I'm saying some of that...but mainly I don't know. What I do know is it's something far from what the mainstream media reported. There are hundreds of little details that make in very very unlikely. The hole and wreckage at the pentagon were clearly not from a 757, no other building in history have ever collapsed by fire. Some of the evasive manuveurs performed with the planes would be hard for skilled pilots, let alone guys who had just learned and were reportadly "hopeless" by their trainers. I'm saying if Al Quida did it, they had alot of help...but most likely they're just patsies.
You need to take a closer look at the evidence... There was some very odd stuff that happened that day. It's pretty clear to anyone looking at the facts that what we were told happened is not physically possible. It's tough to digest...but the more you look, the more you can not deny it.
The recent bombings have brought 9/11 back into the minds of many. So now is a good time to remind people that we still dont' know what really happened on that day. If you don't know what I'm talking about, here's a nice video I found today.
Final Fantasy 6 took me 6 months to beat (around 60 hours or so), but it's still my favorite game. Different kinds of games need different lengths... RPGs are supposed to be long...think of it more like a thick novel than a little 2 hour movie. Yet, I will admit that in the later FFs there do seem to be quite a few filler moments.
I enjoy longer games, like RPGs, but I usually perfer the shorter games as well. Just because some can get through a certain game in 10 hours or less doesn't mean you will. I remember when I was a kid it took me over a month to finally beat Sonic 2, but now I can do it in less than an hour...yet it's still just about my favorite game. Just like the parent said, if I want to play something like Final Fantasy it'll take me a few months due to lack of time. I think this is one reason multiplayer games are so popular these days because you can just jump in and play for half an hour and then be done with it (not counting MMOs). What we really need is variance. Having too many long games or too many short games is equally bad.
So is info path a new way for customer lock in to occur? The only thing I care about is when will someone write a plugin for OpenDocument that works in the various MS Offices.
What we need now is a site that combines the ideas behind Google's Summer of Code with this new site...
As far as LinuxFund goes...maybe we need to setup a new site (spreadlinux.org maybe?)that has users submit advertisements and promotional/awareness campaigns and then once they're approved by the community, they setup a Fundable account to pay for it...Kind of like SpreadFirefox and their New York times ad, but on the next level...
What happens when a scam artist sets up a donation account? Shouldn't there be some way to get your money back there? Does this mean Fundable.org is going to need lawyers and whatnot to sue such people that may try to abuse it?
So basically instead of voting for someone, you would instead make an ordered list, with the person you want to vote for the most at the top and the person you want to vote for the least at the bottom...interesting...
We might not see this in governement elections anytime soon, but it could certainly be a possibility for organizations and such.
You sound very trusting and confused. Most businesses are not forward thinking...they can't see the reprecussions of what they are doing now 10 years down the road. The GPL is there specifically to keep businesses like yours from taking advantage of the community. When someone releases their code under a GPL style licence they are saying my code is worth MORE than the money someone would pay me for a closed licence. When you release it under a BSD styled licence you are pretty much saying...I just did this for fun and it's pretty much worthless. GPL forces community contribution, because no matter how wonderful the BSD may be for your business...human nature will undermine it's virtue eventually. With GPL type licences you're code will live on and thrive...with BSD type, you'll be sending your baby into the deep dark woods to fend for itself. The GPL and GPL style licences are more strict because they are based in reality...while BSD type is a pipe dream.
The real power of open source is that it's not free (as in price). Sure you don't pay any money upfront, but the code contribution is worth much more. That is why it's a successful model. With BSD you are shooting yourself in the foot once you get businesses and corporations involved. They're not going to give you one penny nor bit of code if they dont' have to. And if the community is not contributing back, then the virtues of open source are lost. GPL keeps in mind the fact that human nature and greed are involved here, and it keeps people in check since some don't seem to have any morals nor concience to keep them in check. Now when I speak of the GPL, I really mean to say GPL styled...there are many licences, like the Mozilla Public Licence for example, that have the same concept but work a little differently. But if you want to form a community around your code, you do not want to use a BSD styled licence. Why do you think BSD's been around so long but hardly anyone uses it while Linux has only been around 10 years and it's growing by leaps and bounds?
That situation would be entirely you and your companies own fault. If you want to use someone elses code without giving them anything back in return, you don't deserve to use it. The GPL does carry a price, and if you don't like it then you should write it from scratch yourself, or buy it from someone else.
The LGPL would have worked just as well. Commercial products could be built on top of it, and they wouldn't have to release any code unless they made a specific change to ODE.
it should of gotten an Unfunny rating ;)
oops, skyscraper...not just any building ;)
The sentence should have said skyscraper instead of building...but it is true, go look it up.
Yes...I meant to say skyscraper.
Here's another good one I just found.
Well, the video I originally linked to. Then there's Physics911.net, gnn.tv, 911inplanesite.com, and alot more links at reopen911.org/links.htm
There are also numerous videos studying it like 911-InPlaneSite, The Truth and Lies of 9/11, and so on...
I'm saying some of that...but mainly I don't know. What I do know is it's something far from what the mainstream media reported. There are hundreds of little details that make in very very unlikely. The hole and wreckage at the pentagon were clearly not from a 757, no other building in history have ever collapsed by fire. Some of the evasive manuveurs performed with the planes would be hard for skilled pilots, let alone guys who had just learned and were reportadly "hopeless" by their trainers. I'm saying if Al Quida did it, they had alot of help...but most likely they're just patsies.
You need to take a closer look at the evidence... There was some very odd stuff that happened that day. It's pretty clear to anyone looking at the facts that what we were told happened is not physically possible. It's tough to digest...but the more you look, the more you can not deny it.
The recent bombings have brought 9/11 back into the minds of many. So now is a good time to remind people that we still dont' know what really happened on that day. If you don't know what I'm talking about, here's a nice video I found today.
Final Fantasy 6 took me 6 months to beat (around 60 hours or so), but it's still my favorite game. Different kinds of games need different lengths... RPGs are supposed to be long...think of it more like a thick novel than a little 2 hour movie. Yet, I will admit that in the later FFs there do seem to be quite a few filler moments.
I enjoy longer games, like RPGs, but I usually perfer the shorter games as well. Just because some can get through a certain game in 10 hours or less doesn't mean you will. I remember when I was a kid it took me over a month to finally beat Sonic 2, but now I can do it in less than an hour...yet it's still just about my favorite game. Just like the parent said, if I want to play something like Final Fantasy it'll take me a few months due to lack of time. I think this is one reason multiplayer games are so popular these days because you can just jump in and play for half an hour and then be done with it (not counting MMOs). What we really need is variance. Having too many long games or too many short games is equally bad.
So is info path a new way for customer lock in to occur? The only thing I care about is when will someone write a plugin for OpenDocument that works in the various MS Offices.
Can I just call you Batman for short, or would you prefer Bruce? ;P
Didn't read the rest of this thread did you?
Well, you'd have to get a nice team of developers behind it first...
What we need now is a site that combines the ideas behind Google's Summer of Code with this new site...
As far as LinuxFund goes...maybe we need to setup a new site (spreadlinux.org maybe?)that has users submit advertisements and promotional/awareness campaigns and then once they're approved by the community, they setup a Fundable account to pay for it...Kind of like SpreadFirefox and their New York times ad, but on the next level...
According to the site, Fundable is still in beta...
What happens when a scam artist sets up a donation account? Shouldn't there be some way to get your money back there? Does this mean Fundable.org is going to need lawyers and whatnot to sue such people that may try to abuse it?
So where's the Fundable account for AKA-I'm Batman's Desktop of the Future...I know I'd throw in a few dollars ;)
So basically instead of voting for someone, you would instead make an ordered list, with the person you want to vote for the most at the top and the person you want to vote for the least at the bottom...interesting...
We might not see this in governement elections anytime soon, but it could certainly be a possibility for organizations and such.
very well put ;)
You sound very trusting and confused. Most businesses are not forward thinking...they can't see the reprecussions of what they are doing now 10 years down the road. The GPL is there specifically to keep businesses like yours from taking advantage of the community. When someone releases their code under a GPL style licence they are saying my code is worth MORE than the money someone would pay me for a closed licence. When you release it under a BSD styled licence you are pretty much saying...I just did this for fun and it's pretty much worthless. GPL forces community contribution, because no matter how wonderful the BSD may be for your business...human nature will undermine it's virtue eventually. With GPL type licences you're code will live on and thrive...with BSD type, you'll be sending your baby into the deep dark woods to fend for itself. The GPL and GPL style licences are more strict because they are based in reality...while BSD type is a pipe dream.
The real power of open source is that it's not free (as in price). Sure you don't pay any money upfront, but the code contribution is worth much more. That is why it's a successful model. With BSD you are shooting yourself in the foot once you get businesses and corporations involved. They're not going to give you one penny nor bit of code if they dont' have to. And if the community is not contributing back, then the virtues of open source are lost. GPL keeps in mind the fact that human nature and greed are involved here, and it keeps people in check since some don't seem to have any morals nor concience to keep them in check. Now when I speak of the GPL, I really mean to say GPL styled...there are many licences, like the Mozilla Public Licence for example, that have the same concept but work a little differently. But if you want to form a community around your code, you do not want to use a BSD styled licence. Why do you think BSD's been around so long but hardly anyone uses it while Linux has only been around 10 years and it's growing by leaps and bounds?
That situation would be entirely you and your companies own fault. If you want to use someone elses code without giving them anything back in return, you don't deserve to use it. The GPL does carry a price, and if you don't like it then you should write it from scratch yourself, or buy it from someone else.
The LGPL would have worked just as well. Commercial products could be built on top of it, and they wouldn't have to release any code unless they made a specific change to ODE.