Salt accumulation, which has ruined farmers in the Aral Sea basin and California's Imperial Valley, isn't a problem. The plain and underground water table are already salty, and the constant flushing of irrigation, Hodges says, ensures that the fields won't exceed the salinity of the water
You'd look a lot less uncool if you read up on the engine features Unreal Warfare adds. Warfare isn't "vaporware", by the way. In fact, a few shots of Warfare were released just the other day...
http://www.voodooextreme.com/articles/latestunre al enginenotes.html
Engine lisencees have access to Unreal Warfare code already, it's just a matter of them using what they have. I don't know why you think Unreal is the worst thing in the world.. it's a steal at around $400 thousand, and Epic treats their licensees like kings.
uscript is AWESOME! check out http://unreal.epicgames.com/UnrealScript.htm for a doc that describes the language (written by the author). It's a great language - elegant, simple, and very high level - but doesn't have much use outside of Unreal/UT or Unreal engine games:(
Do you think 'neural nets' will have a role in AI's future? And, do you think it possible (even a good idea) to use a 'multi-layer' sort of approach.. a sort of AI that uses nets, fuzzy logic, etc. to produce a more versatile 'intelligence'?
The detection of extra-solar planets is exciting.. the fact that there are planets in those same systems that are possibly habitable by some sort of organism.. whew!:D
You'd look a lot less uncool if you read up on the engine features Unreal Warfare adds. Warfare isn't "vaporware", by the way. In fact, a few shots of Warfare were released just the other day...
c he /shots/uw/bg01.jpg
e al enginenotes.html
http://www.voodooextreme.com/shot.taf?image=apa
http://www.voodooextreme.com/articles/latestunr
Engine lisencees have access to Unreal Warfare code already, it's just a matter of them using what they have. I don't know why you think Unreal is the worst thing in the world.. it's a steal at around $400 thousand, and Epic treats their licensees like kings.
*ahem*
Slashdot has stories submitted to it by users who have seen the story somewhere else.
My plans for a 15 foot tall war-mech are finally feasible! >D
uscript is AWESOME! check out http://unreal.epicgames.com/UnrealScript.htm for a doc that describes the language (written by the author). It's a great language - elegant, simple, and very high level - but doesn't have much use outside of Unreal/UT or Unreal engine games :(
a sentence parser
Do you think 'neural nets' will have a role in AI's future? And, do you think it possible (even a good idea) to use a 'multi-layer' sort of approach.. a sort of AI that uses nets, fuzzy logic, etc. to produce a more versatile 'intelligence'?
:( I love Propaganada's backgrounds.. they were what kept me from putting an ax in my computer in the first week of Mandrake :)
The detection of extra-solar planets is exciting.. the fact that there are planets in those same systems that are possibly habitable by some sort of organism.. whew! :D