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User: Painaxl

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  1. Re:Uhh...? on Most Dreamcast Online Servers Halted · · Score: 2, Informative

    I'm not trying to flame or anything, but the DC has what is probably the largest homebrew communities around. Check out DC Emulation or BOOB! Dreamcast Development. A lot of people still use the Dreamcast (I still do, even though I've got a PS2 and Xbox). It still has it's supporters, especially in the homebrew, emulation and open source communities.

  2. Re:A mismatch? on 3DO Files For Bankruptcy · · Score: 1

    3DO did have a small foothold in one area in the arcades of the mid-to-late 80's, actually. They supplied they hardware for many laserdisc and similar games. Mad Dog Mcree comes to mind, which is run on 3DO's hardware, I believe. KLOV is blocked at work, so I can't check it, but I'm pretty sure some of those games that were ported to the 3DO ran on the hardware (of course, that had just as much to do with Panasonic as it did with 3DO).

  3. Why, Sega Why?... Ok, I know why, but still! on EA In Talks For Sega Partnership · · Score: 1

    I understand Sega's financial difficulty (meaning I understand that they have some, I'm not that good with business models), but why would you consider partnering with your biggest U.S. competitor in the very market (sports) that you've invested most of your North American development in? To me, this just doesn't make any sense.

  4. Right Idea, Wrong Remake on Dyack Talks Metal Gear Solid - Twin Snakes · · Score: 3, Interesting

    Remaking MGS is great, don't get me wrong. I played through it on the PSX, then on the DC using Bleemcast (which was quite cool, I might add). It is, easily, one of the 10 best games out of the far too many that I've played in my lifetime.

    I just think they remade the wrong game.

    The original two Metal Gear games (MG2 for the MSX, not Snake's Revenge, bleh), while frustratingly hard and not graphically beautiful, had interesting plots and are referred to in the Metal Gear Solid series. Metal Gear was the first game I had for the Nintendo (my cousin gave it to me when I was 8), I hated it. I later read a book in the young adult section of my library that was a novelized version of the story and loved it (I really would like to find it again, but don't know who released it). I went back and played the game years later and loved it. MG2 was never released for a major console, just the MSX computer system. It had the first radar utility and was also very good story wise. It's a quality premise and with a nextgen system around it, both titles would shine.

    Just think that if you really want to get a new generation of gamers into a (potentially) very good game that they haven't already played, you need to go a little farther back.

  5. Re:Wow on Ken 'Sierra On-Line' Williams Interview · · Score: 1

    As far as I understand it, Dynamix Studios was a subsidiary of Sierra. A group of designers doing games that Sierra wouldn't normally do (I.E. The awesome Aces series, A-10, etc.) Of course, I believe Dynamix also penned Willy Beamish, which is pretty much EXACTLY what Sierra would normally do :)