Gold can't be 'soulbound', but a lot of valuable items are. Also, the player can't really control wether it should be soulbound, it happens automatically. For example, some items 'bind' on pick up when you loot it from the corpse of something you just killed (BoP), some do so after equipping them (BoE). Therefore the chances of finding an unbound item on a player that would sell for a lot of gold on the Auction House isn't too big (unless he crafts them with the intent of selling).
All items (including bound ones) can be sold to NPC vendors however which will yield a relatively small amount of gold. I imagine that these people hacking WoW accounts will just 'vendor' everything anyway to get as much gold as possible.
I've tried running it in Wine (needs patching for it to run at all), but it leaks memory like a sieve and fills my ram (1 GB) within 5 minutes. I can at least do my skilltraining without having to reboot now though.
Heh okay, a bit too melodramatic there. I'm sure MS' strategists will find new and innovative ways to force themselves onto OEMs and delay the whole thing (which is why I was being so gracious with 5/10 years). But I feel there will definitely be a linux-snowballing-effect and consequently a turning point where there's really no sense in sticking solely to MS products in fear of MS ravaging your margins when MS is simply not in a position anymore to do so. At least as far as consumer desktops are concerned.
It is the same margins that is forcing OEMs to stick to dealing with MS currently, that will eventualy make OEMs switch to Linux as desktop OS at some point in the future. Wether you think Linux is currently more suitable as Desktop OS than Windows or not, it is an unstoppable force.
Think about it, the two major obstacles right now are probably hardware support (manufacturers not disclosing their schematics, or only supplying closed-source drivers) and certain applications not being available such as Flash, Photoshop and most games. I think that at some point, be it in 5 years, hell, maybe 10, a snowballing effect will develop as the number of Linux users grows, where more hardware and software companies will consider availability on Linux worth the effort.
And before you know it, you have a very usable and well supported desktop OS, free of charge. Now what do you think what those OEMs - which have been sticking to MS all this while to keep their precious margins wide enough - are going to do? They are going to give MS the finger and supply Linux, increase their margins or become more competitive with their pricing. I can't tell you when it will happen, but when it does, MS won't know what hit them.
I found his views on dual core processers fascinating. Until now I had always believed they could give major boosts in performance in games as soon as the developers made their games multi-threaded.
Maybe I should put off buying that dual-core cpu for a bit longer.
Re:IP6s problem is the numeric addresses r so comp
on
The State of IPv6
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· Score: 1
I think you're exaggerating a bit there, IPv6 addresses are quite flexible in their notation. For example if you get a/48 it could be shortened to 2001:888:145d::1, 2001:888:145d::2 and so on. Perhaps in very large complex corporate networks you would actually have to type out all the blocks but then again you would probably use autoconfiguration of IP addresses which is taken care of in the IPv6 specs. It's just something you have to get used too. We're probably going to depend on DNS a bit more.
Gold can't be 'soulbound', but a lot of valuable items are. Also, the player can't really control wether it should be soulbound, it happens automatically. For example, some items 'bind' on pick up when you loot it from the corpse of something you just killed (BoP), some do so after equipping them (BoE). Therefore the chances of finding an unbound item on a player that would sell for a lot of gold on the Auction House isn't too big (unless he crafts them with the intent of selling).
All items (including bound ones) can be sold to NPC vendors however which will yield a relatively small amount of gold. I imagine that these people hacking WoW accounts will just 'vendor' everything anyway to get as much gold as possible.
http://technology.guardian.co.uk/news/story/0,,194 8086,00.html
I've tried running it in Wine (needs patching for it to run at all), but it leaks memory like a sieve and fills my ram (1 GB) within 5 minutes. I can at least do my skilltraining without having to reboot now though.
Heh okay, a bit too melodramatic there. I'm sure MS' strategists will find new and innovative ways to force themselves onto OEMs and delay the whole thing (which is why I was being so gracious with 5/10 years). But I feel there will definitely be a linux-snowballing-effect and consequently a turning point where there's really no sense in sticking solely to MS products in fear of MS ravaging your margins when MS is simply not in a position anymore to do so. At least as far as consumer desktops are concerned.
It is the same margins that is forcing OEMs to stick to dealing with MS currently, that will eventualy make OEMs switch to Linux as desktop OS at some point in the future. Wether you think Linux is currently more suitable as Desktop OS than Windows or not, it is an unstoppable force.
Think about it, the two major obstacles right now are probably hardware support (manufacturers not disclosing their schematics, or only supplying closed-source drivers) and certain applications not being available such as Flash, Photoshop and most games. I think that at some point, be it in 5 years, hell, maybe 10, a snowballing effect will develop as the number of Linux users grows, where more hardware and software companies will consider availability on Linux worth the effort.
And before you know it, you have a very usable and well supported desktop OS, free of charge. Now what do you think what those OEMs - which have been sticking to MS all this while to keep their precious margins wide enough - are going to do? They are going to give MS the finger and supply Linux, increase their margins or become more competitive with their pricing. I can't tell you when it will happen, but when it does, MS won't know what hit them.
Haha, ok... point taken =]
Working for the U.S. Military furthers the knowledge of humanity? (Yes.. I know.. taken out of context, *ducks and grabs fireblanket*)
I found his views on dual core processers fascinating. Until now I had always believed they could give major boosts in performance in games as soon as the developers made their games multi-threaded. Maybe I should put off buying that dual-core cpu for a bit longer.
I think you're exaggerating a bit there, IPv6 addresses are quite flexible in their notation. For example if you get a /48 it could be shortened to 2001:888:145d::1, 2001:888:145d::2 and so on. Perhaps in very large complex corporate networks you would actually have to type out all the blocks but then again you would probably use autoconfiguration of IP addresses which is taken care of in the IPv6 specs. It's just something you have to get used too. We're probably going to depend on DNS a bit more.