I'm playing Enemy Territory mostly because of its combination of teamwork and personal advancement. It's a LOT of fun to play if you have a good team that reacts to your messages, that tells you about problems so that you can prevent the enemy from achieving their objective etc.
Usually I play with one or two friends I've known for about four years now. We've always played Quake 3 CTF before, again because of the teamplay aspects. And that's where we get our kicks from. I know that one friend is usually better than I am regarding hit and kill ratio and one is a bit worse, but together we make one hell of a team. We're out for the objective, not honor, glory, kills or whatever. We play classes the team needs at the moment, not necessarily the ones we like (or play) best. We watch each others backs, move as a team, have our tactics, and that's why it's fun.
The stats presented at the end of each map are a nice ego boost (if you've been better than usual) or confirm the feeling you had that you coulnd't hit the wall right in front of you, but other than that they are of no real interest to us.
Both xine and vlc have fine support for Matroska in general. Even gstreamer based apps should be fine. One problem might be that vlc doesn't use non-(L)GPLed codecs so you can't play Matroska files with RealVideo inside, and RV seems to be one of the most used codecs with Matroska.
The will coexist. Honestly, if you've read some of the stuff D Rich Felker and other guys have said about APIs in general and gstreamer in particular you see that there's no way in hell these developpers will ever join forces.
mplayer will never be free of legal questions. Too many libs are bundled with it, and I for one am glad about it! Compiling multimedia applications can be a major pain in the youknowwhat with all those library dependencies. Mplayer bundles the more important libs (liba52, libavcodec aka ffmpeg, and now even faad2). This makes the build process far more reliable and definitely easier.
But what would mplayer look like without all those libs? Well just take a look at the mplayer versions shipped with major distros. They're crippled, can't play most popular/modern files, and almost everyone has to download other uncrippled binaries or compile from source. I fully understand why no mplayer developer, me included, cares about legality.
Usually I play with one or two friends I've known for about four years now. We've always played Quake 3 CTF before, again because of the teamplay aspects. And that's where we get our kicks from. I know that one friend is usually better than I am regarding hit and kill ratio and one is a bit worse, but together we make one hell of a team. We're out for the objective, not honor, glory, kills or whatever. We play classes the team needs at the moment, not necessarily the ones we like (or play) best. We watch each others backs, move as a team, have our tactics, and that's why it's fun.
The stats presented at the end of each map are a nice ego boost (if you've been better than usual) or confirm the feeling you had that you coulnd't hit the wall right in front of you, but other than that they are of no real interest to us.
Both xine and vlc have fine support for Matroska in general. Even gstreamer based apps should be fine. One problem might be that vlc doesn't use non-(L)GPLed codecs so you can't play Matroska files with RealVideo inside, and RV seems to be one of the most used codecs with Matroska.
The will coexist. Honestly, if you've read some of the stuff D Rich Felker and other guys have said about APIs in general and gstreamer in particular you see that there's no way in hell these developpers will ever join forces.
mplayer will never be free of legal questions. Too many libs are bundled with it, and I for one am glad about it! Compiling multimedia applications can be a major pain in the youknowwhat with all those library dependencies. Mplayer bundles the more important libs (liba52, libavcodec aka ffmpeg, and now even faad2). This makes the build process far more reliable and definitely easier.
But what would mplayer look like without all those libs? Well just take a look at the mplayer versions shipped with major distros. They're crippled, can't play most popular/modern files, and almost everyone has to download other uncrippled binaries or compile from source. I fully understand why no mplayer developer, me included, cares about legality.