I know it's not ruggedized, like you want, but MPC offers a line of laptops that have biometric fingerprint scanners installed factory. The software included is quite nice, including a secure place to store files once you've logged in. I haven't locked my system down completely with the software, but it does offer a BIOS-level scan (and password if you fail the scan).
Through MPC, our company managed to obtain a few small-business products, including ruggedized laptops. If you give their sales people a call and explain what you're looking for, they may be able to track something down for you.
From what I guess, and I only have limited program development experience, give each team/member partials of the total code. Granted, this will probably slow production or make for an interesting debug session. However, if you're developing something that you're truely worried about being leaked, having, for example, 30 employees with 1 part of the code each won't let them steal anything but that 1/30 of the total IP. So if that happens, so you're out a function, or whatever and you can hanlde his public flogging while the other 29 dutifully type out their 1/30 of the project.
With that, you have 1 guy do the total compiling/debug that you know/trust/guard/make come to work naked with regular cavity checks/etc. Heck, that could be you if you're truely paranoid about it...
Until a better distro comes along, RHL9 is staying on my computer. I loaded up Fedora at work, and there wasn't much of a change in functionality. I tried Slackware on another computer at work, and (after 4 hours just getting it installed) I soon overwrote it with Fedora. I'm going to give the Fedora Project time to get some documentation going...afterward, I may think of switching here at home.
I've been playing games since that lil Nintendo hit stores. I'm proud to say I'm still an adict and recently had to delete my Pocket PC NES Emulator to keep myself nosedeep in my studies. I also had to disconnect my main rig and hide it in my girlfriend's house, so my addiction goes far beyond sheer willpower.
However, I too have gone through the occassional slump of not knowing what to play or if I should at all. If the idea of building a game of your own comes to mind, I suggest you go with it. No really, try to build your own game or a mod to one that you're generally familiar with. I tried it with Neverwinter Nights. I had a team, hundreds of areas, pages of code I wrote meself, and after it all... I can't wait to just sit down and play. I hated having to build some new system, write another script, or fix another bug while everyone else was in my lil world playing. It drove me nuts. And then, when I did get to play, they'd see me in there and swamp me with requests and suggestions... I had to use an alias account it got so bad.
So, if you need a kick start on the ol' "Should I Play" question, design and build a game/mod... it'll show you just how much fun playing really is and you'll get right back into it... just up until you'd like to make/design another game:)
I know it's not ruggedized, like you want, but MPC offers a line of laptops that have biometric fingerprint scanners installed factory. The software included is quite nice, including a secure place to store files once you've logged in. I haven't locked my system down completely with the software, but it does offer a BIOS-level scan (and password if you fail the scan).
Through MPC, our company managed to obtain a few small-business products, including ruggedized laptops. If you give their sales people a call and explain what you're looking for, they may be able to track something down for you.
From what I guess, and I only have limited program development experience, give each team/member partials of the total code. Granted, this will probably slow production or make for an interesting debug session. However, if you're developing something that you're truely worried about being leaked, having, for example, 30 employees with 1 part of the code each won't let them steal anything but that 1/30 of the total IP. So if that happens, so you're out a function, or whatever and you can hanlde his public flogging while the other 29 dutifully type out their 1/30 of the project.
With that, you have 1 guy do the total compiling/debug that you know/trust/guard/make come to work naked with regular cavity checks/etc. Heck, that could be you if you're truely paranoid about it...
Find a good pic of your favorite landscape and Rasterbate it. (http://homokaasu.org/rasterbator/)
Until a better distro comes along, RHL9 is staying on my computer. I loaded up Fedora at work, and there wasn't much of a change in functionality. I tried Slackware on another computer at work, and (after 4 hours just getting it installed) I soon overwrote it with Fedora. I'm going to give the Fedora Project time to get some documentation going...afterward, I may think of switching here at home.
However, I too have gone through the occassional slump of not knowing what to play or if I should at all. If the idea of building a game of your own comes to mind, I suggest you go with it. No really, try to build your own game or a mod to one that you're generally familiar with. I tried it with Neverwinter Nights. I had a team, hundreds of areas, pages of code I wrote meself, and after it all... I can't wait to just sit down and play. I hated having to build some new system, write another script, or fix another bug while everyone else was in my lil world playing. It drove me nuts. And then, when I did get to play, they'd see me in there and swamp me with requests and suggestions... I had to use an alias account it got so bad.
So, if you need a kick start on the ol' "Should I Play" question, design and build a game/mod... it'll show you just how much fun playing really is and you'll get right back into it... just up until you'd like to make/design another game :)