I believe Opera had this on release of version 8 (4/2005?), and of course betas before that. That's what the trashcan at the upper right is in Opera screenshots. Does Firefox keep the tab's history intact when restoring, like Opera? Just curious.
Ah, my mistake. Could have sworn I heard them state it was open source at some point after release when someone had a modding question. My mistake.
And yes, how could I forget to mention they had such a small team. I think that was what amazed me most. It didn't feel like a breakout venture from a tiny company. It felt like a much more polished production.
Just wanted to give a shout out to S2Games for their game, Savage. Some or all of you may or may not be aware of this game, but it's basically been my game of choice since it arrived.
Built from the start to support Linux and Windows, using their own (open-source) engine, and with a respectable community, it's nice to see them get the kudos they deserve. Granted, some may be quick to point other games which have attempted the same concept (RTS + FPS teamplay), but S2 did it and did it well.
Now, just to hope the modding community becomes a bit more active with the SDK becoming available.
Kil
I believe Opera had this on release of version 8 (4/2005?), and of course betas before that. That's what the trashcan at the upper right is in Opera screenshots. Does Firefox keep the tab's history intact when restoring, like Opera? Just curious.
I don't speak the language, but I believe this site is putting up benchmarks on a MacBook Pro 2GHz system running XP after using the Boot Camp installer. http://www.mactechnews.de/index.php?function=2&id= 145
Ah, my mistake. Could have sworn I heard them state it was open source at some point after release when someone had a modding question. My mistake.
And yes, how could I forget to mention they had such a small team. I think that was what amazed me most. It didn't feel like a breakout venture from a tiny company. It felt like a much more polished production.
Kil
Just wanted to give a shout out to S2Games for their game, Savage. Some or all of you may or may not be aware of this game, but it's basically been my game of choice since it arrived. Built from the start to support Linux and Windows, using their own (open-source) engine, and with a respectable community, it's nice to see them get the kudos they deserve. Granted, some may be quick to point other games which have attempted the same concept (RTS + FPS teamplay), but S2 did it and did it well. Now, just to hope the modding community becomes a bit more active with the SDK becoming available. Kil