they should have made it over the top instead of just a little more violent then the rest
Wow, I think Postal2 is way over the top already. So far over the top that it is actually funny at first, and afterwards just plain boring. I mean, ok setting fire to people looks cool when u do it the first couple of times, but then you already know what's going to happen so it loses it's thrill. Apart from violence, Postal2 has not many qualities that attract gamers I think. The graphics are common, the missions are very..very stupid (Get milk at grocery store, cash check at bank,etc), and there's no real challenge in playing it. If RWS wanted to make the game fun and challenging, they should have put some more elaborate missions inthere, or more of a story line. If you compare it with other, better games, this remains true. As long as the story line of Vice City is at it's high, you keep on playing it, but when you've been through all of that, there's nothing more to do but just go out into the city to stumble across some unique jumps or rampage missions, or collect your money in every safehouse, but the real thrill is very much gone, the game loses it's pull.
To sum it up: I don't think there will be another Postal game (unless there's already one in progress), nobody is interested.
The article isn't about the fact that the researchers were Microsoft researchers, the article is about the fact that they suggest spending in data storage instead of processor power.
In my opninion, those two are inseperable. What use is running a giant experiment about modeling the globe's climate when you don't have a huge source of data to base your experiments on? And when you generate the model, what good is it if you can't store the results for future reference?
I do find that processors evolve very rapidly, still respecting Moore's law, but the data-storage field could really do with a scientific breakthrough to increase storage capacity alot.
Perhaps putting more money in the envelope for research in this field would satisfy the current need for cheap and reliable data-storage. Perhaps the need alone is enough to make people come up with better storage facilities.
Since the first Gran Turismo, and since the first Ridge Racer, these two games have been totally different, albeit both racing games. Gran Turismo is about driving skills, fine-tuning your car, mastering every track, breaking lap times, spending your credits in a smart way, etc.
Ridge Racer was and still is about girls in bikinis, big flashing arrows that point out the turn ahead, waving palm trees and such more. Of course the adding of rally tracks is a step in the good direction for RR, but still, there's racing, and there's Gran Turismo racing.
My point being: you can't compare these two racing games, so there's no point in asking wether RR will beat GT. Don't get me wrong, I'm not saying GT is better, I'm just saying some people will hate RR and love GT, and some people will love RR and hate GT. They're too different to compare.
Actually, on the site you linked to, a groucho is 10^-30, not 10^30. Where you said groucho, you meant to say grouchi, which is 10^30. Smartass :p
Wow, I think Postal2 is way over the top already. So far over the top that it is actually funny at first, and afterwards just plain boring. I mean, ok setting fire to people looks cool when u do it the first couple of times, but then you already know what's going to happen so it loses it's thrill. Apart from violence, Postal2 has not many qualities that attract gamers I think. The graphics are common, the missions are very..very stupid (Get milk at grocery store, cash check at bank,etc), and there's no real challenge in playing it. If RWS wanted to make the game fun and challenging, they should have put some more elaborate missions inthere, or more of a story line. If you compare it with other, better games, this remains true. As long as the story line of Vice City is at it's high, you keep on playing it, but when you've been through all of that, there's nothing more to do but just go out into the city to stumble across some unique jumps or rampage missions, or collect your money in every safehouse, but the real thrill is very much gone, the game loses it's pull. To sum it up: I don't think there will be another Postal game (unless there's already one in progress), nobody is interested.
The article isn't about the fact that the researchers were Microsoft researchers, the article is about the fact that they suggest spending in data storage instead of processor power.
In my opninion, those two are inseperable. What use is running a giant experiment about modeling the globe's climate when you don't have a huge source of data to base your experiments on? And when you generate the model, what good is it if you can't store the results for future reference?
I do find that processors evolve very rapidly, still respecting Moore's law, but the data-storage field could really do with a scientific breakthrough to increase storage capacity alot.
Perhaps putting more money in the envelope for research in this field would satisfy the current need for cheap and reliable data-storage. Perhaps the need alone is enough to make people come up with better storage facilities.
Since the first Gran Turismo, and since the first Ridge Racer, these two games have been totally different, albeit both racing games. Gran Turismo is about driving skills, fine-tuning your car, mastering every track, breaking lap times, spending your credits in a smart way, etc. Ridge Racer was and still is about girls in bikinis, big flashing arrows that point out the turn ahead, waving palm trees and such more. Of course the adding of rally tracks is a step in the good direction for RR, but still, there's racing, and there's Gran Turismo racing. My point being: you can't compare these two racing games, so there's no point in asking wether RR will beat GT. Don't get me wrong, I'm not saying GT is better, I'm just saying some people will hate RR and love GT, and some people will love RR and hate GT. They're too different to compare.