It'd never work. MP3.com tried it and now they're on the verge of collapsing. MP3.com offered P4P (Payback for Playback). Put your music on MP3.com and you'll get a few cents for every stream/download made to your music. Your idea is a slightly different premise, but the end result will be the same: every kid with enough allowance money to go out to Best Buy and pick up Acid Music 3.0 will be uploading their "music" with the hopes of making a few bucks. And eventually you'll be wading through droves of prefab techno crap to find some good music. Suddenly your hosting costs skyrocket because of increased content, but your customer base isn't increasing. Not to mention that hosting costs will be high from the start. This isn't exactly something that could be run from a geocities account. So then the montly "prize" becomes smaller. Less encouragement for the musicians to get that top rating. Less promotion for the site. Lower traffic. Loss of interest. Not good.
Above and beyond that, people don't want to pay for music. WHY is beyond me, except for the fact that P2P has become so commonplace that there's no remose for depriving the artists what little cash they'll be making in the first place. "CD's cost to much." $15 for an hour or so of music you can take anywhere, listen to any time, for the rest of your life. But you'll pay $10 to go see a 2 hour movie. Once. Go figure.
Doesn't mean it can't/won't have POST data...
Aside from that, wouldn't this be a sort of first-steps toward embedded systems? Or at least semi-embedded systems?
I wonder if Elton John's made any pre-orders yet...
It'd never work. MP3.com tried it and now they're on the verge of collapsing. MP3.com offered P4P (Payback for Playback). Put your music on MP3.com and you'll get a few cents for every stream/download made to your music. Your idea is a slightly different premise, but the end result will be the same: every kid with enough allowance money to go out to Best Buy and pick up Acid Music 3.0 will be uploading their "music" with the hopes of making a few bucks. And eventually you'll be wading through droves of prefab techno crap to find some good music. Suddenly your hosting costs skyrocket because of increased content, but your customer base isn't increasing. Not to mention that hosting costs will be high from the start. This isn't exactly something that could be run from a geocities account. So then the montly "prize" becomes smaller. Less encouragement for the musicians to get that top rating. Less promotion for the site. Lower traffic. Loss of interest. Not good. Above and beyond that, people don't want to pay for music. WHY is beyond me, except for the fact that P2P has become so commonplace that there's no remose for depriving the artists what little cash they'll be making in the first place. "CD's cost to much." $15 for an hour or so of music you can take anywhere, listen to any time, for the rest of your life. But you'll pay $10 to go see a 2 hour movie. Once. Go figure.
Doesn't mean it can't/won't have POST data... Aside from that, wouldn't this be a sort of first-steps toward embedded systems? Or at least semi-embedded systems?