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User: Elanzer

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  1. Re:What�s the use? on Quakeworld Physics Captured in Quake3 · · Score: 1

    It's because sniping in TF/MTF is really easy, with the current generation of players, even the speediest bunnyhopping, jetjumping scout, will get nailed in the head. People have evolved around bunnyhopping and they've gained reflections you wouldn't believe, being able to stop bunny hoppers easily with a rocket to the face. I believe you speak of public servers when you say these comments, because snipers are almost never, if ever used in clan matches / pick up games because if each team uses a sniper, they spend most of their time fighting eachother and cancel eachother out.

  2. As an MTF player on Quakeworld Physics Captured in Quake3 · · Score: 3, Interesting

    There is no other game similar to MegaTF/RegTF for quakeworld out there, there has been remakes such as Q3F2 and TFC, but they've failed in the ways of physics. It's fast (bunny hopping), instead of holding forward, moving and aiming, you have to keep your speed up as you go, gaining speed off ramps, jumping at the right times to gain even more speed, while trying to launch someone in the air and nail him repeatedly up aganist the wall with rockets and make him land on your grenade, damaging him with combos repeatedly and fast as possible before he does any real damage to you. There's just no other game like it. Bunny hopping is not cheating if every single person can do it and it's easy to learn.