It's still a bad idea to let false accusations run rampart with the hope that they'll be dispelled when people see the final product. Mostly because those who believe the accusations won't buy the product (soon) as a result.
Freedom of expression means you cannot be shut down for an oppinion, not that you cannot be shut down at all if you share oppinions as well as illegal material.
I think the GEMA just wants its protection money from Rapidshare, once they start paying that the GEMA will be happy (even moreso because it means non-GEMA copyright holders will still get their stuff warezed without remuneration forcing them to join the GEMA if they want to see money for that).
An approach to encrypted files would be to ban all encryption (passworded archives or real encryption) with an option to restrict access to your file with a password in a premium service.
Rapidshare isn't a warez site, they're often used by people who don't have their own webspace to share some file. Shutting them down will do more than just prevent distribution of illegal files, it prevents legal file sharing from taking place. Same as with youtube, while some use it to infringe copyrights it does have significant non-infringing uses and I think this is just a dispute over the protection fee everyone has to pay to the GEMA for anything that could *potentially* be used for illegal copying.
And let's not forget that there are more copyright holders than are covered by the GEMA so even that fee doesn't compensate everyone.
Let's not forget that our photon here isn't the only one that can have an infinite nmumber of states (if it even can have that). Encoding the data would take an infinite amount of time unless you're willing to lose data by limiting the length of any number involved.
As I understand it the wave's amplitude (I think you need to use complex waves so the amplitude remains constant in the absense of interference) is the photon's probability of being in that location. Once the photon interacts with something that's larger than a quantum its position is randomly decided upon. I suppose this saves processor time for the universe since it only has to calculate one wave pattern per photon source and remember how many photons this pattern currently contains.
Many games did sell their episodes individually (sometimes offering a discount if you buy a bundle of them), the difference back then was that we didn't have to wait a year between each episode as the subsequent episodes were often complete and available by the time the first one shipped on shareware disks.
Never mind that it isn't Microsoft that gets to decide what DirectX WoW uses but Blizzard and Blizzard has both a history of and an interest in keeping their games compatible with older systems. Vista does support DX9 after all (they'd be insane if it didn't since that'd leave Linux with a bigger library of games than Windows) so having WoW continue to use DX9 would mean the largest possible coverage of the market. Even games designed for Dx10 still plan to include a DX9 path since it's just a bad idea to limit your userbase to the users of a new OS.
The Wiimote can do more than just exercise, it's a pointing device in addition to being able to sense a lot of different movements. Many games make use of pointing devices or would be better if they did. A lot of games include guns and aiming guns is easier and faster when you have a pointing device.
Remember that programmers these days develop the engine and general rules of the game, level design, enemy placement, etc are handled by the level designers (probably close to the artists since the environment stuff has to be done by those) and finetuning the balance to make sure there aren't any overpowered options is the final step of development (as long as the rules aren't fixed there's no point in finetuning the exact values) and wouldn't happen any faster with more money thrown at it. More and more of the specific gameplay is put into script or datafiles instead of the code so coders really become less important to the whole "good gameplay" deal.
It deserves special emphasis that this is a beach volleyball game named Dead or Alive: Xtreme. I mean, seriously, that's the most fitting name for a game about friendly matches at a holiday resort interspersed with peaceful walks on the beach...
those of us who would LIKE to let our kids go play on the playground have actual safety concerns such as broken glass in the sandbox that isn't removed for days.
Don't worry, kids adapt to that quickly. I know I learned to never touch the ground with anything but the soles of my feet on one of the playgrounds we had in my town.
Inflation is usually in the lower single digits, these growths are in the double digits. I would assume that would leave a lot of growth even after you subtract inflation (never mind that videogame prices have been pretty constant all this time, the 360 and PS3 are the first price increase in at least five years).
In case you don't feel like waiting for Supreme Commander or played the beta and didn't like it Spring is a good way to get your mass warfare RTS fix. Apply different mods for different results.
Republic only means you don't have a monarch as your head of state, it can cover anything from a direct democracy to a military dictatorship. Most western countries opt for a representative democracy (you elect people who vote on the laws for you).
It's still a bad idea to let false accusations run rampart with the hope that they'll be dispelled when people see the final product. Mostly because those who believe the accusations won't buy the product (soon) as a result.
Freedom of expression means you cannot be shut down for an oppinion, not that you cannot be shut down at all if you share oppinions as well as illegal material.
Good luck with that, by uploading it you give them a license to distribute the material.
I think the GEMA just wants its protection money from Rapidshare, once they start paying that the GEMA will be happy (even moreso because it means non-GEMA copyright holders will still get their stuff warezed without remuneration forcing them to join the GEMA if they want to see money for that).
An approach to encrypted files would be to ban all encryption (passworded archives or real encryption) with an option to restrict access to your file with a password in a premium service.
Rapidshare isn't a warez site, they're often used by people who don't have their own webspace to share some file. Shutting them down will do more than just prevent distribution of illegal files, it prevents legal file sharing from taking place. Same as with youtube, while some use it to infringe copyrights it does have significant non-infringing uses and I think this is just a dispute over the protection fee everyone has to pay to the GEMA for anything that could *potentially* be used for illegal copying.
And let's not forget that there are more copyright holders than are covered by the GEMA so even that fee doesn't compensate everyone.
Naw man, they're Chaotic Good.
Let's not forget that our photon here isn't the only one that can have an infinite nmumber of states (if it even can have that). Encoding the data would take an infinite amount of time unless you're willing to lose data by limiting the length of any number involved.
What does that have to do with the comment you replied to?
The problem is that the image isn't quantified either, you need to "teach" the quantum how to quantify the image to properly encode it.
I don't think the quantum computer can deal with this unless you can build a quantum analog-digital converter.
As I understand it the wave's amplitude (I think you need to use complex waves so the amplitude remains constant in the absense of interference) is the photon's probability of being in that location. Once the photon interacts with something that's larger than a quantum its position is randomly decided upon. I suppose this saves processor time for the universe since it only has to calculate one wave pattern per photon source and remember how many photons this pattern currently contains.
So far EA hasn't made episodic content while large "indie" developers like Valve and Telltale are using it to get cash infusions more regularly.
One difference here is that while a series has a longer combined running time than a movie, an episodic game does not get more time than a full game.
These days all Zelda games give you a helper character to talk to if you forgot where you had to go. Usually the important words are even highlighted.
you also often need to buy the base game at a full price.
I haven't heard of one episodic series doing that, what are you referring to? HL2 Ep1 has a big sign on it saying "does not require Half-Life 2".
Many games did sell their episodes individually (sometimes offering a discount if you buy a bundle of them), the difference back then was that we didn't have to wait a year between each episode as the subsequent episodes were often complete and available by the time the first one shipped on shareware disks.
Never mind that it isn't Microsoft that gets to decide what DirectX WoW uses but Blizzard and Blizzard has both a history of and an interest in keeping their games compatible with older systems. Vista does support DX9 after all (they'd be insane if it didn't since that'd leave Linux with a bigger library of games than Windows) so having WoW continue to use DX9 would mean the largest possible coverage of the market. Even games designed for Dx10 still plan to include a DX9 path since it's just a bad idea to limit your userbase to the users of a new OS.
The Wiimote can do more than just exercise, it's a pointing device in addition to being able to sense a lot of different movements. Many games make use of pointing devices or would be better if they did. A lot of games include guns and aiming guns is easier and faster when you have a pointing device.
Remember that programmers these days develop the engine and general rules of the game, level design, enemy placement, etc are handled by the level designers (probably close to the artists since the environment stuff has to be done by those) and finetuning the balance to make sure there aren't any overpowered options is the final step of development (as long as the rules aren't fixed there's no point in finetuning the exact values) and wouldn't happen any faster with more money thrown at it. More and more of the specific gameplay is put into script or datafiles instead of the code so coders really become less important to the whole "good gameplay" deal.
It deserves special emphasis that this is a beach volleyball game named Dead or Alive: Xtreme. I mean, seriously, that's the most fitting name for a game about friendly matches at a holiday resort interspersed with peaceful walks on the beach...
those of us who would LIKE to let our kids go play on the playground have actual safety concerns such as broken glass in the sandbox that isn't removed for days.
Don't worry, kids adapt to that quickly. I know I learned to never touch the ground with anything but the soles of my feet on one of the playgrounds we had in my town.
Inflation is usually in the lower single digits, these growths are in the double digits. I would assume that would leave a lot of growth even after you subtract inflation (never mind that videogame prices have been pretty constant all this time, the 360 and PS3 are the first price increase in at least five years).
In case you don't feel like waiting for Supreme Commander or played the beta and didn't like it Spring is a good way to get your mass warfare RTS fix. Apply different mods for different results.
Republic only means you don't have a monarch as your head of state, it can cover anything from a direct democracy to a military dictatorship. Most western countries opt for a representative democracy (you elect people who vote on the laws for you).