If someone is retarded enough to design a website in flash (hi westwood & co) then fuck them.
Flash for navigation is retarded, it's non-standard, has custom look and well, plain simply suck. Guess it's good for those designer retards which don't know nothing about actually creating valuable content. But fuck links to images or websites using javascripts to. I can decide on my own if I want to open, save, open in a new tab or a new window thank you...
I don't give a shit about online games, and if I want loading flash just for them would be ok, but for all the ads and videos? And removing flash would remove all flash ads which would be a major benefit. (Sure there is flashblock for firefox and so on.)
I can say goodbye to flash at any time, sure it will break some sites, still possible, there is a life without those flash sites you know.
Yeah, I worry about the later stuff you mention, even if the things is open and you can get any app and so on it doesn't matter unless someone actually develops it =P
I think the whole situation is somewhat absurb since Apple actually didn't got the applications part at all themselves. The SDK crap with CSS- and javascript applications sound like total shit compared to what could had been there. I guess they have a better solution now or is everything made using that?
It was rather all the complaints and people forcing better stuff into the iPhone which made it better, not Apple.
But well, those people should just had developed for something more developer-friendly.
Guess market recognition and nowadays size of the market is what saved them.
Regarding the OSes as I said I don't know much about Symbian, something more lightweight sounds like a good idea to me so it doesn't have to be a bad thing I guess. Things like QNX, maybe the Risc OS or something similar to AmigaOS and such would had been sweet to (though modified and up to date of course..), but well, capable enough get the work done but still not bloated like fuck.
I don't think that Apple not giving a crap about gamers is the reason that there are almost no game titles for OS X.
But it is.
I remember some interview with the people behind Half-Life 2 or if it was Carmack though that would be kinda weird since ID is one of the few games which shows up.
Anyway the story was something like Apple setting up a meeting every year with them discussing gaming, they giving ideas for what Apple needed to do to get more games and then Apple ignoring them leaving the situation as it was. And then same story all over again next year.
I think I've read earlier that OS X OpenGL implementation was outdated, though I'm sure it has been upgraded one or two times since then so that may not be true today. And they think integrated graphics is fine even at premium price points and are happy putting mediocre graphics in their more premium-lines to since then they can overcharge even more for the mid- or high-end options of those models for the people who would feel bad with the crippled on purpose base configurations. "Cripple the base configuration so you can make even better margins on the configuration people actually want."
The EA speech you talk about was all show and no substance and rather makes a good example of how bad the situation is.
To begin with it was never any EA software or ports developed for the mac, it was always just using the Transgaming Cider software to make a DirectX emulated version of the game running on OS X. There kinda was no work to be done from EAs part. Just run it thru Cider and make a new box.
Also for Cider to work you needed a card with 2.0 shaders or whatever it was, which the 950 GMA lacked. So Apple put out machines with such low-end graphics that the games couldn't run anyway.
On the Mackbook Pro before mine they used a radeon 9600 128 MB. Then my revision came they got the Nvidia 8600m GT which is/was a nice chip, but Apple only used the 128 MB DDR3-version. I have no idea how much more expensive it would had been with 256 MB but I guess around 40 dollars. But instead you had to get the middle configuration with 1/11 faster CPU, 1GB more ram and 40 GB bigger HDD if you wanted it, and pay a 700 dollar premium over here...
Yeah, great!
And then OS X is an OS which could actually make good use of VRAM which makes it even more retarded. Things like Aperture runs like crap on 128 MB VRAM.
If Apple was serious about gaming they wouldn't use integrated graphics without any kind of GPU and they would never use anything such as the HD x5x0.
And what is the difference between Blizzard games and other companies games then? Except Blizzard don't release crap? =P
Haven't seen the ads before, don't own an iPhone. To make the motorcycle and car games like that is fucking stupid, makes somewhat sense for super monkey ball though, and things like Kirby canvas course on the DS would probably work nice on the iPhone. The ads aren't reality though, Apple always make impressive ads, to make an impressive product is another story.
My DS suck for car games to though, one really need an analog controller for those things to work.
How many games of the ones in that video would you really want to play? Seriously?
It would work fine for puzzles (even good ones such as the kirby game I mentioned), tower defence style games, strategy games (preferably turn based.), things like Monkey Island II,..
Why is the iPhone not dominant in the land they term "Asia"?
In Japan, the iPhone is now #1 in market share for smartphones.
In China, they actually don't sell it at all
Don't you answer your own question? Japan isn't all of asia, it's a fucking small part of asia. And China probably sums up the situation in a large part of asia.
The thing is that Apple support for other parts the the USA is kinda crappy. We in Europe got the iPhone waaay after the US to.
It's not dominant there, doesn't matter why it's not, though yes, Apple probably got themselves to blame for the lack of success there. (The same goes for Europe, it has only been around for a short time here, if it had been around for as long as it has in the US it would have an even bigger market share.)
Kinda everyone which are somewhat geeky/young/trendy around me seem to get the iPhone.
And here in Örebro, Sweden, we don't have any fancy Apple stores, we don't have any retailers which actually "belong" to Apple and can help you out where Apple themselves might had put in some extra effort, heck a year or two ago we even didn't had a store which sold Apple computers.
The Apple (buyer) experience is probably very different in the US compared to the rest of the world.
Yeah, haven't used the iPhone but I don't see why I would really need a small crammed physial keyboard. I doubt I would pull it out and it will just take up extra space/volume in the device. Most likely make it cost more to.
I don't know much about Symbian, I've got the impression it was nice but kinda simple for todays environment?
In regard of Maemo I don't know much either but I've seen images of the N900 and looked at the wikipedia entry. Though since it looks more like a debian desktop and then with some proprietary Nokia things it makes me wonder how suited it actually is as a phone?
On a phone I would want a tightly integrated experience (something like the KDE desktop environment but even more so) and not "oh and you can launch this app to do that, and this one for this, and..." I would also prefer tight small useful apps for doing simple tasks fast.
Will the N900 provide that "Efficient communicator which get tasks done gadget" or will it rather be a desktop computer in your palm?
It behaves more like a real world object than any UI I have seen anywhere.
Yeah, I can see that.
Hey, you look nice, let's have sex. - Fuck you, go away!
Hey, this app look nice, let's install it. - Fuck you, go away!
I think the iPhone is Apple business as usual: * Great user-interface as long as you like the defaults, if not you're screwed. * Plenty of "wouldn't it be great if they user could..."-ideas. And then the usual: * Controlled environment. * Limited amount of options. * Vendor lock-in. * High prices (phone + plan for the time = excessive $$$)
If you have some issue with the UI, want support for more services or codecs, want to have an alternative application for doing the same thing, then you are screwed.
Like the iPhoto galleries on a real mac, looks nice but you can't export them to anything except MobileMe. Want remote desktop? Get MobileMe. Don't really fancy iTunes with no plugins? Well you're kinda screwed (Songbird isn't a viable alternative imho.) Want to play DivX on your phone?.. Got friends using MSN? Suck to be you!
And that's why I dislike Apple so much. If they where more open with things and just focused on innovation without being total asses they would had been nice.
As long as the manufacturers don't fuck up and make lots of hardware/software tweaked software which won't work on all devices your choice shouldn't matter that much.
I may be wrong and get some details wrong but I guess this will help you out somewhat:
Android 1.x Phones: * Samsung Galaxy/i7500, slower version of the CPU. * HTC Magic, slower version of the CPU. * HTC Hero, full speed version of the CPU. * HTC Tattoo, slower version of the CPU and lower res.
Of those the newer Hero and Tattoo phones got HTCs own tweaked Sense UI. HTC got the biggest scene for tweaked firmware and hacks afaik.
Android 2.x phones: * Motorola Sholes, more powerful CPU + higher res.
(I don't know for sure the Sholes CPU/hardware is indeed faster but it's the impression I've got everywhere. Maybe it's just for graphics. Still most interesting if you got the money to burn.)
Personally what I liked the most of the Palm Pre was that it didn't looked as bad UI wise as Android 1.5, though Sense UI look better. And also the all in one contact list and such which looked really nice to, but the Android 2.0 seem to get similar functionality to.
I think Palm should had tweaked and added onto Android to suit their purpose, not develop their own stuff. I would never buy the Pre since I assume the developer support and number of apps will be way smaller than for Android. If they had just done as HTC did with Sense UI and added more functionality to the OS but still keep it compatible everything would had been fine with it.
1) It's already been told that's _NOT_ an Android issue but a particular phone issue.
2) If you only have 256 MB of storage space on the phone what else would you suggest people to do? Sure slap 64 GB in there and you'd get plenty of space, but also raise the price of the phone a lot.
3) Atleast the phones _HAVE_ memory card slots, the iPhone does not.
So with 10 GB of the latest episodes of some series and 20 GB of music how much space do you have on your 32 GB iPhone for apps?
Though without jailbreaking it I assume it won't play much of the media files anyway unless you convert them first..
As an end user I don't really care that much whatever my product is dominating the market or not, in this case third party titles affect things but beyond that no.
I guess I shouldn't go into the mp3 player market so I'll just leave it that there is plenty of alternatives which will be just as good or better as the iPod (except the touch maybe since that's more of a crippled iPhone which gives it multiple advantages not into the pmp-area.)
Poorly executed and planned text-writing to follow:
Anyway, _IF_ Apple manages to hurt Nintendos sales I would definitely buy a Nintendo branded Android Phone with gaming capability within a minute if they decided to release one. I find the whole OMG APPLE WILL TAKE OVER THE GAMING MARKET hype a little weird though considering Apple have never gave a crap about gamers and gaming and left their whole computer line without games (no need to give exceptions, I know you can play a few but that's certainly not thanks to Apple..)
My personal experience with Apple is good ideas and user-interfaces but shitty software which never evolves and expensive second-rate experience hardware and over here outside the US expect shitty consumer service to. With Nintendo you usually get a good value with awesome consumer care and quality.
I guess we'll just have to wait and see what happens but as I said if Apple for some reason actually become a gaming platform contender I really hope Nintendo sees that coming and react on their own. With Android they don't have to care that much themselves about developing the software and user interface and such but could more or less just rather slap it in their.
I'm really confident that a "Nintendo phone" would be a way more serious contender than an iPhone with games. And at Nintendo price levels + quality.. (Old wishes was that Apple + Nintendo would start doing things together but I guess my image of Apple has changed since then and both of them have managed to evolve quite well on their own since then.)
The Droid also has some components that the iPhone is missing.
Let's just correct this, though I know it was in the news item to.
It's not "The Droid", it's "Motorola Sholes". The Droid name seem to be something Verizon will put into the names of their Android phones. Also on the HTC Eres if that was the name of that phone.
Also before it was released I was hoping for something special, atleast in the lines of HTCs Sense UI. But now it looks like it's a basic and standard Android 2.0 installation with nothing special in it (not necessary a bad thing.) So if we get some other Android 2.0 phones, which I'm sure we will, they will have all the (software) benefits of the Motorola Sholes.
So that leaves it at the upgraded hardware compared to for instance the HTC phones.
So is this a remarkable new truly unique phone which will kick the iPhones butt? Most likely not. It's just an evolutionary upgrade of the Android phones, which will continue to evolve.
Personally I'd take an Android phone over the iPhone any day no matter what if it can "kill" the iPhone or not. Let's just hope the number of applications and quality catches up (which it may or may not..), it would be kinda weird to complain on how the iPhone is vendor locked in while it still has more features and software. Open and free doesn't become much better if it actually suck when used.
Also, why is this under "Your Rights Online?" Nobody has a right to illegally download copyrighted materials.
Regardless of the current laws and the content of the files and whoever created them it will still be under "your rights online", as in "it's about your rights", your rights aren't set in stone, even if the Bible may have told you so.
Laws and rights can be agreed upon and changed.
Thought it don't seem to happen on a democratic basis;D
But then the PSP does 2D sprites better to with more details in both the environments and characters. No-one force people to use higher res or 3D capabilities just because it's there.
I'm playing Lunar knights now but take New super mario bros for instance, looks great on the DS but would you argue it (the new one) looks worse on the Wii? Or take Mario & Luigi on the DS vs Paper mario on the Gamecube.
Mario & Luigi looks worse than Paper mario imho.
Advance wars looks worse than say C&C, WC2, WC3, SC,... arguable I guess but of course it could look better! Battalion wars on the Gamecube looks awesome! "3D" don't have to look boring or realistic, one can use imagination in 3D to. Or use it to render things which looks 2D but without having pre-drawn stuff. (Or one can draw stuff in higher res on more capable hardware.)
Super mario world and yoshis island on the SNES may look better than some DS games to I guess?
New super mario already use some 3D though looks 2D, capabilities for more details would always be good imho aslong as the artists know what they are doing.
Haven't played the Layton games.
I assume things like the Namco game... asteroids? Wtf is it called? looks better on the PSP to. Like if you wanted to make something like Galaga on the DS or the PSP of course it would look better on the PSP. Same for RPGs and such.
I wouldn't mind more details in Lunar knights, the final fantasy games, the zelda, so on so on.
Sony can sell 52 million PSPs. Or they can decide to not sell 52 million PSPs.
I think they prefer to sell 52 million PSPs.
Simple as that, it would be very retarded not to. It's a huge fucking success for Sony, doesn't matter that the DS is an even bigger success for Nintendo.
Yeah, it's interesting how he's retarded enough to believe that he HAVE TO buy a DS lite just because it has brighter screens and better battery life or this new version of DSi just because the screens get somewhat bigger, but still think he deserves to have his voice and ideas spread and people to give a shit.
As long as it didn't made a Slashdot news item it would be all fine though.. But well, as it is now?
Yeah, only 52 millions sold until September this year. What a poor performance! That will for sure show Sony not to try compete with Nintendo on portables! Utter failure for sure!
And when will I have the freedom to choose whatever I'd want to use the TAC-2 or the NES controller on these so called modern game consoles!?
Mail your suggestion to bdsmplaypen and redtube?
Just if you want to actually watch those shitty websites.
If say Blizzard would make a Starcraft 2 flash site then the videos on said site would most likely be viewable from other places to so ..
Well, nothing we care about atleast.
I want to be able to view the videos.
If someone is retarded enough to design a website in flash (hi westwood & co) then fuck them.
Flash for navigation is retarded, it's non-standard, has custom look and well, plain simply suck. Guess it's good for those designer retards which don't know nothing about actually creating valuable content. But fuck links to images or websites using javascripts to. I can decide on my own if I want to open, save, open in a new tab or a new window thank you ...
I don't give a shit about online games, and if I want loading flash just for them would be ok, but for all the ads and videos? And removing flash would remove all flash ads which would be a major benefit. (Sure there is flashblock for firefox and so on.)
I can say goodbye to flash at any time, sure it will break some sites, still possible, there is a life without those flash sites you know.
Yeah, I worry about the later stuff you mention, even if the things is open and you can get any app and so on it doesn't matter unless someone actually develops it =P
I think the whole situation is somewhat absurb since Apple actually didn't got the applications part at all themselves. The SDK crap with CSS- and javascript applications sound like total shit compared to what could had been there. I guess they have a better solution now or is everything made using that?
It was rather all the complaints and people forcing better stuff into the iPhone which made it better, not Apple.
But well, those people should just had developed for something more developer-friendly.
Guess market recognition and nowadays size of the market is what saved them.
Regarding the OSes as I said I don't know much about Symbian, something more lightweight sounds like a good idea to me so it doesn't have to be a bad thing I guess. Things like QNX, maybe the Risc OS or something similar to AmigaOS and such would had been sweet to (though modified and up to date of course ..), but well, capable enough get the work done but still not bloated like fuck.
I don't think that Apple not giving a crap about gamers is the reason that there are almost no game titles for OS X.
But it is.
I remember some interview with the people behind Half-Life 2 or if it was Carmack though that would be kinda weird since ID is one of the few games which shows up.
Anyway the story was something like Apple setting up a meeting every year with them discussing gaming, they giving ideas for what Apple needed to do to get more games and then Apple ignoring them leaving the situation as it was. And then same story all over again next year.
I think I've read earlier that OS X OpenGL implementation was outdated, though I'm sure it has been upgraded one or two times since then so that may not be true today. And they think integrated graphics is fine even at premium price points and are happy putting mediocre graphics in their more premium-lines to since then they can overcharge even more for the mid- or high-end options of those models for the people who would feel bad with the crippled on purpose base configurations.
"Cripple the base configuration so you can make even better margins on the configuration people actually want."
The EA speech you talk about was all show and no substance and rather makes a good example of how bad the situation is.
To begin with it was never any EA software or ports developed for the mac, it was always just using the Transgaming Cider software to make a DirectX emulated version of the game running on OS X. There kinda was no work to be done from EAs part. Just run it thru Cider and make a new box.
Also for Cider to work you needed a card with 2.0 shaders or whatever it was, which the 950 GMA lacked. So Apple put out machines with such low-end graphics that the games couldn't run anyway.
On the Mackbook Pro before mine they used a radeon 9600 128 MB. Then my revision came they got the Nvidia 8600m GT which is/was a nice chip, but Apple only used the 128 MB DDR3-version. I have no idea how much more expensive it would had been with 256 MB but I guess around 40 dollars. But instead you had to get the middle configuration with 1/11 faster CPU, 1GB more ram and 40 GB bigger HDD if you wanted it, and pay a 700 dollar premium over here ...
Yeah, great!
And then OS X is an OS which could actually make good use of VRAM which makes it even more retarded. Things like Aperture runs like crap on 128 MB VRAM.
If Apple was serious about gaming they wouldn't use integrated graphics without any kind of GPU and they would never use anything such as the HD x5x0.
And what is the difference between Blizzard games and other companies games then? Except Blizzard don't release crap? =P
Haven't seen the ads before, don't own an iPhone. To make the motorcycle and car games like that is fucking stupid, makes somewhat sense for super monkey ball though, and things like Kirby canvas course on the DS would probably work nice on the iPhone. The ads aren't reality though, Apple always make impressive ads, to make an impressive product is another story.
My DS suck for car games to though, one really need an analog controller for those things to work.
How many games of the ones in that video would you really want to play? Seriously?
It would work fine for puzzles (even good ones such as the kirby game I mentioned), tower defence style games, strategy games (preferably turn based.), things like Monkey Island II, ..
We are nerds, we don't talk to people but like tech gadgets.
Why is the iPhone not dominant in the land they term "Asia"?
In Japan, the iPhone is now #1 in market share for smartphones.
In China, they actually don't sell it at all
Don't you answer your own question? Japan isn't all of asia, it's a fucking small part of asia. And China probably sums up the situation in a large part of asia.
The thing is that Apple support for other parts the the USA is kinda crappy. We in Europe got the iPhone waaay after the US to.
It's not dominant there, doesn't matter why it's not, though yes, Apple probably got themselves to blame for the lack of success there. (The same goes for Europe, it has only been around for a short time here, if it had been around for as long as it has in the US it would have an even bigger market share.)
Kinda everyone which are somewhat geeky/young/trendy around me seem to get the iPhone.
And here in Örebro, Sweden, we don't have any fancy Apple stores, we don't have any retailers which actually "belong" to Apple and can help you out where Apple themselves might had put in some extra effort, heck a year or two ago we even didn't had a store which sold Apple computers.
The Apple (buyer) experience is probably very different in the US compared to the rest of the world.
will be like trying to get a cell phone that doesn't do anything except make phone calls today.
http://www.doro.com/global/businessunit/dorocare/productlist?c=11900
.. crap, forgot iChat :D
Wait for it to get big, fat, and lazy.
Knowing Apple that won't be long.
How much improvement does iTunes, iPhoto, OS X, iPod (except touch/apps), iCal, see?
Innovate, refine, go on.
Yeah, haven't used the iPhone but I don't see why I would really need a small crammed physial keyboard. I doubt I would pull it out and it will just take up extra space/volume in the device. Most likely make it cost more to.
I don't know much about Symbian, I've got the impression it was nice but kinda simple for todays environment?
In regard of Maemo I don't know much either but I've seen images of the N900 and looked at the wikipedia entry. Though since it looks more like a debian desktop and then with some proprietary Nokia things it makes me wonder how suited it actually is as a phone?
On a phone I would want a tightly integrated experience (something like the KDE desktop environment but even more so) and not "oh and you can launch this app to do that, and this one for this, and ..." I would also prefer tight small useful apps for doing simple tasks fast.
Will the N900 provide that "Efficient communicator which get tasks done gadget" or will it rather be a desktop computer in your palm?
For computer tasks I'd rather use my computer.
It behaves more like a real world object than any UI I have seen anywhere.
Yeah, I can see that.
Hey, you look nice, let's have sex.
- Fuck you, go away!
Hey, this app look nice, let's install it.
- Fuck you, go away!
I think the iPhone is Apple business as usual: ..."-ideas.
* Great user-interface as long as you like the defaults, if not you're screwed.
* Plenty of "wouldn't it be great if they user could
And then the usual:
* Controlled environment.
* Limited amount of options.
* Vendor lock-in.
* High prices (phone + plan for the time = excessive $$$)
If you have some issue with the UI, want support for more services or codecs, want to have an alternative application for doing the same thing, then you are screwed.
Like the iPhoto galleries on a real mac, looks nice but you can't export them to anything except MobileMe. Want remote desktop? Get MobileMe. Don't really fancy iTunes with no plugins? Well you're kinda screwed (Songbird isn't a viable alternative imho.) Want to play DivX on your phone? .. Got friends using MSN? Suck to be you!
And that's why I dislike Apple so much. If they where more open with things and just focused on innovation without being total asses they would had been nice.
As long as the manufacturers don't fuck up and make lots of hardware/software tweaked software which won't work on all devices your choice shouldn't matter that much.
I may be wrong and get some details wrong but I guess this will help you out somewhat:
Android 1.x Phones:
* Samsung Galaxy/i7500, slower version of the CPU.
* HTC Magic, slower version of the CPU.
* HTC Hero, full speed version of the CPU.
* HTC Tattoo, slower version of the CPU and lower res.
Of those the newer Hero and Tattoo phones got HTCs own tweaked Sense UI. HTC got the biggest scene for tweaked firmware and hacks afaik.
Android 2.x phones:
* Motorola Sholes, more powerful CPU + higher res.
(I don't know for sure the Sholes CPU/hardware is indeed faster but it's the impression I've got everywhere. Maybe it's just for graphics. Still most interesting if you got the money to burn.)
Personally what I liked the most of the Palm Pre was that it didn't looked as bad UI wise as Android 1.5, though Sense UI look better.
And also the all in one contact list and such which looked really nice to, but the Android 2.0 seem to get similar functionality to.
I think Palm should had tweaked and added onto Android to suit their purpose, not develop their own stuff. I would never buy the Pre since I assume the developer support and number of apps will be way smaller than for Android. If they had just done as HTC did with Sense UI and added more functionality to the OS but still keep it compatible everything would had been fine with it.
However, other Android devices have much more ROM, allowing more space for apps.
Yeah, store your downloaded apps on ROM, that for sure will work ;)
ROM doesn't mean "device software memory" although I guess in todays times I can see how people may think so :D
But yeah, flash RAM.
So convenient!
1) It's already been told that's _NOT_ an Android issue but a particular phone issue.
2) If you only have 256 MB of storage space on the phone what else would you suggest people to do? Sure slap 64 GB in there and you'd get plenty of space, but also raise the price of the phone a lot.
3) Atleast the phones _HAVE_ memory card slots, the iPhone does not.
So with 10 GB of the latest episodes of some series and 20 GB of music how much space do you have on your 32 GB iPhone for apps?
Though without jailbreaking it I assume it won't play much of the media files anyway unless you convert them first ..
As an end user I don't really care that much whatever my product is dominating the market or not, in this case third party titles affect things but beyond that no.
I guess I shouldn't go into the mp3 player market so I'll just leave it that there is plenty of alternatives which will be just as good or better as the iPod (except the touch maybe since that's more of a crippled iPhone which gives it multiple advantages not into the pmp-area.)
Poorly executed and planned text-writing to follow:
Anyway, _IF_ Apple manages to hurt Nintendos sales I would definitely buy a Nintendo branded Android Phone with gaming capability within a minute if they decided to release one. I find the whole OMG APPLE WILL TAKE OVER THE GAMING MARKET hype a little weird though considering Apple have never gave a crap about gamers and gaming and left their whole computer line without games (no need to give exceptions, I know you can play a few but that's certainly not thanks to Apple ..)
My personal experience with Apple is good ideas and user-interfaces but shitty software which never evolves and expensive second-rate experience hardware and over here outside the US expect shitty consumer service to. With Nintendo you usually get a good value with awesome consumer care and quality.
I guess we'll just have to wait and see what happens but as I said if Apple for some reason actually become a gaming platform contender I really hope Nintendo sees that coming and react on their own. With Android they don't have to care that much themselves about developing the software and user interface and such but could more or less just rather slap it in their.
I'm really confident that a "Nintendo phone" would be a way more serious contender than an iPhone with games. And at Nintendo price levels + quality .. (Old wishes was that Apple + Nintendo would start doing things together but I guess my image of Apple has changed since then and both of them have managed to evolve quite well on their own since then.)
The Droid also has some components that the iPhone is missing.
Let's just correct this, though I know it was in the news item to.
It's not "The Droid", it's "Motorola Sholes". The Droid name seem to be something Verizon will put into the names of their Android phones. Also on the HTC Eres if that was the name of that phone.
Also before it was released I was hoping for something special, atleast in the lines of HTCs Sense UI. But now it looks like it's a basic and standard Android 2.0 installation with nothing special in it (not necessary a bad thing.) So if we get some other Android 2.0 phones, which I'm sure we will, they will have all the (software) benefits of the Motorola Sholes.
So that leaves it at the upgraded hardware compared to for instance the HTC phones.
So is this a remarkable new truly unique phone which will kick the iPhones butt? Most likely not. It's just an evolutionary upgrade of the Android phones, which will continue to evolve.
Personally I'd take an Android phone over the iPhone any day no matter what if it can "kill" the iPhone or not. Let's just hope the number of applications and quality catches up (which it may or may not ..), it would be kinda weird to complain on how the iPhone is vendor locked in while it still has more features and software. Open and free doesn't become much better if it actually suck when used.
Also, why is this under "Your Rights Online?" Nobody has a right to illegally download copyrighted materials.
Regardless of the current laws and the content of the files and whoever created them it will still be under "your rights online", as in "it's about your rights", your rights aren't set in stone, even if the Bible may have told you so.
Laws and rights can be agreed upon and changed.
Thought it don't seem to happen on a democratic basis ;D
I don't have any kids.
Also what protects them in all other areas?
Silly. Not every non-friend is a pedophile.
I like 2D sprites to.
But then the PSP does 2D sprites better to with more details in both the environments and characters. No-one force people to use higher res or 3D capabilities just because it's there.
I'm playing Lunar knights now but take New super mario bros for instance, looks great on the DS but would you argue it (the new one) looks worse on the Wii? Or take Mario & Luigi on the DS vs Paper mario on the Gamecube.
Mario & Luigi looks worse than Paper mario imho.
Advance wars looks worse than say C&C, WC2, WC3, SC, ... arguable I guess but of course it could look better! Battalion wars on the Gamecube looks awesome! "3D" don't have to look boring or realistic, one can use imagination in 3D to. Or use it to render things which looks 2D but without having pre-drawn stuff. (Or one can draw stuff in higher res on more capable hardware.)
Super mario world and yoshis island on the SNES may look better than some DS games to I guess?
New super mario already use some 3D though looks 2D, capabilities for more details would always be good imho aslong as the artists know what they are doing.
Haven't played the Layton games.
I assume things like the Namco game... asteroids? Wtf is it called? looks better on the PSP to. Like if you wanted to make something like Galaga on the DS or the PSP of course it would look better on the PSP. Same for RPGs and such.
I wouldn't mind more details in Lunar knights, the final fantasy games, the zelda, so on so on.
It's not a Sony vs Nintendo race.
Sony can sell 52 million PSPs.
Or they can decide to not sell 52 million PSPs.
I think they prefer to sell 52 million PSPs.
Simple as that, it would be very retarded not to. It's a huge fucking success for Sony, doesn't matter that the DS is an even bigger success for Nintendo.
Yeah, it's interesting how he's retarded enough to believe that he HAVE TO buy a DS lite just because it has brighter screens and better battery life or this new version of DSi just because the screens get somewhat bigger, but still think he deserves to have his voice and ideas spread and people to give a shit.
As long as it didn't made a Slashdot news item it would be all fine though.. But well, as it is now?
True, PSP brings nothing new in terms of gameplay or fun, and this is reflected on its sparse library and low sales.
Haven't you spread enough fanboyism already?
Yeah, only 52 millions sold until September this year. What a poor performance! That will for sure show Sony not to try compete with Nintendo on portables! Utter failure for sure!