"Microsoft would like you to think it is a gaming API "
The troll is strong in you.
DirectX IS a gaming API, while OpenGL is NOT. It's not really something that is up for debate. You might be able to argue that OpenGL is a better graphics API than DirectX, but even that isn't really true. DirectX is much much more powerful than OpenGL is when doing gaming related tasks and graphics.
What are you ranting about? You don't even know how the tech is working? You're just assuming. I'm sure any P4 class processor can do this since it *seems* to just be encoding a video and transmitting it via WiFi...
Your silly rant in a previous post about the Core i7 processors is even more inane, get back to me when your $10 chip with 1% of the power/heat can do real time video editing of HD video.
An engine isn't a game, and very very few games which use any of those listed engines barring UE3 aren't very big sellers. In fact, most of the games stink, I know this because I've tried almost all of them under Linux.
I've gone to see almost all my recent movies in IMAX, and it has been nothing short of a wonderful experience.
You're complaining about $35 that you might spend once every few months, jeez. Not to mention you're complaining that the screen is too large and the sound system is too powerful... Hilarious... Get back to me when you have a multi-story tall movie screen in your home.
There are only 2 120Hz LCDs out right now that do true 120Hz without image processing. Both of them are limited to a 22" size however with a resolution of 1680x1050.
It's still nowhere near the same experience as on a desktop. FPS's will always be a pain in the ass on handhelds, take this from someone who was running Quake I on a 203mhz PocketPC in 2002...
The average PC has an IGP from Intel, but they aren't exactly the target market for gaming companies. Also the Average PC most likely has a screen size less than 15" if you take notebooks into account.
With the idea that there are billions of humans on earth and an active economic market... Active enough to fund a trillion dollar expedition to Alpha Centauri A to mine the superconductor "Unobtanium."
2018: Google Wars begin.
2023: Google Wars end.
2024: Google Matrix goes live.
"Microsoft would like you to think it is a gaming API "
The troll is strong in you.
DirectX IS a gaming API, while OpenGL is NOT. It's not really something that is up for debate. You might be able to argue that OpenGL is a better graphics API than DirectX, but even that isn't really true. DirectX is much much more powerful than OpenGL is when doing gaming related tasks and graphics.
What are you ranting about? You don't even know how the tech is working? You're just assuming. I'm sure any P4 class processor can do this since it *seems* to just be encoding a video and transmitting it via WiFi...
Your silly rant in a previous post about the Core i7 processors is even more inane, get back to me when your $10 chip with 1% of the power/heat can do real time video editing of HD video.
An engine isn't a game, and very very few games which use any of those listed engines barring UE3 aren't very big sellers. In fact, most of the games stink, I know this because I've tried almost all of them under Linux.
Anecdotal post is Anecdotal.
I've gone to see almost all my recent movies in IMAX, and it has been nothing short of a wonderful experience.
You're complaining about $35 that you might spend once every few months, jeez. Not to mention you're complaining that the screen is too large and the sound system is too powerful... Hilarious... Get back to me when you have a multi-story tall movie screen in your home.
Go watch a movie in IMAX then? That's what I do...
Your "obvious" ideas require a significantly higher level of investment which 99% of the time won't pay off.
Sometimes it's like listening to an idiot harp on.
Are you kidding?
Since when have Open Source 3D engines become popular games?
OpenGL isn't a gaming API. It's an interface to a graphics card, that's it.
Jeez what a whiner.
Pick any one of those issues you just posted, I get maybe one of them once a year....
Why is it a shame?
Because it's using M$'s technology? lol.
This is what we call White Man's guilt.
FOSS is overrated anyways.
There are only 2 120Hz LCDs out right now that do true 120Hz without image processing. Both of them are limited to a 22" size however with a resolution of 1680x1050.
Idiocracy, here we come.
There are only 2 as of now that can do true 120hz...
http://www.newegg.com/Product/Product.aspx?Item=N82E16824116402&cm_re=120hz-_-24-116-402-_-Product
http://www.newegg.com/Product/Product.aspx?Item=N82E16824001311&cm_re=Samsung_2233RZ-_-24-001-311-_-Product
Who said anything about netbooks?
I'd agree with about a 17" average size anyways when you compare all the notebooks with desktops...
Personally, I use a 28" screen, but that's me. Once I got used to that screen size from work, I couldn't use anything smaller.
What's the price of freedom and liberty?
It's still nowhere near the same experience as on a desktop. FPS's will always be a pain in the ass on handhelds, take this from someone who was running Quake I on a 203mhz PocketPC in 2002...
AGP? What decade are you living in?
The average PC has an IGP from Intel, but they aren't exactly the target market for gaming companies. Also the Average PC most likely has a screen size less than 15" if you take notebooks into account.
It's a tech demo, nothing more.
Last I checked, 1080p displays where becoming the norm for PCs...
Heavy equipment.
CNC Machines, Semiconductor fabs, Industrial Robotics, Caterpillars, Cranes, Forklifts, etc.
Why would they need a 64-bit processor?
Does the size of the number impress you? Is it because it's bigger than 32-bit and therefore "obviously" better?
With the idea that there are billions of humans on earth and an active economic market... Active enough to fund a trillion dollar expedition to Alpha Centauri A to mine the superconductor "Unobtanium."