This seems to be a general trend in entertainment industries, I mean who keeps track of the screen writers for movies and TV shows?
It's only when something is really popular that the guy behind it all is sought out and exposed to the public eye.
Otherwise it's the publishers and developers that get all the lime light.
I would further this point by saying that the main affliction of the indy game scene may be the how easy it is to actually make games in this day and age.
There are whole programing languages that come with their own game engines like Dark Basic.
When you put game programing into the reach of every kid who wants to make another "cool" game you end up with such a huge plathora of junk that it is hard to find anything half decent.
What ends up happening is you get people like me who actually put the huge amount of effort required into the game they are selling then have to put equally as much into looking totally profesional and spending a whole bunch of money on marketing to get your game to stick out of the see of lesser half baked clones.
I think the idea of having any DIY awards and showcases/reviews is excellent.
IMO one of the best new sites to have come to the Indy scene lately would have to be game tunnel -
This seems to be a general trend in entertainment industries, I mean who keeps track of the screen writers for movies and TV shows? It's only when something is really popular that the guy behind it all is sought out and exposed to the public eye. Otherwise it's the publishers and developers that get all the lime light.
There are whole programing languages that come with their own game engines like Dark Basic.
When you put game programing into the reach of every kid who wants to make another "cool" game you end up with such a huge plathora of junk that it is hard to find anything half decent.
What ends up happening is you get people like me who actually put the huge amount of effort required into the game they are selling then have to put equally as much into looking totally profesional and spending a whole bunch of money on marketing to get your game to stick out of the see of lesser half baked clones.
I think the idea of having any DIY awards and showcases/reviews is excellent.
IMO one of the best new sites to have come to the Indy scene lately would have to be game tunnel -
www.gametunnel.com
an excellent game review site for us small time developers.
Please Note - my game isn't actually on that site yet but I am planning to get it reviewed shortly.