Um, my point was that it's fine that one city has this. That might work in a tiny country. But it's not going to work when there are hundreds of miles between.
Then you mentioned that population density thing as if you were reacting to a, well, penis measuring contest if you will. But I wasn't, and I pointed that out by saying that it doesn't matter, only the physical distance.... and now you latch on to that? What the heck, man?
Population density doesn't matter. I'm talking strictly size.
If you have to travel 100 miles to get something repaired, it might not be worth it. What does it matter if you actually see anyone while you traverse it?
There was a separate EXE that could be set up to dial or to listen, and would establish a dialup link. There was also facilities for Windows players of Ultimate Doom to play via IP networks.
I have a group of friends, we routinely play online together. Myself and one are here on the US east coast. One's out in Western Canada. The others are all over Europe.
Worst pings I've ever seen have been about 150ms, and we can still play just fine. It's usually the jump through the Atlantic that adds about 110ms to this, as they get the same when we host (and we have about 40 between ourselves on this side).
This shouldn't be modded up. This is only correct if you ignore anything before, say, 2004. We've had internet gameplay since DOOM. DRM wasn't even a wet dream yet.
One great geeky example about Americans making artificial social walls around them is how quick companies were to replace LAN gaming with online gaming so that you could sit alone and not interact with people.
I'm pretty sure that's not why it was done. It was done because it offers you the ability to play with people in either scenario, no matter how far away they were. You get more people in the game and a wider variety of them.
When you're playing a LAN game in a cafe, you play with your neighbors. The guy across the country can't play with you.
It's not a "no true scotsman fallacy" if the party in question isn't what they say they are at all!
(too long, not typing)
Seriously. When every other TLD is two or three characters, they decide to go use a full word? Breaking conventions AND convenience! Whee!
Um, my point was that it's fine that one city has this. That might work in a tiny country. But it's not going to work when there are hundreds of miles between.
Then you mentioned that population density thing as if you were reacting to a, well, penis measuring contest if you will. But I wasn't, and I pointed that out by saying that it doesn't matter, only the physical distance. ... and now you latch on to that? What the heck, man?
Population density doesn't matter. I'm talking strictly size.
If you have to travel 100 miles to get something repaired, it might not be worth it. What does it matter if you actually see anyone while you traverse it?
Those were the days.
I remember running a coax cable once so my stepfather and I could play some... can't remember. Some sci-fi 4x strategy game.
What the fuck does this have to do with Apple?
I wonder how many of those kids can pass and English test....?
Not only do you fail to make any sense in context of my post, you also fail at your own English.
There was a separate EXE that could be set up to dial or to listen, and would establish a dialup link. There was also facilities for Windows players of Ultimate Doom to play via IP networks.
What I said didn't exclude there being anything prior. I was just establishing the level of bullshit the original poster was at :)
Damn. That's good. It got me :)
That would explain why you feel the subject is an appropriate field to place body text.
Is this the real kdawson? Look at that comment history. Wow.
Someone broke the account, or he just outright snapped.
Latency is actually not that bad.
I have a group of friends, we routinely play online together. Myself and one are here on the US east coast. One's out in Western Canada. The others are all over Europe.
Worst pings I've ever seen have been about 150ms, and we can still play just fine. It's usually the jump through the Atlantic that adds about 110ms to this, as they get the same when we host (and we have about 40 between ourselves on this side).
Maybe I'm being thick....
Where is this download hiding?
Look fine for me. You sure you don't have your browser zoomed?
Did you really have to come in and say the exact same thing that I just did?
You're not throwing them away, so you're already ahead. Wipe rag? How many people would just toss it, and not even consider a wipe rag?
That's great and all. If you're within a 10 mile bubble around that specific location, sure.
The US is pretty damn big.
Uranium miner?
This shouldn't be modded up. This is only correct if you ignore anything before, say, 2004. We've had internet gameplay since DOOM. DRM wasn't even a wet dream yet.
How do you tax something without a value?
Sure, he pays his sales tax! 8% of 0 is still 0.
It's OK, his user ID betrays his age. I don't think he was BORN when we first started getting internet gameplay.
Yep. I'm sure.
Doom had dial-out support because it was more profitable. You're right. You win the prize. ... or not!
One great geeky example about Americans making artificial social walls around them is how quick companies were to replace LAN gaming with online gaming so that you could sit alone and not interact with people.
I'm pretty sure that's not why it was done. It was done because it offers you the ability to play with people in either scenario, no matter how far away they were. You get more people in the game and a wider variety of them.
When you're playing a LAN game in a cafe, you play with your neighbors. The guy across the country can't play with you.
I'm sorry, a pat-down search is not rape.
Rape requires a sexual act.