Agreed, I just posted a comment elsewhere commenting about this. Skimming a short three or four sentence paragraph of submission text doesn't really warrant a long ten-paragraph essay describing the thought process behind it.
This would have been a much more relevant and interesting essay if Malda explained exactly why so many dupes keep appearing on the front page. No editor wants to answer the question of if they read the site or not. God, even just browsing the RSS feed would show you what's been posted. My RSS reader is where I always notice the dupes. I'm sure they have to go through a ton of stories in the article queue which might make things confusing, but it's not rocket science to follow the front page of your own news site so you recognize stories that are dupes before you post them. It's things like this that make Slashdot's closed editor system feel obsolete and stagnate.
Does anyone else get the impression that Taco...I don't know...makes his job seem more busy and important than it really is? This is a long essay full of paragraphs describing the very simple 30 second process of correcting a few typos and hyperlinks in a short paragraph of submission text. It's not that big a job, certainly not worthy of a ten paragraph essay. All of it is made moot by Digg's system anyway. If there's a dupe at Digg, the users blame themselves and undigg the article to take it away. Same if there's a bad link or typo.
Just my opinion. At least it's not a seven paragraph essay describing the tragic loss of a nick in World of Warcraft, because he's Rob Malda of Slashdot, dammit, and he's had his "CmdrTadco" nick for years. How dare Blizzard hold him to the rules of no titles in nicks.
Dupes imply that slashdot submitters don't actually bother to read Slashdot.
Just because a story gets multiple submissions from people (as most do), and editors end up posting two of them from the queue instead of just one, doesn't mean the submitter of the duped post doesn't read Slashdot. It just means the editors aren't paying attention to what they're posting from the queue. The submitter probably sent his story before the other was posted.
Slashcode does have a check for that. It's apparently not good enough.
I have a better idea, how about the editors read their own site from time to time. I recognize duped articles immediately, and I only read the site about three times a day. It's not like there's a lot to go through, just a series of little article summaries with links.
I guess CmdrTaco is too busy writing seven paragraph essays about losing his nick in World of Warcraft. Anyone remember that beauty of a front page article a few months back?
Fixing the boring green defaults has nothing to do with the "problem" you describe. A lot of us value the fact that slashdot isn't preocupied with colors and looks, like gradient-whore digg.com whose interface is so flashy they forgot to make it work well
Let's stick with Slashdot's interface, so old and clunky that it's big news that it finally moved to...wait for it...HTML4 in the year 2005.
Slashdot isn't a news source, it's a news aggregator. It only has to keep up with the curve, it doesn't aim to be 100% bleeding edge
Then don't bitch when people point out that the news is old. Especially when it dupes itself.
What's really hurting slashdot in my opinion is the amount of self-important twats who in every story tell us all how they hate the modern slashdot - it lowers the tone and annoys people. The way to solve is is not to mod pricks like this guy up, so not only do they not get to bitch so loud, but also they won't get mod points as often (though they will continue to post despite their views and may get points anyway).
Let's censor the dissenting opinion. Welcome to the closed-system of Slashdot.
Fuck off
You rant about "self-important twats" and then act like this. You're another of those gibbering, angry anti-social Slashdotters who probably can't even talk to a girl. So there.
The reviewer and submitter relied on XBench results, but XBench's page says it is not optimized yet for the Intel iMacs and to take the results with a grain of salt. So now there's all this bitching about Steve Jobs "lying" about performance without recognizing that Intel XBench support is experimental according to its own website.
Short of Microsoft implementing some kind of virtualization technology, there is absolutely no chance whatsoever of XP running full speed alongside Mac OS X.
You need to read up on the hardware virtualization of the Intel Core chip. It was designed to allow multiple operating systems running simultaneously. It's a matter of time before someone uses this to run Windows in an OS X window.
Anyone remember how many years it was you could gain root access in Linux without a password just by passing a parameter to LILO? You had to have physical access to the box, but still.
The fact that an Xbox 360 is priced at $400 makes it geared toward 'hardcore freaks'?
Yes, the fact a game console is $400 means only hardcore gamers will buy it.
Maybe a lot of people don't worry about spending $400 on something like a console. Maybe someone grew up, and got a real job.
Thanks for proving my point that the XBox 360 is geared toward the elitist hardcore gamer, like yourself.
If I drive a Mercedes, does that make me a hardcore freak driver? Or does it just mean that I have enough money to afford a Mercedes, and that is the car I like...?
Well, it does mean you're in an upper echelon elite of drivers and that your car isn't geared toward the mainstream, which is my very point about the XBox 360. $400 is TOO MUCH. That's almost as much as my apartment rent.
But the point you're missing is that the 360 won't be $400 forever - you've labled the 360 as a console for hardcore gamers, but that's true of any new system. There's always an early adopter phase, then the price goes down and more and more people buy it.
Nintendo systems have always been at most $200 at launch.
Sure, it's unlikely to ever be as cheap as the Revolution, but Nintendo are effectively taking themselves out of the competition - they're creating themselves a new category where they can't be compared directly to the 360 or the PS3.
Yes, this new category is called the "mainstream."
> While you're playing on an old school gamepad, Revolution gamers will be using a 3D input. Or I could be using 3D input too.
Nintendo plans to fiercely protect its controller patents. No ripping off Nintendo this time around like Sony did with the analog stick.
having just looked in to it, it seems that people are expecting $150ish to be the Revolution's price. If Nintendo can make money on that, then they might well have found their place - by making a console that you could quite easily justify buying _as well as_ a 360 and / or PS3, without being "hardcore". I know I'll be considering it strongly if there's any games that appeal to me in its lineup.
$400 versus $150. Which do you think the mainstream public is going to buy up? When Mommy's out shopping for Joey's birthday, that $150 Revolution is going to catch her eye. When the poor college kid is wanting a small game console to fit in beside his TV, the $150 Revolution is going to appeal to him or her. Not the $400 mega-hardcore premium version of the XBox 360 with hard drives, faceplates, giant power supply, etc.
I don't see how you could disagree that console gaming has become focused on hardcores. The games are difficult to play and only hardcores can get good at them, the consoles are insanely expensive, and even the commercials are weird and geared toward the hardcore gamers who would care--like the "cheese you can listen to outside" PSP commercials or the sweat on the basketball player commercial of the XBox 360. Nintendo wants to make a system you can pick up and play, and immediately get to provide more input feedback than some archaic gamepad ever could.
Congratulations, sir! You win the OS X Typo award. Every month, this award is given to the person who makes one of the following alarmingly common Slashdot typos:
1.) OS-X 2.) OS/X 3.) OSX86 4.) MAC instead of Mac 5.) And so many more.
It's OS X. The X is a Roman numeral to denote the tenth version of the software. Thanks for playing, and come back next month for round two of 2006! Bye bye, everybody!
People will, and _have_ payed that much for the latest console.
Yes, hardcore people. Nintendo is right that a lot of people have dropped out of gaming and that it's dominated by the hardcores now who buy expensive consoles on launch dates. People aren't interested in flashy graphics anymore. They want something different, and Revolution gives that. While you're playing on an old school gamepad, Revolution gamers will be using a 3D input.
In fact, I got the impression that people very much _are_ buying the 360, and Microsoft isn't really mouring the loss of your dollars.
The Xbox 360 missed its projected sales mark in the States. It also sold less units in Japan than the original X-Box.
I disagree. Every level in F.E.A.R. was a dark warehouse. Think of what could have been added to that game. Haunted caves, creepy abandoned houses, etc. Nope, everything was a factory or warehouse for the entire game.
Don't get me wrong, I had a fun time, but it wore thin to the point I played in hour-long spurts. In Half-Life 2, on the other hand, all the constant variety had me up all night playing.
Well, I consider $400 pricing to be geared toward hardcore freaks. I will never pay that much for a game console, and most families won't, either. If the Revolution is $200 or less, it will see a lot more mainstream sales.
As you can see, the Nintendo Revolution is slightly wider than the width of a DVD, much like the Mac mini. In fact, it's about the size of a PC DVD drive. The other systems are quite large in comparison. I'm surprised I hadn't heard more about the very small size of the Revolution until recently when those images came out.
Well I'll grant you that the old arcade games were really meant for people to walk up to the machines and play for 10 minutes, so they're not that deep. But give me home console games like Super Mario Bros. 3 any day. More gameplay than F.E.A.R.'s got (note: I loved F.E.A.R....but every level was a dark, abandoned warehouse). The last 3D shooters that really made an impression on me were Half-Life 2 and, before that, Deus Ex. These gems are far and few between these days. Remember back in the 90s when PC gaming was packed with multiple genres of good games, with SimCity 2000, Monkey Island, Descent, Doom, Commander Keen, Theme Park, Space Quest, and so on? Good times.
At least there's Civilization IV. Maybe the 3D was slight overkill for that type of game, but they made it work well, especially after the 1.52 patch.
The problem is that the game industry today isn't the same game industry I fondly remember from the early to mid 90s. It became commercial and MTV-ized, and now giant publishers demand flashy graphics on a rushed deadline, so substance takes a back seat because publishers are counting on sales based on the "ooh" and "aah" factor from high school kids with too much money to play with from Mommy and Daddy to spend on freakishly expensive gaming rigs and $600 video cards.
There's so much effort being put into 3D engines now that the added effort of making an innovative game makes it all the more expensive. Publishers and hardware companies have chosen their priority, and it is the visuals. That's why we get to have $400 consoles like the XBox 360 and upcoming Playstation 3, geared solely toward hardcore freaks.
That's why I love my Nintendo DS and Gameboy. The graphics are just enough to facilitate pleasing visuals without requiring a team of 3D programmers, so the rest is all about the gameplay. And hey, Nintendo might actually have a shot by targeting the mainstream audience with the Revolution and not the upper echelon like the other companies who think it's some amazing thing to see sweat effects on a basketball player model. And have you seen the Revolution compared to the other systems? It's got the form factor of a Mac mini but even thinner. I had no idea the thing was so small. It's great.
Anyway, I think gaming has shifted toward consoles because you don't have to deal with things like Pixel Shader 2.1 and 3.0 or "X1000 series" or other things. You just buy for your system. And obviously I think Nintendo is the most likely to keep things fun and not obsessed with visual effects that look dated 12 months later (remember when Doom 3 looked cool? Two months later I was totally bored with its dated ugliness).
This message is in a kernel extension (kext). I don't think this is a "hidden" message so much as it might be a kernel message that displays when OS X doesn't detect its own Apple hardware. When people start hacking OS X to run on generic PCs, I wonder if this message is what will display somewhere on bootup.
Indeed with a Mac, Apple ultimately controls both the hardware and software.
How does Apple control FreeBSD, KHTML, etc....
Windows XP SP3 has been quietly moved to the end of 2007, a year later.
Agreed, I just posted a comment elsewhere commenting about this. Skimming a short three or four sentence paragraph of submission text doesn't really warrant a long ten-paragraph essay describing the thought process behind it.
This would have been a much more relevant and interesting essay if Malda explained exactly why so many dupes keep appearing on the front page. No editor wants to answer the question of if they read the site or not. God, even just browsing the RSS feed would show you what's been posted. My RSS reader is where I always notice the dupes. I'm sure they have to go through a ton of stories in the article queue which might make things confusing, but it's not rocket science to follow the front page of your own news site so you recognize stories that are dupes before you post them. It's things like this that make Slashdot's closed editor system feel obsolete and stagnate.
Does anyone else get the impression that Taco...I don't know...makes his job seem more busy and important than it really is? This is a long essay full of paragraphs describing the very simple 30 second process of correcting a few typos and hyperlinks in a short paragraph of submission text. It's not that big a job, certainly not worthy of a ten paragraph essay. All of it is made moot by Digg's system anyway. If there's a dupe at Digg, the users blame themselves and undigg the article to take it away. Same if there's a bad link or typo.
Just my opinion. At least it's not a seven paragraph essay describing the tragic loss of a nick in World of Warcraft, because he's Rob Malda of Slashdot, dammit, and he's had his "CmdrTadco" nick for years. How dare Blizzard hold him to the rules of no titles in nicks.
Don't just "seriously consider" it, man. Get one! I got a Mac February of last year and was blown away, and already ordered the new iMac. I'm hooked.
Dupes imply that slashdot submitters don't actually bother to read Slashdot.
Just because a story gets multiple submissions from people (as most do), and editors end up posting two of them from the queue instead of just one, doesn't mean the submitter of the duped post doesn't read Slashdot. It just means the editors aren't paying attention to what they're posting from the queue. The submitter probably sent his story before the other was posted.
And fully podcast-enabled!
Slashcode does have a check for that. It's apparently not good enough.
I have a better idea, how about the editors read their own site from time to time. I recognize duped articles immediately, and I only read the site about three times a day. It's not like there's a lot to go through, just a series of little article summaries with links.
I guess CmdrTaco is too busy writing seven paragraph essays about losing his nick in World of Warcraft. Anyone remember that beauty of a front page article a few months back?
Fixing the boring green defaults has nothing to do with the "problem" you describe.
A lot of us value the fact that slashdot isn't preocupied with colors and looks, like gradient-whore digg.com whose interface is so flashy they forgot to make it work well
Let's stick with Slashdot's interface, so old and clunky that it's big news that it finally moved to...wait for it...HTML4 in the year 2005.
Slashdot isn't a news source, it's a news aggregator. It only has to keep up with the curve, it doesn't aim to be 100% bleeding edge
Then don't bitch when people point out that the news is old. Especially when it dupes itself.
What's really hurting slashdot in my opinion is the amount of self-important twats who in every story tell us all how they hate the modern slashdot - it lowers the tone and annoys people. The way to solve is is not to mod pricks like this guy up, so not only do they not get to bitch so loud, but also they won't get mod points as often (though they will continue to post despite their views and may get points anyway).
Let's censor the dissenting opinion. Welcome to the closed-system of Slashdot.
Fuck off
You rant about "self-important twats" and then act like this. You're another of those gibbering, angry anti-social Slashdotters who probably can't even talk to a girl. So there.
The reviewer and submitter relied on XBench results, but XBench's page says it is not optimized yet for the Intel iMacs and to take the results with a grain of salt. So now there's all this bitching about Steve Jobs "lying" about performance without recognizing that Intel XBench support is experimental according to its own website.
Apple's decision to go with Intel was likely based on their future processor roadmap, including Merom and Conroe.
Short of Microsoft implementing some kind of virtualization technology, there is absolutely no chance whatsoever of XP running full speed alongside Mac OS X.
You need to read up on the hardware virtualization of the Intel Core chip. It was designed to allow multiple operating systems running simultaneously. It's a matter of time before someone uses this to run Windows in an OS X window.
Southeastern New Mexico. My rent is $650.
Please, continue proving my point that a $400 console caters to condescending elitist hardcore gamers and not the mainstream public.
Anyone remember how many years it was you could gain root access in Linux without a password just by passing a parameter to LILO? You had to have physical access to the box, but still.
Citations, please. There hasn't been any virus or trojan exploit in OS X since its inception. Even army.mil is hosted on OS X Server.
I'm always hearing from random people who say "Oh, it's quite easy to write OS X spyware." Yet we never, ever see it.
And fully podcast-enabled!
The fact that an Xbox 360 is priced at $400 makes it geared toward 'hardcore freaks'?
Yes, the fact a game console is $400 means only hardcore gamers will buy it.
Maybe a lot of people don't worry about spending $400 on something like a console. Maybe someone grew up, and got a real job.
Thanks for proving my point that the XBox 360 is geared toward the elitist hardcore gamer, like yourself.
If I drive a Mercedes, does that make me a hardcore freak driver? Or does it just mean that I have enough money to afford a Mercedes, and that is the car I like...?
Well, it does mean you're in an upper echelon elite of drivers and that your car isn't geared toward the mainstream, which is my very point about the XBox 360. $400 is TOO MUCH. That's almost as much as my apartment rent.
But the point you're missing is that the 360 won't be $400 forever - you've labled the 360 as a console for hardcore gamers, but that's true of any new system. There's always an early adopter phase, then the price goes down and more and more people buy it.
Nintendo systems have always been at most $200 at launch.
Sure, it's unlikely to ever be as cheap as the Revolution, but Nintendo are effectively taking themselves out of the competition - they're creating themselves a new category where they can't be compared directly to the 360 or the PS3.
Yes, this new category is called the "mainstream."
> While you're playing on an old school gamepad, Revolution gamers will be using a 3D input.
Or I could be using 3D input too.
Nintendo plans to fiercely protect its controller patents. No ripping off Nintendo this time around like Sony did with the analog stick.
having just looked in to it, it seems that people are expecting $150ish to be the Revolution's price. If Nintendo can make money on that, then they might well have found their place - by making a console that you could quite easily justify buying _as well as_ a 360 and / or PS3, without being "hardcore".
I know I'll be considering it strongly if there's any games that appeal to me in its lineup.
$400 versus $150. Which do you think the mainstream public is going to buy up? When Mommy's out shopping for Joey's birthday, that $150 Revolution is going to catch her eye. When the poor college kid is wanting a small game console to fit in beside his TV, the $150 Revolution is going to appeal to him or her. Not the $400 mega-hardcore premium version of the XBox 360 with hard drives, faceplates, giant power supply, etc.
I don't see how you could disagree that console gaming has become focused on hardcores. The games are difficult to play and only hardcores can get good at them, the consoles are insanely expensive, and even the commercials are weird and geared toward the hardcore gamers who would care--like the "cheese you can listen to outside" PSP commercials or the sweat on the basketball player commercial of the XBox 360. Nintendo wants to make a system you can pick up and play, and immediately get to provide more input feedback than some archaic gamepad ever could.
Congratulations, sir! You win the OS X Typo award. Every month, this award is given to the person who makes one of the following alarmingly common Slashdot typos:
1.) OS-X
2.) OS/X
3.) OSX86
4.) MAC instead of Mac
5.) And so many more.
It's OS X. The X is a Roman numeral to denote the tenth version of the software. Thanks for playing, and come back next month for round two of 2006! Bye bye, everybody!
People will, and _have_ payed that much for the latest console.
Yes, hardcore people. Nintendo is right that a lot of people have dropped out of gaming and that it's dominated by the hardcores now who buy expensive consoles on launch dates. People aren't interested in flashy graphics anymore. They want something different, and Revolution gives that. While you're playing on an old school gamepad, Revolution gamers will be using a 3D input.
In fact, I got the impression that people very much _are_ buying the 360, and Microsoft isn't really mouring the loss of your dollars.
The Xbox 360 missed its projected sales mark in the States. It also sold less units in Japan than the original X-Box.
I disagree. Every level in F.E.A.R. was a dark warehouse. Think of what could have been added to that game. Haunted caves, creepy abandoned houses, etc. Nope, everything was a factory or warehouse for the entire game.
Don't get me wrong, I had a fun time, but it wore thin to the point I played in hour-long spurts. In Half-Life 2, on the other hand, all the constant variety had me up all night playing.
Well, I consider $400 pricing to be geared toward hardcore freaks. I will never pay that much for a game console, and most families won't, either. If the Revolution is $200 or less, it will see a lot more mainstream sales.
Shots of the consoles
Clearer comparison of all the consoles from multiple angles, side by side
As you can see, the Nintendo Revolution is slightly wider than the width of a DVD, much like the Mac mini. In fact, it's about the size of a PC DVD drive. The other systems are quite large in comparison. I'm surprised I hadn't heard more about the very small size of the Revolution until recently when those images came out.
Well I'll grant you that the old arcade games were really meant for people to walk up to the machines and play for 10 minutes, so they're not that deep. But give me home console games like Super Mario Bros. 3 any day. More gameplay than F.E.A.R.'s got (note: I loved F.E.A.R....but every level was a dark, abandoned warehouse). The last 3D shooters that really made an impression on me were Half-Life 2 and, before that, Deus Ex. These gems are far and few between these days. Remember back in the 90s when PC gaming was packed with multiple genres of good games, with SimCity 2000, Monkey Island, Descent, Doom, Commander Keen, Theme Park, Space Quest, and so on? Good times.
At least there's Civilization IV. Maybe the 3D was slight overkill for that type of game, but they made it work well, especially after the 1.52 patch.
The problem is that the game industry today isn't the same game industry I fondly remember from the early to mid 90s. It became commercial and MTV-ized, and now giant publishers demand flashy graphics on a rushed deadline, so substance takes a back seat because publishers are counting on sales based on the "ooh" and "aah" factor from high school kids with too much money to play with from Mommy and Daddy to spend on freakishly expensive gaming rigs and $600 video cards.
There's so much effort being put into 3D engines now that the added effort of making an innovative game makes it all the more expensive. Publishers and hardware companies have chosen their priority, and it is the visuals. That's why we get to have $400 consoles like the XBox 360 and upcoming Playstation 3, geared solely toward hardcore freaks.
That's why I love my Nintendo DS and Gameboy. The graphics are just enough to facilitate pleasing visuals without requiring a team of 3D programmers, so the rest is all about the gameplay. And hey, Nintendo might actually have a shot by targeting the mainstream audience with the Revolution and not the upper echelon like the other companies who think it's some amazing thing to see sweat effects on a basketball player model. And have you seen the Revolution compared to the other systems? It's got the form factor of a Mac mini but even thinner. I had no idea the thing was so small. It's great.
Anyway, I think gaming has shifted toward consoles because you don't have to deal with things like Pixel Shader 2.1 and 3.0 or "X1000 series" or other things. You just buy for your system. And obviously I think Nintendo is the most likely to keep things fun and not obsessed with visual effects that look dated 12 months later (remember when Doom 3 looked cool? Two months later I was totally bored with its dated ugliness).
This message is in a kernel extension (kext). I don't think this is a "hidden" message so much as it might be a kernel message that displays when OS X doesn't detect its own Apple hardware. When people start hacking OS X to run on generic PCs, I wonder if this message is what will display somewhere on bootup.