We are working on a VR mud world with that very preface in mind (non-violence). I have come up with a scheme where rewards are not through "experience"--which is often a direct result of violence--as in common muds; but through talismans given as rewards for various tasks such as quests, puzzles and the like. Unfortunately, this is an online world, so it may not meet your criteria. The world is Telaus
Danger, Will Robinson! Push that button and the suits will just put you on salary. They prefer that anyway. Just be glad you actually get paid more for doing on-call support.
No, I wrote it
We are working on a VR mud world with that very preface in mind (non-violence). I have come up with a scheme where rewards are not through "experience"--which is often a direct result of violence--as in common muds; but through talismans given as rewards for various tasks such as quests, puzzles and the like. Unfortunately, this is an online world, so it may not meet your criteria. The world is Telaus
Danger, Will Robinson! Push that button and the suits will just put you on salary. They prefer that anyway. Just be glad you actually get paid more for doing on-call support.