Let us imagine a scenario: A single spam mail is a minor inconvenience. Like a pin stuck in your body in a random place. Not such a big problem, isn't it? Not even a reason for lawsuit. But if someone pinned 10,000 such pins in your body, that would be considered a murder with extreme cruelty. Except if the pins are distributed over 10.000 people. For each of them it will be a minor inconvenience. But now multiply the number of people who pin these pins in. Say, you get 200. This hurts like hell. You can barely move. But each of these who put them in, put only one, a minor harmless case... So the moment half the population of Earth gets killed by 10000 pins each, there is still no guilty. Each of them was only putting one harmless pin into body of their victims.
If that was just change of the process, the players wouldn't cost that much. The problem is that support for blu-ray requires quite a few new technologies, replacing or adding quite a few bits of new manufacturing hardware. Sure they will use classic motors etc, but the optics, the laser itself, the decoder hardware is all new and quite a bit beyond what was available before. Developing the blue laser alone was several years of heavy research.
Cell performance is unimportant. Current CPU speeds are overblown beyond any reason, and simultaneously hogged by Windows, Gnome/KDE, OS X desktop, however that devil's called, etc. If the software is written from scratch or adapted from early versions, it will be faster than anything you've seen. (just compare features of MS Word 6 and MS Word 2007, then compare their requirements.) The problem is compatiblity. They MUST include some kind of webbrowser, which won't be MSIE-compatibile, they must include a media player which certainly won't play a number of non-official codecs, they will include lots of useless software. First wave of suckers will get burned on it, the rest, warned by word on mouth will avoid this "computer".
Cell is not x86 compilant. That kills it as "computer" CPU.
Actually, there IS a way how PS3 could still win: Several really GREAT games making it worth buying despite the price. But that's not going to happen. Ookami alone won't save PS3 and the rest of the games is crap.
...and they lose the rest of crediblity and customers. Customers who want a computer, will get a PC or Apple. There's no software for PS3 and quite a while before there will be any, except of expensive games. Customers who want a console, will avoid the "computer". Customers who want a media center, will do away without the "computer" feature.
Expensive CPU, expensive blu-ray... They just put lots of very "edge" hardware, meaning the assembly lines have to be paid back. Both PPC and Intel exist on the market for a long time, and incremental upgrades of each cause only small price jumps when new CPU is released. Cell is "first of a kind" and the first batch must be helluva expensive. Same about blu-ray. Produce 100,000 of blu-ray players is one thing in means of costs, build a factory to produce them is another.
There's no warranty for "resulting damage". The best the customers could get would be 100% purchase refund. That means it wouldn't get above the revenue from sales, in extreme cases only equalling it.
By EULA you agreed too. NO WARRANTY WRITTEN OR IMPLIED. This software may cease to work without any reason, we may shot your daughter and rape your dog, you can do nothing against that and all your base are belong to us.
Generally, while Microsoft doesn't write explicitly that they are allowed to turn Windows off, they explicitely write you can do nothing if they do.
No. I didn't create any new problems. I just live with lots of the old ones and solved few of them. Sniping is not a silver bullet. It's just a weak remedy against idiots. Like you.
No, Donkey kong wasn't on the list. And to think I expected it to be #1. Look, the explaination donkey=stubborn may be somewhat logical. But that's like Shortieflakey instead of Microsoft!
Re:And this is indeed a serious problem with EBay.
on
How to Win on Ebay: Snipe
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· Score: 5, Insightful
What? No. If I will pay up to $100 for an item on eBay, but the current bid is $10, then I'll enter $100. My bid will show as $12 or whatever minimum increment it is. If someone bids $20, my $100 bid trumps them and becomes listed as $22. If someone snipes in the last second at $50, I'll win the bid with $52
You bid $100. It shows as $12. A stupid kid comes along, and bids $15. Your bid goes to $17. The kid bids $20. Your bid shows up as $22. After a while the kid bids $80 and your bid shows up as $85. You win and get to pay $85. Or the kid bids $105 and you don't get the item.
Now if you set up a snipe shot of $100 for that auction, the same kid comes along, bids $15 and leaves happily seeing his bid the highest. You win the auction and get the item for $17.
That's how Furbid works. The problem with it is that I don't want to be caught in a bidding game with a n00b who wants to outbid me at all cost (and if he does, he will whine about cancelling his bid because he was just "trying me out". Or that I can have my bid on low-demand but rare item raised by shills. Bang, shot, mine or not. I get it for no more than I'm ready to pay and the only danger is that if two n00bs get into this outbidding fight and get the price overblown, I'll have to look for the seller to put the item back on auction.
With items I wish to have, want to snipe and see no interest, I let the owner know I'm interested by "marking" the auction with low but somewhat reasonable bid early. Say, an item worth $100 for me and starting from $10 will get $40 bid now and $100 sniped. Of course the $40 is a free advertisement for the item, getting more competition in, but I'd rather cope with extra competition than the owner cancelling the auction 6 hours before the end just to put it on display again because they think there's no offers.
There is a group of rare wares - say, car parts. There's a thousand or more parts for each car model. A single part may spend a year on display before someone decides to buy it, no matter what the price - but when they decide they need it, they are ready to pay quite a bit. So they bid the amount the item is displayed for. Quite low, because keeping it up for a year would cost quite a bit, plus seems competetive. Then the seller uses a fake account, a shill, to bid higher. The buyer will quite likely battle for that single part which can be only one on the whole Ebay. And instead of paying $10, you'll need to pay $50 to outbid the shill and get the obscure rare part.
Not so with sniping. Shot the item 6s before the auction ends for $10. No time to cancel the auction, no time to place a bid by a shill, and even if one is placed, the shill will be the one winning the auction and the buyer will have a week or so to find the part, maybe from the competitor.
...and if I play over telnet and the net times out or if I play in xterm and X crashes or something like that, I need to start from scratch. That's the problem I mentioned - save on quit doesn't quite cut it.
I wish I knew how to make a game that allows you to save&quit, then resume gameplay freely the next day, disallow to "retry" the same part for better outcome (if you screw up, restart from scratch or live with your mistakes) while keeping you immune from crashes, bugs etc. There were some games that kept saves only with purpose of resuming the game, but a crash or a critical bug that killed your character would unfairly force you to restart. OTOH I feel quite guilty if I retry for the 6th time the same battle to get the grenade exactly through the narrow gap into the bunker. Oh, and games where saving costs you money, health, save crystals or such solves nothing.
Introduce exponential scale tax. Use it or lose it. Either spend the money on meaningful stuff (say, HIRE noobs to help you in harder quests) or just lose your cash to the system.
Try it for yourself. If you're rather good with C, you'll need about a week of learning to write first meaningful line of code that could be included in the kernel.
It would make the vessel more vulnerable to conventional warhead ballistic missile from the US attack. And RIAA is more than willing to lobby for such an action.
Let us imagine a scenario: A single spam mail is a minor inconvenience. Like a pin stuck in your body in a random place.
Not such a big problem, isn't it? Not even a reason for lawsuit.
But if someone pinned 10,000 such pins in your body, that would be considered a murder with extreme cruelty.
Except if the pins are distributed over 10.000 people. For each of them it will be a minor inconvenience.
But now multiply the number of people who pin these pins in. Say, you get 200. This hurts like hell. You can barely move. But each of these who put them in, put only one, a minor harmless case... So the moment half the population of Earth gets killed by 10000 pins each, there is still no guilty. Each of them was only putting one harmless pin into body of their victims.
Ow. That leaves PS3 in pretty much hopeless position ;D
If that was just change of the process, the players wouldn't cost that much. The problem is that support for blu-ray requires quite a few new technologies, replacing or adding quite a few bits of new manufacturing hardware. Sure they will use classic motors etc, but the optics, the laser itself, the decoder hardware is all new and quite a bit beyond what was available before. Developing the blue laser alone was several years of heavy research.
Cell performance is unimportant. Current CPU speeds are overblown beyond any reason, and simultaneously hogged by Windows, Gnome/KDE, OS X desktop, however that devil's called, etc. If the software is written from scratch or adapted from early versions, it will be faster than anything you've seen. (just compare features of MS Word 6 and MS Word 2007, then compare their requirements.) The problem is compatiblity. They MUST include some kind of webbrowser, which won't be MSIE-compatibile, they must include a media player which certainly won't play a number of non-official codecs, they will include lots of useless software. First wave of suckers will get burned on it, the rest, warned by word on mouth will avoid this "computer".
Cell is not x86 compilant. That kills it as "computer" CPU.
and that's why PS3 is bound to fail :)
Actually, there IS a way how PS3 could still win: Several really GREAT games making it worth buying despite the price. But that's not going to happen. Ookami alone won't save PS3 and the rest of the games is crap.
Well...
The pricing: AGE > 18
Game features*: AGE 17
*) RIIIIDGE RAAAACEEEER and heroic battles against a Giant Enemy Crab, based on actual battles that took place in ancient Japan
...and they lose the rest of crediblity and customers.
Customers who want a computer, will get a PC or Apple. There's no software for PS3 and quite a while before there will be any, except of expensive games.
Customers who want a console, will avoid the "computer".
Customers who want a media center, will do away without the "computer" feature.
Target audience of this product is null.
Expensive CPU, expensive blu-ray... They just put lots of very "edge" hardware, meaning the assembly lines have to be paid back. Both PPC and Intel exist on the market for a long time, and incremental upgrades of each cause only small price jumps when new CPU is released. Cell is "first of a kind" and the first batch must be helluva expensive. Same about blu-ray. Produce 100,000 of blu-ray players is one thing in means of costs, build a factory to produce them is another.
But they were acting in good faith! Disabling illegal copies! The fact that some legal copies got disabled in the process was just a result of a bug!
There's no warranty for "resulting damage". The best the customers could get would be 100% purchase refund. That means it wouldn't get above the revenue from sales, in extreme cases only equalling it.
The poster is stuttering.
By EULA you agreed too. NO WARRANTY WRITTEN OR IMPLIED. This software may cease to work without any reason, we may shot your daughter and rape your dog, you can do nothing against that and all your base are belong to us.
Generally, while Microsoft doesn't write explicitly that they are allowed to turn Windows off, they explicitely write you can do nothing if they do.
No. I didn't create any new problems. I just live with lots of the old ones and solved few of them. Sniping is not a silver bullet. It's just a weak remedy against idiots. Like you.
No, Donkey kong wasn't on the list. And to think I expected it to be #1.
Look, the explaination donkey=stubborn may be somewhat logical. But that's like Shortieflakey instead of Microsoft!
What? No. If I will pay up to $100 for an item on eBay, but the current bid is $10, then I'll enter $100. My bid will show as $12 or whatever minimum increment it is. If someone bids $20, my $100 bid trumps them and becomes listed as $22. If someone snipes in the last second at $50, I'll win the bid with $52
You bid $100. It shows as $12. A stupid kid comes along, and bids $15. Your bid goes to $17. The kid bids $20. Your bid shows up as $22. After a while the kid bids $80 and your bid shows up as $85. You win and get to pay $85. Or the kid bids $105 and you don't get the item.
Now if you set up a snipe shot of $100 for that auction, the same kid comes along, bids $15 and leaves happily seeing his bid the highest. You win the auction and get the item for $17.
That's how Furbid works. The problem with it is that I don't want to be caught in a bidding game with a n00b who wants to outbid me at all cost (and if he does, he will whine about cancelling his bid because he was just "trying me out". Or that I can have my bid on low-demand but rare item raised by shills. Bang, shot, mine or not. I get it for no more than I'm ready to pay and the only danger is that if two n00bs get into this outbidding fight and get the price overblown, I'll have to look for the seller to put the item back on auction.
With items I wish to have, want to snipe and see no interest, I let the owner know I'm interested by "marking" the auction with low but somewhat reasonable bid early. Say, an item worth $100 for me and starting from $10 will get $40 bid now and $100 sniped. Of course the $40 is a free advertisement for the item, getting more competition in, but I'd rather cope with extra competition than the owner cancelling the auction 6 hours before the end just to put it on display again because they think there's no offers.
There is a group of rare wares - say, car parts. There's a thousand or more parts for each car model. A single part may spend a year on display before someone decides to buy it, no matter what the price - but when they decide they need it, they are ready to pay quite a bit. So they bid the amount the item is displayed for. Quite low, because keeping it up for a year would cost quite a bit, plus seems competetive. Then the seller uses a fake account, a shill, to bid higher. The buyer will quite likely battle for that single part which can be only one on the whole Ebay. And instead of paying $10, you'll need to pay $50 to outbid the shill and get the obscure rare part.
Not so with sniping. Shot the item 6s before the auction ends for $10. No time to cancel the auction, no time to place a bid by a shill, and even if one is placed, the shill will be the one winning the auction and the buyer will have a week or so to find the part, maybe from the competitor.
...and if I play over telnet and the net times out or if I play in xterm and X crashes or something like that, I need to start from scratch. That's the problem I mentioned - save on quit doesn't quite cut it.
By the way, I remember there was savegame in Hobbit for Spectrum. Anything earlier?
Savegame - THE ultimate cheat.
I wish I knew how to make a game that allows you to save&quit, then resume gameplay freely the next day, disallow to "retry" the same part for better outcome (if you screw up, restart from scratch or live with your mistakes) while keeping you immune from crashes, bugs etc. There were some games that kept saves only with purpose of resuming the game, but a crash or a critical bug that killed your character would unfairly force you to restart. OTOH I feel quite guilty if I retry for the 6th time the same battle to get the grenade exactly through the narrow gap into the bunker. Oh, and games where saving costs you money, health, save crystals or such solves nothing.
Introduce exponential scale tax.
Use it or lose it. Either spend the money on meaningful stuff (say, HIRE noobs to help you in harder quests) or just lose your cash to the system.
Try it for yourself. If you're rather good with C, you'll need about a week of learning to write first meaningful line of code that could be included in the kernel.
It would make the vessel more vulnerable to conventional warhead ballistic missile from the US attack. And RIAA is more than willing to lobby for such an action.
Skill.
Not that it's -extremely- hard. But few code monkeys can do it right while maintaining the high kernel code quality standards.
to dvd?
Then buried a chest with the disk under a tree in the garden?