It is very sad, and it will eventually change, but not immediately by any means. Personally, I think there needs to be a union for video game professionals.
Unfortunately, too many college kids are happy to "live the dream" of working in video games
True.. a lot of places hire graduates because "they have more to prove,".. e.g., they're willing to work a lot for nothing. But what those zillion kids don't have is release titles.. hang in there a while, get some good titles under your belt, and you'll find it a lot easier to get into positions at good studios (who put out bestselling titles, retain their workforce, and know how to (gasp) schedule.) Good studios don't want to risk their AAA titles (god, I hate that term) on a bunch of noobs. It's just how it is.
Unless you're lucky enough to land a job at a sweet place right out of school, you're going to hop around a bit as you find a place that works for you (and pays what you're worth.) If you're staying at the same place for 3 years working 80+ hour weeks, you're doing yourself a huge disservice.
Naw. Remember when CD-RWs first came out? I rejoiced, not because I ever planned on using a CD-RW (I still don't,) but because I knew that CD-R prices would promptly nosedive. And they did.
So, while you probably won't see me burning dual layer DVDs any time soon, all of us (well, all of us with DVD+/-R drives) will no doubt directly benefit from these drives and disks being on the market.
When you *do* decide leave the industry, do you find it easier to get jobs elsewhere because people think video game programmers are gods who are willing to put up with long hours, or do you find it harder because people (suits) think video game programmers sit around and play games all day, so you must be a slacker?
Seriously, Ugh. Hang on to your "open" PCs, guys. They may be a huge market for "Pre-palladium" hardware here in a couple years..
I think (Hope?) the *first* time Joe Public can't connect to the internet or run an application or because it isn't "approved," it's all over... I mean, look at what happened to the Pentium unique identifier.
> Which begs the question.
Oh my God. You are like the first person EVER on Slashdot to use that phrase correctly.
You've brightened my day, good sir!
- Superliminal
If the ps2dev.org community can pool together resources, money, and support to develop and publish a game, THEN Sony should start taking them seriously.
Seriously, if the ps2dev.org community pulls together enough resources to develop and publish a game, I bet they'll get a serious response, alright... from Sony's lawyers. I'm guessing the guys at/nee ps2dev.org don't exercise "clean room" procedures, if you know what I mean.
It is very sad, and it will eventually change, but not immediately by any means. Personally, I think there needs to be a union for video game professionals.
You mean like IGDA? JOIN.
Unfortunately, too many college kids are happy to "live the dream" of working in video games
True.. a lot of places hire graduates because "they have more to prove,".. e.g., they're willing to work a lot for nothing. But what those zillion kids don't have is release titles.. hang in there a while, get some good titles under your belt, and you'll find it a lot easier to get into positions at good studios (who put out bestselling titles, retain their workforce, and know how to (gasp) schedule.) Good studios don't want to risk their AAA titles (god, I hate that term) on a bunch of noobs. It's just how it is.
Unless you're lucky enough to land a job at a sweet place right out of school, you're going to hop around a bit as you find a place that works for you (and pays what you're worth.) If you're staying at the same place for 3 years working 80+ hour weeks, you're doing yourself a huge disservice.
The pizza chains, with help from the CIA, are going to take over the Moral Minority. Fnord.
Naw. Remember when CD-RWs first came out? I rejoiced, not because I ever planned on using a CD-RW (I still don't,) but because I knew that CD-R prices would promptly nosedive. And they did.
So, while you probably won't see me burning dual layer DVDs any time soon, all of us (well, all of us with DVD+/-R drives) will no doubt directly benefit from these drives and disks being on the market.
When you *do* decide leave the industry, do you find it easier to get jobs elsewhere because people think video game programmers are gods who are willing to put up with long hours, or do you find it harder because people (suits) think video game programmers sit around and play games all day, so you must be a slacker?
An open question...
processes monitor YOU!
Seriously, Ugh. Hang on to your "open" PCs, guys. They may be a huge market for "Pre-palladium" hardware here in a couple years..
I think (Hope?) the *first* time Joe Public can't connect to the internet or run an application or because it isn't "approved," it's all over... I mean, look at what happened to the Pentium unique identifier.
- Superliminal
> Which begs the question. Oh my God. You are like the first person EVER on Slashdot to use that phrase correctly. You've brightened my day, good sir! - Superliminal
Indubitably.
Not to be curmudgeonly, but why the hell even *bother* posting a link to geocities on slashdot? Hello? Anybody?
Ooo.. ooo.. How about "Custer's Revenge 2000"?
Seriously, if the ps2dev.org community pulls together enough resources to develop and publish a game, I bet they'll get a serious response, alright... from Sony's lawyers. I'm guessing the guys at/nee ps2dev.org don't exercise "clean room" procedures, if you know what I mean.
I think they(Sony) only barely tolerate Datel (the GameShark guys) because of all the bad luck Nintendo had against the Game Genie. (Perhaps it is telling that the CD Pressing company Datel uses is a subsidiary named "Thin Ice Media.")
2c., etc.,
- Superliminal