I would like to propose that henceforth the term label shall be applied to an item by it's owner or creator, whereas the term tag shall be applied by other persons.
This would be particularly useful in a public site like Flickr where someone might 'label' their photo with a term relevant to themselves only (such as the name of their car, should they have named it) whereas another person, to whom the label is meaningless, may wish to 'tag' it with the more general term (in this case, car).
Then facilitating the ability to search both labels and tags independently would be an added bonus for all using the site.
Synergy does support copy/paste. I think it's a far better solution than x2vnc. You should have a look into it.
It works similarly, and across multiple different platforms, but I think it is a cleaner solution.
For the ultimate in cross-platform coding, a single machine will be insufficient. I would suggest the use of three bigass LCD's running off your three target platforms of choice (eg. Windows, Mac(PPC), Linux(x86)) using something like Synergy as a network-based KVM (without the Video of course).
There is nothing more handy than being able to test code on another platform by simply moving ones mouse to the left or right. KVM's just never really did it for me. It was far too much effort to have to turn a knob on a little box, and without multimon, you can't see what's going on with the other machines, either.
As a side benefit it gives the feel of multimon with the practicality of running programs from a number of different platforms.
For extra points, add more machines and monitors, or a dual-head configuration to you favorite platform.
I feel it will be easy. Darwin is already open-sourced, which I'm sure will be at least somewhat helpfull in getting the rest of the platform to function.
At very least, x86 binaries will make emulation more acceptable, possibly in a similar fasion to wine.
Ultimately, I think they'll make it hard, but the crackers will ultimately prevail. Nothing like a challenge to them.
Linux really needs to get it's act together graphics -wise. I think then we'd see much more interest from the graphics hardware companies, and also the game developers.
At the moment, there doesn't seem to be any agreement by the different folks (X devs, KGI/CGI devs, fbdev, dri, etc) on what the future is. Surely 3D accelerated X drivers is not nearly as sane as a consistent entirely kernel-space graphics driver architecture. This is where Linus seems to be wanting to go on the matter...
Another thing I'd like to know, is will Linux long-term be allowing closed-drivers to link into the kernel? At the moment, Nvidia has to hack around the kernel being GPL. Perhaps LGPL would have been more saner (can't be helped now, though). Perhaps there could be some kind of LGPL'd generic driver architecture? Would that even help? I don't wish to argue about whether or not all things should be FOSS, but I personally don't mind using closed drivers, so long as they work well, when there is no alternative.
How can Linux possibly be taken seriously in the game industry as things stand right now!?
A lot more than double, you'd think. Given that no-one is even physically harmed in piracy...
I don't condone piracy, of course, but surely it's not on the same scale as murder. It's equivalent to theft more than anything.
A possible 15 years for software piracy? That's insane!
I think even one year would be enough to deter warez distributors from doing it again. This can be nothing less than setting an example to scare others.
You missed http://gaim.sf.net/Gaim. Arguably the best IM client for both Windows, and Linux, and as a bonus it's also totally free.
If anyone can direct me as to the correct way to make a link with the name Gaim, like the parent has (and as I obviously failed to do here), I would be most apreciative.
Thankyou. I often go to extra effort to use a Linux box for simple tasks, just because it's too hard to find useful Windows software that isn't encumbered with adware/spyware.
I think this is great.
Valve definitely need to change something about steam though. I have no issue with them protecting their software, but surely not at the cost of customer convenience. I have seen many other products that require activation which give you a 30 day period in which to authenticate before it disallows you access. I'm sure this model wouldn't be suitable for a game, but surely they could consider making it a day or 2 if the servers were busy at the time of activation.
Some people do seem to get to caught up in their own self-expression, but it does go to show that there are a LOT of unhappy people out there, albeit people who lack composure, and I think Valve will learn some valuable lessons from this. I'm certain they'll make a number of adjustments to the system to better cope with these problems in the future.
Fantastic news for the future of Linux's responsiveness. I can't wait to see things like X being improved significantly in terms of responsiveness because of this.
It won't only benefit embedded systems.
I don't think Jabber/XMPP will truly propogate until every ISP hands you out an IM address on their XMPP compliant server along with the email they hand out.
Hopefully this standardisation process will go a long way to see this happening.
In this case, I don't see where the drawback could possibly be. I just can't imagine any way that any reasonable developer could lock him/herself into using ICC.
I'm certain that if there was some quirk that seperated ICC from other compilers that you just loved abusing, that it still wouldn't be terribly hard to make the few changes required to move to another compiler down the track.
That's the beauty of using a language like C. So long as you conform to the standards in your code, you should be fine wherever you go.
It seems almost like scaremongering to make the suggestion in the parent post.
I can't justify buying Windows XP while Windows 2000 is still quite capable of playing all the latest games, which is the only real use for Windows now. I don't know about everyone else, but I'm often too afraid to download software for Windows, in fear that it will screw my system up, and so I tend to use my Linux box for most everything except gaming nowdays.
That said, with activation, and everything else around these days, I don't think it's too big an issue. If you use the software, you should pay for it, or use something that you don't have to pay for, like Linux.
I would like to propose that henceforth the term label shall be applied to an item by it's owner or creator, whereas the term tag shall be applied by other persons. This would be particularly useful in a public site like Flickr where someone might 'label' their photo with a term relevant to themselves only (such as the name of their car, should they have named it) whereas another person, to whom the label is meaningless, may wish to 'tag' it with the more general term (in this case, car). Then facilitating the ability to search both labels and tags independently would be an added bonus for all using the site.
Synergy does support copy/paste. I think it's a far better solution than x2vnc. You should have a look into it. It works similarly, and across multiple different platforms, but I think it is a cleaner solution.
For the ultimate in cross-platform coding, a single machine will be insufficient. I would suggest the use of three bigass LCD's running off your three target platforms of choice (eg. Windows, Mac(PPC), Linux(x86)) using something like Synergy as a network-based KVM (without the Video of course). There is nothing more handy than being able to test code on another platform by simply moving ones mouse to the left or right. KVM's just never really did it for me. It was far too much effort to have to turn a knob on a little box, and without multimon, you can't see what's going on with the other machines, either. As a side benefit it gives the feel of multimon with the practicality of running programs from a number of different platforms. For extra points, add more machines and monitors, or a dual-head configuration to you favorite platform.
I feel it will be easy. Darwin is already open-sourced, which I'm sure will be at least somewhat helpfull in getting the rest of the platform to function. At very least, x86 binaries will make emulation more acceptable, possibly in a similar fasion to wine. Ultimately, I think they'll make it hard, but the crackers will ultimately prevail. Nothing like a challenge to them.
Yes, I guess that'll stop the crackers. Not!
Slashdotted before the first comment was even posted.
I thought we'd turn into large walking fish as was demonstrated in Voyager when Paris achieved warp 10...
Sounds to me like he already did resign. :P
Linux really needs to get it's act together graphics -wise. I think then we'd see much more interest from the graphics hardware companies, and also the game developers.
At the moment, there doesn't seem to be any agreement by the different folks (X devs, KGI/CGI devs, fbdev, dri, etc) on what the future is. Surely 3D accelerated X drivers is not nearly as sane as a consistent entirely kernel-space graphics driver architecture. This is where Linus seems to be wanting to go on the matter...
Another thing I'd like to know, is will Linux long-term be allowing closed-drivers to link into the kernel? At the moment, Nvidia has to hack around the kernel being GPL. Perhaps LGPL would have been more saner (can't be helped now, though). Perhaps there could be some kind of LGPL'd generic driver architecture? Would that even help? I don't wish to argue about whether or not all things should be FOSS, but I personally don't mind using closed drivers, so long as they work well, when there is no alternative.
How can Linux possibly be taken seriously in the game industry as things stand right now!?
Certainly some punishment is in order. I don't think the possible maximum of 15 years is reasonable, though.
I don't think this guy would have much to whine about if he got 1 year. I think that would even be fair.
A lot more than double, you'd think. Given that no-one is even physically harmed in piracy... I don't condone piracy, of course, but surely it's not on the same scale as murder. It's equivalent to theft more than anything.
A possible 15 years for software piracy? That's insane!
I think even one year would be enough to deter warez distributors from doing it again. This can be nothing less than setting an example to scare others.
Surely that is not the point of the law.
Thanks, Silly me didn't properly read the allowed tags list. I seen the "URLs" section, and figured they didn't allow normal use of the a tag.
You missed http://gaim.sf.net/Gaim. Arguably the best IM client for both Windows, and Linux, and as a bonus it's also totally free. If anyone can direct me as to the correct way to make a link with the name Gaim, like the parent has (and as I obviously failed to do here), I would be most apreciative.
Thankyou. I often go to extra effort to use a Linux box for simple tasks, just because it's too hard to find useful Windows software that isn't encumbered with adware/spyware. I think this is great.
Valve definitely need to change something about steam though. I have no issue with them protecting their software, but surely not at the cost of customer convenience. I have seen many other products that require activation which give you a 30 day period in which to authenticate before it disallows you access. I'm sure this model wouldn't be suitable for a game, but surely they could consider making it a day or 2 if the servers were busy at the time of activation. Some people do seem to get to caught up in their own self-expression, but it does go to show that there are a LOT of unhappy people out there, albeit people who lack composure, and I think Valve will learn some valuable lessons from this. I'm certain they'll make a number of adjustments to the system to better cope with these problems in the future.
Fantastic news for the future of Linux's responsiveness. I can't wait to see things like X being improved significantly in terms of responsiveness because of this. It won't only benefit embedded systems.
It's interesting to note that Apple will be supporting this protocol. Perhaps that will be the start of some big industry backing.
I don't think Jabber/XMPP will truly propogate until every ISP hands you out an IM address on their XMPP compliant server along with the email they hand out. Hopefully this standardisation process will go a long way to see this happening.
In this case, I don't see where the drawback could possibly be. I just can't imagine any way that any reasonable developer could lock him/herself into using ICC.
I'm certain that if there was some quirk that seperated ICC from other compilers that you just loved abusing, that it still wouldn't be terribly hard to make the few changes required to move to another compiler down the track. That's the beauty of using a language like C. So long as you conform to the standards in your code, you should be fine wherever you go. It seems almost like scaremongering to make the suggestion in the parent post.
Interesting that ICC seems to create consistently quite large binaries in comparison to GCC.
I can't justify buying Windows XP while Windows 2000 is still quite capable of playing all the latest games, which is the only real use for Windows now. I don't know about everyone else, but I'm often too afraid to download software for Windows, in fear that it will screw my system up, and so I tend to use my Linux box for most everything except gaming nowdays. That said, with activation, and everything else around these days, I don't think it's too big an issue. If you use the software, you should pay for it, or use something that you don't have to pay for, like Linux.