...it makes sense to concentrate on the hardcore gamers
The gaming companies should really look at all of their intended audiences, not just the "hardcore gamers". I know this poster did not say that was the only audience, but really that appears to be what a lot of the companies are doing these days.
Gone are the days of the Pac-Man style, where you start over at the beginning each time. Gone are the days when the goal of the game was self-evident to even an absolute beginner. Gone are the days when you did not need a 150-page manual to understand the purpose and controls of the game.
Many people may disagree with me, and that is their opinion to do so. But how many games are there for the console systems now geared towards older individuals (i.e. not a grade/middle school crowd) that does NOT require you to save the game consistently? With the PC market there are options, because anyone can create small games that are available for wide use by the public. (One of my personal addictions is kbounce.)
I think the gaming companies need to remember: there are those of us who are not considered hardcore gamers still out there. We are the ones that made you profitable back in the 80s and 90s, and gave you the foundation for what you can do today. We like our games of old, or at least the general ideas behind them. Sometimes the simplicity itself is what is required for the games to be considered "fun". I know many a person around my age (and I am nearly 30) who, whenever we are at a restaurant that has Ms Pac-Man, plops in a quarter because, hey! We all played Ms Pac-Man! There is no right way to win, there is no wrong way to lose... it is fun, pure and simple.
Hey, it beats the older name of "funny books" for comics, since a majority of the comics these days (online or print) are not humor-based at all, or in the case of those that are meant to be, just horribly fail at being humorous on a regular basis.
I think you are also missing PVP, which recently has made the jump to print comics, but maintains a daily strip online as well. This is a success story as to how the online medium can make the transition with a large enough fan base as well as a consistently amusing scenario and characters,
We are Spam of Borg. Attempts to resist our continued mission of dsitributing herbal supplements, enlarging your penis, or various types of what you humans call "porn" is futile.
Maybe it's just me, but looking at the points that he has received for this post (which was interesting since I couldn't access the original)... a +1 mod was received, with a total of only 90% listed below.. what happened to the other 10%? Did the same MIT Mathematicians who SCO hired manage to get mod status here?
Hey, it beats the older name of "funny books" for comics, since a majority of the comics these days (online or print) are not humor-based at all, or in the case of those that are meant to be, just horribly fail at being humorous on a regular basis.
I think you are also missing PVP, which recently has made the jump to print comics, but maintains a daily strip online as well. This is a success story as to how the online medium can make the transition with a large enough fan base as well as a consistently amusing scenario and characters,
We are Spam of Borg. Attempts to resist our continued mission of dsitributing herbal supplements, enlarging your penis, or various types of what you humans call "porn" is futile.
Maybe it's just me, but looking at the points that he has received for this post (which was interesting since I couldn't access the original)... a +1 mod was received, with a total of only 90% listed below.. what happened to the other 10%? Did the same MIT Mathematicians who SCO hired manage to get mod status here?