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User: skyjake

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  1. Re:Great fun :-D on Doomsday Gets DOOM, Heretic, Hexen Engines Upgrade · · Score: 2, Informative
    model pack (direct link to a 9 meg .exe, user is jfiles and password blank)

    jdoom_mpack.exe is pretty much obsolete nowadays. You should definitely try the official jDoom Resource Pack (jDRP) instead.

    If you don't feel like downloanding hundreds of megabytes of high-resolution textures, I highly recommend the detail textures available from the SourceForge deng project page. They will make jDoom's textures look much better by overlaying details on them on the fly.

  2. Re:Great fun :-D on Doomsday Gets DOOM, Heretic, Hexen Engines Upgrade · · Score: 3, Informative
    You put .pk3 files into Data/jDoom/Auto. Ideally, all the content you download will be .pk3 files, making it a lot easier. I think there is also a use for Data/jDoom/Textures and Data/jDoom/Patches, but I haven't quite figured it out yet.

    The placement of resource files such as PK3s and WADs should be covered in the engine readme file, which is conveniently not included in the Linux source tarball. :-) Also, you'll have to manually create the Auto directory under Data/jDoom. I guess there would be a need for an install script that takes care of the basic setup.

    All the current resource packs have been developed on Windows systems, so you may also run into some troubles with case sensitivity. In general, Doomsday will handle the contents of PK3s in a case-insensitive manner but it's something to watch out for.

    The Textures and Patches directories are explained in the engine readme. They can be used to replace the original low-resolution images with high-resolution ones.

  3. Re:I remember that... on Masters of Doom · · Score: 2, Informative
    For playing Doom (and Heretic/Hexen), I think the Doomsday Engine is the best solution.

    Of course, I'm a bit biased.