A DDoS is NOT a hack. Turning on LOIC, Longcat Flooder, Pissblaster 9001, etc is not hacking. All you're doing is pointing a hose and turning on the water.
Oh, and I forgot to mention that the nether has been a horrid stutterfest since the 1.2 update. Anytime a chunk is loading it grinds to an utter crawl. The nether has been unplayable. How in the hell are you excusing that??
Um, no MInecraft does not run just fine. I find it funny that you mention redstone. Try using a fairly complex redstone mechanism. Maybe put a dozen lamps on it. Watch everything grind to a stuttering crawl...on an i7 2600k. The new chunk loading system often will load chunks in the distance, but you have to practically step into a nearby chunk for it to load, which seriously ruins actually being able to see the cool stuff people have built until you run face-first into it. The new lighting engine is much buggier than the old one, often not lighting areas that are plainly visible until you stand in them, and even then it may not. How this sort of thing even gets into the final product is beyond me. Why does Mojang get a pass when anyone else would be nailed to the wall for this crap? No real evidence? Are you kidding me?
I can only imagine how godawful this would be if written in Java. Minecraft was bad enough on that front. I don't want to know what an emulated CPU would do in a JVM...
I'm not saying that it isn't just a trimming of the normal SIM, but Christ, they probably could try to get royalties on it some way if they wanted to, which is sad, but that's the state of the business. Even if it is just a trimming, well, it's a smaller SIM, which means more room in smartphones for battery or other goodies. Sounds good to me.
I'm not talking about the handling of a destructible environment. I'm talking about the graphical engine itself. You can not touch the environment at all and the game still runs like ass compared to what it does. Like I've said before, build a redstone device with some repeaters, lamps, etc, and watch everything choke and stutter.
Very true. Like I've said, it's a fun game. Notch would make a good director/manager/PR guy. He's good at that. But when you can't even implement relatively simple new features because it murders system resources...then it's time to go back to the basics.
Like I said, Minecraft is fun. I play it, which is why it drives me nuts. I hate to see good games encumbered by this crap, and the latest round of bugs have made gameplay a much nastier experience for me, such as the hangs after 30-40 minutes of running, something I've seen on three different machines, slow chunk loading from a very fast server, redstone being an unimaginable resource whore...the list goes on.
Hey, like I said, Minecraft has great concepts in it and is a fun game, and while programming isn't just about making the most efficient code...you have to actually start caring about it at some point. The fact still remains that Minecraft has a hideously inefficient engine behind it, and I'd think that any developer with a lick of sense would have recognized it by now and worked to fix it, but after years in the making...no one at Mojang has done so. Redstone will still slow things to a crawl if you use more than a modest amount of it. It's still a RAM whore. It's still incredibly inefficient with some significant bugs and issues.
I meant from engine efficiency, which is just about every single game out there. I'm not saying that the gameplay and concepts in Minecraft are bad. They're a lot of fun. I'm saying that the engine itself is a sloppy mess. I get better framerates in just about any other game, and just about any other game will be pumping out a hell of a lot more geometry, lighting, physics, etc. The redstone chugging is simply inexcusable and prevents players from building larger, nifty redstone devices.
He's delivered the product, sure...a buggy, bloated product that, at its core, is a fun game, but that falls short in many, many other areas. For every update, there is always more crap introduced with it, such as the new chunk loading system being hideously slow at loading them. Often it won't load a new chunk until I'm practically on top of it. Notch was incredibly lucky. He had a fun concept, but so do a lot of games. Without that luck, he'd be another niche footnote.
Notch does NOT have the talent to pull it off! When was the last time you played Minecraft? From a gameplay perspective, sure, it's fun. From a code perspective, it's a monstrously inefficient pile of total SHIT. Notch may make a good development director/manager, but he needs to stop writing code. He's utterly horrible at it. Minecraft has the absolute worst game engine I've ever seen from an efficiency standpoint. It's an utter resource whore when other games do exponentially more on every leven and still manage to get superior performance on the same hardware. Notice the new chunk loading system? I love not seeing a chunk load until I'm nearly on top of it. There are further bugs that make the game stall out repeatedly until I quit about 30-40 minutes after opening it. Like fucking clockwork. The new lighting engine screws up all the time. Even NOW they still can't get this crap working right! If Notch had any kind of "talent" in coding, he'd have given that game a ground-up rewrite before releasing the full version. It's not release-grade software. At all. It's a steaming pile of sloppy pigshit.
Not to mention having the most hideously atrocious, inefficient game engine in recent memory. Even if we take into account that it's written in Java, it's still mind-bogglingly AWFUL. Other games will do exponentially more with geometry, physics, lighting, etc and still get better framerates on the same hardware. Hell, make a moderately large redstone device and watch what happens. It chugs like hell over something SIMPLE. Personally, just about everyone at Mojang should never be able to write another line of code, especially Notch. Let him serve as the idea man, not the developer, because he fucking SUCKS at it, as does the rest of his team. If they had any brains at all then Minecraft would've had a ground-up rewrite a long time ago.
Two went into complete remission. One saw a major remission, but it was not total. I'd say that's pretty damned promising, especially when one of the cured ones was perhaps a month or two away from the grave.
No. This has already been done with HIV, and although the trial was small, the success was remarkable. They use the invasive traits of the virus with none of the nastiness. It's incredibly promising, so much that we may well have a cure (or at least a damned good treatment) for cancer within the next decade.
Maybe years ago, but now Megan Fox's ass has probably had 15 surgeries and looks like it's made of plastic, much like the rest of her. I'll pass. Why the hell do naturally beautiful women feel the urge to completely destroy that??
A DDoS is NOT a hack. Turning on LOIC, Longcat Flooder, Pissblaster 9001, etc is not hacking. All you're doing is pointing a hose and turning on the water.
Oh, and I forgot to mention that the nether has been a horrid stutterfest since the 1.2 update. Anytime a chunk is loading it grinds to an utter crawl. The nether has been unplayable. How in the hell are you excusing that??
Um, no MInecraft does not run just fine. I find it funny that you mention redstone. Try using a fairly complex redstone mechanism. Maybe put a dozen lamps on it. Watch everything grind to a stuttering crawl...on an i7 2600k. The new chunk loading system often will load chunks in the distance, but you have to practically step into a nearby chunk for it to load, which seriously ruins actually being able to see the cool stuff people have built until you run face-first into it. The new lighting engine is much buggier than the old one, often not lighting areas that are plainly visible until you stand in them, and even then it may not. How this sort of thing even gets into the final product is beyond me. Why does Mojang get a pass when anyone else would be nailed to the wall for this crap? No real evidence? Are you kidding me?
And the 16-bit CPU is programmed with...assembly? Jesus Christ, please tell me that's not the only way he plans on letting people utilize it...
I can only imagine how godawful this would be if written in Java. Minecraft was bad enough on that front. I don't want to know what an emulated CPU would do in a JVM...
There is always an excuse for not using Blackboard, that excuse being that Blackboard is buggy, unintuitive CRAP.
I'm not saying that it isn't just a trimming of the normal SIM, but Christ, they probably could try to get royalties on it some way if they wanted to, which is sad, but that's the state of the business. Even if it is just a trimming, well, it's a smaller SIM, which means more room in smartphones for battery or other goodies. Sounds good to me.
Some people want to be able to swap out SIM cards. While not everyone needs this, it is useful in some cases.
Yeah, fuck Apple because a bunch of unfounded speculation!
Except, you know, making it smaller so that smartphones can make use of the additional space.
Yeah, fuck Apple! They're trying to get a royalty-free standard for a tiny SIM card established! How dare they!
There is plenty of crossover in those two groups, although not all autistics are on 4chan and not all 4channers are autistic.
A leak at that depth would quite literally cut you in half.
I'm not talking about the handling of a destructible environment. I'm talking about the graphical engine itself. You can not touch the environment at all and the game still runs like ass compared to what it does. Like I've said before, build a redstone device with some repeaters, lamps, etc, and watch everything choke and stutter.
Very true. Like I've said, it's a fun game. Notch would make a good director/manager/PR guy. He's good at that. But when you can't even implement relatively simple new features because it murders system resources...then it's time to go back to the basics.
Like I said, Minecraft is fun. I play it, which is why it drives me nuts. I hate to see good games encumbered by this crap, and the latest round of bugs have made gameplay a much nastier experience for me, such as the hangs after 30-40 minutes of running, something I've seen on three different machines, slow chunk loading from a very fast server, redstone being an unimaginable resource whore...the list goes on.
Hey, like I said, Minecraft has great concepts in it and is a fun game, and while programming isn't just about making the most efficient code...you have to actually start caring about it at some point. The fact still remains that Minecraft has a hideously inefficient engine behind it, and I'd think that any developer with a lick of sense would have recognized it by now and worked to fix it, but after years in the making...no one at Mojang has done so. Redstone will still slow things to a crawl if you use more than a modest amount of it. It's still a RAM whore. It's still incredibly inefficient with some significant bugs and issues.
I meant from engine efficiency, which is just about every single game out there. I'm not saying that the gameplay and concepts in Minecraft are bad. They're a lot of fun. I'm saying that the engine itself is a sloppy mess. I get better framerates in just about any other game, and just about any other game will be pumping out a hell of a lot more geometry, lighting, physics, etc. The redstone chugging is simply inexcusable and prevents players from building larger, nifty redstone devices.
He's delivered the product, sure...a buggy, bloated product that, at its core, is a fun game, but that falls short in many, many other areas. For every update, there is always more crap introduced with it, such as the new chunk loading system being hideously slow at loading them. Often it won't load a new chunk until I'm practically on top of it. Notch was incredibly lucky. He had a fun concept, but so do a lot of games. Without that luck, he'd be another niche footnote.
While they're at it, they should make a new game engine for Minecraft, too, because holy hell, does it ever need it.
Notch does NOT have the talent to pull it off! When was the last time you played Minecraft? From a gameplay perspective, sure, it's fun. From a code perspective, it's a monstrously inefficient pile of total SHIT. Notch may make a good development director/manager, but he needs to stop writing code. He's utterly horrible at it. Minecraft has the absolute worst game engine I've ever seen from an efficiency standpoint. It's an utter resource whore when other games do exponentially more on every leven and still manage to get superior performance on the same hardware. Notice the new chunk loading system? I love not seeing a chunk load until I'm nearly on top of it. There are further bugs that make the game stall out repeatedly until I quit about 30-40 minutes after opening it. Like fucking clockwork. The new lighting engine screws up all the time. Even NOW they still can't get this crap working right! If Notch had any kind of "talent" in coding, he'd have given that game a ground-up rewrite before releasing the full version. It's not release-grade software. At all. It's a steaming pile of sloppy pigshit.
Not to mention having the most hideously atrocious, inefficient game engine in recent memory. Even if we take into account that it's written in Java, it's still mind-bogglingly AWFUL. Other games will do exponentially more with geometry, physics, lighting, etc and still get better framerates on the same hardware. Hell, make a moderately large redstone device and watch what happens. It chugs like hell over something SIMPLE. Personally, just about everyone at Mojang should never be able to write another line of code, especially Notch. Let him serve as the idea man, not the developer, because he fucking SUCKS at it, as does the rest of his team. If they had any brains at all then Minecraft would've had a ground-up rewrite a long time ago.
Two went into complete remission. One saw a major remission, but it was not total. I'd say that's pretty damned promising, especially when one of the cured ones was perhaps a month or two away from the grave.
No. This has already been done with HIV, and although the trial was small, the success was remarkable. They use the invasive traits of the virus with none of the nastiness. It's incredibly promising, so much that we may well have a cure (or at least a damned good treatment) for cancer within the next decade.
Maybe years ago, but now Megan Fox's ass has probably had 15 surgeries and looks like it's made of plastic, much like the rest of her. I'll pass. Why the hell do naturally beautiful women feel the urge to completely destroy that??