Wikipedia is not YouTube. If you enter the name of a subject in Wikipedia, its search facilities are actually really good; if the page of the same name exists it will find it right away, and if it doesn't, it'll be in the first page (probably the top article).
Currently that is the case, with lots of cruft, I will need to dig through the cruft to find it still - and in some cases, I couldn't find the articles as they weren't linked from mentioned pages. Which was the case I kept encountering a few years ago, before the notable requirement.
I suspect you know this but choose to ignore it.
I did not ignore it, I'm just aware it doesn't work when the cruft has reached a certain level.
Look at Youtube. I try to search on many topics, and the only thing that seems to come up the majority of pages I am going through, is entirely cruft of that nature which I don't want to see.
Sure, I could simply not visit Youtube, but then I wouldn't find what I am looking for. This same scenario can be applied to Wikipedia.
I do not consider your advice to be helpful in the slightest.
I have done this in the past. Unfortunately I didn't have the resources to sustain it.
Thats the real beauty of the internet.
No, the real beauty of the Internet is that people who have access to a good amount of hardware and software resources can do anything, while people who are stuck on limited resources (home Internet connections) cannot do much of anything.
If you want to create more mainstream articles, try to get people interested in creating them, not deleting other articles so that the mainstream ones have a larger overall ratio.
Personally, I don't want to see "3 bands no ones herd of, 1 made up political party, 1 possibly real political party with no web references so no way of telling its a hoaxs or not, 1 book, 1 soccer player who not played in the first team, 1 school play, and a canteen in a halls of residence".
I hate to point out the obvious... but... the rendering engine IS THE CORE OF A WEB BROWSER.
Fine, for arguments sake I will agree. My points still remain:
Webkit has modified to the point that it currently relies on certain windows features to do it's process segregation and a few other things. Google's fork of Webkit cannot be compiled without extensive modifications to make it work the same way on other platforms.
No, webkit is just a rendering engine. Google heavily modified webkit additionally for process isolation using in some cases, win32 only functions. If you don't believe me, look at the sourcecode yourself. I have.
If you look at the amount of code in WebKit compared to the rest of Chrome, I think you should be able to determine that the GUI and OS wrapper around it can not possibly be considered 'the core'
Chrome uses a unique javascript library, unique ajax controls etc.
Thats not a DRM, thats another annoyance. It does look like with PSN catching up, Live will have to become free (or significantly cheaper) sooner than later.
It's blocking your digital rights from running your own server without paying. I'd say that's a DRM. With xbox live providing practically everything, but online play for free. I also don't see why Microsoft should consider lowering their prices, xbox owners will pay, they have no other choice when it comes to online gaming with the xbox.
The biggest problem I have with laptops it the lack of driver updates. My laptop has a nVidia graphics card, but is unsupported by nVidia. The drivers need to be updated by the manufacturer and I cannot use the universal driver. My old laptop with Geforce 2, hasnt had a driver update since 2002.
Omega drivers work for me if I use Windows. But usually I use a variation of Linux that has the latest drivers in the recent six months the distro was released.
I'm a console gamer mostly these days, "limited installs" DRM has pretty much made me almost give up on PC gaming, as someone who likes to re-image his machine every 3-6 months.
I own quite a few games, I just don't own any games by EA because... Well, they produce nothing I like mainly.
What non-EA game has limited installs? I can't think of any.
Yes I know consoles have DRM too, but at least its not the type that goes out of its way to annoy me.
I don't know... Charging you to play online with your own hardware (you hosting a server) on software you have already bought with the internet connection you've already paid for would annoy me (I'm looking at you, xbox).
Cygwin is not a emulator, it's just a POSIX environment for Windows that makes it easier to port POSIX specific things over. It doesn't give you the ability to port applications that use custom kernel modules to achieve their awesome tasks etc.
If you need certain graphics libraries that deal with hardware/kernel things more directly which aren't available in Cygwin, you're out of luck in porting your software usually as you would need to reimplement those libraries for them to work.
That said, cygwin is rather, doing things like fork()s take ages and in my situation, make it useless for me due to the amount of time spent waiting for it.
Personally - I find Wine easier, you just run the Application in it, no compiling involved.
Also there's a project that's supposed to be a port of the Linux kernel for Windows (I know, sounds strange..). I've never tried it, but here's andLinux.
I'm aware of stuff like colinux (and it's children like andlinux), not really helpful since the applications don't interact with the host system at all - One example is just opening a HTTP link in a application, it won't open with your default set Windows browser. Want to open a file from explorer or whatever that's only readable by a Linux-only application? Quite difficult too.
With Wine on Linux. I can double click a.map file, and have a "dream editor" popup and edit the file directly. No Windows solutions for Linux stuff offer me that at all and they are quite slow. There is also the fact that Windows applications for me tend to run faster under Linux (probably due to the more efficient memory handling in Linux and better coded API functions).
"Native" is a relative concept. Native on KDE, maybe. But on the Mac, I'm reluctant to call a Qt-based application "native". I've yet to see one that looks and feels right on OS X.
I had numerous complaints in the past with Mac ports of software I made, saying the "feel" was wrong and such, despite having followed Apple's Human Interface Guideline to the letter.
When asking them to explain what the problem is, they couldn't explain it or referred me to how a Apple program does it slightly different, but in the process breaks their own Human Interface Guideline.
Would you care to give references/examples please?
Just Firefox. Used to access a website that runs on some proprietary stuff.
I would like to see cheap/free or AGPL licensed software like Sage - except, unlike Sage, actually would work properly.
Their support is the same as their Windows support - Not very good in other words.
I don't really get why you're asking.. But here is some big names, Microsoft, IBM, Novell, Sun, Cisco, Nokia, Sony, Apple...
Yes.
Currently that is the case, with lots of cruft, I will need to dig through the cruft to find it still - and in some cases, I couldn't find the articles as they weren't linked from mentioned pages. Which was the case I kept encountering a few years ago, before the notable requirement.
I did not ignore it, I'm just aware it doesn't work when the cruft has reached a certain level.
But everyone can use Wikipedia as your own personal homepage.
Sample 1, sample 2, sample 3, sample 4.
Look at Youtube. I try to search on many topics, and the only thing that seems to come up the majority of pages I am going through, is entirely cruft of that nature which I don't want to see.
Sure, I could simply not visit Youtube, but then I wouldn't find what I am looking for. This same scenario can be applied to Wikipedia.
I do not consider your advice to be helpful in the slightest.
I have done this in the past. Unfortunately I didn't have the resources to sustain it.
No, the real beauty of the Internet is that people who have access to a good amount of hardware and software resources can do anything, while people who are stuck on limited resources (home Internet connections) cannot do much of anything.
Personally, I don't want to see "3 bands no ones herd of, 1 made up political party, 1 possibly real political party with no web references so no way of telling its a hoaxs or not, 1 book, 1 soccer player who not played in the first team, 1 school play, and a canteen in a halls of residence".
Nah, I'm pretty sure it's archive.org that is the leading website for creative commons licensed music.
I am definitely tagging this "suddenoutbreakofcommonsense"
Fine, for arguments sake I will agree. My points still remain:
Webkit has modified to the point that it currently relies on certain windows features to do it's process segregation and a few other things. Google's fork of Webkit cannot be compiled without extensive modifications to make it work the same way on other platforms.
No, webkit is just a rendering engine. Google heavily modified webkit additionally for process isolation using in some cases, win32 only functions. If you don't believe me, look at the sourcecode yourself. I have.
Chrome uses a unique javascript library, unique ajax controls etc.
It's blocking your digital rights from running your own server without paying. I'd say that's a DRM. With xbox live providing practically everything, but online play for free. I also don't see why Microsoft should consider lowering their prices, xbox owners will pay, they have no other choice when it comes to online gaming with the xbox.
I prefer "Polish programmers" keyboard layout when it comes to Polish language.
Omega drivers work for me if I use Windows. But usually I use a variation of Linux that has the latest drivers in the recent six months the distro was released.
Webkit was built on khtml which is used in Konqueror.
I own quite a few games, I just don't own any games by EA because... Well, they produce nothing I like mainly.
What non-EA game has limited installs? I can't think of any.
I don't know... Charging you to play online with your own hardware (you hosting a server) on software you have already bought with the internet connection you've already paid for would annoy me (I'm looking at you, xbox).
That actually sounds funny to me. I'd play a game for such humor.
Obviously the people who aren't making wanted profits off such endeavors.
*Motivational poster border*
*Spore creature that looks like poop*
"Crappy game is a crap game!"
Cygwin is not a emulator, it's just a POSIX environment for Windows that makes it easier to port POSIX specific things over. It doesn't give you the ability to port applications that use custom kernel modules to achieve their awesome tasks etc.
If you need certain graphics libraries that deal with hardware/kernel things more directly which aren't available in Cygwin, you're out of luck in porting your software usually as you would need to reimplement those libraries for them to work.
That said, cygwin is rather, doing things like fork()s take ages and in my situation, make it useless for me due to the amount of time spent waiting for it.
Personally - I find Wine easier, you just run the Application in it, no compiling involved.
I'm aware of stuff like colinux (and it's children like andlinux), not really helpful since the applications don't interact with the host system at all - One example is just opening a HTTP link in a application, it won't open with your default set Windows browser. Want to open a file from explorer or whatever that's only readable by a Linux-only application? Quite difficult too.
With Wine on Linux. I can double click a .map file, and have a "dream editor" popup and edit the file directly. No Windows solutions for Linux stuff offer me that at all and they are quite slow. There is also the fact that Windows applications for me tend to run faster under Linux (probably due to the more efficient memory handling in Linux and better coded API functions).
Spore didn't interest me to begin with?
It really doesn't matter who distributes, develops it etc. - I am not interested at all in it.
I am sure there are plenty of other gamers like me.
It's been over two decades for some software I use that don't have a Windows port, and I doubt they ever will.
I had numerous complaints in the past with Mac ports of software I made, saying the "feel" was wrong and such, despite having followed Apple's Human Interface Guideline to the letter.
When asking them to explain what the problem is, they couldn't explain it or referred me to how a Apple program does it slightly different, but in the process breaks their own Human Interface Guideline.
Would you care to give references/examples please?
The core of Chromium isn't already cross platform. There are numerous win-only functions in the so called 'core'.
It asks you to agree to a EULA when you start it for the first time in a Linux distro.