While that is quite an awesome beast, how does it deal as far as heat output. While I know the NES, SNES, and GB probably don't put out much of any heat, I'd imagine the N64 and GameCube would. Without any ventilation (being a wooden box and all), couldn't you meltdown you N64 and Cube?
While this would be a good thing to give to, say, former drug addicts and such, I don't see why children need to be involved. Besides, whose to say it won't have harmful side effects that aren't seen until later?
If you blur the line between desktop and web browser, the don't you essentially become no diffrent than Internet Explorer, only cross platform? I suppose it could be neat if done correctly but I fear that this could just open Mozilla and others up for some nasty Internet Explorer-esque exploits.
Since the program was released under a very liberal license, this is the kind of thing that can happen, but as long as thats ok with the developer(s), then its a non issue. It's almost the same as when Microsoft used the BSD networking stack in Windows, where again nobody really cared but I'm sure it mustave flattered the original developers.
Yeah, price is most definately the main reason pirating Neo Geo games is so common. It's probably costing them no more than $50 for a new MVS kit but with such extreme markups, it gets the pirates interested. If you could pirate a game that costs less than $50 to make and sell it to the vast majority of Neo Geo owners who don't know or care about pirated games for $200 then you got yourself a profitable situation for the pirate.
Personally I agree entirely that as of late piracy has been the number one problem plaguing the Neo Geo. To be honest, there's so many pirated MVS games and especially when you get one off eBay, you just don't know what you're gonna get.
While the idea of a GMailish like system for newsgroups is a good thing, the whole thing seems limited by the fact that new groups can only be viewed using Google Groups, which gives them less readership.
In theory, if games put ads in them, then shouldn't that create a cheaper game? I don't see why we couldn't price the $50 games as being the ad-free ones and the sub-$40 games as being partially subsidized by the companies whose ads are in the game.
Considering the fact that you have to pay $50 for the latest title, I don't think too many people would enjoy playing a game littered with advertisements. For the most part I find them distracting but I suppose that if the games themselves were free (advertisement subsidized) I suppose I could live with 'em.
It's interesting that this one person was able to figure out that the debate was just a reality show. Honestly I could see how many people could fall for a seemingly legitimate request.
Technically, if your product silently installs software without the users knowledge, wouldn't that put it in the same league as spyware, as defined by some of the more recent bills passing through Congress?
At first glance it seems like the PS1 vs N64 battle all over again but it really isn't. Nintendo clearly dominates the handheld gaming market with the Game Boy series. Backwards compatibility with Game Boy Advance (and possibly even GB Color?) games ensures that the DS won't be a total flop. Also, though I really do like the designs of the PSP and the DS, I don't think that the expected $300+ projected price range of the PSP will do so well. And finally lets not forget that only the DS will launch intime for the holiday season this year (atleast in America). I predict the DS being one of the hot sellers this December, with most people waiting for a PSP price drop when it does eventually arrive in America.
The Apache 1.3 series really doesn't seem to get much development besides the usual bugfixes and security patches. The only reason people use it is because of either refusal to change to Apache 2 (if it ain't broke don't fix it) or because there's still some required module that only runs on Apache 1.3. On the other hand, I really never got why theres a webserver in the base OS in OpenBSD. As some other posters mentioned, the ports is where a webserver belongs IMHO.
It would seem like a good idea to use the info collected by the Darknet to perhaps automatically blacklist those offending IP addresses or perhaps to automatically complain to the offending ISP.
If it's a Windows machine, I'd suggest putting DeepFreeze on it. It basically resets the computer back to its original state whenever you reboot the box. I've used this on many student workstations and it works like a charm. Unfortunately it won't stop some smartypants from booting off a cd and installing Linux or something like that;-)
Why isn't Sega Sammy focusing on writing their new arcade games for the Atomiswave platform? It's a nice and reasonably priced arcade platform that may well become the next Neo Geo. I mean sure their Naomi hardware was good but it's not like most of their games require a supercomputer-ish arcade platform to render.
It'll never happen in the real world. It'd probably be very underisable for an studio to have any part of their movie available to the public before they say its time. The other issue is in the licensing issues for whatever rendering tool they're using...
If you don't filter out any of the spam, then some mail server somewhere is gonna have to store all that junk mail. Even with a quota system I'd expect that there'd be a whole bunch of people just "giving up" on e-mail.
This spam filtering feature seems pretty similar to the one found in Mozilla Mail. Infact I'd be willing to bet that its just another bayesian e-mail filter with maybe a few extra bells and whistles.
Disclaimer: Haven't actually used this Mac app but It does look very similar to the Mozilla Mail spam filter
So how long you think this project will last until Apple tries to squash it? Sure emulators are legal, but I don't think that'd stop Apple from trying.
While that is quite an awesome beast, how does it deal as far as heat output. While I know the NES, SNES, and GB probably don't put out much of any heat, I'd imagine the N64 and GameCube would. Without any ventilation (being a wooden box and all), couldn't you meltdown you N64 and Cube?
While this would be a good thing to give to, say, former drug addicts and such, I don't see why children need to be involved. Besides, whose to say it won't have harmful side effects that aren't seen until later?
Oh, so that's why we call the moon a natural satellite!
Who'd have thought the day would come when the government asks for a slashdotting!
If you blur the line between desktop and web browser, the don't you essentially become no diffrent than Internet Explorer, only cross platform? I suppose it could be neat if done correctly but I fear that this could just open Mozilla and others up for some nasty Internet Explorer-esque exploits.
Since the program was released under a very liberal license, this is the kind of thing that can happen, but as long as thats ok with the developer(s), then its a non issue. It's almost the same as when Microsoft used the BSD networking stack in Windows, where again nobody really cared but I'm sure it mustave flattered the original developers.
Seriously, if it wasn't for the $1000+ pricetag that'd be the hit new toy this comming xmas!
Yeah, price is most definately the main reason pirating Neo Geo games is so common. It's probably costing them no more than $50 for a new MVS kit but with such extreme markups, it gets the pirates interested. If you could pirate a game that costs less than $50 to make and sell it to the vast majority of Neo Geo owners who don't know or care about pirated games for $200 then you got yourself a profitable situation for the pirate.
Personally I agree entirely that as of late piracy has been the number one problem plaguing the Neo Geo. To be honest, there's so many pirated MVS games and especially when you get one off eBay, you just don't know what you're gonna get.
While the idea of a GMailish like system for newsgroups is a good thing, the whole thing seems limited by the fact that new groups can only be viewed using Google Groups, which gives them less readership.
In theory, if games put ads in them, then shouldn't that create a cheaper game? I don't see why we couldn't price the $50 games as being the ad-free ones and the sub-$40 games as being partially subsidized by the companies whose ads are in the game.
Considering the fact that you have to pay $50 for the latest title, I don't think too many people would enjoy playing a game littered with advertisements. For the most part I find them distracting but I suppose that if the games themselves were free (advertisement subsidized) I suppose I could live with 'em.
But I thought nobody would be able to guess my ultra-secure password of password!
It's interesting that this one person was able to figure out that the debate was just a reality show. Honestly I could see how many people could fall for a seemingly legitimate request.
Technically, if your product silently installs software without the users knowledge, wouldn't that put it in the same league as spyware, as defined by some of the more recent bills passing through Congress?
At first glance it seems like the PS1 vs N64 battle all over again but it really isn't. Nintendo clearly dominates the handheld gaming market with the Game Boy series. Backwards compatibility with Game Boy Advance (and possibly even GB Color?) games ensures that the DS won't be a total flop. Also, though I really do like the designs of the PSP and the DS, I don't think that the expected $300+ projected price range of the PSP will do so well. And finally lets not forget that only the DS will launch intime for the holiday season this year (atleast in America). I predict the DS being one of the hot sellers this December, with most people waiting for a PSP price drop when it does eventually arrive in America.
The Apache 1.3 series really doesn't seem to get much development besides the usual bugfixes and security patches. The only reason people use it is because of either refusal to change to Apache 2 (if it ain't broke don't fix it) or because there's still some required module that only runs on Apache 1.3. On the other hand, I really never got why theres a webserver in the base OS in OpenBSD. As some other posters mentioned, the ports is where a webserver belongs IMHO.
It would seem like a good idea to use the info collected by the Darknet to perhaps automatically blacklist those offending IP addresses or perhaps to automatically complain to the offending ISP.
If it's a Windows machine, I'd suggest putting DeepFreeze on it. It basically resets the computer back to its original state whenever you reboot the box. I've used this on many student workstations and it works like a charm. Unfortunately it won't stop some smartypants from booting off a cd and installing Linux or something like that ;-)
Why isn't Sega Sammy focusing on writing their new arcade games for the Atomiswave platform? It's a nice and reasonably priced arcade platform that may well become the next Neo Geo. I mean sure their Naomi hardware was good but it's not like most of their games require a supercomputer-ish arcade platform to render.
It'll never happen in the real world. It'd probably be very underisable for an studio to have any part of their movie available to the public before they say its time. The other issue is in the licensing issues for whatever rendering tool they're using...
All I can say is "It's about damn time!"
If you don't filter out any of the spam, then some mail server somewhere is gonna have to store all that junk mail. Even with a quota system I'd expect that there'd be a whole bunch of people just "giving up" on e-mail.
This spam filtering feature seems pretty similar to the one found in Mozilla Mail. Infact I'd be willing to bet that its just another bayesian e-mail filter with maybe a few extra bells and whistles.
Disclaimer: Haven't actually used this Mac app but It does look very similar to the Mozilla Mail spam filter
So how long you think this project will last until Apple tries to squash it? Sure emulators are legal, but I don't think that'd stop Apple from trying.