[...] Alisa's [a child killed in a bus bombing atatck] father, Steven Flatow, has said, "When you know the resources of your government are committed to right the wrongs committed against your daughter, that instills you with a sense of awe. As a father you can't ask for anything more." [...]
So pathetic. Nothing to do with the natural pain of a father for his demised child, but...
"Come on guys, don't even dare criticize an act that allowed a good father to mourn his daughter"
Fuck the government. They just take everything as propaganda material.
But my advice is that the hacker community, even though it was certainly one of the most generous of its time, was built upon the feeling of US and THEN (tx Pink Floyd for the trick) ; that means exclusion of the others ; that means crude web sites with tiny green fonts on a night blue background. That means too that hackers were thought as a community that would have gained some momentum from the ever growing criticisms aimed towards it ; some kind of martyr, if you want.
Careful ; i'm not insulting nor trying to offence anyone. I have such a deep respect for the hacker community. But it took me some time to understand that, paradoxically, hackers were known just because they were unknown. And one can't be allowed to believe that the logo (unlike anarchists, there are tools, which have been designed by you, internet and the likes, and that will be used against you... don't tempt irony) will not be exploited by fucking crackers or teenagers willing to find a brand new identity.
"Wow, look man, i'm a hacker, i'm fucking your mummy!!"
The goal of deposing a logo can be praised ; but it will not be used as its author wants it to be.
I've red somewhere that hackers were ordinary people. Of course they are. But if you show the face of the ordinary people, you'll become talented programmers ; and the hacker community will become void. This doesn't imply the personal feeling of being a hacker ; this is just that the hacker community depends as much on the internal ties than on the public image it generates.
Again no offence ; it doesn't jeopardize the goals, only the way you want to communciate who you are. I think it has always been that way with communities, even hidden ones. Anarchists too went trough it.
Actually this is exactly the same problem as with Slashdot ; the more open you allow a network to be, the more lamers you let come in. Sure thing Bnet is plenty of damn fuckers that experience the very same techniques during all their life.
But it's worth exploring the "+2 ranked comment" that can be found in some special areas. And I really would like to hear evidence about exploits, hacking and cheating over close Bnet Realms in Diablo II or in Warcraft III. I've been playing since a very recent time, and I never experienced such things.
Apparently, you have some elements that I wasn't aware of - especially the technique that could have banned cheating practices and the departure of the core team -, please do develop your point, I'm interested in it.
However, there is a strong community, inside Bnet that mustn't be denied. Plenty of players still play according to some very precise rules that nobody even dares infringe on. Really this is my feeling, and i still have rememberings of gaming experience like i never had before...
It's just a matter of feeling i guess. But I appreciate that yours seems as sincere as mines.
What people like in Blizzard games are the choices they made. Blizzard never intended to make its game do anything more than what they were designed to do primarly. No modding, linearity, yeah yeah yeah, this is all true.
But this comes at a price ; you have the best, and totally free, internet gaming service EVER made ; you have the chance to experience a unique (a recurrent word in Blizzard vocabulary, indeed) gameplay, which ties all the players together, creating a deep-rooted community ; you have the certainty that internet gaming, which is the ultimate ressources of every Blizzard's games, is safe, beyond all expectations (maphackers and cheaters are systematically eradicated).
Let's sum up : it caters to people who enjoy, of course, Blizzard designing, but also who wants reliability over internet gaming, and coherence inside gameplay.
Nonetheless, I must admit that your technical issues are a shame. As a lucky Blizzard customer, I didn't encounter any problem with my CDs. Technical support is slow, ok ; on this point, they suck. But on the other hand, one must admit that the antipiracy policy form Blizzard is not the most restrictive. Once you have your CD-key, it's quite easy to bypass the CD security check. Check on www.megagames.com if you want.
Furthermore, if Diablo and Diablo II were not meant to be modded, it was an explicit will from Blizzard. And they prooved with Warcraft III that modding features were within their scope (check the map editor and the custom games on Battle.net).
These choices from Blizzard don't prevent them to sell at leat 1 million copies of each of their games. There must be a reason for that...
Actually I'm sad that you just sticked to your first impressions. There are some things to criticize, especially ties with Vivendi which influence more and more the overall policy, but not the games, at least in my opinion.
I have been, since my youngest pre-pubere relationship with my computer, a huge fan of this company.
They deserve it, as they deserve criticisms when they are justified by experience. But one should be honest with a company which has always followed this guideline with its customers.
The only thing about my president is that he can smell everything except two things : incoming defeat, and his own stupidity. Which is quite an asset for any politician...
Kyoto's Headlines: "Junkies Mail services organize drug spreading nationwide" Wow, Japan is so rational...
Totally agree with you. The point is that's been too long now that people think that what has been called drug IS dangerous. This is all about education ; if you don't tell people it only relies on which kind of usage you make of drugs, they'll never understand.
And actually it is a deadend. Because most people DO believe that drugs are dangerous, because they were told it ; and what has been repeated for two hundread years is the most difficult thing to uproot.
Cannabis legalization is crap too ; it's all about a fairly friendly drug enhancing tourism:). The real challenge is to make heroin and the likes put under medical control, just to make people understand that drugaddicts are sick before being dangerous. And that means that only when doctors will be able to "sell" heroin locally produced, not cut, at 1$ a gram, that the biggest budget in the world will disappear. For me it is as simple as this.
trying to make linking illegal is sneaky, because here they are trying to take advantage of a subjective matter (illegal MP3s transfers). This issue is controversial ; thus, trying to enforce a ban on linking will be easier on a subject where people are not focused primarily on this concern. But it should appear much more clearly as a dangerous thing if applied for instance on content shifting trough time etc.
Pardon my English, but the Frenchies still can't admit that they are supposed to speak any other language than this of Napoleon the GRrrrreat...:)
Hi,
actually this is not a naive point of view, but more something like opposite strategies.
Some people think the free community should do its best to crush Microsoft's monopoly. Ans some other argue that the very same community should just try to improve its own 'ecosystem'.
Of course we need choice, and of course we need momentum. I agree when it is said that OpenOffice lacks developpers : it could me moved into a versus-MSOffice tank. But it does not imply that everyone in the world is compelled to develop OpenOffice. Should diversity be sacrificied to strength, disaster. But what if not enough strength to resist ?
Bye,
jdif
"The reward of a thing well done is to have done it." Emerson
[...] Alisa's [a child killed in a bus bombing atatck] father, Steven Flatow, has said, "When you know the resources of your government are committed to right the wrongs committed against your daughter, that instills you with a sense of awe. As a father you can't ask for anything more." [...]
So pathetic. Nothing to do with the natural pain of a father for his demised child, but...
"Come on guys, don't even dare criticize an act that allowed a good father to mourn his daughter"
Fuck the government. They just take everything as propaganda material.
I'm a lamer, i must warn you.
But my advice is that the hacker community, even though it was certainly one of the most generous of its time, was built upon the feeling of US and THEN (tx Pink Floyd for the trick) ; that means exclusion of the others ; that means crude web sites with tiny green fonts on a night blue background. That means too that hackers were thought as a community that would have gained some momentum from the ever growing criticisms aimed towards it ; some kind of martyr, if you want.
Careful ; i'm not insulting nor trying to offence anyone. I have such a deep respect for the hacker community. But it took me some time to understand that, paradoxically, hackers were known just because they were unknown. And one can't be allowed to believe that the logo (unlike anarchists, there are tools, which have been designed by you, internet and the likes, and that will be used against you... don't tempt irony) will not be exploited by fucking crackers or teenagers willing to find a brand new identity.
"Wow, look man, i'm a hacker, i'm fucking your mummy!!"
The goal of deposing a logo can be praised ; but it will not be used as its author wants it to be.
I've red somewhere that hackers were ordinary people. Of course they are. But if you show the face of the ordinary people, you'll become talented programmers ; and the hacker community will become void.
This doesn't imply the personal feeling of being a hacker ; this is just that the hacker community depends as much on the internal ties than on the public image it generates.
Again no offence ; it doesn't jeopardize the goals, only the way you want to communciate who you are. I think it has always been that way with communities, even hidden ones. Anarchists too went trough it.
See you guys,
Jdif
Actually this is exactly the same problem as with Slashdot ; the more open you allow a network to be, the more lamers you let come in. Sure thing Bnet is plenty of damn fuckers that experience the very same techniques during all their life.
But it's worth exploring the "+2 ranked comment" that can be found in some special areas. And I really would like to hear evidence about exploits, hacking and cheating over close Bnet Realms in Diablo II or in Warcraft III. I've been playing since a very recent time, and I never experienced such things.
Apparently, you have some elements that I wasn't aware of - especially the technique that could have banned cheating practices and the departure of the core team -, please do develop your point, I'm interested in it.
However, there is a strong community, inside Bnet that mustn't be denied. Plenty of players still play according to some very precise rules that nobody even dares infringe on. Really this is my feeling, and i still have rememberings of gaming experience like i never had before...
It's just a matter of feeling i guess. But I appreciate that yours seems as sincere as mines.
Jdif
What people like in Blizzard games are the choices they made. Blizzard never intended to make its game do anything more than what they were designed to do primarly. No modding, linearity, yeah yeah yeah, this is all true.
But this comes at a price ; you have the best, and totally free, internet gaming service EVER made ; you have the chance to experience a unique (a recurrent word in Blizzard vocabulary, indeed) gameplay, which ties all the players together, creating a deep-rooted community ; you have the certainty that internet gaming, which is the ultimate ressources of every Blizzard's games, is safe, beyond all expectations (maphackers and cheaters are systematically eradicated).
Let's sum up : it caters to people who enjoy, of course, Blizzard designing, but also who wants reliability over internet gaming, and coherence inside gameplay.
Nonetheless, I must admit that your technical issues are a shame. As a lucky Blizzard customer, I didn't encounter any problem with my CDs. Technical support is slow, ok ; on this point, they suck. But on the other hand, one must admit that the antipiracy policy form Blizzard is not the most restrictive. Once you have your CD-key, it's quite easy to bypass the CD security check. Check on www.megagames.com if you want.
Furthermore, if Diablo and Diablo II were not meant to be modded, it was an explicit will from Blizzard. And they prooved with Warcraft III that modding features were within their scope (check the map editor and the custom games on Battle.net).
These choices from Blizzard don't prevent them to sell at leat 1 million copies of each of their games. There must be a reason for that...
Actually I'm sad that you just sticked to your first impressions. There are some things to criticize, especially ties with Vivendi which influence more and more the overall policy, but not the games, at least in my opinion.
I have been, since my youngest pre-pubere relationship with my computer, a huge fan of this company.
They deserve it, as they deserve criticisms when they are justified by experience. But one should be honest with a company which has always followed this guideline with its customers.
The only thing about my president is that he can smell everything except two things : incoming defeat, and his own stupidity. Which is quite an asset for any politician...
Kyoto's Headlines :
:). The real challenge is to make heroin and the likes put under medical control, just to make people understand that drugaddicts are sick before being dangerous. And that means that only when doctors will be able to "sell" heroin locally produced, not cut, at 1$ a gram, that the biggest budget in the world will disappear. For me it is as simple as this.
"Junkies Mail services organize drug spreading nationwide" Wow, Japan is so rational...
Totally agree with you. The point is that's been too long now that people think that what has been called drug IS dangerous. This is all about education ; if you don't tell people it only relies on which kind of usage you make of drugs, they'll never understand.
And actually it is a deadend. Because most people DO believe that drugs are dangerous, because they were told it ; and what has been repeated for two hundread years is the most difficult thing to uproot.
Cannabis legalization is crap too ; it's all about a fairly friendly drug enhancing tourism
See u,
JDif
Hi all,
:)
trying to make linking illegal is sneaky, because here they are trying to take advantage of a subjective matter (illegal MP3s transfers). This issue is controversial ; thus, trying to enforce a ban on linking will be easier on a subject where people are not focused primarily on this concern. But it should appear much more clearly as a dangerous thing if applied for instance on content shifting trough time etc.
Pardon my English, but the Frenchies still can't admit that they are supposed to speak any other language than this of Napoleon the GRrrrreat...
JDif
Hi, actually this is not a naive point of view, but more something like opposite strategies. Some people think the free community should do its best to crush Microsoft's monopoly. Ans some other argue that the very same community should just try to improve its own 'ecosystem'. Of course we need choice, and of course we need momentum. I agree when it is said that OpenOffice lacks developpers : it could me moved into a versus-MSOffice tank. But it does not imply that everyone in the world is compelled to develop OpenOffice. Should diversity be sacrificied to strength, disaster. But what if not enough strength to resist ? Bye, jdif "The reward of a thing well done is to have done it." Emerson