I own Time Splitters 2. It has decent control and is very fun. The storytelling is terrible and makes little to no sense. The mission objectives are sometimes very unclear, especially on the stealth levels.
Halo has a better story than Time Splitters 2 and does an excellent job of making the world feel like a "real" (as real as an alien ring in space can be) place. Yet the levels in Halo are so monotonous and dull. It has a few moments of brilliance in the action separated by gulfs of boredom. Halo's saving grace is Cooperative play.
The controls on all console FPS are lackluster to those found in a FPS. While I do like having analog movement rather than the W,A,S,D keys, the lack of a mouse is still irrating.
Nothing beats Half-Life on the PC. The pacing and atmosphere keep the game compelling to this day..
I do have to give props to Metroid. The world created in Metroid is very immersive and truly feels like an alien world. Say what you will about bump maps or graphic effects, Metroid Prime is the best looking FPS out there. The artistic direction is unequaled. The fact that the goal of the game is not to destroy everything, but rather to explore is a very refreshing change.
Can someone explain to me Rare's appeal?
Yes, they made a good first-person shooter (FPS) for the N64. We all know that no matter how good a console FPS is, they pale in comparison to FPS on PCs.
While Starfox Adventures (Nintendo GameCube) is one of the most fantastic looking games, the gameplay is uninspired and the story is dull. The game has no soul.
Color me jade, Rare does not impress me.
I think you make a great point. Many gamesz, even designed for broadband play, are still choppy and slow. I think many developers have gotten sloppy. Just like it takes time to polish the mechanics and graphics of a great game, it takes time to write tight net code.
Why won't people just play it on their PCs? I'd much prefer a higher resolution and, since it isn't a social event, why bother dragging an Ethernet cable into the living room?
I think a lot of Nintendo games do this. Some of which have already been mentioned.
Star Wars: Rogue Leader had different missions based on what time of day you played. Some missions would be played a night with different ships. You could also take the training level on Tatooine at four different times; morning, day, dusk and night. If you completed all four, you were awarded with a special ship to fly in other missions.
I don't know if any of you have played Legend of Zelda: The Wind Waker, but that game blends an amazing amount of freedom with a compelling story. The entire game feels like a giant playground to explore. There are numerous side-quests and so much to see and do that I never god bored. At the same time, you are rewarded for progressing the story forward by gaining additional abilities. In the early stages of the game, your range is limited. The more you play, the greater the game grows in scope.
The Handspring Treo has software for IM'ing. VeriChat works on AOL, ICQ, MSN Messenger and Yahoo Messenger.
Not only that, but I can use it away from my home. I recently went to the beach and had a great internet connection for chatting with friends & co-workers.
You can find info about VeriChat on InfoSync or at VeriChat's web page. It is a solution that is much better than a dedicated device and offers much more, such as web surfing and email as well as any other Palm OS application you may need (such as VNC!)
Wht does the back of the iQue box show a picture of Animal Crossing, a GameCube game?
FPS
I own Time Splitters 2. It has decent control and is very fun. The storytelling is terrible and makes little to no sense. The mission objectives are sometimes very unclear, especially on the stealth levels.
Halo has a better story than Time Splitters 2 and does an excellent job of making the world feel like a "real" (as real as an alien ring in space can be) place. Yet the levels in Halo are so monotonous and dull. It has a few moments of brilliance in the action separated by gulfs of boredom. Halo's saving grace is Cooperative play.
The controls on all console FPS are lackluster to those found in a FPS. While I do like having analog movement rather than the W,A,S,D keys, the lack of a mouse is still irrating.
Nothing beats Half-Life on the PC. The pacing and atmosphere keep the game compelling to this day..
I do have to give props to Metroid. The world created in Metroid is very immersive and truly feels like an alien world. Say what you will about bump maps or graphic effects, Metroid Prime is the best looking FPS out there. The artistic direction is unequaled. The fact that the goal of the game is not to destroy everything, but rather to explore is a very refreshing change.
Can someone explain to me Rare's appeal? Yes, they made a good first-person shooter (FPS) for the N64. We all know that no matter how good a console FPS is, they pale in comparison to FPS on PCs. While Starfox Adventures (Nintendo GameCube) is one of the most fantastic looking games, the gameplay is uninspired and the story is dull. The game has no soul. Color me jade, Rare does not impress me.
I think you make a great point. Many gamesz, even designed for broadband play, are still choppy and slow. I think many developers have gotten sloppy. Just like it takes time to polish the mechanics and graphics of a great game, it takes time to write tight net code.
Why won't people just play it on their PCs? I'd much prefer a higher resolution and, since it isn't a social event, why bother dragging an Ethernet cable into the living room?
I think a lot of Nintendo games do this. Some of which have already been mentioned. Star Wars: Rogue Leader had different missions based on what time of day you played. Some missions would be played a night with different ships. You could also take the training level on Tatooine at four different times; morning, day, dusk and night. If you completed all four, you were awarded with a special ship to fly in other missions.
I don't know if any of you have played Legend of Zelda: The Wind Waker, but that game blends an amazing amount of freedom with a compelling story. The entire game feels like a giant playground to explore. There are numerous side-quests and so much to see and do that I never god bored. At the same time, you are rewarded for progressing the story forward by gaining additional abilities. In the early stages of the game, your range is limited. The more you play, the greater the game grows in scope.
How will Half-Life run on cards like the Matrox Parhelia and its 16x anti-aliasing? I believe it is a Direct X 8 card.
This settles it. There are TWO people in the world that liked Rocket Jockey.
The Handspring Treo has software for IM'ing. VeriChat works on AOL, ICQ, MSN Messenger and Yahoo Messenger.
Not only that, but I can use it away from my home. I recently went to the beach and had a great internet connection for chatting with friends & co-workers. You can find info about VeriChat on InfoSync or at VeriChat's web page. It is a solution that is much better than a dedicated device and offers much more, such as web surfing and email as well as any other Palm OS application you may need (such as VNC!)