once I was BROKE and OUT OF LUCK. but then I discovered the INTERNET and how to MAKE MONEY FAST!!! all you do is send ME $20 and I will run a BANNER for your site, and soon you will have lost of traffic and HUNDREDS of people JUST LIKE YOU will be sending **YOU** $20 to host **THEIR** banners so that THEY can *****MAKE MONEY FAST*****!
I have to wonder how sustainable this banner-impression based economy that so many companies seem to run on really is.
I actually am a smarty-pants, but I was expecting people to be talking about ponies and flowers. All this talk about speculative astronomy came as a total surprise to me.
I think what you're seeing is that on P75 doing simple window manipulation had a small if noticable delay, whereas once you're above 150 mhz most of that lag is not processor limited (eg, ram/disk/IO). The stuff that goes faster was already fast enough that you don't really notice the improvement.
I'm wrong. It doesn't actually do non-rectangular windows. They were going to support that in BeOs 5, but then with the whole internet appliance thing they forgot or something.
I feel like a fairly large percentage of the cracking being done in the world ammounts to being nothing more than an irc turf war. Kind of cool, in a Gibson kinda way.
On the other hand, porting a Sonique plugin to Linux may just mean recompiling it. so we'll see.
That is correct. Also our package format will allow what ammounts to fat binaries for plugins. (one package can contain the plugin for a couple of platforms) Also note that there's nothing stopping a Sonique vis author from creating his own directx window, but that's not necessary to make them work fullscreen. (there's a "full screen" button in the Visual Mode screen)
I haven't actually seen the Be version. But non-rectangular windows is like half of what working under BeOS entails. I don't know which of my coworkers did the port, but if it were hard, they wouldn't have done it.
We have had linux and BeOS versions compiling and running in the past. I think it's been a month or two since the BeOS version worked.
We're not even going to try to support MacOS versions prior to MacOS X. Hell, the memory management isn't even thread-safe in MacOS 9!
The linux version does not rely on libwine or anything dumb like that. Since we're doing all the Window stuff ourselves pretty much (except for the final blit to the screen) keeping things portable isn't so bad.
Given our current user base, obviously the main development work happens on Windows boxes. However, we are all committed to portability.
Oh, and WRT opening the source: We'd like to, but don't own the IP (when Lycos bought Sonique, well that made them own it.) so that question is not ours to decide.:(
I just want to throw my two cents into this, on one advantage Vorbis has over secure formats - what it takes to write a player. We've been doing some work with some secure music formats (don't worry, we aren'g going to do anything dumb like require secure formats).. In order to run with their modules at all the application needs digitally signed that it's secure. Like, what that means is we change it, compile it, send it to them, they spend a few days figuring out whether it meets whatever standards they have, and then they send it back, and we can test whether the changes even worked.
Now, compare this development process (which has been extremely stressful and time consuming and also not very much fun for us) to an open format such as Ogg Vorbis. If we're unlucky, nobody already wrote it for us, and we have to compile it ourselves.
I guess if they're behind a firewall or content filtering software this might allow them to do that. But it doesn't itself offer encryption. It would be a bunch safer just to send GPG encrypted SMTP email through normal TCP.
Miriam Webster (http://www.m-w.com) defines a game pretty well as an activity engaged in for diversion or entertainment. Soccer is a game, Fuzball is a game, and so is Nintendo World Cup Soccer, even single player. (hell even Solitaire is a game!)
In chess, go, or pente (or all kinds of similar games) each move could be seen as a puzzle.
You may not like games that focus mainly on puzzles, and maybe I don't like games that focus on blowing up avatars of other people (Which I do like, actually) but you're trying to redefine the word Game to exclude things that don't suit your tastes. punk.:)
A less easily refutable example is buying services. This happens all the time. You can buy the rights to a piece of intellectual property - which is really more strictly correct than buying the IP itself.
It's also worth noting that a sufficiently parallel machine is equivalent to a nondeterministic one, for this kind of stuff.
once I was BROKE and OUT OF LUCK. but then I discovered the INTERNET and how to MAKE MONEY FAST!!! all you do is send ME $20 and I will run a BANNER for your site, and soon you will have lost of traffic and HUNDREDS of people JUST LIKE YOU will be sending **YOU** $20 to host **THEIR** banners so that THEY can *****MAKE MONEY FAST*****!
I have to wonder how sustainable this banner-impression based economy that so many companies seem to run on really is.
I look forward to the day when I can have a robot with true AI.
Why would that be much different from having, say, a brother?
Yeah, and what if English was wrong? Most of what we know about the universe we talk about in English.
I actually am a smarty-pants, but I was expecting people to be talking about ponies and flowers. All this talk about speculative astronomy came as a total surprise to me.
I think that was more of an issue of it wasn't worth their bother, than it was much more difficult.
You no longer need an alpha for a pretty damned powerful workstation.
A LOT of windows relies on the fact that a pointer and a DWORD are the same size..
I think what you're seeing is that on P75 doing simple window manipulation had a small if noticable delay, whereas once you're above 150 mhz most of that lag is not processor limited (eg, ram/disk/IO). The stuff that goes faster was already fast enough that you don't really notice the improvement.
Two men enter, one man leaves!
I'm wrong. It doesn't actually do non-rectangular windows. They were going to support that in BeOs 5, but then with the whole internet appliance thing they forgot or something.
I feel like a fairly large percentage of the cracking being done in the world ammounts to being nothing more than an irc turf war. Kind of cool, in a Gibson kinda way.
+ and - change the resolution of full screen vis's in sonique. =P
We're not going to like implement every multimedia compression standard known to man. We only have like 6 coders, you know.
On the other hand, porting a Sonique plugin to Linux may just mean recompiling it. so we'll see.
That is correct. Also our package format will allow what ammounts to fat binaries for plugins. (one package can contain the plugin for a couple of platforms) Also note that there's nothing stopping a Sonique vis author from creating his own directx window, but that's not necessary to make them work fullscreen. (there's a "full screen" button in the Visual Mode screen)
We are also planning on supporting Windows. =)
-cuthalion@sonique.com
I haven't actually seen the Be version. But non-rectangular windows is like half of what working under BeOS entails. I don't know which of my coworkers did the port, but if it were hard, they wouldn't have done it.
Let me clarify this a bit..
Given our current user base, obviously the main development work happens on Windows boxes. However, we are all committed to portability.
Oh, and WRT opening the source: We'd like to, but don't own the IP (when Lycos bought Sonique, well that made them own it.) so that question is not ours to decide.
Actually, it turns out that only a fairly small percentage of college students go into the IT industry.
yum
Yes, why do people insist on creating finite length addresses!?
Context/Disclaimer: I work for Sonique.
I just want to throw my two cents into this, on one advantage Vorbis has over secure formats - what it takes to write a player. We've been doing some work with some secure music formats (don't worry, we aren'g going to do anything dumb like require secure formats).. In order to run with their modules at all the application needs digitally signed that it's secure. Like, what that means is we change it, compile it, send it to them, they spend a few days figuring out whether it meets whatever standards they have, and then they send it back, and we can test whether the changes even worked.
Now, compare this development process (which has been extremely stressful and time consuming and also not very much fun for us) to an open format such as Ogg Vorbis. If we're unlucky, nobody already wrote it for us, and we have to compile it ourselves.
I guess if they're behind a firewall or content filtering software this might allow them to do that. But it doesn't itself offer encryption. It would be a bunch safer just to send GPG encrypted SMTP email through normal TCP.
Miriam Webster (http://www.m-w.com) defines a game pretty well as an activity engaged in for diversion or entertainment. Soccer is a game, Fuzball is a game, and so is Nintendo World Cup Soccer, even single player. (hell even Solitaire is a game!)
:)
In chess, go, or pente (or all kinds of similar games) each move could be seen as a puzzle.
You may not like games that focus mainly on puzzles, and maybe I don't like games that focus on blowing up avatars of other people (Which I do like, actually) but you're trying to redefine the word Game to exclude things that don't suit your tastes. punk.
Wouldn't help. If I find that the product costs $x on the search bot, and then I go there and it's significantly more, I will keep looking.
A less easily refutable example is buying services. This happens all the time. You can buy the rights to a piece of intellectual property - which is really more strictly correct than buying the IP itself.