I don't know if, by OP, you mean me or the submitter of the Slashdot article. Anyway, the (hilarious!) trailers that I've seen for TF2 leads me to believe that it's a very fun game, but not exactly "realistic" in the way that DoD is -- I don't want to compete with teens that have mastered "bazooka jumping" and trickjumps.
I think I belong to a minority who thinks that the low stamina of DoD characters was a *feature* rather than an annoyance. You could run ~50m OR jump twice, then you'd have to wait a couple of seconds before you were able to sprint again and, while being out of breath, you couldn't shoot straight. Or perhaps I'm just being old, stubborn, and masochistic?;-)
I'll probably be modded down for this, but there's also the very neat BZFlag. True, players are tanks instead of humans, but technically it's still a "Free, Arena-Style FPS" (okay FTS).
I'd be very interested in the same, but more similar to "Day of Defeat" than to "CounterStrike"... that is, a game where you can't jump and run all over the place but actually need to take your stamina into account.
Is there anything like this available, perhaps a mod of one already mentioned?
As I said, I'm not in the US, so anyone selling anything on Craigslist is not exactly around the corner, and Palm devices in general are not exactly ubiquitous around here.
I sort of gagged on the number 350,000 cell phones (130,000) computers a day? But it makes sense. in 2005 a survey found 69% of americans had cell phones. That's about 250 million users. So if mean replacement time is 2 years, that's 342K a day! Computer's last longer aparently to account for the lower discard number.
Note: a longer life time does not lead to lower throw-away rates, it's just a matter of postponing the flood; the same usage leads to the same throw-away rate no matter the life time of the device. What it does indicate, however, is higher reusability of computers compared to phones (or perhaps it's just easier to mindlessly toss such small devices?).
TIME suggests checking out recycling brokers and accredited e-stewards the next time you're ready to toss a gizmo.
Even better: unless it really is broken beyond repair, re-use your old stuff or give it to someone who still can get use out of it. Freecycle what you can, recycle the rest, and throw away as little as possible.
Yeah, I guess we'll see. I'm not panicking, yet.:-)
Bear in mind, though, that GSM is not necessarily just GSM: there's the 850-band in the US and the 900-band here; it's not specified that this is a dual-band phone, but it just might be.
"We're not emulating [applications from] the old Palm OS, but will allow third-party emulation," said Pam Deziel, vice president of product management
At least it's a better and more open stance than Apple, but it's still tossing a lot of good code out the window.
As for porting existing PalmOS apps to WebOS, many apps can surely be ported but it's not just a matter of code -- the new OS also using a brand new UI paradigm which it will be difficult, or at least non-trivial, to adjust a good number of apps to.
Second, there's the making-available perspective: traditionally, you could get your Palm software from just about everywhere, but now Palm is talking about a software portal in the style of Apple's AppStore (which is so proprietary I can't even browse it as a visitor because I don't have iTunes installed). I wonder what this means for indie developers' possibilities to host their own software outlets?
I think I shall after all stick to my plan to buy a refurbished Treo 680 (as a replacement for a T3 and a crummy Nokia). In all likelihood it will be at least 1 1/2 years until the Pre hits the European markets anyway.
Migrating data is not the same as (sup)porting an application.
Given that the launch date is still far off, there is still a (naive?) possibility that they will support Garnet. But we probably shouldn't hope for it (nor continue to write apps for it).
* It does NOT support Garnet VM and the old PalmOS apps. This is actually a big deal for me and my beloved T3, but it's not out yet so I'm not panicking... yet.
It's apparent that this radical shift in platform will mean that all existing Palm applications will be rendered obsolete. During the presentation this morning, it was said, "There are a few hundred-thousand Palm developers and a few million web developers." If there was a dark spot during the launch it would be this, but it's definitely not going to extinguish the excitement felt on the floor for this handset.
In terms of software, who knows. The preview sounds promising, but I doubt Palm have as nice developer tools as Apple, although they may well have a less hostile set of T&Cs for using them.
I would be very surprised indeed if this thing was not capable of running the Garnet VM, with which you can go on using whatever IDE you're using now. I've been using a couple, and most are quite nice. (I can't compare it to the iPhone IDE, however, because my only Mac is about 15 years old...)
You're lucky if you live somewhere where darkness is only a car drive away. The islands that constitute my home country are pretty thoroughly populated, so there's no direction in which a couple hours' drive would get you to a dark spot; I'd have to drive a good distance into the neighbouring country. Not something I'd do for casual stargazing to awe and inspire the kids!
Anyone interested in proper darkness, or even just improved outdoor lighting, should check out the IDA - International Dark-Sky Association.
The image in WormholeFiend's above post is an awesome example -- but we needn't a power outage to achieve this; it's really not very difficult to plan much better lighting solutions (curiously, the problem is often too much spotty light, and the solution is often simply to use less light, but in the right places).
...and yes, I do understand that it's a fun pun for a WINE uh...derivative? clone? subcomponent?
The web site lacks a proper About page, and none of the press release and other stuff really explains what the difference is between this and plain WINE.
I am surprised at how Tom succeeds in writing a blurb that is extremely difficult to understand (unless you already know what's being discussed, which I don't); primarily because, at this level of lack of understanding, I had expected a much higher three letter abbreviation-to-actual word ration. Bravo!;-)
I wonder, who here has actually tried Lotus Symphony?
I have; it's part of Notes 8 which I use at work. After about two minutes of acquaintance with it, I reinstalled OOo3: They actually managed to break some things that OOo gets right (CSV import/export in Calc) and completely omit (WTF?!) other parts (Draw).
I have no idea why they would do that. But it certainly makes the whole experience more, um, Lotussy. (If only that were a good thing!)
I'm on Notes 8... and it's really not better in any way. But now it's too late to go back to 7 (until the inevitable upgrade).
I have noticed exactly *one* fixed bug, but have already reported several new ones. And just like with 5/6 and 6/7, most of the UI overhaul is just more shininess, wider borders, and less useable screen real estate. Oh, and a less useful status bar. Oh yeah, and more centralized bloatware: you can't chat on Sametime while you're waiting for a db to open, or have a dialog open... great.
I'm not bashing Notes just for the sake of bashing it. I use it every day; none of this is unfounded. I would *love* to see IBM open this thing up; there would be a lot of issues to straighten out. But, as somebody else up there's already said: it ain't ever gonna happen, there's just too many proprietary strings and shackles.
Oh my, how games have progressed since Capt. Kaper (1981) and North & South (1989) which stole away so many hours of my youth!
From time to time, I am utterly amazed at how detailed they can make things these days. I used to say that, with the advent of incredible (or rather, finally credible) graphics, games tended to not put as much value in actual gameplay. The games I've played this last decade have, therefore, been mainly the "good ole ones" as well as "seemingly simple" games (in the way that, say, chess is) with modest graphics. But seeing this, I realize that it's time to update my views.
Thank you, I shall try this also.
Thank you, I shall try this.
"Cheesecake"? :-)
I don't know if, by OP, you mean me or the submitter of the Slashdot article. Anyway, the (hilarious!) trailers that I've seen for TF2 leads me to believe that it's a very fun game, but not exactly "realistic" in the way that DoD is -- I don't want to compete with teens that have mastered "bazooka jumping" and trickjumps.
I think I belong to a minority who thinks that the low stamina of DoD characters was a *feature* rather than an annoyance. You could run ~50m OR jump twice, then you'd have to wait a couple of seconds before you were able to sprint again and, while being out of breath, you couldn't shoot straight. Or perhaps I'm just being old, stubborn, and masochistic? ;-)
I'll probably be modded down for this, but there's also the very neat BZFlag. True, players are tanks instead of humans, but technically it's still a "Free, Arena-Style FPS" (okay FTS).
I'd be very interested in the same, but more similar to "Day of Defeat" than to "CounterStrike" ... that is, a game where you can't jump and run all over the place but actually need to take your stamina into account.
Is there anything like this available, perhaps a mod of one already mentioned?
Oh? Good for you! ;-)
As I said, I'm not in the US, so anyone selling anything on Craigslist is not exactly around the corner, and Palm devices in general are not exactly ubiquitous around here.
Hm, thanks for helping out. I've created a new entry, which should be accessible -- and reachable via my tagline.
Gah, I'm sorry. Fumble, fumble -- ok, *now* comments are enabled. (Embarrassing).
Oh I'm sorry, you were supposed to leave a comment to the journal entry. I've added a note to that effect.
I know you're an AC and may be just trolling, but that is actually rather conscientious. It's still polluting, but at least in your own back yard.
I sort of gagged on the number 350,000 cell phones (130,000) computers a day? But it makes sense. in 2005 a survey found 69% of americans had cell phones. That's about 250 million users. So if mean replacement time is 2 years, that's 342K a day! Computer's last longer aparently to account for the lower discard number.
Note: a longer life time does not lead to lower throw-away rates, it's just a matter of postponing the flood; the same usage leads to the same throw-away rate no matter the life time of the device. What it does indicate, however, is higher reusability of computers compared to phones (or perhaps it's just easier to mindlessly toss such small devices?).
TIME suggests checking out recycling brokers and accredited e-stewards the next time you're ready to toss a gizmo.
Even better: unless it really is broken beyond repair, re-use your old stuff or give it to someone who still can get use out of it. Freecycle what you can, recycle the rest, and throw away as little as possible.
PS! Read my tagline! ;-)
Yeah, I guess we'll see. I'm not panicking, yet. :-)
Bear in mind, though, that GSM is not necessarily just GSM: there's the 850-band in the US and the 900-band here; it's not specified that this is a dual-band phone, but it just might be.
From As an article at :
"We're not emulating [applications from] the old Palm OS, but will allow third-party emulation," said Pam Deziel, vice president of product management
At least it's a better and more open stance than Apple, but it's still tossing a lot of good code out the window.
As for porting existing PalmOS apps to WebOS, many apps can surely be ported but it's not just a matter of code -- the new OS also using a brand new UI paradigm which it will be difficult, or at least non-trivial, to adjust a good number of apps to.
Second, there's the making-available perspective: traditionally, you could get your Palm software from just about everywhere, but now Palm is talking about a software portal in the style of Apple's AppStore (which is so proprietary I can't even browse it as a visitor because I don't have iTunes installed). I wonder what this means for indie developers' possibilities to host their own software outlets?
I think I shall after all stick to my plan to buy a refurbished Treo 680 (as a replacement for a T3 and a crummy Nokia). In all likelihood it will be at least 1 1/2 years until the Pre hits the European markets anyway.
Migrating data is not the same as (sup)porting an application.
Given that the launch date is still far off, there is still a (naive?) possibility that they will support Garnet. But we probably shouldn't hope for it (nor continue to write apps for it).
* It does run Linux.
* It does NOT support Garnet VM and the old PalmOS apps. This is actually a big deal for me and my beloved T3, but it's not out yet so I'm not panicking ... yet.
Oops -- potential huge fail!
From Ars (emphasis mine):
It's apparent that this radical shift in platform will mean that all existing Palm applications will be rendered obsolete. During the presentation this morning, it was said, "There are a few hundred-thousand Palm developers and a few million web developers." If there was a dark spot during the launch it would be this, but it's definitely not going to extinguish the excitement felt on the floor for this handset.
In terms of software, who knows. The preview sounds promising, but I doubt Palm have as nice developer tools as Apple, although they may well have a less hostile set of T&Cs for using them.
I would be very surprised indeed if this thing was not capable of running the Garnet VM, with which you can go on using whatever IDE you're using now. I've been using a couple, and most are quite nice. (I can't compare it to the iPhone IDE, however, because my only Mac is about 15 years old...)
drive for a couple hours
You're lucky if you live somewhere where darkness is only a car drive away.
The islands that constitute my home country are pretty thoroughly populated, so there's no direction in which a couple hours' drive would get you to a dark spot; I'd have to drive a good distance into the neighbouring country. Not something I'd do for casual stargazing to awe and inspire the kids!
Last year, the New Yorker printed a great article on the subject of (lack of) dark skies to watch stars in.
Anyone interested in proper darkness, or even just improved outdoor lighting, should check out the IDA - International Dark-Sky Association.
The image in WormholeFiend's above post is an awesome example -- but we needn't a power outage to achieve this; it's really not very difficult to plan much better lighting solutions (curiously, the problem is often too much spotty light, and the solution is often simply to use less light, but in the right places).
...and yes, I do understand that it's a fun pun for a WINE uh...derivative? clone? subcomponent?
The web site lacks a proper About page, and none of the press release and other stuff really explains what the difference is between this and plain WINE.
I am surprised at how Tom succeeds in writing a blurb that is extremely difficult to understand (unless you already know what's being discussed, which I don't); primarily because, at this level of lack of understanding, I had expected a much higher three letter abbreviation-to-actual word ration. Bravo! ;-)
Oh, and happy new year, everyone.
I wonder, who here has actually tried Lotus Symphony?
I have; it's part of Notes 8 which I use at work. After about two minutes of acquaintance with it, I reinstalled OOo3: They actually managed to break some things that OOo gets right (CSV import/export in Calc) and completely omit (WTF?!) other parts (Draw).
I have no idea why they would do that. But it certainly makes the whole experience more, um, Lotussy. (If only that were a good thing!)
I'm on Notes 8 ... and it's really not better in any way. But now it's too late to go back to 7 (until the inevitable upgrade).
I have noticed exactly *one* fixed bug, but have already reported several new ones. And just like with 5/6 and 6/7, most of the UI overhaul is just more shininess, wider borders, and less useable screen real estate. Oh, and a less useful status bar. Oh yeah, and more centralized bloatware: you can't chat on Sametime while you're waiting for a db to open, or have a dialog open... great.
I'm not bashing Notes just for the sake of bashing it. I use it every day; none of this is unfounded. I would *love* to see IBM open this thing up; there would be a lot of issues to straighten out. But, as somebody else up there's already said: it ain't ever gonna happen, there's just too many proprietary strings and shackles.
Oh my, how games have progressed since Capt. Kaper (1981) and North & South (1989) which stole away so many hours of my youth!
From time to time, I am utterly amazed at how detailed they can make things these days. I used to say that, with the advent of incredible (or rather, finally credible) graphics, games tended to not put as much value in actual gameplay. The games I've played this last decade have, therefore, been mainly the "good ole ones" as well as "seemingly simple" games (in the way that, say, chess is) with modest graphics. But seeing this, I realize that it's time to update my views.