The problem is that no matter how much everybody talks about how sequels suck, they always end up going to see/play these same sequels. The people pulling all the strings in the movie and game industries are not stupid. They know that the public is all talk, that they don't have the balls to ridicule something and then NOT go to see it. No matter how much we think we are self-contained and in charge of our own lives, we all still get sucked into the hype. As an example that people here might understand, who among you won't be going to see the new Star Wars movie?... I didn't think so. Despite all of the hatred spewed towards George Lucas I would bet every last one of you will go to see it, and therefore prove that the comfort of sequels (new but the same) is a valid business model.
Re:pffft ... FPS on a console
on
Halo 2 Released
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· Score: 2, Interesting
Apples and Oranges. After Microsoft bought Bungie, Halo was designed to be played with the Xbox controller; not just the interface and button mappings, but the game play and speed as well. I tried playing Halo on the PC, with a keyboard and mouse, and it seemed to lose something in the translation. Now, if the subject were, say, Counter Strike or Rainbow Six on the Xbox, then you might have a point.
The problem is that no matter how much everybody talks about how sequels suck, they always end up going to see/play these same sequels. The people pulling all the strings in the movie and game industries are not stupid. They know that the public is all talk, that they don't have the balls to ridicule something and then NOT go to see it. No matter how much we think we are self-contained and in charge of our own lives, we all still get sucked into the hype. As an example that people here might understand, who among you won't be going to see the new Star Wars movie? ... I didn't think so. Despite all of the hatred spewed towards George Lucas I would bet every last one of you will go to see it, and therefore prove that the comfort of sequels (new but the same) is a valid business model.
Apples and Oranges. After Microsoft bought Bungie, Halo was designed to be played with the Xbox controller; not just the interface and button mappings, but the game play and speed as well. I tried playing Halo on the PC, with a keyboard and mouse, and it seemed to lose something in the translation. Now, if the subject were, say, Counter Strike or Rainbow Six on the Xbox, then you might have a point.