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Valve Takes the Offensive on Warez Users?

Drull writes "It's claimed by a poster on filefront.com that Valve might have released a "Warez" version of Half-Life 2 to monitor and ban those who attempt to use it. This is the news from some guy with a filefront account, so take it with a grain of salt.

1,127 comments

  1. Take a lesson by Shihar · · Score: 1, Insightful

    The RIAA and MPAA should take a lesson. Valve has done a pretty incredible thing. They have done a solid job and snuffing out pirating while managing to avoid pissing off their consumer base. They have offered a product that is not crippled and have managed to protect it without resorting to using the government in the form of the judicial system to act as their personal thugs. This is the way companies should protect their IP, not by using the government as their own private band of thugs.

    1. Re:Take a lesson by Torgo's+Pizza · · Score: 5, Insightful

      What alternate reality do you live in? I've seen more complaints about Steam and Valve in the past week than ever before. Valve has pissed off plenty of people lately.

      Hey, I too hate the RIAA and the MPAA for their jack-booted techniques, but I wouldn't exactly point to Valve as the gold standard.

    2. Re:Take a lesson by justforaday · · Score: 1

      you forgot the tag...

      --
      I'll turn into a supernova and burn up everything. Well I'll turn into a black little hole and you'll turn into string.
    3. Re:Take a lesson by Otter · · Score: 0
      Because if the RIAA released malware disguised as MP3's, and users who ran them had their speakers blown out, MP3 player firmware blanked or something like that you'd support it?

      (Yes, that's not a great analogy but the RIAA bsuiness model is completely different, with no central server to lock people out of. If anyone has a better analogy, I'd love to hear it.)

    4. Re:Take a lesson by MindStalker · · Score: 4, Interesting

      They have done a solid job and snuffing out pirating while managing to avoid pissing off their consumer base.

      Many people are complaining because it took then close to 4 hours to get approval to play the game once they installed it.

      Also the word on the street is that you can get the pirate crack for this, and be playing it in less time.

    5. Re:Take a lesson by Anonymous Coward · · Score: 3, Insightful

      The RIAA and MPAA should take a lesson.

      Actually, Valve are the ones taking a lesson from the RIAA and MPAA.

      They have done a solid job and snuffing out pirating

      Not that solid. The real HL2 was warezed and cracked on November 16.

      while managing to avoid pissing off their consumer base.

      You can't be talking about Steam, can you?

      This is the way companies should protect their IP, not by using the government as their own private band of thugs.

      I agree. But I see no evidence that Valve have accomplished anything extraordinary as far as combatting piracy goes. In fact, this sort of terroristic rumormongering probably indicates the opposite, assuming its ultimate source is Valve.

    6. Re:Take a lesson by Apreche · · Score: 0, Flamebait

      why is this modded funny? I think its quite true. The only people who have problems with steam are people with crummy net connections and people who try to use it when traffic is very high. If you use steam on a day that isn't close to a big release day, and your bandwith isn't poop it works just fine. In fact, I've never had a problem. The only thing I can say about about steam is that it is windows only. You can tell the last time I played steam by running the uptime command.

      --
      The GeekNights podcast is going strong. Listen!
    7. Re:Take a lesson by White-out_On_Screen · · Score: 3, Insightful

      It's modded funny because it's funny in the same way that the guy on the corner saying that the government is controlling his mind with a satellite is funny. I went through 2 retail copies that didn't work, then bought through Steam. Took hours to download, decrypt, and get vaguely playable, and I'm going to have to bang on it when I get home tonight to iron out bugs. The game phones home to make sure I'm legal, it demands I be on-line and run Steam to play. I'm a legal user. I jumped through hoops to get this game. And I'm being treated like some JeffK wannabe passing out copies in a shady newsgroup. After HL1, I loved Valve. They took care of their community, supported mods, and only asked for a CD Key. I'm playing HL2 despite Valve. They made a great game, but they're acting like the paranoid shits in the game industry they fought against years ago with their community-building and implicit trust in the users. It's sad, really. Microsoft roots showing, you think?

    8. Re:Take a lesson by fireduck · · Score: 4, Insightful

      And in a month, none of those people who complained will care one bit.

      Honestly, the brouhaha over Steam and validation on day 1 is ridiculous. Yes, if you bought the game on Tuesday you likely had problems for a few hours trying to validate. Yeah, that's a pisser. However, once you did get it validated you were able to play without any sort of online interaction (unless you were playing online, of course).

      These same server problems affect every MMORPG on day 1. They affect every popular game that has online content (e.g., every Blizzard game). Its the nature of the beast. Sure, its a bitch, but a half day of inconvenience for 5 years of gameplay is something most people will overlook. Anyone who was faintly familiar with how HL2 validation was going to be done, especially the geeks at slashdot, should have known that day 1 was going to be validation hell. I knew it, and I'm waiting a few extra days before I buy the game, simply because I don't want that hassle.

    9. Re:Take a lesson by Anonymous Coward · · Score: 2, Insightful

      The only people who have problems with steam are people with crummy net connections and people who try to use it when traffic is very high

      Not me. I have a problem with Steam because I don't think its raison d'etre (centralized online authentication) is novel - at all - and the remainder doesn't add value beyond current authentication systems as far as I'm concerned. (Perhaps to Valve it does, but to me it doesn't.)

      If the future of game distribution and MP gaming is Steam or Steamlike I'll be very sad - not because Steam itself is terrible, but because to me its success can be seen as a big worrying step towards Our DRM Future. You can play offline after one authentication now... you have a time-unlimited license now... but you're building up a framework where that won't necessarily be taken for granted once built.

      I won't suggest Boycotting Steam, it would be futile... gamers have demonstrated time and time again that they are willing to put up with any amount of annoyance or frustration so long as the game works and is good.

    10. Re:Take a lesson by TellarHK · · Score: 3, Insightful

      How did your 2 retail copies "not work"? Were they just suffering the Steam overload problem that was affecting -everyone- or were they actually defective media? You can't fault Valve if it's the media, and if it's the Steam activation why on Earth would you return it and try another copy? Sounds like you bit your own ass with that one.

      The game doesn't demand you be on-line after activation. It does require Steam, but Steam is a PART of Half-Life 2. It's the foundation the game is built upon. That's almost like bitching about having to install libraries on a Linux machine, pointless. And what bugs have you run into? There're damn few bugs for a game with Microsoft developer heritage. ;)

    11. Re:Take a lesson by Pluvius · · Score: 5, Insightful

      These same server problems affect every MMORPG on day 1. They affect every popular game that has online content (e.g., every Blizzard game).

      The difference, of course, being that in those cases you only have to validate games that are online.

      I'm waiting a few extra days before I buy the game, simply because I don't want that hassle.

      And you don't think that this is an unnecessary hassle? Why should you have to wait a few days (or any amount of time at all excluding the few minutes of installation) to play a $50 game offline?

      Rob

    12. Re:Take a lesson by nvrrobx · · Score: 2, Interesting

      Wait. They've managed to not piss off their customers? I don't think you've talked to enough of their customers.

      I bought it to play against my coworkers. I can't install it and use it. It _requires_ an outbound UDP connection on a wierd port. Before anyone makes a comment about playing it at work, we're _allowed_ to where I work. Our corporate security policy has rules about it (after 5 pm, only legal software, yadda yadda yadda), but our bosses will play Warcraft III and such with us. It makes for a great stress reliever or team building exercise.

      So, I did it at home instead. Install took 45 minutes (5 CDs?! Gimme a damned DVD!) then Steam took 20 minutes to get "registered" then another 25 minutes to "unlock" the binaries.

      Everyone I work with is pissed off about how Steam works.

    13. Re:Take a lesson by HFXPro · · Score: 3, Insightful

      The only people who have problems with steam are people with crummy net connections and people who try to use it when traffic is very high.

      I love comments like the parents. This reminds me why I stopped playing CS and DOD online. Some people cannot get good connections even when living in major cities. Also, when you buy the game you should be able to play it as soon as you install it. The whole activation method is useless, and is one reason I'm not buying HL2 right now (and I own a copy of Every Valve game except for Condition Zero) and HL2. As long as people with your sentiment are around though, I can see things will only get worse. The whole selfish, "I got mine. Anyone who doesn't is a dumbass" attitude just reminds me of why PC gaming has gone downhill

      --
      Reserved Word.
    14. Re:Take a lesson by White-out_On_Screen · · Score: 3, Interesting

      Both were issues with the retail distribution cab files. From what I've been able to read on message boards, this is a common problem; the installer basically fails to unpack them properly. That I do blame Valve for-either they failed to correctly develop or correctly test their installer, or they contracted it out to someone who wasn't trustworthy. My problem with Steam? You have to work around an antipiraccy system in order to run a single-player game offline. The irony of having a game where one theme is the oppression and monitoring of a populace by a big-brother type organization phone home to make sure you're following rules is incredible. Bugs? Audio skipping, draw errors, ridiculous load times, and instability. My system is well above minimum spec. (2.8GP4, 1G RAM, 9800Pro, etc). Problems like this shouldn't occur with a flagship product.

    15. Re:Take a lesson by shepd · · Score: 4, Insightful

      The only people who have problems with steam are people with crummy net connections and people who try to use it when traffic is very high. If you use steam on a day that isn't close to a big release day, and your bandwith isn't poop it works just fine.

      Awesome. So, your "offline" experience should now be goverened by your online experience, according to you.

      So what's next, you think that linux should load slower if you have a slow 'net connection, or windows should crash more if you have cheap internet?

      Please, what you're saying is that only people "elite" enough in society to be lucky enough to have a top-grade internet connection deserve to enjoy things like this game.

      Get real.

      --
      If you could be told what you can see or read, then it follows that you could be told what to say or think - BoC
    16. Re:Take a lesson by nomadic · · Score: 2

      Honestly, the brouhaha over Steam and validation on day 1 is ridiculous. Yes, if you bought the game on Tuesday you likely had problems for a few hours trying to validate. Yeah, that's a pisser. However, once you did get it validated you were able to play without any sort of online interaction (unless you were playing online, of course).

      Oh come on, a few HOURS? That's agoniziingly painful. Hell, the first thing I do when I buy a game is walk back to my car, rip it open, and look at the manual for a minute. Then I rush home.

    17. Re:Take a lesson by Kenja · · Score: 2, Interesting

      Check me on this. Did you try to install without selecting Counter Strike? With the retail CDs you HAVE to install Counter Strike or the intaller will look for the hl2.ico1 file in the fourth CAB file rather then the fifth. That was a fun thing for me to figure out. Took all night.

      --

      "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
    18. Re:Take a lesson by aonifer · · Score: 5, Interesting

      The RIAA and MPAA should take a lesson. Valve has done a pretty incredible thing.

      They reinvented Divx for games. I can still play System Shock 2, despite the fact that Looking Glass Studios shut down years ago. Prove to me that I can legally play HL2 five years from now.

    19. Re:Take a lesson by Verteiron · · Score: 1

      Right. Sure. Now as soon as Steam can successfully host an internet game without resorting to editing config files in 3 different places, I'll be happier with it.

      --
      End of lesson. You may press the button.
    20. Re:Take a lesson by Tobias+Luetke · · Score: 5, Informative
      I knew it, and I'm waiting a few extra days before I buy the game, simply because I don't want that hassle.

      Or better yet. did the right thing and bought the game in advance over steam
      Buying over steam had many advantages:

      • You instantly got to play CS:S
      • You saved a buck or two in some cases
      • You money went to valve instead of Vivendi
      • You had HL2 preloaded on your harddrive (no cds)
      • You could start playing 10 minutes after the game was released
      For me Steam was a huge success. Its just stupid to distribute digital data over physical mediums like CDS when there is a boardband internet connection available. After purchasing steam stays incredibly useful. You will never have to search for your f$%^& cds and put them in your drive. If you want to play hl2 online in two years all you need to do is double click the game. You deleted the game ? NO PROBLEM. Steam downloads it for you. You are not up to date ? NO PROBLEM. steam updates you. You don't have the map / mod / whatever ? NO PROBLEM. People need to get used to the idea of steam. yes it might have caused some problems but that was to be expected.
    21. Re:Take a lesson by Tackhead · · Score: 4, Interesting
      > The game doesn't demand you be on-line after activation. It does require Steam, but Steam is a PART of Half-Life 2. It's the foundation the game is built upon.

      Uh huh. And WeSpy4U2.33 is part of Kazaa. ("See, the product doesn't work if you try to bypass the spyware component! We're just trying to enhance your Kazaa experience and make sure you have the latest and greatest we have to offer!")

      What happens next, when EA writes its own clone of Steam, without which no EA titles will run? And when Activision writes its clone? And Sony writes its clone? And the MPAA writes its clone and bundles it with Windows Media Player 16.666? And RIAA writes its clone as a part of theyTunes 2.0?

      How many of these "online content delivery services" will we have to be running, simultaneously, hoping that none of them conflict with each other, cursing the pop-up ads that come as marketeers decide to "monetize" the desktop, and taking "self help measures" when they see us doing something they don't like?

      And how many of them will be as "honest" about not being spyware as Steam might be?

    22. Re:Take a lesson by chowells · · Score: 5, Informative

      Sorry, but your post is completely untrue. Steam insists on logging online every time you play Half Life. And I'm talking about single player, not multi player. This morning it took me 10 minutes to load Half Life because steam had problems logging in. There is meant to be an offline mode for Steam, but this is only for dialup users. Somehow it automatically detects the internet connection. Am I really meant to fumble around the back of my machine, and unplug the ethernet cable (interrupting whatever else I might be doing online like downloading a large file) just to damn play Half Life?

    23. Re:Take a lesson by DigitalRaptor · · Score: 5, Insightful

      And on the same note, why should Valve go through 5 years of cost and trouble to design the best game ever made (my own opinion after playing it) only to have it widely stolen and pirated?

      I'd much rather have Valve protect their creation via technology than in the courts.

      Compare Valve's approach to that of the RIAA / MPAA. I'll take Valve's any day of the week.

      --
      Lose Weight and Feel Great with Isagenix
    24. Re:Take a lesson by Anonymous Coward · · Score: 0

      Odd I'm holding a shiney DVD version of HL2 bought from amazon.

      Okay I lied the DVD rom drive is holding it and I stopped playing just to reply sarcasticlly to a /. post

    25. Re:Take a lesson by stanmann · · Score: 1
      Wait. They've managed to not piss off their customers? I don't think you've talked to enough of their customers.
      I'm not sure how you managed it, but you misspelled any.
      --
      Food not Bombs is a nice platitude but it breaks down when you notice that the Bombees are usually well fed
    26. Re:Take a lesson by ADRA · · Score: 2, Insightful

      We'll let the market decide what's acceptible and what isn't. That said, educate everyone you know about the lorals of fair use, lock-ins, and copyrights. The more they know, the more likely they'll side with you when developers start making single player games with pay-per-second billing!

      --
      Bye!
    27. Re:Take a lesson by maddskillz · · Score: 2, Funny

      You actually look at the manual? Are you sure you belong here?

    28. Re:Take a lesson by superpulpsicle · · Score: 1

      I am one of those people who bought the game from BestBuy way in advanced and had the game sit next to me for days collecting dust. It was just a strange experience having a boxed game next to you, and you couldn't do a damn thing.

      So after the 16th, I am playing the game while feeding Steam all my personal information. The whole process was ackward and downright customer unfriendly. What's even more strange is seeing Steam automatically connect everytime I play the game. Man, if I am going to be watched, at least not make it so blatantly obvious. It's wasting CPU resources starting up Steam engine when my system is barely fast enough to handle the game.

    29. Re:Take a lesson by Tibor+the+Hun · · Score: 1

      Haha,
      I can't believe they've modded you troll, but it doesn't surprise me.
      I'd also like to formally welcome you to Slashdot as it seems that you must be new here.

      Otherwise, I agree with you a 100%. Steam authorized the game for me 10 minutes after it was released as well.Of course, I made sure that the preload was done (which required 2 whole mouseclicks), I purchased the game on Monday afternoon, and played it on Tuesday at 2:14 am.

      Steam fscking rocks, and I'm glad I bypassed the middleman and gave my money to Valve. (slashbots don't see it the same way because they don't believe anyone should be getting paid for the code they write)

      Now let's get back to playing HL2!

      --
      If you don't know what AltaVista is (was), get off my lawn.
    30. Re:Take a lesson by deesine · · Score: 1


      Lemme guess, your just not having a very good day!?

      --
      damaged by dogma
    31. Re:Take a lesson by Anonymous Coward · · Score: 0

      damn good point...somebody mod parent up! I would, but I don't have an account anymore; at least not one that hasn't already been modded into oblivion. >:^)

    32. Re:Take a lesson by 320mb · · Score: 1

      hmm, Microsoft should take a hint also.....since they use the B.S.A ( business software alliance ) as their personal thugs.......

      --
      === 'Kernel Panic' no sig found:
    33. Re:Take a lesson by aonifer · · Score: 4, Insightful

      Buying over steam had many advantages

      I wonder how long it would have taken me to download over Steam on my 26k dialup.

      If you want to play hl2 online in two years all you need to do is double click the game. You deleted the game ? NO PROBLEM. Steam downloads it for you. You are not up to date ? NO PROBLEM. steam updates you. You don't have the map / mod / whatever ? NO PROBLEM.

      Oops! Valve went out of business and now the validation servers are gone. BIG PROBLEM! Now the only way to play even single player is to download an illegal crack.

    34. Re:Take a lesson by Anonymous Coward · · Score: 0

      The RIAA and the MPAA should not take a lesson. Music and software are very different in terms of how you use them and in the number of different applications for the software and media.

      Music can be played on a variety of formats, in a variety of places. You can listen to a song on your computer as an MP3, in your car and home system as a cd. or on a portable MP3 device...i could go on.

      Software can only be played on one device, a personal computer. Since this is always the same, it makes it very easy to require some kind of verification scheme such as steam. Can you imagine if you had to veryfy with a server 3k miles away so you could play a song on your computer?

      This is not the way that the RIAA should protectr their media.

    35. Re:Take a lesson by mobilebuddha · · Score: 1

      I got a great solution (mostly for myself).. I am not buying that game. :) Bought HL the day it came out. I don't care how great a game is, if the company is this anal, then so be it. You won't get $ from me.

    36. Re:Take a lesson by paradesign · · Score: 1, Interesting
      Why should i have to ask Valve permission to use an offline single-player game when i want to? I paid for the game, why cant i 'just use it'? Whats going to happen when Valve stops supporting their authentication server for HL2? Are they going to refund me my $$$, 'cause my game is now useless?

      As good as the game may be, i will not give money to a company that endorses such shit policies. As soon as there is a cracked version that eliminates the need for a net connection i will be using it on my internet free gaming box, but Valve will not see a penny from me. Im not a 'pirate', i just dont support companies with shit policies.

      --
      I want 2D games back.
    37. Re:Take a lesson by 99BottlesOfBeerInMyF · · Score: 3, Informative

      These same server problems affect every MMORPG on day 1

      That's funny. I have bought a number of Blizzard games and I have never, ever, had a problem playing the LAN or single-player components immediately, without having internet access.

      What valve did was inconvenience their user's without effecting piracy at all. There are already hacked copies that play without an internet connection floating around. Valve just made the official version (in addition the unavoidably costing money) less functional, and harder to use than the hacked version. And you know what, I'm not buying the game...or pirating it. I'll buy from someone who does not automatically assume I'm a criminal. They won't know or care, but maybe, in time, developers will realize that treating their customers like crap is not OK.

    38. Re:Take a lesson by SilentChris · · Score: 5, Insightful

      "And you don't think that this is an unnecessary hassle? Why should you have to wait a few days (or any amount of time at all excluding the few minutes of installation) to play a $50 game offline?"

      Then DON'T BUY THE FUCKING GAME. Why do people complain about stuff they know they're going to hate, then hand the makers $50 anyhow?

    39. Re:Take a lesson by Suzuran · · Score: 1

      You don't have to be running Steam if you aren't running HL. Turn off it's autostart and exit it when you exit HL. Concerns addressed.

    40. Re:Take a lesson by identity0 · · Score: 2, Insightful

      Well, maybe he didn't even know about Steam before his problems? See, when I buy a game or CD, I have an expectation that the thing will *work* without having to jump through online hoops to use it offline. I think most consumers think the same thing, too. Windows XP is the only other product I can think of off the top of my head that requires online validation for offline use.

      It does require Steam, but Steam is a PART of Half-Life 2. It's the foundation the game is built upon.

      That sounds like a bug, not a feature. You need 'permission' from a company server to use the game you already paid for? Why didn't they just call it 'DiVX 2' instead of 'Steam'?

    41. Re:Take a lesson by wheany · · Score: 3, Insightful

      They could release a patch or an installer that takes out the Stream activation in the future.

      If they don't, so what? You obviously know that there is a possibility that the game won't work in the future. If that is important to you, vote with your wallet. Don't buy the game.

    42. Re:Take a lesson by asdfjilk · · Score: 1

      If nobody complains about anything they won't improve it. Or they will try and only make the game worse? I dunno, constructive criticism?

    43. Re:Take a lesson by paulczy · · Score: 1

      They'll probably take the authentication check out within the first couple of patches. They did this with UT2003 and UT2004 after enough time had passed the hype of everyone wanting the game had simmered down.

    44. Re:Take a lesson by Aheinz1 · · Score: 0

      I'm guessing that if they ever planned on shutting down the authentication servers, they'd release a patch to allow you to play without them. Perhaps that's showing too much common sense for /., though.

      It's not like auth servers are anything new, either. Multiplayer games have had them for years. If the company is ever going to shut down, they can just put out a patch that "unlocks" the game.

    45. Re:Take a lesson by Tobias+Luetke · · Score: 1

      Hehe, i almost choked when i saw the troll mod. Thanks for the comment.

    46. Re:Take a lesson by Le+Marteau · · Score: 1

      Misusing the ellipsis since... I dunno.. the mid 80s at least...

      According to who? Your 6th grade grammar teacher, back in 1935?

      In modern usage (i.e. since at least the invention of the telephone), the ellipsis has can serve several uses, including indicating a pause.

      --
      Mod down people who tell people how to mod in their sigs
    47. Re:Take a lesson by Anonymous Coward · · Score: 0

      You can compile the stealed sources by yourself, maybe you're lucky if media data it is still compatible.
      P.S. Valve last action, related to ensure copy protection efectiveness it is fair, still previous operate-manner can be dubtful.

    48. Re:Take a lesson by Nahor · · Score: 1
      Prove to me that I can legally play HL2 five years from now.

      To play the devil's advocate, prove me that you won't be able to. Who said that Valve doesn't plan to remove the authentication once the game isn't subject to much pirating anymore?

      But really, if you want to make sure that you can still play in 5 years, you can already do so. There is a specific Steam file that you need to backup so that you don't have to authenticate when you reinstall the game (ClientRegistry.blob IIRC).
    49. Re:Take a lesson by arose · · Score: 4, Informative

      Check back again in 70 years (if copyright won't be extended until then) when you can't play public domain Half Life 2.

      --
      Analogies don't equal equalities, they are merely somewhat analogous.
    50. Re:Take a lesson by Sirwar · · Score: 1

      Have you ever played Final Fantasy XI? Its a MMORPG. The installing, validating, account creating, and patching process takes about 4+ hours, assuming you have broadband. This is not unheardof for a major release. If anything, major releases call for it. The bigger the release, the most people trying to hack it. Their lengths are more than justified even if they put every user through that hassle...but not every user has that problem. I didn't. And in time it will be even less. Knee-jerk responses to the frustration in the system because they REALLY want to play the game will fade.

      I clicked on it at 12am PST on 11/16, and it took about 7 minutes to validate my copy, and I was in. Sure we all know Steam sucks sometimes. For those of us irritated by having the tray icon, that means it takes an extra 30 seconds or so to launch Steam and connect. But who cares? They aren't pushing back our Fair Use rights like every other publisher running a newer gayer version of SafeDisk, which really does no more to stop piracy than requiring a keygen.

      With Steam, they are, if anything, doing the entire game industry a service by providing a method to curb piracy, interact with the community, fight hackers, bypass the middleman, and show that you don't need to put all your eggs in the multiplayer basket(ala Blizzard) to do this.

      If every developer rented out Steam Space to release their games, I'd be happy.

    51. Re:Take a lesson by Anonymous Coward · · Score: 0

      No shit and what if you don't have an internet connection? then what?

    52. Re:Take a lesson by Anonymous Coward · · Score: 0

      Soooo.... having to wait to be validated somehow kept you from being able to look at your manual? Your car must be waaay higher tech than mine...

    53. Re:Take a lesson by Allanon01 · · Score: 1

      You forgot to mention the advantage of trying to install HL2 over Steam on a new computer once Valve no longer supports it or goes out of business. I will stick with physical mediums like CDs that way I own the game. You never know when Microsoft will buy Valve and turn them in to an XBox 2 developer.

    54. Re:Take a lesson by Anonymous Coward · · Score: 0

      "Sure, its a bitch, but a half day of inconvenience for 5 years of gameplay is something most people will overlook."

      Presuming that Steam (which, if you hadn't noticed, sucks and is hated by everybody) doesn't go tits up in that time.

      Seriously. (Non-cracked HL2) - Steam = useless
      What happens when I want to reinstall? Oh yeah. Nothing.

    55. Re:Take a lesson by Anonymous Coward · · Score: 0

      SirHaxalot?

    56. Re:Take a lesson by Anonymous Coward · · Score: 0

      Yes, make slavery legal and let the market decide...

    57. Re:Take a lesson by ADRA · · Score: 1

      If you're worried about steam connecting, then block the port. Nobody's forcing you to allow the connection (after the first time). Steam takes 5 seconds to load on my 2500+ I'm sure you can live with it. Plus, 16MB of Workingset (when its active) isn't exactly the memory killer that other programs like HL which takes hundreds of megs of ram if given the chance.

      --
      Bye!
    58. Re:Take a lesson by Anonymous Coward · · Score: 0

      As soon as I found out about the ridiculous activiation scheme I didn't buy the game ever though I was going to. They've lost at least one sale for sure because of it. :)

    59. Re:Take a lesson by Anonymous Coward · · Score: 0

      Well that's fucking retarded.

      All this does is piss people off. Nothing more. I bet it didn't take more than a day before a crack for this came out.

      The only people who had problems playing this game are the ones who paid for legit copies..

      Good move valve. Piss off all your paying customers. It's pure genius I tell you.

    60. Re:Take a lesson by pikakilla · · Score: 2, Insightful

      Who would really give a damn about halflife 2 in seventy years? Who of us will be ALIVE in seventy years? Besides, some people will probably find a way to get around the validation before you get tired of the single player.

    61. Re:Take a lesson by IgnoramusMaximus · · Score: 3, Interesting
      This is incredible.

      I will let you in on a secret: I just returned HL2 to EB and I am downloading the said cracked version. It is the first time ever I am pirating a game. This is my answer to Steam.

      Not only the fucking thing did not work, I object to the idea of Steam on principle. I do not care if those morons at Valve figure that they will get rich by trying to chain me down by my balls so that every time they yank the chain, I will have to part with more of my money.

      I did my duty as a consumer, I went to the store, bought the thing and followed the instructions. They failed their duty as manufacturer and treated me like a thief and via their extreme "protection" measures not only failed to make their product opearational buy also attempted to violate my privacy and take control of my computer.

      I have news for you Valve. If you are going to treat me like a thief, assume that only your time is worth something and mine is utterly worthless, treat me with contempt as your "technical support" isn't, I will resort to one of the remedies available to me: I will do the "thieving" you are accusing me of, because if I am going to get the treatment, I might as well get the benefits.

      Oh and by now it is you who ows me money since the cost of your "product" is far less then the expense of my time attempting to make it work. The going rate for my type of services is ~$150/hr and I spend in exceess of 10 hours allready on this crap troubleshooting it. Let it be lesson to you! You just turned someone who despite his view of "Intellecual Property" bullshit was up to now a law-obiding consumer into your dreaded nemesis: a "pirate"! Arghhh mateys!

      No more of this nonsense. The gravvy train has ended for you scumbags.

    62. Re:Take a lesson by Elminst · · Score: 2, Informative

      Sure.. and for every complaint you see, there are at least a dozen other people that had no problems whatsoever.

      Tuesday night at 8 PM EST, smack in the middle of prime internet time, I clicked purchase, entered my info, waited about 2 minutes for the purchase validation, was greeted by a thank you.
      Started the downloads of the files at about 8:10.
      Went to the gym. came back to watch the download finish up at an average 1.9 Mbps. Closed my email and chat windows, and started it right up.
      Loaded, played for about half an hour and went to bed. No problems at all.

      And based on the response on a gaming forum I run, out of all our active users, roughly 100, there were 3, that's THREE, that reported problems with STEAM on the first night.

      --
      No unauthorized use. Trespassers will be shot. Survivors will be shot again.
    63. Re:Take a lesson by Anonymous Coward · · Score: 1, Insightful

      Im not a 'pirate', i just dont support companies with shit policies.

      Then don't play the game.

    64. Re:Take a lesson by Anonymous Coward · · Score: 0

      Why should you have to wait a few days (or any amount of time at all excluding the few minutes of installation) to play a $50 game offline?

      Cuz the world ain't coming to an end if you can't be a L33T fragger on day 1?

    65. Re:Take a lesson by Crazy+Canuckster · · Score: 2, Insightful

      "Im not a 'pirate', i just dont support companies with shit policies." Umm dood, I'm no lawyer but, if you download cracked software, install it and play it....suprise! You ARE a pirate. Just because you don't like their policies that doesn't make it legal to STEAL their software. Just because I don't like Bushes policies that doesn't mean I can go out and...wait a minute wrong thread...

    66. Re:Take a lesson by White-out_On_Screen · · Score: 1

      Thanks for trying to help (no sarcasm there, it really is appreciated), but, no, that wasn't the problem. Couldn't care less about CS, but I did read their bulletin, tried to install it with CS, and it was still spitting out cab problems; depending on the install attempt, it failed apparently randomly on disc 1-4. I've read of other people having the same problem, including a post or two on Valve's steam board, and they haven't addressed it.

    67. Re:Take a lesson by angle_slam · · Score: 1

      It's not a bad idea, from their perspective. When Intuit required authentication for TurboTax, it was bad for them because they release a new version every year. People who were so pissed off in 2002 just didn't buy in 2003. Valve, they may not release another game for 5 years. By then, there will have been 1 month of bitching and moaning about steam followed by 47 months of gaming (after they unlock the game). Everyone will have forgotten by then and only remember that HL2 kicked ass and they can't wait for HL3.

    68. Re:Take a lesson by Anonymous Coward · · Score: 0

      But, the funny thing is: you are a pirate, and you admitted that you'll be playing a cracked version when it's available.

    69. Re:Take a lesson by Anonymous Coward · · Score: 0

      They reinvented Divx for games. I can still play System Shock 2, despite the fact that Looking Glass Studios shut down years ago. Prove to me that I can legally play HL2 five years from now.

      You can't. Just like I can't use my sonic foundry software anymore, years after I bought it.

    70. Re:Take a lesson by Gates82 · · Score: 1

      You don't need to fumble around the back of your computer. right-click the network icon in your system tray and disable, if you don't have a newtork icon go to your network connections, and repeat the process there.
      --
      So really, who is hotter? Alley or Alley sister?

    71. Re:Take a lesson by someone1234 · · Score: 1

      Can't an application level firewall help here?

      --
      Patents Drive Free Software as Hurricanes Drive Construction Industry
    72. Re:Take a lesson by Anonymous Coward · · Score: 0

      Bushes? As in the bean company? Or did you mean Bush's? And it's Dude, not dood, d00d, dewd, or anything else, idiot.

    73. Re:Take a lesson by Anonymous Coward · · Score: 0

      Im not a 'pirate', i just dont support companies with shit policies.

      Sort of like someone running out of a burning LA store with a TV over their shoulder saying "I'm not a looter -- there just wasn't anyone at the counter to take mah money!"

    74. Re:Take a lesson by Anonymous Coward · · Score: 0

      Funny thing is, I'm running on an nForce motherboard using built-in sound with a Ti4800 graphics card in my AGP slot, and I'm having no audio or graphics problems (aside from not having a beefy enough card for EVERYTHING). Meanwhile, everyone with the ATI card, which VALVe insisted was the ONLY way to get the best experience, is having all sorts of trouble.

      Maybe VALVe should perhaps research who's will work properly before shouting "WE GOT CASH FROM ATI SO PLAY WITH THEIR STUFF!"

    75. Re:Take a lesson by OverlordQ · · Score: 1

      netspeed matters not when loading steam, if it takes a long time for you to run Steam and or HL2 it is your computer's fault. At 12:20am on the 16th I was playing HL2, and I have dialup. All this FUD about Steam and HL2 is just that, FUD. Let's see any of these people complaining come up with anything close to the complexity and scope of the Steam CDN and have it work even half as good.

      --
      Your hair look like poop, Bob! - Wanker.
    76. Re:Take a lesson by SlamMan · · Score: 2, Insightful

      Don't buy the game on the first day. Do you install patches the day they come out? Plenty of things have problems when they're first released.

      --
      Mod point free since 2001
    77. Re:Take a lesson by the_mad_poster · · Score: 1

      Wasn't that the blood code for mortal kombat on the Genesis?

      --
      Alito: A vote for Alito is a punch in the eye to put that bitch back in her place!
    78. Re:Take a lesson by Anonymous Coward · · Score: 0

      The point is with every other single-player game you know you can play it as for as long as you want. Practically, it's probably not much of an issue (not an issue at all for me, I don't have a Windows computer) but it's a bad precedent to have to rely on a company's altruism just to use your own property.

    79. Re:Take a lesson by Anonymous Coward · · Score: 0

      Pingular?

    80. Re:Take a lesson by Anonymous Coward · · Score: 0

      You can already download a copy of half-life 2 that do not need steam. The pirates live happily without steam while honest people are bothered with it. What is the fairness in that?

    81. Re:Take a lesson by Lehk228 · · Score: 1

      UT2k4 seems to be able to get the maps and mutators i need just fine without any of that activation bullshit.

      --
      Snowden and Manning are heroes.
    82. Re:Take a lesson by SnowDeath · · Score: 1

      No, just change the settings in the SP2 firewall to deny access to HL2 ;)

    83. Re:Take a lesson by the_mad_poster · · Score: 0

      That complaint is no more legitimate than one about the baseball stadium being four hours away because you live in a wheat field in the middle of Nebraska. Companies can't be expected to adapt their distribution mediums and locales so that everybody is served on a level playing field. The entire concept is ludicrous. It's never been done in the past, it's not being done now, and there's no reason to start.

      You may argue that it's not your fault that you're on a 28.8 connection, and you may be right. However, it's even less Valve's fault so it's not the least bit unfair for anyone to say "tough cookies to you" on the issue.

      --
      Alito: A vote for Alito is a punch in the eye to put that bitch back in her place!
    84. Re:Take a lesson by rpdillon · · Score: 5, Insightful

      Indeed...Valve is not the gold standard.

      But the geek side of me has to acknowledge that the idea of downloading premium game content over the net versus having to walk/drive to the store is a great advance, and while it may havebeen inevitable, its good to see it actually working today (albeit with some growing pains in the first few hours/days/weeks).

      This is exaclty the business model I'd like to see pursued with software, music and movies. It puts the money into the hands of the developers, rather than the publishers, and has the potential to eventually lower prices, if competition is good.

      I'd like to see $40 premium games on release day, rather than the push for $55-$60 pricetags, along with knowing that even though I pay $15-$20 less, more money is actually going to the guys who wrote the software.

      That would be the The Right Thing.

    85. Re:Take a lesson by Anonymous Coward · · Score: 0

      UT2004 is developed by Epic Games. HL2 is developed by Valve. These 2 companies are not connected in any way.

    86. Re:Take a lesson by ThatDamnMurphyGuy · · Score: 1
      You ARE a pirate. Just because you don't like their policies that doesn't make it legal to STEAL their software.


      And what if I DO own it but I download a cracked version because the Steam part is BS? It's the same reason I would copy an XP CD from someone else rather than do the stinking "Recordry Disc" bullshit on store bought PCs.
    87. Re:Take a lesson by dakreepy1 · · Score: 1

      A-B-A-C-A-B-B .... may be correct but i've been smoking lately ;-)

    88. Re:Take a lesson by Lehk228 · · Score: 1

      you are comparing apples and oranges, FFXI is a game played exclusively online, the patch process may be a pain in the ass but without it you would have no way to ensure that the clients behave properly and people using unpatched clients would be crippled or completely broken. and shipping CD's with the game encrypted is *better* than using SafeDisk? how is making it so if they ever go out of buisness or decide to stop supporting HL2 you cannot possibly install a your copy of HL2 because it is locked with heavy duty encryption.

      --
      Snowden and Manning are heroes.
    89. Re:Take a lesson by pommiekiwifruit · · Score: 5, Insightful

      The likelihood of Acclaim going out of business is what?

      The likelihood of Argonaut going out of business is what?

      The likelihood of Virgin/Vivendi/Fox being sold to another company is what?

    90. Re:Take a lesson by OverlordQ · · Score: 4, Informative

      No, you login in Offline Mode, that's why it's there.

      --
      Your hair look like poop, Bob! - Wanker.
    91. Re:Take a lesson by Skye16 · · Score: 4, Insightful

      The problem is that 99.99% of the complaints are not in the form of constructive criticism. It's a barely cohesive mumbo jumbo with a lot of "ur" "2" "gay" "faget" and other bullshit. In the off chance the user has refrained from profanity AND put to use their 10th grade writing skills to use, they still manage to fail to offer any sort of constructive criticism. Constructive criticism requires two things; pointing out the flaws and offering possible solutions. Without the later, the entire concept of "constructive criticism" is moot (in this situation); it's not like Valve has a whole SLEW of better ideas just sitting there waiting for us to bitch enough before they implement them. Because that obviously makes sense. [/sarcasm]

      Yes, people don't like to have to validate their game. I'm sure there are some people out there who also don't want to have to install the game before playing it, either. And probably even a few who don't even want to have to be forced to play the game; it should just play itself!

      I realize those are unfair comparisons, but the bottom line is, Steam is the best thing Valve could have done, both for themselves, and, yes, the consumers. Now the patches are delivered right to my computer. I don't even have to bother looking for them. Could Valve have invested in a wee bit more bandwidth and a few more servers, at least for the launch and the Christmas season? Definitely! But it's not nearly as bad as everyone is making it out to be. People, seriously; get a goddam grip. I wasn't thrilled when I had to wait 12 hours for the last 18% of my preload to finish (on a connection that usually gets about 300k/s), but that doesn't mean that Steam, the validation system, or Valve are the anti-Christ. Relax a bit, have a cookie, and go for a walk while you wait.

      Besides, it's not as bad as waiting for a Gentoo installation to be finished.

      *still waiting for Gnome to finish emerging*

    92. Re:Take a lesson by Anonymous Coward · · Score: 0

      Aye! I'm not a pirate either matey, me just likes the fancy ships and loot.

      You're a pirate dude. I dirty scumbag, theif, pirate. Just accept it.

    93. Re:Take a lesson by guinsu · · Score: 1, Insightful

      And remember, Microsoft gives you 30 days to activate it. Plus you can call an 800 number if you don't have a net connection.

      I don't like activation but Microsoft got it right where Vavle got it all wrong.

    94. Re:Take a lesson by the_mad_poster · · Score: 1

      What's the one in the parent post.... it's very familiar....

      --
      Alito: A vote for Alito is a punch in the eye to put that bitch back in her place!
    95. Re:Take a lesson by Anonymous Coward · · Score: 0

      But the point is that YOU DONT OWN IT. You're just using that as an excuse.

    96. Re:Take a lesson by brkello · · Score: 4, Informative

      Wow. Here is an even better idea. If you don't like the company, don't play the game. Don't pirate it, just ignore it and go on with your life. The options aren't: buy or pirate. Obviously you failed to realize this. You sit on your side bithcing and moaning how you were inconvienenced. It would have eventually worked, but you decided to over-react. All you wrote was a long ass justification for copyright infringement. Congratulations, your morals suck. The people who worked 5 years on this won't get any of your money...and you are so proud of yourself, that you want them to pay you money. Beyond my comprehension...it's people like you who are the problem.

      --
      Support a great indie game: http://www.abaddon360.com
    97. Re:Take a lesson by Anonymous Coward · · Score: 1, Insightful

      Oh and by now it is you who ows me money since the cost of your "product" is far less then the expense of my time attempting to make it work. The going rate for my type of services is ~$150/hr and I spend in exceess of 10 hours allready on this crap troubleshooting it.

      That's a pretty stupid excuse for pirating their game now. They owe you nothing, you VOLUNTARILY bought their game you were not contracted to make it work on your machine. If you don't like Steam and are frustrated with trying to make the game work, get your money back and buy something else, but pirating their game is still not acceptable.

    98. Re:Take a lesson by atta1 · · Score: 1

      On the other hand, when I opened a brand new store bought copy of HL2 and tried to install on a test machine at work (because it's part of my job) I couldn't even install and play it because that machine has no internet connection at all, and it won't ever have one. So the end result is that I can't use a legally purchased copy of a single player game. Valve will not be getting any of my money, this copy will be returned.

      --
      "The avalanche has already started. It is too late for the pebbles to vote" -- Kosh
    99. Re:Take a lesson by themurph17 · · Score: 1

      Do you write for GameIndustry.Biz or just copy their articles??

      From their daily newsletter today..
      "but on the PC,
      there is a very real chance that every major publisher may try to
      roll out its own "Steam-alike" system for its games if Steam proves
      a success. Want a tray icon on your PC for EA games, one for Ubisoft
      games, one for Activision games, one for Take Two games...? Of course
      not, especially if they push marketing at you as well as simply
      downloading games, which publishers are unlikely to be able to
      resist the temptation of. "

    100. Re:Take a lesson by maddugan · · Score: 1

      I plan on waiting a few months so I can play a $40-$29.99 game. It will be the same game, with possibly a few patches added for any crash bugs that are uncovered.

    101. Re:Take a lesson by king-manic · · Score: 1

      There is another option: Don't buy the game. No one is forcing you to. A legit protest is to just not buy it. A bullshit protest is to steal it. It's like protesting against Nike sweat shop conditions by Stealing Nike shoes. STFU. If you want to complain. Buy and keep a copy and complain. Else Just don't play.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    102. Re:Take a lesson by Mike+Bridge · · Score: 4, Informative

      trying clicking 'run in offline mode' they put it into steam as an option, for a reason, after all. and steam can also backup your games to CDs or DVDs now (right click, backup, click which games you want backed up, choose .iso size, and it makes'em)

    103. Re:Take a lesson by IgnoramusMaximus · · Score: 0, Flamebait
      If you don't like the company, don't play the game. Don't pirate it, just ignore it and go on with your life

      No, dipshit. That was an option before I bought it and spent my money and time on it. I did my part of the bargain, they didnt. I now deserve compensation. No matter what dimwitted appologists of Valve are about to say in between the bouts of licking their master's balls.

      . Congratulations, your morals suck. The people who worked 5 years on this won't get any of your money...and you are so proud of yourself, that you want them to pay you money. Beyond my comprehension...it's people like you who are the problem.

      No, what is immoral is your spineless insistence that only the game developers have rights because they are the ones bringing you new "oooh shiney" moments in exchange for you parting with some of your rights. And yes indeed, all of this is bound to be "beyond your comprehension". No suprise there.

    104. Re:Take a lesson by Anonymous Coward · · Score: 1, Interesting

      I believe I had the same problem as you are describing (Error 1335. The cabinet file required for this installation is corrupt and cannot be used. This could indicate a network error, an error reading from the CD-ROM, or a problem with this package.)

      There is a workaround for this (taken from Microsoft's knowledge base, for Office XP, and others, but fixes the same problem with other platforms). The link to the fix is here, easiest method (for me) was Method 2. I changed it to 256MB, rebooted, and it worked like a charm. If this is a different error than the one you got, then maybe I helped out someone else reading this.

    105. Re:Take a lesson by The+Other+White+Boy · · Score: 4, Insightful

      in 1995 people would have called you crazy if you said that Origin would not exist in 2000.

    106. Re:Take a lesson by Hatta · · Score: 2, Insightful

      Who would really give a damn about halflife 2 in seventy years?

      The same people who watch silent movies or listen to Handel or read Dickens or go to exhibitions of Vermeer. Personally, I own and play regularly video games that were made before I was born. Just because something's old doesn't mean its worthless.

      --
      Give me Classic Slashdot or give me death!
    107. Re:Take a lesson by NaugaHunter · · Score: 1

      What happens next, when EA writes its own clone of Steam, without which no EA titles will run? And when Activision writes its clone? And Sony writes its clone? And the MPAA writes its clone and bundles it with Windows Media Player 16.666? And RIAA writes its clone as a part of theyTunes 2.0?

      You buy a Mac and a Playstation 2. Seriously, with crap like this I'll take the fewer games on my computer. Sure, only 20% of the games for Windows get ported over, but they're pretty much the top of a saturated pile. Furthermore, anything that's missing I can usually get for the PS2 with a lot less hassle, not to mention a trade in value when I'm done. (Sure, it might drop down to as low as 3 bucks, but hey - that's more than zero.)

      After all, between a family and a job I'm not buying all that many games anymore as it is. Any gametype that can't be played well on the PS2 has a couple of Mac games, and vice versa. There may only be a handful, but you only need one good one. For example, Mac users will have little choice in MMORPG, but with one choice being Blizzard's World of Warcraft I really don't see a reason to complain.

      --
      R: That voice. Where have I heard that voice before? B: In about 365 other episodes. But I don't know who it is either.
    108. Re:Take a lesson by NanoGator · · Score: 4, Insightful

      "And on the same note, why should Valve go through 5 years of cost and trouble to design the best game ever made (my own opinion after playing it) only to have it widely stolen and pirated?"

      A.) Because it won't "only" be stolen. They'll be successful regardless. The 'legitimate customer' market is actually very large.

      B.) Do you really think this won't be cracked, therefore completely thrwarting their 'protection'? Legit customers get bit, pirates don't care.

      C.) You don't see the similarity between this and what certain music companies did to protect their CDs, thus rendering them unplayable? That wasn't acceptable, either.

      "I'd much rather have Valve protect their creation via technology than in the courts."

      I'd much rather buy products that satisfy me instead of turning piracy into a more attractive alternative.

      --
      "Derp de derp."
    109. Re:Take a lesson by Tenareth · · Score: 2, Informative

      Yes, just like every game when first released, tons of complaints about this bug or that bug, video driver this, driver that. Every game/program has had issues when first released, Steam's only lasted a few hours. (I've been playing HL2 since right after release, and I never had to set foot in a store, that is a GREAT thing IMO). Steam keeps my patches up to date without me having to hunt for websites, and their online community is great.

      Quite honestly, the amount of money it would cost them to support that initial influx of traffic (which would then be wasted 3 days later when normal traffic resumed) was not justifiable by the few people that would be a lost sale. Most people will grumble a little, then play the game happily.

      Valve has supported a no-cost-per-play system for years that hundreds of thousands of people have been playing, they are a great company IMNSHO and they did a good job with the release of HL2.

      --
      This sig is the express property of someone.
    110. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      There is another option: Don't buy the game. No one is forcing you to. A legit protest is to just not buy it.

      No there isn't. That was an option before I bought it and spent copious amount of my time on it. I held my end of the deal, they didnt and caused me greed and wasted my time. Now I do deserve compensation. I could go to court and spend some more time and expenses or I could do what I am doing.

      It's like protesting against Nike sweat shop conditions by Stealing Nike shoes. STFU

      No it isnt. The Nike shoes are a physical object and are subject to "real" theft. This game is "Intellectual Property" and thus only a "property" as far as gentlemen's agreement works treating it as such. They broke their part of the deal, now I am breaking mine. And no, I will not shut up just because some brainwashed appologists of "onnly corporations have rights, game corporations are Gods!" are going to whine at me.

    111. Re:Take a lesson by necro2607 · · Score: 1

      I'd rather be treated like the law-abiding citizen I am, than deal with any of their "copyright protection" methods.

    112. Re:Take a lesson by KeeperS · · Score: 1

      It seems very unlikely that Valve will remove the single player authentication at some future point in time. Didn't Valve originally say that Steam wouldn't be required for single player? What happened to that? If HL1 is any indication, there will be more stupid crap like this in the future, not less.

      The thing that really gets me is that the offline Steam requirement doesn't hurt pirates at all. Let me say that again, as it can't be said enough times: It's not going to do anything to piracy. Pirates are going to get cracked versions anyway! Valve's paying customers, on the other hand, have been and will be inconvenienced by this.

      To me the issue is about forcing Steam on people who don't want or need it. What if Microsoft forced you to get a .NET Passport in order to install Windows or Office? I'm sure most people here would be up in arms, and rightly so.

    113. Re:Take a lesson by CRC'99 · · Score: 1

      Hence why I have vowed never to buy another Valve game again. Sure, I've got HL2, and the patch, but after getting screwed by Steam with HL1, there's no way in hell I'll be paying for HL2.

      --
      Sendmail is like emacs: A nice operating system, but missing an editor and a MTA.
    114. Re:Take a lesson by crimguy · · Score: 1

      I don't think it's just validation problems. I've read about all kinds of corruption problems, goofy workarounds, recommendations to replace your state-of-the-art dvd burner with a cdrom drive, and the creation of a virtual drive on top of the validation errors. The retail purchasers seem to be hosed for the time being, and I'm not sure what Valve intends to do with those users who have corrupted files on their cd's . . .

    115. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      Typing when pissed of is not conducive to good spelling, that was supposed to read:

      "caused me greef and wasted my time"

    116. Re:Take a lesson by Cryptnotic · · Score: 3, Informative

      Did you even read more than the first sentence of his post? He said that offline mode doesn't work if you have an active ethernet connection.

      --
      My other first post is car post.
    117. Re:Take a lesson by Pulse_Instance · · Score: 1

      I don't know if you have ever written software, but to produce something good takes a lot of effort. That said I willingly give the people who make the games I play money for their work. I hope in the future they find a way to make games even harder to pirate. I have never had a problem with Steam, aside from friends, I was playing HL2 at 1:17 AM PST on the 16th and I think it is a good system.

    118. Re:Take a lesson by necro2607 · · Score: 1

      "I'll buy from someone who does not automatically assume I'm a criminal."

      Exactly. I hold the exact same viewpoint.

      That's why I haven't bought a CD, movie or computer game for at least a couple years now. I also have no plans to buy any of them anytime soon, either.

    119. Re:Take a lesson by mizhi · · Score: 1
      And you don't think that this is an unnecessary hassle? Why should you have to wait a few days (or any amount of time at all excluding the few minutes of installation) to play a $50 game offline?
      This reminds me of a simpsons' exchange MOE: I just bought this from the Navy. It can flash fry a buffalo in 40 seconds HOMER: 40 seconds? I want it now!
      --
      Humorless sig goes here.
    120. Re:Take a lesson by Anonymous Coward · · Score: 0

      It's all well and good him saying that but it's totally untrue! You can knock Steam into offline mode with ease using ... oh! Steam itself. Yes, it has that option built in. It takes a small few seconds. Please read instructions before complaining. You can have a 5 gigabit connection for all it cares and it won't even consider trying to use it!

    121. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      They owe you nothing, you VOLUNTARILY

      Oh really? That dude who voluntarily bought that cough remedy and got cancer instead should also return it and go on with his life? No way! I voluntarily bought a game and got non working set of coasters and greef and frustration instead. I could sue and spend more money and time or I could do what I am doing. I do have my rights even thou you think noone but Valve does.

    122. Re:Take a lesson by Cryptnotic · · Score: 1

      You mean grief.

      --
      My other first post is car post.
    123. Re:Take a lesson by Deathlizard · · Score: 1

      Actually, if you pre ordered it through steam it was pretty much painless. Basicially I had to wait 20 minutes while HL2 unpacked and it was ready to go.

      Basicially, the only reason you should have bought HL2 CD's was if you were on dialup or restricted broadband (IE 1GB and then your screwed) and didn't want to download 6GB worth of data over your Internet connection. Either that or you dodn't have a credit card, which could be easily fixed by selling Steam HL2 cards (similar to what MMORPG's use for 1 month subscriptions) at local retailers.

      What valve could of done that would have greatly diminished this would have been to distrubute pre order cards when you pre ordered HL2. That way, it would have spread the authentication load across the month or two they were taking pre orders. Then Steam would just ask for your CD key and steam would report the CD key to the server whenever it could and you could still play HL2 because your steam account already has been ok'ed by the pre order card.

    124. Re:Take a lesson by dossen · · Score: 2, Insightful
      Here's something I've been thinking about:

      The purpose of copyright (US law anyway), is to encourage the publishing of materials, with the intent of creating a rich public domain, right?
      This is accomplished by giving a legal monopoly to the author/publisher for a "limited time".
      Once this limited time is up, the work enters the public domain.

      How should that system react to materials with DRM protection?
      These materials will forever remain under technical protection (assuming that no cracks are found). Why should they then recieve legal protection?
      Would it not be reasonable to require a little quid pro quo? Perhaps require unprotected (full quality, whatever this means) copies to be filed with libraries?
      That way you could get it in 70 years (if Mickey hasn't needed another extension). Maybe you should even be allowed access if you could document a fair use reason (or perhaps you could get a fresh copy when your cd/dvd/whatever is broken)?

    125. Re:Take a lesson by Tim+C · · Score: 4, Insightful

      I don't really see the wait as a big problem. Sure, I can imagine it's frustrating, but like you say, go do something else while you wait.

      The real problem is the lack of future proofing. I can slap in HL1 today, fire it up and be playing without any hassles. Same for Quake, and other games of that era.

      But what about HL2? Will I still be able to play that in 5 or 10 years time? Or will the authentication servers no longer be there?

      No, it won't stop me buying the game (pay-day is a week away yet), but it is a concern. Nothing lasts forever, but this potentially unecessarily shortens the life of something that could last a lot longer.

    126. Re:Take a lesson by Anonymous Coward · · Score: 0

      Make that two, I didn't (and won't) either.

    127. Re:Take a lesson by IgnoramusMaximus · · Score: 1

      yes I do. Sorry about these typos, but I am fuming about this crap.

    128. Re:Take a lesson by Anonymous Coward · · Score: 0

      Lack of a good analogy doesn't mean the least-bad (but still bad) analogy is valid.

    129. Re:Take a lesson by arose · · Score: 1

      But you still bought it...

      --
      Analogies don't equal equalities, they are merely somewhat analogous.
    130. Re:Take a lesson by chickygrrl · · Score: 1

      Contra for the NES

    131. Re:Take a lesson by Crazy+Canuckster · · Score: 1
      That's not what the original poster said. It was:

      "Valve will not see a penny from me. Im not a 'pirate', i just dont support companies with shit policies."

      I left out the first sentance where he mentions not buying the product and admittedly yours is a different scenario that may have a chance in a fight seeing as you own a copy. (EULA permitting)

      I bought the product through Steam and activated it on the 1st day when I got home from work without a problem and as far as software delivery systems go it rocked IMHO. I work in the game biz for a big publisher and have been a gamer all my life and as result can appreciate both sides in this argument.

      I would say it's all the hippies out there getting their panties in a wad or something but, I often get refered to as one of 'those hippies' so I guess that's not entirely the case.

      Sucked into yet another thread...

    132. Re:Take a lesson by Fishstick · · Score: 1

      Heh, you describe exactly the guy I saw on one of the boards Tuesday.

      Every 5 minutes he posted the same thing "this suks, I can't create an account to play the game I paid for, I'll never buy another valve game again, those guys are all greedy fat faggots!"

      and then he finaly got it to unlock and played - he posted once that the game was great, and was not heard from again.

      --

      There is much cruelty in the universe, John.
      Yeah, we seem to have the tour map.

    133. Re:Take a lesson by Lusa · · Score: 1

      Good. I'm sure the box states 'Internet connection required'. Would you buy a game that states minimum spec is 512mb of ram yet you only have 256 and still expect it to work? No. Valve is not at fault, you are.

      Life is not fair, why should this be? Not everyone can afford to purchase the game. Nor can everyone afford the machine to play it on. So what makes this different? Its just one more requirement in the long list to play the game.

      Is anyone else getting fed up with people knowing fine well that the game won't install before buying it yet complaining that it won't install? Or that sometime in the future the authentication servers will be turned off even though it will be years from now and there will likely be a patch available to circumvent that problem.

      Get over it already and stop whining you bunch of big girls blouses!

    134. Re:Take a lesson by dekemoose · · Score: 1

      Contra?

    135. Re:Take a lesson by MortisUmbra · · Score: 1

      Oh reeeaaalllly now....so thats why I got my Steam delivered copy of HL2 and couldnt play because steam was down and the people I know who downloaded it played all day long....I think the MPAA and RIAA allready learned that lesson.

      --

      "The saddest words of mice and men, are not those which were, but should have been."
    136. Re:Take a lesson by Dysan2k · · Score: 4, Insightful

      If you even considered paying for it in the first place, there's a darn fine chance you're not a pirate. If you did, then you're one of MANY folks who will support it (or bought an ATI XT card.)

      As for single player, of course it will be cracked. Probably already has been, and that's just common with software. I'm not terribly thrilled with having to validate online before playing, but you're gonna be downloading patches, mods, etc. to avoid the starting bugs anyhow, so what does one more wait get ya?

      I came to realize long ago that the best way to avoid mass pirating is to provide a reasonable cost. I think if a lot of these companies realized that 12-14 yr olds don't generally have $50-60 to blow, they'd sell a lot more games. $30 is very reasonable, especially in this economy, and they'd cut the pirating down to a very small percentage. More money up front means more pirating, and it's been that way for MANY years. Pirates will not pay, all others provide cash/credit.

      --
      -What have you contributed lately?
    137. Re:Take a lesson by Tenareth · · Score: 2, Insightful

      You sir are ignorant. Hey, I bought this car and even though it had a big sign that said "MANUAL SHIFT" I was pissed that it wasn't automatic, so I returned it and went out and stole an automatic car.

      You are the reason Valve needs to have copyright protection, you stand on your high ignorant horse and talk about "If I were in charge, everything would be perfect and everyone would buy my stuff and nobody would steal it"

      You are the scumbag, Valve is a company that has been supporting a no-money-making game for the past 5 years with CounterStrike. Forgot that you haven't had to pay one penny to play it for the past 5 years??? Maybe they fucking deserve a little compensation, ok nitwit?

      --
      This sig is the express property of someone.
    138. Re:Take a lesson by johnlcallaway · · Score: 1

      Hassle?? I made the same decision to wait, I'm going to wait until next month when the first set of patches will probably be out.

      I just don't understand the drive to have everything the day it comes out. The game will be the same game 5 days (or a week or a month) from now that it was on Tuesday.

      Oh wait ... a sudden revelation occurs. I do understand, they don't have a life....

      --
      I rarely read replies, it's my opinion and if you thought about your opinion a little more, I'm OK with that.
    139. Re:Take a lesson by arose · · Score: 1

      If giving "temporal" monopolies to creators does not eventualy increase public domain, what does the public get out of this already unfair deal?

      --
      Analogies don't equal equalities, they are merely somewhat analogous.
    140. Re:Take a lesson by LesPaul75 · · Score: 1

      Valve has done a pretty incredible thing.

      This had to be a troll. If so, then good work -- the anti-Steam posters came out in droves. If not, then it's just... dumb, at best.

    141. Re:Take a lesson by Anonymous Coward · · Score: 0

      "put to use their 10th grade writing skills to use"

      I put to use my 10th grade writing skills to use.

    142. Re:Take a lesson by Anonymous Coward · · Score: 0

      Perhaps instead of fuming, you should go steal a dictionary to get back at your second grade English teacher.

    143. Re:Take a lesson by O.F.+Fascist · · Score: 1

      Whiskey Tango Foxtrot...

      [sarcasm]Yeah thats is just what we need an RIAA or MPAA version of steam so that we have to log in and authenticate before we can play our DVDs or CDs.[/sarcasm]

      Remeber divx. It was similar to steam in some ways, and it died.

    144. Re:Take a lesson by Anonymous Coward · · Score: 3, Informative

      I heard a similar argument this week and, just out of curiosity, tried to install the original Half Life from a perfectly legal CD, a 1.0.0.x copy. Following the standard install path, I reached the point where Sierra Utilities solicitously informed me that it needed to be upgraded to 1.1.1.x, offered me a list of defunct FTP sites, and gave me the Continue and Cancel options, both of which helpfully uninstalled the game without prompting me. Of course there are workarounds, but that's not the point. If they won't keep the update FTP site for the original game up and running, why would they keep the authentication server up for the sequel in 6, 8, 10 years' time?

    145. Re:Take a lesson by Anonymous Coward · · Score: 0

      hello my name is bill gates and you owe me $40,000 for reimbursement of my time spend reading your crappy post

    146. Re:Take a lesson by poot_rootbeer · · Score: 3, Insightful

      As soon as there is a cracked version that eliminates the need for a net connection i will be using it on my internet free gaming box, but Valve will not see a penny from me. Im not a 'pirate', i just dont support companies with shit policies.

      No. You're a 'pirate'.

      If you were serious about not supporting companies with shit policies, YOU WOULDN'T PLAY THE GAME AT ALL.

    147. Re:Take a lesson by karstux · · Score: 2, Informative

      Wow... a whopping 100 users? That's one hefty statistically sound sample size! Not. If you look at, for example, the slightly larger gamespy hl2 forum, you'll see quite a lot of complaints.

      And yeah, I had access problems, too. I was able to play directly after release (which was cool), but the whole day after that, access to steam was erratic at best. Not cool.

      The point stands: There's no need for a single player game to connect to its maker every damn time it is played. It's a measure of control, and the objective is to get the unwashed masses used to it. That's evil.

      --
      Don't whistle while you're pissing.
    148. Re:Take a lesson by IgnoramusMaximus · · Score: 2, Interesting
      You sir are ignorant. Hey, I bought this car and even though it had a big sign that said "MANUAL SHIFT" I was pissed that it wasn't automatic, so I returned it and went out and stole an automatic car.

      It is you who is ignorant. Unlike a car or any other physical object a game is "property" only as far as we all agree to pretend it is in a gentlemen's agreement called "intellectual property rights". If you steal a car from a lot, that car is no longer available to someone else because it is a unique physical object. If I pirate or not pirate the game everyone who is foolish enought to submit to Valve still has it. The fact that you brought this utterly stupid "example" tells volumes about the level of brainwashing you are accepting.

      Valve is a company that has been supporting a no-money-making game for the past 5 years with CounterStrike. Forgot that you haven't had to pay one penny to play it for the past 5 years??? Maybe they fucking deserve a little compensation, ok nitwit?

      No it is you who is a nitwit and a scumbag since it is you who I did support with my original purchase of HalfLife. I never played CS and probably never will. So now how does it look like? I am the one who paid Valve for their original product which enabled you to ride on my coattails even though I never used the supposed "services" of Valve ever since. Now I come with my money agan... and guess what... I am to be screwed by Steam? You are a pathetic parasite..

    149. Re:Take a lesson by Anonymous Coward · · Score: 0

      I don't know how 'honest' steam is about being non-spyware - I read the privacy policy, and while they won't send me email (they won't with the email address of noemailforyou@youfuckingfacists.com anyway), they will monitor and record my usage statistics for my gameplay.

      Personally, I just want to play single player - and I don't like having autorun on boot crapware in the background. I agree with the parent in that it will be a sad state when this gets cloned out, and spyware becomes a regular part of all software.

      Where's that torrent link again? I'm not dumb enough to play something pirated online, so at least my $50 can turn into something I can put on a DVD and have up and running with a simple copy/paste/run.

    150. Re:Take a lesson by Anonymous Coward · · Score: 0
      This is the way companies should protect their IP, not by using the government as their own private band of thugs.

      There are up-sides and down-sides to a scheme like this. Unlike the RIAA/MPAA lawsuits, there is no threat of crushing financial harm. But there's also zero chance to get any sort of hearing, which means that the innocent who are mistakenly persecuted/prosecuted are just SOL.

    151. Re:Take a lesson by Anonymous Coward · · Score: 0
      I'll buy from someone who does not automatically assume I'm a criminal.
      Ok, so who are you going to buy Half-Life 2 from then? Some pirate? Give me a break, dumbass. Valve's your only source so quit whining.
    152. Re:Take a lesson by DigitalRaptor · · Score: 1

      A) So as long as Ford sells enough cars to "be successful", they shouldn't make attempts to keep cars from being stolen off their lots or from their factories?

      Valve does have the right to be paid for all of their software usage, not just enough to "be successful".

      B) Of course it will be cracked. Almost everything gets cracked. But for online gaming, what percentage of those playing the original Half-Life multiplayer were doing so on pirated software? 0%. Authentication works. I personally bought 2 copies of Half-Life just to play it online, after playing it single player on a pirated copy. The vast majority of those playing warez games are doing so because it's easy. If it were less easy they would either buy it or not play.

      C) No, I don't. $50 is the going rate for a game, Half-Life 2 is widely regarded as the best FPS ever made, and everyone who bought the game can use it exactly as the system requirements say they can. Nothing about this makes it unplayable.

      --
      Lose Weight and Feel Great with Isagenix
    153. Re:Take a lesson by Anonymous Coward · · Score: 0

      On the contrary, the gold standard is Valve.

    154. Re:Take a lesson by bigman2003 · · Score: 2, Insightful

      Yes, and I'd rather not lock my doors at night.

      I'd rather be on the 'honor system' at the stores I go to.

      And It would be great if we didn't have to spend money on police, because I'm not a criminal.

      Too bad that there are always enough jackasses out there, that you can NEVER trust the public to do anything right, honest, or decent.

      --
      No reason to lie.
    155. Re:Take a lesson by chromaphobic · · Score: 1

      Actually, I think that's a Genesis song...

    156. Re:Take a lesson by templest · · Score: 0
      The RIAA and MPAA should take a lesson. Valve has done a pretty incredible thing. They have done a solid job and snuffing out pirating while managing to avoid pissing off their consumer base. They have offered a product that is not crippled and have managed to protect it without resorting to using the government in the form of the judicial system to act as their personal thugs. This is the way companies should protect their IP, not by using the government as their own private band of thugs.

      Last time I checked, the RIAA has already done this type of thing.

      Note: It's a geocities site; Monthly bandwidth might cap out.
      --
      I'm a signature virus. Please copy me to your signature so I can replicate.
    157. Re:Take a lesson by poot_rootbeer · · Score: 1

      Go ahead and send Valve a $1500 invoice for the time you spent trying to get HL2 running. It'll sure make it easier for them to come after you for admittedly pirating their software, after they stop laughing of course.

      "IgnoramusMaximus" is indeed an apt name for you.

    158. Re:Take a lesson by Dead_Smiley · · Score: 0, Flamebait
      It's already been cracked.

      Some of my friends on IRC were talking about it.

      I bought the game and it will be there when I get home today ($35 shipped from Fry's Outpost). I buy all the games that I play even though I can get cracked versions from my friends. They say they are "disappointed" that I pay for games I don't have too. I will admit I have been playing a cracked version CSS for the past couple of weeks and it is sweet. This is the reason I bought the game. Funny, isn't it?

      --
      I know what the Internet is, what the hell is this Interweb business?!
    159. Re:Take a lesson by Anonymous Coward · · Score: 0

      Yeah! That's a good idea!

      Next time I go to a restaurant that charges me $100 for the meal, but it takes 30 mins for my order to arrive, I'll charge them $150 (cause it's always full charge within the first hour.)

      This will be great!! I'll get free food, and cash back!

      Thanks d00d, you're a genius!

    160. Re:Take a lesson by Anonymous Coward · · Score: 0

      Wow.

      Comparing buying and not being able to play a game to getting a life-threatening illness.

      Nice. You indeed should be compensated for you greef.

      What are you, 12?

    161. Re:Take a lesson by AndroidCat · · Score: 1

      Only if it tries to open a server socket. There isn't any outgoing block in the SP2 firewall.

      --
      One line blog. I hear that they're called Twitters now.
    162. Re:Take a lesson by DigitalRaptor · · Score: 1

      The vast majority of people pirate software and music because its easy. If you take away the ease, you take away 80% - 90% of piracy.

      $50 is the going rate right now for a game, and I think its reasonable. Most 12 - 14 year olds with good enough computers to play HL2 can afford $50 if they want the game (either by earning it, as a gift, or as a gimme).

      I bought 2 copies of the original Half Life specifically to play it online, after I'd already beaten the single player on a pirated copy (because it was easy). If people see the value (best FPS ever, play it over and over again), they'll spend the dough.

      Valve spent 5 years and $40M developing it, they deserve to get paid for it.

      --
      Lose Weight and Feel Great with Isagenix
    163. Re:Take a lesson by shepd · · Score: 1

      I'd take it as FUD, but there are people who have no problems running other large games (like DOOM 3) that find steam takes 100 - 1000x longer to load.

      I mean, I understand as time goes on newer software will generally take longer to load on an older computer due to new requirements, but even taking twice as long to load is ridiculous. The shortest times I see reported by "happy" users is about 10 minutes. Even 10 minutes is ridiculous!

      So, that leaves me to either assume Valve's Steam software is at fault, Valve are the most incompetent programmers on the face of the planet, or Valve are the biggest computer geniuses in the world and have managed to make a game so perfect that it deserves to take 10 minutes to load.

      Guess which one I'm thinking is true... :-)

      --
      If you could be told what you can see or read, then it follows that you could be told what to say or think - BoC
    164. Re:Take a lesson by lmnoq · · Score: 2, Interesting

      I wholeheartedly object to this and all other gamers should as well. Take a look at Xbox Live-- They are doing similar things as Steam in "downloadable content" How long will it take for them to realize that they can loop the noose around your nuts and charge you for updates? You want the new map pack for Half Life2/3? That'll be a 12.95/mo service charge for Steam please. This is the direction that gaming companies are starting to turn. It may not be evident yet, but if/when people start giving in and using this crap, they are going to rape people for more money after-the-fact.

    165. Re:Take a lesson by Yakko · · Score: 1

      The (perhaps sad) thing is, the ancient games from the 1980s I play are actually more fun for me than the FPS of the day. For FPS action, I fire up DOOM.

      That's for the PC, though. While there's a similar thing going on for consoles (I have a 6-switch Atari and a Genesis, and every other modern system except the xbox), it's much more likely I'll have new games for my PS2 or GameCube.

      I stand the real chance of not having the parts to make old games work in the future, though. I really had to struggle to get a "retro PC games" machine built. The original board was a K6-233, which worked fine, except it was TOO FAST for the Reveal sound card, so MIDI sounds in Jill would sound like complete garbage. I couldn't have Jill without the music, so downgraded to a Cyrix P166+. I hope it holds for a few decades :o)

      --

      --
      Me spell chucker work grate. Need grandma chicken.
    166. Re:Take a lesson by DigitalRaptor · · Score: 1

      People pirate software and music because it's easy to do, and easy to justify.

      Valve is simply removing some of the ease, and not crossing any lines to do so.

      --
      Lose Weight and Feel Great with Isagenix
    167. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      Go ahead and send Valve a $1500 invoice

      If I did not aleady have a remedy I described, I would set aside time to fuck around with idiots like Valve, I would have taken them to court. The EULA's are non binding when they contradict the Canadian Charter of Rights and or Consumer Protection laws and if I get any more of this crap from more software vendors, it will happen. I assure you, laughing is the last thing Valve will be doing.

    168. Re:Take a lesson by Anonymous Coward · · Score: 0

      I'm sure you keep your nuclear bomb shelter well stocked...

    169. Re:Take a lesson by Mortlath · · Score: 2, Insightful
      There's a difference between locking your door, and subjecting all your guests to a strip-search.

      I think the previous posters has a point. There's difference between taking some precautions, and going overboard on dealing with piracy.

      -Morty

    170. Re:Take a lesson by DigitalRaptor · · Score: 3, Insightful

      The single player mode has already been cracked. Multiplayer hasn't and won't be, just like with the original Half Life.

      I'm with you, I use cracked versions of software for an extended demo all the time. If I like the program and find value in it, I buy it.

      I bought HL2 specifically to support Valve for making such a great game. HL was amazing, and HL2 is even more amazing.

      I can't fault Valve for protecting what is theirs, and doing so in a way that has minimal inconvenience to customers.

      --
      Lose Weight and Feel Great with Isagenix
    171. Re:Take a lesson by Fulcrum+of+Evil · · Score: 2, Funny

      12-14 yr olds don't generally have $50-60 to blow

      No they don't, but their parents do.

      --
      "We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
    172. Re:Take a lesson by 99BottlesOfBeerInMyF · · Score: 1

      Ok, so who are you going to buy Half-Life 2 from then? Some pirate? Give me a break, dumbass. Valve's your only source so quit whining.

      Don't be a moron. I'm not going to buy Half-life 2 at all. You know you don't actually have to buy every game, right? I will buy something from one of their competitors who does not treat me as shabbily. Maybe it is time for you to reconsider your role as a consumer.

    173. Re:Take a lesson by junkgrep · · Score: 2, Funny

      What great friends you have! "We're very sad to hear that you don't steal shit like us!"

    174. Re:Take a lesson by stfvon007 · · Score: 1

      Speak for yourself. I plan to live forever ;) Anyway with human lifespans getting longer and longer, there will probably be quite a few of us left in 70 years. In 90 years it may be a different story however.

      --
      All misspellings and grammatical errors in the above post are intentional and part of my artistic expression.
    175. Re:Take a lesson by vigilology · · Score: 1

      Would that more and more ISPs weren't capping people.

    176. Re:Take a lesson by Anonymous Coward · · Score: 0

      The fact that you are from Canada explains a lot. Go get a beer and watch Strange Brew again, okay hoser? Too bad there is no NHL since none of us that matter care about some bastard child of soccer and figure skating.

      It must suck being the inferior little brother, eh, hosehead?

      Here comes the predictable "we burned down the white house, so their(sic)" comments.

    177. Re:Take a lesson by Anonymous Coward · · Score: 0

      I call 'improper use of psuedo-markup'! you don't have an opening [sarcasm] 'tag'.

    178. Re:Take a lesson by Anonymous Coward · · Score: 0

      Yes, but since they are out of business, there are no noone left to sue you.

    179. Re:Take a lesson by IgnoramusMaximus · · Score: 1, Interesting
      Since some Valve admirers are trying to mute me here by troll-rating, I will rephrase my reply in a more civilized way:

      If you don't like the company, don't play the game. Don't pirate it, just ignore it and go on with your life

      That was an option before I bought it and spent my money and time on it. I did my part of the bargain, they didnt. I now deserve compensation. No matter what various appologists of Valve are about to say.

      . Congratulations, your morals suck. The people who worked 5 years on this won't get any of your money...and you are so proud of yourself, that you want them to pay you money. Beyond my comprehension...it's people like you who are the problem.

      No, what is immoral is your insistence that only the game developers have rights because they are the ones bringing you new "oooh shiney" moments in exchange for you parting with some of your rights.

      I will also add that yes, people like you are indeed the source of the problem. You are the ones who encourage Valve and others to take away more of your rights and institute tighter controls on you. Some of us are of the old school of individual liberties and rights and can still remember the days when the manufacturers had the obligation to make their products work and were not allowed to change conditions of the sale after the fact.

    180. Re:Take a lesson by Anonymous Coward · · Score: 0
      A little correction to B :

      There -were- (prolly still are) cracked servers around ; or ones that didn't use the WON authentication.
      Google for 'nowon' for some more info.

    181. Re:Take a lesson by bitzar · · Score: 1

      Actually the Serious Sam games were only around $20-$30 and they were still pirated. I only played the second game but it was excellent and well worth the money I should have spent. I still feel guilty.

    182. Re:Take a lesson by Farmer+Jimbo · · Score: 1

      No, dipshit. That was an option before I bought it and spent my money and time on it. I did my part of the bargain, they didnt. I now deserve compensation. No matter what dimwitted appologists of Valve are about to say in between the bouts of licking their master's balls.

      I can almost see the froth at the corners of your mouth. No matter how much inflamatory and homo-erotic language you use, you are still stealing the game. No amount of chest pounding and posturing will change that.

      No, what is immoral is your spineless insistence that only the game developers have rights because they are the ones bringing you new "oooh shiney" moments in exchange for you parting with some of your rights. And yes indeed, all of this is bound to be "beyond your comprehension". No suprise there.

      The game developers have the right to release the game under any conditions they want. If you don't agree with them, your only legal recourse is to not buy the game. Oh and act like a tool on a message board, the later you obviously have down pat.

    183. Re:Take a lesson by maximilln · · Score: 1

      At best he's a copyright infringer.

      Quit propagating the pirate lie.

      --
      +++ATHZ 99:5:80
    184. Re:Take a lesson by Anonymous Coward · · Score: 0

      Blizzard's games are not MMORPG's. MMORPG = Massive Multiplayer Online RPG = a game that can *only* be played multiplayer. Having a server down means no gameplay is possible at all.

    185. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      The fact that you are from Canada explains a lot. Go get a beer and watch Strange Brew again, okay hoser? Too bad there is no NHL since none of us that matter care about some bastard child of soccer and figure skating. It must suck being the inferior little brother, eh, hosehead? Here comes the predictable "we burned down the white house, so their(sic)" comments.

      No I merely will stay satisifed that I am getting what I rightfully deserve and you get to stay ever more subjegated by your corporations and increasingly insane taliban-like religious-political forces. As long as you stay on your side of the border and do not attempt to deprive me of my rights, I do not care what you do to each other. Come here and you will likely discover that we have enough know how to make really effective "improvised road-side explosives".

    186. Re:Take a lesson by Fulcrum+of+Evil · · Score: 1

      if you download cracked software, install it and play it....suprise! You ARE a pirate.

      Correct me if I am, as is so often the case, wrong, but doesn't piracy involve violent theft, murder and mayhem? For instance, storming Valve, looting their office, killing the workers, then setting fire to the building? There's a reason why there aren't any pirates left.

      --
      "We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
    187. Re:Take a lesson by realdpk · · Score: 1

      Yep. That's what they're not grasping here. The problem is *impossible* to solve, so any effort put towards that is wasted, and will inevitably cause issues for their actual paying customers.

      Another example of this is Call of Duty: United Offensive. I have CloneCD installed on my machine so I can play games without pulling out the discs, and can create ISOs and play with them without wasting media, etc. Call of Duty: United Offensive (the expansion pack to a game that worked perfectly, BTW) requires that you uninstall CloneCD entirely (it says disable, which I did, but that wasn't enough) just to play the game.

      I bought the game, but I had to get the no-CD crack just to play it.

    188. Re:Take a lesson by Anonymous Coward · · Score: 0

      You've waited 5 years, what's another 2 days? No hassle at all.

    189. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      The game developers have the right to release the game under any conditions they want.

      Maybe in the US of A. Here they are bound by the Consumer Protection Act and the Charter of Rights. They do not get to do what they please whenever they please. They have obligations, which they failed to meet. Simple as that.

    190. Re:Take a lesson by AyeRoxor! · · Score: 1

      Actually, I think that's a Genesis song...

      Peter Gabriel Genesis? Or "True Colors" easy listening Phil Collins Genesis?

    191. Re:Take a lesson by petsounds · · Score: 1

      Yeah, but you're not going to see $40 pricetags when everyone is happy to pay $50 or $60. And for that you don't get any kind of manual. The publishers are pulling the wool over everyone's eyes, just like the record companies who keep raising the price of albums, even though the cost of producing CDs has gone down dramatically. I'm all for supporting small studios, but I don't like when they abuse my patronage by trying to increase their profit margins as much as possible at our expense.

    192. Re:Take a lesson by Anonymous Coward · · Score: 0

      Steam is the best thing Valve could have done

      Bull, steam rewards those who pirate and/or crack the protection. Jeeze, a warez version was easily available the next day. Who are they protecting? Nobody, it is about making the extra buck off of continued sales that they intend to make by keeping people tied to their servers (generally via adverts). Once again DRM only causes trouble for the legitimate users of the game/program. First thing I usually do nowadays when I buy a game is to download a nocd crack so I can store the game disk. Good luck to all the people that don't have the crack when some company like Sony buys Valve and puts Britney adds during HL2 lisense checks. Good luck the day hosting the license validator becomes to costly to maintain.
      I'm going to pirate the game because *I* don't want to wait. Screw them, my time is worth more than their time.

    193. Re:Take a lesson by AyeRoxor! · · Score: 1, Flamebait

      The likelihood of Acclaim going out of business is what?

      The likelihood of Argonaut going out of business is what?

      The likelihood of Virgin/Vivendi/Fox being sold to another company is what?


      The list of giant companies that ended bankrupt and penniless is too long to list. Jesus, are you a goldfish? Talk about 3 second memory...

    194. Re:Take a lesson by Anonymous Coward · · Score: 0
      I'd cool it with the calling of other people "dumbass", dumbass. You know, that whole pot/kettle/black business?

      Perhaps it hasn't occured to you that there are some people out there who might actually (*gasp* *shock* *horror*) go on to live completely normal lives despite not playing half-life 2?

      (basically, since you're such a fucking idiot, this means that he meant he wasn't going to play the game at all)

    195. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      Comparing buying and not being able to play a game to getting a life-threatening illness.

      These are extreme ends of the same case. I used the extreme example to illustrate the fallacy clearly. But the same principle applies. I was wronged by Valve in far lesser way then a drug user would be but I was still wronged.

      Nice. You indeed should be compensated for you greef.

      I already appologised for my spelling. When I get mad I tend to make all sorts of silly spelling mistakes. My bad.

    196. Re:Take a lesson by multi-flavor-geek · · Score: 1

      I also have a 26k dialup (I would love dsl, now I just need the phone co to get off thier ass). As a result I am not going to bother with hl2, that and I don't trust any program that tries to connect itself to the internet to download things it wants, when it wants them.
      How long until someone hacks the steam server and puts a malicious game patch out there, wouldn't that be a fun day in half life land!
      And yes there are people that can be that malicious, think about it, the program is already cleared to read and write to the harddrives, it is already cleared to up and download from the internet, why not make it grab the addressbook, and anything that looks like a credit card number, key log server passwords, and the whole bit.
      God knows there are going o be a lot of people with this installed at work anyway.

      --
      Like arts? Like cheesy little Indie mags? Check out www.artwerkmag.com, and don't laugh at the bad coding please.
    197. Re:Take a lesson by AintTooProudToBeg · · Score: 1

      pissing off their consumer base ... without resorting to using the government in the form of the judicial system to act as their personal thugs

      Has this "pissed off their consumer base"? Seems to me like it's only pissed off the people who steal music and movies.

    198. Re:Take a lesson by NanoGator · · Score: 5, Insightful

      "A) So as long as Ford sells enough cars to "be successful", they shouldn't make attempts to keep cars from being stolen off their lots or from their factories?"

      Uh huh. Because software copying is EXACTLY like removal of physical property. But as long as we're going down incongruous metaphor lane, let's make take this to an even stupider level: Would it be okay for you if Ford protected their cars by causing you to have to call them and seek permission to open the door? What good does that do if somebody can still force their way in?

      If you're shaking your head, fine, don't bother hitting reply on that. The metaphor was stupid to begin with. I never said it was okay for people to steal, nor was I rationalizing it. What I was saying was that it wasn't worth hurting the customer over.

      "B) Of course it will be cracked. Almost everything gets cracked. But for online gaming, what percentage of those playing the original Half-Life multiplayer were doing so on pirated software? 0%. Authentication works."

      Right. Ask Blizzard about BnetD and then tell me again how succesful authentication is. If Half-Life 2's authentication is bad enough (not saying it is, as I'm not afraid to admit I really have no idea.) they could get around the authentication problem by developing their own server for it. It's difficult, not all that practical, but not impossible. (There's a big question mark over my head as to whether anybody can host their own game or if it's STRICTLY being done by Valve. If you're getting the sense that I don't know much about this game, your intuition would be correct.) If you can host your own game, authentication seriously loses its effectiveness in the hands of pirates. If the servers are 100% Valve owned, then I'm willing to concede this point to practicality.

      C.) Nothing about this makes it unplayable.

      Yet. Most of us have a tale to tell about losing an important element of a game, like the ID#, and having to buy another copy to play it again. History's against you here.

      --
      "Derp de derp."
    199. Re:Take a lesson by Deliveranc3 · · Score: 1

      Where can I get a version of system shock that works on winxp? Couldn't get sound to work with a creative compatible onboard sound chip.

    200. Re:Take a lesson by DigitalRaptor · · Score: 1

      I don't think price has anything to do with piracy.

      Songs are $0.99 and people still pirate them.

      There are only 3 deterrents to piracy:

      1) Technology

      2) Morals, religion, etc.

      3) Threat of punishment

      Only 1 and 2 are sufficiently effective, but Valve et al have no control over #2.

      I'm most deterred by #2, followed by #1 insomuch as it makes piracy more difficult than the perceived value of what I'm pirating.

      Almost nobody feels any real risk of being caught and punished when pirating something off of the internet, a largely anonymous place (at least it feels that way to most people), so they are undeterred by #3, the least effective of them all.

      Most companies, being advised by their legal team that either gets paid on commission (as it were) or likes job security, is more than happy to pursue #3 until the cows come home. The lawyers get paid whether it works or not.

      #1 is the only real option, and I don't blame Valve for putting in their efforts there, and doing a really good job of it.

      --
      Lose Weight and Feel Great with Isagenix
    201. Re:Take a lesson by guyjr · · Score: 1

      Gamespy... mmm, yes indeed... the cream of the gamer crop. No, no way the statistics would be skewed toward the clueless, nor affected by the script kiddies that litter the Gamespot forums. Nah.

    202. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      hello my name is bill gates and you owe me $40,000 for reimbursement of my time spend reading your crappy post

      Hello, Bill.

      I will be pleased to reimburse you as soon as you present me with the receipt for the purchase of my comments from me or any of my authorized distributors as well as an example of my advertising of the said comments as "The Best Comments of 2004".

      Sincerely, IM

    203. Re:Take a lesson by llamaluvr · · Score: 2, Informative

      When there's laws governing the transaction of said "intellectual property", it's no longer just a gentleman's agreement.

      In a microcosm shielded from laws (and supposing moral relativism), the agreement for a person to not steal another's car just becomes a "gentleman's agreement", too.

      --
      Insightful: 76, Off-Topic: 379, Flamebait: 24, Funny: 152, Interesting: 201, Underrated: 55, Troll: 9, Total: 896
    204. Re:Take a lesson by uhlume · · Score: 1

      Moreover, if you really want a CD/DVD of the game, Steam will back up all game files for you and even automatically pre-chunk them to fit the storage media of your choice. Just right-click on the game title in the 'Play games' list, select 'Backup game files', check the game(s) you want backed up from the list of installed games, specify a backup destination and select a media type (for multi-CD spanning), and Steam will create a self-extracting compressed backup. Voila! Your very own installation CDs.

      --
      SIERRA TANGO FOXTROT UNIFORM
    205. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      Yeah! That's a good idea! Next time I go to a restaurant that charges me $100 for the meal, but it takes 30 mins for my order to arrive, I'll charge them $150 (cause it's always full charge within the first hour.) This will be great!! I'll get free food, and cash back! Thanks d00d, you're a genius!

      Try it next time. Ask the matre'de how long does it take to prepare the meal and if they go over by 30 minutes raise hell. In a fancy restaurant, it is exceedingly likely you will get to eat for free and get the the chef to apologise to you in person.

    206. Re:Take a lesson by jedinite · · Score: 1

      Your analogy would be the RIAA releasing tagged files which somehow "phone home" to let someone know they've been downloaded. One way would be the RIAA running their own server, and then grabbing the IP of anyone who downloaded from it.

      Valve's warez version of HL2, if it does indeed exist, destroy your computer or format your files or anything. According to TFA it simply bans the Steam account of the person trying to play it.

      --

      ---------
      There is no try at jedinite.com
    207. Re:Take a lesson by DigitalRaptor · · Score: 1

      A) You aren't stealing physical property, you are stealing $50. Otherwise it would be perfectly fine to break into someones house and sleep in their bed if you didn't damage anything. They're not hurt at all, they weren't home, and no physical damage was done. But it's still illegal and still dishonest.

      And how, exactly, am I "hurt" by the authentication. One of the system requirements, right on the box, is an internet connection. I'm not hurt. I'm barely even inconvenienced under the worst case scenario.

      B) I'm not saying it can't be done, just that it hasn't been done, and my bet is that it won't be done. The original Half Life authentication for multiplayer was never cracked.

      C) That's life. I just got back from a week in Disneyland with my family. If I would have lost our tickets, I'm out the entire cost. No replacement under any circumstances. Same way with movie tickets and cash.

      --
      Lose Weight and Feel Great with Isagenix
    208. Re:Take a lesson by psp · · Score: 1

      ..while managing to avoid pissing off their consumer base.

      I'm pissed off. I think Steam is OK, the concept of just logging in and download the games that you have registered is a nice concept.

      That was my thought when I went out and bought Half-Life 2 on DVD. My gaming computer doesn't have a DVD. No biggie I thought, I can download it on Steam. That went well.

      But I can't play it because it has a dvd-check as well! I have installed the game and let the somewhat-intrusive Steam run its course. But that is not enough, I need to have the DVD in the drive every time I play as well.

      Steam is acceptable and cd/dvd-checks are (sort of) acceptable, but I really really hate having to do both as a legitimate customer.

    209. Re:Take a lesson by Damvan · · Score: 3, Interesting

      Guess you don't fly much, since the TSA won't treat you like "the law-abiding citizen" you are. Guess you don't frequent to many stores, since they put those security cameras up and security tags on the items, because you want to be treated like "the law-abiding citizen" you are. Guess you never go to the bank, with that security guard, and cameras not treating you like "the law-abiding citizen" you are. Do you ever leave the house?

    210. Re:Take a lesson by Anonymous Coward · · Score: 0

      irrelevant, you agreed to my TOS by posting on the Microsoft Internet® now fork over $240,000 cause i had to read even more of your crappy posts

    211. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      When there's laws governing the transaction of said "intellectual property", it's no longer just a gentleman's agreement.

      It still is if the thing being agreed is not self-evident or contrary to common sense. Stealing a physical object can be universally seen as theft in any culture and as far back in time as possible. Claiming to have stolen someone's "idea" would label you an insane person in any culture for the vast majority of human recorded history. Even now people laugh at a madman running around on the street screaming how the "government is stealing his thoughts". Yet they accept information as property without blinking when they go to the store. I disagree vehemently with "intellectual property" but I am playing by the rule of law, until someone like Valve decides to stick it to me. Two can play this game.

    212. Re:Take a lesson by Armando_Mcgillicutty · · Score: 1

      Tell that to my World of Warcraft guild. I think they would be surprised.

    213. Re:Take a lesson by Tony+Hoyle · · Score: 1

      FFXI blew it with their release too.

      The 'minimum spec' for installation states a 56k modem... I rough calculation I worked out was that it would take *7 days* continuous downloading (paying per-minute, as well, about £200 on the phone bill) and it'd break if your download dropped once during that 7 days (plus no incoming or outgoing phone calls).

      Every couple of months they do the same thing to update the game... I seriously doubt there are any dialup users using it...

      Then again it also states that you can install it on a machine with a 7.5GB hard disk (the install is actually 20GB), in 128MB (it frequently hits swap in 512MB)...

    214. Re:Take a lesson by DMJC-L · · Score: 0

      and yet Origin does still exist in the form of EA IP, which they still aggressively defend. I think hl2 will be safe. each new game valve brings out will use steam, shouldn't be too hard to keep hl2 authenticating when they're still running the servers for their newer games. besides, if they did go out of business they'll probably release a no steam patch.

    215. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      irrelevant, you agreed to my TOS by posting on the Microsoft Internet® now fork over $240,000 cause i had to read even more of your crappy posts

      I replied to the previous post, assuming that you were trying to make an argument. Now you are just trolling. Be gone.

    216. Re:Take a lesson by chelecossais · · Score: 0, Flamebait

      its spelt "latter" mr "lesson-maker". you're obviously not the sharpest pencil in the box if : A : you think you can dictate morality. B : you think locking a machine to a net server is clever. So offline players cant play ? oh. problem for the x_hundred million people who actually are NOT online right now.

    217. Re:Take a lesson by aonifer · · Score: 1

      My version of SS2 works fine in XP, though I have to run as an Administrator for some reason. I have the "Classics" version, though, not the original release. You might find something here that helps.

    218. Re:Take a lesson by 99BottlesOfBeerInMyF · · Score: 1

      Blizzard's games (aside from WoWC) and Half-life 2 are both games that can be played in single player mode, or collaboratively online. You can label them both as MMORPG or neither of them, but it does not matter. Blizzard's games don't require you to connect to a central server for single player or LAN modes. Valve's do.

    219. Re:Take a lesson by Tibor+the+Hun · · Score: 1

      np. the funny thing is that you were at 2 Insightful when I started replying, but by the time I was done it was down to troll.

      --
      If you don't know what AltaVista is (was), get off my lawn.
    220. Re:Take a lesson by Beyond_GoodandEvil · · Score: 3, Insightful

      Perhaps you have heard of former head of Vivendi, Mr. Messier, you see most of Vivendi's money is in the water business, and he went on an acquition spree, but now he is gone, so they could easily get out of the games business. Also perhaps you have heard of Interplay or maybe read about Fallout 3 being sold to Bethesda? Thus this stuff does happen. Or Valve could decide that Half-life 2.5 is the new greatness and no one shall play Half-life 2 online multiplayer any more.

      --
      I laughed at the weak who considered themselves good because they lacked claws.
    221. Re:Take a lesson by Anonymous Coward · · Score: 0

      Of course there are workarounds, but that's not the point.

      It might not be the point, but it makes the point moot.

    222. Re:Take a lesson by maximilln · · Score: 1

      Wow. Here is an even better idea. If you don't like the company, don't play the game. Don't pirate it, just ignore it and go on with your life

      I don't like you, but I like your wife. I'm going to take your wife. That's stealing.

      I don't like you, but I like your wife. I'm going to kill you, tie your wife up, and carry her kicking and screaming to my den. That's piracy.

      I don't like you, but I like your game. I'm going to copy your game. That's copyright infringement.

      Quit propagating the pirate lie. You don't make yourself cool by using the word pirate.

      --
      +++ATHZ 99:5:80
    223. Re:Take a lesson by atta1 · · Score: 2, Informative

      I've said it before, I'll say it again. I attempted to install a purchased, boxed copy of HL2 on a system at work which is not connected to the internet because part of my job is testing. Guess what? I can't play my legit copy on this system. What's wrong with this picture? I will be returning this copy and I will not be playing HL2, now or ever. Before anybody comments, it's obvious I'm not alone, and there are many games I have never played on principle, and won't play.

      --
      "The avalanche has already started. It is too late for the pebbles to vote" -- Kosh
    224. Re:Take a lesson by atta1 · · Score: 1

      It's not FUD if I want to play a legit copy of the game on a system that is not (and never will be) connected to the internet. How is this FUD?

      --
      "The avalanche has already started. It is too late for the pebbles to vote" -- Kosh
    225. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      Quit propagating the pirate lie. You don't make yourself cool by using the word pirate.

      Sorry, that wasnt my intention. I simply used the same term that the software companies are using to describe "thieves" of their "intellectual property". I simply took the easisest and most logical remedy I could think of after being wronged by Valve and I believe they would have called it "piracy".

    226. Re:Take a lesson by Damvan · · Score: 1

      Since when is the ability to play a game a "Right"? Valve has the right to release the game. You have the right to buy it or not buy it. You don't have the right to play it regardless of whether or not you bought it. And when did anyone in this entire thread say "game coporations are Gods!" or "onnly coporations have rights?" Do you scream at the auto dealer for compensation when your car breaks down?

    227. Re:Take a lesson by poot_rootbeer · · Score: 1

      Ah, Slashdot. The place where you get modded down to "Score: 0, Flamebait" for suggesting that it is not okay to steal a piece of software outright if you don't like the conditions it's being offered for sale under.

      Seriously, kids. Grow up. The entertainment media corporations don't owe you anything. You're not entitled to anything.

    228. Re:Take a lesson by chowells · · Score: 1

      And where oh where is this option? When I starts Steam it automatically logs into my account. There is no "offline" option in the password dialog. There are two references to offline mode that I can see:

      "Offline mode: ready" (what the hell does this mean)?

      [] Don't save account information onto this computer (recommeded for public computers, note this will disable offline mode)

      I just found this page.
      http://www.steampowered.com/index.php?area= faq&id= 1050915505,27362300,1050915714,91503900

      OK so I should unplug my ethernet connection, start steam, then it will work in offline mode? Yeah, that's really intuitive....

    229. Re:Take a lesson by slickepott · · Score: 1

      Aren't there cracked online servers out there? Aren't there loads of serials floating around too?

    230. Re:Take a lesson by Anonymous Coward · · Score: 0

      No, it's true: You can't switch to offline mode if you have an active connection. read it in the faq I just tried it! The worst part: If you have a local LAN but no internet connection to STEAM, it will take several MINUTES until it gives up and offers you offline mode - EVERY SINGLE TIME, because offline mode is not sticky: You start in online mode every time if you have a LAN connection.

    231. Re:Take a lesson by ultranova · · Score: 1

      A) You aren't stealing physical property, you are stealing $50.

      Actually, no, he isn't stealing anything. He is performing a copyright infringement. That has nothing to do with theft. Theft means taking a physical object from someone else's possession without their permission. Copyright infringement means making a copy of a copyrighted work without the permission of the copyright holder.

      Copyright infringement might be or might not be morally wrong, but it is not theft.

      Otherwise it would be perfectly fine to break into someones house and sleep in their bed if you didn't damage anything.

      That is tresspassing and breaking and entering. It has nothing to do with either theft or copyright infringement.

      But it's still illegal and still dishonest.

      Dishonest ? What lies has the infringer (or breaker and enterer) told his victims ?

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    232. Re:Take a lesson by chowells · · Score: 1

      And it doesn't even work. It tries to reconnect each time Steam is restarted, it doesn't remember Offline mode as a sticky setting. What a POS. I hope someone comes up with an offline mode crack for it.

    233. Re:Take a lesson by NanoGator · · Score: 1

      "A) You aren't stealing physical property, you are stealing $50."

      That's only true in certain circumstances. If somebody downloaded the game, hated it, and never played it again, nothing was lost. (they should get the demo, though. I'm not saying it's ethical.) If somebody downloaded the cracked version because they copy they bought was damaged, $50 was not stolen. I could keep going, but the basic point I'm making is that not every case is like you describe. There are a significant other that are not. Your case with the Ford example is just plain broken.

      " Otherwise it would be perfectly fine to break into someones house and sleep in their bed if you didn't damage anything."

      Um, no. One does not relate to the other. I agree about the dishonest part, but this reference is just ... well I don't want to be too insulting here. You're being polite and tactful and I appreciate that, but man these analogies are really rubbing me the wrong way. I'm not an advocate of piracy. Not even a pirate myself. I do feel here, though, that the sense of proportion a lot of people have on this topic is really mal-adjusted.

      "And how, exactly, am I "hurt" by the authentication. One of the system requirements, right on the box, is an internet connection. I'm not hurt. I'm barely even inconvenienced under the worst case scenario."

      Why are you the only one that matters? Why are you ignoring those trying to play on a machine that doesn't have a net connection? (Those still exist, believe it or not.) What about those who bought the game and weren't allowed to play it for a couple of days? Does this authentication system cause the price of the game to go down? Why not? If it causes more inconvenience to the legit customer for the sake of 'selling more copies', why not pass the savings on?

      "C) That's life. I just got back from a week in Disneyland with my family. If I would have lost our tickets, I'm out the entire cost. No replacement under any circumstances. Same way with movie tickets and cash."

      Again with the stupid analogies. Never mind that once you use those tickets and cash, they're gone. They're not meant to stay with you for as long as you'd like to own them. Never mind that the only reason those games have those codes is to prevent stealing, but they are, in effect, causing it to happen because nobody wants to pay $50 twice for a game. Never mind that pirates aren't thwarted by this method, so really the legitimate customer is who pays the price. Let's just compare this to a real world example that's really easy to shoot down and say "That's life!"

      We don't entirely disagree here. I'm ok with Valve protecting themselves, but I fear that in doing so they are creating the problem they're trying to solve. This is not a good solution, and I'm not backing them up on it. As a legitimate customer, I expect to be treated better than a pirate. That is, if they want my money. I'll be steering clear of this game. Plenty of good games on my GameCube that don't require this BS.

      --
      "Derp de derp."
    234. Re:Take a lesson by William+Baric · · Score: 1

      Maybe you're not aware of it, but copy protections cost money. So why do you think every companies use them? Yep, they spend money on copy protections because of people like you.

      I hate copy protections too, but I know one thing : the source of the problem is people like you. If I can't make a backup it's because of people like you. I don't hate Valve or any other game developer, but I certainly hate people like you.

      There's one thing I'd like to know... where do you live? If you live in Canada, could you give me your real name and your address? I'll certainly take the time to call the RCMP.

      BTW, I'm not a Valve fanboy. I didn't buy the game and probably will never buy it. It's just that I hate assholes who try to abuse other people.

    235. Re:Take a lesson by poot_rootbeer · · Score: 1

      Your "remedy" is a violation of law, which pretty much negates any claim to the moral or legal high ground you might have had.

      Go ahead, take a software vendor to court over some imagined violation of consumer rights laws. See what happens, I dare you.

    236. Re:Take a lesson by Damvan · · Score: 1

      Guess you have never created "intellectual property" yourself. I can't wait till you do. Lets us know when you do, so we can take it, and laugh at you when you start bitching about someone stealing your "idea." You must work in some industry that doesn't create anything, otherwise you would be concerned with someone taking your IP.

    237. Re:Take a lesson by DigitalRaptor · · Score: 1

      To my knowledge the Valve authentication servers haven't ever been cracked or duplicated. The serials and keygens for the original Half-Life didn't work for online multiplayer.

      --
      Lose Weight and Feel Great with Isagenix
    238. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      Since when is the ability to play a game a "Right"

      Since when other manufacturers of old came up with similiar "ideas". They used to be called "Snake oil salesmen" and a whole slew of laws dealing with things like "false advertising" and "consumer fraud" were enacted in civilized countries. They are still valid here in Canada, although in US they were probably abolished in favour of "industrialist rights" and "robber-barron protection from whiney single-mothers".

      It simply astonishes me that people here are willing to uncritically take side of a manufacturer whose product does not perform as advertised and contains grave. unexpected and unadvertised flaws in addition to attempting to take control of your computer. By your reckoning, no manufacturer should be ever held liable for the flaws of their products, regardless of the harm they cause. The "consumers" (or more likely "slaves") in your way of thinking are reduced to throwing the product they bought away or maybe getting a pittance refund after being abused by the maker. Good gref! You must be a Republican and dream of owning a slave-labour run plant somewhere in China.

    239. Re:Take a lesson by Damvan · · Score: 1

      That is some funny shit. Look, why don't you just go complain to mommy and daddy, and maybe they will listen to your "The world revolves around me" crusade. Asshat.

    240. Re:Take a lesson by cHiphead · · Score: 1

      Actually there is an IMMENSE difference between duplicating 0s and 1s and stealing a physical item of which there is no duplication ability. If you invent a machine that can duplicate a Ford without removing it from a lot, since when does the dealership have the right to destroy your duplicator tool?

      Cheers.

      --

      This is my sig. There are many like it, but this one is mine.
    241. Re:Take a lesson by ultranova · · Score: 1

      But what about HL2? Will I still be able to play that in 5 or 10 years time? Or will the authentication servers no longer be there?

      No, it won't stop me buying the game (pay-day is a week away yet), but it is a concern. Nothing lasts forever, but this potentially unecessarily shortens the life of something that could last a lot longer.

      So what you are saying is that when HL3 comes out, you can no longer play HL2, and thus will have a much bigger incentive towards buying HL3, so you can keep getting entertained.

      Yes, I certainly see why this would be a problem to the game companies :).

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    242. Re:Take a lesson by DaveJay · · Score: 1

      >A) So as long as Ford sells enough cars to "be successful", they shouldn't make attempts to keep cars from being stolen off their lots or from their factories?

      Just a reminder that software is not a loaf of bread, so your comparison is not legitimate.

      However, as to your other points, it is worth noting that unique serial numbers ARE a loaf of bread, from the customer's perspective, and insisting on a unique serial number in order to use the program does prevent users from casually sharing their software (lest their serial number be cancelled).

      As you know, serious piracy comes from dedicated bands of people who find workarounds for the unique serial number, so all you're doing here is preventing casual piracy, not all piracy. The question then becomes one of stopping as much casual piracy as possible without annoying users so much that they won't buy legitimate copies, either.

      For instance, you say that buying two copies worked for you, and I'm sure you're not the only one. As for me, I might buy a single copy of a game for $50 if I know I can make copies and play with a few work friends on our internal network (even though those friends won't be able to play online, or by themselves, as with Bungie's Myth game) -- but if you try to force my casual work friends to buy copies as well, then the $200 might be too much, and I won't even spend the original $50.

      In this example, Valve eliminated $150 worth of casual piracy, but Valve lost $50 of actual revenue...so they'd better hope that for every person like me, there's a person like you, or otherwise you're looking at a net loss.

      To return to your analogy, you could prevent casual auto theft by requiring the car owner to make a phone call to Ford every time they want to drive the car, but no owner will stand for that, especially if once and a while the Ford Call Center system breaks down. Meanwhile, the serious car theves (the ones with tow trucks) will keep on stealing the cars. So instead you improve your locks, add standard alarm systems, and hope for the best.

      It's interesting that arguably more people are willing to accept software authentication than, say, the fictional auto authentication system above. I mean, that says customers are (mostly) willing to jump through more hoops of inconvenience to protect the software producers from potential loss than to protect themselves from actual loss. But not all people are willing to jump through these hoops, and that's why some are complaining.

      Incidentally, I can honestly tell you that the single and only reason I'm not buying Half-Life 2 is that I'm not convinced I can get enough people at work to spring for their own copies for after-hours gaming. I believe hearing someone on the other side of the wall shout "F***" when you shoot them is an integral part of gaming, so I don't care about the Internet play options. So instead of Half-Life 2, we're going to keep on playing Unreal Tournament -- at least three copies that I know of are paid for, and that's $150 more than the $0 Valve is going to get from us. As you say, we just won't play. I'm sure Valve is fine with that, and I'd be willing to bet that Epic is, too.

      Note: potential loss, because they don't lose a dollar from their balance sheet every time a copy is made -- they just lose a potential dollar, and there is no way to quantify the number of people who would have purchased the game if the copy had not been available.

    243. Re:Take a lesson by Damvan · · Score: 1

      To paraphrase every post in this topic by IgnoramusMaximus, "The world revolves around me! Everyone pay attention to me! I am the most important person in the world!"

    244. Re:Take a lesson by Otter · · Score: 1
      Your analogy would be the RIAA releasing tagged files which somehow "phone home" to let someone know they've been downloaded.

      Sure, but then what? They subpoena information on IP addresses and sue the users? That's what they're doing now!

      Valve's warez version of HL2, if it does indeed exist, destroy your computer or format your files or anything. According to TFA it simply bans the Steam account of the person trying to play it.

      Again, sure, but that's my point -- Valve has a club to use against bad IPs. The RIAA and MPAA don't, so what would such a stunt do for them?

    245. Re:Take a lesson by dBecroft · · Score: 1

      Less money equals less pay for their developers, which equals lower quality games. Think about it, Valve spent about $40million dollars developing this game. At $50 dollars a pop, they would have to sell at least 800,000 copies just to break even. If, as you suggest, the software price is reduced, then they have to sell more copies. If piracy continues, then the price goes up, and the piracy goes up. It's a never ending cycle. Whichever way you look at it, there will ALWAYS be cheapskates that think they shouldn't have to pay for games, and believe they have a right to steal them, just as there will always be people who believe they have a right to steal music, or movies, or a candy bar. Regards, Murdoc

    246. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      Yep, they spend money on copy protections because of people like you. ...It's just that I hate assholes who try to abuse other people.

      As I said, this is the first time I felt pissed off enough to be doing this. I bought a lot of games before and have stacks of CDs to prove it. I was a faithful supporter of the industry. Since it is the very copy "protection" that drove me to "piracy", I fail to see the reasoning in your argument. As to RCMP? As soon as you explain to me how it is that I am abusing Valve after all I went through because of them and not the other way around, I will give you my name and you can start calling.

    247. Re:Take a lesson by Anonymous Coward · · Score: 0

      What exactly made the game non-operational?

      What part of the installation or operation intruded on your privacy? If you're such a law abiding citizen... of Canada, what are you so afraid of them finding?

      Perhaps you thought you and a buddy could share a copy and when you learned that you couldn't you got mad and returned the game.

      Maybe we should all come to your house, copy all your MP3s and files from your computer, then when we decide we don't really like any of the crap you listen to or play, return them to you demanding compensation or satisfaction.

    248. Re:Take a lesson by zardie · · Score: 1

      Umm, yes, I'll just download the 4.1GB on my broadband connection here in Australia, where I get 12GB a month for AU$74.95 per month.

      It's cheaper and more effective to spend the extra money to get the physical media - and I can always re-install this release as opposed to having to download it again.

    249. Re:Take a lesson by atta1 · · Score: 1

      I rarely read the requirements list because I always have a computer very near the latest technology (a side effect of working for a PC builder). This isn't about fair, this is about the right way and the wrong way to treat paying customers. Hopefully, there will be enough people who don't become paying customers to show that this is the wrong way. And why does everything always have to degenerate to personal attacks?

      --
      "The avalanche has already started. It is too late for the pebbles to vote" -- Kosh
    250. Re:Take a lesson by rhombic · · Score: 3, Insightful

      What's wrong with this picture?

      Nothing at all. You were trying to install the software on a system that didn't meet the requirements printed on the outside of the box, and it didn't work. Big Surprise.

      Did you read the system requirements on the outside of the box before you purchased it? 'Cause on mine, it specifically says that an internet connection is required. You can argue that the connection requirement shouldn't be there, but you can't argue that their software didn't work as advertised. Not playing it on principle b/c it says it requires a connection and you don't have one makes about as much sense as not playing it on the principle b/c it requires a better graphics card than you've got.

      --
      1984 was supposed to be a warning, not an instruction manual.
    251. Re:Take a lesson by Ill_Omen · · Score: 1

      That was an option before I bought it and spent my money and time on it. I did my part of the bargain, they didnt. I now deserve compensation.

      Wait, didn't you say you returned the game? Did you not get a full refund? What other compensation do you think you deserve?

    252. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      Lets us know when you do, so we can take it, and laugh at you when you start bitching about someone stealing your "idea."

      You already do. Although it is not my day job, I take part in many GPLed projects and people use the software I contributed to all over. I consider it my small contribution to the human race and expect no pay for it. And I would never bitch about you "stealing" my ideas as it is not possible to do so. Regardless of my personal view on "intellectual property", for all these years I did play by the rules. Valve is the first company that pissed me off enough to go the trouble of dealing with "pirated" software. I will simply not roll over and let them walk all over me.

    253. Re:Take a lesson by Anonymous Coward · · Score: 0

      >No there isn't. That was an option before I bought it and spent copious amount of my time on it.

      It's not valve's fault that you're a moron. Your parents should compensate the world for having to listen to your shrill whining.

    254. Re:Take a lesson by Anonymous Coward · · Score: 0

      Actually, no, he isn't stealing anything. He is performing a copyright infringement. That has nothing to do with theft.

      That's funny. The $20,000,000+ that Valve spent developing the game sure looks, smells, and feels like real money.

      When you warez it, you're casting a vote in the marketplace: "Don't make any more games like this."

    255. Re:Take a lesson by i+wanted+another+nam · · Score: 3, Funny

      The foremost question on my mind is, "Who the fuck would want to copy a ford?!"

      --
      The image is a dream, the beauty is real. Can you see the difference?
    256. Re:Take a lesson by Anonymous Coward · · Score: 0

      "As soon as you explain to me how it is that I am abusing Valve after all I went through because of them and not the other way around, I will give you my name and you can start calling."

      You recieved your money back. You pirated their software. You're absolutely fucking clueless and lost your ability to whine about "compensation" when you recieved a prompt and full refund.

    257. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      Your "remedy" is a violation of law, which pretty much negates any claim to the moral or legal high ground you might have had.

      Maybe so, because I decided that this battle is not worth fighting full scale through the courts. I still retain high moral ground no matter what Valve (and by extension all corporate) appologists say.

      Go ahead, take a software vendor to court over some imagined violation of consumer rights laws. See what happens, I dare you.

      If this shit keeps on happening, I assure you I will, hopefully with a group of other similiarly-inclined Canadians. We might see what happens indeed.

    258. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      That is some funny shit. Look, why don't you just go complain to mommy and daddy, and maybe they will listen to your "The world revolves around me" crusade

      Could you elaborate on this wisdom? The way I see it you are in the "The world revolves around Valve" camp which makes it hardly possible to level criticisms at others.

    259. Re:Take a lesson by demi · · Score: 1

      Hey, forget about an "expansion pack" you have to pay extra for--why not make you pay again for the game you already have? Put out a bug-fix patch and then say that "for support reasons" it's a required upgrade--we don't want anyone playing the unpatched version so if you try to install your copy of HL2 on a new computer you'll need to buy the Steam service (and hey, why not a support fee for the patch, too?) just to play the game.

      --
      demi
    260. Re:Take a lesson by displaced80 · · Score: 1

      HL2 didn't appear because a bunch of guys sat at Valve for 5 years, ate pizza and thought really hard for a bit and went home each day whistling joyously.

      Have you ever done any software development? It might not look like ploughing a field, building a skyscraper, or making a cake. But Jesus H. Christ there is so much labour being mixed in order to produce that product (to apply a little philosophy for a sec).

      If you want their product, you compensate them for it. The commercial gaming industry asks for cash in return. F/OSS requires sharing of improvements as compensation.

      HL2 isn't an ephemeral 'idea'. It's the product of an immense amount of toil. Go read a few of the hundreds of articles out there and get an idea of what's involved in producing a software product.

      (n.b: I speak only for myself here): If the result of my labour is code, my ownership of that code should allow me to decide under what terms it should be distributed. That's my right. If I decide you can use my product for a fee, it's up to you to take me up on that offer.

      Now, if you were to produce something of equivalent functionality yourself then that's great. I applaud your achievement. Shortly before seeing if there's something I can do to make my product better than yours. I wouldn't (and I believe *shouldn't*) start bitching about 'patent this' and 'intellectual property' that.

      See the difference? Rationalise it all you want. A game like HL2 is a genuine product of labour. Not just some intellectual product.

      --
      What's the frequency, Kenneth?
    261. Re:Take a lesson by king-manic · · Score: 1

      Your time is worthless. You prove so by your igrnorance. Thus by your own criteria they owe you nothing. But even so. STFU. It's a game. You spent time to get it to work. You weren't smart enough, you gave up. No body owes you anythign except ridicule and scorn. Your an idiot. Your the type of person who watches fox news. Your the ignorant little shit who sues your neighbor when you walk on his sidewalk and slip. You are the very worst of america and deserve nothing. If you object to the price dont' buy. You are playing something/using somethign someone speent time on. Although they don't get much of a direct renumeration they still feed their kids on some portion of what you paid. Taking that small renumeration from them is stupid. Choose to pay for it or don't use it. Thats your choice as a consumer. You are a parasite, no better then the RIAA. There can be only so many of you parasites before you kill the host. The publishers are already suckign the talent dry, your makign it worse. If you object to corporations, Find out who one of Valves Staff is, mail him a check for the game and ask for a copy directly from him.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    262. Re:Take a lesson by atomicdragon · · Score: 1

      You don't make yourself "cool" by fighting the system over mere word usage. It seems even Webster agrees with the usage.

      Quit propagating this mess about semantics and actually challenge points.

    263. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      You're absolutely fucking clueless and lost your ability to whine about "compensation" when you recieved a prompt and full refund

      The "prompt and full" refund does not take into account many hours of grief and frustration with the non-working non-product. That is the part that I am getting a remedy for. Alternatively I will settle for a payment from Valve based on an industry-wide hourly charge for similiar trouble-shooting activities I get paid for when solving computer problems for my clients. In absence of such compensation, I will take a one-time payment in the form of software worth $59.99 retail, which is far below the previous amount.

      If we let software makers get away with this crap, pretty soon you will be expected to spend 4 weeks taking your computer to pieces and putting it back together each time you need to install some piece of software because your time is absolutely worthless. Well you might think yourself worthless but I do not.

    264. Re:Take a lesson by OldeTimeGeek · · Score: 1
      Screw them, my time is worth more than their time

      Obviously you don't know any game developers. Or artists. Or programmers. Or Q/A people. Or perhaps you do and just don't care.

      Most of the folks that I know who are in the game biz don't really get paid a whole lot when you factor in the hundreds of hours of overtime that they work getting a game out the door. What makes it worthwhile is bonuses based upon sales of the games that they worked on. Fewer sales, smaller bonuses. The folks that own the game companies don't lose money when you rip them off - they'll just raise the prices of the other games to make up the difference. It's the people who actually produce the games that feel the pain.

    265. Re:Take a lesson by Anonymous Coward · · Score: 0

      Damvan, your post infers that Ignoramous is re-selling or re-distributing said product, and forthwright calling it his own.
      Also if "I" were to make software that was amazingly usefull enough to be pirated, I personally would be thrilled, because it would mean a larger user base, and since I would be making most of my money off corporate sales, I'd welcome users to try it and learn it for free.

    266. Re:Take a lesson by dubious9 · · Score: 1

      Like you I had major problems with day 1 activation. 4 hours from disk 1 to play time. Yes, they should've had a dedicated stack of servers/bandwidth specifically for registration and if they had that they should've rented more. As a professional I like to limit the average burst to around 70% of available bandwidth. Yes I was angry. Yes I posted a polite post to their forums saying how their installation process is hurting their credibility.

      To think that I am owed time/money for time trying to get it to work however, is obsurd. They make no such garuntee. Don't give me "expense of my time" crap. $150 bucks an hour? please. Not to play games it's not. Your leasure time is worth shit. Don't like it? Return the game and never buy from them again.

      You have absolutely no moral high ground resorting to a pirated version if you returned the game. If you had not you could've made a point about fair use. They still deserved to be compensated for their work and you misspent time is of no consequence. They owe you nothing.

      You're just angry they underestimated first-day activity. So you just try and hop on your high horse and say you deserved to be compensated. Sue them? You have no basis. You have no right to play their game unless you've bought it.

      They make no garuntee that the game works. It is you who are the criminal. I hope they catch you with one of those trojaned cracked versions. Am I defending steam? NO, I abhor it. It's not ready for prime time, and this episode clearly shows its flaws. However, you are clearly misguided and have no ground to stand on.

      --
      Why, o why must the sky fall when I've learned to fly?
    267. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      What other compensation do you think you deserve?

      For the many hours of grief I spent trying to get it to work, of course. Or are you suggesting that my time is worthless and only Valve's counts? I do not consider myself worthless and neither is my time.

    268. Re:Take a lesson by mandolin · · Score: 1
      If you really think you deserve compensation, there are legit ways to go about it.

      Take it to the better business bureau or small claims court ... hell you might even get valve's attention when they have to send one of their employees to court (or pay up).

      I guess it's not as convenient or pointless as pirating. But as it stands valve can go after *you* for copyright infringement.?

    269. Re:Take a lesson by wirelessbuzzers · · Score: 1

      I don't like you, but I like your wife. I'm going to take your wife. That's stealing.

      No. That's kidnapping. If I don't like you, but I like your TV, and I take it, that's stealing.

      --
      I hereby place the above post in the public domain.
    270. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      If you really think you deserve compensation, there are legit ways to go about it. Take it to the better business bureau or small claims court ... hell you might even get valve's attention when they have to send one of their employees to court (or pay up). I guess it's not as convenient or pointless as pirating. But as it stands valve can go after *you* for copyright infringement.?

      You are absolutely right, but it is a question of degrees. If I go to court with them, it will cause me way more grief and frustration yet. Even if I win, it will be years in coming. I simply decided that such battle is not worth it... yet. Valve is the first bunch of scumbags trying this... if they fail, the point is mute. Should they succeed and be followed by others. I will end up in court, hopefully with other Canadians to back me up.

    271. Re:Take a lesson by tftp · · Score: 1
      A) So as long as Ford sells enough cars to "be successful", they shouldn't make attempts to keep cars from being stolen off their lots or from their factories?

      This is a bad example. Cars cost Ford some money to make. Games don't cost Valve anything co copy. Only the lost sale counts, and even that is often debated.

      A better example would be this: "Ford should punish people who buy (or borrow) exact replicas of Ford cars from someone else."

    272. Re:Take a lesson by Paraplex · · Score: 1

      Yeah, I guess we've had the RIAA/MPAA soften us up for an imminent violation of our consumer rights...

      "Stop whinging! They already monitor us in the streets! whats a few subdermal tags going to matter?"

    273. Re:Take a lesson by Anonymous Coward · · Score: 0

      The problem with your argument is that you were able to take the game back. You got your money back, and therefore no longer have a right to play their game, other than your claims of "grief and wasted time."

      I was going to try and be polite at this point, but considering you have no problem throwing insults at people, I don't think that you're due the courtesy.

      Firstly, your claims that you deserve to play the game even after you have gotten your money back make you sound like a whiney, self-centered brat.

      Secondly, you have no basis for calling us servants of Valve, and claiming that we are throwing our rights away on Valve's behalf. Just because we dissagree with your position does not mean that we do agree with Valve. To say so makes you sound like a complete and irrational idiot.

      I lost all respect for your argument after you started spewing idiocy about how you deserved a pirated copy of the game. Hell, maybe I should send Valve a bill of $50 since I got my copy through the promotional tie-in with my ATI Graphics card.

      Know what? I was gonna buy a physical copy of HL2, but not anymore. And neither are my friends.

    274. Re:Take a lesson by Frobnicator · · Score: 3, Informative
      I'm not terribly thrilled with having to validate online before playing, but you're gonna be downloading patches, mods, etc. to avoid the starting bugs anyhow, so what does one more wait get ya?
      That's fine, up until the server goes offline. When that happens, Valve might actually be breaking the law.

      The 9th District Appeals Court (They are based in WA, which is in the 9th district) decided way back in 2001 that software sales are that, SALES, and not LICENSES. (See this court decision.)

      This is an issue that is discussed very often inside the industry, and I was shocked when I heard Valve was going to do it. Required unlocking With a major title, it isn't quite as big of a concern since they'll probably have their servers up for 5 or 8 years.

      When smaller companies start doing it (which more will decide to do), and they either fail or have their domain name expire or get hijacked, you can bet there'll be lawsuits following. Especially if the game is considered a sale, since the registration would effectivly block access to an object that the individual owns.

      I think the parts of the court decision most applicable is:

      Because we look to the economic realities of the agreement, the fact that the agreement labels itself a "license" and calls the payments "royalties," both terms that arguably imply periodic payment for the use rather than sale of technology, does not control our analysis. .... Other courts have reached the same conclusion: software is sold and not licensed. .... In particular, the following factors require a finding that distributing software under licenses transfers individual copy ownership: temporally unlimited possession, absence of time limits on copy possession, pricing and payment schemes that are unitary not serial, licenses under which subsequent transfer is neither prohibited nor conditioned on obtaining the licensor's prior approval (only subject to a prohibition against rental and a requirement that any transfer be of the entity), and licenses under which the use restrictions principal purpose is to protect intangible copyrightable subject matter, and not to preserve property interests in individual program copies.

      Of course, I'm not a laywer so maybe that means something else; It sure seems obviously bad or maybe illegal to me, and the other game developers I have talked to since Valve announced their decision a while back. IANAL,YMMV,ETC.

      --
      //TODO: Think of witty sig statement
    275. Re:Take a lesson by demi · · Score: 1

      I won't correct you, because you're not wrong. But may I expand and refine?

      Actually, there are definitely still pirates (real pirates) in the world. Piracy, by the way, doesn't have to include murder or mayhem, it's just a word for maritime robbery. It isn't necessarily more violent than a hold-up.

      What "illegal" copying does not bear any resemblance to is any form of robbery, because making a copy deprives no one of anything. Taking my car is wrong because then I don't have a car, not because you now have one.

      --
      demi
    276. Re:Take a lesson by Frobnicator · · Score: 1
      People pirate software and music because it's easy to do, and easy to justify. Valve is simply removing some of the ease, and not crossing any lines to do so.
      Really? I understand that people had downloaded, installed, and were successfully playing warez versions almost immediatly, while the LEGITIMATE PURCHASERS who pre-ordered have been, and in some cases still are, trying to use their LEGITIMATE PURCHASE.

      Any security professional can tell you what happens when it's easier to bypass the system than to use the system: The system will fail horribly. In this case, they're likely to see many LEGITIMATE CUSTOMERS go download warez versions simply because it's faster and easier than waiting for their servers. And they have a legitimate right to a copy of the program they paid for, so why shouldn't they be able to run it?

      --
      //TODO: Think of witty sig statement
    277. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      Your utterly incorehent moronic post really deserves no reply but for this hillarious bit: Although they don't get much of a direct renumeration they still feed their kids on some portion of what you paid

      Oh yes and that is why the game industry overtook the movie industry in profits. Words fail me. Poor starving game makers. At $59.99 a pop. And we are to worship them and allow them to get away with anything. Scorn? Ridicule? From the likes of you it is a compliment!

    278. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      It's not valve's fault that you're a moron.

      Regardless of your informed opinion of me, it is Valve's fault that their servers crashed, corrupted their databases and rendered the game unplayable since the decryption/activation process depends on that information, following which their tech support failed to respond. But I guess to the likes of you nothing is ever Valve's fault. They are perfect and infallable. Maybe they will hire you, it seems a natural fit.

    279. Re:Take a lesson by maximilln · · Score: 1

      So many people rely on the social connotations of the word pirate outside of its rightful context that Webster is forced to make note of the common usage. That doesn't make the mudslinging any more legitimate.

      Point: Everyone on earth agrees that "the inventor should get the credit" but, within today's context, the current laws do very little to ensure that the original inventor gets proper credit. While everyone (even most people commonly labeled as pirates) agrees that the inventor should get the credit, most people will concede that lemming-like adherence to the current laws does very little to satisfy this.

      So, while I am personally an advocate of intellectual property and individual acheivement, I feel no compulsion (political or moral) to even give remote consideration to current copyright law. When the salaries of the programmers are raised accordingly and the salaries of opportunistic hangers-on (eg. CEOs, VPs, execs) are lowered to realistic levels then I will believe that the system is accomplishing the stated goal of "the inventor should get the credit". Offering the ultimatum of,"Sign over all rights to the Company or we'll put you on laundry-room projects in a broom closet" is no more morally acceptable than downloading someone else's work without paying them proper recompense. Two wrongs doesn't make a right. Making the world right is a lost cause. The only thing I'm interested in is preserving my bank account.

      --
      +++ATHZ 99:5:80
    280. Re:Take a lesson by boarsai · · Score: 1

      As far as I can tell, the multiplayer was cracked some time ago... frankly Counter Strike Source has a monolithic fan base, to think there wouldn't be some sort of MyG0t type person out there not trying to get it cracked from day one is a rediculous thought... so yeah there's probably a bunch of warez servers out there. Those people would be unable to connect to a normal server however, not unless they stole somones username/password for steam. It's kind of like the player run shards for UO... and no doubt soon to be WOW ones... setup a server to pretend to be the authentic one... blah blah blah. Making something uncrackable... that's a hard task. It's probably not impossible, good luck to valve :)

    281. Re:Take a lesson by Anonymous Coward · · Score: 0
      ... when you recieved a prompt and full refund
      .

      Lets say you bought a microwave, the darn thing explodes and kills your entire family at a dinner party. Would a prompt and full refund for your microwave be a good compensation for you?
    282. Re:Take a lesson by brkello · · Score: 1

      Well, I will try to be more civilized too. I am not sure what your problem was...that they sold you the game before they released it, or if the authentication stuff didn't work for you. Whatever the reason was, if you showed a little patience, it would have been working and you would be legally playing the game. I hope we can agree on that.

      So because the thing didn't work out of the box, you demand ridiculous amount of compensation for your time. Let's assume you were just trying to make a point, and you would want something more reasonable for your time. They were spending a lot of resources giving technical support to people.

      Another thing is that you say you objected to Steam in the first place...well, if you really did, then you wouldn't have bought the game. Obviously they are providing something so good, you will overlook their terms.

      I really wish I knew what problem you were having. It makes a pretty weak argument yelling about how horrible it was, when you don't even say why it didn't work. Were you trying to run it on your TI-85? Buy it before release date? Elaborate.

      In any case, you took it back, got your money back, but that time was lost forever. I'm sorry...no, really, I am. If you really spent 10 hours...wow, that's amazing. But I find that number hard to believe too.

      Me saying that you are copyright infringing does not make me immoral. I mean...it makes you come off as totally irrational. Never did I once say that only game developers have rights...so you are just trying to twist my words to make you sound better.

      It comes down to this: no matter how pissed you are, you are breaking the law. If you got a speeding ticket when you weren't speeding, you can fight that in court...it sucks, you waste time, but you can fight it. If you take the speeding ticket, and then decide, well, since I got this ticket unfairly, I am now entitled to break the law. I am going to bash in that cops winshield and he should pay me to do it since he wasted my time.

      Eh, analogies are never perfect...you are pissed and decided to break the law. You can justify it all day, but that is what it is, justification. If you truly believe that Steam is horrible and Valve has done you wrong, you should just walk away and not touch the game. If you can't do that, you don't have any moral ground to stand on. Which is fine, but if for some reason you were actually caught and had to pay a fine, I am one person who won't feel sorry for you. Enjoy your copyright infringing :) I hope you have fun playing a game that many people spent 5 years of their lives working overtime on. I am sure their families would applaud your decision not to pay them...after all, the world revolves around you. (sorry, lost being civilized there, but that is how you are seriously coming off)

      --
      Support a great indie game: http://www.abaddon360.com
    283. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      The problem with your argument is that you were able to take the game back. You got your money back, and therefore no longer have a right to play their game, other than your claims of "grief and wasted time."

      Which according to you is worthless and thus demeaning to me. The assumption is that only Valve's time counts, mine does not.

      Firstly, your claims that you deserve to play the game even after you have gotten your money back make you sound like a whiney, self-centered brat.

      I sure desrve something from them, the pirated copy seemed like poetic justice to me.

      I was going to try and be polite at this point, but considering you have no problem throwing insults at people, I don't think that you're due the courtesy.

      Not to worry, "people" are not holding anything back.

      I lost all respect for your argument after you started spewing idiocy about how you deserved a pirated copy of the game

      I surely deserve something, and I admit I picked the pirated copy as my favourite compensation. It might not work out though, seems that the bittorrent thing is having trouble.

      Hell, maybe I should send Valve a bill of $50 since I got my copy through the promotional tie-in with my ATI Graphics card.

      That is your decision. I fail to see how it has bearing on any of the argumnts here.

    284. Re:Take a lesson by Jace+of+Fuse! · · Score: 2, Informative

      The likelihood of Acclaim going out of business is what?

      Acclaim is actually doing well? You must be talking about a different Acclaim, but not the one that publishes shit title after shit title.

      Because This Acclaim has financial troubles. Or were you being sarcastic?

      Sorry if I misunderstood.

      Wait, you must've been sarcastic, because Virgin/Vivendi/Fox may very well end up selling their software subsidaries.

      I don't know anything about the state of Argonaut.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    285. Re:Take a lesson by Agret · · Score: 1

      I've been playing a pirated version of CSS while waiting for the retail release of Half-Life 2 and I was playing online no problems. I completely bypassed the authorization and didn't even use Steam.

      --
      Have you metaroderated recently?
    286. Re:Take a lesson by dstyle5 · · Score: 1
      "I object to the idea of Steam on principle".

      What idea is that? Trying to prevent piracy of a product that they spent millions and millions of dollars developing?Sure Steam was problematic when Half Life 2 was released, but the problems were shortly overcome. My boxed copy's authentication was delayed because of the flood of people trying do so at the same time, but I was still able to play offline and Steam notified me the next day when my authentication was complete.

      What happens when you buy something like a pc that fails for some reason but is still under warranty? You have to call their tech support and go through the hoops to try to rectify the problem. If that doesn't work, you may have to send them your PC (happened to a pc at work recently). I guess your solution would take it back to Best Buy, then later that night after they close break in and steal another one?

      Or what about if your Internet connection should go down? Do you cancel your subscription, then go and steal it from your neighbors?

    287. Re:Take a lesson by Anonymous Coward · · Score: 0

      Which according to you is worthless and thus demeaning to me. The assumption is that only Valve's time counts, mine does not.

      It was your choice to spend all that time trying to get it to work. You could just have easily packed it up and returned it after 30 minutes. Instead you spent more and more time trying to fix it.

      I did not mean to say that your time was worthless, but one has to draw a line somewhere. I don't charge people on an hourly basis for my time if things take longer than expected. That's jsut ridiculous. Thus your claims that you should be compensated for your time come off as whiney, spoiled, and self-centered.

      I sure desrve something from them, the pirated copy seemed like poetic justice to me.

      You got your money back. Beyond that, it was your choice of how much time you spent on the game, and trying to get it installed. As I said before, a line has to be drawn somewhere.

      In my opinion, the opinion of others here, and the opinion of the law (I'm pretty sure this applies in Canada as well), you deserve nothing beyond your refund.

      Just because you think you deserve something doesn't actually mean you do.

      Not to worry, "people" are not holding anything back.

      No, people typically don't feel inclined to be polite when they are brazenly insulted. For instance, you basically called me a corporate puppet by extension, through your comments that those who do not agree with you must be sucking up to Valve. The things is I agree with neither you nor Valve.

      I surely deserve something, and I admit I picked the pirated copy as my favourite compensation. It might not work out though, seems that the bittorrent thing is having trouble.

      You surely believe you deserve something. Many of us here don't feel you do other than your refunded money. It is not "surely" the case that you do deserve something. Your entire line of reasoning comes accross as a thinly veiled excuse to justify copyright infringement.

      That is your decision. I fail to see how it has bearing on any of the argumnts here.

      My point is I didn't throw a self-centered hissy fit about what I supposably deserve. Instead, I will not spend a cent of my money on any Valve product (works since I didn't pay money for this copy), and have informed my friends of exactly what Valve is pulling. They aren't going to buy the game as a result. Thus Valve is out money, and none of this pirating nonesense. I have the moral high-ground, and I'm voting with my dollar. Nifty huh?

      If I got my billable rate for for every minute someone wasted of my time, I would be a rich man.

      Its pretty nice how you have no response to my point about calling us all Valve boot lickers. Any response to that, or can I assume that you're in agreement that not all issues are black and white?

    288. Re:Take a lesson by Anonymous Coward · · Score: 0

      Mod parent up. This is exactly my main concern as well.. Hopefully in a year or two they'll release a patch to completely remove the authentication..

    289. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      Well, I will try to be more civilized too. I am not sure what your problem was...that they sold you the game before they released it, or if the authentication stuff didn't work for you. Whatever the reason was, if you showed a little patience, it would have been working and you would be legally playing the game. I hope we can agree on that.

      If you are interested, the actual mechanics are such: in order to "activate" the game it has to talk to Steam. The Steam does not start up because the servers are overloaded. When it does it crashes. When it finally does not crash it does not connect. There is no tech support of any kind that responds. Phone support doesnt work (a black pit of voicemail). Forum "Search" feature is disabled because too many people are having trouble and it cant handle it. After manually searching through forums you find that you need to open up a slew of firewall ports. We are talking a single-player on-my-PC exclusively game here mind you. Fine. I do it. Steam connects. I create the account. It goes. It crashes decrypting the game. The servers are down again. I go repeat the whole process only to find that my CD-KEY is now irretrievably locked because the account creation process failed. No support. This is about 10 hours of screwing around with the thing (most of it looking through forums one message at a time etc). I come to realization that someone is duping me here out of $59.99. The rest is history.

      o because the thing didn't work out of the box, you demand ridiculous amount of compensation for your time. Let's assume you were just trying to make a point, and you would want something more reasonable for your time. They were spending a lot of resources giving technical support to people.

      No they are not. Did you actually try to contact Valve? Their phone is a black pit of voicemail. Their web support does not work. The forums have "paging" feature disabled. The email gets no reply. Nothing. Just go over to their forums and take a peek. Its hell of really pissed off people over there.

      Another thing is that you say you objected to Steam in the first place...well, if you really did, then you wouldn't have bought the game. Obviously they are providing something so good, you will overlook their terms.

      I have never heard about Steam until I tried to install the game. I played HL and never CS although I am now told about Steam from CS players on the forums. The box mentions nothing about requiring Steam for single player not to mention the "per-play" authentication scheme. This thing is a monumental intrusion in privacy. The game reports each time I play it to the "mothership" and Steam tries to pop up some ads on me from Valve. Had I known before hand, I would have never bough HL2 and we would not have this conversation. Most people do not realize that Steam is required for single-player.

      Eh, analogies are never perfect...you are pissed and decided to break the law. You can justify it all day, but that is what it is, justification. If you truly believe that Steam is horrible and Valve has done you wrong, you should just walk away and not touch the game. If you can't do that, you don't have any moral ground to stand on.

      Walking away would not be an option because it does not address the grief factor. Breaking the law? Technically yes. I just thought that what I am doing is a poetic justice for what they done to me.

    290. Re:Take a lesson by necro2607 · · Score: 1

      This is exactly the same type of point some other person made. Oh yeah, about Disneyland checking their ID and shit. Now I'll point out the same thing I did before.

      There's a big difference between making a duplicate of a piece of software and playing it on your computer at home, and flying on a plane thousands of feet in the air with 100 other people.

      I thought this was a really obvious thing, but apparently not...

      Same deal with the banks. At a bank someone can rush in with sub machineguns and kill all the guards and steal whatever money is there, etc.

      What can you do by pirating software? Um, nothing, actually. No one's life is at risk, no one is being harmed, nor is there potential for any harm to come up anyone... Don't bother bringing up "$millions in losses". That is extremely arguable and is essentially 95% propaganda.

      Again, same thing at stores. Of course they protect their saleable items. These are physical, actual objects people can steal and prevent the stores from selling.

      The risk involved in these physical situations is much higher than the "risk" involved with software sales. Practically crippling software is completely unreasonable when those pirating the software will circumvent the security measures within seconds or minutes anyways... All it does is inconvenience and alienate legitimate consumers who shouldn't be hassled by what is supposed to prevent *illegal* usage of the software.

    291. Re:Take a lesson by toastee · · Score: 1

      If you play the game, and do not pay for it your a pirate. If you believe otherwise you are a pirate and an idiot.

      I pre-ordered Half-Life 2 via steam, and have never had a problem with the authentication. Sure it took a few minutes to decrypt the files when launched my copy of steam at 12:01 am on release day, (less time than it would have taken to install say, halo) I've never had any problems or annoyances with it.

      --
      - Better to speak your mind than to remain silent, or someone may speak for you.
    292. Re:Take a lesson by Anonymous Coward · · Score: 0

      I bought HL2 specifically to support Valve for making such a great game.

      And within an hour of hearing that Valve has eliminated the need to register online in order to play single player HL2, I will run out and buy a copy specifically to support them for making such a great decision. Until then, I'm neither playing nor purchasing HL2.

    293. Re:Take a lesson by necro2607 · · Score: 1

      Interesting that you see it in terms of "deterrents to piracy" as opposed to "reasons to buy the game"...

      I buy a game when I consider it an awesome game that'll be worth it for me to buy. There have been many games I've bought because of that...

      Well, unfortunately due to my principles against copy-protection, I haven't bought a game in a really long time... and considering that I'm against even having the CD in when I play, I doubt I'll ever buy a PC game again, because EVERY SINGLE GAME that comes out has this "protection"... I can just download a crack, but that's not the point. I'm not going to financially support something I'm morally opposed to.

      Anyway, none of those supposed deterrents "deter" me from piracy whatsoever. It seems like a form of natural selection almost... if a game is really cool then I'll buy it. Well, in theory, assuming I wasn't so against copy-"protection" (AKA unneccesary consumer inconveniencing).

    294. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      It was your choice to spend all that time trying to get it to work. You could just have easily packed it up and returned it after 30 minutes. Instead you spent more and more time trying to fix it.

      This is absolutely not true. The Steam "unlocking" process is set up in such a way that it is impossible to predict how far you are in the scheme of things. I gave up as soon as it became patently obvious that the thing is screwed beyond repair.

      Beyond that, it was your choice of how much time you spent on the game, and trying to get it installed. As I said before, a line has to be drawn somewhere.

      Oh yea I agree. I drew the line at $59.99, which is less then 30 minutes of my time. It is also some form of justice that makes me feel much better about these usurpers at Valve. I have so many games and none of their makes have ever treated me this way. I feel insulted. Spat on.

      As to the law, it would have to be determined in court which would mean even more grief.

      My point is I didn't throw a self-centered hissy fit about what I supposably deserve.

      Well you got what you wanted. Were I in your position, I would be probably doing the same thing. My pain comes from the insulting attitude of Valve and all their "bait and switch" tactics, which stings particularly badly because I was a full-price retail customer.

      Its pretty nice how you have no response to my point about calling us all Valve boot lickers. Any response to that, or can I assume that you're in agreement that not all issues are black and white?

      No they are not black and white, and I do sometimes lose my temper, but at the same time you should have seen the amount of valve appologists on the forums who bash you when you try to get some help. I am sure a healthy dose of them is here, seeing the mad moderation war over my posts.

    295. Re:Take a lesson by brkello · · Score: 1

      Walking away would not be an option because it does not address the grief factor. Breaking the law? Technically yes. I just thought that what I am doing is a poetic justice for what they done to me.

      Poetic justice is never buying a valve game again and discouraging others from buying the game. The "two wrongs making a right" attitude is not going to fly on slashdot.

      With the anonymity of the internet, it is easy to get in to these flamewars. If you were standing in front of me, telling me all this, I would probably feel bad for you more. I guess I followed the whole Steam thing for a long time...I knew what to expect. And with so many people trying to authenticate to steam at once, I knew the first few days was going to be rough and have problems like this. I know how difficult networking and programming is because it is my profession...it makes me understand how hard it is for what they are doing. I can see how if you had no clue about Steam that this would be an exercise in frustration. I just deeply object to the way you are going about resolving your frustrations.

      --
      Support a great indie game: http://www.abaddon360.com
    296. Re:Take a lesson by Anonymous Coward · · Score: 0

      I think people are failing to comprehend the stance IgnoramusMaximus is taking. He realises it is stealing, he realises it is illegal. The point being, they act like pricks towards their customers so he is doing the same, precicesly because it IS illegal. Revenge is only ever done purely for self gratification and piraitng the game is fits that bill perfectly.

    297. Re:Take a lesson by Anonymous Coward · · Score: 0

      I always enjoy the "Extended Demo" statement....

      - Walk into Cookie shop.

      - Look at sample tray.

      Me - "Um... I am going to need more than this before I buy."

      Kid behind counter - "Wha?!?"

      Me - "I need at least 10 whole cookies for an 'Extended Taste'... hand em over."

      - Shovel down all 10 cookies

      Me - "Eh... they're just so so. I'll be back tomorrow to see about those cupcakes"

      - Wander off to my next 'Sampling' =P

    298. Re:Take a lesson by Anonymous Coward · · Score: 0
      Basicially, the only reason you should have bought HL2 CD's

      How about because it is more expensive to buy it through Steam? Works out to CDN 70 after exchange rate. Jesus fucking christ, that's expensive! And you can't get a discount (loss leader, etc), and I doubt the price will be any lower after a month or two. Also, you don't even get a stack of coasters or a manual (sorry, reference card). All the limitations on CD versions are complete artificial:

      - does a bought CD need to be decrypted? Why?
      - does a bought CD need to be inserted into drive, even though the game is authenticated through Steam every time? Why?
      - does a bought CD need to come on 5 CDs instead of a DVD? Why?

      These are the most obvious restrictions Valve has put on the game that Steam purchased copies do not have.

    299. Re:Take a lesson by pikakilla · · Score: 0

      Which is exactly the problem halflife 2 will have 70 years from now. Those who want to play it wont be able to because of different architecture (who honestly thinks we are gonna use silicon chips 70 years from now, or if microsoft will even be around, or if they will even support old modes). Besides, there will be a crack out that will get around this authentication (if there isnt one already)

    300. Re:Take a lesson by necro2607 · · Score: 1

      Peoples' CD keys being stolen by people using CD-key generators was/is a very big problem in counterstrike...

      If someone was online with a certain cd key, you wouldn't be able to join up using the same one.

      If some kid generated a CD key that happened to be the same as yours (which supposedly happened quite a lot, I used to read about people on forums - in fact simply visit the Valve forums!), you wouldn't be able to play while that person was playing.

      Thus far far more than 0% of Half Life players were/are using pirated copies..

    301. Re:Take a lesson by Anonymous Coward · · Score: 0

      too bad it was going for more than $50 at best buy..

      I paid $50 for Halo 2, a game I played as soon as I got home..I had no motivation to go out and buy a game which costs more and which I wouldn't even be able to play for HOURS..however I will be looking for a cracked single player until they drop the price to something more reasonable..I'm sorry, but a game shouldn't be more than half of what I make in a day

    302. Re:Take a lesson by Timothy+Brownawell · · Score: 1
      I wholeheartedly object to this and all other gamers should as well. Take a look at Xbox Live-- They are doing similar things as Steam in "downloadable content" How long will it take for them to realize that they can loop the noose around your nuts and charge you for updates? You want the new map pack for Half Life2/3? That'll be a 12.95/mo service charge for Steam please.
      And how were they unable to do this before? Just because they *can* use online distribution for that, doesn't mean they will. Especially if they know they'll drive away their customers by doing so.

      I thought companies had been trying to move software to a subscription model for a while now. They don't seem to have managed to yet, and it's certainly not a technical issue...

      Tim

    303. Re:Take a lesson by Anonymous Coward · · Score: 0

      This is absolutely not true. The Steam "unlocking" process is set up in such a way that it is impossible to predict how far you are in the scheme of things. I gave up as soon as it became patently obvious that the thing is screwed beyond repair.

      Oh yea I agree. I drew the line at $59.99, which is less then 30 minutes of my time. It is also some form of justice that makes me feel much better about these usurpers at Valve. I have so many games and none of their makes have ever treated me this way. I feel insulted. Spat on.

      As to the law, it would have to be determined in court which would mean even more grief.

      Well you got what you wanted. Were I in your position, I would be probably doing the same thing. My pain comes from the insulting attitude of Valve and all their "bait and switch" tactics, which stings particularly badly because I was a full-price retail customer.


      When you put it that way it certainly seems more resonable, however I still do not agree that it is find to commit copyright infringement.

      Other's have responded to you with "clever" remarks, such as charging you for their time spent reading your posts. Another poster brought up the example of a restaurant. Allow me to use your responses to these examples.

      In the case of the first claim, you basically responded that you did not owe them money because you were not contracted out to provide your time. Likewise, Valve never contracted out your time. They sold you a product license and the copy of the software. There was never any sort of contract or agreement concerning buying your time for installing and troubleshooting.

      In the second case, your response was that if you asked the waiter at the restaurant how much time the food took to cook, you could probably get a refund if it took longer. First note that this is not guaranteed: its up to the restaurant. Second, note that Valve gave no guarantee about the amount of time it would take to unlock Half Life 2.

      As it is, I don't see how you can claim that you deserve anything more than a refund. Of course, no matter how much I argue, you will continue to feel differently. That is both of our rights.
      As far as legality is concerned, you are right, that would have to be settled by a court.
      And as far as morality is concerned, its apparent that we definately differ in what we view as the moral approach.

      No they are not black and white, and I do sometimes lose my temper, but at the same time you should have seen the amount of valve appologists on the forums who bash you when you try to get some help. I am sure a healthy dose of them is here, seeing the mad moderation war over my posts.

      I do see a good number of Valve apologists, and thats fine if they feel that its acceptable behavior for a company. I feel that most of the responses to your original post, however, were not being apologetic towards Valve, but rather were simply doing as I am (disagreeing that your situation calls for copyright infringement).

      However, since I feel that the argument between us have reached a level of civility, I'd like to apologize for the insults. I felt personally insulted by your words, and thus I lost my temper.

      I think I understand your position better now, even if I do not agree with it.

    304. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      Poetic justice is never buying a valve game again and discouraging others from buying the game.

      Not really since I not only am left with the grief time, now I have to do additional work to get back at Valve. Justice it is but "poetic" it is not. It might come to that tho because the "pirate" copy seems to be having difficulties downloading.

      I guess I followed the whole Steam thing for a long time...I knew what to expect. And with so many people trying to authenticate to steam at once, I knew the first few days was going to be rough and have problems like this. I know how difficult networking and programming is because it is my profession...it makes me understand how hard it is for what they are doing. I can see how if you had no clue about Steam that this would be an exercise in frustration. I just deeply object to the way you are going about resolving your frustrations.

      Well it is not my obligation as a consumer to expect the unexpected. I went by my extensive experience with other single-player games before, including the original HalfLife. This is a completely new ball of wax. There should be red stickers on the box warning about "New Authentication Mechanism" or some such. Besides, I was plenty forgiving in the past, messing with the PC to get the games going. But in all those instances I was doing it to make my game run for me. Now they want me to work to make sure that the shackles they fashioned for me fit and lock properly. This I refuse.

      I just deeply object to the way you are going about resolving your frustrations.

      Well to each their own. I see very few other remedies that do not involve copious amounts of additional frustration (the bittorrent thing is getting already annoying) and work on my part. Valve has an upper hand in this battle in every respect except for the "piracy" angle and that is one reason I chose it.

    305. Re:Take a lesson by King_TJ · · Score: 1

      I don't know if I necessarily agree. I think the Steam concept is a sound one, and it's great that it helps the developers get a larger chunk of the profit on software sales. But ultimately, I'd be more likely to support this type of online purchasing system if they shipped me out the software on a physical CD at some point after my online download.

      For one thing, there are still quite a few CD-ROM drives out there that struggle to read recordable CDR discs. If you're one of those unlucky people, you count on having original CDs pressed on the silver media.

      But also, the move away from providing anything tangible with a software purchase gets all of us ever closer to validating the legal stance that a software purchase is nothing more than paying for the privilege of using a piece of code according to all of the rules and regulations outlined in a legal contract. (We're already pretty much there, despite the fact that this idea really only got started back when "buying software" meant hiring developers to come out to your place and write a custom application for you.) In today's world of computers all running standard operating systems and most software being "off the shelf" packages for the masses, I'm not sure this should really apply.

      If all you pay for is a download of some code that won't even run without permission from a central server someplace, you're supporting (with your dollars) that design philosophy. Smacks of a rental agreement to me, much more than a "purchase"....

    306. Re:Take a lesson by crimguy · · Score: 1

      You could start playing 10 minutes after the game was released Wait . . . I'm doing the math here . . . I'm sure I'm going to get the numbers wrong . . . To play HL2 via steam 10 minutes after release, you would need a 10 megabyte per second connection to the internet. Cox, are you listening? Gimme what this guy has.

    307. Re:Take a lesson by the_bard17 · · Score: 2, Interesting

      it isn't quite as big of a concern since they'll probably have their servers up for 5 or 8 years.

      Which is fine, if at the end of the that period, they release a patch that kills the need for that authentication. Or earlier, preferably.

      Just playing devil's advocate, though... I'm just as annoyed with this authentication as anybody else is.

    308. Re:Take a lesson by Fancia · · Score: 1

      Argonaut is in severe financial difficulties; I would assume that he's being sarcastic.

      --

      Bít, zabít, jen proto, ze su liska!
    309. Re:Take a lesson by Snaller · · Score: 2, Insightful

      And on the same note, why should Valve go through 5 years of cost and trouble to design the best game ever made (my own opinion after playing it) only to have it widely stolen and pirated?

      No - why does the honest customers have to go through all this hassel (and how stupid are valve) when the game WILL be pirated a few days after its out...

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    310. Re:Take a lesson by necro2607 · · Score: 1

      Exactly, it's care-free attitudes like that that make it so those in "power" can take away citizens' rights small steps at a time.

    311. Re:Take a lesson by themaidtricks · · Score: 3, Funny

      The foremost question on my mind is, "Who the fuck would want to copy a ford?!"

      If everybody thought like that, the solution to stopping piracy would be to create terrible products.

    312. Re:Take a lesson by Mmm_Coco · · Score: 1

      except if I DON'T HAVE AN INTERNET CONNECTION ON THE COMPUTER THAT I WANT TO PLAY ON! I have to take the damn hard drive to work now, and validate it on a computer there. What about people without an internet connection at work?

    313. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      See the difference? Rationalise it all you want. A game like HL2 is a genuine product of labour. Not just some intellectual product.

      So were the copious volumes of gibberish Nostardamus wrote. The fact that something takes a lot of labour is not an automatic validation of its value. I hear it takes a lot of effort and time to crack copy-protection. By that token it is a valuable effort, no? I am not in the mood to discuss the fallacy of Intellectual Property at the moment, let it suffice to say this: they worked hard but some greedy nimrod who decided he will "show" those pirates "once and for all" created Steam and thus infuriorated me to the point of actually turning from a paying customer into a "pirate". So maybe HL2 is worth $59.99 for all their efforts but Steam makes it not only worthless to me but causing me pain enough to seek compensation for my grief. Should they get rid of Steam, I would go buy the game at the same price as before and be a happy camper.

    314. Re:Take a lesson by Tobias+Luetke · · Score: 1

      Good point. This is exactly the model i want to support.

      What i have been doing for the past years is to download almost every game i meant to play from newsgroups while preordering it from amazon at the same time. All my games are as ISOs on my linux fileserver and i mount them with daemon tools to play.
      In some cases i got the game weeks before release. I never have problems with scrached or lost cds.

      In most cases i open up the games to the point that i can extract the CD key so that i can play online. In some cases i never even bother to open up the game at all.

      What steam did is legitimize this approach. I got the game on day1 within minutes while never commiting a criminal deed. ( well my old way is not criminal in kanada anyways )

      I want to buy licenses to games from central servers. Even monthly fees are a great option. I know for fact that most games on my hd are only used for a month or two.

      The shelf space idea is flawed. Good games are still good in 2 years. Yet the average shelf time of those games is maybe half a year. And its getting worse and worse every day since almost all the money is being made with console games while console games come in tiny packages and pc game boxes are still cardboard and huge.

    315. Re:Take a lesson by Snaller · · Score: 1

      The problem is that 99.99% of the complaints are not in the form of constructive criticism.

      Because constructive criticism *will* be ignored, they don't care - so why waste time - just vent some spleen. ...user has refrained from profanity AND put to use their 10th grade writing skills to use...

      Yes, people don't like to have to validate their game. I'm sure there are some people out there who also don't want to have to install the game before playing it, either. And probably even a few who don't even want to have to be forced to play the game; it should just play itself!

      You didn't put 'em to much better use.

      Point is it just an unnecessary annoyance to legal customers - if the game is any good there will be a crack out quickly - there always is.

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    316. Re:Take a lesson by Anonymous Coward · · Score: 0

      But the geek side of me has to acknowledge that the idea of downloading premium game content over the net versus having to walk/drive to the store is a great advance, and while it may havebeen inevitable, its good to see it actually working today (albeit with some growing pains in the first few hours/days/weeks).
      I totally disagree. When I BUY a game, I want to OWN it. I don't want a temporary copy on a particular hard drive, I want CDs or DVDs. Hard media I can loan to a gaming buddy, install on my next new PC, or re-install after WinXP crashes again or if my HD crashes. Can I do that with downloaded Steam software? News to me if I can.
      "The gaming industry" sees their product as disposable, similar to a magazine or newspaper. While much of it may be of that quality, I do research so as to try to buy the gamez that are NOT of that quality, unless I'm paying a trivial amount. I still play Total Annihilation at LAN parties because I haven't found any RTS since that measures up to TA's breadth of play and "funness".
      IF HL2 is as great a game as it's been billed, THEN I WANT CONTROL over how long/when/where I am able to play it. I am not at all confident that for $55 (or even $80) that this game will let me do that.
      I will not be buying this game until all the fucked up DRM SHIT is not a part of it.

    317. Re:Take a lesson by Snaller · · Score: 1
      Buying over steam had many advantages:

      And disadvantes like:

      You have to buy a CD/DVD burner and make a backup of your harddisk so your investment is safe.

      Its just stupid to distribute digital data over physical mediums like CDS when there is a boardband internet connection available.

      Actually its just stupid to buy digital data over internet connections so you don't have a real hardcopy in your home - the only kind of real property is what you can touch - "intellectual property" is immorally handled and this only encourages that.

      If you want to play hl2 online in two years all you need to do is double click the game. You deleted the game ? NO PROBLEM. Steam downloads it for you. You are not up to date ? NO PROBLEM. steam updates you. You don't have the map / mod / whatever ? NO PROBLEM.

      Wanna play it 10 years from now? NO PROBLEM - because you can't the servers are gone.

      Don't have a connection? NO PROBLEM - because you cant.

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    318. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      In the case of the first claim, you basically responded that you did not owe them money because you were not contracted out to provide your time. Likewise, Valve never contracted out your time.

      Not true. It was because he was never my "customer" and I never offered him any product in exchange for payment. The mere fact of a sale would obligate me to consider his claim. If my "advertising" was in contradiction to my "product" I would have to cough up the money.

      First note that this is not guaranteed: its up to the restaurant. Second, note that Valve gave no guarantee about the amount of time it would take to unlock Half Life 2.

      The example is skewed. It would be more appropriate to show up at a restaurant, order a lobster, wait a looong time and see a pair of half-cooked shoes arrive. Valve did not promise how long it will take but there are some implied accepted expecations (as it cant take 234 years) and also in the end the product actually has to work. It did not for me and since the support did not respond I was left in a situation where the future possibility of the product operating was in question.

      I think I understand your position better now, even if I do not agree with it.

      Of course it is your preorogative. I still feel strongly about it (although as time passes I am calming down, yesterday I would have used a baseball bat on the first Valve employee in sight).

    319. Re:Take a lesson by Snaller · · Score: 1

      The game doesn't demand you be on-line after activation.

      It sure as hell does here.
      . It does require Steam, but Steam is a PART of Half-Life 2. It's the foundation the game is built upon.

      Yes, unnecessary bloat because it includes a lot of crap when isn't necessary to single player (and probably not LAN either) - and undoubtedly what is causing the sluggisness.

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    320. Re:Take a lesson by Snaller · · Score: 1

      No, you login in Offline Mode

      Don't be an idiot, if that had worked there wouldn't be a problem. You select Offline mode and it tells you you CAN'T PLAY OFFLINE!
      that's why it's there.


      No, its probably there to piss you off.

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    321. Re:Take a lesson by Anonymous Coward · · Score: 0
      Maybe in the US of A. Here they are bound by the Consumer Protection Act and the Charter of Rights. They do not get to do what they please whenever they please. They have obligations, which they failed to meet. Simple as that.


      That's great. So, take the game back, get your refund, and get on with your life.

      This is not as hard as it sounds. It's a fucking GAME, for crying out loud.

    322. Re:Take a lesson by Rakarra · · Score: 1
      So what you are saying is that when HL3 comes out, you can no longer play HL2, and thus will have a much bigger incentive towards buying HL3, so you can keep getting entertained.

      Or when Valve goes out of business, no one will be able to play Half Life 2+.

    323. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      What idea is that? Trying to prevent piracy of a product that they spent millions and millions of dollars developing?Sure Steam was problematic when Half Life 2 was released, but the problems were shortly overcome. My boxed copy's authentication was delayed because of the flood of people trying do so at the same time, but I was still able to play offline and Steam notified me the next day when my authentication was complete.

      My copy was wrecked by a failure of the Steam database to process the cd-key properly.

      Trying to prevent piracy is OK by me as long as they dont do it at my expense. Since you obviously are enjoying being treated like a thief even though you are not one, my hat off to you. I on the other hand will get my revenge on these suckers.

      What happens when you buy something like a pc that fails for some reason but is still under warranty? You have to call their tech support and go through the hoops to try to rectify the problem

      Yes assuming the support answers. If it does not, you sue. If it happens to me I sue for the cost of the PC and damages.

      Or what about if your Internet connection should go down? Do you cancel your subscription, then go and steal it from your neighbors?

      This example would be more appropriate if you said: "What of the only ISP in your area one day decides to put surgical brain implantns into people to prevent 'piracy'". Sure as hell I (and half of the city) would be stealing from them.

    324. Re:Take a lesson by amalcon · · Score: 1

      Which is exactly the problem halflife 2 will have 70 years from now. Those who want to play it wont be able to because of different architecture (who honestly thinks we are gonna use silicon chips 70 years from now, or if microsoft will even be around, or if they will even support old modes).

      Ever heard of an x86 emulator? Thought so. This is one of the many applications for a program which simulates a computer.

      --
      -Amalcon
    325. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      I should not bother with this "your time is worthless" and "they owe you shit" and "its all your fault" save for this:

      They make no garuntee that the game works

      Right. You buy a "product" from someone paying real money for ... "we havent promised you anything" message. This is far more criminal then me "pirating" the stuff. Even an attempt to sell such "product" is immoral and evil. Either you have a product which works and you stand behind it 100% or you are a scam artist. There is no third way.

      Since you insist that Valve are indeed scammers, I have no choice but to agree. Ah! Scamming the scammer for fun and profit! I like the sound of that.

    326. Re:Take a lesson by ip_fired · · Score: 2, Insightful

      No. I'd pretty much say it's very improbable. Maybe you could make your own authentication server, and fake that, but the HL and Source engines do hit calculations at the server level when you are playing multiplayer games (prevents some cheating on the client side).

      Of course, since the old source is probably still floating around out on the internet somewhere, perhaps someone could use that illegally stolen source code to create a server without the authentication.

      For those of you who don't know, anyone can host a game server. The multiplayer component of HL2 is Counterstrike:Source. Go and download the steam client, create a new user, and click on the "Play Games" button. You'll see at the bottom the option to download and install the dedicated server. This downloads the server and maps for online play. Fire this up, it contacts the steam authentication and listing servers, and you're all set to go. People start joining your server.

      You host the game. Not Valve. Valve just has a nice way of keeping everything legitimate and giving you the ability to find games. They also lock people out that have abused the system (by cheating), which is nice, since who wants to play a game with cheaters.

      As for your last comment: Yet. Most of us have a tale to tell about losing an important element of a game, like the ID#

      This is the best thing yet about Steam. There is nothing to lose. The key is electronic, I just type in my username and password, and it lets me play. I can lose all of the disks that came with the full version, and still go and download it again and type in my username and password and it'll let me play.

      Never will you lament the fact that you've lost your precious key, or the play CD necessary to get past the onerous CD protection got too scratched up to read.

      Although Steam has some warts, it is a "good thing".

      --
      Don't count your messages before they ACK.
    327. Re:Take a lesson by TyrranzzX · · Score: 1

      The likelyhood of some bean counter liquidating the auth server is what?

    328. Re:Take a lesson by Rakarra · · Score: 1
      And the likelihood of Valve going out of business in the next five years is what?

      Not that unlikely, considering their shaky history of never delivering games on time. They lost big when they screwed up again, missed their deadline, and Doom3 came out first.

    329. Re:Take a lesson by Anonymous Coward · · Score: 0

      Actually, the more common cause of that was that the CD-keys were not actually unique - multiple legitimate CDs had the same keys (due to a stuff-up by Sierra IIRC).

    330. Re:Take a lesson by IgnoramusMaximus · · Score: 1

      To paraphrase every post in this topic by Damvan, "The world revolves around Valve because they make Shiney Things Which I Am Addicted To! Noone has any rights except for Valve! They are my heros!"

    331. Re:Take a lesson by Anonymous Coward · · Score: 0

      If you have to 'login', it's not 'Offline Mode', is it?

    332. Re:Take a lesson by Anonymous Coward · · Score: 0

      There has been an online play eploit for CS:S for a while. I expect it would work the same for HL2 multi when (if) it comes out. For now, CS:S is HL2 multiplayer, and it's been cracked for quite a while.

    333. Re:Take a lesson by Anonymous Coward · · Score: 0

      Maybe you need some sort of medal then. Perhaps a gold one, hand tooled by the Valve developers and forged in the blood of the Steam project lead.

      Or maybe, just maybe lots of people end up having to waste lots of time doing stuff on computers because something goes wrong or doesn't work as advertised, and just maybe it's something people have to take on the chin.

      Or they could just cry and whine and bitch and moan like little bitches, demanding compensation because their time is soooo valuable.

    334. Re:Take a lesson by Snaller · · Score: 1

      Wow. Here is an even better idea. If you don't like the company, don't play the game. Don't pirate it, just ignore it and go on with your life.

      No - it doesn't work like that:

      "I'm against slavery"
      "Fine - don't own slaves then"

      No! That's lame ass morals!

      people who worked 5 years on this won't get any of your money

      They get more than they deserve. Any digital product which keeps selling at the same high price is an immoral scheme. You shouldn't do a job once and expect to keep getting paid over and over.

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    335. Re:Take a lesson by TyrranzzX · · Score: 1

      It sucks valve has required steam and decided to take the validation approach. I, for one, am ignoring this game entirely; the tech is absolutely amazing, but they're asking too high a price. I was going to buy it a few months after it came out (I hate dealing with games and their errors and bugs), but now that they're pulling this I'm not touching it. The real kicker is the manditory use of steam as a lisence enforcement tech. I never liked steam, and probably never will.

    336. Re:Take a lesson by Guidlib · · Score: 1

      Valve definitely need to change something about steam though. I have no issue with them protecting their software, but surely not at the cost of customer convenience. I have seen many other products that require activation which give you a 30 day period in which to authenticate before it disallows you access. I'm sure this model wouldn't be suitable for a game, but surely they could consider making it a day or 2 if the servers were busy at the time of activation. Some people do seem to get to caught up in their own self-expression, but it does go to show that there are a LOT of unhappy people out there, albeit people who lack composure, and I think Valve will learn some valuable lessons from this. I'm certain they'll make a number of adjustments to the system to better cope with these problems in the future.

    337. Re:Take a lesson by Anonymous Coward · · Score: 0

      This is just BS. The warez version doesn't even use Steam.

    338. Re:Take a lesson by Anonymous Coward · · Score: 0

      Wow. You really don't have a clue what the term 'poetic justice' means do you?

      I think that Vivendi Universal should write you a cheque for a few hundred million dollars, for wasting your time. And then have the Steam team viciously murdered. And maybe can the entire Half-Life 2 thing. Your experience shows that it's just not worth the grief.

      Perhaps the board of directors should all commit suicide too.

      Wow. Ten hours. You'll *never* get that back. Those bastards. Someone should make them pay.

    339. Re:Take a lesson by Toynbert · · Score: 1

      yeah, only pissed off people that don't want to buy their product. Sounds like a good idea for Valve.

    340. Re:Take a lesson by Anonymous Coward · · Score: 0

      I'm starting to think that your time can't be worth that much if you're spending hours of it on Slashdot or playing games.

    341. Re:Take a lesson by Anonymous Coward · · Score: 0

      Uh huh. Because software copying is EXACTLY like removal of physical property. But as long as we're going down incongruous metaphor lane, let's make take this to an even stupider level: Would it be okay for you if Ford protected their cars by causing you to have to call them and seek permission to open the door? What good does that do if somebody can still force their way in?


      No, since this is a one time deal, it's like asking a ford dealer for the key to a car that is on the lot after you buy the thing. Keeping the key in a safe place isn't an unreasonable thing, unless you're trying to collect insurence money or somthing.

      Yet. Most of us have a tale to tell about losing an important element of a game, like the ID#, and having to buy another copy to play it again. History's against you here.


      Kinda like if you lose the key to your car you are forced to either copy the key (copy the serial number from another location) or have somebody defeat the key system by putting in a new lock cylinder or whatnot (finding a bootleg serial key/cracking the game).

      Nice try at trying to hide the fact that you're too damn cheap to buy somthing that people spend time, money, and *gasp* physical resources on. Just because the product is not tangable doesn't meant that the things put into making it where not, and it is well within the rights of the person who devlops the product to try to protect their capital investment.

    342. Re:Take a lesson by Anonymous Coward · · Score: 0

      So... copy protection, even as dubious as Steam, equates to slavery?

      Must be nice to have everything so black and white. And simplistic. And patently ridiculous.

    343. Re:Take a lesson by Anonymous Coward · · Score: 0

      Quake 3: Arena used to require the CD in the drive to play.

      Somewhere around point release 1.29, they removed this requirement.

      I suspect after the market for HL2 has dried up and maintaining the Steam auth servers becomes too much a hassle, they'll release a patch that will bypass these requirements.

    344. Re:Take a lesson by Anonymous Coward · · Score: 0

      Maybe they could take the $1500 of your claim out of the $50,000 they can get out of you for piracy.

      Now *that's* poetic justice!

      What are the penalties these days in the US anyway?

    345. Re:Take a lesson by Lord_Dweomer · · Score: 1
      What a naive post, and somehow I'm not shocked it got modded +5 insightful. Fact of the matter is that companies great and small go out of business all the time, sometimes for predictable reasons (horse and buggy industry example) and sometimes for not so predictable reasons (like many of the recent wallstreet scandals).

      The real point is it doesn't matter what the likelihood of the companies going out of business is, it matters if the customer will be screwed if they ever do, and in this case the answer is yes, the customer WILL be screwed if Valve happens to go out of business for WHATEVER reason we can or cannot predict.

      --
      Buy Steampunk Clothing Online!
    346. Re:Take a lesson by Pickas · · Score: 1

      Then let me add my name to the pro-Steam list. I was dubious about Steam's ability to deliver as promised, and XP hardly needs another process running in the background, but Steam is in my experience an incredible tool.

      It allows me to install HL2 / CS:S on any of my PCs - or any net-attached PC if I plan to stay in it's vicinity for any length of time. If my PC dies I just log on to another PC, install Steam and away I go.

      Trust the whining percentage of /.rs to complain that software licensing is too strict and when a software package that allows true "single-user" licensing comes along complain about that too!

      I mean come on guys (and girls)! What have you done to improve commercial software licensing/distribution lately?

    347. Re:Take a lesson by Anonymous Coward · · Score: 0

      You're a fucking douche, man. Actually, no, I take that back. You're one of the biggest douches in the entire universe. In all this time you've spent whining like a fucking 3 year old, you could have bought 2 copies of HL2 and a box of kleenex to wipe away your teers. People like you make me sick.

      Oh, feel to pirate the game though....http://ampednews.com/?page=articles&id=3 141

    348. Re:Take a lesson by Ohreally_factor · · Score: 1

      Too bad that there are always enough jackasses out there, that you can NEVER trust the public to do anything right, honest, or decent.

      Spoken like a blue stater! =)

      --
      It's not offtopic, dumbass. It's orthogonal.
    349. Re:Take a lesson by yuriismaster · · Score: 1

      Well... If the auth servers are down in 5 years (which I assume you're inferring).. just claim Exemption 3 to the DMCA and legally crack it. If Valve was smart, they'd post the legal crack on their server if they went out of buisness (to facilitate customer happiness).

    350. Re:Take a lesson by redivider · · Score: 1

      It probably wouldn't be too difficult for Valve to send out a final update to all of their Steam games that would allow them to function without authentication. Who knows if they actually would, but what would they have to lose? They're already going out of business anyway (at this point in the thoretical argument) so the least they could do would be to let everyone keep playing their games. Again, this isn't an argument for Steam being a good idea, or even a marginally acceptable one, just an observation on what would be possible if Valva were to actually go out of business and/or shut down the authentication servers. Obviously it's not as simple as that -- what about people who want to reinstall from the cd after that? or someone who buys the retail game after the servers go down... but once the update is out I would imagine it could stay available as a downloadable file for long as its needed, whether or not its actually directly from Valve.

      --
      Sinch
    351. Re:Take a lesson by Anonymous Coward · · Score: 0

      EMPORiO released a working version of Counter-Strike: Source weeks ago. It worked on all retail servers. Each of the 5 times CS:S updated automatically via steam it had to be recracked and EMPORiO released a fix a day or so later. Apparently a debug release of steam was leaked and it has been compromised ever since. There are also various techniques of downloading HL2 from steam without verifying the credit number exploiting steam's behavior of assuming valid temporarily until the card can be verified if the auth server is down. A third party release of steam called SteamFuckered is also floating around out there which lets you play CS:CZ and CS1.6 on retail servers. I was using the CS:S release for a few weeks-it's legit (I just bought the game via steam when HL2 released, so don't flame me).

      On a side note, the EMPORiO forum is flying with rumors that the head cracker was raided and is in custody.

      Also, on original topic: I was a leecher in a torrent hosted on the emporio tracker- i find it highly doubtful that Valve released the other three torrents (non-emporio hosted) with identifal sizes and filenames to catch people. There was one on filesoup (registration required) and another tracker which was malfunctioning. (flamesuit: steam was totally nuked and I didnt want to wait until all the downloads decreased to play-turns out the torrent was on 1% when it finally let me log on to purchase)

    352. Re:Take a lesson by Anonymous Coward · · Score: 0

      Sometimes people use extreme examples to make a point, not to imply an equivalent situation.

    353. Re:Take a lesson by NanoGator · · Score: 2, Insightful

      "For those of you who don't know, anyone can host a game server. The multiplayer component of HL2 is Counterstrike:Source. Go and download the steam client, create a new user, and click on the "Play Games" button. You'll see at the bottom the option to download and install the dedicated server. This downloads the server and maps for online play. Fire this up, it contacts the steam authentication and listing servers, and you're all set to go. People start joining your server."

      Unless the authentication server is also doing the hit detection, no, this is hardly uncrackable. Here are the basic steps:

      1.) Remove authentication challenge from client.
      2.) Remove authentication challenge from server.
      3.) Play game.

      "This is the best thing yet about Steam. There is nothing to lose. The key is electronic, I just type in my username and password, and it lets me play. I can lose all of the disks that came with the full version, and still go and download it again and type in my username and password and it'll let me play."

      That's great as long:

      a.) You remember your password.
      b.) Nobody else uses your password.
      c.) You aren't banned for life for something you didn't do.
      d.) Valve is in business.

      You cannot honestly tell me this is preferable to how it worked in the olden days.

      "Although Steam has some warts, it is a "good thing"."

      Not sold. The only fairly impressive detail you mentioned here was re-downloading the media. Question is: Is Valve providing this media, or are you saying from illegit sources? If it's the former, that is great news and make cause me to reconsider my position. If it's the latter, pfbpbpb, not an interesting benefit.

      Not trying to be hard nosed Anti-Valve zealot here, but I'm just not sold.

      --
      "Derp de derp."
    354. Re:Take a lesson by Ice_Balrog · · Score: 1

      I'll bet a few years ago people would have said the same thing about Sierra or Interplay... And look where they are now. Dead and gone, with all their assets sold.

      I am glad those games didn't have stupid copyright protections like Steam. If they had, many excellent games would have been lost to us.

      --
      #include "sig.h"
    355. Re:Take a lesson by aichpvee · · Score: 1

      And why should I feel sorry for a company that put out one of the most over-hyped games of all time (my own opinion after playing it) only to sit on their asses for 5 years while stealing and pirating the profits of the hard work of others? Half Life is a mind-numbingly boring game with a pretty fun multiplayer mode once TFC was released, which as always with them isn't something they actually made, but something they bought because their products aren't that great. Then there was CS, which was sort of a novel idea at the time, and was fun until all the losers with their aim bots and wall hacks started ruining it (aka, beta7). And if it wasn't for CS no one would really remember Half Life. So fuck those assholes. They've made their money off putting out a mediocre game and then undercompensating fans for making the expansions and spinoffs for them. Just the fact that Counter-Strike:Source was almost immediately hacked to play online without a license shows how incompetent the guys at Valve are. That their game is still infinitely hackable in online play even after 6 years and a completely new engine is just pitiful. I won't take the RIAA/MPAA way, but Valve's is even worse. I have yet to buy a movie or music cd that needs to call home before I can use it. Please, let's get back to fanboying people with the goods instead of a bunch of talentless hacks.

      --
      The Farewell Tour II
    356. Re:Take a lesson by aichpvee · · Score: 1

      CS:Source was cracked and made fully playable online already. I seriously doubt it will be any different now that HL2 is officially out. Not that it is worth playing anyway, considering how they have failed to stop the rampant cheating through the use of aimbots, wallhacks, and other exploits. These guys are just hurting the poor suckers who actually care about their products and feel compelled to pay for them.

      --
      The Farewell Tour II
    357. Re:Take a lesson by StikyPad · · Score: 1

      Why didn't they just call it 'DiVX 2' instead of 'Steam'?

      Maybe because Steam is more than just a distribution method? This isn't an 8-Track vs Cassette Tape argument.. we're not talking about the format of the media, we're talking about the CONTENT, and Valve isn't competing with another version of Half Life 2 that some company produced and distributed. (Well, okay, technically they're competing with other games, but they seem to be doing just fine).

      I understand that Valve has forced a change.. it's the same reason your grandparents bitch about the neighborhood.. people hate change. Sure, computers used to be Stand Alone. Now almost everyone has internet access. It's the future, it's called progress. If Valve chooses to make internet access and server registration/validation/decryption/ebonification a requirement for their software, that's THEIR CHOICE. I'm sure they've weighed the pros and cons and decided that the number of customers they'd lose was negligible, which turns out to be true. At first I was completely against the idea of having to activate my game with the server, but now I really don't care. It's no different than verifying that the CD's in the drive.. it's not something I like, but I can get around it if I want to, so in the end it still doesn't matter.

      "But, but, but I want to live in my fallout shelter and run my game without any connection to any network EVER."

      Unfortunately, the fact that mass quantities of other people ARE willing to connect, register, and verify (no matter how much they dislike it) means that what you want to do doesn't matter to Valve. As the old saying goes, you can't please all of the people all of the time.

    358. Re:Take a lesson by aichpvee · · Score: 1

      A) So as long as Ford sells enough cars to "be successful", they shouldn't make attempts to keep cars from being stolen off their lots or from their factories? And when we are talking about physical theft that will be something else entirely. But we're not. Ford pays thousands of dollars (not nearly as many as they sell for, obviously) to build each car. Not to mention the costs of shipping the vehicles to the lots that sell them. There is a lot of money put into the physical object of the car, that when the car is stolen is lost with it. With software piracy NO ONE is losing anything that they paid for. The proper comparison for Ford would be if we were talking about Best Buy having huge shrink issues from people boosting copies of HL2 from their store, or if it were being taken out of the packaging plant by workers. Because you make something does NOT mean you should be paid for it. Or if I'm mistaken, perhaps you should be paying me for this huge shit I'm about to make?

      --
      The Farewell Tour II
    359. Re:Take a lesson by mollymoo · · Score: 1
      I'm going to pirate the game because *I* don't want to wait. Screw them, my time is worth more than their time.

      Why not buy it then play the hacked version without the hassles? It's easy enough to get round their restrictions while still rewarding them for their work. I think you're enough of a sheep to feel you need HL2 but too cheap to reward the developers for their work.

      --
      Chernobyl 'not a wildlife haven' - BBC News
    360. Re:Take a lesson by Anonymous Coward · · Score: 0

      Actually, they're 100% entitled to exert their will and steal (or in this case infringe upon VALVe's copy rights) from those they perceive as their enemies, or anyone else for that matter, as their ethics dictate.

    361. Re:Take a lesson by aichpvee · · Score: 1
      Uh huh. Because software copying is EXACTLY like removal of physical property. But as long as we're going down incongruous metaphor lane, let's make take this to an even stupider level: Would it be okay for you if Ford protected their cars by causing you to have to call them and seek permission to open the door? What good does that do if somebody can still force their way in?

      Couldn't have said it better myself. I should know, I tried...

      Right. Ask Blizzard about BnetD and then tell me again how succesful authentication is. If Half-Life 2's authentication is bad enough (not saying it is, as I'm not afraid to admit I really have no idea.) they could get around the authentication problem by developing their own server for it.

      Don't worry, it is. People have been playing cracked copies of CS:Source online since its release. Their old exploits almost all work too, so bonus points to Valve! Luckily for them CS is really lame 5 years and almost no changes later (except for the huge increase in cheating) so that definitely won't be hurting them.

      --
      The Farewell Tour II
    362. Re:Take a lesson by StikyPad · · Score: 1

      Some people cannot get good connections even when living in major cities.

      The whole selfish, "I got mine. Anyone who doesn't is a dumbass" attitude just reminds me of why PC gaming has gone downhill


      You're right. There's millions of people worldwide who'd give anything for the potato chip you just dropped on the ground, but we should all feel sorry for you because you can't get a decent connection.

      Your tragedy has me on the verge of tears.

    363. Re:Take a lesson by Mazem · · Score: 1

      No, actually Steam IS a part of HL2 as the filesystem is set up now. In fact the SDK in its current form requires steam to be installed not for business reasons, but because the game resources are so tied into the steam filesystem that making it independantly would require quite a bit of extra work.

    364. Re:Take a lesson by StikyPad · · Score: 1

      Please, what you're saying is that only people "elite" enough in society to be lucky enough to have a top-grade internet connection deserve to enjoy things like this game.

      Jesus.. look people, the world doesn't owe you a pleasant gaming experience. I hate to break it to you, but there's lots of shit I "deserve," like staying in the penthouse of a 5-Star Hotel, owning my own island, and banging a different centerfold every night. Unfortunately, the people selling these things don't care, because they're making enough money from the people who CAN afford it.

      The world doesn't owe you anything, let alone enjoying a videogame.

    365. Re:Take a lesson by aichpvee · · Score: 1

      How much did Valve make off the ATi deal? Subtract that from the 800,000 copies. Also, these guys made their biggest bucks off the undercompensated work of their fanbase, who are FAR more enthusiastic than Valve deserves. So I'm not going to cry for them.

      --
      The Farewell Tour II
    366. Re:Take a lesson by westlake · · Score: 1
      I attempted to install a purchased, boxed copy of HL2 on a system at work which is not connected to the internet because part of my job is testing. Guess what? I can't play my legit copy on this system.

      guess what, you are not being paid to play HL2 on company time

    367. Re:Take a lesson by Matt_Joyce · · Score: 1

      What is this 'Offline' you speak of ?

    368. Re:Take a lesson by aichpvee · · Score: 1
      Well, unfortunately due to my principles against copy-protection, I haven't bought a game in a really long time... and considering that I'm against even having the CD in when I play, I doubt I'll ever buy a PC game again, because EVERY SINGLE GAME that comes out has this "protection"... I can just download a crack, but that's not the point. I'm not going to financially support something I'm morally opposed to.

      You could always start playing games on Linux. I haven't seen a commercial game yet that requires the CD to be in.

      --
      The Farewell Tour II
    369. Re:Take a lesson by Anonymous Coward · · Score: 0

      In the cinema last week I saw an advertisement warning people from copying movies that explicitly likened copyright violation to car theft and purse snatching...

    370. Re:Take a lesson by Makarakalax · · Score: 1

      There's something wrong with your morals if you think small-scale copyright infringement is so immoral.

      It's better to pay for things, but honestly, the worst thing for a manufacturer would be when the user doesn't buy it and doesn't pirate it either. You see by pirating it he is saying that their product is worth something to him, it's worth some of his time. They'd rather he bought it, but then again maybe he'll buy half-life3 because he likes his pirated copy of half-life2 so much.

    371. Re:Take a lesson by Matt_Joyce · · Score: 1



      I largely agree with this post.
      I'm surprised EA haven't developed secure online software distribution technologies.
      Perhaps they have, I didn't check.

      It's the future, once enough people have broadband, this is how software will be sold, and how licenses will be managed.

    372. Re:Take a lesson by aichpvee · · Score: 1

      Right, but the police I pay for protect me (theoretically at least) from those who are not law abiding. If a cop went around harrassing hundreds of thousands of law abiding citizens (which is basically what Valve is doing) then they would not only be out of their job, but they'd probably end up in jail.

      --
      The Farewell Tour II
    373. Re:Take a lesson by mollymoo · · Score: 1
      Hey, forget about an "expansion pack" you have to pay extra for--why not make you pay again for the game you already have? Put out a bug-fix patch and then say that "for support reasons" it's a required upgrade--we don't want anyone playing the unpatched version so if you try to install your copy of HL2 on a new computer you'll need to buy the Steam service (and hey, why not a support fee for the patch, too?) just to play the game.

      If they do that I'll stop playing Valve games. I won't be the only one. I can't see them leveraging a monopoly in the same way MS have, so there will be a viable choice. It's only entertainment after all. You could always read a book or play with yourself instead.

      --
      Chernobyl 'not a wildlife haven' - BBC News
    374. Re:Take a lesson by pijanec · · Score: 1

      ... but what is not in requirements is that I have to pay for my connection. Who will return that costs? I am not from USA and we have a really bad connection (14.4k modem) and I spent 20 hours activating Half Life 2. That means extra 10 USD. I want that someone returns me that money... I hope someone will file a lawsuit because there is nowhere an information on box that I will have additional costs with that game.

    375. Re:Take a lesson by Anonymous Coward · · Score: 0
      As a matter of fact, I don't fly. But that's mostly because they won't let me carry a weapon on board like the law abiding citizen that I am. Which leaves the criminals who go far out of their way to smuggle such aboard with the only tools of violence, which would hardly be far to my law abiding self.

      As for your other bullshit, which it is, about stores having security cameras and banks having guards, are you stupid? If the security guard stopped me at the door and made me show ID every time I walked into the bank, and I couldn't get in at all if he were out on his smoke break, then that'd be something similar to what Valve is doing.

      You people really need to get a grip on these analogies and metaphors. You're not even making sense and just sounding like the morons that you probably are.

    376. Re:Take a lesson by mollymoo · · Score: 1
      Because if the RIAA released malware disguised as MP3's, and users who ran them had their speakers blown out, MP3 player firmware blanked or something like that you'd support it?

      A better analogy would be you buying permanent season-ticket to a theme park. You play when you want, but you have to go there to do it. One day the theme park will close. It sucks, but by then there will be other theme parks. If you don't think the theme park will be there in a year then don't buy the ticket, but don't expect it to last for ever.

      --
      Chernobyl 'not a wildlife haven' - BBC News
    377. Re:Take a lesson by Anonymous Coward · · Score: 0

      Why would you say that? Sounds like the pro-corporate asshole shit you republicans do even while it puts you into poverty. You fucking moron.

    378. Re:Take a lesson by ZorinLynx · · Score: 1

      I bet you a million dollars that if we ever come up with the ability to duplicate physical objects at little-to-no cost, there will be some lobby that will want to apply Copyrights to physical objects, just as they are now applied to information.

      You will need to purchase a "license" to duplicate cars, boats, airplanes, etc. because the people who design and construct the first unit will want to get paid.

      I bet even farmers will want to license the duplication of food, even though this capability would instantly solve world hunger.

      A million bucks. I'm actually willing to shake on it, even though I'd be in debt the rest of my life if I lost that bet.

      -Z

    379. Re:Take a lesson by Anonymous Coward · · Score: 0

      Maybe because you're a normal person and think that for playing a single-player game offline that you wouldn't need an internet connection? If that shit doesn't say "YOU NEED A FUCKING INTERNET CONNECTION TO PLAY THE SINGLE PLAYER PORTION OF THIS GAME BECAUSE WE ARE ASSHOLES!" right on the cover then you can't tell people not to buy the fucking game.

    380. Re:Take a lesson by Anonymous Coward · · Score: 0
      it's not like Valve has a whole SLEW of better ideas just sitting there waiting for us to bitch enough before they implement them.

      Of course they don't, they never did. That's it took them 6 years to put out a second game, and in the meantime they milked the success of fan-made addons to keep from having to ship even while they screwed up their production schedule and then tried to blame it on a completely preventable leak that should not have impacted the shipping date anyway. But they can't even keep cheating from running rampant in their game.

      Here's a better idea for them. If any of you ever get a chance to talk to that idiot Gabe Newell, pass it along:

      Quit trying to fuck your goddamned customers and put out a product that won't be ruined for them after they spend 50$ on it by your lack of effort in curbing cheating.

      If all you Valve fanboys with your dropped-out-of-first-grade eductions didn't understand that, and I wouldn't blame you as you are morons, the easy solution, and one that has been around as long as computer games, is to NOT INCLUDE COPY PROTECTION.

      The really disgusting part about all of this is that it is a no-fucking-brainer that Half Life 2 is going to sell crazy copies. They don't even have to worry about not making back their money, and that's assuming that everyone who is even slightly inclined to pirate it did. It's just stupid for them to do this crap when their products are already such a mess

    381. Re:Take a lesson by mollymoo · · Score: 1
      Please, what you're saying is that only people "elite" enough in society to be lucky enough to have a top-grade internet connection deserve to enjoy things like this game.

      Nobody "deserves" to have this game. It's a luxury. The people who created it decided you have to do X, Y, Z to legally use their work. It is their work remember, a game, it's not the only river flowing in to a city or the only supply of food to a nation.

      It's a computer game.

      Only people elite enough to have a recent PC can play. Only people elite enough to have the time to spare from gathering food can play. Only people elite enough to have $50 to spare can play. Why should being elite enough to have broadband be any different?

      --
      Chernobyl 'not a wildlife haven' - BBC News
    382. Re:Take a lesson by Anonymous Coward · · Score: 0

      No one said this game/company weren't good, obviously there are better and worse, but if you want to play the game...your options aren't: pay/pirate.

      I'll pay for a copy of half life 2 - I however won't be installing steam - I'll take the cracked copy thank you very much.

      You're right the options aren't : buy or pirate...as if you can't do both. I've got NO-CD hacks for every game I've bought because some stupid cd checking software doesn't work on my cd drive (a slightly rare kenwood 72x). If it weren't for the warez community I'd not have bought the 300+ games I own. Really I've returned games in the past that didn't play because of anti-piracy software.

      I will bitch and moan about crappy software and I will fix it if I can. I won't be buying half life 2 until there is a good hack for it.

    383. Re:Take a lesson by shepd · · Score: 1

      Jesus.. look people, the world doesn't owe you a pleasant gaming experience

      No, but Valve owes purchasers of their game a pleasant gaming expereience.

      The world doesn't owe you anything, let alone enjoying a videogame.

      Hey, I'm not talking about the world. I'm talking about valve. And yes, they most certainly do owe paying customers a fully functional game. Fully functional isn't an offline game that, should the user choose to buy crap internet, doesn't work properly. That's broken, IMHO, and in the opinions of thousands of other HL2 buyers.

      --
      If you could be told what you can see or read, then it follows that you could be told what to say or think - BoC
    384. Re:Take a lesson by shepd · · Score: 1

      Only people elite enough to have a recent PC can play. Only people elite enough to have the time to spare from gathering food can play. Only people elite enough to have $50 to spare can play. Why should being elite enough to have broadband be any different?

      Great. And since most of the world doesn't have drinkable tap water, I assume that those that do should be gratified that their taps even dispense this amazing liquid for more than an hour a day?

      Just because life sucks for a lot of people doesn't mean it should suck for even more.

      --
      If you could be told what you can see or read, then it follows that you could be told what to say or think - BoC
    385. Re:Take a lesson by brkello · · Score: 1

      Wow...that was probably the stupidest attempt at logic I have ever read. Seriously, copyright infringe all you want, but don't try to make it sound like you are doing the company a favor. Maybe this is how you justify what you do...but really...think about it. I really want a car, but I don't want to pay for it...so I steal it. I really like it, so I buy the 05 model when it comes out. If you want to BREAK THE LAW, then do so. But don't try to pretend you have morals or that it is good...you will just coming off seeming slow. Think about this if you still want to use your anti-logic...the people who work on hl3 may not be the ones who did hl2, so you are screwing them. No doubt, they are all going to be doing well...but guess what, the game is amazing, they deserve it. I'd like to see you work overtime 5 years of your life and then tell people it's cool if they don't pay for their work. Yeah...right. You can join the people in this world who scare me.

      --
      Support a great indie game: http://www.abaddon360.com
    386. Re:Take a lesson by antime · · Score: 1
      What's wrong with this picture?
      The fact that you didn't read the minimum requirements stated on the box.
    387. Re:Take a lesson by DigitalRaptor · · Score: 1

      Nobody would have the right to destroy the tool, but Ford would have the right to prevent you from using it to commercially duplicate and sell or even give away Ford vehicles.

      --
      Lose Weight and Feel Great with Isagenix
    388. Re:Take a lesson by brkello · · Score: 1

      I don't think you get it, but that's ok. If you want to make up this "grief time" go ahead. No one is going to care though, there are 10,000s of people playing the game...maybe 100,000s. And you couldn't figure it out...but somehow your skills are worth $120...right. But hey, whatever helps you sleep at night, right?

      --
      Support a great indie game: http://www.abaddon360.com
    389. Re:Take a lesson by DigitalRaptor · · Score: 1

      I wholeheartedly agree that only actual lost sales count, but they do count, and that is what Valve is protecting.

      --
      Lose Weight and Feel Great with Isagenix
    390. Re:Take a lesson by DigitalRaptor · · Score: 1

      You have a right to play Half-Life 2 without authentication?

      That's incredible. Was that in the Constitution or the Bill of Rights?

      --
      Lose Weight and Feel Great with Isagenix
    391. Re:Take a lesson by Pluvius · · Score: 1

      No, since this is a one time deal, it's like asking a ford dealer for the key to a car that is on the lot after you buy the thing.

      Now imagine that there are hundreds of thousands of people trying to get their keys at the same time as you are. While this is happening, people are coming in, hotwiring the cars, and driving away without causing any alarm. Then the dealership suddenly closes permanently before you can get your key.

      Rob

    392. Re:Take a lesson by Anonymous Coward · · Score: 0

      Really? I reinstalled HL1 from my original discs a few weeks ago. Tried to update it through the utilities thing - all the servers listed were gone. I did eventually find the update, but it took a while. Hopefully Valve put an expiration on the need to authenticate - say 3 years from now you want have to authenticate.

    393. Re:Take a lesson by Pluvius · · Score: 1

      Of course, if you lost the bet then it wouldn't matter because you could get everything you wanted for the price of the duplication mechanism.

      Rob

    394. Re:Take a lesson by mollymoo · · Score: 1
      Just because life sucks for a lot of people doesn't mean it should suck for even more.

      I seriously cannot belive you are equating not having clean drinking water with not being able to play HL2. Can you really not see the humungous practical, physical, emotional, medical, biological and philosophical differences between the two?

      If you think your life sucks because you can't play HL2 you had no life to start with.

      --
      Chernobyl 'not a wildlife haven' - BBC News
    395. Re:Take a lesson by Pluvius · · Score: 1

      Constructive criticism requires two things; pointing out the flaws and offering possible solutions. Without the later, the entire concept of "constructive criticism" is moot

      OK, here's an idea: Don't force online authentication for offline games.

      I have to admit, that "constructive criticism" thing is pretty hard, but I managed it.

      Rob

    396. Re:Take a lesson by Pluvius · · Score: 1

      Most offline games are playable on Day One even without patches. The ones that aren't are duly bashed into oblivion.

      Rob

    397. Re:Take a lesson by Pluvius · · Score: 1

      Oh, I plan on waiting another month, until Christmas. I couldn't care less in a personal sense about not being able to play it now. But whether or not it's a problem for me personally is beside the point.

      Rob

    398. Re:Take a lesson by ZorinLynx · · Score: 1

      >Besides, it's not as bad as waiting for a Gentoo >installation to be finished.

      Gentoo installations actually eventually finish?

      Wow, I learn something new every day. }:)

      -Z

    399. Re:Take a lesson by Kevin143 · · Score: 1

      Vivendi being in the water business is hilarious. A friend of mine's father worked in the water filtration industry. His company was bought by Vivendi. A rather bizarre fringe benefit was that he was allowed to buy any Sierra or Blizzard game for $10.

    400. Re:Take a lesson by Pluvius · · Score: 1

      Wow, how many people is that that completely misinterpreted the parent post? Six? Seven?

      For those who completely missed the point, what the parent was trying to say is that Acclaim and Argonaut are about to go out of business even though they were both quite successful five years ago.

      Rob

    401. Re:Take a lesson by shepd · · Score: 1

      Can you really not see the humungous practical, physical, emotional, medical, biological and philosophical differences between the two?

      Sure, *I* can. But you started to suggest that since most people are so badly off they can't play HL2; that that was a basis for a competent argument against Steam sucking.

      I only meant to show that didn't make a good argument. I hope my point is taken! :-D

      --
      If you could be told what you can see or read, then it follows that you could be told what to say or think - BoC
    402. Re:Take a lesson by jaelle · · Score: 1

      Y'know, the whole piracy debate never seems to jive with what I see in real life. My son just bought a retail copy of HL2. He's a pirate of long standing, and a capable hacker. He now writes embedded software for a(very good) living. He buys all his games now, because he can afford them. He has absolutely no moral objection to "piracy". When he was pirating, he had no money anyway, and could not have purchased them. He also buys lots of books and cd's he previously pirated from libraries. (No, he didn't keep them; and he didn't keep any of the games he pirated either, once he was done with them.)

      My other son "pirated" all of Modest Mouse's music. Then he purchased all their CDs, because he liked it so much he wanted originals. I discovered Porcupine Tree through file-sharing, and have bought several of their CD's. *After* collecting all the MP3's I could find. I *won't* buy music any other way now. I've been screwed too often by it in the past. They have an awesome website, too--and you can hear tons of their music there for free.

      The kids who pirate now because they have no money buy later when they do. If they never played games they couldn't afford, there would be very few gamers. Those things take *practice*..

      Free stuff sells. Musicians are learning it now...www.garageband.com, for example. Writers have known it for a long time www.baen.com/library/

      --
      You have the right to remain silent. Anything you say will be misquoted, then used against you.
    403. Re:Take a lesson by Anonymous Coward · · Score: 0

      YARRRRRRRRRRR!

    404. Re:Take a lesson by lemody · · Score: 1

      "... on my 26k dialup."

      uh huh I'd say that that's not very good comment. It's the same that someone would complain how the game won't run on 286.

      --


      class he-man extends man!
    405. Re:Take a lesson by NanoGator · · Score: 1

      "Then DON'T BUY THE FUCKING GAME. Why do people complain about stuff they know they're going to hate, then hand the makers $50 anyhow?"

      A.) It's a topic of discussion.

      B.) Valve doesn't know why you didn't buy the game if you don't complain.

      C.) Complaining is part of human nature and isn't going to magically go away. Take this particular example: You're complaining that people are complaining. Should you follow your own advice and just not hear the complaints, or are you trying to make a difference by pointing it out? If it's the latter, why is what they're doing so different?

      --
      "Derp de derp."
    406. Re:Take a lesson by StikyPad · · Score: 1


      No, but Valve owes purchasers of their game a pleasant gaming expereience.

      You're twisting around what you said in the grandparent. You said that your ability to play the game shouldn't be contingent on what sort of internet connection you have.

      Likewise, I paid for the game, I should be able to play it on my 386.

      Is the market share of people with 386s worth including support for? No.

      I paid for the game, and it includes multiplayer support. I should be able to play on my 75bps modem.

      Is the market share of people with 75bps modems worth supporting? No.

      Please, what you're saying is that only people "elite" enough in society to be lucky enough to have a top-grade internet connection deserve to enjoy things like this game.

      Aside from the fact that this statement is completely inapplicable, since you only need a dialup for confirmation/registration..

      Is the market share of people without internet connections worth supporting? In Valve's opinion, no.

      If you've got evidence that they sold it in bad faith, that's a different story, but they're free to impose any hardware/networking/dancepad requirements they want, and you're free not to buy it. To expect them to cater to your situation is lunacy.

    407. Re:Take a lesson by Tim+C · · Score: 1

      Who knows if they actually would, but what would they have to lose?

      Them? Nothing - but they may not own the rights at that point. They may simply be unable to do it, leagally-speaking. It wouldn't be the first time a publisher has done something to upset fans of a game or franchise...

    408. Re:Take a lesson by Anonymous Coward · · Score: 0

      I will mail you 10 dollars. Sheesh

    409. Re:Take a lesson by Clemensa · · Score: 1

      Yes, people don't like to have to validate their game. And what about those of us who don't have internet access at home?! OK, so there's probably not many of us, however they have already lost a small percentages of sales because of this. I was a huge HL/CS fan and would love to buy HL2, but as you need a Net conn...well...I obviously won't be buying it now!

    410. Re:Take a lesson by shepd · · Score: 1

      Look, I don't expect HalfLife 2 to run on a system that doesn't live up to what necessary. But adding things in just to ruin the experience for people that have slow network connections that adds absolutely ZERO value to ANYBODY except Valve is really lame.

      I could understand it, if, say, the game wasn't available on DVD, and, say, it downloaded the data dynamically from the internet as you played in Single Player mode, but it doesn't. So there's no value to the customer in doing this. It's like adding idle loops in the game. Why?

      Aside from the fact that this statement is completely inapplicable, since you only need a dialup for confirmation/registration..

      Awesome again. So, in addition to the crap internet the people already have (which we will assume is always-on low grade DSL/Cable/whatever) they now have to buy a dial up account to? Lame.

      Is the market share of people without internet connections worth supporting? In Valve's opinion, no.

      Umm, no. Valve took extra steps to ensure they couldn't use the game. Normal companies take that time to improve the game. Not Valve. Nope. Better they take that time and devote it to ruining the expereience of some of their customers. It's just so stupid, I really don't have words to describe it apart from, well, Lame.

      If you've got evidence that they sold it in bad faith

      Uhh, selling it to customers and not letting them play for two days isn't bad faith to you?

      It is to me.

      Excuses like "we were forced to do it" are total bullshit. Valve signed a contract, and that's the way it goes. Don't like the terms after you signed it? Just like nobody is forcing me to buy this terrible STEAMing crap, nobody is forcing Valve to sit there coding HL2. Paraphrashing Nike (tm), "Just Don't Do It!"

      but they're free to impose any hardware/networking/dancepad requirements they want, and you're free not to buy it.

      I didn't, I shan't, I won't. Oh, BTW, I have bought about $1,000 in games over the past year or two. But Valve will never see any of that money. No way.

      Well, they might see some of my money *if* they make a console version (I GC, XBOX, GBA, and PS2, they can take their pick) of the game. I would assume that won't require Steam...

      Yeah, I usually buy console games. It's crap like Steam that keeps me from buying PC games. I think it's been a solid year since I've bought a PC game. Huh. I bought 2 console games last week. What an odd coincidence. I suppose it's because my console games work. But my last PC game did nothing but whine about CDs. Odd that I would buy from a vendor that respects their customers, I suppose.

      To expect them to cater to your situation is lunacy.

      To purposely piss off a perfectly good customer without a good reason is... Lame.

      Seriously, they're free to do anything they like. But Steam smells, looks, tastes, and feels like [whine]"I'M TAKING MY BALL HOME AND YOU CAN'T PLAY WITH IT ANYMORE!"[/whine]

      To put it simple, this (Steam) is why PC gaming is almost dead.

      --
      If you could be told what you can see or read, then it follows that you could be told what to say or think - BoC
    411. Re:Take a lesson by 10Ghz · · Score: 1
      I just returned HL2 to EB and I am downloading the said cracked version. It is the first time ever I am pirating a game


      you have no justification, moral or otherwise, to pirate the game. If you want moral justification for your actions, you could have kept the game you bought (hence, giving the developers their money) and then using a cracked version of the game. But you didn't do that, you returned the game (and got your money back). At that moment, you lost your rights to that game, pirated or otherwise. If you return the game, you do not pirate it, period. Had you kept the game, THEN you would (IMO) have the moral justification to pirate it (if the actual retail version does not work, for some reason or the other).

      Me? I have waited for HL2 for a long time. I can wait for few days more until the worst rush is over. If you can't wait for a day or two, then that's your problem IMO.

      Oh and by now it is you who ows me money since the cost of your "product" is far less then the expense of my time attempting to make it work.


      No they don't. They didn't make an agreement with you, where they agree to pay you money for your troubles. So quit your whining! And that is what you are doing: whining. And no matter how much you whine, what you are doing is wrong. That does not change. Yes it sucks that the authentication-servers were overloaded after the release. Well boo-fucking-hoo! Can't you wait for a day or two? "No, I'm entitled to immediate satisfaction!". Give it a break already.
      --
      Lesbian Nazi Hookers Abducted by UFOs and Forced Into Weight Loss Programs - -all next week on Town Talk.
    412. Re:Take a lesson by 10Ghz · · Score: 1
      The "prompt and full" refund does not take into account many hours of grief and frustration with the non-working non-product. That is the part that I am getting a remedy for.


      you did not enter in to an agreement with Valve that states that you are "entitled to remedies". But hey, I'm sure judge would sympathize with your "need for immediate remedies".... not.
      --
      Lesbian Nazi Hookers Abducted by UFOs and Forced Into Weight Loss Programs - -all next week on Town Talk.
    413. Re:Take a lesson by Anonymous Coward · · Score: 0

      > I bought HL2 specifically to support Valve for making such a great game. HL was amazing, and HL2 is even more amazing.

      You, sir, are a moron.

    414. Re:Take a lesson by pommiekiwifruit · · Score: 1
      The likelihood of Acclaim going out of business is what?

      Acclaim is actually doing well?...

      No, as I thought everyone knew, Acclaim filed for bankruptcy on Sep 1 2004. So they are not doing well. Argonaut has gone bust too, as has been covered extensively in the games news. They were just the most recent examples of companies going bust I thought of.

    415. Re:Take a lesson by pommiekiwifruit · · Score: 1

      Yes, I did know that Vivendi is actually the Paris sewerage company (companie generale des eaux). They bought up the local train company (Connex) and lost the franchise for being too crap. And since I lost many colleagues over that mess (Worlds Scariest Police Chases 2 being cancelled) that was rather the point I was making.

    416. Re:Take a lesson by pommiekiwifruit · · Score: 1
      Thank you! My point actually was that those companies have already gone out of business (filed for bankruptcy/receivership) and are selling off their assets...

      However the CEOs of both companies (Rod Cousens, Jez San) are trying to buy some of the assets back themselves.

    417. Re:Take a lesson by prefect42 · · Score: 1

      If only that were true, it would be a good point. As an owner of a 1.0 Half life CD, I can tell you it installs just fine without an update, since I didn't have an internet connection when I bought it.

      --

      jh

    418. Re:Take a lesson by sacredchao · · Score: 1

      And assuming Valve goes out of business and noone is supporting HL2, your objections to using a crack are what, exactly? They're not moral. (who's being injured?) If you're worried about someone prosecuting you over cracking a game that's now longer part of a business model and which you legitimately purchased, and which, incidentally, is now several years old, then I suggest you cut back on the cocaine. So...what exactly is the problem you see here?

      Incidentally, for those of you that wonder about the viability of online distribution, I suggest you take a look at Live for Speed. This is a remarkably good, independently developed racing sim which has NO physical distribution channel at all, which requires online authentication, and which has a thriving online community which is waiting for the next installment with enthusiasm that is approaching fever pitch. A community which, I might add, has a significant number of dialup users.

    419. Re:Take a lesson by Captain+Large+Face · · Score: 1

      Aren't you confusing manual with article?

    420. Re:Take a lesson by hexMonkey · · Score: 0

      They have a machine good enough to play games like this, and yet they "don't generally have $50-60 to blow"
      ....
      Don't quite get how that works.

    421. Re:Take a lesson by robnauta · · Score: 1
      I totally disagree. When I BUY a game, I want to OWN it. I don't want a temporary copy on a particular hard drive, I want CDs or DVDs. Hard media I can loan to a gaming buddy, install on my next new PC, or re-install after WinXP crashes again or if my HD crashes. Can I do that with downloaded Steam software? News to me if I can.

      If you bought it online through Steam, you can have it create cd images and burn those to CD. That's been mentioned here and in other articles dozens of time. If you ignore that and then use 'that's news to me' as an argument, sorry, ignorance is no excuse.
      Also, say you suddenly lose everything because of a nasty HD crash and forgot to burn those CD's.
      Then you can just reinstall Steam after installing Windows, log in, it'll tell you your games are Half-Life 2 and CS:source. Select 'play' and it'll download it again. The only thing you need is your steam username+password.

    422. Re:Take a lesson by Builder · · Score: 1

      So what, people who live in countries without DSL shouldn't want to / be able to play single player games even if they own sufficient hardware ? Sounds like crap to me!

    423. Re:Take a lesson by Mystic8277 · · Score: 1

      Yes, CS: Source was cracked before HL2 was even being sold along with 5 cracked updates and it is able to play online

    424. Re:Take a lesson by Digital11 · · Score: 1

      Who modded this guy informative? There's nothing informative about not reading the system requirements on the side of the box to see that one of the requirements is an Internet Connection

      --
      I am a leaf on the wind. Watch how I soar.
    425. Re:Take a lesson by nospmiS+remoH · · Score: 1

      I largely agree with what you say, but $0.99 is still too high for one song. Look, I know $0.99 is not a lot of money in and of itself, but that still works out to $15 - $20 an album (nevermind the whole, "Only one good song on a normal album" arguement). Personally, I do indeed see value in a method for reliably getting a quality song with all the proper tag information and I would be more than willing to pay for it. Just not $0.99. $0.50, sure, $0.25 and I would spend at least an hour a night getting as many songs as I could. So, do I download songs? No. There is a cost there to, my free time, and it isn't worth the hassle of getting the song, checking the song, renaming, tagging, organizing, ... (you get the idea).

      Bottom line, I like good music. I am willing to pay for good music. Right now, most music is overpriced for what it is.

      --
      !hoD
    426. Re:Take a lesson by atta1 · · Score: 1

      Really? Have you seen my job description? Do I work for you? How do you have a clue what I get paid to do?

      --
      "The avalanche has already started. It is too late for the pebbles to vote" -- Kosh
    427. Re:Take a lesson by lemody · · Score: 1

      hmm okay then, but somehow it seems quite strange to have machine capable of running HL2 and such modem ...

      --


      class he-man extends man!
    428. Re:Take a lesson by atta1 · · Score: 1

      Completely different. The internet requirement is completely arbritrary. You obviously didn't understand what I meant by "on principle". What I mean is requiring me to connect to them in order to play a single player game. I'm sorry that you don't understand the concept of principles.

      --
      "The avalanche has already started. It is too late for the pebbles to vote" -- Kosh
    429. Re:Take a lesson by dubious9 · · Score: 1

      Um... what planet are you from? Troll. No game in the history of computer games has *ever* garunteed that it would work on *your* machine with *your* internet connection. If it doesn't or you're not satisfied you can get a refund.

      Exactly where are they immoral and evil? If you had contacted them with help to try and get working, they probably would have. There is no scam, just a misguided and misimplemented approach to try and protect their revenue stream. For that I am angry at them, but it doesn't justify piracy. I think you just like the attention that your first post got. Troll.

      And sorry to break it to you, your free time, like everybody else's, is worthless to everybody but you (and perhaps your friends).

      But no, just because you disagree with the whole concept of Steam, you've built a moral highground with a straw base. Have they treated their customers great? No, like I said, I don't like steam as much as you do. But your misguided notions of compensation and Valve's "duty" to you are idiotic. Who do you think you are convincing?

      Your original post and replies are filled with superlatives (~150 dollars an hour! ... worked for 10 hours...you who owes me!), and that is the hallmark of trolls. Maybe that was incidental because you were angry at Valve as I was. But you are stuck in the software pirates justification. Face it, it never held water, and you're still in the wrong today.

      --
      Why, o why must the sky fall when I've learned to fly?
    430. Re:Take a lesson by Mantrid · · Score: 1

      Stealing cars != Copying software

      I'm not saying that piracy is right, but it's just plain not the same thing as stealing a car. If you steal a car the car is gone. If you copy software, the original is still there...now you haven't paid the authors and that is still illegal, but on the other hand it hasn't taken anything away from them either...it has only removed potential revenues, assuming you were going to buy the thing anyways. If you steal a car you've just cost a person or a company thousands of dollars.

    431. Re:Take a lesson by Anonymous Coward · · Score: 0

      I was *trying* to be funny...guess I need to dumb things down for the Slashdot crowd ;)

    432. Re:Take a lesson by Crazy+Canuckster · · Score: 1
      Call it what you will...

      Anybody wanna buy a monkey?

    433. Re:Take a lesson by macrom · · Score: 1

      The problem is that the math doesn't add up on the $20 price drop. The theory that price drop equal increased sales only works to a point, and I seriously doubt that point covers a $20 range for AAA video game titles.

      Let's say that Valve sells 2,000,000 copies of HL2 (I'm sure they'll do way more than that in reality). At $50 per, you're looking at $100,000,000 in sales. Drop the price by $20 and you'll need to sell c. 3,333,000 copies of the game to make the same figure. I don't think that an extra 1.3 million buyers will show up just because the game is cheaper.

      I only had 2 basic economics classes in college, but I bet there's some extrapolation of the Law of Diminishing Returns that would explain price point versus sales volume, viewable via a simple supply and demand graph.

    434. Re:Take a lesson by Anonymous Coward · · Score: 0

      You buy a Mac and a Playstation 2. Seriously, with crap like this I'll take the fewer games on my computer. Sure, only 20% of the games for Windows get ported over,

      Uh, if the PC game industry goes all-DRM expect those Mac ports to be loaded down with it, too.

      And if the PC game industry gets suffocated to death by DRM, well, 20% of 0 is 0.

      There may only be a handful, but you only need one good one.

      If that's your philosophy there's no need to buy a Mac. Just play old PC games on an older Windows OS, until the cows come home.

    435. Re:Take a lesson by Anonymous Coward · · Score: 0

      *thump*thump* Stupid AC, be more funny!

    436. Re:Take a lesson by robnauta · · Score: 1

      What do you mean, requiring ? Only the first time, then you can check 'remember username and password' in Steam. After that you can set Steam to not start up with Windows, close it, then if you play Half-Life 2 it will happily run in offline mode. This is clearly explained on the leaflet that's in the retail package. You're just spreading misinformation, you probably don't even have HL2, you just come here to flame away.

    437. Re:Take a lesson by swv3752 · · Score: 1

      One of the things I love about Linux is no serial numbers. When I installed Doom3 in linux, it worked great. No serial numbers, just install and copy over the pak files. Only when I needed to authenticate online did I need to enter a serial number. In Windows, it was a pain in the ass, need to enter the serial number just install, needed to enter again when playing online. Need to have the damn cd in the drive to play.

      --
      Just a Tuna in the Sea of Life
    438. Re:Take a lesson by danila · · Score: 1

      OK, fine, when I am done with this post, I will visit you in your house, rape you in the ass, fuck your grandmother and kill your puppies. Please don't say I am insane or a murdurer, and don't tell me not to do it. Unless you have any "constructive criticism", please refrain from complaining, just bend over and take it like a man.

      P.S. I am not paying Valve anything. I will just get a pirated version, thank you very much.

      --
      Future Wiki -- If you don't think about the future, you cannot have one.
    439. Re:Take a lesson by maddskillz · · Score: 1

      Definetely could work either way.

    440. Re:Take a lesson by Builder · · Score: 1

      Any random person can buy / import computer equipment. Even in poorer countries in Africa, many people have decent hardware.

      ONLY the state run / monopoly telecoms provider can provide bandwidth. and in many countries, they will ONLY provide dialup internet access. No satellite - no ADSL - no cable. This is reality :)

    441. Re:Take a lesson by danila · · Score: 1
      Or, even better, download a pirated DVD-image with a crack included from P2P (BitTorrent, eDonkey, KaZaA, Gnutella). Pirating over P2P has many advantages:
      • You can still install Steam and play CS:S.
      • You saved 50 bucks or even 100 bucks in some cases
      • Your money stayed in your pocket instead of going to Valve
      • You had HL2 loaded on your harddrive (no cds)
      • You could start playing 10 minutes after finishing the download.

      Steam is great, but P2P and cracks are even better. A huge success, if you must. You will never have to try to install Half-Life 2 on your new computer when Steam servers are offline or Valve is out of business. People don't need to get used to any crap pushed down their throats, because as long as the game can be played, it can be pirated.
      --
      Future Wiki -- If you don't think about the future, you cannot have one.
    442. Re:Take a lesson by Anonymous Coward · · Score: 0

      Sure, I'll raise a stink and get a free meal too!

      But that night, and every other time I go there, they'll probably jizz all over my food.

    443. Re:Take a lesson by danila · · Score: 1

      He just demonstrated by virtue of actually doing it, that there is a third option. Obviously YOU failed to realise this. He did nothing wrong whatsoever. I understand perfectly well that you were brainwashed into thinking that piracy is evil and are incapable of forming your own opinion by rational thought, but just try to imagine for a second that piracy is not bad per se. In that case, how is his decision to pirate the game immoral? Please remember that he doesn't want to support Valve, because he doesn't like Steam, but he wants to play the game.

      --
      Future Wiki -- If you don't think about the future, you cannot have one.
    444. Re:Take a lesson by swv3752 · · Score: 1

      Buying a game is an impulse purchase using discretionary funds set aside for entertainment.

      Those same funds could be used for books, dvds, cds, board games, and other things. See a common thing to the list? They are all things that can be used immediately. Things that are limited by a given time such as going to a movie theater or seeing a live show, if the show gets overly delayed or cancelled, then you expect a refund.

      It is reasonable to not expect any delay in playing a computer game. Also what happens when Valve goes out of business?

      --
      Just a Tuna in the Sea of Life
    445. Re:Take a lesson by danila · · Score: 1

      You don't understand it. Copy protection does not protect a copy. It's copy restriction actually. A pirate can always pirate a game, because there are pirate groups, who make sure that getting and installing the pirated version is as painless as possible. The said pirate groups also enjoy disabling copy-"protection", so in no way are they deterred (unless you manage something noone has managed before and make uncrackable copy-protection).

      So there is simply no way that copy-"protection" can stop pirates who make a conscious decision to get a pirated copy. It can only stop casual pirates, who buy one copy and try to install it on two computers. So the only possible reasons to have copy-protection are:
      * Scumbags who buy Sims 2 and install it for both themselves and their mom.
      * Greedy bastards (developers/publishers), who can't think of anything better to do.

      --
      Future Wiki -- If you don't think about the future, you cannot have one.
    446. Re:Take a lesson by NaugaHunter · · Score: 1

      Your level of ignorance is truly outstanding.

      Uh, if the PC game industry goes all-DRM expect those Mac ports to be loaded down with it, too.
      1) There is no indication that the entire game industry is going DRM.
      2) There ARE Mac-only games; many of them Shareware and cheaper. Granted, they don't look like multi-million dollar projects, but many people care about playability and only notice graphics when they distract from the game play.

      If that's your philosophy there's no need to buy a Mac. Just play old PC games on an older Windows OS, until the cows come home.
      3) Holy non-sequitur, Batman! Clearly I meant at anytime I feel like getting a new game of a given type I might not have thousands of choices but I'll be able to find a good game anyway. If I was really someone who never went for new I'd just stick to my Atari 2600 and be done with it.

      Let's review:
      No games worth playing on the Mac: FALSE
      Can always play newest games on the Mac: FALSE
      Can always find a good game to play on the Mac: TRUE

      Conclusion: if you always have to play the latest hit of the week, the Mac isn't for you. If you use your computer to get things done and occasionally play a game, the Mac is perfectly viable. I can't make it any plainer than that.

      --
      R: That voice. Where have I heard that voice before? B: In about 365 other episodes. But I don't know who it is either.
    447. Re:Take a lesson by danila · · Score: 1

      Some obvious things. You are obviously are moral and law-abiding person, since you bought many games in the past. You have the right to be really pissed off for what Valve did. You are perfectly justified (except legally) in downloading a pirated version because 1) Valve treated you badly and 2) you did enough to support the game industry in the past. You don't have to be polite, when making a point about how pissed off you are. Basically ignore every poster, who badmouths you - they are morons who have "piracy = evil" ingrained in their brains and are incapable of rational thought.

      --
      Future Wiki -- If you don't think about the future, you cannot have one.
    448. Re:Take a lesson by Sirwar · · Score: 1

      "But what about HL2? Will I still be able to play that in 5 or 10 years time? Or will the authentication servers no longer be there?"

      Completely speculative, and in 3 years this argument will be forgotten. -- See, I can speculate, too.

    449. Re:Take a lesson by danila · · Score: 1

      You must either be an abortion or a result of inbreeding. Or perhaps you have brain damage, killed it with heroin or something.

      It's not that I have any illusions that you will understand the logic, I just like to tease retards.

      When you steal a car, you do the company a huge harm by reducing the number of expensive to produce physical objects that they had. You also do them a very small favour by saying you like their products. The net result is very negative.

      When you copy a game or another product, you do them a favour by saying you like the game, you don't harm them by stealing a physical copy and IF AND ONLY IF you would have bought the game otherwise, you do them some harm by decreasing their potential sales. The net result depends on whether you would have bought the game otherwise. If you absolutely definitely surely wouldn't, the net result IS positive. The company benefits from knowing you liked the game and it doesn't lose anything.

      --
      Future Wiki -- If you don't think about the future, you cannot have one.
    450. Re:Take a lesson by Anonymous Coward · · Score: 0

      The place where you get modded down to "Score: 0, Flamebait"

      Some mods have shared your opinions, others (a minority, apparently) haven't. Sorry it isn't all lockstep agreement with your POV, but as of this post the modding (currently 4) looks fair to me.

      it is not okay to steal a piece of software

      Copying isn't stealing.

      if you don't like the conditions it's being offered for sale under.

      It would be curious if an idea could, of natural right, be claimed in exclusive and stable property. Someone had legitimate access to the IP at some point in the distribution chain. After that, copies were made and given freely to friends. In the 150,000+ years of human existence this has been the traditional way of distributing information.

      If you believe copying constitutes theft, then by that exact same principle you must also believe that buying used IP also constitutes theft.

      The entertainment media corporations don't owe you anything. You're not entitled to anything.

      Actually, it's the corporations who are benefiting from unusual entitlement. That's precisely what copyrights are. In the 150,000 years of human existence, only recently has copying become considered unethical - and only very recently (excepting the dawn of the printing press) have publishers started to really panic about it, with their own cited emphases being digital copying and online distribution. They don't care if you copy and distribute, so long as you don't do so as effectively as them. Individual empowerment has been frightening the cartels polynomially since the 80s, and now it's coming to a head.

      Seriously, kids. Grow up.

      I'm always surprised when anyone not affiliated with IP cartels sticks up for them. Seriously, dupe. Wise up.

    451. Re:Take a lesson by lmnoq · · Score: 1
      And how were they unable to do this before? Just because they *can* use online distribution for that, doesn't mean they will. Especially if they know they'll drive away their customers by doing so.

      I thought companies had been trying to move software to a subscription model for a while now. They don't seem to have managed to yet, and it's certainly not a technical issue...


      That may be true, but this is the first time that it has been implemented in the mainstream. You can bet that they are keeping a close eye on Steam and fixing any issues with it so they can make it subscription based in the near future.
    452. Re:Take a lesson by FurryFeet · · Score: 1

      Yes, and I'd rather not lock my doors at night.

      And yet, you don't live in a reinforced concrete bunker, with armored doors and armed sentinels.

      I'd rather be on the 'honor system' at the stores I go to.

      But they don't strip search you everytime you walk out of them.

      And It would be great if we didn't have to spend money on police, because I'm not a criminal.

      And yet, you don't have a policeman permanently shadowing you, in case you do something illegal.

      Too bad that there are always enough jackasses out there, that you can NEVER trust the public to do anything right, honest, or decent.

      There is always a balance. As shown above, you need enough security to deter most illegal acts, but not so much that you make everything a hindrance. Many of us think that Valve went too far into "strip search" territory.

    453. Re:Take a lesson by DigitalRaptor · · Score: 1

      My point was in response to the risk of losing your Steam password, ie. the equivelant of the serial number.

      My point was that if you buy movie tickets and lose them, you are out the dough. If you lose cash, you are out the dough.

      Losing a Steam password or any other serial number is the same way.

      My internet, satellite TV, electricity, phone service, cable TV, and cell phone have all had extended outages in their service for various reasons. I've never been given a credit to my account or a refund for any of these delays.

      None of the delays with Steam have been any longer, and I don't expect a refund. There hasn't even been any real delay at all.

      Slashdotters just want something to gripe about.

      --
      Lose Weight and Feel Great with Isagenix
    454. Re:Take a lesson by bigman2003 · · Score: 1

      So in your mind, having your computer connect to Valve servers is the same as having a gloved hand shoved up your ass?

      --
      No reason to lie.
    455. Re:Take a lesson by Anonymous Coward · · Score: 0

      Typical liberal.

    456. Re:Take a lesson by hesiod · · Score: 1

      > However, once you did get it validated you were able to play without any sort of online interaction

      What if you don't have a 'net connection? Then you can't legally play the game you purchased?

    457. Re:Take a lesson by hesiod · · Score: 1

      > as long as Ford sells enough cars to "be successful", they shouldn't make attempts to keep cars from being stolen off their lots or from their factories?

      Inaccurate analogy. Truer would be: "If Ford sells enough cars, they shouldn't make an attempt to stop people COPYING THEIR CAR?" If you said that, then you would be correct. I wouldn't expect Ford to sit around idly while people give away Mustang copies...?

    458. Re:Take a lesson by swv3752 · · Score: 1

      Stupid you then.

      When my DSL goes down, I do bitch and get a credit.

      If I lose my Amex travellers' checks, I am not out my money. If I lose tickets, I may not be out my money. Many ticketing agencies can reissue tickets.

      Maybe substandard service is acceptable to you, it is not to me.

      --
      Just a Tuna in the Sea of Life
    459. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      Me? I have waited for HL2 for a long time.

      You can wait all you want, mine crapped out permanently due to their server errors. CD-KEY got invalidated/stuck/whatever. And no it would not be moral to keep it because then I would be supporting the bullshit they perpetrated on me with no recourse to punishing them, I will never understand people who are all too willing to give up all rights because some game company decided to make their "protection" so onerous that it prevented the product from working. If they responded to my support requests and came up with a way to activate the thing, I would have kept it.

      Well boo-fucking-hoo! Can't you wait for a day or two? "No, I'm entitled to immediate satisfaction!". Give it a break already.

      It has nothing to do with "immediate satisfaction" and all with not supporting violently intrusive "copy protectuon" schemes that do not work, with my money and my time.

    460. Re:Take a lesson by hesiod · · Score: 1

      > They're not hurt at all, they weren't home, and no physical damage was done. But it's still illegal and still dishonest.

      How is sleeping in someone else's house dishonest? If you later said that you didn't, sure, but I have no idea what is dishonest about sleeping. Illegal, yes, but if someone has nowhere else to sleep, I wouldn't blame them (assuming they took/broke nothing).

    461. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      Exactly where are they immoral and evil? If you had contacted them with help to try and get working, they probably would have

      Since you obviously didnt read the replies in this thread: yes I did contact them like the other thousands of people who did the same. The phone number is a voice mail black pit, the email gets no reply, the forums have even search disabled because too many people have problems. They did not hold up their part of the deal, simple as that.

      For that I am angry at them, but it doesn't justify piracy. I think you just like the attention that your first post got

      Justifications aside, that was the only remedy I had to achieve some sort of satisfaction and punish them in some way at the same time. As soon as you provide me with another solution that a) compensates me for my grief without causing a lot of additional hassle and b) punishes Valve I will do it instead.

    462. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      * Greedy bastards (developers/publishers), who can't think of anything better to do.

      In case of Steam it is worse than that. I think Steam is Valve's "vengence" or "revenge" for the fact that someone cracked their insecure network and stole some half-finished beta version. Their wounded egos demanded to punish everyone for that infracrion. Starting with their paying customers.

    463. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      you did not enter in to an agreement with Valve that states that you are "entitled to remedies". But hey, I'm sure judge would sympathize with your "need for immediate remedies".... not.

      I figure as much. Just tell me then, are software publishers endtitled to delivering a half-eaten stale cookie in the box labeled "Game of the year?". According to you they are. And since some stores do not take "software" back, and since the customers did not enter into any agreement with the "publisher", the only remedy for people would be to "eat it and smile"? Right?

    464. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      No one is going to care though, there are 10,000s of people playing the game...maybe 100,000s. And you couldn't figure it out...but somehow your skills are worth $120...right.

      It has nothing to do with me "figuring it out" and everything to do with their servers eating the CD-KEY and then their support not responding. That is 100% failure on their part and 0% on my end. But hey, other people got lucky/exhibited unlimited patience/felt that a game is worth days of effort to activate etc. I am not other people. I value myself but some are willing to sell their souls for glass beeds. To each their own.

    465. Re:Take a lesson by slickepott · · Score: 1

      Many released serials were original serials so they sure did work. Most get banned because they are used by cheaters. Think some have got lucky with keygens too from time to time, but I wouldn't count on it.

    466. Re:Take a lesson by danila · · Score: 1

      The truth is that they had test versions of Steam before the code leak. Sadly, this is just a typical case when every individual decision makes sense, but in the end they produce an abomination. Let's cut off the middleman - makes sense. Let's allow gamers to download the games instead of going to the store - makes sense. We need to encrypt the files - make sense. The users should authorise the copy via Internet - makes sense. We should require Steam installation so that all our customers (even those who bought a box) have a chance to learn what a great experience it is (and we can make more money selling to them directly in the future) - makes sense. We should display pop-ups with ads for our new products using Steam - makes sense.

      Yes, the farther we get, the more questionable the morals of these decisions become, but they still are mostly logical. Sadly, the major mistake Valve made was actually technical - not having servers to cope with the demand during the first few days. A lot of people here (as you experienced firsthand) are willing to cut Valve A LOT of slack in this and if nobody had obvious and immediate problems with Steam like you did, noone would complain (except people who are aware and afraid of the Steam -> DRM -> Right to Read slippery slope).

      It's terribly depressing. :( The saddest thing is that we forget it's actually possible to have a healthy society, where programmers work 40 hours a week, where their games have no annoying copy-restriction, where people respect the creative work of others and are willing to voluntarily reward them, where gamers have fun with creative and innovative new games... I don't realise why this should be a struggle, a war between US and THEM, why we must have the conflict. :(

      --
      Future Wiki -- If you don't think about the future, you cannot have one.
    467. Re:Take a lesson by FurryFeet · · Score: 1

      Well, having a company require permission to run unchecked, arbitrary code that connects to their servers, in order to allow me to play a single player, not-online game would rank as much more dangerous than a hand up my ass (as long as in is gloved, of course).
      Seriously, if I cannot see the source, and it requires unchecked access to outside servers, how can I trust it?

    468. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      Your post is very insightful.

      I strongly object to Steam on the basis of its overbearing DRM but even I was about to cut Valve slack. In retrospect I also got lured by shiney beeds to part with my rights. The technical difficulties were the cold shower that got me to start thinking "what the hell am I doing?!!".

      Slashdot crowd is particularly hypocritical, they whine and complain about DRM here and there, are afraid of Open Source dying because of DRM hardware, agree with me when I talk about "Intellectual Property" leading to things like lincese fees on kids who had "gene therapy" etc.

      But when a push comes to shove and a game... a game! company does all the evil stuff they oppose, they rush to its defense because its "coool man!" and "they like worked 5 years on it!" (never you mind that our ancestors worked for millenia to get us the rights we have today). So on one side a computer game, an inconsequential piece of enterntainemt fluff and on the other side fundamental rights we have as sentient beings. Guess which one Slashdot crowd picks over which. How are they going to say no to Monsanto when they want to charge "per use" on genetic material?!

      I fear that this battle is lost and we should get ready for smuggled-in, illegal as dope DRM-free computer hardware bought from a back of a truck because these masses of utter lemmings are going to give up everything their ancestors fought for in exchange for shiney coasters containing a pile of dimples used to make the computer produce images that mesmerize the so-called "educated people" like snake can mesmerize its prey. Valve is making money hand over fist and I am sure they dont miss me. They probably are pissed off at the "pirated" copies because, you know, if it werent for the "pirates" they would have sold 3 copies of HL2 for every man, woman, child and dog on the surface of the globe. Valve is in my book firmly in the "enemy of human kind" camp at this point.

      On a funny note: the hereo of HL2, Dr. Freeman, battles an evil totalitarian government called the Combine to bring freedom to human kind... talk about irony. The Valve people are working hard to bring the Combine about. I bet they are laughing hard at the poor suckers who buy their stuff. Sigh.

    469. Re:Take a lesson by Kurayamino-X · · Score: 1

      why is nobody assuming that by the time valve goes under there are going to be a -lot- of ways to get around the authentication, considering there are already preliminary ways around both the authentication and the securom 5 stuff.

      In my opinion, by the time valve goes under your gonna be doing the same for HL2 that you do with every ancient game you want to play again. grab it off the underdogs. along with the tools to get around the authentication and need for a CD in the drive.

      --
      ...I got nothing.
    470. Re:Take a lesson by homeobocks · · Score: 1

      A) You're confusing theft with copyright violation. Stealing a car harms the company by removing money from them, in the form of parts, labour, and profits. Copyright violation is different, because it's not like Valve loses $40 every time their game gets ripped: they just lose the potential for a customer.

      --
      MOUNT TAPE U1439 ON B3, NO RING
    471. Re:Take a lesson by ultranova · · Score: 1

      Actually, no, he isn't stealing anything. He is performing a copyright infringement. That has nothing to do with theft.

      That's funny. The $20,000,000+ that Valve spent developing the game sure looks, smells, and feels like real money.

      And since not a single cent of that money was stolen by the copyright infringer, your argument fails to have any relevance whatsoever.

      When you warez it, you're casting a vote in the marketplace: "Don't make any more games like this."

      Don't make games that won't work after the company that made them either goes banckrupt or decides to take down their authentication servers ?

      Seems like a good vote.

      As a side note, this absurd situation is a very good argument for allowing programs to be modified by their users (currently forbidden by EULAs - of course, their enforceability is unknown).

      If I ever acquired this game, I would first acquire the crack needed to remove the dependency on authentication servers. If such a patch isn't available at that time, then the game stays unbought.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    472. Re:Take a lesson by Anonymous Coward · · Score: 0

      "internet free gaming box"

      Well, isn't that a lovely oxymoron!

    473. Re:Take a lesson by Elminst · · Score: 1

      There's no need for a single player game to connect to its maker every damn time it is played.

      This statement is just plaing WRONG.
      As has been said many many times, you have to connect ONCE; to activate the game.
      After this, you can disconnect your ISP, and happily play HL2 whenever you feel like it. you could unhook your computer, fly to zimbabwe desert, and as long as you had electricity, you can play HL2.

      You do not have to be online to play HL2.

      --
      No unauthorized use. Trespassers will be shot. Survivors will be shot again.
    474. Re:Take a lesson by Anonymous Coward · · Score: 0

      One of the problems is is that many greats games ARE lost to a new generation of gamers. Try to find me a store that still sells Fallout or Fallout 2. Find me one that sells the Leisure Suit Larry games(And I don't mean that non Al Lowe produced pile of man goo) And since the IDSA(Or what ever they are calling them selves these days) has a stranglehold on abandonware sites, many a generation will never get to play those great games unless we keep our floppy/cd copies in mint condition for years on end.

    475. Re:Take a lesson by Rakarra · · Score: 1
      Sometimes people use extreme examples to make a point, not to imply an equivalent situation.

      They shouldn't. It undercuts their entire arguement and no one takes them seriously.

    476. Re:Take a lesson by OverlordQ · · Score: 1

      Right click lan connection, click disable. Wow, no jiggling with cables.

      --
      Your hair look like poop, Bob! - Wanker.
    477. Re:Take a lesson by 10Ghz · · Score: 1
      Just tell me then, are software publishers endtitled to delivering a half-eaten stale cookie in the box labeled "Game of the year?". According to you they are.


      If the game doesn't work, take it back to the store for a full refund. Problem solved. No, you are not entitled to "compensation".

      I just wasted several minutes of my life reading your comments. I was expecting insightful comments, but all I got was whining! And that means that you owe me money! When can I expect compensation from you? I would guess that 100e/hour would be suitable. I wasted maybe.... 15 minutes, so 25e would be enough. When can you pay?
      --
      Lesbian Nazi Hookers Abducted by UFOs and Forced Into Weight Loss Programs - -all next week on Town Talk.
    478. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      I just wasted several minutes of my life reading your comments. I was expecting insightful comments, but all I got was whining! And that means that you owe me money!

      You didnt purchase anything from me, nor I did make any false representations before the sale. Point mute.

    479. Re:Take a lesson by Zhe+Mappel · · Score: 1
      Good points. But don't put too much stock in this decision.

      American law is very, very, very fungible. Thorns in industry's side--placed there by courts quaintly imagining that trifles like consumers' rights should take precedence over profits--are easily removed. The history of our law is a measure of the weight of money on the scales of justice.

    480. Re:Take a lesson by SilentChris · · Score: 1

      I think you're missing the point. Businesses determine success on sales. If you complain about a product, but buy it anyway, they really don't care. They have your $50, so anything you say afterwards is moot.

    481. Re:Take a lesson by Big_Al_B · · Score: 1

      thus infuriorated me to the point of actually turning from a paying customer into a "pirate"

      You've sure got a nifty home-cooked recipe of justification brewing don't you?

      Mix one part "Robin Hood Complex" with two parts "Blame the Victim" and sprinkle liberally with "It's okay to break laws if they suck." Nice.

      You do know that your undies are all tied up over a video game, don't you? Valve is a video game company. You are a person who likes HL2. The rest of the world seems to get along okay without getting this worked up. Why can't you?

      You do know that you don't have to play the game, right? It's not manditory and no one will arrest you for *not playing*.

      Look, playing the game is not your given right. It's something that, like it or not, is not free for your taking, legally speaking.

      Valve has set the conditions of playing the game, and has done so legally. If you don't like those conditions, you are quite welcome to not buy it, and not play it.

      You are not welcome to break laws you don't think are right. And no reasonable person buys your rationale either. So if you're going to pirate a game because you don't want to pay for it, then go ahead, but don't try to convince us you're right to do it. You're not.

      Dumbass.

    482. Re:Take a lesson by Big_Al_B · · Score: 1

      It's "moot" Dumbass. M-o-o-t. It means irrelevant. Like your feelings on IP.

      "Mute" means silent. Like you oughta be.

    483. Re:Take a lesson by ip_fired · · Score: 1

      Valve provides the download. Thus, you are getting the game from the provider, legally. You can back up your downloaded game files onto CD or DVD after you have finished downloading them.

      I pre-downloaded the entire HL2 game before it came out. I only had to unlock the game the night it came out. Unlike Halo 2, where I stood in line for 2 hours.

      If you go and check out:

      The Steam status page

      You can see that they have 15 gigabits of bandwidth available to them. This page also has the nice side affect of being able to see if Steam is having difficulties. When it starts to max out it's bandwidth, you can know it's under stress.

      --
      Don't count your messages before they ACK.
    484. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      You do know that your undies are all tied up over a video game, don't you? Valve is a video game company. You are a person who likes HL2. The rest of the world seems to get along okay without getting this worked up. Why can't you?

      Go visit the Steam forums and see for yourself. A good chunk of "the rest of the world" is seriously pissed off too.

      You are not welcome to break laws you don't think are right. And no reasonable person buys your rationale either. So if you're going to pirate a game because you don't want to pay for it, then go ahead, but don't try to convince us you're right to do it. You're not.

      Your opinion is one of many, dont pretend to be any sort of ultlimate authority on this since you are not. I stated my position and nowhere did I claim that this is a universal way to solve the problem. On the other hand you and a good number of other self-appointed "moralists" are trying to hammer me into sumbiting to your world view. Unless you come up with fair ways of restoring the balance of power between consumers and corporate game makers, you might as well give up for all the succes you are going to have.

    485. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      It's "moot" Dumbass. M-o-o-t. It means irrelevant. Like your feelings on IP. "Mute" means silent. Like you oughta be.

      Great, not only is he an authority on what other people should do with their time and money, now he is going to police the way they speak. Did you shoot many of those insolent subhumans who fail to obey your commands in the back of their heads, Herr SS-Sturmmann?

    486. Re:Take a lesson by 10Ghz · · Score: 1

      Well, I would guess that Valve made no guarantees that the product you purchased will work. So why would they owe you something, since they specifically said that the product might not work as advertised?

      --
      Lesbian Nazi Hookers Abducted by UFOs and Forced Into Weight Loss Programs - -all next week on Town Talk.
    487. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      Well, I would guess that Valve made no guarantees that the product you purchased will work. So why would they owe you something, since they specifically said that the product might not work as advertised?

      Because that is a cop-out. That was the main reason laws were put in place in the early 20th century because many manufacturers were using that excuse to con millions of people out of a lot of money. In more enlightened times gone by, protecting the consumer from unscrupulous "businessmen" was something governments did. Today the con-men are running the show and claim that because something is on a "computer" or "digital", the "old" rules of commerce do not apply. If this keeps up you will have no recourse if your car's tires blow up because someone decided to not put in any reinforcement to save "costs" and then had "fine print" on the inside of the rim disavowing any liability.

      My little crusade with Valve is a part of a larger issue of changing rules of commerce to disadvantage the consumers and thus pervert the whole capitalist society into some sort of corporate-feudalism.

      Electronic Boutique for example no longer refunds money on opened software (I had to have words with management about HL2 and I was rather convincing, but I would assume that was an exception). I can see that this system was prone to abuse but the alternative of "all sales final, buyer beware" on something that changes the conditions of the "sale" after you open it and find onerous EULAs is not acceptable either. Something has to be done with this stuff because not only the Intellectual Property is starting to get truly frightening with myriads of contradictory and illogical laws being drafted to allow for its trade but also the cavalier attitudes about corporate rights beating the consumer ones are starting to propagate to other industries. This is something even Jefferson had serious concerns about when he was putting the lines about patents and copyrights into US Constitution and would probably find the current system insane.

      To keep things in perspective, Valve would make the same amount of money without Steam being required for "authorization" because the whole "piracy" issue is overblown to the 10th power and a lot of people are willing to pay for stuff even if it is not copy protected (as I was until they pissed me off). Suffice to say that ID Games used to make a lot of money on "shareware, payment-optional based on your conscience", Doom and the like. I will keep on buying other games as long as their makers dont fall into the trap of treating me as a thief. The anti-piracy measures are really an expression of corporate greed. Since prior to their introduction a lot of companies made a lot of money, the only explanation is that they want to "squeeze" the last drops of money out of the poor consumer-cows. And they go about it with an unhealthy sadistic streak, calculating that as they raise the hoops ever higher we will just learn to jump higher for out treats like trained animals do.

      There is even more to this, but let me finish thus: Steam was the last straw that broke the camel's back in regards to PC Games for me, a spyware forced-online "authentication" system for single-player games is the red line I wont cross.

    488. Re:Take a lesson by Big_Al_B · · Score: 1



      Unless you come up with fair ways of restoring the balance of power between consumers and corporate game makers, you might as well give up for all the succes you are going to have.

      Boy are you in luck! I do indeed have a way to restore the balance.

      How about: You *don't* give corporations you believe are "wrong" any money, and in balance they *don't* give you any product? Seems fair. Seems balanced.

      Your sense of entitlement is almost overwhelming.

    489. Re:Take a lesson by Big_Al_B · · Score: 1

      Great, not only is he an authority on what other people should do with their time and money, now he is going to police the way they speak.

      I could give a shit what you do with your time and money. Just don't tell me how "right" you are to ignore laws because you don't believe they're valid. And if you speak in a public forum, you should probably use words you know, or you'll sound like a dumbass.

      Did you shoot many of those insolent subhumans who fail to obey your commands in the back of their heads, Herr SS-Sturmmann?

      From IP law to Godwin's Law in so few steps. That's impressive. Irrational, but impressive.

    490. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      I could give a shit what you do with your time and money.

      Obviously you do or else we wouldn't be having this "conversation".

      Just don't tell me how "right" you are to ignore laws because you don't believe they're valid.

      Not only I am entitled to my position (as anyone would as long as they are willing to accept the consequences), but it is precisesly because people do these things that many unjust and stupid laws changed in the past. People like you on the other hand will obey any sort of stupid rules someone with "authority" made up (Godwin's "law" for example) because you lack any sort of individual will and ability to think indpendently. You are a herd animal and it irks you to no end that someone dares not to follow you lemmings over the cliff.

      And if you speak in a public forum, you should probably use words you know, or you'll sound like a dumbass.

      Sure, sometimes I make typos and grammatical errors but I can speak my mind with some degree of coherence and logic. You on the other hand do exactly the opposite.

    491. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      How about: You *don't* give corporations you believe are "wrong" any money, and in balance they *don't* give you any product? Seems fair. Seems balanced.

      As you would have known if you really read all messages in this thread, I already stated that this approach only works before the purchase. Once the purchase was made and the corporation in question attempted to change the terms of the deal after the fact and caused grief doing so, there has to be a remedy greater then just a return of the product. No other industry is allowed to do these tbings and expect to get away with it.

    492. Re:Take a lesson by Big_Al_B · · Score: 1

      As you would have known if you really read all messages in this thread, I already stated that this approach only works before the purchase.

      Well, beg pardon for not fully following your meandering, whining, prattle across several asundry arguments regarding the general concept of intellectual property, corporations vs. consumers, and your specific problems with Valve. Staying on point is not your strength and I don't care that much, frankly.

      Regardless, there is breach of contract torte, class action law and various other legal remedies to address any purposeful damage any party (corporations included) inflicts on another. If you're truly concerned about corporate greed overpowering the public good, you'd pursue the matter regardless of cost.

      The truth is, you really don't care enough to face this head on, and truly fight for the principles involved. Rather, you're just going to be lazy, stupid, and pissed off, and posture about it on /.

      At most, you'll play a cracked version of HL2. So your "crusade" is just sound and fury, signifying nothing.

      there has to be a remedy greater then just a return of the product.

      Why? What lasting damage do you incur from a simple, relatively small entertainment sales transaction gone awry? Lost wages? Please. Mental anguish? Nonsense. If you're that fragile, how do you get through a day? You're frustrated and pissed, not damaged. You don't get money for being pissed off. Sorry.

      No other industry is allowed to do these tbings and expect to get away with it.

      Pure, unadulterated crap. Many, many businesses, both incorporated and not, do unethical, illegal, or generally shady things and they all fully expect to get away with it. Slimey car mechanics, sleazy home contracters, Enrons, Tycos, Adelphias and Martha Stewarts abound. Is that okay? No. Is it true? Yes.

      And should they *all* be caught and should justice be fully served? Obviously. Will this happen? No.

    493. Re:Take a lesson by Big_Al_B · · Score: 1

      Obviously you do or else we wouldn't be having this "conversation".

      Nope. As I've now said several times across several frayed ends of this thread, you are free to say or do whatever you like. I'm also free to tell you that you're a raging dumbass. Fortunately, you continue to prove me right.

      Not only I am entitled to my position (as anyone would as long as they are willing to accept the consequences),

      Again, no one argued otherwise, dumbass. All I've said is that no one buys what you're selling, so stuff it.

      but it is precisesly because people do these things that many unjust and stupid laws changed in the past.

      Not surprisingly, you're wrong. Most change to any social system comes from people working within that system. Effecting change by working outside a system is usually harder by many, many orders of magnitude, and usually a lot less successful. In fact, marginalization is a lot more common result than success.

      People like you on the other hand will obey any sort of stupid rules someone with "authority" made up (Godwin's "law" for example) because you lack any sort of individual will and ability to think indpendently. You are a herd animal and it irks you to no end that someone dares not to follow you lemmings over the cliff.

      Wow. A nonsequitor ad hominem argument. Two logical fallacies in one broad stroke is pretty neat. FYI, I'm an especially big fan of ad hominem arguments, so I'll probably keep calling you a "raging dumbass" for the duration of our dialogue.

      Nowhere in our mind-numbing exchanges have I implied that I either do or do not always "follow the rules". I've just told you that you're deluding yourself if you think it's "right" to pirate a damn video game because you're upset at the company that sells it. Rather than refute my point, you rant on like a spoiled toddler about how the law isn't valid, corporations are evil, or resort to the robust, "it's not fair," argument. And when all that fails, you try to go personal, poorly.

      So far, you haven't provided any substantive evidence that you're not a raging dumbass. But I eagerly await your next attempt.

      Sure, sometimes I make typos and grammatical errors

      Sometimes? I quit counting at 10 in this last post alone.

      but I can speak my mind with some degree of coherence and logic. You on the other hand do exactly the opposite.

      Good "zinger". You sure got me. Forgive my trouble recalling, but which one of us so rationally hyperbolized a grammar correction into a WWII-era crime again? Coherent and logical you are not, my raging dumbass friend.

    494. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      Nope.

      Oh yes, you do care. Of you did not, you wouldn't be posting your "replies". From their tone and contents I do relise that your second motivation is your bottomless love for hearing yourself talk but it is your burning desire to stick your snout into other people's business that is really driving you.

      All I've said is that no one buys what you're selling, so stuff it.

      Clearly there are those who do. But I do not imagine you would notice this while having your cranium so deeply inside your rectum, a position notorious for obstructing one's view.

      I've just told you that you're deluding yourself if you think it's "right" to pirate a damn video game because you're upset at the company that sells it. Rather than refute my point, you rant on like a spoiled toddler about how the law isn't valid, corporations are evil, or resort to the robust, "it's not fair," argument. And when all that fails, you try to go personal, poorly.

      Which is your completely arbitrary, subjective and so far in no way substantiated opinion. But of course, your opinions constitute absolute law by which the universe operates. How dare I, oh insolent me, to defy you!?

      Not surprisingly, you're wrong. Most change to any social system comes from people working within that system.

      Yes. Like, say, the civil rights movement or Vietnam war oposition. Both were championed and resolved by pencil-necked paper pushers working "within the system". Not a law got broken. Right. You know, I met some dumb idiots on Slashdot, and I also met some arrogant jerks. You combine both of these characteristics in a most impressive fashion.

      Forgive my trouble recalling, but which one of us so rationally hyperbolized a grammar correction into a WWII-era crime again? Coherent and logical you are not, my raging dumbass friend.

      Oh yea. Hyperbolized! A grammar correction! Wait, corrections which you quit counting at 10 in this last post alone. No, I take it back, you are the greatest jerk, asshole and idiot here on Slashdot. Congratulations.

      Wow. A nonsequitor ad hominem argument. Two logical fallacies in one broad stroke is pretty neat. FYI, I'm an especially big fan of ad hominem arguments, so I'll probably keep calling you a "raging dumbass" for the duration of our dialogue.

      This is the only thing you are ever going to do here anyways, so go ahead and amuse me. And by the way, genius, ad-hominem attacks are not logical fallacies. Oh and it is spelled "non sequitur" not "nonsequitor". If you are going to posture as an intellectual on a high horse and a spelling Nazi, you better get your own shit in order first.

    495. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      Regardless, there is breach of contract torte, class action law and various other legal remedies to address any purposeful damage any party (corporations included) inflicts on another. If you're truly concerned about corporate greed overpowering the public good, you'd pursue the matter regardless of cost. The truth is, you really don't care enough to face this head on, and truly fight for the principles involved. Rather, you're just going to be lazy, stupid, and pissed off, and posture about it on

      Oh no! So you are going to decide what the truth is! And what cost/benefit calculations one can do! Why, I could swear that was up to each individual person to decide, glad that you are here telling me these things or else I might have blunder horribly off the Big_Al_B's approved, one and only, path through life!

      At most, you'll play a cracked version of HL2. So your "crusade" is just sound and fury, signifying nothing

      I actually called it a "little crusade" which indicates that it is a personal and small scale affair. There are many many more people doing these things in the same fashion and the effect of these is cumulative. So yes, as an individual, I have little impact. But as one of many, I do. A fact which is probably way over your head.

      Why? What lasting damage do you incur from a simple, relatively small entertainment sales transaction gone awry? Lost wages? Please. Mental anguish? Nonsense. If you're that fragile, how do you get through a day? You're frustrated and pissed, not damaged. You don't get money for being pissed off. Sorry

      Wasted time. Yours time is worthless (according to you). Mine is not. And, yes, I do get money for being pissed off. Or at least something of monetary "value". $59.99 precisely. A computer game I just downloaded named HL2. Funny that.

      Pure, unadulterated crap. Many, many businesses, both incorporated and not, do unethical, illegal, or generally shady things and they all fully expect to get away with it. Slimey car mechanics, sleazy home contracters, Enrons, Tycos, Adelphias and Martha Stewarts abound. Is that okay? No. Is it true? Yes. And should they *all* be caught and should justice be fully served? Obviously. Will this happen? No.

      Sure. But their transgressions are of different kind. Punishable by different means and by different people. Should Tyco shaft me on one of their products in similiar way to Valve, and should I have a similar remedy available I would do it too. Unfortunately all of these you mentioned are not easilly dealt with the same way and thus different means are employed. This does not change the fact that none of these example companies was ever even attempting to change conditions of sale after the fact. Software companies are the only ones doing so.

    496. Re:Take a lesson by Big_Al_B · · Score: 1

      Oh yes, you do care. Of you did not, you wouldn't be posting your "replies".

      No, I really, really don't care what you do with your time or your money. Do whatever you want; I'll sleep fine. I'm posting to amuse myself, admittedly at your expense. You try to sound smart, but you *really* don't have the horsepower to back it up. That makes you low-hanging fruit that's easy to pick.

      From their tone and contents I do relise that your second motivation is your bottomless love for hearing yourself talk but it is your burning desire to stick your snout into other people's business that is really driving you.

      My tone is impatient and rude, but pointedly so. The first post I read on this topic was one where you unloaded one of your typically clumsy, slipshod ad hominem attacks on someone for no good reason. Hence, you suck and I'm willing to keep telling you how much until they kill this article.

      Clearly there are those who do.

      I've never argued you were the *only* raging dumbass on /.You're possibly the biggest, but you are not entirely without peer.

      But I do not imagine you would notice this while having your cranium so deeply inside your rectum, a position notorious for obstructing one's view.

      Oh, come *on* already. Can't you see how much you totally blew this quip? This is what happens when you try too hard to sound clever. The overly bloated, pseudo-formal construction *completely* dulls the edge. And, "You wouldn't know, because you have your head up your ass," is hardly a real barn-burner in the first place.

      Which is your completely arbitrary, subjective and so far in no way substantiated opinion. But of course, your opinions constitute absolute law by which the universe operates. How dare I, oh insolent me, to defy you!?

      My opinions on the original topic tend to be supported by current law and social mores. Your opinions don't. Is one more arbitrary than the other? It's hard to say.

      BTW, that's the second time you've used the word "insolent" in this thread. I prefer "audacious". Arbitrarily, of course.

      Yes. Like, say, the civil rights movement or Vietnam war oposition. Both were championed and resolved by pencil-necked paper pushers working "within the system". Not a law got broken. Right.

      I'm glad you picked these examples, but your grammar school analysis lacks depth. I never once implied that civil disobedience doesn't generate change. I said it's much *harder* to change a system from the outside. Civil disobedience during 60's civil rights movement catalyzed wonderful changes in our society, but it was a hard, hard road marked by ugly violence and awful hardships. However, change accelerated greatly, with less strife, once minorities and women started acquiring and holding political offices. Politicians pushing paper command surprising power. Protests during the Vietnam War also catalyzed change, but it was political pressures on the presidential administration that ended it.

      You know, I met some dumb idiots on Slashdot, and I also met some arrogant jerks. You combine both of these characteristics in a most impressive fashion.

      I try my best.

      Oh yea. Hyperbolized! A grammar correction! Wait, corrections which you quit counting at 10 in this last post alone. No, I take it back, you are the greatest jerk, asshole and idiot here on Slashdot. Congratulations.

      Thanks! I couldn't have done it without you though. BTW, I didn't quit counting corrections, I quit counting *mistakes*.

      This is the only thing you are ever going to do here anyways, so go ahead and amuse me.

      Will do.

      And by the way, genius, ad-hominem attacks are not logical fallacies.

      You better let these folks know that then. They seem to agree with me.

      After that, several million debate class texts may need updating

    497. Re:Take a lesson by Big_Al_B · · Score: 1

      Oh no! So you are going to decide what the truth is! And what cost/benefit calculations one can do! Why, I could swear that was up to each individual person to decide, glad that you are here telling me these things or else I might have blunder horribly off the Big_Al_B's approved, one and only, path through life!

      I call it as I see it. You've postured about the "principles" throughout these threads, but you're unwilling to fight for them head on. Instead you choose to call playing a cracked videogame a little crusade against "the man". Pathetic.

      I actually called it a "little crusade" which indicates that it is a personal and small scale affair. There are many many more people doing these things in the same fashion and the effect of these is cumulative. So yes, as an individual, I have little impact. But as one of many, I do. A fact which is probably way over your head.

      If your method worked, every video game created for home computers would have been free. I couldn't even count the number of games on old Apple II+ disks I've got in a shoebox somewhere. Every video game, ever, has been cracked and distributed illegally. They're still sold in stores for large profits though. Odd, huh?

      Wasted time. Yours time is worthless (according to you). Mine is not. And, yes, I do get money for being pissed off. Or at least something of monetary "value". $59.99 precisely. A computer game I just downloaded named HL2. Funny that.

      Congradulations. You've sold a personal principle for 60 bucks. Mine cost more.

      [snip]This does not change the fact that none of these example companies was ever even attempting to change conditions of sale after the fact. Software companies are the only ones doing so.

      Nonsense. I did mention car mechanics and home contractors, did I not? They *often* change conditions after quoting a "firm" price.

    498. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      Instead you choose to call playing a cracked videogame a little crusade against "the man". Pathetic.

      To each their own. I determined that fighting court battles wasn't worth the effort in this case. I also made sure to make the point in a place gamers come to. Seems to me as a reasonable effort for this (addmitedly small scale) outrage. Next time I might go further. One thing for sure, it will not be because of your disaproval.

      If your method worked, every video game created for home computers would have been free. I couldn't even count the number of games on old Apple II+ disks I've got in a shoebox somewhere. Every video game, ever, has been cracked and distributed illegally. They're still sold in stores for large profits though. Odd, huh?

      Clearly not enough people are upset. A matter of scale.

      Congradulations. You've sold a personal principle for 60 bucks. Mine cost more.

      Err... whose principle? Yours? I sold a principle of yours for 60 bucks and I get to keep the money? Cool! You have any more for me to sell?

      Nonsense. I did mention car mechanics and home contractors, did I not? They *often* change conditions after quoting a "firm" price.

      Um... that happens before the sale. And while car mechanics can indeed cause grief to no end (their case being unique since they keep your car hostage) you do have a variety of remedies at your disposal, not the least of which is a law in many places which holds the shop to the written quote. Also I would venture to guess that should a pair of crooked mechanics fight you, a court (judge having had similar experiences for sure) would be far more symathetic to you then to them, which would mean refund of legal expenses and if you do it right a compensation for your time. In many places you would also receive a compensation for lost income if your car was needed by you for your work. Which means that they are not likely to get away with it unless it is you who will let them. Just as I did not let Valve to get away with similiar crap in my case.

    499. Re:Take a lesson by IgnoramusMaximus · · Score: 1
      My tone is impatient and rude, but pointedly so.

      No it is merely impatient, rude and pompous. Something you are unlikely to ever recognize since your enormous ego is all that is visible to you.

      My opinions on the original topic tend to be supported by current law and social mores

      Law perheaps, somewhat, depending on interpretation of validity of EULAs. Social mores? Not where I come from, certainly. Care to try again?

      BTW, that's the second time you've used the word "insolent" in this thread. I prefer "audacious". Arbitrarily, of course.

      Oh dear. How educated! And literate! Worldy! A positive giant of debate!

      You do of course realize that you make yourself sound like a total ass, smug and condescending moron who believes that his attempts at sophisticated vocabulary make his arguments more valid, dont you?

      I said it's much *harder* to change a system from the outside

      You also said (conveniently ommitting it this time) that "Most change to any social system comes from people working within that system" to which I presented two counter-examples, both near the top of importance in the history of the 20th century. There are of course more: the democratic movements in Eastern Europe, the fight against Appartheid etc etc. This list totally demolishes your assertion and so you choose to slither off into how you "never implied that civil disobedience doesn't generate change" and hope I wont notice. You also never implied that the Earth is flat, are you going to try to provide an explanation of that fallacy as to make yourself appear more reasoned?

      After racking up countless typos in every post, you gloat because you found *one* of mine?! In a phrase from a dead language, no less? That's priceless. Also, since you're probably too much of a raging dumbass to notice, I'll openly admit that I've used completely awful grammar, including rampant sentence fragments, and other no-no's, in most of my posts. I think it creates a conversational tone, but some could disagree.

      It would ordinarilly be not so priceless but it is you who tried to make yourself sound superior on account of being able to spot spelling errors. And no, it has nothing to do with conversational tone but with your ego. You try to attack others and when caught guilty of the same sins you try to weasle out by claiming that you do that on purpose. It speaks volumes about your integrity and character.

      No, I really, really don't care what you do with your time or your money. Do whatever you want; I'll sleep fine. I'm posting to amuse myself, admittedly at your expense

      That is the a very definition of a troll. I should have known. Better luck trolling somewhere else then because this conversation is over.

    500. Re:Take a lesson by Big_Al_B · · Score: 1

      To each their own. I determined that fighting court battles wasn't worth the effort in this case. I also made sure to make the point in a place gamers come to. Seems to me as a reasonable effort for this (addmitedly small scale) outrage.

      I harbor no illusion that you care about my approval, but I believe you did a good thing by complaining in gamer forums. Your complaints would carry more weight if you focused on them rather than attacks on people you disagree with.

      Next time I might go further. One thing for sure, it will not be because of your disaproval.

      I would not dare to flatter myself.

      Clearly not enough people are upset. A matter of scale.

      Unlikely. It's probably got to do with traditonal economic models.

      car example snipped

      The difference between taking a car shop to task using the courts, and your method with Valve is one of legality. That's a point you habitually ignore.

    501. Re:Take a lesson by Big_Al_B · · Score: 1

      No it is merely impatient, rude and pompous. Something you are unlikely to ever recognize since your enormous ego is all that is visible to you.

      I specifically told you why I've approached our debate with the tone I have. You have not done the same to me, or any of the other people you try to belittle in this forum. That says a lot about you.

      Law perheaps, somewhat, depending on interpretation of validity of EULAs. Social mores? Not where I come from, certainly. Care to try again?

      Why bother? If we can't agree that laws and contracts are valid constructs, then we'll never agree on much.

      Oh dear. How educated! And literate! Worldy! A positive giant of debate!

      Much better. Punchy and on point! Kudos.

      You do of course realize that you make yourself sound like a total ass, smug and condescending moron who believes that his attempts at sophisticated vocabulary make his arguments more valid, dont you?

      The following quote makes your comment sublimely ironic:

      "But I do not imagine you would notice this while having your cranium so deeply inside your rectum, a position notorious for obstructing one's view."

      You also said (conveniently ommitting it this time) that "Most change to any social system comes from people working within that system" to which I presented two counter-examples, both near the top of importance in the history of the 20th century. There are of course more: the democratic movements in Eastern Europe, the fight against Appartheid etc etc. This list totally demolishes your assertion and so you choose to slither off into how you "never implied that civil disobedience doesn't generate change" and hope I wont notice. You also never implied that the Earth is flat, are you going to try to provide an explanation of that fallacy as to make yourself appear more reasoned?

      Holy hell did you miss my point. I didn't omit what I said before at all. In fact, I pointed out how your given examples supported my argument. In brief, civil disobedience was a hard, but valuably catalytic battle that focused attention on the civil rights problem. *Most* civil rights improvement however was won in courts, in legislatures, and in Constitutional ammendment procedures, which are all systemic constructs.

      Likewise, war protests focused public and political attention on how the general public felt about the war. Thus, an anti-war lobby developed into a powerful enough movement to pressure officials into ending the war. Lobbies are systemic constructs. Hence, the system changed mostly from within.

      Gorbachev and his supporters pushing his vision from within the Soviet communist system had quite a bit to do with democracy in Eastern Europe today. And don't forget the heavy economic pressure from the US that broke communism's bank on the arms race. Diplomacy is another systemic construct.

      Worldwide aily news coverage of violent protests and grave racial injustice prompted most nations to impose strict sanctions on S. Africa. Again, the violence was a catalyst. Change came from the systemic pressures of press coverage and political sanction.

      There's your list, with history backing my point that change from outside is *harder*, and rarely succeeds alone, but change from inside is *easier* and succeeds often.

      It would ordinarilly be not so priceless but it is you who tried to make yourself sound superior on account of being able to spot spelling errors. And no, it has nothing to do with conversational tone but with your ego. You try to attack others and when caught guilty of the same sins you try to weasle out by claiming that you do that on purpose. It speaks volumes about your integrity and character.

      I tend to admit mistakes when I make them, and I do make them. Not as often as you, thankfully. I stand by everything I've said to you through this whole debate.

      That is the a very definition of a troll. I should have known. Better luck troll

  2. Just asking for trouble by Torgo's+Pizza · · Score: 3, Interesting

    If this pans out to be true, Valve could be in serious legal trouble. I totally sympathize with Valve in their efforts to combat piracy, but the moment they toy with other people's computers is when class action lawsuits occur. There are times that you just *can't* take the law into your own hands.

    I'll really feel sorry for those people who perhaps used this (if real) file to "no cd" their legitimate versions thinking that they were trying to save themselves some Steam hassle only to hose their system/accounts.

    1. Re:Just asking for trouble by Random+Guru+42 · · Score: 1, Informative

      They aren't toying with anyone's computer. Apparently, they check to see when it's run if it's the "warez" version and then ban the person's Steam account(s). It's up the the pirate to install and try to play the game, first of all, and if he's found to be naughty, well, he gets what he deserves.

      Though any false positives that may occur do suck.

      --
      Christopher S. 'coldacid' Charabaruk -- coldacid.net
    2. Re:Just asking for trouble by Torgo's+Pizza · · Score: 2, Interesting

      Doesn't that fit into the spyware catagory then? Keep in mind, I agree with you that the pirate has that Karma wheel spinning back at him to hit him in the face, but I worry that from a *legal* standpoint that Valve hasn't fully thought this through.

    3. Re:Just asking for trouble by Anonymous Coward · · Score: 0

      once again.... you have no need for a cd to play half life 2 in the first place. So pretty much, if this is true, it will only be those who try to steal the the game that get burned...

    4. Re:Just asking for trouble by Scorchio · · Score: 1

      I don't see how they're toying with other people's computers. Valve would be simply closing accounts on the Steam service - the download isn't frying hard drives or anything. Or have I missed something?

    5. Re:Just asking for trouble by octaene · · Score: 1

      I disagree; not if their EULA states exactly what data is being collected and returned to Valve. As we've learned from spyware and ad-ware, nobody reads those damn things anyway. It would be trivial for Valve to release a version of Half-Life 2 with this functionality to track illegal downloaders!

    6. Re:Just asking for trouble by jessecurry · · Score: 5, Insightful

      there's nothing illegal about banning users from your private system for what ever reason that you choose as long as you stop billing them. Also, it is probably written into the TOS that the users of this software must not modify it.

      --
      Those who know, do not speak. Those who speak, do not know. ~Lao Tzu
    7. Re:Just asking for trouble by TellarHK · · Score: 2, Insightful

      And let's not forget, if you install a pirated version of the software, the EULA has no binding on the developer. You violated it from moment one, you could be considered to have no rights whatsoever and may only have recourse if the software causes problems in a fashion that's criminally damaging. Like, say, deleting any file with a .doc or .exe extension on your machine. (And .c for the linux-only nazis that'll show up.)

      If you pirate it, Valve pretty much has the greenlight to fuck you in any way they want within the bounds of their own software and services.

    8. Re:Just asking for trouble by TellarHK · · Score: 4, Insightful

      There's no real point to cracking it if you have a legal version. You'd risk running some hacker's code on your machine just to save -maybe- 10 or 15 seconds when you loaded up a game? That's foolish. So far most crack authors have been very good about being minimalist and unintrusive, but someday, with some crack, they're going to fuck you.

      And when it happens, what then? You'll have less than zero recourse. "Yes, I want to sue this guy because the illegal program he wrote to crack the protection on this software nuked my email."

      I hate software licensing as much as anyone on /., but when a company like Valve goes out of their way to offer something in exchange for the authentication hassle - they deserve a fair shake.

    9. Re:Just asking for trouble by shaitand · · Score: 3, Insightful

      If the TOS isn't printed on the OUTSIDE of the box then that is shakey and not truely proven ground AFAIK.

      Although not illegal, they could have civil suits on their hands if they ban accounts on the first which are paid through the 30th and do for illegit reasons.

    10. Re:Just asking for trouble by Phisbut · · Score: 2, Insightful
      There's no spyware involved here. When you launch the game, you expect it to go online and connect to a server. It's only through this connection that the (in)validation is made.

      The software doesn't look for anything else on the computer, it doesn't monitor anything, etc. All it does is call home, which is perfectly legal for a game where you knew right from the start that you would need it to call home to activate.

      --
      After 3 days without programming, life becomes meaningless
      - The Tao of Programming
    11. Re:Just asking for trouble by recursiv · · Score: 4, Funny

      So far most crack authors have been very good about being minimalist and unintrusive, but someday, with some crack, they're going to fuck you.

      As early as 3 years ago, I had seen warez installers that came bundled with stealth ftp servers and backdoor zombie agents.

      Did I say I saw? I mean, it was... a good friend of mine... I tried telling him to use legitimate software, but you know how those warez monkeys are.

      --
      I used to bulls-eye womp-rats in my pants
    12. Re:Just asking for trouble by Coltman · · Score: 2, Insightful

      Isn't that kinda like sayin that if I stole your watch (Not that piracy is property theft), you get the right to ransack my house looking for the watch. And somehow that ties to an agreement between you and someone else on how to use said watch.

      --
      - my $.02? - you can't have it...it's all I have!!
    13. Re:Just asking for trouble by Anonymous Coward · · Score: 0

      Its not true.

      First off, if it was, would you really tell anyone? Wouldn't that defeat the purpose of banning those who did?

      This sounds like the warnings about hairy palms, pot addiction, and WMD's in Iraq. Scare the crap out of people, then hope they believe you.

      FUD

    14. Re:Just asking for trouble by flonker · · Score: 2, Insightful

      I can't recall any EULAs that have a binding on the developer anyway. They all seem to say that the developer has no responsibilities whatsoever, and the right to do anything they want.

    15. Re:Just asking for trouble by cpt+kangarooski · · Score: 1

      It's not perfect, but it's pretty solid. They've frequently been upheld in court.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    16. Re:Just asking for trouble by drinkypoo · · Score: 5, Insightful

      On some machines quite capable of running HL2, the steam part takes an extra four minutes or so, simply because Steam sucks and/or the servers are overloaded. Why should consumers have to wait for steam to play a game they paid for? We're being treated like criminals - nice reward for giving Valve and Vivendi our money, eh?

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    17. Re:Just asking for trouble by Qzukk · · Score: 2, Insightful

      Valve doesn't ransack anyone, they just disable your account.

      Pretend that my watch had a remote control that let me turn it off. If you stole my watch, using the remote control to turn off my watch would be well within my rights. Thats all Valve is doing, making the time and effort you went to to warez their game meaningless.

      --
      If I have been able to see further than others, it is because I bought a pair of binoculars.
    18. Re:Just asking for trouble by Random_Goblin · · Score: 1

      Isn't that kinda like sayin that if I stole your watch (Not that piracy is property theft), you get the right to ransack my house looking for the watch

      I think its more like saying if you steal my watch, and then it stops telling the time, you can't sue me for now owning a defective watch. (although seeing some of the strange cases people have sued for, i'm not 100% on this one)

      Surely this just the same sort of concept as a Honey Trap on a network?

    19. Re:Just asking for trouble by shawn(at)fsu · · Score: 0, Troll

      no you didn't, you just forgot that /. is full of tinfoil hat hippies that get in a fluster anytime some company tries to combat piracy.

      --
      500 dollar reward for tip(s) leading to the arrest of the person(s) who stole my sig.
    20. Re:Just asking for trouble by Jugalator · · Score: 5, Interesting

      There's no real point to cracking it if you have a legal version.

      Yeah, a big reason is to play single player (many people buy HL2 just for that reason) without having to be connected to the internet.

      You'd risk running some hacker's code on your machine just to save -maybe- 10 or 15 seconds

      Or being unable to connect at all if their authentication server happens to be down (it's not like it has never happened before), or being delayed as you say, or having to have your network connection ready which can be annoying if you play with a laptop and move around a bit more from your geek cellar. :-)

      --
      Beware: In C++, your friends can see your privates!
    21. Re:Just asking for trouble by Anonymous Coward · · Score: 0

      yer fulla hooey.

      having a cracked version to go with your legit version is not a bad idea. Not only do you save (based on info so far) a perhaps considerable amound of PITA, what happens in like 5 years when you think to yourself "Man remember how cool HL2 was? I think I wanna reinstall that and play it again." But Steam has gone outta business b/c it sucks and there is nobody to validate your game so it will never work again.

      That's what I'm worried about. Happened with some sonic foundry (now sony) software I had.

    22. Re:Just asking for trouble by TedTschopp · · Score: 1, Insightful

      No, you are being treated like a customer. I have an anual pass to Disnyland. Strange thing, every time I want to go into the part they check my pass and look and log me into their database.

      Those bastards, who do they think I am, a criminal?

      Ted Tschopp

      --
      Fantasy remains a human right; we make in our measure and in our derivative mode... -- JRR Tolkien
    23. Re:Just asking for trouble by snuf23 · · Score: 1

      As the game doesn't use CD protection I am inclined to agree with you that there is no real reason to crack HL2 if you own it. I think Steam kind of sucks but I am willing to put up with it to play the game. I don't think I would if it was required to play say "Hamster Tycoon 3" or something. Valve is in a unique position to push their network on us because people REALLY want what they are selling. Makes it easy for them to dictate the terms.
      I'm not advocating using cracks, but in general, the warez scene is pretty self policing and releases with trojan or virus components tend to get "nuked" and removed very quickly.
      Sometimes a crack is your only recourse when CD copy protection chokes on your CD drive.

      --
      Sometimes my arms bend back.
    24. Re:Just asking for trouble by TedTschopp · · Score: 0, Redundant

      No, you are being treated like a customer.

      I have an anual pass to Disnyland. Every time I goto the park they check the pass to see if I'm who I say I am (I look like the picture on the pass) and they log me into their database.

      This is normal, and complete expected.

      Every time I goto the theatre or a concert, they do the same thing.

      Heck, every time I goto a forign country they ask for Identification.

      What makes you expect a software company is any different?

      Ted Tschopp

      --
      Fantasy remains a human right; we make in our measure and in our derivative mode... -- JRR Tolkien
    25. Re:Just asking for trouble by Dimensio · · Score: 4, Insightful

      Yeah, and every time I watch a DVD movie, I have to confirm with the MPAA that I own the rights to view the movie... ...oh, wait, I don't. Your analogy falls apart there.

    26. Re:Just asking for trouble by TCM · · Score: 1

      You have some problems with understanding subscription vs. buying it seems.

      If you could buy a DIY Disneyland to build in your garden, would you still bend over if Disney came to check your pass each time you use the thing?

      --
      Of course it runs NetBSD. BTC: 1NT7QvbetmANwaMzhpVL6
    27. Re:Just asking for trouble by TCM · · Score: 1

      You must be trolling. Anyway..

      What you list are all valid examples of pay-per-use. Of course it's expected that my entry card is checked if I want to see a movie.

      Are you checked when you use your car? Your vaccuum cleaner? Your swimming pool?

      --
      Of course it runs NetBSD. BTC: 1NT7QvbetmANwaMzhpVL6
    28. Re:Just asking for trouble by flyondawall · · Score: 2, Interesting

      Last night I went to play HL2. I noticed that were two popup messages from stream. I didn't even know stream was running in the background. It told me it could finally vaildate my copy. Which it couldn't do when I installed it, I glad it let me play without it. It also told me that that copy of hl2 could only work with my new steam account, so much for trading it. Also if I lost me steam account your screwed message so print it now. The only popup was some advertisment ...huh...what the hell is this crap. I guess I agreed to be spammed by steam somewhere. How long before that open port gets hacked? Oh well good game though.. flyondawall

    29. Re:Just asking for trouble by doofusclam · · Score: 1

      [blockquote]I hate software licensing as much as anyone on /., but when a company like Valve goes out of their way to offer something in exchange for the authentication hassle - they deserve a fair shake. [/blockquote]

      So how do you stand on Microsoft's product activation then? Especially as it's more flexible, giving you both a grace period and the ability to do it all over the phone?

    30. Re:Just asking for trouble by Trevelyan · · Score: 1

      Do you have to be online every time you run the game?
      Or just when you first run it, to unlock it?
      (For single player that is)

      If yes, then I wont be buying it any time soon, I have a modem connection with an account that is only available after 6 pm, until 8am. (why? money..)
      I wont be able to play during the day...

      I have two legal copies of HL1, for one reason or another...

    31. Re:Just asking for trouble by drinkypoo · · Score: 4, Insightful

      [The original product called] DivX was sunk because people didn't want the machine calling home when they wanted to watch something. How is this any different? Free hint: It isn't.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    32. Re:Just asking for trouble by Anonymous Coward · · Score: 0

      No, you are being treated like a customer.

      I have food from a supermarket. Every time I eat my food the supermarket checks my recipt to see if I paid for it, and they log me into their database.

      This is normal and completely expected.

      Every time I put on cloths, they do the same thing.

      Heck, every time I listen to my CD's they ask for identification.

      What makes you expect a software company is any different?

    33. Re:Just asking for trouble by drinkypoo · · Score: 1

      Actually, I frequently am checked when I use my car. I have a lowered sports car which is registered and insured (and even smog-legal) and I get pulled over all the time for nothing. They don't even bother to give me a bullshit excuse for pulling me over, they just do it and ask for my license, registration, and insurance. Hooray for profiling!

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    34. Re:Just asking for trouble by TCM · · Score: 1

      there's nothing illegal about banning users from your private system for what ever reason that you choose as long as you stop billing them.

      But.. HL2 is not subscription based per se. You buy a box and want to play a game. You don't subscribe to an online multiplayer service or anything.

      In certain countries you are allowed to modify things you _bought_ to make use of them as intended. You bought it, you can do whatever you want to do with it within bounds of copyright law yadda yadda. That is, using a crack to free yourself from some hassle with the thing you bought is legal in those countries. What Valve does here is analogous to a merchant who sold you something and later takes it away from you.

      Valve has no right to block anyone from the authenticating servers. Doing so makes them liable for refund. Note that I don't talk about people using a crack with an _illegal_ copy.

      Using crack != illegal copy

      My 0.02

      --
      Of course it runs NetBSD. BTC: 1NT7QvbetmANwaMzhpVL6
    35. Re:Just asking for trouble by pcmanjon · · Score: 1

      "There's no real point to cracking it if you have a legal version. You'd risk running some hacker's code on your machine just to save -maybe- 10 or 15 seconds when you loaded up a game? That's foolish. "

      Isn't foolish at all, it's a time saver, and it also prevents you from having to buy a new CD-ROM dedicated to that game (if you play the game a lot.)

      Say I play CS a lot, why should I have to buy a secondary CDROM to keep the CS disc in all the time? Thats when no-cd cracks come in handy.

      "So far most crack authors have been very good about being minimalist and unintrusive, but someday, with some crack, they're going to fuck you."

      No need to use foul language.

    36. Re:Just asking for trouble by fahrvergnugen · · Score: 4, Informative

      Nonsense, there's many good reasons to disable CD-checks. I don't want to put extra wear on original media unnecessarily, or on the drive. A disc always in the case is much less likely to get scratched than one that's in and out of the case constantly. Further, some programs are wrapped in copy-protection that is so heinous it keeps particular hardware from using the game in the first place (BF:1942). The first thing I do after buying a single-player game is download the NoCD crack.

      Having said that: If you buy Half-life 2 over Steam, there's no CD check. Further, the store-bought version comes with fewer features than two of the Steam variants, and if you're not into collecting PC game boxes, all you get is 5 CDs in paper sleeves. Further, Steam allows you to make CD-based backups.

      In addition, Valve makes an exponentially higher margin on the Steam-based distro, and by buying via Steam you fuck Vivendi in the ass. This feels especially good to me, as Vivendi is directly responsible for gutting Papyrus, Sierra, & Dynamix, three of my favorite developers. So really, it's the best of all worlds.

      I had a great experience purchasing via Steam. I pre-ordered the game, and pre-loaded the encrypted data. At 12:01am Tuesday morning, the game started decrypting, and by 12:10am I was playing.

      I still have my reservations re: Steam. Giving the publisher centralized control over whether I can use their software after I've paid for it makes me very uncomfortable, but the black market appears to be taking care of this issue for me already, and buying the CD-based distro of HL2 doesn't alleviate this problem, so I still recommend going with Steam.

      --
      Even Jesus hates listening to Creed.
    37. Re:Just asking for trouble by wilper · · Score: 1

      A totally different game but still.

      I recently bought Ghost Recon (nice military style FPS at squad-level). To play online I needed to upgrade through a few patches. Once patched however, the game wouldn't even start! All it did was asking me to insert my original CD, which already was in the drive.

      Thanks to a No-cd-"crack" I can now actually play the game I paid for.

    38. Re:Just asking for trouble by Simulant · · Score: 4, Insightful


      There's plenty a point to cracking. I hate CDs. I hate having to put them in the drive to play. I hate it when the game won't play even if it's in the drive. I hate having to carry them around with me when I travel. What if I scratch it? What if I lose it? What if it decays? What if my dog eats it? What if my child tosses it out the window? What if my cd rom drive breaks? What if I don't have a cd rom drive? What about when the next big thing comes along and we ALL don't have cd rom drives? Maybe I won't be playing the game then but maybe I will.

      Many of the above scenarios have occured already. More than once. Thank you thank you thank you gamecopyworld.com.

      I have no reason to distrust crackers. What reason do you have?

    39. Re:Just asking for trouble by TCM · · Score: 1

      Is it the vendor who does this or the executive that needs to ensure safety for all when you use public streets? Don't take the analogies too far please.

      --
      Of course it runs NetBSD. BTC: 1NT7QvbetmANwaMzhpVL6
    40. Re:Just asking for trouble by MindStalker · · Score: 1

      Technically yes, but as the CD is completly encypted and you have to login to steam to unencypt it, it is protected. Just well, different.
      Though given I guess a backup of the CD will work as good as the original. Is this what you mean?

    41. Re:Just asking for trouble by bprime · · Score: 1

      My internet connection is often sporadic, and my watercooling takes up all of my 5 1/4 inch bays, meaning I can't afford space for an optical driver. (I installed over a network.) I'd say that not having to rely on a shitty ISP and not having to dangle a cd-rom out of the side of my case is a pretty good reason for installing a crack.

    42. Re:Just asking for trouble by AmigaAvenger · · Score: 3, Interesting
      Further, some programs are wrapped in copy-protection that is so heinous it keeps particular hardware from using the game in the first place (BF:1942).

      AMEN!
      BF1942 was so bad that about 9/10 times it refused to see my perfectly good OEM disk in the drive. i would have to try restarting the game, many, many times, and sometimes restart the computer also. Sometimes I just gave up. Once I got the no-cd crack, I was finally able to play the game I had purchsed the day it was released. (not cheap either!)

    43. Re:Just asking for trouble by JWhitlock · · Score: 2, Insightful
      There's no real point to cracking it if you have a legal version.

      I find the No-CD crack for most of my single-player games. I travel a lot, and I don't want to take the CDs with me on a trip, or have a spinning CD-ROM eating at my battery life.

      CDs also fill up a laptop case, and the only time I've lost a CD is when I accidentally left it in a hotel room, so I like to leave the CDs at home or the office. I used to take copies of the CD-ROMS, which were sometimes hard to make, but they were all repossesed by the cultural police at the Jeddah airport in Saudia Arabia. So now it's just No-CD cracks.

      With HL2, it's a moot point, since there is no way it will play on my laptop, and I have no desire to play it on an airplane. But still, I have no ethical problems with installing the No-CD crack for games I own, and I've yet to find one that did anything malicious to my laptop.

    44. Re:Just asking for trouble by Anonymous Coward · · Score: 0

      I cracked several of my games, simply because I don't want to have to get out the CD and stick it in the drive every time I want to play, just because the game wants to know that I actually have the CD before it starts up. Which can be 1) really annoying and 2) take forever. There are also other cases (UT2k4) where the copy protection caused PAINFUL slowdowns, and even Tycho of PennyArcade used the no-cd crack on the copy that he owned so that he wouldn't be stuck with a loss of framerate.

      Also, while yes, it is a risk, most groups with decent reputations are fairly good about this. I've never seen something on gamecopyworld .com that installed trojan doom. It's really a matter of who to trust. And the sad thing is, sometimes the pirates are more trustworthy than the assholes in suits in publishing companies that decree that the game must suck so that it's harder to copy.

      In conclusion, there are legitimate reasons to use a crack on a game that you own, and your point is terrible.

    45. Re:Just asking for trouble by Anonymous Coward · · Score: 0

      They paid for the wait - if you don't want to wait, don't pay. Just because you bought something doesn't give you the unequivocal right to change how the game loads and works. VALVe is treating criminals like criminals. If you bought the game, there's no problem.

    46. Re:Just asking for trouble by GoatPigSheep · · Score: 1

      I have a fast laptop with a great battery, fully capable of playing games on a train, plane, or outside on my porch.

      Lugging CDs around is not an option. And wastes even more battery.

      --
      GoatPigSheep, the 3 most important food groups
    47. Re:Just asking for trouble by pikakilla · · Score: 1
      How is this any different than Blizzard banning people from battle.net for using third party programs? How is it different than VAC? How is Valve checking for a pirated version different than any company checking your computer for "illegal third party programs"? They arent modifying the computers. They are only banning them from playing via steam.

      Why anyone would patch their game to make it "no cd", or in this case "no steam", is beyond me. It isnt exactly forbidden knowledge that you cant play online if the game files differ from the most current, and any previous, version of the game. If you dont like steam, just dont buy the damn game, and go back to the other wonderful "protections" that game designers place on their games

    48. Re:Just asking for trouble by delus10n0 · · Score: 1

      Uhm, how could they be in legal trouble?

      1) You download/install warezed copy.
      2) It reports back to Valve with your IP, system information, yadda yadda as part of the activation process.
      3) Valve submits your IP/etc. to the authorities.

      They're not "toying" with your computer..

      --
      Not All Who Wander Are Lost
    49. Re:Just asking for trouble by delus10n0 · · Score: 1

      What "steam part" ? How long it takes steam to startup? Or what? On my system, Steam loads on startup in about 15 seconds. Double-clicking on "Half-Life2" starts the game in about 3 seconds.

      --
      Not All Who Wander Are Lost
    50. Re:Just asking for trouble by pikakilla · · Score: 1
      Umm, there is a big difference.

      You dont have to pay Valve every time you want to play HalfLife 2.

      You dont have a lower quality product that has less features than the "full product"

      You dont have to go out and buy a special piece of propietary equipment required to play Halflife 2.

      Steam is a much better solution to copy protection than any of the "cd protection" schemes now. (I still have problems playing WCIII due to its protection, and that game was released three years ago...).

    51. Re:Just asking for trouble by delus10n0 · · Score: 1

      You can already play HL2 without connecting to the internet. You only need to authorize it over the 'net the first time you install/play it. After that, you're done.

      --
      Not All Who Wander Are Lost
    52. Re:Just asking for trouble by Anonymous Coward · · Score: 0

      You can really tell the republicans in the room with their apples to oranges arguments. Please tell me i'm wrong.

    53. Re:Just asking for trouble by Fishstick · · Score: 1

      >Though given I guess a backup of the CD will work as good as the original

      Just this would make me happier.

      My installation, initial play experience was not very happy. I had pre-ordered the physical game some time ago (gamespot sold both d3 & hl2 w/ free shipping pre-release) before I caught on to this whole concept of getting it through steam. I kind of feel like a boob for not buying it through steam in the first place.

      I'm a little shaky on putting the original CD in the drive _and_ having to wait (even just 20-30 seconds) for steam to connect and validate me even just to play single player.

      If I could copy the original and put it away in a case and just have to worry about scratching/losing a CDR copy, I'd feel better about the whole thing. Somehow, I'm guessing this isn't the case, though.

      --

      There is much cruelty in the universe, John.
      Yeah, we seem to have the tour map.

    54. Re:Just asking for trouble by SpecBear · · Score: 1

      Every time you show up at Disneyland, they're providing you with a service. You cost them money whenever you set foot in the park, so they're fully justified in checking to make sure you've paid for the right to be there.

      If I want to play online, there's nothing wrong with Valve checking to make sure I'm a legit customer before they expend resources to service me.

      But I should be able to play offline without having to check in with Valve. This check provides no value to the customer, but can potentially provide significant inconvenience.

      Keep in mind, that this policy will affect some of the illegal HL2 users, but it will affect all of the paying customers.

    55. Re:Just asking for trouble by drinkypoo · · Score: 1

      Umm, there is a big difference. You dont have to pay Valve every time you want to play HalfLife 2.

      It was possible to purchase DivX movies on a "permanent" basis. Perhaps you should do your homework next time.

      There are plenty of people having problems trying to play HL2 due to steam, and NOT all of those problems are related to servers being down. Steam offers the consumer basically nothing.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    56. Re:Just asking for trouble by drinkypoo · · Score: 1

      If you bought the game, there's no problem.

      No problem, except bring penalized for the behavior of others. If I bought the game, and I don't want to be subject to a CD check, I should have the right to patch the game to bypass the check. It is absolutely ridiculous (for example) that even though we have steam, we still have a CD check. You can simply bend over and accept anything you want but it is just stupid that people who are actually paying for this software are being treated this way.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    57. Re:Just asking for trouble by ADRA · · Score: 1

      The copyrighted media that you're playing confirms that you have legal rights to the software assuming its flawless encryption :-)

      To my knowledge, you only NEED to connect to steam the initial time to activate the software. Its like going to the store and purchasing the DVD over the counter. Since steam has no media (for some of us), the activation is our over-the-counter assurance that the game isn't stolen.

      Now you can cry me a river about how you paid at the store and that they're stealing our souls and all. For the advantages that come from internet game distribution vs. retail boxes, I'd sacrifice having to activate against them.

      If you really want to slam Valve, why not slam them for being so heavily microsoft technology biased! IE components, Directx only, Windows only, etc.. I think we should boycott any Valve software hosted on Linux servers! If they want to treat Linux like a second rate citizen (like it is on the desktop), then they don't deserve to reap from Linux based servers either.

      --
      Bye!
    58. Re:Just asking for trouble by MindStalker · · Score: 1

      Have you tried it? As the entire protection system is based on it being encypted, I seriously doupt they did anything to protect the disk. It should copy perfectly.

    59. Re:Just asking for trouble by eMartin · · Score: 1

      And let's not forget, if you install a pirated version of the software, the EULA has no binding on the developer.If the developer is the one who released it for free, then I don't see how they aren't resposible.

    60. Re:Just asking for trouble by Fishstick · · Score: 1

      No, I haven't, have you? I only just got the idea from reading the grandparent a few minutes ago. I'm going to try it, hope that it works.

      If it does copy perfectly and can be used in place of the original, then what point would there be to requiring it to be in the drive once the initial registration is completed (create a steam account with a unique email address, supply the CD key, have it spend 20 minutes unlocking the content)?

      Seems like with all that, they wouldn't need to ask for the CD each time you play. It's obviously not to get content during play, so I assume it is doing something to validate a legit original disk?

      --

      There is much cruelty in the universe, John.
      Yeah, we seem to have the tour map.

    61. Re:Just asking for trouble by Anonymous Coward · · Score: 0

      Welcome to America!!! We are a capitalistic country here, which means you don't have to give your money to companies that treat you like criminals! When everyone stops doing business with them because they are being "treated like criminals" they'll either change their ways or go out of business.

      Oh you didn't know about it when you bought it? Well maybe you should have done a little bit of research first.

    62. Re:Just asking for trouble by drinkypoo · · Score: 1

      Actually, I haven't bought it yet. I almost never buy anything on opening day. The three games I've awaited most eagerly this year are Gran Turismo 4, Half-Life 2, and Need for Speed Underground 2. I was kind of excited about Black and White 2 as well, but it ended up getting pushed back several months several times and now it won't be out until like halfway through next year or something. Well, that's the current projected timeframe, anyway. Gran Turismo 4 now will have no online play this year, so scratch that. Half-Life 2 has these stupid restrictions and problems with steam, so I guess I won't be buying that this year either, though I might get it for christmas. Guess my money's going to EA for NFSU2.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    63. Re:Just asking for trouble by necro2607 · · Score: 4, Insightful

      Um, except that most of the time these cracks are written by members of huge piracy/cracking groups that have their huge reputation on the line and will only release the best product to maintain their reputation...

      They see releasing high quality cracks/warez as a matter of pride and wouldn't do something so "immoral" for any reason, unless the whole purpose of their group to begin with was to gain respect and popularity and then screw over everyone who trusts them.

      The only people who make those malicious cracks are small groups that are founded upon the members' harmful intent, or individuals with the same intent.

      Anyone who runs cracks made by these small groups/individuals obviously deserves whatever they get as a result of trusting unreputed and unknown obscure software crackers.

      So many times I've gone to crack a program for a friend or whatever, and they start whining about shit like "You're going to get a virus on my computer!" ... No, you dumbass. You'll get viruses/trojans on your computer when you search for "half life 2 crack" on fucking Kazaa and start downloading and running every result that comes up.

      These groups have a HUGE reputation on the line, they're not gunna fuck around with that. They receive hosting on servers with huge disk space and high bandwidth *as a favor* from users who support the groups. They don't want to piss off the users that support them.

    64. Re:Just asking for trouble by Anonymous Coward · · Score: 0

      Wrong. You need to validate it online EACH time you play (not just the first time). It's certainly not the same thing as dvds, and is pretty crappy IMO.

    65. Re:Just asking for trouble by necro2607 · · Score: 1

      There's a pretty big difference between playing a single player game on your computer at home and entering a huge theme park with 10 year old kids running around everywhere...

    66. Re:Just asking for trouble by sqlrob · · Score: 1

      My Windows box has no internet connection.

      How do I authenticate even that first time?

    67. Re:Just asking for trouble by Fishstick · · Score: 1

      Hmmm, I could swear it says "connecting to steam" now each time I play (yes, single player)

      This isn't a major inconvenience, just I see it apparently waiting a few seconds before it actually launches the game and I assume it is waiting to talk to the server first?

      --

      There is much cruelty in the universe, John.
      Yeah, we seem to have the tour map.

    68. Re:Just asking for trouble by delus10n0 · · Score: 1

      You don't. Maybe you should have read the HL2 box, which states you need an internet connection to authorize it.

      --
      Not All Who Wander Are Lost
    69. Re:Just asking for trouble by TedTschopp · · Score: 1

      And the ELUA on the HL2 says you don't own it either, you are using it.

      --
      Fantasy remains a human right; we make in our measure and in our derivative mode... -- JRR Tolkien
    70. Re:Just asking for trouble by AndroidCat · · Score: 1

      Zowie! The pirate warez version comes with a TOS and a box?

      --
      One line blog. I hear that they're called Twitters now.
    71. Re:Just asking for trouble by Atragon · · Score: 1

      That's because you're connected to the Internet. If you weren't connected, then Steam would go into 'offline' mode, and you'd still be able to play it.

    72. Re:Just asking for trouble by Tenareth · · Score: 1

      If you pre-purchased HL2 over Steam, there are no CDs involved... there are no CDs required for any of the HL games anymore, they switched from using the very annoying CD protection to using the very convenient Steam system.

      --
      This sig is the express property of someone.
    73. Re:Just asking for trouble by Fishstick · · Score: 1

      ah, ok - thanks

      --

      There is much cruelty in the universe, John.
      Yeah, we seem to have the tour map.

    74. Re:Just asking for trouble by Dimensio · · Score: 1

      To my knowledge, you only NEED to connect to steam the initial time to activate the software.

      Which is one more time than how often I NEED to connect to other internet servers in order to watch a movie or play a single-player game.

      Oh, and if I have to reformat and reinstall, I get to authenticate AGAIN. Oh, but if Steam goes belly-up, I'm SOL. On the other hand, if Id Software were to dissolve today, I'd still be able to reinstall and play Doom 3 next year.

    75. Re:Just asking for trouble by sqlrob · · Score: 1

      Bingo. Which is exactly why HL2 isn't getting bought by me *ever*, and the same applies to any game that requires direct internet access (indirect, such as an e-mailed key is OK)

    76. Re:Just asking for trouble by delus10n0 · · Score: 1

      Well, congrats on your not playing HL2, then.. ?

      Do you want me to call a whaaambulance for ya?

      --
      Not All Who Wander Are Lost
    77. Re:Just asking for trouble by snuf23 · · Score: 1

      Hmmm. I ordered the version over steam - so I didn't realize the CD version requires the CD to be in the drive. If you get a chance test making a burn of it. Although if it requires the CD to be in the drive than it is likely they put some CD based protection on it. Wow - that would be totally crappy.
      With the steam version you don't need a CD and you can backup the cache files so you don't need to do a redownload in the event of a system reinstall.

      --
      Sometimes my arms bend back.
    78. Re:Just asking for trouble by snuf23 · · Score: 1

      If the disk is encrypted rather than using a wanky form of copy protection which might not read well of your drive - then there is no need for a crack. Just backup the disk to CDR and put the originals in a safe spot.
      If they actually used some stupid protection on the CD in addition to the steam based authentication/encryption then people who purchased the retail are being even more inconvienced than the steam purchasers.
      (BTW I'm talking about using a crack for a legitimate copy you have purchased, not the need for a crack to pirate the game.)

      --
      Sometimes my arms bend back.
    79. Re:Just asking for trouble by Ill_Omen · · Score: 1

      Hmm... Steam saved me an hour of driving and having to deal with the crowds at the somewhat local EB. It saved the environment from having to deal with 5 unnecessary disks of metal and plastic and a useless cardboard box.

      All in all, I found it to be extremely convenient and I wish other games were available through it.

    80. Re:Just asking for trouble by Satertek · · Score: 1

      No, after you validate your account, you can play in Offline mode. And if Steam or Valve ever dies (hah) they will undoubtedly release a patch that would let you still play it.

    81. Re:Just asking for trouble by h'biki · · Score: 1

      Depends on where you live. In Australia, you have a number of VERY STRONG rights to modify software you own. Part 4, Division 4A of the Copyright Act 1968 (Cth)...

      Specifically, I'd argue that s47e (http://www.austlii.edu.au/au/legis/cth/consol_act /ca1968133/s47e.html) allows you to patch the program to make it work.

      Valve could try and argue they EULA you're right to do that away but, sensibly, in Australia under s47H of the CPA any agreement which attempts to overrule your rights under Part 4/Division 4A "has no effect"... ie they can't use a contract of adhesion to force you to deny your legislated rights. (http://www.austlii.edu.au/au/legis/cth/consol_act /ca1968133/s47h.html)

      If I was using HL2 and patched it and then they blocked me out, I'd launching a test case :) (After asking politely for donations).

      I think 47H is a VERY sensible division.

    82. Re:Just asking for trouble by myowntrueself · · Score: 1

      "There's no real point to cracking it if you have a legal version."

      Ok so maybe someone with a legal version could tell me; can you play the game with a non-administrator account on windows XP or 2000?

      If you can't then there *is* a point to cracking it.

      If you can then Valve are shit hot because many games today *require* admin privilege; for example, the copy protection may require the user to start a service.

      --
      In the free world the media isn't government run; the government is media run.
    83. Re:Just asking for trouble by mikapc · · Score: 1

      You obviously don't know what you're talking about. Yes there have been instances where cracks have been laced with trojans but if you're smart and know where to look you have nothing to worry about.

    84. Re:Just asking for trouble by drinkypoo · · Score: 1

      No, steam did not save you the trouble - digital downloading saved you the trouble. Steam is not necessary for delivering digital downloads. All they have to do is encrypt the files, distribute them to you, and then let you decode them - or even distribute unencrypted files and not let you play without a registration code. Either one will be about equally useful in restricting piracy - which is to say they're both useless, but they make the publishers feel better. There are some good ideas in Steam, but from what I can tell, it's mostly just a pain in the ass.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    85. Re:Just asking for trouble by Ill_Omen · · Score: 1

      Yes, you are correct. However, it's my belief that an established digital distribution system will encourage other companies to start making digital distributions available. It is also my belief that the only way a digital distribution system will become established is by being used. Additionally, the more it's used the more userfriendly it is likely to become. And as long as it took for Steam to authenticate my download, it was still significantly shorter and easier than a trip to the store.

      To me, Steam is a lot like iTunes, except that it only has one artist. Luckily, it's quite a popular artist.

    86. Re:Just asking for trouble by Damvan · · Score: 1

      Yes, my car will not start without a key.

    87. Re:Just asking for trouble by Fishstick · · Score: 1

      >If you get a chance test making a burn of it.

      Well, no soap. It copies ok (no apparent problems in duplication anyway), but cannot be used to play. Steam starts up and says it is "verifying game files" for a few minutes, then says preparing to start half life 2 but nothing ever happens (kind of like when we tried this with WC3).

      I put the original CD back in the drive and the game started right up.

      >Wow - that would be totally crappy.

      Yep -- on top of all that with creating a user, entering the cd key, downloading and unlocking content files, it still insists on having the original CD in the drive.

      --

      There is much cruelty in the universe, John.
      Yeah, we seem to have the tour map.

    88. Re:Just asking for trouble by Zarn · · Score: 1

      > Pretend that my watch had a remote control that
      > let me turn it off. If you stole my watch, using
      > the remote control to turn off my watch would be
      > well within my rights. Thats all Valve is doing,
      > making the time and effort you went to to warez
      > their game meaningless.


      A better analogy would be:

      If you bought my watch, turning off the watch
      remotely would be within my rights. (or would it?)

      What happens if you need to reinstall the game
      but the Steam servers can no longer be reached
      because Valve is out of business.

      Will you say:
      a) screw Valve, I'll install a crack, or
      b) I will respect the intellectual property that
      was previously owned by Valve but is now bought
      up by some IP hoarding firm who can't be arsed
      to put up some servers. I will go back to playing
      Tetris.

      And before you think this Steam business is HL2
      only: if Steam goes down then so does the playing
      over the Internet for: Counterstrike, Day of
      Defeat and Team Fortress Classic.

    89. Re:Just asking for trouble by shdragon · · Score: 1

      I had similar issues with my disk. My solution was to burn an image w/ Alcohol 120% & use that. I continue to use the image instead of the CD. I do this with all my games if I can. I'm not saying this is the "best" solution, but it is an effective one.

      --
      "...we dont care about the economics; we just want to be able to hack great stuff."
    90. Re:Just asking for trouble by delus10n0 · · Score: 1

      I like your Farscape quote, but it's inaccurate, I think:

      Zhaan: There is much cruelty in the universe.

      John: Yeah. And we seem to have a treasure map to it.

      --
      Not All Who Wander Are Lost
    91. Re:Just asking for trouble by shaitand · · Score: 1

      We were talking about legitimate users who purchased the game and used cracks to disable stream authentication.

      HL2 isn't a multiplayer game, you don't play it on the internet or anything. The only reason it connects to stream is to authenticate and show you bought it, that makes the game startup slow. As a result lots of people use cracks or the already cracked warez version, even though they've purchased the game.

    92. Re:Just asking for trouble by Bios_Hakr · · Score: 1

      I'd like to take exception to two of your points:

      First, the illegal part. When did it become illegal to run code of my choosing on my machine? It *may* violate the EULA, but thoes are crap anyway. In any event, I purchaced NWN, both expantions, and , most recently, the NWN Platinum Edition. I know BioWare hates piracy. But making me hunt down a CD will not stop the pirates. I paid my money. I own the media. If I choose to run a binary agianst that media, that's my choice.

      It's like saying that using DVD-Rs in a DVD player is illegal.

      Second, the trust placed in the cracks themselves. Most of these cracks are produced by a *reputable* group. Once you find and trust a group, it's easy to give them *limited* trust. You trust BillG or LinusT. Why? Because millions use it? Because you have no choice?

      Fact is, I trust most of these groups. I've done limites testing inside VM Ware and with ZoneAlarm and such. I've never seen anything bad.

      You should never play games on a critical system. There should never be a chance that a flipped bit or a stray cosmic ray while playing HL:2 could "nuke" your e-mail.

      Install as admin. WinXP even has a nifty feature that will allow a limited user to SUDO the installers.

      Keep the system and the games patched. Get your cracks from gamecopyworld or some other reputable source.

      Make your folders private. WinXP will protest other users to the best of its ability. Encrypt them if you dare.

      Keep your backups up to date.

      Never run a game as a trusted user. Create a profile just for gaming. Use the "fast switch user" command (Window Key + L) to logout and login as the gaming user.

      Disable the NIC if it is an offline game. Or use a firewall or policy manager to cut off network access. If it is an online game, do some research on what ports it *should* be using and allow only thoes.

      Play knowing that you are protected to the best of your ability. Bioware, Bungee, Transgaming, R4W_W4R3Z, etc cannot *nuke* your e-mail.

      Finally, check your logs to see what's going on.

      Everyone should be doing this for *all* games. Not just cracked ones. It's common sense that you never trust your system to someone you don't know. Don't wait to be fucked over to protect yourself.

      --
      I'd rather you do it wrong, than for me to have to do it at all.
    93. Re:Just asking for trouble by DrinkDr.Pepper · · Score: 1

      Yeah, and every time I watch a DVD movie, I have to confirm with the MPAA that I own the rights to view the movie... ...oh, wait, I don't, at least not yet anyway.

      --
      0xfeedface
    94. Re:Just asking for trouble by Bombcar · · Score: 1

      Yup. Just like I have to authenticate my ITMS .m4p files before I begin playing them. Same darn thing.

    95. Re:Just asking for trouble by StikyPad · · Score: 1

      The thing is, most "groups," are proud of their title and wouldn't poison their cracks with virii because of the backlash. For all the talk about avoiding cracked software because of viruses, I've found a much higher amount of malware in legitimate software.

      In general, if something's been cracked by a well known organization, they're going to protect their reputation. The only thing you really need to be wary of is second generation copies/repacks, because it's quite possible that someone else has altered the crack. Nothing's guaranteed, of course.. but nothing ever is.

    96. Re:Just asking for trouble by kiddygrinder · · Score: 1

      There is so many things wrong with that post it is not funny. The only 'greenlight' valve has is to prosecute you for copyright infringement, or possibly ban you from their network. All that other vigilante shit is still illegal. Also, the EULA has bugger all binding on the developer anyways, 99% of the time they are explicitly to take rights away from the consumer, not to say that the dev is gonna play nice and not nuke your computer. In any case, you are not 'violating' the EULA because the pirate version probably does not make you click an 'accept' button anyway!

      --
      This is a joke. I am joking. Joke joke joke.
    97. Re:Just asking for trouble by StikyPad · · Score: 1

      Or being unable to connect at all if their authentication server happens to be down (it's not like it has never happened before), or being delayed as you say, or having to have your network connection ready which can be annoying if you play with a laptop and move around a bit more from your geek cellar. :-)

      It's a one-time deal. Once it's been authenticated, you can set Steam to offline mode and play it whenever you want. I'm not saying I agree with the requirement of having to connect to their servers at all, but I wouldn't be surprised if the practice becomes more common.

      Of course, it doesn't do anything except possibly delay a crack, but that's all they're trying to do really. Publishers are aware that there's no such thing as "copy proof," but if they can delay a crack long enough to frustrate potential customers into paying for a legitimate copy, then they see it as a success. Can't blame them really, if I worked my ass off for 5 years on anything, I'd be pissed if people decided to obtain an illegitimate copy rather than paying for it.

    98. Re:Just asking for trouble by swankypimp · · Score: 1
      Seven or eight years ago, my friend (seriously) downloaded what was supposed to be a Linux emulator that ran from within Windows 95. Pretty revolutionary stuff at the time. It started the Install Shield Wizard, and then launched a command prompt in the background, running "deltree *.*" on C:\ Luckily he was paying attention and managed to escape without any real damage.

      The lesson, of course, is to be very careful about what you download, especially if it is from an unknown source. And be doubly careful if it is some anti-establishment warez d00d, who may well want to h4x0r or otherwise mess with the lusers.

      --

      --All your stolen base are belong to Rickey Henderson
    99. Re:Just asking for trouble by Anonymous Coward · · Score: 0

      When I buy a book, I hate having to take it with me when I travel. What if I lose it? What if my dog eats it? What if my child tosses it out a window?

    100. Re:Just asking for trouble by pikakilla · · Score: 1
      Oh, I'm well aware that you could purchase the movies, but the main selling point of DivX was throw away movies, and if you havent figured it out yet I was using those examples to disprove a point that DivX failed mainly because it dialed home. Quit staring at the grain of sand and take a look at the beach.

      Steam offers its consumers a HELL of a lot

      No going to fileplanet, or any other site, to get patches. Steam does it for you (this alone makes steam worth it)

      No having to worry about cds. Steam doesnt need them

      Automatic download of all mods

      Friends list

      FAST FAST FAST server updating (WON was slow as balls)

      I can play the game at any computer through my account.

      I used to hate steam, but it has come a LONG LONG way from its early days.(The earliest versions of steam were buggy piles of shit that should have never been released).

    101. Re:Just asking for trouble by Cryptnotic · · Score: 1

      I cut the pages out of my books with a utility knife then put the stack of pages into an auto-feeder to a scanner. I have a program that batch scans and OCR's the whole thing. This way I can carry dozens of books on my notebook PC.

      --
      My other first post is car post.
    102. Re:Just asking for trouble by WNight · · Score: 1

      If they're like Blizzard, they don't give a shit.

      I bought Diablo 2 and when I tried to play it, it would work because I had a CD burner. I wrote them about the problem and they said that it was either because the game detected the burner and assumed it was a copy, or that the drive didn't support the copy protection.

      They told me to get a new CD ROM, and that they didn't think it was a bug and wouldn't support me returning the game. Oh, and when I mentioned knowing that the game worked because I had used a crack temporarily they got mad and told me I was breaking the law. (This was a lie - "cracking" something you own is perfectly legal.)

      They were fine with the idea that I was out $60 without any recourse. Bastards.

      Since then I crack everything I buy (Which will never include a Blizzard game again) and never have to deal with the issue. Maybe you only play two games at a time and keep then handy. I own 80+ games and they fill a 200-disk binder - it takes a while to swap disks and it's not something I feel is worth doing.

    103. Re:Just asking for trouble by Fishstick · · Score: 1

      >It should copy perfectly.

      it should. it doesn't allow me to play with the copy I just made.

      --

      There is much cruelty in the universe, John.
      Yeah, we seem to have the tour map.

    104. Re:Just asking for trouble by Fishstick · · Score: 1

      Heh, cookie for you!

      Yep, you're right -- I changed it a bit as I think "tour map" makes more sense then "treasure map". (treasure map connotes one single thing that you end up finding vs tour map where you see one attraction after the next).

      Now, for the bonus round: what was the name of the bone-eating alien that Zahaan and John were reacting to?

      --

      There is much cruelty in the universe, John.
      Yeah, we seem to have the tour map.

    105. Re:Just asking for trouble by Da+w00t · · Score: 1

      What if you scratch it? What if you lose it?

      I learned the hard way. I purchased Alien vs Predator 2 -- a kick ass game. I was playing it in my shuttle SV24, and accidentially gave the box a swift kick while getting more comfortable in my chair. Then came the horrible sound of the CDROM drive scratching the bejesus out of Disc 1 of AVP2. There was no saving it.

      So I emailed the appropriate support people three times, and got no response. I finally caved in and purchased the game at the local Worst Buy a second time -- yes, I purchased a second license to play the game I already had the right to because my media was destroyed. And guess what -- I discovered after researching it further (and playing a couple mighty multiplayer rounds of AVP2) that the media will not be replaced for free beyond 90 days of purchase. You have to pay them something like $13. $13 for a CD? C'mon, the cost of the media, shipping materials, and postage would cost less than $1. $13 was more than half the price of the game at Worst Buy anyway.

      What right do they have to prevent my legal use of a produce I already have a legit license for? .. Sounds a lot like the MPAA, if you ask me. Oh, that DVD you bought is region 2? Sorry, we won't allow you to watch that on a region 1 DVD player. You'll have to buy it again, this time for region 1.

      That's why I now have AVP2 -- purchased legally twice cracked for NO CD.

      --

      da w00t. mtfnpy?
    106. Re:Just asking for trouble by asdfghjklqwertyuiop · · Score: 1

      Disneyland doesn't become your private property when you buy an annual pass to it. A particular copy of the game did (when you bought it).

    107. Re:Just asking for trouble by drinkypoo · · Score: 1
      I could most definitely start your car without a key, given a short amount of time alone with it, a couple of screwdrivers, and a bits of jumper wire which I could probably steal from some nonessential location near the ignition switch. :)

      That aside, that is analogous to a game which requires you to read a manual and enter a code from page so and so, paragraph this, and word that. You know, like all the old TSR games.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    108. Re:Just asking for trouble by drinkypoo · · Score: 1

      DivX did mostly fail because it dialed home. Because the geeks (who shall inherit the earth) raised a hue and cry, AND because when they are actually aware of them people are offended by loss-of-privacy issues, DivX died because people didn't want DivX to keep tabs on them. Most people would never have given it a second thought, and they would just have bought them. Personally, I could give a shit about the privacy aspects, what I was worried about was what happened when they went out of business, and of course as we all predicted the users were left with no way to play [most of] their DivX movies. What really killed it for me (besides wondering what happens if they go under) was the lack of quality/features as compared to DVD-Video, but frankly I think I was the exception. Most [mundane] people didn't care about that.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    109. Re:Just asking for trouble by Reziac · · Score: 1

      Another medium, same principle: About five years ago, I tested a "pay per download" ebook vendor for a client. It required online authentication EVERY time the user wished to view the ebook.

      Predictably, the service went out of business within a year or so, making the bought-and-paid-for ebook worthless.

      --
      ~REZ~ #43301. Who'd fake being me anyway?
    110. Re:Just asking for trouble by theLOUDroom · · Score: 1
      There's no real point to cracking it if you have a legal version.

      Bullshit.

      There are TONS of reasons to crack a game you already bought.
      Normally, I might try to have just a *tiny* bit more tact, but it's obvious you didn't even put even a couple seconds of thought into it.

      Just a few reason off the top of my head:
      • Want to listen to a CD
      • Lost the CD
      • Don't even have a CD drive at the moment
      • Copy protection is broken (happens more than you would think)
      • Don't want to have to haul around six fucking dongles and a book of CDs with your frickin laptop
      • Game runs faster
      • Don't like giving out free demographic info
      • Don't have a 'net connection
      • Behind a firewall
      ...and that's just the beinning, I'm sure I could keep going.

      And when it happens, what then? You'll have less than zero recourse. "Yes, I want to sue this guy because the illegal program he wrote to crack the protection on this software nuked my email."

      First off, if I buy drugs from you, IT'S STILL NOT LEGAL FOR YOU TO SHOOT ME IN THE FACE. Second, cracks were 100% legal before the DMCA, even after the DMCA (which I expect will be thrown out eventually, since it gives publishers de-facto infinate copyright) there are provisions specficlly within the DMCA to allow of interoperability, etc so as to allow people to make software they've purchased work with their computer. Third, I don't need to admit that you actually damaged my computer to get you in trouble, besides pending anti-spyware legislation, one could be prosecuted for fraud/misrepresentation, etc.

      I hate software licensing as much as anyone on /., but when a company like Valve goes out of their way to offer something in exchange for the authentication hassle - they deserve a fair shake.

      WTF!
      A. They're ALREADY successful.
      B. They could just not be jerks about it let you use the software you've already purchased.
      Why do they desserve something? Why not make a rational decision instead of pretending you owe them something? It's obvious they don't think they owe you anything.
      --
      Life is too short to proofread.
    111. Re:Just asking for trouble by TheoMurpse · · Score: 1

      i hope you're not joking...that is the single Baddest Ass thing i've ever heard

    112. Re:Just asking for trouble by junkgrep · · Score: 1

      You can play offline without checking in with Valve. However, IF you have a steam connection, steam logs you in and searches for patches and updates. When it quickly and seamlessly fixes a sound stuttering bug or any other small issue, it'll definately prove to be worth it instead of the ridiculous rigmarole of patches, which either come out too infrequently to satisfy people (since they wait till lots of major issues are fixed first) or so frequent that they are annoying. With Steam, Valve can even do things like improve enemy AI or fix a map bug in SP: not a some comprehensive patch, but as a tiny update.

    113. Re:Just asking for trouble by EvilAlien · · Score: 1
      Hardly. They distributed copies via bittorrent and tracked who downloaded it. Easy. No unauthorized access or interference with computer systems. Its like putting security cameras up to catch the idiots trying to rob you.

      By the way, if you think the MPAA, RIAA, and other game developers haven't caught on that bittorrent is used for 35% of Internet traffic and is designed so that it is trivial to track IPs access your tracker, then you are a fool.

      --
      perl -e 'print $i=pack(c5, (41*2), sqrt(7056), (unpack(c,H)-2), oct(115), 10)'
    114. Re:Just asking for trouble by Anonymous Coward · · Score: 0

      That double standard pisses me off. Because software isn't a physical piece of merchandise, they want you to buy a license for it. However, when it comes to a situation like yours, then they start treating it as a physical piece of merchandise.

    115. Re:Just asking for trouble by WNight · · Score: 1

      Idiots say you shouldn't buy the game if you don't like it, then act like it's stupid that you didn't buy it. You randoids are like clones.

      Steam sucks, companies that force you to deal with Steam-like systems won't get my business. Sucks less for me than for them - there are more games out than I can play anyways.

    116. Re:Just asking for trouble by Simulant · · Score: 1


      Then I download a copy. (and yes, you can)

      But that's not necessarily the best analogy as books are less fragile and generally cost less than 50 bucks a pop. Plus you only covered a few of the bases.

    117. Re:Just asking for trouble by Simulant · · Score: 1


      Yes. I don't have a problem with Steam. Used to hate it but, in it's current state, I'm rather satisfied with it.

    118. Re:Just asking for trouble by mysticwhiskey · · Score: 1

      I hate them End Luser Unacceptable Agreements.

      --

      Stuck down a hole! In the middle of the night! With an owl!

    119. Re:Just asking for trouble by nicky_d · · Score: 1

      One of the first things I noticed when I read the installation instructions (knowing this would be a potential issue) were details of how to set HL2 to offline mode, so Steam is not required to run. This worked fine after the initial authorisation and my copy of Half Life 2 is now 'offline'. I don't have Steam running at startup and I don't need it active to play. All the details you need to sort this out have been made readily available by Valve and they're no trouble at all to follow.

      Furthermore, how are you being treated like a criminal? Are you being arrested, prosecuted, tried or imprisoned? You should probably just relax. If you don't agree with Steam - and I can see why you might not, I'm not entirely happy with it myself - then don't give Valve and/or Vivendi your money. Seriously, don't support that which you find unacceptable. Your italicised outrage suggests your principles ought to be stronger than your urge to play a computer game.

    120. Re:Just asking for trouble by G-Spot · · Score: 1

      As far as your understanding, I'm not sure you'r equite aware of what Steam is... you don't buy Steam games per month, like internet porn, but you purchase a particular game. There are no accounts which are "paid through the 30th." You buy a game, and you play it. You play it this month, you play next month.

    121. Re:Just asking for trouble by Anonymous Coward · · Score: 0

      steam offered me the game within 10 minutes of the official release date without all that tedious messing about with discs and with a world wide release.

      I know there's worry about the servers still existing in the future but, if there is one thing I've picked up from computer enthusiasts is that if there is a true demand to play a game or see boobs then someone will work out a way to do that - be it a community created patch or a last gasp from a dying Valve.

      What I do take issue with is the stupid skins that it ships with, the windows 9x/2000 style skin might not be pretty but it pretty much gets the job done - hoooo, hummm hardly a tragedy when there's head crabs to look out for.

      This is different to the defunct divx or the windows product activation as Steam is not, currently, a tool to promote a restrictive monopoly and milk it for more and more cash. Don't like it? Don't buy HL2. Rather than don't like it, don't run the OS that the vast majority of the world uses or don't watch movies.

    122. Re:Just asking for trouble by Beyond_GoodandEvil · · Score: 1

      It is my belief that once digital distribution becomes more mainstream so will the you don't own anything you merely rent it. This will improve shareholder value etc.

      --
      I laughed at the weak who considered themselves good because they lacked claws.
    123. Re:Just asking for trouble by shawn(at)fsu · · Score: 1

      What is the statistic we learned, something to the extent of "the average person can't go 10 city blocks without violating a traffic law"

      --
      500 dollar reward for tip(s) leading to the arrest of the person(s) who stole my sig.
    124. Re:Just asking for trouble by drinkypoo · · Score: 1

      See, I am definitely not average, in that I signal every lane change and merge, well before I do it; I rarely speed (except on the highway where it's essentially mandatory) and I even slow down for school zones. Most people, however, don't give a shit about anyone but themselves. I like to drive fast but I don't want to hurt anyone, especially myself :)

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    125. Re:Just asking for trouble by shaitand · · Score: 1

      Your right, I had misunderstood that, but if anything it firms my point. If that is the case than my purchase price covered my copy of the game working indefinately. It's not paid through the 30th, it's paid off for the rest of time (not even life, since I can legally see my copy and so forth for the rest of eternity).

    126. Re:Just asking for trouble by Anonymous Coward · · Score: 0

      Then the only way they have to track you is by IP address. Did you happen to know that most people still have a dynamic IP address? Great idea, ban some random individual based on an IP address someone else USED to have.

  3. Maybe by Re-Pawn · · Score: 1

    I think the idea has merit - unleash a "modified" version via warez or bittorrent that could track the people using illegal copies of the game. Though I find it hard to believe a forum post about it. I ran a quick check on a few bittorrent sites and the only HL2 files I have seen are from the leaked source months back.

    1. Re:Maybe by coachvince · · Score: 0

      I think they should do this; use automatic reporting in the "warez" version, and make sure to TELL THE USER in the usually ignored TOS. It might not snag the advanced pirates who block their own ports, etc, but it might well snag up some "script kiddies".
      In fact, why not "disclose" in the TOS (since, again, it will be ignored anyway) that they will search your PC for resalable info? They could add another profit stream!

      --
  4. Avoiding to piss off their consumer base? by dougmc · · Score: 5, Insightful
    while managing to avoid pissing off their consumer base.
    Really? I bought HL2 (and HL1, and the expansions, and ...) and I'm pretty pissed off by Steam.

    It took two hours to get HL2 actually up and ready to play on tuesday, even though the installer actually put the bits onto the disk from the CD in under 15 minutes. And now, to actually play the game, in single player mode, it still takes several minutes from the time I click on the icon to start the game before I can even choose to load a saved game -- this time is spent starting Steam, then verifying that my copy is legit.

    And then, even when I'm not playing, Steam pops up and sends messages to my screen. So far, they've been related to HL2 and Steam, but how long will it be before Valve is advertising their new game? Or somebody else's new game, available through Steam? Or how about some new energy drink to drink while playing their game?

    Don't pretend that everybody likes Steam. It seems clever enough, but really what it is is an advertising, piracy prevention and sales portal. And if you want HL2, to actually *buy* HL2 rather than pirate it, it's forced on you.

    1. Re:Avoiding to piss off their consumer base? by Anonymous Coward · · Score: 2, Interesting

      Look, Steam is new. Steam is still a baby. Give it time. Valve is the first company to really do something like this and they did it with one of the most anticipated releases in the world. I'd say they did pretty well. They'll learn from this experience to make the next big Steam-based release much smoother.

      You can't expect perfection right off the bat. It would be nice, but it isn't realistic.

    2. Re:Avoiding to piss off their consumer base? by loadedgeek · · Score: 0, Troll

      Give it time my ass.

      It was just plain stupid. Will continue to be stupid and should be turned off.

      $3000 to build a computer to play this damn game when it came out. $80 for this damn game. And it sucks. Color me pissed

    3. Re:Avoiding to piss off their consumer base? by Nos. · · Score: 5, Informative

      to actually play the game, in single player mode, it still takes several minutes from the time I click on the icon to start the game before I can even choose to load a saved game -- this time is spent starting Steam, then verifying that my copy is legit
      Sorry, but you're wrong here. That time is spent loading the game. Want proof? Exit Steam. Disconnect from the internet, and restart Steam. This will start steam in offline mode (it can't talk to Valve - you have no internet connection). Now launch HL2. I bet you won't notice a difference in load times. Why? Logging into steam authenticates you. It may check for updates when you first try to start HL2 (I'm not sure if it does this when you launch Steam, or at regular intervals whenever Steam is running), but there is very little network activity from Steam when launching the game.

    4. Re:Avoiding to piss off their consumer base? by Average+Joe · · Score: 1

      I thought Steam was introduced over a year ago, thats not new. The main problem people seem to run into is there not being enough content servers to handle user demand.

      --
      It was like that when I got here.
    5. Re:Avoiding to piss off their consumer base? by leuk_he · · Score: 1

      it is, and it has alsways had capacity problems. They have some incredibel servers at valve, they have more incredible content that puts way too much load on the servers. The even try to offload some of the bandthwith with bitorrent like technology, but it keeps behaving as cutting(breaking) edge stuff.

      If the boxed version does not work for you return it. That will teach them.

    6. Re:Avoiding to piss off their consumer base? by kannibal_klown · · Score: 4, Informative

      I purchased my copy from Steam, after cancelling my pre-ordered boxed copy from ebgames. I had every preloaded about 2 weeks ago.

      On Tuesday morning I started up my PC and Steam before I went into the shower. 12 minutes later, when I got back, everything was done and Half-Life 2 was ready. I even played a little bit before heading to the office.

      I realize some people had major problems; and while it sounds like a LOT of people, I don't know how high the percentage is.

      Steam was a success in MY view, but I'm sure others disagree. Personally, I think Steam's a great idea so long as it's not a springboard to something sinister; like mandatory "renting" of the game.

      There was talk on a forum about perhaps they'd offer the ability to rent the game for a month or 2 if you want for dirt cheap (after all, how often do you just play a game for a few weeks and forget about it), but it would be optional and you could still fully buy the game. But I don't know if this was just shooting the breeze or something that Valve touched on.

      My Steam experience was quite positive, I'd use it again to buy software if the situation arises.

    7. Re:Avoiding to piss off their consumer base? by EvilJohn · · Score: 3, Insightful

      Steam is NOT NEW. Steam has been around for over two years. These problems have been around for quite awhile. Steam becomes unuseable anytime they release a CounterStrike update. I don't know how they thought they were going to handle a full release of HalfLife2.

      --

      Less Talk, More Beer.
    8. Re:Avoiding to piss off their consumer base? by Anonymous Coward · · Score: 0

      Atleast Steam seems to be working correctly for you:

      My experience went something like this:
      - Installed Steam
      - Installation screwed up somehow, doesn't work
      - Attempt to uninstall Steam, failed
      - Remove Steam manually
      - Redownload and reinstall Steam (total time ~2hrs)
      - Order and Pre-load HL2
      - Wait a few weeks
      - Try to play HL2
      - Wait for the damn thing to activate
      - Whenever I try to start a new game, crash with an engine error
      - Attempt to get help. The support sucks and the forums are down. Redownload the game.
      - Finally get it to work.

      All in all I spent ~8hrs getting Steam to do its job properly. If they wern't able to do it correctly they shouldn't have done it at all, there is definitly no way in hell I am ever going to buy a product from Valve that has this idiotic activation scheme in it. The POS Steam still crashes randomly, I used to go ~10 days between reboots, now I'm lucky to get 10hrs because of that screwed up piece of software.

    9. Re:Avoiding to piss off their consumer base? by dougmc · · Score: 0, Offtopic
      Sorry, but you're wrong here. That time is spent loading the game. Want proof? Exit Steam. Disconnect from the internet, and restart Steam. This will start steam in offline mode (it can't talk to Valve - you have no internet connection).
      Maybe you count time differently than I do. I don't want to play Steam -- I want to play HL2. So I consider the time spent starting Steam as part of the time spent starting HL2. And I don't want to spend time unplugging my computer from the network just so HL2/Steam will start faster.

      Also, this is my `game' computer (I do most of my work and other stuff on a Linux box that's up 24/7.) So it's not left on all the time. If it were, and I left myself logged in all the time, it might be a lot faster, as Steam would have started at login and would be ready to go. But that's not how I do things on that computer, and I don't plan on changing, in spite of how slow it makes HL2 start up.

      This will start steam in offline mode (it can't talk to Valve - you have no internet connection).
      I suspect that this would make things even *slower* for me. After all, the connection to the Steam servers will probably have to time out, which is generally even slower than making the connection in the first place.

      I suspect that this Steam requirement was made with the assumption that people turn on their computer, log in and leave themselves logged in and don't turn the computer off. That's fine, but in my case, I turn the computer on, log in, click on my application to run (in this case HL2), wait several minutes for all the crap to start, then play my game, then shut down the computer. (My computer room gets very hot with two computers on all the time ...)

      All this, so that Valve can watch me, and serve up advertisements to me, and know when I play their fine game. Thanks guys. Really.

    10. Re:Avoiding to piss off their consumer base? by GeckoX · · Score: 3, Informative

      You didn't read the post you just responded to.
      He wasn't suggesting that you turn steam off, disconnect from the internet, and start up again to save time.

      What he said was: Do that and the time to load will BE THE SAME.

      His point being, quite obviously stated as well, that it is NOT steam that is slowing you down. His point is that it is the game itself that is taking time to load.

      --
      No Comment.
    11. Re:Avoiding to piss off their consumer base? by GeckoX · · Score: 1

      And who forced this on you?

      I'm crying a river, really, I am.

      --
      No Comment.
    12. Re:Avoiding to piss off their consumer base? by healy · · Score: 1


      And then, even when I'm not playing, Steam pops up and sends messages to my screen. So far, they've been related to HL2 and Steam, but how long will it be before Valve is advertising their new game? Or somebody else's new game, available through Steam? Or how about some new energy drink to drink while playing their game?


      Not having a windows box anymore, I'm currious:

      Can't you just shut off steam when you are not running HL2? I can't believe it has to be active in the system tray even when you are not playing the game...

      --
      "Jesus saves sinners...and redeems them for valuable coupons"
    13. Re:Avoiding to piss off their consumer base? by dougmc · · Score: 1, Troll
      He wasn't suggesting that you turn steam off, disconnect from the internet, and start up again to save time.
      ... which will take even longer. I don't think you understood my point at all. Perhaps some examples will help :

      I turn my computer on, I log in. I double click on Doom 3. 90 seconds later, I'm playing Doom 3.

      I turn my computer on. I log in. I double click on Half Life 2. I get the hour glass for a moment, but then nothing more happens. Then the Steam task-bar thing appears, after a while. I double click on Half Life 2 again, or I click on the Steam task-bar thing and select `Play Games' and then `Half Life 2'. Then it spends a minute or two talking to Steam, and then it starts loading HL2. 90 seconds later, I get to play HL2.

      Time spent from the first time I clicked on HL2? About 6-8 minutes.

      No, I don't want to disconnect my ethernet cable all the time just to make my computer start up HL2 faster (and I doubt it'll work anyways.) I also do not want to leave it powered on all the time (that I believe *would* work.)

      Unless you have a suggestion that would allow me to turn my computer on, log in, click on HL2 and 90 seconds later be playing HL2? I suspect that installing one of the no-Steam (i.e. for pirated copies) patches might do this for me ...

    14. Re:Avoiding to piss off their consumer base? by dougmc · · Score: 2, Insightful
      Can't you just shut off steam when you are not running HL2? I can't believe it has to be active in the system tray even when you are not playing the game...
      Probably. But why should I have to turn off spyware? I should remove it! In fact, it shouldn't be installed in the first place, unless I wanted it there!

      Having programs that work only when the spyware that came with them is running is nothing new. But this is the first time that I actually *paid* for the program (at the store, no less) and it still required that spyware be installed and active for the program to run.

    15. Re:Avoiding to piss off their consumer base? by healy · · Score: 2, Insightful


      Probably. But why should I have to turn off spyware? I should remove it! In fact, it shouldn't be installed in the first place, unless I wanted it there!

      Having programs that work only when the spyware that came with them is running is nothing new. But this is the first time that I actually *paid* for the program (at the store, no less) and it still required that spyware be installed and active for the program to run.


      Did you read the EULA? I suspect (but don't know since I don't own the game) that's part of the EULA. If you don't want it, then don't play the game. I'm not going to argue about it being spyware or not, that's pointless. It's valves game, you chose to purchase it & agree to their terms. Deal with it, shut it off when not playing or Delete the game if you feel so strongly about this so called spyware.

      --
      "Jesus saves sinners...and redeems them for valuable coupons"
    16. Re:Avoiding to piss off their consumer base? by Fweeky · · Score: 1

      Much of the time appears to be Steam writing out files on demand for the game to run off. This seems to include it freezing up for 15s at a time in the middle of play for no apparant reason.

      Thanks for helping to fragment my HD, Valve, and for reducing my experience for the sake of delaying a crack for all of 6 hours. You could at least let me put the HL2 cache files on a seperate drive, but I can't even move the SteamApps dir without reinstalling Steam :/

      At least it doesn't whinge about my CD/DVD burning software, or virtual CD drives. And hey, I was playing within 20 minutes of release, so I guess I can cut them some slack, even if buying it direct from Valve did cost more than getting a box from a third party...

    17. Re:Avoiding to piss off their consumer base? by dougmc · · Score: 2, Interesting
      Did you read the EULA? I suspect (but don't know since I don't own the game) that's part of the EULA.
      Yes, I read it *very* carefully. And yes, it's there. (Like most EULAs, it gives Valve the permission to pretty much do anything it wants.) But I wanted to play HL2, so I sold a bit of my soul to do so.

      I knew what I was getting into, mostly. Though I was under the impression that Steam was a one-time thing, that once authenticated I didn't need to deal with it ever again. I was obviously very wrong.

      But none of this means that I have to like it, or that I can't bitch about it and either improve Steam or make it optional for single player games again, as it should be. Maybe if enough people bitch enough, Valve will see the light. In theory, I could return the game (voting with your pocketbook is very effective), but it does work eventually, and it's fun once started, so I don't really have much of a case to make to return it.

    18. Re:Avoiding to piss off their consumer base? by AntiChris · · Score: 1

      And then, even when I'm not playing, Steam pops up and sends messages to my screen. So far, they've been related to HL2 and Steam, but how long will it be before Valve is advertising their new game?

      Well, if their track record is any indication, six years!

      --
      From 0 to drunk in $20
    19. Re:Avoiding to piss off their consumer base? by Tackhead · · Score: 2, Insightful
      > Valve is the first company to really do something like this and they did it with one of the most anticipated releases in the world.

      Because if it weren't the most anticipated release of 2002, 2003, and 2004 combined, none of us would put up with this bullshit to play a single-player game offline, and sales would be zero.

    20. Re:Avoiding to piss off their consumer base? by Armando_Mcgillicutty · · Score: 1
      "like mandatory "renting" of the game."

      Bet you it's not long till someone makes you pay 50 cents per play for something, just like we used to in the arcade. They'll probably even try and make it cute by making you drop "virtual quarters" into a slot in the steam (or whatever BS client they're using then) each time as it deducts that from your account or credit card.

    21. Re:Avoiding to piss off their consumer base? by Anonymous Coward · · Score: 0

      I don't want to disconnect my ethernet cable all the time just to make my computer start up HL2 faster

      God damn, you are such an idiot. Two different people just finished telling you that disconnecting WILL NOT make HL2 faster, because authentication is NOT the part that your PC takes so long to load.

      What the fuck is wrong with you?

    22. Re:Avoiding to piss off their consumer base? by DrZombie · · Score: 2

      Maybe the other people are wrong about it not taking longer? You know, the obvious answer.

    23. Re:Avoiding to piss off their consumer base? by Nos. · · Score: 4, Informative

      but I can't even move the SteamApps dir without reinstalling Steam :/
      That's too bad. When HL2 started preloading I ran out of room on the partition I had it installed on. So I moved steam and all the games/mods I had installed to another partition without reinstalling anything. How, I exited steam, moved the steam folder, updated my shortcut. Not sure why you can't do that.

    24. Re:Avoiding to piss off their consumer base? by asretfroodle · · Score: 1

      Exactly what he's been saying, HL2 might not take long to load, but Steam does, whether it authenticates or not. It's just since he has to start Steam in order to play HL2, HL2 takes a long time to load.

      If Steam isn't required to actually play the game, why is it required to load it?

    25. Re:Avoiding to piss off their consumer base? by Anonymous Coward · · Score: 0

      I didn't buy it because of steam. I learned my lession with counterstrike.

    26. Re:Avoiding to piss off their consumer base? by dougmc · · Score: 2, Interesting
      Two different people just finished telling you that disconnecting WILL NOT make HL2 faster
      Odd, I said the same thing ... I wonder if I'm counted in the two people that supposedly told me this ...
      because authentication is NOT the part that your PC takes so long to load.
      HL2 will not start until Steam starts. Steam takes several minutes to start. I don't want to play Steam -- I want to play HL2. But I have to wait for Steam to start, because if I try to start HL2 before it's done, HL2 silently fails. I don't care what Steam is doing, be it authentication, checking for updates or something else -- I still have to wait for it to finish before I can play HL2.

      I did not find an option in the Steam menu to tell it not to do whatever it was doing (I assume it's talking to the Internet, but I really don't know -- I haven't whipped out the network sniffer yet.)

      Either way, from the time I get logged into my computer, it's almost 8 minutes until I can play HL2. Compare to Doom 3, where it's only 90 seconds. If you've got an option in Steam that will remove this delay, by all means, share it. I didn't find it on my own.

      What the fuck is wrong with you?
      Apparantly the fact that I want to play a single player game that still needs to talk to an Internet anti-piracy/advertising service.

      Have you considered that maybe I'm not as dense as you're assuming I am?

    27. Re:Avoiding to piss off their consumer base? by snuf23 · · Score: 1

      Open steam, go to your games, right click on half life 2 and set it to create a desktop shortcut.
      Right click on the steam taskbar option, go into the settings and uncheck the "load steam at system startup" button.
      Shutdown steam.
      Run HL2 from the desktop icon.
      Won't get rid of steam, but gets rid of it bothering you when you are not in game.

      As to hating it? Yeah I don't like it much either. And yeah I shouldn't have to install it anymore than I should have to deal with CD copy protection. Unfortunately, Valve can dictate the terms particularly well since everyone wants to play the game.
      So your choice is either put up with it or don't play. Lame but true.
      After I'm done playing HL2 (not a big CS fan here) I'm not going to see much of steam anymore - so I guess I don't think its that incredibly horrible. Righteous indignation aside or course.

      --
      Sometimes my arms bend back.
    28. Re:Avoiding to piss off their consumer base? by jaysones · · Score: 1
      "...but how long will it be before Valve is advertising their new game?"

      Based on how long it took to finish HL2, this is something for your great-grandchildren to worry about.

    29. Re:Avoiding to piss off their consumer base? by Lord+Kano · · Score: 1

      Look, Steam is new. Steam is still a baby.

      Yeah Yeah Yeah and it still sucks ass.

      When WON was shut down I played CS 1.6 under the name "Steam Sucks My Balls" for about a month. Everyone who commented on that name agreed. Steam sucks ass.

      They'll learn from this experience to make the next big Steam-based release much smoother.

      If they don't alienate too many of their customers and go out of business before then.Or more likely, they'll get swallowed up by EA or Microsoft before they go under.

      LK

      --
      "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
    30. Re:Avoiding to piss off their consumer base? by Elminst · · Score: 1

      And then, even when I'm not playing, Steam pops up and sends messages to my screen.

      RTFM. Or at least look at the options screen.
      There are 2 check boxes to TURN OFF this notification.
      I've been running steam since it came out and it's never popped up a message on my screen i didn't ask for.
      Try actually looking at the program before saying it sucks.

      --
      No unauthorized use. Trespassers will be shot. Survivors will be shot again.
    31. Re:Avoiding to piss off their consumer base? by Anonymous Coward · · Score: 0

      have you just tried creating a desktop shortcut to the game? seems nice enough for me..

    32. Re:Avoiding to piss off their consumer base? by OverlordQ · · Score: 1

      If they don't alienate too many of their customers and go out of business before then.Or more likely, they'll get swallowed up by EA or Microsoft before they go under.

      Umm, Vavle was founded by ex-Microsoft employees, what makes you think that they'd want to go back?

      --
      Your hair look like poop, Bob! - Wanker.
    33. Re:Avoiding to piss off their consumer base? by alphaseven · · Score: 1
      My Steam experience was quite positive, I'd use it again to buy software if the situation arises.

      Positive steam experience too. I was quite excited sitting at the computer waiting for 12 midnight PST. Midnight passed and ten minutes or so later I was playing HL2 for the first time just like thousands of people all over the world.

      Vivendi must be furious about the hassle people are having installing the boxed version. Everytime someone decides to forego buying the boxed version they lose money to Valve. Wouldn't surprise me if Valve made the boxed version difficult to install on purpose.

    34. Re:Avoiding to piss off their consumer base? by Anonymous Coward · · Score: 0

      Then accept the responsibility of your actions! Stop whining like someone stole your lollipop and move on. If you cared about supporting your ideals, you wouldn't have entered your credit card information into this so-called spyware program.

    35. Re:Avoiding to piss off their consumer base? by dougmc · · Score: 1
      There are 2 check boxes to TURN OFF this notification.
      Yes, after it started popping stuff up, I looked for and found the options. Defaulted to on, of course. And in the past, companies have decided that some issues are important enough to ignore or reset checkboxes like this before, so ...

      Either way, I don't care how configurable it is. I don't like that it's forced on me. And I failed to find the option that says `don't connect to the Steam servers, ever again, unless I ask for it.' I was under the impression that letting it save my Steam account information would mean it doesn't need to talk to Steam, but apparantly not.

      Try actually looking at the program before saying it sucks.
      I haven't actually said that Steam sucks. I've said that I want to play HL2 without (waiting several minutes for) Steam. Not quite the same thing.

      Steam actually looks kind of neat, from a marketing perspective. But I don't think it has a place being forced upon people just to play a single player game.

    36. Re:Avoiding to piss off their consumer base? by imsabbel · · Score: 1

      are you an IDIOT?
      Try starting steam. takes 1 second.
      Try starting Farcry, doom3, ANY new high end game using GBs of textures and models and stuff: takes a minute or two.
      Now guess whats the reason for HL2 to take so long to start?
      If you are intelligent enough to do so (i doubt), open a process viewer and look at the "not there" activity of steam.exe and the cpu load and increase in memory footprint in hl2.exe during that waiting time.

      --
      HI O WISE PRINCE. WHT TOOK U SO DAM LONG?
    37. Re:Avoiding to piss off their consumer base? by Didion+Sprague · · Score: 1

      Steam takes several minutes to start.

      Bzzzzzt.

      Sorry. You're wrong. Steam takes seconds to start. In all the time I've been using Steam (in various beta versions for well over a year) Steam has *never* taken more than several seconds to start up and authenticate.

      Granted, early in Steam's life there were times when it wouldn't start at all -- but it was always because the servers were down or were being upgraded. And for the past six months -- even on Tuesday when HL2 was released -- I've *never* had a problem with Steam, Steam delivery, Counter-Strike: Source, or Half Life 2.

      But if the severs were up and running, Steam *always* took seconds to start and authenticate.

      So -- and this is probably the case -- if Steam is taking minutes to start -- well, it's a problem on your end, with your computer, and something entirely out of Valve's control.

      I suspect 99% of the Steam bitching is two things: (1) incorrect set-up of Windows (not enough RAM, fragmented hard drives, incorrect configuration, etc. etc.) and (2) incredibly loud lame users complaining about Steam because it means they can't get their software through BitTorrent and need to actually *buy* it.

      The other 1% is legitimate -- but Steam has always been a pretty good thing -- even in early beta.

      Go figure.

    38. Re:Avoiding to piss off their consumer base? by delus10n0 · · Score: 1

      You should be able to move your entire \Steam\ directory anywhere you wish. The pathings are relative to the app.. not hard-coded.

      --
      Not All Who Wander Are Lost
    39. Re:Avoiding to piss off their consumer base? by Veamon · · Score: 0

      if you spent $3000 to build a computer for one game, then you're a tard.

      --

      Slashdot News: As serious as a busted rubber
    40. Re:Avoiding to piss off their consumer base? by tarmithius · · Score: 1

      He apparently is not waiting for windows to finish loading also, which is causing a lot of the slowness issues. He starts windows, logs in and clicks the steam icon. Windows Xp actually loads the gui before anything else thereby it seems that windows loads faster than it actually does. Just look at your hard drive light and watch it go nuts for a few minutes after logging in. Steam will not load before that because windows is taking precedence.

    41. Re:Avoiding to piss off their consumer base? by delus10n0 · · Score: 1

      Funny, I've been playing CS for the past 2 years without a hitch, and CS:S during the beta and final. Even played CS:CZ without fail. If there's an update, Steam downloads it when I restart the app, and I can get playing again..

      --
      Not All Who Wander Are Lost
    42. Re:Avoiding to piss off their consumer base? by delus10n0 · · Score: 1

      How is Steam "spyware"?

      --
      Not All Who Wander Are Lost
    43. Re:Avoiding to piss off their consumer base? by DrZombie · · Score: 1

      Repeating yourself won't make it true.

      I have to say that at the very least, I have had numerous problems, such as inserting the cd, having the autoplay menu come up, clicking on the "start playing half-life 2" option, and having nothing happen... nothing at all. Or when I do load the game, it does in fact take steam a little bit (I'm talking like 20 - 40 seconds, certainly less than a minute) to talk to the servers, do it's handshaking, whatever, and then get back to start loading half-life 2. I have to agree with the comments that this is an entirely unnecessary step. My system is by no means lagging, certainly well above and beyond the recommended requirements. It's not the fastest thing on the block, but it shouldn't have to be either, given that providing a solution that didn't require everyone to buy a new system was one of Valve's stated goals for HL2.

      Worst case scenario, they've chilled peoples reaction to a game they were looking forward to (they sure have given me regrets about buying the game, not about playing it though). They dropped the ball here, first by offering it through a new, reasonable distribution channel to cut out the middle man, but not eliminating the extra money that the middle men tack onto the price ($50 is too much for a client I'm downloading, when they don't have to pay a publisher/distributor or for printed materials, packaging, and the retail chain doesn't add their markup on the end). Unreal Tournament 2004 & BF:Vietname both retailed at a significantly reduced cost over similar offerings, and they were retail distributions. I could have given Valve my money directly, but not when they're trying to play the retailers game. At least with the cd I have something lasting (plus I got a $20 off an ATI card coupon in the box (well, 7 of them to be precise), and I've been planning to buy a new card), so technically with the rebate, I paid less than the online delivery method.

    44. Re:Avoiding to piss off their consumer base? by dougmc · · Score: 1
      Umm, Vavle was founded by ex-Microsoft employees, what makes you think that they'd want to go back?
      Money, of course. :)

      If such a buyout turns a large percentage of the workforce into millionaires (due to options they may own in a company that's not yet traded publically. Is Valve publically traded?), they may be willing to go back to Microsoft -- at least for as long as they have to before they can cash in those options and walk away as millionaires.

      This is just conjecture, of course -- I have no idea what sort of situation the Valve employees would be in there was a buyout.

    45. Re:Avoiding to piss off their consumer base? by yknott · · Score: 5, Informative

      If you want to play hl2 without going through steam, make a shortcut to "c:\(install path)\hl2.exe" -steam

      This allows you to run hl2 without going through steam at all.

    46. Re:Avoiding to piss off their consumer base? by dougmc · · Score: 1
      If you want to play hl2 without going through steam, make a shortcut to "c:\(install path)\hl2.exe" -steam

      This allows you to run hl2 without going through steam at all.

      Oooh! Now, THIS is what I think I've been wanting. Thanks!
    47. Re:Avoiding to piss off their consumer base? by zardie · · Score: 1

      They've pissed off their lanners, too. The net cafes, the network gaming events (including world-class competition events such as World Cyber Games) and so on. We can't get net connections at public LAN events that easily - and if we do, we have to pay some serious dollars for it (not everybody lives in the states you know).

      We can't run our competitions unless we promote the cracked copy of the game (which violates the license agreement, but I guess you can't break something you never agreed to).

      Silly, silly, valve. They pissed us off with CS 1.6 and Steam and only recently introduced a way to run LAN servers, - like within the past month or so.

      Thanks Valve for giving me headaches.

      *goes back to UT2004*

    48. Re:Avoiding to piss off their consumer base? by TeraCo · · Score: 1
      Well, if it takes 8 minutes to get started on HL2 he has other problems.

      It takes about 2-3 minutes on my P4 1.6 crapmobile.

      --
      Not Meta-modding due to apathy.
    49. Re:Avoiding to piss off their consumer base? by lsmeg · · Score: 2, Insightful
      Bzzzzzt.

      Sorry. You're wrong.Steam takes seconds to start. In all the time I've been using Steam (in various beta versions for well over a year) Steam has *never* taken more than several seconds to start up and authenticate.

      Why do people suddenly become so condescending when they jump on the internet? I see so many posts on so many topics where people bash others who are having problems. "It works for me, you must be doing something wrong/be an idiot/have a crappy PC/etc."

      Does it ever occur to you people that PCs vary greatly, and a normal, function PC might behave differently from a different, normal, functioning PC? And what exactly is an "incorrect configuration"? If every other game runs fine, but HL2 doesn't, is it the user's fault? Maybe, just maybe some of the blame lies on Valve for creating a system that's relatively frail?

      --
      It's OK! I'm a limo driver!
    50. Re:Avoiding to piss off their consumer base? by delus10n0 · · Score: 1
      --
      Not All Who Wander Are Lost
    51. Re:Avoiding to piss off their consumer base? by Snaller · · Score: 1

      ? Exit Steam. Disconnect from the internet, and restart Steam. This will start steam in offline mode (it can't talk to Valve - you have no internet connection).

      Actually no - first it has to find out it can't connect. Then you get a message that you can't connect and will you try offline mode - then you get a message (or i do at least) that you can't play in offline mode and must go online.

      (and the steam drm crap isn't running all the time, only when they insist)

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    52. Re:Avoiding to piss off their consumer base? by Snaller · · Score: 1

      His point being, quite obviously stated as well, that it is NOT steam that is slowing you down. His point is that it is the game itself that is taking time to load.


      I'm not sure he is right though, it seems that the files are packed in a what that is efficient for steam, not efficient in general. So a slowdown will be inherent in the usage of the system.

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    53. Re:Avoiding to piss off their consumer base? by Snaller · · Score: 1

      I suspect 99% of the Steam bitching
      ..is from people who can see the immoral in this scheme.

      "I think slavery is wrong"
      "Then don't keep slaves"
      BZZZZZ! It doesn't work that way.

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    54. Re:Avoiding to piss off their consumer base? by Anonymous Coward · · Score: 0

      You're the problem with DRM. You don't see anything wrong until something goes wrong. You most likely would rather keep purchasing SUVs, when your part of the world haven't been flooded or experienced severe weather changes, yet, etc.

      Can you safely say you can still play HL2 in the next 5+ years, if your CDs or copy of the game isn't damaged? Or, how about no ads in the games you purchase at full price in the future?

    55. Re:Avoiding to piss off their consumer base? by bataras · · Score: 1

      >>>On Tuesday morning I started up my PC and Steam before I went into the shower. 12 minutes later, when I got back, everything was done and Half-Life 2 was ready. I even played a little bit before heading to the office

      Why were you in the shower for 12 minutes?

    56. Re:Avoiding to piss off their consumer base? by kannibal_klown · · Score: 1

      Had to get ready for work, and so far 12 minutes is as fast as I can take a shower and get dressed.

    57. Re:Avoiding to piss off their consumer base? by kannibal_klown · · Score: 1
      You're the problem with DRM. You don't see anything wrong until something goes wrong. You most likely would rather keep purchasing SUVs, when your part of the world haven't been flooded or experienced severe weather changes, yet, etc.

      Can you safely say you can still play HL2 in the next 5+ years, if your CDs or copy of the game isn't damaged? Or, how about no ads in the games you purchase at full price in the future?


      Actually, I've decided my first new car is going to be a Hybrid, and I'm targetting Summer 2005 for that.

      I'd ASSUME Valve will release a patch to allow the Steam games to run without needing to connect/authenticate if they decide to drop Steam or go out of business.

      As for 5 years in the future, I can't think of too many games that are 5 years old that I play now. Either I've lost the CD's, the CD key, or they don't work right in Windows XP. On top of that, I really haven't wanted to do that (though I can foresee wanting to).

      So, in short, stop whining, finish your homework, and go to sleep; you have a big day in middle school tomorrow. At least, I'd assume so since you're talking like a spoiled adolescent.
    58. Re:Avoiding to piss off their consumer base? by Snaller · · Score: 2, Informative

      If you want to play hl2 without going through steam, make a shortcut to "c:\(install path)\hl2.exe" -steam

      This allows you to run hl2 without going through steam at all.


      Not here it won't. First of all there isn't a hl2.exe in the install path.

      If you have been through all the download and decrypt stuff, there is an hl2.exe file in an obscure folder within the steamapps directory, but if you run that you get an error message:
      "This application has failed to start because Steam.dll was not found. Re-installing the application may fix this problem."

      So it doesn't work...

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    59. Re:Avoiding to piss off their consumer base? by Anonymous Coward · · Score: 0

      or steam waiting 2min to timeout since ur offline?

    60. Re:Avoiding to piss off their consumer base? by Moofie · · Score: 1

      Bungie was founded by people who loathed Microsoft. What makes you think that they'd go back?

      Oh yeah. The fact that it happened.

      --
      Why yes, I AM a rocket scientist!
    61. Re:Avoiding to piss off their consumer base? by Moofie · · Score: 1

      It spies on the activities of my computer and reports them back to its mama.

      How is it NOT spyware?

      --
      Why yes, I AM a rocket scientist!
    62. Re:Avoiding to piss off their consumer base? by thegrommit · · Score: 1

      I suspect that this would make things even *slower* for me. After all, the connection to the Steam servers will probably have to time out, which is generally even slower than making the connection in the first place.

      It takes about 2 seconds to timeout if you disable your network connection in Windows - you don't even need to reach back and unplug your cable.

      As for ad-serving, this is the first game I've owned in a while where there is only one logo before the game menu loads. And funnily enough, Vivendi/Sierra is not the logo.

    63. Re:Avoiding to piss off their consumer base? by AhabTheArab · · Score: 1

      HL2 will not start until Steam starts. Steam takes several minutes to start. I don't want to play Steam -- I want to play HL2. But I have to wait for Steam to start, because if I try to start HL2 before it's done, HL2 silently fails. I don't care what Steam is doing, be it authentication, checking for updates or something else -- I still have to wait for it to finish before I can play HL2.

      And you also have to wait for Windows to start before you play HL2. If I want to read /., I have to wait for Firefox to start. I don't want to read firefox, I want to read /..

      Apparantly the fact that I want to play a single player game that still needs to talk to an Internet anti-piracy/advertising service.

      Listed on the HL2 box, and I assume VALVe's website, among the system requrements was an Internet connection, so don't say you didn't know. It is VALVe's right to protect their game, and if they want, to advertise. It's not illegal.

      Bottom line: If you don't want to wait "8 minutes" to play HL2, don't. It's that simple. Just say "NO".

  5. Unlikely, but a nifty idea by WaldoJMU · · Score: 5, Insightful

    IF Valve is, indeed, running such an experiment, it's pretty unlikely that Gabe Newell (or anyone at Valve) would immediately fess up to it to some unknown joker on the Internet - WHILE they're trying to catch people.

    However, this is a pretty neat idea - since Valve knows that people are going to pirate the game, the proactive step of CONTROLLING the version that gets pirated by modding it so that they can track it anthen releasing it BEFORE anyone else can do the same pretty much ensures that they'll get the personal info (name, credit card #, address, etc.) of lots of pirates, and then they can choose what to do with that info.

    The first option that comes to mind is emotionally satisfying to but a horrible business plan - they COULD use that personal info to PERMANENTLY BAN that person from using Steam/HL2, ever. Although that might make Gabe & crew feel good for a few minutes... they just potentially lost ($50 x #_of_pirates).

    The second option, which is BOTH emotionally satisfying AND a good business plan, BUT is ALSO only quasi-moral and barely legal, is to use that personal info to contact the pirates directly and extort^H^H^H^H^H^H encourage them to buy a legal copy immediately, otherwise Valve will turn their info over to the authorities for prosecution. This not only "sticks it to the pirates" but also generates additional revenue (($50 x #_of_pirates) - ($50 x #_of_stupid_pirates)). Heck, if they went the extortion^H^H^H^H^H^H^H^H^H encouragement route, why not "encourage" them to buy the $90 package instead? :)

    The third, and most likely option, would be to turn all of that personal info over to the authorities and make a huge example out of all of them, thus instilling the Fear of Valve into all pirates everywhere, which would hopefully reduce the number of pirates and create a Utopian society for all.

    All that said, though, I doubt there's any truth to the story, since, again, it kind of defeats the purpose of having a sting-operation if you TELL EVERYONE you're running a sting! :)

    1. Re:Unlikely, but a nifty idea by Random+Guru+42 · · Score: 2, Interesting

      By saying that they're running this, however, even if it's totally fake, will still encourage people who sit on the fence to buy a legitimate copy rather than pirate it. It's a good move, even if it is a lie.

      --
      Christopher S. 'coldacid' Charabaruk -- coldacid.net
    2. Re:Unlikely, but a nifty idea by swright · · Score: 4, Interesting

      The thing that's troubling me about all this is that if Valve acutally put this 'warezed' version online then surely it isn't warez at all..

      I mean, they uploaded for everyone else to copy. Freely. With no EULA presumably.

      Surely if Valve put it online then it's not illegal to download/use it and the worst they can do is ban you from Steam?

    3. Re:Unlikely, but a nifty idea by Zeromous · · Score: 1

      Maybe this 'anonymous lamer' is smarter than we think he is.

      He could be calling "shenanigans" precisely because valve has been quiet on the subject. Perhaps they are running an unconfirmed sting program, and this guy is claiming gabe told him to circumvent the process and smoke them out.

      So indeed, what is the point of a sting, if everyone knows?

      --
      ---Up Up Down Down Left Right Left Right B A START
    4. Re:Unlikely, but a nifty idea by Vicsun · · Score: 1

      I haven't downloaded HL2, so I'm not sure how the whole thing works, but... would pirates really give out their real names, addresses and credit card numbers, like you suggest?

    5. Re:Unlikely, but a nifty idea by Gudlyf · · Score: 1
      "it kind of defeats the purpose of having a sting-operation if you TELL EVERYONE you're running a sting!"

      Not necessarily. I'm sure that this kind of news, even if it's not true, should scare people from using a warezed version of the game. If it's true, they may get fined/banned/in trouble, but unless they're good at scouring through the code to find the piracy checking portion, they'll really have no idea.

      --
      Trolls lurk everywhere. Mod them down.
    6. Re:Unlikely, but a nifty idea by LiquidCoooled · · Score: 1

      If your running a warezed copy, why would you need steam? or is it just a full version that still needs steam auth?

      --
      liqbase :: faster than paper
    7. Re:Unlikely, but a nifty idea by Minwee · · Score: 5, Insightful

      A fourth, and more satisfying alternative, is to simply start a rumour that the cracks for HL2 have actually been placed there by you, and that they contain back-doors which will do nasty things to your computer, make the ice cream in your freezer go bad and even have sex with your grandmother.

      Telling everybody that there is a sting operation is the best thing you can do, short of actually running a sting, if your goal is just to scare people away from using the cracks and get them to be good little boys and girls who will continue to connect to Steam every time they play.

      Why try to catch people who break your rules if it's easier to convince them not to?

    8. Re:Unlikely, but a nifty idea by D.A.+Zollinger · · Score: 1

      This is why I think the one reporting this came to the wrong conclusion. If you RTFA, you would see that Gabe says they are watching that. It could be that they are aware of the torrent, and since every tracker happily announces the IP address of everyone that connects to it, they could easily get a list off of the tracker, and match it up to the IP addresses of steam account holders.

      I would say that the chances are very slim that they actually released a WAREZ copy of the game just to ban those who would dare to download it. They are just making use of a golden opportunity to nab those who are dumb enough to download something illegally without changing their IP address.

      --
      I haven't lost my mind!
      It is backed up on disk...somewhere...
    9. Re:Unlikely, but a nifty idea by Anonymous Coward · · Score: 0

      Please, stop doing that ^H shit. Really, it's fucking stupid. Just say what you mean.

    10. Re:Unlikely, but a nifty idea by loner0208 · · Score: 1

      I mean, they uploaded for everyone else to copy. Freely. With no EULA presumably.

      It totally depends on how the copy is presented. With the absence of any other indications... if it's just sitting on a random server, then no, it's not legal to copy. If the server contains all warez + this copy, then it's not legal to copy. If the server contains mostly freeware and shareware, then it's legal to copy.

      Real-life analogies: if you see a computer sitting outside someone's front-door, you can't just take it. If some mafia boss takes you to a warehouse full of stolen goods and gives you a computer which you take, then you're in trouble. If you go to a junkyard and find a computer, then you're free to take it.

    11. Re:Unlikely, but a nifty idea by Xuranova · · Score: 1

      I'd have to not concur with that. The argument behind warez is that you are distributing the content w/o the orginal author's permission. If the author puts his work to be distributed, permission can easily be shown to have been implied.

      --
      "There is no real right or wrong, just what the majority accepts at the time."
    12. Re:Unlikely, but a nifty idea by captwheeler · · Score: 3, Interesting
      ... if Valve acutally put this 'warezed' version online then surely it isn't warez at all..

      I mean, they uploaded for everyone else to copy. Freely. With no EULA presumably.

      Thats an interesting legal question. We do know the intent of the participants though (assuming this happened at all, which seems doubtfull.)

      The downloaders were trying to get a free version of something they knew was not free.

      The company did not want to give away the game for free, just catch pirates.

      Given those two intentions, and the governments willingness to make copyright infringement something the Department of Justice can prosecute, the law won't stop this sort of action for long. If companies want to do this and the law won't let them, the law will change quickly.

      I think the what makes your argument seem so compelling is an ambiguity: "...they uploaded for everyone else to copy. Freely." Freely as in they did not want people to pay for the game? They may have made it possible (easier) for people to cheat the activation, but they did not intend to have people not paying. Just the opposite: they knew people would steal it and made it possible for them to do so, while collecting info. about the people. It's like putting a copyrighted picture on the web: people might steal it, but their the one's who've done wrong, not you for making it possible.

      Makes me think the RIAA should post every song it can to its own web site and just see who downloads what.

      --

      Thanks for putting on the feedbag. Thanks for going all out. Thanks for showing me your Swiss Army knife.

    13. Re:Unlikely, but a nifty idea by Anonymous Coward · · Score: 0

      "they just potentially lost ($50 x #_of_pirates)."

      But when someone downloads music illegealy they say "I woudl have never bought it anyone adn If I liked it still bye it"

      THis is the funiest thing I have ever heard.

      Company looses potential profits but not musicians.

      Your an idiot.

    14. Re:Unlikely, but a nifty idea by Hinhule · · Score: 0

      On the other hand they may just put it out there to create an urge to play online mods with this engine, suddenly they have to buy the game in order to do so.

      Many possibles here.

      It is unlikely they would do this though.

    15. Re:Unlikely, but a nifty idea by Anonymous Coward · · Score: 1, Funny
      ... back-doors which will do nasty things to your computer, make the ice cream in your freezer go bad and even have sex with your grandmother.

      Grannie might suddenly be in favor of these back doors, then. Ever since gramps kicked the bucket, she's been lonely.

    16. Re:Unlikely, but a nifty idea by Alsee · · Score: 1

      You're smoking crack.

      Under copyright law all that matters is whether the person offering the file has the copy right to do so. If that authorized person chooses to distribute that copy to you then you are the lawful owner of that copy.

      If Valve really is doing an "experiment" in willfully offering it up then everyone who receives it is the lawful owner of the copy they get. Valve is certainly under no obligation to provive online activation or other support, so you have no grounds to complain if they stop providing that online activation, but you are doing nothing illegal in accepting or using it, and Valve can't complain about your ownership of your copy.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    17. Re:Unlikely, but a nifty idea by Anonymous Coward · · Score: 0

      (($50 x #_of_pirates) - ($50 x #_of_stupid_pirates))

      ($50 x (#_of_pirates - #_of_stupid_pirates))

      (C_50_DOLLARS * ($intPirates - $intStupidPirates))

      there. now my brain isn't giving me compiler error messages.

    18. Re:Unlikely, but a nifty idea by DroopyStonx · · Score: 1

      Where are you pulling this wacky story from?

      All the article says is they're shutting off those versions - meaning shutting off the ONLINE play. It says nothing about them toying with the user's machine or collecting info.

      A crack can easily bypass that anyway.

      Every person who's posted a reply to this story has some crazy "filler" ideas that weren't even mentioned in the article.

      So, as you can see, VALVe Software have released a test "warez" version aimed at catching people out. These people will have their accounts deleted and will be banned from Steam.

      That's all it says.

      --
      We have secretly replaced these Slashdot mods' sense of humor with a rusty nail. Let's see if they notice!!
    19. Re:Unlikely, but a nifty idea by benna · · Score: 1

      I find the whole thing highly unlikely. Warez isn't released on bit torrent. It gets released on 100-1000mbit highly secure and secret ftp servers. Any release group with the ability to release things onto those servers is going to have a source that is not tainted. If it is tainted they likely will find out because they crack the games, and probobly packet sniff to see what, if anything, is being sent back to valve. Only after a game goes through this process does it filter down to bit torrent.

      --
      "It is not how things are in the world that is mystical, but that it exists." -Ludwig Wittgenstein
    20. Re:Unlikely, but a nifty idea by ikkonoishi · · Score: 1

      Better analogie: Computer sitting in the middle of the parking lot with a "Steal me Please" sign on it.

    21. Re:Unlikely, but a nifty idea by Anonymous Coward · · Score: 0

      What he means is everybody who uses the warez version will enter their real name, address, and contact when asked. He also means if they really did this, this version isn't any different from a demo in legalese.

    22. Re:Unlikely, but a nifty idea by Lord+Whorfin · · Score: 1

      Did anyone ever think that they just leaked a rumor that there was a leaked version they are tracking? What's eaiser? Going to all the trouble of releasing a version to track people that are stealing or just to say you are and scare a portion of those people away?

    23. Re:Unlikely, but a nifty idea by Lord_Dweomer · · Score: 1
      "pretty much ensures that they'll get the personal info (name, credit card #, address, etc.) of lots of pirates"

      Right, because I'm sure all the pirates will use their real name, CC#, address, etc.

      --
      Buy Steampunk Clothing Online!
    24. Re:Unlikely, but a nifty idea by Anonymous Coward · · Score: 0

      Since when was FTP secure?

    25. Re:Unlikely, but a nifty idea by benna · · Score: 1

      Its not the FTP it self that is secure. It is the limiting of who has access by IP and Identd. Also nobody can get added without knowing the right people, and having them be willing to get you added, which isn't as easy as it sounds. Some of the servers also use encryption, though admittedly, thats worthless for FXP, which is what the vast majority of transfers are. Its not a perfectly secure system but its not something Valve could easily release something in to. If they somehow broke in, and put the release on the server, the group that it was supposed to have come from would quickly deny releasing it, and it would be nuked, and thus disapear before reaching the masses.

      --
      "It is not how things are in the world that is mystical, but that it exists." -Ludwig Wittgenstein
  6. sounds reliable by syrinx · · Score: 5, Funny

    "It's claimed by a poster on filefront.com that..."

    uh huh. well, it's claimed by a poster on slashdot.org that Natalie Portman pours hot grits down my pants.

    --
    Quidquid latine dictum sit, altum sonatur.
    1. Re:sounds reliable by nsuccorso · · Score: 0

      And you have the presence of mind to post while this is happening? Truly, you are a Jedi!

    2. Re:sounds reliable by MrEd · · Score: 2, Funny
      Note: "Warez" refers to the illegal pirating of software such as games and applications for distribution on the Internet.


      Note: "Grits" refers to ... what the hell does it refer to again?

      --

      Wah!

    3. Re:sounds reliable by xSquaredAdmin · · Score: 1

      Well, up here in Canada, it's another name for the Liberal party.

      --
      Crushing dreams at the speed of sarcasm
    4. Re:sounds reliable by Hinhule · · Score: 0

      In other news, a person over at M$ also claimed that using Linux could get you sued.

      Lots of claims today. How about some news for nerds?

    5. Re:sounds reliable by ewieling · · Score: 1

      "Grits" is a term used in the southern USA. The rest of the world calls it "polenta". Usually the only difference is the cooking method.

      --
      I really shouldn't have used someone else's email address for this account.
    6. Re:sounds reliable by Bios_Hakr · · Score: 1

      Boiled cornmeal.

      --
      I'd rather you do it wrong, than for me to have to do it at all.
    7. Re:sounds reliable by Anonymous Coward · · Score: 0

      Natalie Hershlag prefers Oatmeal. She told me so herself.

    8. Re:sounds reliable by FooAtWFU · · Score: 1
      From Wikipedia, the free encyclopedia.

      Grits are coarsely ground corn (maize). Yellow grits or corn grits are made from whole corn kernels, and include the hulls. White grits are made from corn that is first dehulled. Grits are prepared by simply boiling. It is similar in texture to Italian polenta (which is made from ground whole-kernel corn). It is also similar to farina, which is marketed in the United States by Kraft Foods under the trademark Cream of Wheat.

      It is a characteristic food of the U.S. southern states, eaten either as a breakfast cereal or a side dish at a noon or evening meal.

      --
      The World Wide Web is dying. Soon, we shall have only the Internet.
    9. Re:sounds reliable by Reziac · · Score: 1

      According to this work hat I got at the 99 Cent Store, it's "Girls Raised In The South". I thought it was a failed girl-band or something, but nooo...

      Several years later, I found a book about the culture of the southern belle, bearing the same title and an identical logo!

      And here all *I* wanted from hot grits was breakfast!!

      --
      ~REZ~ #43301. Who'd fake being me anyway?
    10. Re:sounds reliable by FurryFeet · · Score: 1

      uh huh. well, it's claimed by a poster on slashdot.org that Natalie Portman pours hot grits down my pants.

      No, no, no, NO! She can't pour anything! She's petrified!
      Newbies.

    11. Re:sounds reliable by Anonymous Coward · · Score: 0

      /. people are weird if they want hot grits in their pants instead of Natalie Portman.

  7. debunked by Tibor+the+Hun · · Score: 1

    i thought this has been debunked elsewhere..

    --
    If you don't know what AltaVista is (was), get off my lawn.
    1. Re:debunked by G-Spot · · Score: 1

      Where?

    2. Re:debunked by Tibor+the+Hun · · Score: 1

      couldn't find the lins:(
      i saw it on a forum on halflife.net

      --
      If you don't know what AltaVista is (was), get off my lawn.
  8. Broken deductive reasoning by Quarters · · Score: 4, Insightful

    "Monitoring warezed HL2 files on torrent networks" is not the same thing as "Valve populated torrent networks with warezed HL2 files."

    1. Re:Broken deductive reasoning by Anonymous Coward · · Score: 0

      umm, and how do you get all the connections on a torrent without seeding some of it yourself?

    2. Re:Broken deductive reasoning by gl4ss · · Score: 1

      * umm, and how do you get all the connections on a torrent without seeding some of it yourself?*

      by claiming that you seed? torrent isn't designed to hide anyone sharing it some file. doesn't really matter if they get all the connections either... and it would be also braindead to assume that they don't follow what happens to their game online. they'd be braindead to not to(but then again, they coded a pretty braindead AI for hl2 that they considered "extremely good" so who knows what they're up to).

      all that said.. the filefront post guy is just full of shit... for various reasons, valve is not sharing the full obviously for free, and full functionality. were it a fake.. well, then the release would get "nuked" on all the usual warez info places and then nobody would get it.

      (just about the only version seen for sharing works with the later fixes.. so I hear..)

      I might just rant here a bit how the dynamic environment isn't that dynamic in ANY places where it matters(problem solving on how to get by... there's always just 1 way, just 1 thing to do - like when you need to cut electricity to somewhere.. were it dynamic you could blow the wires, cut them with the spinning saw things or whatever instead of walking to the lever. and then there's the question of designing the levels so that it becomes a necessity for some parts to be non-dynamic, because otherwise the player would get stuck quite fast as he would chop the only ladder to freedom. storytelling is _weak_, the player has no fucking idea wtf is going on and nobody explains anything to gordon, and gordon is again a mute, which oddly enough doesn't seem to really bother anyone. in short, they should have played more deus ex 1, less cannon fodder 1 - the combine soldiers really are clueless cannonfodder just waiting to get shot. the engine itself isn't that great now that we've seen farcry and doom3 either).

      --
      world was created 5 seconds before this post as it is.
    3. Re:Broken deductive reasoning by Zocalo · · Score: 1
      * umm, and how do you get all the connections on a torrent without seeding some of it yourself?*

      1. Download the Torrent file
      2. Set all files except things like "WarezGroup.nfo" to "Do not download"
      3. Wait for all the Warez IPs to come rolling in
      4. ???^H^H^HContact BSA
      5. Profit!!!
      Sure, you'll be seeding with a handful of text files and the like, but not the actual binaries, data files or anything else that matters. Also, because you have nothing much of interest, possibly helped with a little code tuning, your turnover of peers should be quite high, so you should see a *lot* more of the IPs in the Torrent than a typical BitTorrent session. Not that I've been playing around with Azureus's config or anything...

      All in all, BitTorrent is a great P2P tool, but it sure as hell isn't a great Warez distribution system if you want to remain anonymous. The MPAA doesn't seem to have found any problems finding people to sue, and I'm pretty sure members of the BSA won't either once they put their minds to it.

      --
      UNIX? They're not even circumcised! Savages!
    4. Re:Broken deductive reasoning by Anonymous Coward · · Score: 0

      in soviet russia warez HL2 files monitor Valve!!!!!
      or was it germany or something? hahaha...hehehe

    5. Re:Broken deductive reasoning by Anonymous Coward · · Score: 0
      hahaha...hehehe

      little brown jug how I love thee!

  9. Several Possibilities by TellarHK · · Score: 3, Interesting

    Gabe could be saying what he did just to put the scare tactics out there. I would think that could be pretty effective, up to a point. It seems to me that Valve had several options for ways to make HL2 a bit more secure than the average release, by way of options like having the HL2.exe check the MD5 on the Steam.exe, and vice-versa, or other you-get-my-back-I-get-yours dual anti-piracy measures. Considering that I got over five years of playtime out of Half-Life and various mods, I think paying for HL2 was a very wise investment, and feel that people who pirate it just need to pay up and stop harming a developer that gave modding the biggest kick in the pants since inception.

    "Let's let people mod our game. And what the hell, we'll buy the leading map editor for our format and give it out for free." iD didn't do that. Everyone else followed Valve's lead here.

    The way I would like to see Valve approach this, would be to let people get a taste of the game with the pirated version (maybe the first 1-2 chapters) and then lock Steam down tight, wipe out a few of the required game files (like the .gcf files, nothing executable) and pull some form of identifying mark from the user. If you pirate software, and the company swipes something identifying you personally - as long as it's nothing that could be considered "theft" of data or records - morally, you deserve what you get.

    I hope Valve does have some kind of a crackdown in progress, we'll have to see where it goes from here. Gabe never replied to my question about the "post-Steam" future of Half-Life 2, which is my only real concern about the authorization system.

    1. Re:Several Possibilities by 706GL · · Score: 1

      The way I would like to see Valve approach this, would be to let people get a taste of the game with the pirated version (maybe the first 1-2 chapters) and then lock Steam down tight, wipe out a few of the required game files (like the .gcf files, nothing executable) and pull some form of identifying mark from the user. If you pirate software, and the company swipes something identifying you personally - as long as it's nothing that could be considered "theft" of data or records - morally, you deserve what you get.

      Or they could just put this file up on thier website and call it a Demo....

      --
      ...
    2. Re:Several Possibilities by Teddyman · · Score: 1
      "Let's let people mod our game. And what the hell, we'll buy the leading map editor for our format and give it out for free." iD didn't do that.
      Call me when Valve releases their games on Linux and MacOS, releases the complete engine source for their older games under GPL and supports an open-source, cross-platform map editor. Until then I'll think id (I think they haven't used the capital D since Commander Keen days) is still ahead on the giving-stuff-out-for-free front.
    3. Re:Several Possibilities by CRC'99 · · Score: 1

      I think that you're forgetting one major thing here... the cracked version *does not connect to steam*.... or so I've heard... :)

      --
      Sendmail is like emacs: A nice operating system, but missing an editor and a MTA.
    4. Re:Several Possibilities by epyT-R · · Score: 1

      id released their qe4 quake editor source code years ago, after the release of quake2. That spawned radiant et al.

      Valve had squat to do with modding. it was id's engine that gave hl(1) easy moding ability in the first place. id opened the doors for mods, not valve.

    5. Re:Several Possibilities by TellarHK · · Score: 1

      Keep in mind that Quake 2 and Half-Life are from the same era of game releases. In fact, the Half-Life engine has a fairly large chunk of Quake 2 code in it, yes. However, what Valve did was a different thing than iD. iD gave programmers source code to Doom, and later Quake and Quake 2 (Soon, Quake 3) and released things like an editor. However, Valve are the ones that actually put that power in the hands of non-programmers. Worldcraft, a map editor based on things released by iD, was actually purchased by Valve and distributed freely from that point on, eventually evolving in a way, into the Hammer editor used now. Valve shelled out the money to give people something more than they had during the development phase, and went on to bring several mods into the core of Half-Life through free patches. Keep in mind, that if you bought Half-Life in 1998, by 2004 you wound up getting Team Fortress Classic, Counter-Strike, Day of Defeat, Deathmatch Classic and Ricochet all free of charge, directly supported by Valve. That's five expansions of free gaming, brought to you by Valve themselves as they incorporated the mod developers into the company to improve the product.

      Valve put the idea of modding on the map far more than iD did, simply by making it a core part of thier (nicely profitable) business plan.

    6. Re:Several Possibilities by epyT-R · · Score: 1

      well I used worldcraft as a quake editor before valve bought out the author. It was a decent editor, but not any better than the competition (radiant, which was out by that time). I guess I really don't see the difference here. id was the one that pioneered modding with the release of the doom wad file specs, and the DEUs pkg quickly followed. This happened years before the source release, and years before quake/quake2 and hl. id was also the first to start releasing true sdk's for their games (with quakeC), so that gamers could manipulate the engine code.

      I view the buying up of mods dimly at best as it just looks like a money grab. From my point of view, I now have to pay for something that used to be free, and I don't like how valve has an OC complex regarding what players do (steam/req'd auth servers etc) even at private lan events. However, I am all for the hiring of mod talent for the production of new, original content.

    7. Re:Several Possibilities by TellarHK · · Score: 1

      Pay for stuff that was free? Huh? No, that's simply wrong. Any of the mods that were absorbed into Half-Life were STILL free after Valve picked up distribution. All the listed items above were legally mine to play as soon as I put my Half-Life CD key into Steam on registering my account.

      If you bought Half-Life, all those games were yours too. If you wanted to buy the games themselves with a CD and key, you could do that for less than the cost of Half-Life, but you wouldn't get the other acquired mods.

  10. Wrong meaning by tom+taylor · · Score: 1

    Surely Gabe means that they're tracking people using the warez version, and the experiment is to do with that tracking? I think he's just badly phrased the reply.

  11. Next Step by Shadow_139 · · Score: 0, Troll

    A way to stop drug users, supply deals with Coke and Speed mixed with Anthrax http://www.usafe.af.mil/direct/sg/anthrax/Pictures /anthrx22.jpg/.... And watch to see who develops sours and boils. ----- "Clutch my testes, bloody squirrel humpers!!" -Happy Noodle Boy

    1. Re:Next Step by Anonymous Coward · · Score: 0

      Why are some people so FUCKING STUPID as to not use the FUCKING sig option.

      FUCK me!

  12. How incredibly astute of them! by Txiasaeia · · Score: 2, Interesting
    Let me get this straight: People download warezed copies of Half-Life 2, a single player game. They use a program in order to get around Steam. Valve finds out and prevents them from then on from using Steam. For a single-player game which people already have single-player access to. Isn't this kinda like closing the barn door after the cows have left?

    Side note: it's depressing how much my idioms have changed after living in Saskatchewan for five years.

    --
    Condemnant quod non intellegunt.
    1. Re:How incredibly astute of them! by Pugflop · · Score: 1

      I live in Sask too (Regina). Where you at? It's rare to see someone from Sask on ./, seeing as how the average IQ here is like, oohh, 12. :)

    2. Re:How incredibly astute of them! by Anonymous Coward · · Score: 0

      Average IQ on /. or in Sask?

    3. Re:How incredibly astute of them! by biafra · · Score: 1
      Saskatchewan

      ohhh you poor poor bastard. I spent 5 years living in Hellberta, before returning "home" to Vancouver and that was bad enought for me. Prarie living is not for the faint of heart. Here's hoping you get out soon.

      --
      :wq
    4. Re:How incredibly astute of them! by Anonymous Coward · · Score: 0

      Both. (I'm in Sask too).

    5. Re:How incredibly astute of them! by katsiris · · Score: 1

      Yeah, you certainly don't see many. It's almost sad that you see someone post from Saskatchewan and think, "Ooh, I wonder who that could be!" Completely related sidenote: I'm from Saskatoon.

    6. Re:How incredibly astute of them! by petrus4 · · Score: 1

      Valve care too much about this game, and so do a lot of other people, IMHO.

      Although I loved the first game, I'm not going to be going anywhere near this one, for a couple of different reasons.

      a) I don't have the money to pay for what is from what I've read primarily a glorified graphics patch, in more or less the same sense Doom 3 was.

      b) My taste in games has changed a lot over the last few years. I bought the Sims 2 and SC4 recently, both of which I thoroughly enjoy...but the most recent FPS I play with any regularity is the original UT. I think CounterStrike fans are juvenile, superficial idiots to be totally honest...I really don't understand what people see in that game at all. Reminds me of some of the stories I've read about southeast Asian PC baangs...I also knew a guy a couple of years ago who played a lot of CS and Action Quake 2 and ended up committing suicide. No, I don't believe the games contributed to why he did it, but he was a reckless idiot in a lot of other ways...CS/AQ2 were *symptoms* of that in his case, not contributing causes.

      c) Although I don't have broadband and am not really interested in online FPSing anywayz, if Valve think I'm going to use some fascist DRM service, they're welcome to go and do something anatomically impossible with a shovel, with my blessing. Although to be honest, I somehow doubt very much that the fascist elements of Steam were Valve's idea...I suspect it is far more likely that Vivendi are responsible for that. The actual developers of a game normally don't advocate those sorts of measures, from what I've seen. They tend to be the product of brain-dead baby boomer business executives. (Wow, a lot of b's there ;-))

    7. Re:How incredibly astute of them! by Pugflop · · Score: 1

      Ah, cool stuff.

    8. Re:How incredibly astute of them! by Txiasaeia · · Score: 1

      Regina as well. I complain a lot about the province, but no other province carries ADSL as cheaply as Sasktel. Kewl ;)

      --
      Condemnant quod non intellegunt.
    9. Re:How incredibly astute of them! by Pugflop · · Score: 1

      Accesscomm über alles! ;)

  13. Journalism experts we are by sweede · · Score: 0, Offtopic

    " This is the news from some guy with a filefront account, so take it with a grain of salt "

    I think that before /. questions the accuracy of some news submission, they should look at the accuracy of their own comments, News submissions, and what users title their submissions.

    some one needs to change "News for Nerds. Stuff that matters." to something like,

    "We think we're un-biased when we report stories that are different than how we feel, but thats not what gets subscribers paying the bills, and thats what maters"

    burn karma burn!

    --
    I follow the SDK and GDN principles.. Spelling Dont Kount, Grammer Dont Neither
  14. No soup for who? by spyrochaete · · Score: 4, Interesting

    I'm not really getting this... It's easier to patch than to reverse-engineer, so I presume the warez version of the game is supplied with a crack that fakes out the Steam authentication so that it doesn't know it's being tricked. Nobody who is interested only in the single player game will connect to another computer online.

    How can they expect to track people? Bittorrent? The only tracking information specified in BT is IP address, and most people have a dynamic IP which can be changed by unplugging their modem for 10 minutes.

    And what's the penalty? They're banned from the service they don't need? So what?

    1. Re:No soup for who? by Secrity · · Score: 1

      How can they expect to track people? Bittorrent? The only tracking information specified in BT is IP address, and most people have a dynamic IP which can be changed by unplugging their modem for 10 minutes.

      It is not difficult to get usage information for a dynamic IP address, it just takes a subpoena; and for a lawyer, getting a subpoena is usually pretty easy. The RIAA ran into a bit of trouble because they were trying to bypass the proper subpoena process.

      Although US ISPs are not legally required to keep the data for subpoena purposes, ISPs usually keep IP assignment data for some period of time. BTW, unplugging a cable modem may or may not change your IP address. The cable company will have a record of the IP address, what NIC the IP was assigned to, and the time period for which it was assigned. The only hope for anonymity would be if the cable company couldn't identify the owner of the NIC. For a dialup connection, just dropping the call and redialing will probably get you a new IP address -- and the ISP will have lots of data concerning the call.

    2. Re:No soup for who? by chully · · Score: 1
      How can they expect to track people? Bittorrent? The only tracking information specified in BT is IP address, and most people have a dynamic IP which can be changed by unplugging their modem for 10 minutes.
      Well, all of the packets carry the MAC address of the person downloading the files. That's how they get you. It's often very difficult to change a MAC address. This is how people are tracked any time (if they are tracked well), since IPs can be spoofed but a MAC address is often burned into the hardware.
    3. Re:No soup for who? by Kamerynn · · Score: 1

      ??? that's useless. A packet only carries the MAC address to the next piece of equipment on the hop route, then it changes. The only thing VALVE can monnitor is the MAC to their ISP? or some big router if they have their own backbone. the IP stays the same. So valve needs to get the final MAC address from the ISP, which leads to the cable modem, but if they can get that I guess they already have the IP-name link from the ISP!

    4. Re:No soup for who? by spyrochaete · · Score: 1

      Very good points, although they are only applicable to cases in the USA. Smart pirates could run a Linux virtual machine like Cygwin and run the BT client from there. When they get the dreaded RIAA letter in the mail they can switch to that spare NIC in the closet and claim "I don't use that client or operating system and that's not my MAC". Er, but that would be immoral.

    5. Re:No soup for who? by spyrochaete · · Score: 1

      Most broadband routers let you enter your own MAC. You can change any of the values including the first 3 pairs which specify the vendor. Of course, most people don't take advantage of this.

    6. Re:No soup for who? by digital+bath · · Score: 1

      Wrong. The MAC address of a packet is updated each time the packet goes through an intelligent piece of hardware (each router for sure, possibly each switch). Only the original IP address stays the same.

      --
      find / -name "*.sig" | xargs rm
    7. Re:No soup for who? by bastion_xx · · Score: 1

      Most broadband routers let you enter your own MAC. You can change any of the values including the first 3 pairs which specify the vendor. Of course, most people don't take advantage of this.

      Probably because changing the MAC address is meaningless except for any locally attached layer 2 devices.....

    8. Re:No soup for who? by Secrity · · Score: 1

      That would depend upon the carrier. Some DSL and cable modem carriers require that you register your MAC address with them or it doesn't work. I wonder what would happen if every NIC on a block had the same MAC address ...

    9. Re:No soup for who? by spyrochaete · · Score: 1

      Just a guess, but if they were all with the same ISP I bet it would route the packets to whoever was plugged into port #1 on the switch.

    10. Re:No soup for who? by spyrochaete · · Score: 1

      Doesn't the next piece of hardware belong to the ISP?

  15. Could Swing Both Ways by blueZhift · · Score: 1

    Well, putting out bogus copies of pirated materials is nothing new, but this is a bit risky. On the one hand, they may net a few would be pirates, but on the other hand they risk alienating a lot of people who just don't know any better. And in the end, those professional pirates who'll be out selling the bogus copies to the unsuspecting will still have their money and are unlikely to be caught.

    1. Re:Could Swing Both Ways by Anonymous Coward · · Score: 0

      "On the one hand, they may net a few would be pirates, but on the other hand they risk alienating a lot of people who just don't know any better."

      I very much doubt that there's anyone using BitTorrent to download copies of brand new commercially released games who doesn't know better. It really is pretty obvious.

  16. Well... by Anonymous Coward · · Score: 0

    I, for one, welcome our new Valve masters!

  17. bummer... by advocate_one · · Score: 1, Funny

    there goes another keyboard... coffee all over it and the monitor as well.... please warn people by wrapping your posts in sarcasm tags in future... ;)

    --
    Donald 'Duck' Dunn: We had a band powerful enough to turn goat piss into gasoline.
  18. Half-Life 2 for FREE, no warez, no crack by Anonymous Coward · · Score: 1, Interesting

    I think if this story has any merit, it's simply Valve trying to save face in light of the embarrasing flaw/trick with steam which allows anyone to download and activate HL2 for free. http://www.nforce.nl/nfos/renderer/ls-black.php?id =79200

    1. Re:Half-Life 2 for FREE, no warez, no crack by umrgregg · · Score: 1

      Could you elaborate? Work firewall prevents me from viewing what is said on the page...

      --
      NMG
    2. Re:Half-Life 2 for FREE, no warez, no crack by Anonymous Coward · · Score: 1, Funny

      what kind of retard uploads a png of a text file? *sigh*

      I guess it is to stop Valve from searching for it on google, rather than just asking for it on IRC, and going to the ISP to get the page taken down...

      Anyway, unplug the network connection at the right time, and run from a short cut, not Steam.

      Or just buy it, its not that expenive.

    3. Re:Half-Life 2 for FREE, no warez, no crack by Otto · · Score: 1

      Try this: http://www.nforce.nl.nyud.net:8090/nfos/renderer/l s-black.php?id=79200

      --
      - Give a man a fire and he's warm for a day, but set him on fire and he's warm for the rest of his life.
    4. Re:Half-Life 2 for FREE, no warez, no crack by Fweeky · · Score: 1
      "what kind of retard uploads a png of a text file? *sigh*"

      Er, it's a dynamically generated image of a NFO, which often use ASCII art requiring specific types of font to render properly. Link to the text version if it bothers you.

      It's not really about buying it for me, it's about the increased load times which come from paging data files out of the gcf's on demand, not to mention the added load time of Steam itself and the desire to have a game that will still be playable after Steam dies.
  19. Maybe it could hurt Valve more by G-Spot · · Score: 5, Interesting

    If this is true, it actually could end up hurting Valve in the end. For instance, lets say someone downloads a copy of HL2 and plays it. In the process, they are banned from Steam. They decide that they like the game and perhaps would like to play CS:Source or DoD:Source, and so they try and purchase the game. Valve, having locked the potential customer out of Steam, will have lost a customer. Now, you're probably saying that people who download games have no reason to buy them, but this is not true, especially in this case, considering that many people buy the game for CS:Source and DoD:Source. I myself first played an illegal copy of Half-Life, but then bought the game because I liked it and wanted to play TFC. This is only considering the fact that Valve could track the users...
    Now, how is Valve going to track the user? Look on their computer for a Steam account and ban all accounts found? What if one of their friends had been over playing on their box, logged into steam, and there were two accounts on the machine? Ban both accounts? I know I was showing my friend the CS:Source beta when he didn't have it, I saw my account directory still on his machine last week. What if the user of the pirated software didn't even have Steam? Ban his IP? Not practical due to dynamic IP's. I know, many people have broadband connections with static IPs, but still many don't. Also, if a user owns a steam account, it's a good bet that they have purchased a product, such as HL or CS:CZ. If someone can find in the Steam EULA where it allows Valve to revoke use of a product that a user already owns, please post it in reply to this. Direct quotes only please. So, in summary, this is either bullshit or a pretty stupid plan... I'm betting on the former.

    1. Re:Maybe it could hurt Valve more by gosand · · Score: 3, Funny
      Valve, having locked the potential customer out of Steam, will have lost a customer.

      ObSimpsons quote:

      Homer: You just lost yourself a customer!
      CHA-CHING
      Moe: Wha? I'm sorry, Homer I couldn't hear you
      Homer: I said you just lost yourself a customer!
      CHA-CHING
      Moe: Huh?
      Homer: You just lost yourself a customer!
      CHA-CHING
      Moe: Homer you're going to have to speak up!
      Homer: You just lost yourself a customer, Moe!
      CHA-CHING
      Moe: I've forced myself to wha?
      Homer: You just lost yourself a customer!
      CHA-CHING
      Moe: Homer.. I'll talk to you tomorrow!
      Homer: You just lost yourself a customer!
      CHA-CHING
      Moe: Yeah you can use it!

      --

      My beliefs do not require that you agree with them.

    2. Re:Maybe it could hurt Valve more by fitten · · Score: 1

      It's just another example where I think that more games are going to go to the subscription model. Users have to enter a valid credit card number for service. You want to ban them, just ban that credit card number. The user can still play with another credit card number but if they continue to be stupid but still dead-set on cheating on this game (or others), eventually they'll be applying for a bunch of credit cards (probably paying yearly service charges) and eventually will get denied when other credit card companies start finding out that this person already has 20 or so cards. In the process, this person will be causing their credit rating to be screwy looking and when they want to go buy a car or house, they'll get denied and they will have screwed themselves over because of their idiocy. Sounds like just rewards to me.

    3. Re:Maybe it could hurt Valve more by mfh · · Score: 1

      Ban his IP?

      Yeah it's not like warez groups wouldn't spoof, right? I can see it now... someone finds out Gabe's IP and spoofs it, connects to server using this "warez" and bam! -- Gabe is locked out forever. (Kinda like UO when Rainz slew Lord British!)

      --
      The dangers of knowledge trigger emotional distress in human beings.
    4. Re:Maybe it could hurt Valve more by 49152 · · Score: 1

      That may be the way they rate your credit in the US, but it is not in the rest of the world.

      In fact in most european countries the scheme you are describing would be illegal because of more stringent rules on how private companies are allowed to handle sensitive customer and credit information.

    5. Re:Maybe it could hurt Valve more by Twanfox · · Score: 1, Troll

      I wonder exactally what the problem is with software manufacturers that seem convinced that they own the product even after they sell it to you. Excuse me, is that like saying that once you buy a book, you have to check with the publisher before you open it up to your bookmark to read?

      For systems where you connect to their servers and play on their machines, then yes, I can see where you can get off in refusing service if they don't play nicely. However, and I suppose I'll be corrected if wrong, HL2 at least seems to have a single player mode, and this Steam authentication happens no matter what mode you play in. Which basically opens up the possibility of Valve to shut you down from playing your single player mode if something crazy happens like.. their servers go down, or the internet gets fried one day.

      Seems a bit excessive to me to require users to be connected to the internet just to open and unlock the copy of the game they paid for when it's running on nothing more than their system.

    6. Re:Maybe it could hurt Valve more by Snaller · · Score: 1

      What does CHA-CHING mean?

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    7. Re:Maybe it could hurt Valve more by Senjutsu · · Score: 1

      It's the sound a cash register makes when it rings in a sale.

      Electronic ones don't generally make that sound, but the old style mechanical ones used to.

    8. Re:Maybe it could hurt Valve more by Snaller · · Score: 1

      Ah - so the point being he only thought about money, eh? :)

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    9. Re:Maybe it could hurt Valve more by Neoncow · · Score: 1

      The scene takes place in Moe's bar. Having stolen Homer's recipie for mixing a Flaming Moe (formerly the Flaming Homer), Moe is making so many sales that he can't hear Homer's complaints.

    10. Re:Maybe it could hurt Valve more by Snaller · · Score: 1

      Hehe - thanks for the recap :)

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
  20. Pah! by 10537 · · Score: 3, Interesting

    Far from this Steam activation deal encouraging me to buy the game rather than use a warezed version, it's done precisely the opposite. I was going to buy the boxed version of it to avoid the horrors of Steam (have you ever READ the T&Cs for it?), but now it transpires that it's Steam or no HL2 I guess it's no HL2 for me. For starters my gaming PC is not, nor will it ever be, connected to the internet, but that's not the only thing:

    One, Valve's LAN-gaming policy is retarded -- you have to apply a month in advance if you want to play a Valve game at a LAN-party, but at the moment it's not enforced. However, all they need to do is disable the "offline play" mode on Steam...

    Two, what happens if at some point in the future Valve go belly up? What good then your $60 piece of software?

    Three, this is just another step towards some sort of stupid broadcast flag/induce act piece of moronicity.

    Four, the only people inconvenienced by this (along with every other piece of product activation ever created) are people who paid for it. People with warezed versions are saved the hassle (and in the case of the CS:Source Emporio release, occasionally get extra features).

    So long, Gabe -- I waited years for HL2, but I guess I'll never get to play it now.

    --
    This sentence no verb.
    1. Re:Pah! by Anonymous Coward · · Score: 0

      So long, Gabe -- I waited years for HL2, but I guess I'll never get to play it now.

      (Overheard in the Valve offices:)
      Oh, Nos! A cranky slashbot isn't gonna buy HL2! Well, guys, it's been a fun few years, but slashbot 10537 isn't going to buy our games, so we have to close up shop. Everyone pack up your desks, security is coming down the hall to kick you all out!

    2. Re:Pah! by Anonymous Coward · · Score: 0

      I bet he is back to playing hl2 now.

    3. Re:Pah! by Anonymous Coward · · Score: 0

      Every serious gamer I know, since they learned of the Steam bullshit, now refuses to buy HL2 on principle.

      That's considerably more than one poster on slashdot.

      I assume many people feel the same.

      I know that I'll never buy it simply because of the steam crap, and valve's money-grubbing history.

      Frankly, I'm not too interested in any multiplay mods (besides maybe natural selection) since crippling the gameplay for newbies is the new "in thing."

      To all game companies: Could you guys make weapons more imprecise? I feel that my accuracy is still too high. You need to change it from "stupid henchman" accuracy to "A-Team" accuracy. Really, it's necessary, I swear.

    4. Re:Pah! by Anonymous Coward · · Score: 0

      I was going to buy this game, it looks awesome. Once I heard of this activation stuff I decided not to buy it.

    5. Re:Pah! by Anonymous Coward · · Score: 0

      Chance of this guy playing pirated version of HL2 and now feeling justified for doing it == 1.

    6. Re:Pah! by Lehk228 · · Score: 1

      To all game companies: Could you guys make weapons more imprecise? I feel that my accuracy is still too high. You need to change it from "stupid henchman" accuracy to "A-Team" accuracy. Really, it's necessary, I swear. sounds like you should play UT2k{3|4} the bots are pretty nasty at higher settings, and the only precise weapons are ones that should be, shock rifle, lightning gun, and the sniper rifle.

      --
      Snowden and Manning are heroes.
    7. Re:Pah! by Mitleid · · Score: 1

      (Overheard in the Valve offices:) Oh, Nos! A cranky slashbot isn't gonna buy HL2! Well, guys, it's been a fun few years, but slashbot 10537 isn't going to buy our games, so we have to close up shop. Everyone pack up your desks, security is coming down the hall to kick you all out!

      ...I swear to Christ, sometimes I think comments like this are the only reason I even bother reading slashdot.

      --

      --
      Is it me, or did it just get fatter in here?
  21. that doesn't prove anything by Anonymous Coward · · Score: 0

    If the time is spent trying to connect to one of Valve's broken servers, then it will still take time to timeout when not connected to the internet. So it isn't a good test as to what is happening during that period.

    I downloaded Steam yesterday, and registered. I didn't download any games (yet), but it's a real piece of crap. Awful UI, confusing as heck, and it takes up a slot in my system tray. Sorry Valve, I don't like reserving a portion of my screen so you can put an icon (ad) in the corner of it full time.

    I may still by HL2, but there is a good chance I will not. If it didn't require Steam, I would have bought it already.

  22. Um, Firewalls anyone? by rsilvergun · · Score: 3, Informative

    Yeah, won't help for online play, but what kind of idiot plays pirated games online anyway?

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
    1. Re:Um, Firewalls anyone? by Anonymous Coward · · Score: 0

      what kind of idiots play games anyway

    2. Re:Um, Firewalls anyone? by MyLongNickName · · Score: 1

      Have you ever read a statement so outrageous and funny that you can't think of a good comeback :) Its a lot like watching C-SPAN.

      --
      See my journal for slashdot ID's by year. Mine created in 2005. http://slashdot.org/journal/289875/slashdot-ids-by-year
    3. Re:Um, Firewalls anyone? by Anonymous Coward · · Score: 0

      Tons of idiots play pirated games online... at least they used to. Back in the days of Quake and Doom. No protection mechanisms back then... of course piracy back then was very hard to do, and only among the proper channels, unless a friend of yours had the game too.

  23. Re:Take a lesson... From Microsoft? by xplenumx · · Score: 5, Insightful
    Clue me in - When Microsoft used a similar form of copy protection for Windows XP, Slashdot couldn't have disagreed more. Yet when Valve takes a similar approach, they're applauded.

    At least Microsoft provided the option of activating the product over the phone.

  24. You can tell if you're running the trap version by Anonymous Coward · · Score: 0

    The fucking crowbar is rubbery and of no use at all despite Gordon's best efforts. Most frustrating anti-piracy since starforce. Damn you valve!

  25. Was there a shift in the space-time continuity? by Anonymous Coward · · Score: 0

    I swear this article was posted earlier, but now it is listed as being posted today at 2:00pm, even though the earliest responses are from 3 hours prior.

    Somehow this jumped to the top of my page. Was it because it shifted to front page or something?

  26. I would laugh by dougnaka · · Score: 2, Insightful
    If *any* copyright holder connected to a .torrent of something they claim violated their copyright. It would be *very* easy for a lawyer to demonstrate that once they started giving you a copy of the file they were also giving you permission to use it, and therefore not only did they lose their legal case, but you got a free, legal, copy.

    --
    My Linux Command of the Day site : LCOD
    1. Re:I would laugh by Neophytus · · Score: 4, Informative

      It is very possible for any client on the internet to retrieve the list of connected ips from the tracker. After all, it's just a fancy http server.

    2. Re:I would laugh by Richard_at_work · · Score: 1

      This has come up before, and here is the *correct* answer, and yes I did ask a lawyer (a friend, but still a lawyer. He even spent 45 minutes on it to ensure he was correct):

      If the copyright owner connects to a torrent, there is no inherited permission implied to use or distribute on the entire dataset. Only the parts you receive from the copyright owner are legitimate, the other parts received from someone else are still infringing even if they received it from the copyright owner, thus the full item you are receiving is still infringing unless you received the entire dataset from the copyright owner.

      The other people distributing the torrent and yourself in no way inherit permission to distribute jsut because the copyright owner is distributing in that manner (which makes sense, just because the copyright owner distributes DVDs doesnt mean you can). Unless of course the copyright owner gives their permission.

      Giving you the file in no way implies permission to use it by default, see the halflife2 preloading, you could preload the game without ever purchasing it, to have it activated later on. This does not give you permission to hack that dataset to gain access to the game.

      Basically it boils down to this: just because the copyright owner is doing it doesnt give you the right to. Simple enough.

    3. Re:I would laugh by Hinhule · · Score: 0

      And it's so hard to set it up to monitor the connections but only send out crap data.

      Geez.

    4. Re:I would laugh by king-manic · · Score: 1

      They gave you a modified peice of software for free. So you can do what you please with the gibbled HL2.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    5. Re:I would laugh by multriha · · Score: 1

      I think your lawyer friend overlooked a few things.

      The entire model of bittorrent is distributed distribution. Giving pieces of the dataset to people in the torrent will by nature of the system makes those people redistribute those pieces. Willing giving people copies with the understanding that they will distribute those pieces given them permission to distribute them.

      Consider the alternative. If the people who receive those piece are not granted the right to distribute them, then provding those pieces to them (through a system which you know will cause them to redistribute them) is knowingly providing material assistance to their distribution.

      So if an copyright owner connects to a torrent and starts sending out pieces, and the receivers don't gain the right to redistribute them, the owner is committing contributory copyright infringement against his own copyright, an utterly absurd concept.

      A copyright owner knowingly taking material action to distribute his work with the understanding that the direct and immediate result of his action will be redistribution, is clearly giving permission to those redistributing it to do so. At the very minimum, he loses any ability to collect damages, as helping people redistribute is explicitly not taking reasonable action to mitigate the damages.

      This clearly applies to all pieces of the dataset the copyright owner sends out. Whether the act of offering to send out any arbitrary piece of the work currently on your computer (as one does when seeding on bittorrent), and carrying through with that offer for some time, implies permission for other pieces is certainly argueable.

    6. Re:I would laugh by Alsee · · Score: 1

      Giving you the file in no way implies permission to use it... does not give you permission to hack that dataset to gain access to the game.

      I'd just like to note that that is solely based on the DMCA. Based on ordinary (non-DMCA) copyright law that is perfectly legal and non-infringing.

      In the entire six or seven year history of the DMCA there has never been a single case of the DMCA being upheld for that purpose. No one has ever been convicted of "circumvention crime".

      Perhaps I am being optimistic, but I believe with the proper court argument at least that portion of the law will be struck down as unconstitutional. That is it null and void. Admittedly this is speculation, as I said the issue has never be tried in court.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    7. Re:I would laugh by praksys · · Score: 1

      Your lawyer friend may not have thought carefully enough about this.

      Copyright by itself does not entail any rights to control the use of a copy. And distributing a copy through bittorrent does imply permission to further distribute copies because that is the way that bittorrent works. There is no way, short of breaking the system in some way, to recieve a copy without also distributing more copies.

      A copyright holder can sometimes get further rights by means of an EULA, but that is another matter.

    8. Re:I would laugh by falconx7 · · Score: 1

      Sigh, you don't understand. They do NOT have to send any data to other users, if all they're after is people's ip addresses they can just query the tracker repeatedly and get a random list of other people who have connected to the tracker.

      With this information of course they can't prove that person was actually downloading the files, they could just be feeding the tracker bogus information as much as they are. Yet it's still enough to send off a request to the isp informing them of possible illegal activity. If it did go to court, they'd need logs from the isp that would show actual flow of the data to the users ip.

    9. Re:I would laugh by k98sven · · Score: 1

      A copyright holder can sometimes get further rights by means of an EULA

      Really? How? Do tell.

    10. Re:I would laugh by Zarn · · Score: 1

      You are absolutely right. And Valve believes it's absolutely right in denying these people access to their servers.

      So: perfectly legal, perfectly useless copies.

    11. Re:I would laugh by Tobias+Luetke · · Score: 3, Informative

      And i'm sure valve know about this since the very creator of bittorrent is a valve employee

    12. Re:I would laugh by Minna+Kirai · · Score: 1

      Giving you the file in no way implies permission to use it by default, see the halflife2 preloading,

      You should specify if your lawyer friend is UK or USA. That comment suggests the former, because it is absolutely wrong in America.

      There, if you HAVE a file, you can USE it. Copyright only controls copying and distribution; so once distribution is complete, the author has no more authority to dictate what happens to the data. (In the past few years, new laws like DMCA have threatened to abridge this right, but it's still there so far)

  27. Slashdot's New Motto by wramsdel · · Score: 5, Funny

    "Slashdot: Rumors for Nerds. Stuff that may or may not be true."

  28. In related news... by Kenja · · Score: 4, Informative

    In releated news, due to piss poor QA you HAVE to install Counter Strike if your trying to install HL2 off of the retail CDs. If you dont select Counter Strike (which is on disk five) the installer will look for the final file "hl2.ico1" on disk four and not find it (because its not there) forcing you out of the installer after swapping four disks. If the game wasn't so good I'd be REALY pissed off, as it stands I just take my aggression out on head crabs.

    --

    "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
    1. Re:In related news... by Deliveranc3 · · Score: 1

      Ironically this is exactly how CS players felt about HL :P

    2. Re:In related news... by Kenja · · Score: 1
      "Ironically this is exactly how CS players felt about HL :P"

      Eh? You can install Counter Strike without installing Half Life, but you can't install Half Life without Counter Strike.

      --

      "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
  29. This site is taking the offensive... by Anonymous Coward · · Score: 0

    ... on my eyes. Argh.

  30. Doesn't make sense by Anonymous Coward · · Score: 0

    From what I've seen, the warez version, somebody has cached the current files from steam, and patched client.dll so the software gets the expected returns without having to actually phone home to steam.

  31. I can hear the conversation by XellDx · · Score: 0

    Valve Employee #1(who may or may not exist): Wow, look at that
    Valve Employee #2: Whats that Phil?
    V-Emp#1:Apparently, Bob Barker just registered 30 of those bit torrent Half Life 2's, in 13 states, all at the same time!
    V-Emp#2:Ah. I why they though people would actually put real information into an obviously illeagal copy.
    V-Emp#1:Well, they did take a lot of acid before decideing on it...

    --
    X
    1. Re:I can hear the conversation by Anonymous Coward · · Score: 0

      Worthless and as funny as Garfield. Go kill yourself.

    2. Re:I can hear the conversation by XellDx · · Score: 1

      After you dear.

      --
      X
  32. Exploits in Linux Kernel not news? by Anonymous Coward · · Score: 0
    After numerous exploits were released, the Linux kernel team has released 2.4.28.

    Hahahahaha -- why was this not a major /. news item?

  33. Why is this news? by wschalle · · Score: 0, Redundant

    Surely there could be some better story about halflife 2 than some DRM spun rumor from filefront...

  34. Turning pirates into customers by yahyamf · · Score: 1

    Pirated copies of Doom 3 and NFS Underground 2 were availabe a week or so before the official release date, tempting many potential but impatient customers into becoming pirates. Valve has done an excellent job by atleast delaying pirated versions beyond the official release date. A quick survery of P2P forums shows that many impatient pirates are becoming customers!

  35. You know, by Anonymous Coward · · Score: 5, Funny

    for a sleepy little village in Mexico, Warez sure gets a lot of coverage on the web.

    1. Re:You know, by Temfate · · Score: 0

      Are you kidding? Sleepy? Little!? Have you ever BEEN to juarez? Heck, they'd be the ones pirating this is they could work a computer!

    2. Re:You know, by Anonymous Coward · · Score: 0

      LMAO. I'm probably 1 of 2 people who got that. You're the other one.

    3. Re:You know, by WoBIX · · Score: 1

      Apparently you haven't noticed that there are a lot of people that are new to the whole "Intarweb" thing, and think that warez is actually pronounced war-ez. Not that any of it matters really. If people start getting worked up over the pronunciation of slang, they need new hobbies... like collecting RIAA subpoenas :)

    4. Re:You know, by Dulimano · · Score: 1

      Famously, if you google for "wares", you will get this spell-checking suggestion from google: "Did you mean: warez ?".

  36. Re:Take a lesson... From Microsoft? by Vellmont · · Score: 4, Insightful

    It's the difference between an operating system and a game. Few people rely heavily upon the ability to play a game (and if you do, you've got more problems than just game activation). Inability to re-install an OS on the other hand can be a major problem. If you're stuck somwhere without a phone or 'net access and you need to install XP, you're up shit crick.

    Both Microsoft and Valve can decide when to stop authorizing their software (and likely will at some point). Of course the consequences of no longer being able to install an OS are a LOT bigger than not being able to play a 10 year old game. You also have to admit that Microsoft has a much spottier reputation with taking unfair advantage of their monopoly power. Valve doesn't have that reputation, so people are more willing to trust them.

    --
    AccountKiller
  37. Why? by iminplaya · · Score: 2, Insightful

    This is the news from some guy with a filefront account, so take it with a grain of salt.

    If you don't trust the source, why did you post the story?? Trying to pull a "Dan Rather" here?

    --
    What?
  38. No HL/HL2 for me by Anonymous Coward · · Score: 0

    I won't buy these games, don't like steam with their DRM and other shit.

    No money for Valve with their fine Linux support (only playable with cedcega 4.2).

    bah bah

  39. Re:Take a lesson... From Microsoft? by Anonymous Coward · · Score: 1, Insightful

    Who is this Slashdot guy you're talking about? He sounds like a real flip-flopper.

  40. Re:Take a lesson... From Microsoft? by Anonymous Coward · · Score: 0

    Not totally. They do give you a grace period on a fresh install of Windows XP before it stops working without activation. So your not up shit creek as you say if you can't activate it right a way.

  41. doubtful by karmafeed · · Score: 1

    I really doubt that they actually made this. I think it is more likely that Valve is just tracking the IPs that connect to the torrent. As some of you know, with some BT clients, you can see the other IPs that are connected to you.

  42. Re:Take a lesson... From Microsoft? by William+Fold · · Score: 1

    You make a good point about the option of activating XP over the phone.... but correct me if I'm wrong, I think this was how the current *successful* cracks for XP activation work. By entering in the generated code that you would have received over the phone. This was the point of weakness for the XP activation.

    There were other "hacks" that involved physically replacing DLLs, but that's changing the OS and it could be detected easily by Microsoft...

  43. Argh, this was posted on Neowin too by Jugalator · · Score: 4, Informative

    The worst part is that according to the linked forum, no one says Valve has released a warez version to fool pirates.

    End of story, IMHO.

    This is the official word:

    "We're running a bit of an experiment. We're keeping track of the accounts that do this and will be shutting them off."

    Then it's assumed the "experiment" was to release a warez version. The "experiment" can of course be anything, like leaking an invalid key to some IRC channel. But that would be nowhere near spreading a warez version. It could probably mean something else too as "keeping track" is quite ambiguous.

    The FileFront guy goes on with

    "Therefore, I strongly suggest that you DO NOT participate in these illegal activities as it would only lead to your own harm."

    Why, the most common cracked version doesn't even connect to Steam. How would they be able to do anyhting? And if you loose your account, you're free to make a new one. Maybe they ban by IP ranges, but that's risky for dynamic IP's and nothing like that is even mentioned.

    --
    Beware: In C++, your friends can see your privates!
    1. Re:Argh, this was posted on Neowin too by thracky · · Score: 1

      The "experiment" that gabe newell was referring to was with regards to the fact that people were able to use a bit of an exploit to download HL2 from steam and unlock it with an invalid cdkey. Now anyone who uses an already banned cdkey will have their account banned essentially. I don't understand why everyone thinks valve released a warez version.

  44. Re:Take a lesson... From Microsoft? by Otter · · Score: 1

    If we're thinking of the same thing -- Microsoft was locking warezers out of security patches. Even the most rabid anti-M$ ninny would probably concede that they're not obligated to give free ice cream to users with bad serial numbers, but by denying security patches for worms and whatnot they're creating headaches for all their legitimate customers, and all other computer users.

  45. Not new. Worse has been done before. by The-Bus · · Score: 4, Informative
    This is from a Wired article entitled "Warez Wars":

    NFO files do more than brag or supply installation instructions; they testify that the ware is a bona fide release, guaranteed to work. And this is more than just posturing; a group's reputation is paramount. Each release is painstakingly beta-tested. These are their products now, their labors of love. Nobody wants to find a "bad crack" in his hands after a seven-hour download. Nobody wants to be accused of being "unprofessional." Nobody wants the ignominy of anything like the bad crack for Autodesk's 3D Studio that made the rounds in 1992. For all intents and purposes it ran correctly, all features seemed 100 percent functional. Except that the dedongled program slowly and subtly corrupted any 3-D model built with it. After a few hours of use, a mesh would become a crumpled mass of broken triangles, irrevocably damaged. Cleverly, Autodesk had used the dongle to create a dynamic vector table within the program. Without the table, the program struggled to create mathematically accurate geometry - and eventually failed. Many a dodgy CAD house saw its cost-cutting measures end in ruin. Autodesk support forums and newsgroups were flooded with strangely unregistered users moaning about the "bug in their version of 3D Studio." A rectified "100 percent cracked" version appeared soon after, but the damage was done. The Myth of the Bad Crack was born, and the pirate groups' reputations tarnished.


    If "Valve" releases a bad CD crack, so be it. It's not really from Valve so there's no recourse. If that's what they're doing, I don't see a problem with it. Makes the pirate's job that much harder.
    --

    Small potatoes make the steak look bigger.

    1. Re:Not new. Worse has been done before. by Snaller · · Score: 1

      A rectified "100 percent cracked" version appeared soon after, but the damage was done.

      Amazing the damage wasn't that Autodesk was a bad program - good PR on their side that they managed to tell everybody that i was a bad crack :)

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    2. Re:Not new. Worse has been done before. by Anonymous Coward · · Score: 0

      I find it funny that the scene is usually able to fix problems faster than normal software companies that get COLD HARD CASH FOR DOING THEIR JOBS. Seems like there's a moral about open source coders being more dedicated somewhere because they're working for the people and not the money, but I can't find it.

    3. Re:Not new. Worse has been done before. by The-Bus · · Score: 1

      I don't know. A LOT of "Free as in Beer" programs I have followed over the years have taken ages to have any updates, usually because the other person does not have enough time to follow the project. The examples are numerous and I don't want to single anybody out, because I'm not complaining. In the cracks "scene" I think it's more of a rep that these (highly skilled) programmers are trying to maintain. That or access to software/media FTPs.

      --

      Small potatoes make the steak look bigger.

  46. Even though... by ribo-bailey · · Score: 2, Interesting

    this is a dumb response from some idiot with a website.... I will say one thing. After purchasing a LEGAL copy of HL2 (and downloading the massive amount of content) I decided to watch pftop on another monitor. Single player Half-LIfe 2 did about 600M worth of chatting with valve while I was playing the game.

    1. Re:Even though... by Anonymous Coward · · Score: 0

      Does it always do that?

      If it does, get someone that controls part of your ineternet connection to "charge" you for data transfered during the single player part of the game, and send you a bill. You might want to look through the EULA, T&C, whatever that came with the game, if there is no mention of not paying for internet costs to play the game in single player...

    2. Re:Even though... by DigitalRaptor · · Score: 2, Informative

      I doubt this very highly.

      Are you sure you didn't start playing the game before it had completely downloaded? You can start playing at about 40%.

      600M is a LOT of traffic and data. I don't see them even wanting anywhere near that much data just for normal gameplay, not to mention the degredation in the multiplayer experience and making it pointless to even try on a modem.

      I'd be surprised if even 6 MB were transferred the entire time you were playing single player (that wasn't related to updates or initial content downloading).

      --
      Lose Weight and Feel Great with Isagenix
    3. Re:Even though... by EvilIdler · · Score: 1

      I get 6 megs of traffic UP from the average MMO if I sit all weekend.
      What the hell is Steam sending?

  47. Wait a minute by foreverdisillusioned · · Score: 1

    Turn them over to the authorities? Isn't that like selling coke to someone, then turning them into the authorities? Either cracking and releasing their own game is legal (and hence, downloading and playing it is legal because they, the copyright holders, are personally GIVING it to us) or it is illegal (perhaps under some twisted interpretation of the DMCA), and thus they would be just as vulnerable as the people who played it.

    IP banning should be ok, but if that is what they're doing they picked the WRONG time to do it. With so many people pissed off about authentication issues, I'm sure many of them are using cracks and thinking to themselves, "This isn't wrong; I'm just trying to play the game I paid for." If these paying customers get permanently banned because of this, then Valve is shooting themselves in the foot with a rocket launcher.

  48. Re:Take a lesson... From Microsoft? by Matt+Perry · · Score: 4, Insightful
    Clue me in - When Microsoft used a similar form of copy protection for Windows XP, Slashdot couldn't have disagreed more. Yet when Valve takes a similar approach, they're applauded.
    Ok, here's a huge clue for you. This isn't some kind of borg collective. Slashdot doesn't agree or disagree because it doesn't form opinions. However, the half million people on slashdot do. There are a lot of people opposed to Steam just as there are a lot of people who have no problem with it. The poster you replied to doesn't speak for all of Slashdot. He's just expressing his opinion. Feel free to form your own without waiting to see which way the Slashdot wind is blowing today.
    --
    Slashdot: Failed Car Analogies. Amateur Lawyering. Anecdote Battles.
  49. yay for catching bad guys but support the buyers by Anonymous Coward · · Score: 0

    I wasted 3 nights trying to get halflife2 working... it would have been nice if they used all that anti-piracy code that detects that you are legit and running the game properly BEFORE you play.... WHY WHY WHY oh WHY dont they check WHILE you play as well then? It'd be nice for customer service, for example - my onboard optical audio caused the game to lock up about 10 seconds into the game... why not check after 60... maybe after the 1st intro - basically just send a heartbeat to steam saying that the game is running properly. If that test fails 5 times then you bet your A** you have a really pissed off customer and you should probably auto-pop-up a chat dialog next time that steam account is accessed. Of course there would be options to disable that, but it would be a nice customer service edge and very easy to implement granted you have to connect to play single player anyway. Just my 2 cents.

    -Kyler

  50. I think the original poster is confused by Phixxr · · Score: 1
    I don't believe that he means they will be "shutting down" your Steam access, or whatever. Sounds to me that they'll be taking a page out of the RIAA and MPAA's handbooks, and simply contacting your ISP and notifying them that you're sharing copyrighted works...

    The guy who wrote the article blew it way out of proportion, and entirely too many "news" sites have picked up this little unverified tidbit as truth.

    -phixxr

    --
    ungggghhhh
  51. Ummmm.... by phorm · · Score: 1

    This is assuming the warezed copy runs. Not hard to make something called "Half Life 2 installer.zip", with a bunch of large files inside but all it does it send a message to the HL2 blacklist (or install something on your machine to make HL2 blacklist you).

    Basically it would be a trojan.

    1. Re:Ummmm.... by ediron2 · · Score: 1
      IANAL, but I end up talking with corporate staff on self-inflicted risks like this:

      The app has to work, somewhat, or a checksum will be used to assist warez-collectors as they declare good and bad warez versions. Ineptly at first, but this sort of incentive will improve the checksum awareness amongst pirates.

      So, to be an effective trojan for more than a few days, it'd need to mimic the installer, present a EULA, and work. And if it presents a EULA, Valve would only be protected from any liability if they could prove Valve wasn't the author. If they author a fake EULA, signed by them, they're putting themselves at legal risk the moment that they install Trojan software:

      Joe-Attorney's son (Jr) buys HL2. HL2 dies. Jr researches on the 'net. Jr finds replacement (Hl2-Warez) via BT. Jr installs HL2-warez. Joe realizes he's been trojanned. Risk of Loss of Confidentiality is bad enough, Joe sues Valve. Valve can't deny responsibility, any more than a store can deny responsibility if sued for harming a customer while trying to catch shoplifters. The existence of a trojan that communicates with the home office by a firm is very very very damning evidence, in my book. I'd never let that risk fly by, if I were Valve's attorney.

      Obligatory Princess Bride Quote:
      You fell victim to one of the classic blunders. The most famous is: "Never get involved in a land war in Asia." But, only slightly less well known is this: "Never go in against a Sicilian, when death is on the line!"

      A better ObQuote: Never wrestle with a pig. You'll just get covered in shit and the pig enjoys it.

    2. Re:Ummmm.... by Sabalon · · Score: 1

      I had a warezed version of windows like that...nice installer, even the CD and hologram looked official, but it was constantly just showing a blue screen. Definatly must have been a warez release. :)

  52. Re:Take a lesson... From Microsoft? by paradesign · · Score: 1
    So your saying that its MY fault for wanting to play a game on a computer that never has / never will have net access? Since when has a net connection been a requirement of playing an OFFLINE game?

    Its just like the authentication scheme on the T2 super duper edition DVD (the one with the HD-WMV version). Why should i have to contact MS to play a f-ing movie that i already paid for?

    This is a bad trend. Soon enough ill have to have a net connection so my bed can authenticate me to go to sleep.

    --
    I want 2D games back.
  53. In exchange? by gumpish · · Score: 1


    I hate software licensing as much as anyone on /., but when a company like Valve goes out of their way to offer something in exchange for the authentication hassle - they deserve a fair shake.

    Uhm, I'm confused - what exactly is it that Valve is offering "in exchange for the authentication hassle"?

    1. Re:In exchange? by Simulant · · Score: 1


      Well, for one, I got the game within minutes of release. No small thing for someone who had to wait four weeks for COD United Offensive to show up in a local store (I live in Europe). Of course I had the US warez version within a day but I had to wait four weeks for a valid key to play on
      line. Sometimes I think developers should just sell keys online and let the net distribute their software for them... or at least augment normal sales that way. I wonder how many people buy the game after they realized how many cracked servers are running out ther.

      For two, more of my dollar went to the developers who really deserve it. (I hope)

      I hated Steam at first too but... if they can minimize the hassle, deliver games quickly, and cut out the middle man, more power to them.

  54. Re:Take a lesson... From Microsoft? by Jugalator · · Score: 2, Insightful

    If you're stuck somwhere without a phone or 'net access and you need to install XP, you're up shit crick.

    Nope, because MS has a grace period. You don't need to have a mobile phone or something nearby right at that time. And you have to be a pretty poor isolated fella if you can't contact the outer world for over a week / month or whatever it is.

    I can't see why people have so hard time accepting this. It's basically just a replacement for a CD key verified by a server. Just more flexible. Since it's an important piece of software.

    --
    Beware: In C++, your friends can see your privates!
  55. Re:Take a lesson... From Microsoft? by radish · · Score: 2, Informative

    You get like 30 days or something to activate. So yes, if you're away from a net connection and a phone for 30 days after installing XP, you may have problems.

    --

    ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

  56. Hasn't pissed off who? by telemonster · · Score: 4, Informative

    I bought the original Half-Life to play DOD with friends. Then they released Steam(ing pile of DRM ad delivery garbage). For months I couldn't play the games because updates broke video compatibility. Then all of a sudden it worked, for a few weeks, then it broke again with security issues when connecting to other hosts. Then a few weeks later it works again (after more fixes are retrieved). It is a nightmare!

    Everyone cries about Circuit City and their failed Divx initive. Steam cries of the same thing. It's an advertisement and upsell delivery system.

    After suffering thru Steam, I would chuckle if people cracked the Steam software delivery system, or reverse engineered the Steam authentication system so rouge servers could auth clients on private networks.

    I am proud to admit that Steam/DOD/HL started working just in time to deliver ads for HL2.

    Warez puppies dissapointed me, they didn't manage to unlock the preload of HL2 or crack the authentication garbage.

    --
    Southeastern Virginia REPRESENT!
    1. Re:Hasn't pissed off who? by Zed2K · · Score: 1

      Hmmm...maybe its just be but I don't get any ads in steam. Oh maybe you are talking about the 1 time it popped up a window saying you could now order HL2. If you got a problem with that then thats your problem, not steam. You don't have to buy anything through it either if you don't want to. I also didn't get any pressure when I ordered HL2 through it to upgrade to a larger package. I picked what I wanted and that was it.

    2. Re:Hasn't pissed off who? by Lehk228 · · Score: 1

      Warez puppies dissapointed me, they didn't manage to unlock the preload of HL2 or crack the authentication garbage.

      Well, considering that steam worked by using heavy duty encryption on the pre-released files the only real way to warez it before release would be to have an insider leak the keys needed to decrypt the game.

      --
      Snowden and Manning are heroes.
  57. Re:Take a lesson... From Microsoft? by Nahor · · Score: 1

    One big difference is that I can use HL2 on any other machine once I registered.
    While with XP, I can't just reinstall XP on my brand new machine with out having to deal with Microsoft support.

  58. Re:Take a lesson... From Microsoft? by Buzz_Litebeer · · Score: 1

    The internet is a requirement to play Half Life 2 for purposes of registration. I think it was as of Tuesday at least? Hopefully that helped answer your questions.

    --
    If you don't vote, you don't matter, so don't waste your time telling me your opinion
  59. checked? by ikejam · · Score: 1

    Have someone confirmed this? sounds suspiciously like a false alarm!

  60. Re:Take a lesson... From Microsoft? by Lord+Kano · · Score: 1

    Don't get me wrong, I've been singing a verse or two of "Fuck Valve, Fuck Steam" since the WON auth servers went down and I think that this is a shitty tactic.

    There is, however, a world of difference between the two. Has Valve ever been legally found to be a monopoly?

    LK

    --
    "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
  61. Correct. by lysium · · Score: 1
    That time is spent loading the game.

    It is worth pointing out that the Source engine is loaded before the title screen comes up. The background is an actual in-game location, so the engine needs to be loaded first. That is why it takes a long time to load.

    --
    Together, we will drive the rats from the tundra.
    1. Re:Correct. by dougmc · · Score: 1
      It is worth pointing out that the Source engine is loaded before the title screen comes up. The background is an actual in-game location, so the engine needs to be loaded first. That is why it takes a long time to load.
      Yes, I realize this. But it's a lot more than that :

      HL2 won't start *at all* until the Steam icon is in the task bar. Until the icon is there, attempts to start HL2 fail silently. The Steam task-bar icon doesn't appear for about 2-3 minutes after login. (And I do have a cable modem -- my Internet connection is plenty fast.)

      Once the task-bar icon is there, *then* I can successfully start HL2. A popup will appear, and it'll tell me that it's validating my Steam account or something like that. The popup will hang around for about 2-3 minutes, then go away.

      A few seconds after the popup is gone, the screen goes blank, I see the guy with a valve for an eye, and the title screen appears shortly after. From the time that the Steam popup goes away until I see the title screen (from which I can load games) takes about 90 seconds.

      I'm guessing that the Source engine doesn't even attempt to start until that Steam popup is gone. That's when the disk gets really busy, after all. Once that popup is gone, HL2 starts up approximately as fast as other programs (such as Doom 3.) But it takes a long time to get to that point, and the only way I see to get around that is to not turn my computer off.

    2. Re:Correct. by delus10n0 · · Score: 1

      - Make a shortcut to Half-Life 2 on your desktop (right click on Half-Life2 in "My Games", and choose "Add Desktop Shortcut") -- when you double click the icon, if Steam is not running, it will automatically start and load up Half-Life2 as quick as possible.

      - I've never had that validation dialog, but I purchased it over Steam, not a physical CD.

      - You're complaining about 90 seconds?!

      --
      Not All Who Wander Are Lost
    3. Re:Correct. by dougmc · · Score: 1
      Make a shortcut to Half-Life 2 on your desktop
      It's already there. It was created at install. It doesn't work unless Steam is already started. (I imagine there's some message being printed out, so I should try running it from the command line instead.)
      I've never had that validation dialog, but I purchased it over Steam, not a physical CD.
      It happens every time I start up the game. I suspect it might not happen if I didn't shut down between game sessions, however.
      You're complaining about 90 seconds?!
      No, that's the part I'm *not* complaining about :)

      The problem is that it takes about six minutes after login before I get to the point where that 90 seconds starts ...

  62. Legit? by Anonymous Coward · · Score: 0

    If Valve prepared a special version of HL 2 and released it with the intent of it being distributed, does that not legitimize the usage of it?

  63. Copyright invalidation? by GrEp · · Score: 1

    If they did release a warez version for free with no restrictions it would be public domain. Those sharing and copying the halflife2 warez could not be sued/prosictued. I want a copy!

    --

    bash-2.04$
    bash-2.04$yes "Don't you hate dialup connections?"| write USERNAME
    1. Re:Copyright invalidation? by angle_slam · · Score: 1

      Wrong. Free does not equal public domain. The fact that it is free doesn't change the fact that it is copyrighted and the copyright owner owns the exclusive right to copy.

    2. Re:Copyright invalidation? by magnwa · · Score: 1

      Wrong.

      Wrong wrong wrong.

      If you release something without any license (mind you, it still has a clickthrough) then your copyright is still legitimate.

      Remember, absence of license does NOT equal public domain, it equals NO RIGHT to run at all.

    3. Re:Copyright invalidation? by Anonymous Coward · · Score: 0

      Someone else already answered this from something they asked a lawyer about (on the side so no offical advice)
      To paraphrase:
      What they offered out would be legal, but just because they are offering it doesn't mean you can. So if they are using BT, they can offer bits to download, but no one else can, if someone else does then they are committing the illegal acts.

      Now my bits:
      I guess you could view like an audio CD(with or w/o protections), I can buy one, but I can't(legally) make copies of it and redistribute those copies to other people(that depends on the license the CD is under, lets assume it is the usual "unauthorized" one that says you can't make any copies and you haven't gotten speicific authorization otherwise).

  64. Cream of wheat? by jwigum · · Score: 1

    Cream of heat, right? Or was it oatmeal.... something like that.

    --

    Look behind you...

  65. And... by kjeldor · · Score: 5, Funny

    In related news, last night in #teen-chat, cHeRrYbLossOM697 responded to the question "a/s/l" with "200/m/NJ". Although sources have not yet been confirmed, jounalists are now saying that we may have uncovered the oldest living human.

  66. Now that's what SlashDot needs! by ceeam · · Score: 1

    A return of quality Portman and grits stamp-jokes! Not the inferior "Soviet Russia" or "overlords". Yay!

    1. Re:Now that's what SlashDot needs! by ChuckleBug · · Score: 1

      A return of quality Portman and grits stamp-jokes! Not the inferior "Soviet Russia" or "overlords". Yay!

      I know what you mean. Now, just imagine a beowulf cluster of Natalie Portman and grits jokes...

    2. Re:Now that's what SlashDot needs! by Anime_Fan · · Score: 1

      Ahhh... Return of the fossils...

      One guy writes about Portman and fast as lightning fury the dinosaurs arrive.

      Three sub-100k UID in as many hours. Impressive.

    3. Re:Now that's what SlashDot needs! by Anonymous Coward · · Score: 0

      oog break head with open source CD?

      [sorry, had to do it]

  67. I consider HL2 a victory against piracy by Mr.+Grimm · · Score: 2, Interesting

    For the first time in a long time, the final version of the game was first played by the people who bought it, not the pirates. No security is completely foolproof, but I think that's about as close as you can get these days.

    1. Re:I consider HL2 a victory against piracy by Mitleid · · Score: 1

      Nice to hear from you, Mr. Ashcroft; didn't know you posted on slashdot.

      How's your resignment coming along, or has it's progress been brought to a standstill from too much HL2?

      --

      --
      Is it me, or did it just get fatter in here?
  68. Im pirating ASAP! by ender_wiggins · · Score: 3, Interesting

    I bought this game, opened it, and it doesnt work because of a firewall i dont control. So i can return it and i'm screwed with a game i cant play! So as soon as i see a pirate version, im downloading it.

    1. Re:Im pirating ASAP! by Citizen+Gold · · Score: 2, Insightful

      So, when you download this cracked version are you going to go out and buy the game (that you returned) again? If so, I'd say fair enough. If not you add to the number of people that caused the activation process in the first place.

    2. Re:Im pirating ASAP! by Anonymous Coward · · Score: 0

      If not you add to the number of people that caused the activation process in the first place.

      Nope, they put activation in so they can push adds to people that bought the game. They didn't put activation in to stop piracy (they know full well that a warez version would be available). Heck it was often quicker to download and use the pirate version rather than waiting on the authenticator to work. What's up w/ that?

    3. Re:Im pirating ASAP! by Anonymous Coward · · Score: 0

      Citizen, I'm sure he meant, can't return it. A majority of the companies in the U.S. have zero acceptance return policies in place for software, music, and games. :[ I've been leery of buying any software ever since I got screwed on Unreal 2.
      So buying a piece of software like this, only to be unable to play it when you get home means you just got robbed for $50-$80 depending on what package you bought.

  69. Pointless by EdMcMan · · Score: 1

    I'm not sure I understand the point of this "experiment". People with steam accounts that can play the game already own it regardless of where they downloaded it from.

    If you already own the game on Steam, that's probably the one case when downloading the game from bittorrent (for whatever reason) is legal. So, banning their accounts would just be canceling accounts of people who did buy the game, but letting people who didn't play as much as they want.

    1. Re:Pointless by Anonymous Coward · · Score: 0

      I believe Valve is concerned with people illegally downloading and activating Half-Life 2 via Steam as outlined here.

    2. Re:Pointless by Anonymous Coward · · Score: 0

      Actully downloading isn't the illegal part. It's the uploading, and when you use bittorrent you upload a hell of a lot. At least, you should be, otherwise it'll take an aeon or two to get HL2...

    3. Re:Pointless by acceleriter · · Score: 1

      Ownership of the game doesn't give you the right to download another copy from an unauthorized source.

      --

      CEE5210S The signal SIGHUP was received.

  70. rockstar by mottie · · Score: 1

    Rockstar Games contacted a friend of mine because he left the GTA Vice City in his torrent software for over a week. It didn't help that his IP had a PTR record that pointed directly to a website with contact information...

    companies are apparently watching.

  71. Re:Take a lesson... From Microsoft? by geminidomino · · Score: 1

    Yeah, problems...

    Like you're stuck on Gilligan's fscking Island.

  72. Is it just me...? by BarryNorton · · Score: 3, Insightful

    Or, if you actually read the source on this, that poster was reading more into Valve's response than was said.

    They only said they're monitoring it and responding, not that they'd released it.

    It's easy to monitor who's sharing a file on BitTorrent without seeding a single bit, never mind being the original seeder...

    1. Re:Is it just me...? by j.bellone · · Score: 2, Interesting

      Not to mention that Bram Cohen worked at Valve for a good period of time on the Steam client/server protocols.

      --
      I'm f#$king magic!
  73. try harder... by ndrtkr · · Score: 1

    i just saw three seeds of the full game in suprnova.org...

    --
    - live from Costa Rica !
  74. Re:Take a lesson... From Microsoft? by Anonymous Coward · · Score: 0

    The only reason half the people in the world own computers is to fucking play games.

  75. it's a cool idea with one little drawback by Matt+Ownby · · Score: 1

    I too think this is a neat idea and I wouldn't be surprised if other companies pulled stuff like this too.

    The one problem is... sometimes I will install a cracked version of a game I own because it becomes extremely inconvenient and/or unfeasible to put the CD in the drive to play. One quick example.. running a dedicated Doom 3 server. Sure, now you don't need the CD in the drive anymore, but when the game first came out, you did.. which was simply ridiculous since no one should have to buy an extra copy of doom 3 just to run a dedicated server, especially since having more dedicated servers actually helps the developer (free resources to allow more people to play online).

    So in the end... since legit customers may want to disable the CD check, Valve cannot assume that everyone who is running a copy of their game with the CD check disabled is pirating it.

  76. More like Valve takes the offensive on customers by Secrity · · Score: 2, Insightful

    The entire Half Life 2 release and drm fiasco (not to mention the reported technical problems) is going to hurt Valve and Sierra/Vivendi in the long run. The best outcome would be for Valve and Sierra to gets burned enough that Half Life 2 can be used as an example of how not to release a game.

  77. But subpoenas are not there for tracking by SuperKendall · · Score: 1

    It is not difficult to get usage information for a dynamic IP address, it just takes a subpoena; and for a lawyer, getting a subpoena is usually pretty easy. The RIAA ran into a bit of trouble because they were trying to bypass the proper subpoena process.

    It's not difficult but it is costly - and how much would Valve want to spend just to ban someone from Steam?

    Furthermore imagine someone is indeed tracked down via subpoenas and banned. Now that same person wants to join Steam later on - so they just use a fake name/address!! What is Valve going to do, use ANOTHER subpoena for every valid subscriber to verify name/address? I doubt you could even get a subpoena through to do that!

    So Valve is either using the IP address or some kind of cookie-like system - what other technical means do they have to accomplish what they are trying to do?

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:But subpoenas are not there for tracking by Secrity · · Score: 1

      I was looking for Valve to take legal action a-la' RIAA. I don't see any reliable way for Valve to ban them from Steam using an IP based system (without banning many other users). Although, in some cable systems, even though the IPs are technically dynamic, it seems that the same IP is assigned even if the modem was unplugged for a while. My cable modem IP has been the same for over a year, even after extended power outages. It is possible that I am the only cable modem subscriber in my apt building and I just always get the first DHCP assigned IP. As Steam has a modest bandwidth requirement, just using a dialup connection would pretty much ensure a diffferent IP address every time.

  78. This is not my understanding.... by kajoob · · Score: 1

    of the current law. Please cite your cases.

    --
    Quidquid latine dictum sit, altum viditur
    1. Re:This is not my understanding.... by Anonymous Coward · · Score: 0

      There's been a few. Search slashdot, there was one ruling posted earlier this year. Sometime in the summer I think.

    2. Re:This is not my understanding.... by cpt+kangarooski · · Score: 1

      There's the ProCD case, which is the leading case.

      Hill and the bnetd case are good examples of cases that follow ProCD.

      Not all courts have followed ProCD, but the pro-EULA side is, if not winning, at least not losing.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
  79. Good. by otis+wildflower · · Score: 2, Insightful

    Besides the fact that these warez could be virused, tweaked with cheats like autoaim or autododge, etc. I would hope that anyone playing a great Linux port (such as UT2004, thanks icculus!) is properly paid up.

    To be quite honest, I'm pretty pleased that Bungie/M$ has put their foot down on Halo2 hijinks, it's good that there's a level baseline (where slow stick 'mouselook' is compensated by some constant autoaim) and a fairly cheat-resistant environment.

    (Now if only H2 matchmaker had better gametype and map combos.. 8x8 on Zanzibar is a bit crowded.. UT2004 still 0wnz pure multiplayer...)

  80. Caring by SuperKendall · · Score: 1

    And in a month, none of those people who complained will care one bit.

    Indeed, they'll happily be playing the cracked version instead.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  81. Re:Take a lesson... From Microsoft? by djdavetrouble · · Score: 1

    ROFL! Really though, I bet the Professor could figure something out, he always does...

    --
    music lover since 1969
  82. Look at the banner, dammit! by Taurine · · Score: 1

    It can't just be my browser? I've hit this thread freshly twice, and both times got a side-bar advert "Half Life 2 - in stores now". Next to a story about how if you warez it you will burn in hell. How fortuitous!

    1. Re:Look at the banner, dammit! by One+Childish+N00b · · Score: 1

      /. have been going in pretty heavy on the HL2 ad saturation recently, with more often than not both the top and side banners being some sort of ad for Valve's finest. It's just scattergun saturation rather than targetted specifically at this page.

      Tinfoil hat off, please - it doesn't go with your eyes...

      --
      Dealing with lawyers would be a lot less tedious if they all looked like Casey Novak.
  83. VALVe spent over $40 Million to develop HL2? by Anonymous Coward · · Score: 1
    "VALVe Software spent over $40 Million to develop Half-Life 2."

    Is this a typo? The most expensive MMORPG ever made cost under $10 million to develop. I don't see how this can be accurate. I'm assuming that is a typo and should read $4 Million (still an impressive expense for a game)instead of $40 Million.

    1. Re:VALVe spent over $40 Million to develop HL2? by Anonymous Coward · · Score: 0

      Probably a lot like movies and how they are budgeted these days, a whole lot of people taking as much as they can from the project. Ya know, like a couple of top "stars" asking $20million to be in the picture, that type of stuff.

      I always wonder why the public can accept higher and higher ticket prices to see movies and the net result is the "stars" just ask more and more to be in movies at all.

      Then again, most folks are sheep and don't quite grasp that they are contributing to a very greedy system when some folks with questionable morals and ethics are milking them all for as much as they can simply because they can.

      Why else is copyright now lifetime+75 years with that likely to be extended? As far as I'm concerned it should be at most 50 years from creation, nobody deserves continued payment for something they did 50+ years ago, within that time you should have more than recouped any investment required and/or profited from your works.

      It is all about greed, all of it, look at Hollywood studios letting some old movies rot rather than be archived just so they can later remake that same movie all over again, why do I get a feeling 1000 years from now none of todays movies will be available to our descendants because some bozos want to keep making money by refilming the same stories over and over.

      Fact is, anything humans have put on film should be permanently archived and at some point released into the public domain for our species to cherish as past glories, greed is stopping this from happening and pretty much none of us alive now will ever see a day when recently produced movies are freely available because some will feel their offspring should profit infinitely from that couple months of "grueling" work they did 200 years ago.

  84. What Would This Be? by One+Childish+N00b · · Score: 4, Interesting

    A HL2 torrent released so they can monitor and ban IPs that connect to it? I doubt it, as that's a legal minefield - you don't even need to be a lawyer to see how a smart pirate is going to make Valve look like fools in court by arguing that by connecting to the torrent and, by the nature of bittorrent, sending just one byte of the game down his pipe, they were displaying conscious intent to give him the whole game for free, thus whipping their case out from under them.

    Or, as someone else suggested, a .zip full of large junk files with an .exe that just 'calls home' and gets your Steam ID banned? I doubt this too, as all it would take would be for one vindictive hax0r who just got his Steam account wiped to rename the home-calling .exe as something perfectly legal and start serving it up over Kazaa and bam!, anyone who downloads it gets their Steam IDs hosed. I can't see Valve being stupid enough to run the risk of being liable for something like that, even if it's not likely they would be the ones in the wrong in the eyes of the law in that situation - they'd definately at least be seen as irresponsible for making such a move so easy to perform.

    Or there's option C. That this is bullshit scaremongering. My money's on the latter.
    And since when did rumours in jumped-up forum posts become news, anyway?
    Bad Slashdot.

    --
    Dealing with lawyers would be a lot less tedious if they all looked like Casey Novak.
    1. Re:What Would This Be? by Anonymous Coward · · Score: 2, Insightful
      A HL2 torrent released so they can monitor and ban IPs that connect to it? I doubt it, as that's a legal minefield - you don't even need to be a lawyer to see how a smart pirate is going to make Valve look like fools in court by arguing that by connecting to the torrent and, by the nature of bittorrent, sending just one byte of the game down his pipe, they were displaying conscious intent to give him the whole game for free, thus whipping their case out from under them.
      You can get the IPs of seeds and peers on a torrent without "sending just one byte of the game down his pipe." Problem solved.
    2. Re:What Would This Be? by Anonymous Coward · · Score: 1, Insightful

      "you don't even need to be a lawyer to see how a smart pirate is going to make Valve look like fools in court..."

      Valve hasn't actually taken anyone to court, though. So long as they just stick to banning people from Steam and not actually dragging them to court, I don't see any real legal complications here.

    3. Re:What Would This Be? by One+Childish+N00b · · Score: 1

      Valve hasn't actually taken anyone to court, though. So long as they just stick to banning people from Steam and not actually dragging them to court, I don't see any real legal complications here.

      Disabling access to Steam means disabling access to Valve games the pirate has puchased legally. That's tantamount to a Valve heavy going round to the pirate's house and smashing his Half-Life 1 CDs, i.e. something they just can't do. If I were to pirate this game (I won't, I don't like the look of it enough), I'd be in the wrong, definately, but I'd sure take Valve to court if they stopped me using something I had a legal right to use. That's as much or more theft as the original piracy is.

      --
      Dealing with lawyers would be a lot less tedious if they all looked like Casey Novak.
    4. Re:What Would This Be? by Anonymous Coward · · Score: 0

      Huh? I can play Half-Life 1 just fine without Steam.

    5. Re:What Would This Be? by Anonymous Coward · · Score: 0

      Actually whats most likely is that when Valve's anti-cheat methodology is welcomed into the Source engine fold, one of the things it will search for will be the footprints of the 'cracked' HL2. So when you connect with your legit Steam account to play some CS, it will see the HL2 and subsequently shut off your Steam access. IMHO, they have every right to do this, much like they have the rights to prevent you from playing multiplayer when youre caught cheating.

      So install at your own risk. You might want to make sure the Security modules for Steam haven't updated lately.

    6. Re:What Would This Be? by StikyPad · · Score: 1

      you don't even need to be a lawyer to see how a smart pirate is going to make Valve look like fools in court

      Right. Because Captain Cracker has got tons of cash sitting around to go to fight something in court.

      Not to mention, there are plenty of ways to find out who's on a torrent without sending one single bit of the torrent itself. Most BT clients are open source.. just route the upstream to /dev/null, block it with your firewall, etc, etc ad infinitum.

  85. Extra Levels by ThatDamnMurphyGuy · · Score: 1

    The ONLY thing that will make be appreciate or even accept being stuch with Steam would be if VALVe chruns out some new HL2 levels every now and again.

  86. Re:Take a lesson... From Microsoft? by king-manic · · Score: 1

    meh, you shoulda bought the pro version for many mroe reasons but for being bale to install without a phone line or internet is one of them.

    --
    "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
  87. Re:Half-Life 2 for FREE, no warez, no crack OCR'd by Anonymous Coward · · Score: 1, Interesting

    Follow these steps to unlock Half-Life 2 via Steam and plan without a valid cd-key:

    1 Launch Steam.

    2 Right click on Half-Life 2 in the 'Just Released' list and click 'Purchase'.

    3 Enter the following cd-key and click 'Next':
    (removed due to lameness filter, just use all "*")

    4 then it gets to 2 bars. pull out four network cable or disconnect four modem.

    5 Let it keep going. don't crash steam. then it finishes you should get a message
    saving ''Servers are busy and then Half-Life 2 will appear in Your 'My games' list.

    Now put the network cable back in or reconnect your modem Do not attempt to
    run the game. if you do. a message will appear saying. "Duplicate cd-key' and the
    game will disappear from your 'My Ganes' list.

    6 Right click Half-Life 2 in the 'My games' list and click Properties. Change
    automatic updates to 'Do not automatically update this Game' and then back to
    'always keep this game up to date'.

    7 now you should see a message box saying 'Unlocking Half-Life 2 game files'.
    When this is finished (should take between 5-10@ mins) Steam will update the game.

    8 wait until the update is finished. and then open the following encrypted GCF files
    using GcFscape and extract all files to 1 directory:

    - half-life 2 content.gcf
    - source engine.gcf
    - source naterials.gcf
    - source models.gcf
    - source sounds.gcf

    9) Once this is done. Copy your Counter-strike: Source 'bin' folder and paste it where
    you have extracted the Half-Life 2 files.

    10): Create a shortcut of hl2.exe on the desktop using the -steam command.

    (eg. ''C:\HL2\hl2.exe'' -steam)

    11): Now run the shortcut on the desktop. You should now be able to play Half-Life 2
    and without running through steam.

    -- Download GcFscape from:
    http://countermap.counter.strike.net/Nemesi s/

    NOTES:
    This method night not work with the empirio release. since that release was a pack
    of a already installed game. most likely you'll have to wait till reloaded or another
    game group does the retail of this game so you can put this method to use.
    You can stop by #halflife2 in efnet and thank them for this method!

  88. ask 100 lawyers by dougnaka · · Score: 1
    get 100 answers..

    Show me a court case where this has happened and I'll tell people to worry.

    I'd wager that a jury won't agree with your lawyers slicing of the hair. When you connect to Steam, do you not "agree" to a license to use it? When you start downloading an app on a .torrent you have no license. You are violating the copyright holders claim to have a license. But if they are party to, and/or facilitate you in getting a copy of their copyrighted work(s), all bets are off.

    Also, Your DVD has a nice little part that says something like this is authorized only for private viewings, no distribution, etc. So, if, the copyright holder gave me a special DVD that had a notice saying I could copy it and sell it, then I could. It's all civil issues, or was, until the MPAA/RIAA bought the government.

    Now, I'm not advocating piracy, I have many times in the past defended anti-piracy acts, and I think piracy hurts the things I use like Linux. But I think your lawyer friend is one of many lawyers, and if they all agreed on anything then we wouldn't have court now would we.

    --
    My Linux Command of the Day site : LCOD
  89. Re:Take a lesson... From Microsoft? by Anonymous Coward · · Score: 0

    The online activation aspect of Steam is what's pissing off people that are inconvenienced by its delay or retail tie-in. They're not harping about Steam's online distribution aspect.

    Valve's activation scheme is a whole lot better than Microsoft's Product Activation, how can this not be obvious to you? Valve is binding activations to accounts, whereas MS links it to machine configuration. You can install and activate Half Life 2 on more than one machine if you wanted to.

  90. Re:Take a lesson... From Microsoft? by Tongo · · Score: 1

    I think what the gp post was refering to was why in the friggini name of all that is good does this game have to require internet access to play the offline portions of the game. I agree that this crap is getting out of hand, and I for one will vote with my wallet (nevermind the fact that I can't play it on my machine anyways).

  91. Half-Life 2, NOW STEAM-FREE by Anonymous Coward · · Score: 0

    Follow these steps to unlock Half-Life 2 via Steam and plan without a valid cd-key:

    1 Launch Steam.

    2 Right click on Half-Life 2 in the 'Just Released' list and click 'Purchase'.

    3 Enter the following cd-key and click 'Next':
    (just use all "*")

    4 then it gets to 2 bars. pull out four network cable or disconnect four modem.

    5 Let it keep going. don't crash steam. then it finishes you should get a message
    saving ''Servers are busy and then Half-Life 2 will appear in Your 'My games' list.

    Now put the network cable back in or reconnect your modem Do not attempt to
    run the game. if you do. a message will appear saying. "Duplicate cd-key' and the
    game will disappear from your 'My Games' list.

    6 Right click Half-Life 2 in the 'My games' list and click Properties. Change
    automatic updates to 'Do not automatically update this Game' and then back to
    'always keep this game up to date'.

    7 now you should see a message box saying 'Unlocking Half-Life 2 game files'.
    When this is finished (should take between 5-10@ mins) Steam will update the game.

    8 wait until the update is finished. and then open the following encrypted GCF files
    using GcFscape and extract all files to 1 directory:

    - half-life 2 content.gcf
    - source engine.gcf
    - source naterials.gcf
    - source models.gcf
    - source sounds.gcf

    9) Once this is done. Copy your Counter-strike: Source 'bin' folder and paste it where
    you have extracted the Half-Life 2 files.

    10): Create a shortcut of hl2.exe on the desktop using the -steam command.

    (eg. ''C:\HL2\hl2.exe'' -steam)

    11): Now run the shortcut on the desktop. You should now be able to play Half-Life 2
    and without running through steam.

    -- Download GcFscape from:
    http://countermap.counter.strike.net/Nemesi s/

    NOTES:
    This method night not work with the empirio release. since that release was a pack
    of a already installed game. most likely you'll have to wait till reloaded or another
    game group does the retail of this game so you can put this method to use.
    You can stop by #halflife2 in efnet and thank them for this method!

    1. Re:Half-Life 2, NOW STEAM-FREE by Anonymous Coward · · Score: 0

      Doesn't work.

  92. Re:Take a lesson... From Microsoft? by nine-times · · Score: 1
    So, you're saying that:
    1. It's ok if game developers make it so you can't play the game you bought from them, because games don't really matter.
    2. It's fine if the game I purchased stops working at some arbitrary point, because playing games doesn't really matter.
    3. It's ok for Valve to abuse their customer base, because Valve isn't a monopoly.
    Ok, so if that's right, let's just not buy games from these companies, because obviously games don't matter. Let's see how much game developers appreciate that attitude.

    Or-- how about when I spend money on something, that I get value for my money... like, say, a working product? By spending money on it, I've demonstrated that it matters *to me*. By nature, activation is an annoyance that demonstrates that the developer has no problem hassling and annoying their own customers, and possibly rendering their own product unusable, in the hopes of squeezing out a few more pennies. On principle, we should boycott products with activation, and since HL2 has it, and since (according to you) games don't matter, it's a good place to start.

    (Disclaimer: I don't have HL2 because I don't have a Windows machine anymore. However, if I did, after hearing that it requires activation, I still don't think I would buy it.)

  93. Consumer tolerance by No+Such+Agency · · Score: 2, Insightful

    Don't compare Steam to Kazaa, it doesn't spy on you. If you could pay for Kazaa, it probably wouldn't either.

    Presumably, people will not tolerate "content delivery" software that attacks competing software on their computer. Also, even a lot of clueless end users despise spyware. One would hope that major companies like Sony would not bite themselves in the ass PR-wise just to deliver a few banner ads to your desktop (considering how much profit would come from selling music etc. downloads).

    Of course, amazingly stupid things are done all the time by otherwise sensible companies. Which is why we have to make a big noise every time they try to screw us. Also, if running a bunch of different Steam-like apps at once hoses your computer so none of them work, it's similar to the "tragedy of the commons", in that no one company has intended to make your computer nonfunctional (why would they want to when you use it to buy media from them?) but all together they bugger it up.

    I don't mind the concept of Steam, but they really should have provided an alternative for users with NO internet connection (or a really slow one, like 33.6), as rare as they may be. It could be as simple as a phone call to tell them your CD key and get a code to punch in to activate. Those people wouldn't need multiplayer anyway, after all, so Steam wouldn't be needed for that.

    --
    Freedom: "I won't!"
    1. Re:Consumer tolerance by Lord_Dweomer · · Score: 1
      " Don't compare Steam to Kazaa, it doesn't spy on you. "

      ....yet.

      --
      Buy Steampunk Clothing Online!
  94. Sometimes Slashdot is Stupid by jdog1016 · · Score: 0, Redundant

    > This is the news from some guy with a filefront > account, so take it with a grain of salt. Dear Slashdot, WHY ARE YOU PUTTING THIS ON THE FRONT PAGE OF SLASHDOT? This is happening more and more often lately. Please wake up - bloggers are not journalists. I already consider you to be a fairly unreputable source of news because you seem to think otherwise, and because you check stories without checking it out first (case in point: the Fallujah Google Images thing). Eventually if this shit continues, the rest of your reader base may think the same.

    1. Re:Sometimes Slashdot is Stupid by TheWGP · · Score: 1

      100% right on target! The article linked to has no comments - it used to have comments, all debunking and ridiculing the article, but moderators removed them and closed the article to further comment.

      The "warez" release has nothing to do with Valve. The topic referenced here is merely the "cd-key" trick that was used on the first day or so of play - Valve was merely banning those who tried the "two-bars-in-steam-then-disconnect-from-internet" trick to fool Steam into activating HL2 improperly. The warez version does not even need Steam - heck, it has a "steam emulator" included, so you don't even run the game with the main "hl2.exe" executable.

      This is commonly available information for anyone who wishes to search for it - .nfos float all over.

      In summation, the article is nothing but a misinterpretation of a carefully crafted, terse response given to an email sent to Gabe Newell.
      Note also the purported author of the article:
      ~azzkiker
      azzkiker@hl2files.com
      HL2Fil es.com Site Admin

      Hmmm... Sounds to me like a "Site Admin" would have a vested interest in discouraging "warez" use and in fact would have very good reasons to attempt to scare whatever kiddies off that he/she can. There's no proof this is even a third party, either - Valve had something to do with it, for all we really know.

      Finally, the claim in the article that the release originated on BitTorrent is completely false. NOTHING gets to BT until a good while after it's actually "released," at least in the "warez" world. This means that there is absolutely no weight, merit or grain of truth to the article - EXCEPT that Valve is banning from Steam those kiddies who used the "activate without valid CD-key" trick, which is exactly what Gabe was trying to say in his email.

      Bottom line: It's FUD, people - don't pay it any attention!

      Oh, wait, I think there was one other thing that might have been true: "VALVe Software spent over $40 Million to develop Half-Life 2." Of course, we don't really know that...

      IF YOU LIKE IT, BUY IT!

    2. Re:Sometimes Slashdot is Stupid by Anonymous Coward · · Score: 0

      These people who have done the trick have no further use of Steam, in fact the whole point of the trick is to have the software *never* access Steam again, so it doesn't realize it's been "tricked". So how on earth would banning these people from Steam possibly accomplish AFTER they've trick-activated their free HL2 copy?

  95. Right and wrong... by mark-t · · Score: 1
    You're both right and wrong at the same time.

    This doesn't invalidate their copyright at all. They own it and are allowed to copy and distribute it under whatever policies they desire.

    What it _DOES_ mean, however, is that since _THEY_ are the ones to be releasing it like this, that you are not infringing on any copyrights by downloading it for free from them and playing to your hearts content, online or off. If it was distributed by them, it was authorized by them, so it's legit.

    Under no circumstances could you allow your copy (or any portions of your copy) to be uploaded to other computers though... such copies would be unauthorized copies and prohibited by copyright law. This kind of makes using BT a little awkward, since you won't be able to upload, but it's still perfectly legal.

    The long and the short of it is that if this story turns out to be true, Valve may have given themselves a proverbial ass-screwing they'll be unlikely to forget anytime soon, and could possibly lead to forcing Valve to close up shop (to mitigate PR damages as quickly as possible) and quietly reform under a new name.

  96. What Advertisements? by Anonymous Coward · · Score: 0

    From the time I click the HL2 icon to the time I start to load a saved game is less than a minute. In that time I get no ad's from Steam, just the "logging onto Steam" and "Loading half-life 2" screens... that is it.

    The ONLY time I got advertisements was just before launch Monday night/Tuesday morning. Now it just goes in and I play.

    1. Re:What Advertisements? by planckscale · · Score: 1
      Did you get past the part where there are about 15 barrels and you have to stack them up to get into a pipe, and then after that you get to a room with a long ladder? I can't get past that part

      --
      Namaste
  97. Pirating a game off of the internet... by angedinoir · · Score: 1

    ...is like having sex in a bus station. You're going to get what you're going to get.

    1. Re:Pirating a game off of the internet... by zoloto · · Score: 1

      ...is like having sex in a bus station. You're going to get what you're going to get.

      Wild sex with the thrill of getting caught doing something naughty?

      BRING IT ON!

    2. Re:Pirating a game off of the internet... by Anonymous Coward · · Score: 0

      Now, in the station or on the bus? I kinda like on the bus myself, especially if it's a long overnight ride. You can pull the armrest up and cuddle up under a blanket and do all sorts of naughty things, hell you might even be able to get that 50yr old bus driver in on the action. Ange, you sound like you've had some previous experience, care to elaborate?

  98. Ah, you young 'uns by Anonymous Coward · · Score: 0

    If for no other reason, the point of cracking protection schemes is to see if you can solve the puzzle of the copy protection. Has nobody ever bought a crappy game they never intended to play, just for the challenge of cracking it?

    I guess nobody else remembers half-tracks, nibble counting, $D6...

  99. i cant wait by Anonymous Coward · · Score: 0

    "Warez Script kiddies take offensive to Valve"

    DOS looming?
    duh.

  100. OK, so what? Why is this special? by DroopyStonx · · Score: 1

    How is this different from Blizzard banning those who play with copied/generated CD-Keys?

    If you get banned, change your key... kinda simple, really. Same for Doom 3 or any other single-player oriented game with an online multiplayer mode.

    In any case, you can still play the single player mode, so it's not like anyone's curbing any pirating.

    Sorry, nothing special going on here.

    --
    We have secretly replaced these Slashdot mods' sense of humor with a rusty nail. Let's see if they notice!!
    1. Re:OK, so what? Why is this special? by tuxedobob · · Score: 1

      My understanding is that there are people who bought the game legitimately through a retailer who are downloading it because they don't want to have the CD in the drive. These people have legitimate keys and legitimate copies of the game.

  101. EEK! by No+Such+Agency · · Score: 1

    I just had a frightening image of Sheila Copps getting in Natalie Portman's pants...

    *scrubs visual cortex*

    --
    Freedom: "I won't!"
  102. Re:Turning customers into pirates by Anonymous Coward · · Score: 0

    and vice versa.. In this thread a couple of people say that they will be pirating the game because of steam.

  103. exactly, and this is an annual pass to HL2... by Anonymous Coward · · Score: 0

    I don't want an annual pass to HL2. I want to own HL2. I don't want to show credentials, because much like in your case, some day they may no longer work. Most likely because Valve went away.

    Your analogy is a pretty good one. And it explains very well why I don't like Steam.

    1. Re:exactly, and this is an annual pass to HL2... by angst_ridden_hipster · · Score: 1

      I don't want an annual pass to HL2. I want to own HL2.

      Yes, and I want a lot of things myself... unlimited political power... throngs and bevies of hot lust-filled babes following me around... 10 teraflop notebook computer that weighs 6 ounces ... etc.

      It doesn't look like Valve is selling ownership. They're selling a usage license, evidently. It's unfortunate, but that's the way it is.

      --
      Eloi, Eloi, lema sabachtani?
      www.fogbound.net
    2. Re:exactly, and this is an annual pass to HL2... by WNight · · Score: 1

      Nope, Valve is selling an unrestricted copy of the game with no limits applied to it. That EULA is post-sale and unenforcable. That is, if you buy a boxed copy. If you buy it online it depends on what you agree to before clicking 'purchase'.

      You're a little mistaken on the license thing - you don't need one to use copyrighted material. And yes, copyright law specifically says this for computer software, including making copies inherent in the use of the product.

    3. Re:exactly, and this is an annual pass to HL2... by angst_ridden_hipster · · Score: 1

      Valve is selling an unrestricted copy of the game with no limits applied to it.

      Are you sure?

      I'm not saying you necessarily need a license to use copyrighted material. I'm saying that a company can sell a software license as opposed to software ownership.

      While I'm not a lawyer, I believe that a company can sell a license that restricts your rights with regard to the product. Now, if it's not in the fine print on the outside of the box or the media envelope, you may well be right. I don't know if anyone has ever contested the "shrinkwrap" licenses on the envelope containing the actual media just because the license was not also on the outside of the box.

      --
      Eloi, Eloi, lema sabachtani?
      www.fogbound.net
    4. Re:exactly, and this is an annual pass to HL2... by WNight · · Score: 1

      All of the cases involving a EULA had complications - like the buyer had been warned of the license conditions and then it wasn't an EULA case, but a verbal contract case.

      EULAs are pretty much the definition of unenforceable contracts. They're post-sale. That right there is pretty much the antithesis of a contract. There's a lot else wrong with them - some speculate that they're actually illegal because the click-throughs attempts to withhold the use of the software until you are forced to "agree" to an invalid contract.

  104. Steam = dongle by kin_korn_karn · · Score: 2, Funny

    I'm not buying HL2 because it sounds like this Steam auth bullshit is the 21st century internet-enabled version of dongles. It's a game, not a $10k commercial software package. Get the fuck over yourselves, Valve.

    1. Re:Steam = dongle by medelliadegray · · Score: 1

      i'd mod you up if i could.

      i also refuse to buy a game with these kind of BS strings attached for the single player.

      half life 1 was done right.. all it required was a valid cd key. online or off. that is acceptable.

      this HL2 method is unacceptable.

      --
      Troll, Troll, go away and flame again some other day
    2. Re:Steam = dongle by jtev · · Score: 1

      Damn all you gamers are making me so glad I run Linux, and avoid comercial software, have fun with big brother.

      --
      That which is done from love exists beyond good and evil
  105. Re:Take a lesson... From Microsoft? by ashayh · · Score: 1

    Wtf?
    Maybe you didnt notice, but most people are pissed with steam. And not just on /.
    I'm pissed too. It took me hours to get it activated then it kept crashing for no reason. I downloaded the files again after which I could play, but now I want to stop running steam every time I want to play and there seems to be no way of doing that AFAIK.
    Maybe I get cracked version for sanity.

  106. Re:Half-Life 2 for FREE, no warez, no crack OCR'd by cduffy · · Score: 1

    Hmm.

    If I'm not wrong, someone could do this with a legitimately-purchased copy, too, to avoid the delay involved in unpacking the GCF files.

    I don't own a copy of HL2 yet (constrained in both time and money issues), but when I buy it I'll keep this in mind (presuming they haven't patched it away by then).

  107. TMNT2 on NES by Cowclops · · Score: 1

    I believe it was either a stage select or infinite life (or maybe both) code for TMNT2: The Arcade Game on NES. The Contra code is:

    Up Up Down Down Left Right Left Right B A

    1. Re:TMNT2 on NES by Anonymous Coward · · Score: 0

      B, A, B, A, UP, Down, B, A, Left, Right, B, A, Start

  108. Aren't the guys at Valve shooting themselves? by laughingcoyote · · Score: 3, Insightful

    Think about it a moment. The Internet, as it is designed, is specifically intended to allow the free flow of information to anyone who wants to post or send it. No one who produces IP, be it a software company, music or movie producer, or anyone else, can stop -anything- that can be made into data from being distributed in this manner. What they can do is make it more difficult to do so, while making it easy and convenient to use their software. People will pay for convenience, as has been demonstrated time and again, even if a cheaper or free option is available but more of a pain.

    So, the smart company doesn't say "Pirating is theft!" (Most don't see it as such and/or don't care.) Or say "Software piracy is hurting us, we won't be able to develop further games!" (Awwww, you only made $299 million instead of $300 million on it. Don't I wish I had your problem.) What they should say is "Cracked copies may be a pain and may not work. Our version will work straight out of the box." (Maybe even throw in something about how pirated copies may contain worms/Trojans. While that's not too often true, most people wouldn't know that.)

    So, what's the problem here? Valve's software WON'T work out of the box, and a cracked copy WILL! They have removed the last incentive there is to purchase a "real" copy for those with any type of computer know-how. Quite simply put, the major misunderstanding that most IP companies operate under is the assumption that computer technology and the Internet are simply going to go away, or will be put under their full and absolute control. The first is unrealistic and the second unthinkable.

    Just as they have had to adapt to VCR's, tape decks, CD burners, radio, and every other type of technology invented, they are going to have to figure out how to work WITH the net rather than against it. That may involve some sort of collective licensing scheme (the best solution, to my way of thinking.) It may be to stop licensing each individual copy and instead concentrate on providing value-added support for a fee, such as tech support and customization. It may be to offer copies in an easier and more convenient manner than scouring newsgroups and getting cracks to work. It may be offering webbased services available only to registered users. It may be some combination of all of the above. But one thing's for sure: The solution lies in changing their business model to adapt to technology, not in trying to change technology to adapt to their business model.

    --
    To fight the war on terror, stop being afraid.
    1. Re:Aren't the guys at Valve shooting themselves? by Anonymous Coward · · Score: 0

      The smart people in this situation (computer users who are more than basically intelligent)who want to pirate this game will just wait until it's on an ftp and d/l it then. The copy of HL2 that I downloaded works fine and is cracked so that Steam is never contacted. If Valve released this themselves, they shot themselves in the foot. To play, just unplug your net connection when starting the game and it works like a charm. I'm still buying the game, but due to it's massive system requirements, I wanted to test the game first to see if my pc will run it without problems. A demo of the game released by Valve would have prevented this from being a necessary step (I don't have $50 to throw down on a game that may not even work).

  109. More news for /. by Anonymous Coward · · Score: 0

    Some guy on some other forums said that there may one day be robots in the future. As a back-up, it was hinted to in Grand Theft Auto : Vice City that "In the Future, There Will Be Robots"

    That's pretty much hard evidence right there. Go ahead, post it. I'll be refreshing the page while searching for Elvis sightings.

  110. You can't play it at all unless you log into steam by Anonymous Coward · · Score: 0

    It seems that it won't allow you to even play the stand-alone version unless you go online. I had a valid account, my internet went down, I went to play half-life 2 and Steam told me it couldn't access it. I read the instructions that said you had to have your password saved and I know for a fact that it is as I am never asked for it. Offline mode doesn't seem to work.

    Anybody actually have it working?

  111. Re:Your Disney Pass by Anonymous Coward · · Score: 0

    Your Disney pass allows you to bypass the long line-ups and get into the park quicker, so your point is completely lame.

  112. Re:Take a lesson... From Microsoft? by cryogenix · · Score: 1

    XP only required activation on Install or Reinstall (or if you changed enough hardware, how much is the subject of debate). You have to connect to steam every time to play HL. Here's a whatif.. Suppose valve goes under in 2 years (not likely but humor me). Suppose someone with a patent sues them over infringement because they have some stupid software patent that says they own everything and anything to do with any type of system that checks for activation online, and an injunction gets issued by a judge that doesn't know any better to shut steam down. Suppose 5 years from now you decide you want to get nostalgic and play HL2 and they currently are selling HL4 and don't want to activate old copies (Quicken anyone?)

  113. Play it while you can then! (just in case) by Jack+Zombie · · Score: 1

    Prove to me that I can legally play HL2 five years from now.

    I can't prove you anything, because I'm not Valve, but it stands to reason that, when the authentication servers are taken down, Valve will probably release some sort of patch to disable their piracy protection system.

    Now all you need is some sort of statement from Valve confirming this...

    --
    "You should never doubt what nobody is sure about." -- Willy Wonka
    1. Re:Play it while you can then! (just in case) by Anonymous Coward · · Score: 0

      "Now all you need is some sort of statement from Valve confirming this..."

      No, all you need is for Valve to do it. Statements are nothing.
      Didn't they already give out a statement about not needing authentication for single player?

  114. Re:Take a lesson... From Microsoft? by raventh1 · · Score: 1

    However there is a key difference between the two: Valve is trying to get away from a publisher. I wholly support them in this cause, MS did the activation system to 'track' copies and it feels much more like big brother to me than Steam. -- This doesn't mean that just because it doesn't feel like a hot poker up my ass it doesn't mean it isn't... but at least I don't feel it.. right?

  115. A different gripe by BigTunaCan · · Score: 0

    Everyone else is griping, so I will too ;) I think the Steam validation is a great idea to prevent piracy and the slight hassle it presents is well worth it. For so many years we have heard crap about how piracy forces game companies to drive up the price of games though, yet this "pirate proof" game still costs $50. On top of this I can purchase HL2 directly from Steam, thus Valve and Take Two avoid having to give any money to retailers, but it still costs the end user just as much. So I call bullshit. Give us the damn discount we are entitled to. As for everyone that wants to reply, "if you don't like it don't buy it", I haven't and I won't.

  116. This same tired argument is flawed by Anonymous Coward · · Score: 0

    You can freely play in Offline Mode. I haven't logged into Steam since I bought the game.

    Why does everybody ignore this?

    1. Re:This same tired argument is flawed by Anonymous Coward · · Score: 0
      Why does everybody ignore this?


      Because...... because...... AAARRGHHHHH!

      THERE'S ALL THIS RAGE INSIDE, YEAH?!11! .... GGRRRRRRRUHGHHGGGGHHH....

      Without ill-considered knee-jerk rants about a villain-du-jour....

      I ... MIGHT .... JUST .... BURST!

      AARRRGGGHHHAGHHHH... ANONYMOUS COWARD.... !!SMASH!!
    2. Re:This same tired argument is flawed by Rakarra · · Score: 1
      You're not thinking of the future. Windows is simply awful. What happens when you need to reinstall because some screw-up trashed your system? Hell, even easier, say you want to run Half-Life 2 on your brand-new computer. No auth servers means you'll never be able to install the game again (without a crack).

  117. Bram Cohen / Bit torrent by dspiral7 · · Score: 2, Interesting

    Please correct me if I am wrong (and I know you will) but did Valve not hire Bram Cohen to help with steam? And didn't Bram say in a recent interview (I can find it if someone wants) that bit torrent never will be, or should never be anonymous? So, Valve is paying him, do they ask him to help fight piracy on bit torrent? Obviously Valve has exceptionally more information about Bit Torrent that your average anti-piracy software company. This raises many questions/possibilities

    --
    Whats your Favorite song or artist? YourFavMusi
    1. Re:Bram Cohen / Bit torrent by DMJC-L · · Score: 0

      bittorrent is a LINUX distribution system, NOT a warez system, don't mistake the two. Warez was never intended to be a part of bittorrent hence it's not anonymous, linux users have nothing to fear.

  118. For the last time--OFFLINE MODE by Anonymous Coward · · Score: 0

    I haven't logged into Steam since I installed the game. Steam has supported Offline Mode play for months. If I want, I don't ever have to log into Steam, though I'd be foregoing game updates.

    Again, I ask, why do people ignore this?

    1. Re:For the last time--OFFLINE MODE by 99BottlesOfBeerInMyF · · Score: 1

      haven't logged into Steam since I installed the game...Again, I ask, why do people ignore this?

      Now ask yourself again, why did you have to log in to steam at all to play the offline mode? Why does a local game require you to connect to their service? Is it because it will help stop piracy? Does it stop piracy? Or does it just make for a convenient way for them to gather info on you for marketing, and provide them with a way to send you crap? On top of that it is a huge inconvenience to people who did buy the game and found themselves unable to play because Valve's servers were overloaded. It also excludes people from playing who do not have internet service (such people do exist you know.)

    2. Re:For the last time--OFFLINE MODE by cicatrix1 · · Score: 1

      Wow...your argument totally shattered with basic knowledge of the subject we're talking about! . . . I'm amazed so many are this ignorant and simply assume things so they can have a reason to write long, pointless rants.

      I didn't think G.W. should have been re-elected either.

      --

      I know more than you drink.
    3. Re:For the last time--OFFLINE MODE by Jugalator · · Score: 1

      Steam has had this magical feature called "Offline Mode" for months now. You don't have to be online to play Half-Life 2. Just start up the game when you're not connected, and the game will ask you if you want to start up in Offline Mode.

      So you have to unplug your connection to avoid any problems at their servers when you want to play single player?

      --
      Beware: In C++, your friends can see your privates!
  119. I wonder... by Anonymous Coward · · Score: 0

    Didn't Turbo Tax also require online validation last year with their software?

    I wonder how much companies with non-monopolies lose from this type of model. When all is said and done, between lawsuits, negative word of mouth reviews, pissing off your loyal fanbase, and money spent on creating this crap system if it was all worth it.

    Personally, I think their loss protection department needs a swift kick in the rear... but I guess only time will tell.

  120. plz, show me the money ... by 2TecTom · · Score: 1, Troll

    VALVe Software spent over $40 Million to develop Half-Life 2. Show them you appreciate their work. Buy the game!

    or,

    VALVe Software paid themselves $40 Million to have a lot of fun while developing Half-Life 2. Show them you appreciate how much they're overpaid for their work. Go ahead, pay way too much and buy the game!

    Personally, I'm tired of supporting greedy & self serving pointy heads.

    --
    Words to men, as air to birds.
    1. Re:plz, show me the money ... by Microlith · · Score: 1

      Yeah.

      Yeah!

      FUCK YOU VALVE! FUCK YOU AND YOUR HARD WORK! THIS IS WHAT YOU GET FOR TRYING TO MAKE A KICKASS GAME! FUCK YOU!

      Because arrogant armchair developers always know exactly how a company spends its money and why they spent a given amount, and they always know that the price charged for a game is always TOO high.

      And that it's always justification for warezing it.

      Frankly it sounds like Slashdot is full of whiny bitches that don't like paying for shit, and warezers who were grumpy that they couldn't crack valve's solution to them.

      Fuck the warez puppies. Go valve.

    2. Re:plz, show me the money ... by 2TecTom · · Score: 1

      Sure dood, go ahead, justify elitism, incompetence and greed. Many of us do not use cracks, we just don't play. Period. I refuse to spend fifty bucks for a 30 cent CD and a cardboard box. If the greedy suits that run these large corporations were really competent, they would lower the price point and make their software accessible to all equally, thereby increasing sales and profits. Of course, the fact they are grossly overpaid doesn't help either.

      As far as I can see, you're just an overly affluent classist, and your point is an untrue belief intended to allow you to continue to feel good about an immoral lifestyle. It's sad really.

      --
      Words to men, as air to birds.
  121. idiots by Anonymous Coward · · Score: 0

    you complaining loosers

    i had the steam version and i was playing 15 minutes after midnight on the 15th

    now quit your fucking bitching

  122. It's called OFFLINE MODE by Anonymous Coward · · Score: 0

    Five years from now, even if Steam was gone, you'd just play in Offline Mode. You know, that big feature that lets people not have to be online to play?

    I don't get why people are ignoring this. Is everyone just half-asleep today or something?

  123. Re:Take a lesson... From Microsoft? by Anonymous Coward · · Score: 0

    Slashdot is not slashdot.

    All 800000 users of slashdot don't hold the same view on everything, you know.

  124. Or turning customers into pirates... by hkmwbz · · Score: 2, Insightful

    Funny that. This impatient potential customer might actually turn into a pirate instead. Requiring online activation for single player is an insult to me as a cusomter, and it causes me problems. It seems that they are more concerned about pretending to do something about piracy, when, in fact, it only inconveniences their customers. Pirates will just use a cracked version, and it's rather tempting, I must say.

    --
    Clever signature text goes here.
    1. Re:Or turning customers into pirates... by StikyPad · · Score: 1

      Funny that. This impatient potential customer might actually turn into a pirate instead.

      I'm sure that's more than counterbalanced by the number of people who were pissed that there wasn't a crack available before the game hit the stores, and therefore went out and bought it. Or the fact that there wasn't a working crack 12 hours later. I have only anecdotal evidence from watching #halflife2 on efNet, but there's definately two sides of the DRM coin.

    2. Re:Or turning customers into pirates... by hkmwbz · · Score: 2, Informative

      There was a working crack, actually. It was pulled, but later re-released with improvements.

      --
      Clever signature text goes here.
  125. Offline Mode works just fine by Anonymous Coward · · Score: 0

    Please, what you're saying is that only people "elite" enough in society to be lucky enough to have a top-grade internet connection deserve to enjoy things like this game.

    Get real, indeed.

    I bought the game on DVD, authenticated on Steam, and have not been online ever since. Yes, that's right kids, Steam has had an Offline Mode for several months now. But Valve bitchers have been conveniently ignoring this for some reason, perhaps because it totally destroys their arguments against Steam? Perhaps because people who hate Steam don't actually hate Steam but just hate any form of copy protection that prevents them from easily warez-ing this game?

    1. Re:Offline Mode works just fine by shepd · · Score: 1

      I've been reading about this offline mode. Seems you have to actually not connect to the internet, and make sure the software doesn't see it.

      What a pain in the ass. To unconfigure and reconfigure your stuff just to avoid their petty (and worthless) anti-piracy pro-rental software. Puke.

      And no, "reaching around and disconnecting the ethernet cable" isn't easy. It's a pain in the ass to have to do that every time you use new software. Would you buy a TV where you had to unplug and replug the cable to watch it each time, especially if you could only buy it at full price? Didn't think so...

      --
      If you could be told what you can see or read, then it follows that you could be told what to say or think - BoC
    2. Re:Offline Mode works just fine by Anonymous Coward · · Score: 0

      um, if you run linux its as easy as
      ifdown eth0 or ifupeth0. In windows you can just have a toggle button in your taksbar to enable and disable your network connection. If you're too lazy to make that, then just keep the network indicator in the status bar where a quick right click on it disables your connection. *gasp*!

      People who have a problem with steam fall into two categories it seems, at least by this thread.

      1) people who think it is slow
      2) people who want to play offline

      well, I just debunked 2 as being a side effect of lack of knowledge. Since 1 is not a problem for me, there must be something different about you that makes 1 a problem. It has to be one of 3 things. Bad hardware, bad net connection, bad software configuration. Bad net connection is solved by offline play, which we just discussed. bad hardware, well, there are minimum requirements, this isn't a text editor, this is a 3d game. And considering how shiny it is, the minimum requirement are pretty weak. They could have bumpbed it up and saved themselves a lot of trouble, but they didn't. So be thankful. Lastly, bad software connection.

      So yes. Steam bashers only fall into two categories. Those who are pissed they can't warez it. And those who lack knowledge. Steam bashing is mostly FUD. At least, the bashing I've seen.

    3. Re:Offline Mode works just fine by Anonymous Coward · · Score: 0

      well, I just debunked 2 as being a side effect of lack of knowledge.

      No, you didn't.

      You:

      (a) Showed it takes extra steps to make Steam not totally suck rocks
      (b) Proved that if you want to download things (and who doesn't) in the background, or play music over the internet while using Half Life 2 (perhaps you, like so many others, don't automatically like all soundtracks in all games) one can't play HL2 your way.

      There's other reasons your solution sucks, but those two are the most important.

      Since 1 is not a problem for me, there must be something different about you that makes 1 a problem. It has to be one of 3 things. Bad hardware, bad net connection, bad software configuration

      You'd make great tech support. I can imagine the calls...

      "Hi, I'm from AOL, and there are only 3 answers to your problem. Now read them, then FOAD. "

      So yes. Steam bashers only fall into two categories. Those who are pissed they can't warez it. And those who lack knowledge. Steam bashing is mostly FUD. At least, the bashing I've seen.

      Hopefully you'll read this post carefully and change your mind.

      Posting anonymously because I already gave you the grace of one non-anonymous reply. If you can't return the favour, well, that's your problem. Perhaps you're too busy turning your internet off so you can play Steam enabled games rather than login?

  126. To add... by Monkeybaister · · Score: 1
    Why does everything have to appeal to everyone?

    Offering it through the store and steam means the stores will have shorter lines because people bought it through steam.

    So even if you have a 300 baud connection, you still win with steam!

  127. For the last time--OFFLINE MODE by Anonymous Coward · · Score: 0

    Yeah, a big reason is to play single player (many people buy HL2 just for that reason) without having to be connected to the internet.

    Steam has had this magical feature called "Offline Mode" for months now. You don't have to be online to play Half-Life 2. Just start up the game when you're not connected, and the game will ask you if you want to start up in Offline Mode.

    Wow...your argument totally shattered with basic knowledge of the subject we're talking about! I don't know how many posters I've seen bitching about having to be online. I'm amazed so many are this ignorant and simply assume things so they can have a reason to write long, pointless rants.

  128. Just to get it out of the way--OFFLINE MODE by Anonymous Coward · · Score: 0

    Before the continuing wave of "having to be online to play a game sucks" posts continues, I just wanted to point out the ignorance of it considering Steam has a perfectly working Offline Mode and has for several months now. I installed the game on Tuesday and haven't logged into Steam since. I'll only ever do it when there are updates to the game, and that's it.

    So, enough with the "being online to play sucks" posts. There's an Offline Mode. It works. Just run the game when you're offline, and it asks you to start up in Offline Mode. Neat. Now stop bitching!

  129. how do i get past the level by planckscale · · Score: 4, Funny
    Where there's a scientist that says "You're playing a cracked copy, there's no way to get out of this room, so you might as well play with my pet head crab."

    --
    Namaste
    1. Re:how do i get past the level by Lord+Bitman · · Score: 1

      it probably involves moving boxes a small number of boxes around a large floor so that you dont step on the floor itself.

      --
      -- 'The' Lord and Master Bitman On High, Master Of All
    2. Re:how do i get past the level by Snaller · · Score: 1

      Enter /noclip 1 in the console!

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    3. Re:how do i get past the level by planckscale · · Score: 1
      That would be cheating! Nevermind I found a spoiler in HL forums.

      --
      Namaste
  130. Entrapment by Anonymous Coward · · Score: 0

    I'm not talking about the movie, but can this move be considered entrapment? They released a 'warez' version to explicitly ban accounts?

    or does that only apply to police?

    1. Re:Entrapment by Armando_Mcgillicutty · · Score: 1

      I'm pretty sure entrapment would only be applicable if there was legal punishments involved, not just simply shutting off access to something you never paid for and don't own.

    2. Re:Entrapment by Black+Hitler · · Score: 1
      or does that only apply to police?
      Yes. And as Armando pointed out, so far they haven't taken any legal recourse, so even if it did apply to Valve it's not an issue yet. Then there's the fact that entrapment requires coercion; simply offering somebody the opportunity to commit a crime does not constitute entrapment in and of itself (otherwise there'd be no such thing as sting operations).
  131. How to play HL2 five year from now? Solution Here. by ragoutoutou76 · · Score: 1

    If the Steam servers don't exist anymore, you'll still be able to install all your steam games if you made a backup of these games using the backup option in steam along with a copy of the ClientRegistry.blob file which contains the authosrisations for offline gaming. This information is available on Steam website, for users willing to install HL2 on offline computers

  132. Steam beat pirates... for under 10 hours. by Anonymous Coward · · Score: 0

    Now who is being screwed with Steam? The people using the cracked version without online crap and no need for the CD/DVD... or those of us who went out and bought the game with these `features`.
    I know which of us feels more ripped off.

  133. ? I don't understand? by Blitzenn · · Score: 1

    If I had the money to buy it I would. If I don't have the money and download a pirate copy and get banned, so what. I wouldn't have the game anyway. No lose on my part anyway and I still am not going to have the money to buy it, so no gain on valve's part. I don't see any logic to valve doing this. I wouldn't rip it off anyway, because I would want to participate in the multiplayer part more than anything and a ripped off cd key is not going to get me there. The game has little value to me as a single player application. I think valve already recognizes this too from their effort to do online reg. and obvious past history of the first version of Half Life. IMHO

  134. No Problems Here by Anonymous Coward · · Score: 0

    Steam worked like a champ for me. I purchased Half-Life 2 the moment that it became available on Steam. Since then, I've enjoyed a good bit of Counter-Strike: Source and on Tuesday morning, I was able to activate/unlock my Half-Life 2. Totally painless.

    Further, having already preloaded my laptop, I was able to run it there as well. No CD. No fuss. It allowed me to explore the game at the end of a work day on my way home. You can't beat that.

    Despite the rumors and scuttlebutt, you do not require an Internet connection to play Half-Life after it has been unlocked. It's entirely straightforward. Yes, some users have been frustrated, but they are among the vocal lunatic fringe.

    Purchasing the product through Steam also ensures that Valve gets a fair cut of the sale versus the retail box version. It's a win-win for all. Piracy does the industry tremendous harm and if Valve's system can give users flexibility while preventing unauthorized duplication, that's a great thing.

    People who pirate PC games tend not to turn that piracy into purchases. That's a basic reality of something with a relatively short shelf-life. If the only way to play Half-Life 2 is to purchase the game, Valve software will sell more copies.

    Go them.

  135. How remarkably ignorant of you by Anonymous Coward · · Score: 0

    Steam is about letting you play your games no matter what machine you're on, automatically distributing game updates, and preventing cheating. You're completely ignoring the reasons for it and focusing on "single player game." Yeah, we know it's a single player game, congratulations (it also happens to come with Counterstrike, the most popular online game ever made, you know...).

    I'd hate to be using a warez copy of Half-Life 2 a year from now when all the Steam users have the latest updated version yet the warez kids are still playing vanilla 1.0 with its audio stuttering problems, playing against other warez kids who have probably applied cheating cracks which would have been detected by Steam.

    1. Re:How remarkably ignorant of you by Anonymous Coward · · Score: 0

      Except that all of the future cracks will support the newest version of Half life 2.

      PS: Counterstrike is a horribly boring game for a good many people.

    2. Re:How remarkably ignorant of you by benna · · Score: 1

      Yeah, until the patches are released through the usual warez channels too. Don't kid yourself into thinking you are getting anything more because you are paying. Doing it for moral reasons is one thing, but this propoganda is bullshit.

      --
      "It is not how things are in the world that is mystical, but that it exists." -Ludwig Wittgenstein
  136. Re:Take a lesson... From Microsoft? by Cap'n+Steve · · Score: 1

    And at least Windows will let you play single player for 30 days.

  137. You do need Steam by Anonymous Coward · · Score: 0

    Or else you'll never get game updates, anti-cheating protection...and also warez is bad, right?

    Steam already has an offline mode. This is just a way of getting out of paying for the game, as usual.

  138. Bad Move by Vandil+X · · Score: 1

    Wait until 7 years from now when you feel nostalgic and want to install Half-Life 2 on an old machine.

    You can't play it offline Single-Player without activating it... and by then Valve's Steam authentication server might no longer be listening for activation requests.

    You're left with a nice Half-Life 2 coaster.

    /me returns to playing Phantasmagoria

    --
    Up, Up, Down, Down, Left, Right, Left, Right, B, A, START
  139. Sometimes.... by Infinityis · · Score: 1, Insightful

    Sometimes all this stuff makes me wonder if it's really worth it. People know that the game is good, but making it a hassle to play seems a bit like bad business. If someone really wants something, they'll find a way to get it. For a few people, this means hacking and cracking till the sun goes down. However, for the large majority of thrill-seekers out there, $40 is not a big deal...that's the equvalent of maybe 5 movie tickets nowdays. Is it worth alienating 50% of your customers to eliminate 5% to 10% of the freeloaders?

    It may be better to simply use religion as a model...if people like their religion and stuff like that, they give money to support it. The proliferation of all these different denominations speaks volumes that this business model must work. If people really like the games, they know that the games cannot be developed without money, so why not let the users support it. It might be worth mentioning that Linus and others developing Linux (a free product) aren't starving (that I know of), and if they were, I'm certain that they could rememdy that problem real quick with the user base they have... I think I read something like that for Wikipedia...they needed some money, simply asked their users, and voila, they got money.

    I dunno...maybe I'm just dreaming.

  140. It is indeed important. by Anonymous Coward · · Score: 0

    Its good to see the games companies trying to create stronger protections, crackers need challenges and need to think of clever ways to stay ahead. I'm sure they were getting bored anyway. HL-2 has been cracked and released and is playable. Making fun of the warez scene is s0 k3wl, i bought my hl2, scr3w u w4r3z p1rate!! (aka im so lame i dont even know what the warez scene is or how i could ever find myself involved in any aspect of it outside of downloading a mp3 file from kazaa)

  141. Uh, where's the step where you download it? by Anonymous Coward · · Score: 0

    The "unencrypted GCF files" just magically appear in that list. Where's the part where you actually download them?

    They'll notice a CD key of "****-****-****-****" downloading their game.

  142. NOT the Borg? by Anonymous Coward · · Score: 1, Insightful

    NOT a Borg collective? Oh cmon, are you new here?

    Face it - on nearly every discussion (save Politics and Religion), there is little to no "debate". There is only mild variations of a single opinion and maybe one or two dissenters and a handfull of contrarians/trolls.

    But I guess 99.9% doesn't really constitute a true collective, so I guess you are right.

    1. Re:NOT the Borg? by Anonymous Coward · · Score: 0

      His name is Hue damnit!

    2. Re:NOT the Borg? by Anonymous Coward · · Score: 0

      You know that people aren't going to see your post. There's two things being ignored here. One the OP's post has the implication that both sides are being represented equally here. (remember that slashdot story about reporters and science?). The other is that moderation, and metamoderation go a long way towards reenforcing the already inherited biases here.

  143. Suuuuuure by Anonymous Coward · · Score: 0

    Ya but I heard that as long as you're wearing a tinfoil hat during the install they can't get your DNA for the permaban.

  144. Re:Take a lesson... From Microsoft? by Anonymous Coward · · Score: 0

    Same guy, I was being Facisious. I completely agree with the idea that having to reg online is stupid.

  145. Take a lesson (from Epic) by Mitchell+Mebane · · Score: 1

    Valve should do what Epic does for the UT series: once the game has been out a while, release a patch to remove the copy protection. I know they've down this for UT and UT2003 so far.

    Seriously, if they promised to release a patch like that one year after the release date, I'd buy it.

    --

    The roots of education are bitter, but the fruit is sweet.
    --Aristotle
  146. Damn by Seraphim_72 · · Score: 1

    I am as Anti-MS as they come, but you deserve every every Insightful mod you get. A perfect in context answer, good on ya!

    Sera

    --
    Slashdot, where armchair scientists get shouted down and armchair theologians get modded up.
  147. I'm waiting for crack.exe by Anonymous Coward · · Score: 0

    kthks.

  148. I'm probably repeating what by __aailob1448 · · Score: 1

    The guy on that website is an idiot. He basically pieced together a ridiculous conspiracy theory out of nothing then went on to delete a DELUGE of comments from people pointing out his mistake (and you can be sure they were not flattering..) and in his cowardice, disabled further comments.

    I would say that I am sad and disappointed that a story like this got posted on /. but I'm a regular so I'm used to it.

  149. HL2 release details by Net_fiend · · Score: 3, Insightful
    Apparently you people don't know what your talking about in regards what has been going on with the Half-Life 2 release.

    I'm sure Valve was happy that there was not an illegal release of their game a few weeks or even a few days before the actual release date. (This is with exception to the beta leak, which was unfinished) It is my opinion that Valve has become stupified by other companies as well as greedy (although the greed may have stemmed from VU).

    Within hours of the HL2 unlocking there was a warez version available. This version was warez version was then "nuked" as it was found to not work. A fix was later posted that fixed the nuked version of the warez. There was also a way to circumvent the steam login, but Valve finally caught onto that one and now probably logs all people trying to do that. (if that is possible; if you don't know what I'm talking about use google)

    What bothers me the most about HL2 is the fact that you have to log into steam every single time you want to play a single player game. If I pay 50+ (US) I better be able to play it without having to do anything special other than putting a serial key in. So what if the game gets pirated. I haven't seen a game in recent years that hasn't been pirated, yet the more popular games still make millions and line the pockets of the game makers/publishers. I am not ncessarily promoting pirating games, but what I am saying is that a game maker shouldn't build their game completely around such protection. It ends up ruining the ease of use with the consumer. This also takes away the some of the ownership of the game. Also, what happens if the steam servers go down for some reason, be it maintaince or something else? Personally I don't like this system of having to logon to the internet for a single player game. As that is what Half-Life 2 is a single player game, yes it has multiplayer capabilities, but at the core it is a single player game. Those are just some of my views of the whole deal.

    --
    "When the people fear the government, there is tyranny. When the government fears the people, there is liberty."
    1. Re:HL2 release details by WhatAmIDoingHere · · Score: 1

      You don't have to log into steam every single time you want to play the single-player game. Just select "Play offline."

      I don't really see the problem with being logged into steam to play, though. Or is just a "complain just because we can" point now?

      --
      Not a Twitter sockpuppet... but I wish I was.
    2. Re:HL2 release details by StikyPad · · Score: 3, Informative

      What bothers me the most about HL2 is the fact that you have to log into steam every single time you want to play a single player game.

      That's completely incorrect. You have to connect once, to unlock it. That's it. I'm not saying I agree, just that you're arguing against fiction.

  150. apples and oranges by seems+so+green · · Score: 0

    Users of half-life have to connect to Valve's servers to play their game or it won't work. Mp3's don't care where they're played. RIAA and MPAA have no lessons to learn here. Apples and Oranges...

  151. Worked real well.... by mrgrey · · Score: 3, Informative

    2 minutes to find a no steam crack.

    2 minutes to download the crack.

    2 minutes to install.

    Total time saved from not using steam. 3 hrs. 52 minutes.

    You feel better whether you bought it or not.

    --
    -Tolerate my intolerance
    1. Re:Worked real well.... by DaveCBio · · Score: 1

      Funny that. I had everything pre-loaded and up to date over the last couple months and when HL2 was unlocked it took me 10 minutes from entering my Visa to actually playing. I paid for the game and don't need a crack.

    2. Re:Worked real well.... by Hamled · · Score: 1

      I think the HL2Files article author is either purposefully lying, or reading too far into the email response.

      Steam works by only allowing you to play games that you have registered on your account. Downloading Half-Life 2 (or any other Steam game) doesn't matter, because you will still need to register it with steam to play.

      Therefore, the only way to actually use a warez copy of a Steam game, is to (almost) completely bypass Steam. Needless to say, if you're bypassing Steam, VALVe isn't going to be able to ban your Steam account.

      In any case, warez is bad, or some such.... and drink your milk!

    3. Re:Worked real well.... by Murphy(c) · · Score: 1

      2 minutes to find a no steam crack.

      Man, I hope for you that you didn't download and RUN the linked file :

      Half-Life 2 v1.0 ENG
      Reloaded - No steam athentication patch

      HALF.LIFE.2.NSAP.RELOADED.ZIP


      Because that's a nice trojan IRC eggdrop style program.

      If you did, then these are the thing you need to do:
      1) remove from the registry local_machine\...\run\svhost.exe
      2) delete %systemroot%\system\svhost.exe
      3) delete %systemroot%\system32\gre.exe
      4) delete %systemroot%\system32\unet.txt

      and reboot, or try killing all instances of 'svhost' (you can't kill the real ones).

      Murphy(c)

  152. I've got 2 words for you by Travoltus · · Score: 1

    Wishful
    Thinking

    Prove to me that they actually WILL release such a patch.

    Don't speculate it to me.

    PROVE it to me.

    --
    --- Grow a pair, liberals... stop letting the Republicans bully you!
  153. You have to go online at least once! by AuraSeer · · Score: 1

    In order to play HL2 at all, you must have connected at least once, to authenticate and unlock the game. Only after that happens are you able to play offline.

    If Steam goes away, you will not be able to unlock the game. That means you will not be able to install the game on a new machine, nor reinstall to fix problems. Existing installs will still work-- but only as long as that particular hard drive and filesystem lasts.

  154. Valve has oficially turned evil., by Brakz0rz · · Score: 2, Insightful

    Steam finally authenticated my cd-key after four hours on release day and I was able to play. I was p.o'd but I was happy to get into the game.

    Today however... I started steam and it updated itself which was not surprising after the previous issues. I started the game and got the "preparing to play hl2" dialog then...

    "The game is currently unavailable.
    Please try again at another time"

    EXCUSE ME? I did not think I needed Valve'e permission to play a game I purchased. I then tried CS:S and got the init dialog then... nothing.

    Well I guess I'll check the Steampowered forums to see what's up. Oh but wait...

    "vBulletin Message
    The server is too busy at the moment. Please try again later."

    Valve has installed copy protection that is hurtful to the people who purchased this game. Here in Canada EB will not give me my money back, will Valve?

    The irony is that the methods that they are using make no difference at all in piracy prevention. Check suprnova and you will see the game is available.

    Finally, I don't see anywhere on the box that you have to agree to the steam eula in order to play HL2. Screw you valve, but only after you have obviously screwed me. I am not a criminal but Valve is certainly treating me like one.

    --
    "Man will never be free until the last king is strangled with the entrails of the last priest." - Denis Diderot
    1. Re:Valve has oficially turned evil., by daveman_1 · · Score: 1

      I bought the retail box. I got a message when it tried to register my key that the servers were too busy and that it would try again later, but that I could play my game for now anyhow... Perhaps the CD version is different than the downloaded version?

      --
      Russian Russian Russian RussianDollSig DollSig DollSig DollSig
  155. Re:Take a lesson... From Microsoft? by Hwaguy · · Score: 1

    O.K! It's agreed then? We will all wait and watch the Slashdot wind?

  156. Trouble by Demonspunk · · Score: 1

    I think Valve is asking for trouble. Banning keys believed legit or not burns legitimate customers and has been for years. My friend bough a legitimate copy of Soldier of Fortune, took it home and low and behold he goes to play online and the servers tell him his copy is illegal while the receipt from the retailer is still warm in his pocket. I don't see how their banning scheme is any better. As for releasing a warez version that calls him, couldn't that legally be construed as spyware because it attempts to send out personal data from your machine without your consent?

    1. Re:Trouble by The+MESMERIC · · Score: 0

      Yeah its like Microsoft XP and their activation keys. I had 2 legit CDs and none of them work. Why? Because in a period of 4 years I've installed/reinstalled (often because of viruses) - or upgraded a few times my hardware - when that hit number 7 ; activation got forever declined. Number 1 reason for me switching OSes.

  157. Do NOT buy the CD/DVD retail version by kt0157 · · Score: 1
    I just took delivery of the DVD version. You can't play HL2 without the disc. It contains copy protection garbage that is so sensitive to hardware and disc that it fails to run with many drives.

    Worse still, you allocate a CD key to a Steam account then find out the copy protection system isn't working properly. But there's no way of taking back the CD key.

    There's only one way out of this mess: take the DVD back to the store to get a refund and buy the download instead (tough if you don't have broadband). But this is where the fun starts: the CD key is now screwed. It can't be revoked. So when you take the DVD back to the store and get a refund, the store must return the DVD to Vivendi. If they try to re-sell the DVD then the poor sucker who buys it ends up with a defunct CD key.

    The question I have is why do you need the DVD to play the game? If the DVD is scratched then it won't work. If the drive is "incompatible" (i.e. if the backdoor non-OS non-driver accesses to the drive from the shonkware that is the copy protection system) then it won't work. The download copy doesn't come with this crippleware, so why should the people who bought a real physical thing get crippled?

    This is yet another episode in the War on Customers. Vivendi (for it is they who put this copy protection garbage on) seem to think that customers are just suckers who wire them money.

    Me? I'm sending my DVD back to Amazon to get a refund. I'll then buy the download version. If the tens of thousands of us who are victims of the DVD scam then it will be a financial catastrophe for Vivendi. Come on brothers! You have nothing to lose but your copy protection chains!

    K.

  158. History has a lesson by node159 · · Score: 1

    All I'd like to say is hand this guy a fucking clue....

    "We're running a bit of an experiment. We're keeping track of the accounts that do this and will be shutting them off."

    Does not mean, 'we are distributing it', I mean how fucking dumb is this guy? And 'accounts'? What accounts? What are you going to shut off? Your customers? Cause you can't do shit about the pirated copies. And if you had anything to do with the pirated copy, you just gave away your litigation rights.

    If I own the copy and download another copy of the net this is legal! (think music terms), the only way it would not be if its stated in the shrink wrapped ULA, and that can be contested, and its PR suicide to litigate from valves point of view. I mean how would this headline sound "Valve Sues Customers".

    If I don't own a copy, who cares, the only thing you can track is my IP, and that's dynamic, then you would have a john doe, case, try and get my name, and then prove I didn't own it. And the first thing I would do if I did get a legal letter, buy the game and I'm covered.

    Fucking retard getting on /., how sad.

    As for steam, I'm surprised that no one has brought up the issue of it being forced on HL1 users, I brought the HL1 way back. Now for me to play it I am forced to use steam. I never agreed to this nor was I advised of this when I first got the game. Yes I could make my own server, but it's forced by insecurity, Valve only provides an update path by steam so by default I am forced to use it.

    And people think they won't abuse steam for their own good, has anybody here actually used it long term? Can we say "popup adds", "denial of service", "persistent self advertising", "silently pushed products" (unauthorized downloads of products), "marginalization of non-official content".

    If the past is anything to go by Valve plans to use Steam as an aggressive marketing platform. And their attitude seems to be 'fuck the consumer', we are bigger than them.

    --
    GPLv2: I want my rights, I want my phone call! DRM: What use is a phone call, if you are unable to speak?
  159. RTFA by Anonymous Coward · · Score: 0

    My god did anyone actually read the article? Isn't it a pretty wild stretch of imagination to go from We're running a bit of an experiment. We're keeping track of the accounts that do this and will be shutting them off to saying that they uploaded their own warez version?

    More than likely they're tracking warez users as they're connecting to the server and then banning them. Novel idea. Blizzard's only been doing that for how long now?
  160. Just asking for trouble-Tuf Glove. by Anonymous Coward · · Score: 0

    "No problem, except bring penalized for the behavior of others. "

    Gee, do you have locks on your doors and windows? Do you have a car alarm? Do you use passwords and pin numbers? Are your checks on security paper? Have you ever gone through a metal detector, or had a body search? Do your taxes go towards police? How about FBI, CIA, NSA?

    Face it, from the time your born to the time you die. You're being "penalized" in one form or another, for the behavior of others.

    Now how does your little "crack" change the situation for the better? Hint it doesn't. The people with problem "behavior" are still out there, AND growing, because either nothings being done about them, or what is being done is being actively resisted by all the "I'm innocent, but I'll lift nary a finger to change the situation for the better".

    How many people have you advised to not violate copyright? How many people have you advised to not steal? How many people basically have you advised to play by the rules of society? Have you ever gone beyound that? Turned in any crimminals? Pushed for a legal system that actually turns crimminals into productive members of society?

    Helped draft laws that gave everyone a fair shake? The point of all the above is that your "solution" is no solution, and that if you want a world were games have no protective devices. Or homes, businesses, and cars have no need for protective devices, either inside or out. Were we don't need police, NSA, FBI, CIA. Were we don't need passwords, pins, and procedures, locks and security paper. Then you need to work towards that goal. Don't protect those who can no longer function in society, but give them the help they need to return to society as productive members. And stop being part of the problem yourself.

    1. Re:Just asking for trouble-Tuf Glove. by drinkypoo · · Score: 1

      Pushed for a legal system that actually turns crimminals into productive members of society?

      Yeah, I am a serious advocate of abolishing the war on drugs but so far not much has changed due to the influence of the feds. Some of the states seem to have gotten the message now though, including the one I happen to live in.

      I agree that we need to give help to those who cannot currently function, and I am fairly vocal about that too, but again, it's not something that's really happening. For example, per capita crime amongst african-americans, blacks, or whatever you want to call them is much higher than whites, yet H.R. 40 which would form a comissions to study the idea of reparations for slavery - and the form which they should take, which I sincerely hope will not be cash money - cannot even get passed. It would cost less money than a shuttle flight and probably produce more tangible good. The government isn't particularly interested in admitting its culpability, though, which is probably why it hasn't happened.

      Of course, the above is just one example, but it came up recently so it's fresh in my mind. The fact is that our government is working to perpetuate the current system in order to control us and milk us for the maximum possible tax revenues. Our first step should be to abolish the two-party system, partially by requiring news outlets to provide a certain amount of coverage to any presidential candidate with sufficient backers (say, based on petition signatures) for free, and disallow all campaign contributions. This would work for any kind of election (the only thing that changes is the scope) and would ensure that more voices are heard. We don't even seem to be able to agree that the control of Washington (and of course local governments) by corporate interests is a bad thing, though...

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  161. Enough already! by Too+Much+Noise · · Score: 1
    without effecting piracy at all

    Quoth Webster:


    Effect \Ef*fect"\, v. t. [imp. & p. p. Effected; p. pr. & vb. n. Effecting.]
    1. To produce, as a cause or agent; to cause to be.
    2. To bring to pass; to execute; to enforce; to achieve; to accomplish.


    So no, they didn't enforce piracy. Or produce it - not yet, anyway. They will effect HL2 piracy if Steam burdens the users too much, eventually.
  162. Take a lesson-EUREKA! by Anonymous Coward · · Score: 0

    "I think the previous posters has a point. There's difference between taking some precautions, and going overboard on dealing with piracy."

    Well setting aside what constitutes "overboard". How about we tackle the more important question of "What proven, anti-piracy system(s) do you recommend that'll not go 'overboard'"?

    1. Re:Take a lesson-EUREKA! by Mortlath · · Score: 2, Insightful
      I'll assume when you say proven system(s), you mean "something that will prevent piracy"

      I don't know if there are any proven anti-piracy systems.

      Can you list any proven anti-burgler devices for homes?

      Any determined burgler can break into a house.
      Any determined cracker can crack a game's copy protection scheme.

      -Morty

    2. Re:Take a lesson-EUREKA! by stubob · · Score: 1
      Can you list any proven anti-burgler devices for homes?
      A German Shepherd?
      --
      Planning to be moderated ± 1: Bad Pun.
    3. Re:Take a lesson-EUREKA! by Mortlath · · Score: 1

      One can poison a dog.....

      I guess my point is that game companies knock themselves out trying to prevent piracy because it can't be done.

      For the record, however, I don't believe that piracy is right, just unpreventable.

      -Morty

    4. Re:Take a lesson-EUREKA! by aichpvee · · Score: 1

      Yeah, but then there's always that little .45 calibur anti-German-Shephard device. That is assuming the burgler doesn't have the deluxe edition that shoots buckshot.

      --
      The Farewell Tour II
    5. Re:Take a lesson-EUREKA! by mollymoo · · Score: 1
      Can you list any proven anti-burgler devices for homes?

      Are you trying to say there are no systems which are proven to reduce the probability of your house being broken in to?

      I guess firewalls are useless as computers with them still get cracked. I guess seatbelts and airbags are useless as people still die in cars equipped with them.

      --
      Chernobyl 'not a wildlife haven' - BBC News
    6. Re:Take a lesson-EUREKA! by Kevin+Mitnick · · Score: 1

      Can you list any proven anti-burgler devices for homes?

      oh sure... booby trap the door with a 12 gauge.. that works well I find. Better hope there's only one of the cocksuckers tho'

    7. Re:Take a lesson-EUREKA! by Mortlath · · Score: 1
      Point taken.

      I'm not saying that there shouldn't be any piracy protection. I'm saying that companies should only take basic precautions. Car companies could design a safer seat-belt, maybe some sort of webbing, but it would be a pain to get in and out of it.

      However, I am not sure where the line between basic precautions and excessive precautions should be.

    8. Re:Take a lesson-EUREKA! by Yer+Mom · · Score: 1
      Or the ultra-deluxe version with the Hello Kitty flashlight attached.

      Oh, sorry. Wrong game.

      --
      Never mind Spamassassin. When's Spammerassassin coming out?
  163. Take a lesson-Binary Drivers. by Anonymous Coward · · Score: 0

    "The whole selfish, "I got mine. Anyone who doesn't is a dumbass" attitude just reminds me of why PC gaming has gone downhill"

    *shrugs*

    Hey it works for Linux binary drivers. Why not games?

  164. Re:Take a lesson... From Microsoft? by mt+v2.7 · · Score: 1

    If you have the CD key, you get 14 days to register XP.

    If you spend 14 days RE-INSTALLING an Operating System away from a phone line, you've got bigger problems.

  165. Just asking for trouble-Backups. by Anonymous Coward · · Score: 0

    Hehe. Nice URL.

    Anyway as someone else pointed out. You can easily make backups

  166. uhh, this is slashdot... by Anonymous Coward · · Score: 0

    "Constructive criticism requires two things; pointing out the flaws and offering possible solutions"

    Dood! This is /.
    what you say makes sense anywhere else, but on this site, bashing and sub 10th grade writing skills reign supreme...

  167. Take a lesson-Out to Pasture. by Anonymous Coward · · Score: 0

    "Just because something's old doesn't mean its worthless."

    Nursing Homes.

  168. Information Harvesting by Paraplex · · Score: 1

    Has the question of "When, Where, How is steam logging/using this authentication" been asked? is it a one off process, or does the steam software send packets to the server each time the SP is played?

    This model of software distrubution will no doubt attract the attention of other distributors, so these questions need to be asked, and the groundrules laid out early on...

    It is possible, without a close eye being kept on this, for the model to turn into the old "RFID tag in both the toothpaste cap and the tube" type consumer information harvesting.

  169. What pisses me off the most by Thaelon · · Score: 3, Interesting

    Is that the people who paid less money to get the game via Steam don't have to have the cd/DVD in their drive. I paid $80 for the Collector's edition (I wanted the DVD), so I get the privilage of being required to have the fucking DVD in my drive to play the game.

    Anybody found a no DVD crack for it yet?

    Speaking of that I think I'll call Valve right now and about this....
    Damn, no phone support; they tell you to go to steampowered.com and there's no phone # there.

    I did a domain WHOIS but unfortunately their domain registrations are handled through some sort of third party domain proxy so you can't use the WHOIS information to actually contact the company who really owns the domain. How lame.

    --

    Question everything

    1. Re:What pisses me off the most by WhatAmIDoingHere · · Score: 1

      Having gone the Steam route, I cannot be sure.. but I read that the CD/DVD would not have to be in the drive to play HL2, just like the original.

      --
      Not a Twitter sockpuppet... but I wish I was.
    2. Re:What pisses me off the most by Thaelon · · Score: 1

      Trust me, I can't play the game without the DVD in the drive. And believe me it is doing CD/DVD checks, because a couple of times it failed and said, "Failed to detect original disc." and wouldn't let me play the game.

      --

      Question everything

    3. Re:What pisses me off the most by Moonlapse · · Score: 1

      Yup, you need the DVD. I only paid 67 bucks for Collectors Edition though =]

      --
      - I got my free iPod and a free Nintendo DS....why not
  170. I don't know what the problem is by Sir_Dill · · Score: 3, Informative
    I got HL2 via steam the day it came out....infact...I forgot that it was coming out and didn't notice until I saw it available on steam.

    Now, I don't know what the big deal is but I personally applaud Valve for going this route. They have created an efficient, effective and protected method for digital content delivery. I think Valve is one of the few game studios out there that deserve my money and it really annoys me to to see complaint after complaint about a company taking steps to ensure its success.

    Steam has worked flawlessly for me since installing it in april when I got the HL2 coupon with my videocard. In fact I feel that valve is so deserving of my money that I purchased the collectors edition even though I had the game for free. They put alot of work into producing what I feel is one of the best games ever produced if not THE best. If they want to track the pirates, so be it. If they want to mangle the stolen copies so that all the weapons turn into fuzzy bunnies, who cares. Honestly, anyone who has ever downloaded warez(you know who you are) knows that its illegal...PERIOD. Any judge that would allow a lawsuit from a scorned pirate should be disbarred. *whine* I stole the game and they broke it. Whatever....cry me a river.

    As for the whining about a slow connection, thats what the retail outlets are for. I may not be able to play a multiplayer game via a 33.6, but I can sure as heck log onto steam long enough to validate my copy.

    Complaining about Steam is like complaining about HD content providers that aren't providing an SD equivalent. Steam isn't for everyone. This is the future and as broadband becomes more ubiquitous in the world, Steam and steamlike distribution channels will be more common.

    1. Re:I don't know what the problem is by Londovir · · Score: 2, Insightful

      Well, one thing I've noticed is that most people are not complaining that Valve have chosen to use the Steam system as a means of secure, digital distribution of their products. I believe that it's a fantastic way of selling products, and provided you have the internet pipe to handle that much data transfer, more power to you - saves a trip to the store. That's not what the complaining is about at all.

      What the complaining really is about is the way that the online validation is required for B&M purchases. (I don't know enough to know if there's truth to having to validate online every single time you want to play SP or not, seems many people say you don't have to, just the first time only.) If you go down to your local store and pay your money for the product, you should be able to play it without having to go online and [hopefully] get through to a server somewhere to prove you bought it.

      I applaud your desire to reward Valve by purchasing a copy even though you'd gotten a free copy via a videocard purchase. Of course, there's a good chance they got some money already from the videocard company in that deal (depends on the terms of the agreement; in this case, since it's obvious that HL2 was a compelling reason to buy the videocard, I'll bet the terms were in Valve's favor and not vice versa...) The only concern I have (especially after reading about the recent EA programmer's issues) is whether or not the money is truly going to benefit the programmers who tirelessly slaved away for the 5 years to make HL2.

      This whole issue with Steam reminds me too much of the DirecTV Tivo issues that are just as interesting. For those who don't know, DirecTV Tivo units require you to keep your units plugged into your phone lines in order for your service to continue without "issues". For example, if your unit doesn't make its daily calls, eventually your ability to order PPVs through the unit is disabled (though you still can order online/phone). So the bottom line there is, you paid for the unit, you pay your subscription bills every month on time, but you're still forced to make a daily phone call that has no literal bearing on how your service works on your TV. (Even tv guide data is pulled from the satellite dish, not the phone).

      This is the same exact issue. People paid for a product legitimately, but can't use it until their "phone" (ie, internet client) makes a "call" (ie, authentication) to a central server. Yes, it may be inconvenient and easy to do quickly, but the question is really, "Should it be done?"

      Those complaining about Steam aren't expecting special privileges without paying the dues necessary for getting them. (IE, wanting SD equivalent from HD providers without paying for HD.) People paid their money and expect to be able to use it without delay of any sort. It would be much like buying a new home (with an electronic keycode necessary to open the locks), paying in cash for it, and when you go to move in, you have to wait on the phone for an operator to be available to verify your paperwork and send you the keycodes to open the door. It's not unreasonable, if you think about it for a minute, to be upset that you've paid for something and still can't use it until you get someone to "believe you", which is basically what Valve/Steam is doing. You paid $50 for it, but until their computers "believe you" (authentication), you still can't use it.

      Londovir

      --
      Londovir
  171. EULA by glass_window · · Score: 1

    As long as they put a disclaimer in the warezed copy's EULA, then there's nothing for anybody to complain about.

  172. In even more related news by Snaller · · Score: 1

    Europe seems to get DVD's - perhaps people have better outfits in Europe *g*

    --
    If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    1. Re:In even more related news by Gery · · Score: 1

      I bought the HL2 dvd and installing it with transgaming cedega was no problem. But when I try to register the game, it tells me to install HL2 first...

      As I heared from transgaming, they will support HL2 with cedega 4.2 (which will be out on Dec 7).

      As I dont want to install windows on my computer, Ill have to wait until then...

      Gery

      --
      The answer is yes, me.
    2. Re:In even more related news by Snaller · · Score: 1

      I'm afraid i don't know what cedega is - is it a windows emulator for unix?

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    3. Re:In even more related news by Gery · · Score: 1
      Yes. Its a branch of the wine-project and you can find it here.


      Cedega (from Transgaming) is good for games and Crossoveroffice is good for office-apps. I hope they soon merge their code into wine.


      Yours, Gery

      --
      The answer is yes, me.
  173. VALVe's target by donkstuff · · Score: 1

    This is really only targeting those with existing steam accounts. Think about it, if someone without a steam account wanted to get HL2 for free, would having themselves banned from steam deter them from atleast trying to warez a copy?

    Getting banned from a network that you have no intent of paying for access to in the first place isnt too steep of a threat.

    Not that I am for their treating those who purchaced a legal copy (me being one of them) like criminals, with their activation or unlocking.

    --
    :(){ :|:& };:
    Paluminum.net
    1. Re:VALVe's target by daveman_1 · · Score: 1

      Ok, clearly having to activate a product isn't the most fun thing in the world. And clearly the HL2 activation process is a pain(as it spends 20 minutes unencrypting your data files after the process completes...) I'm no fan of product activation. Now that I've said that, I can tell you that I actually took the time to register this one as well as activate it. I NEEDED product support, as the game was crashing before it could even fully load. Turns out the problem was my two week old video driver... I needed the one released yesterday to make the game work. :-) Ah, the joys of gaming on a PC.

      Anyhow, the thought that I was being treated like a criminal never really crossed my mind. The fact is there are MANY things we do today and many things we buy that require us to identify ourselves. Your privacy is very much an illusion. This is a fact of modern life. I'm not particularly happy with this fact, but it is a fact all the same. Software companies, like any other company, have a right to decide whether or not to do business with someone if they don't know who that person is(ie. anonymous). Can you go to the car dealership and buy an automobile without giving them your name? Of course not! Even if you had cash in hand, that just sounds ludicrous. The vehicle has to be registered, taxes must be paid, etc... I don't hear anyone getting up in arms that auto manufacturers are treating them like criminals...

      PC gaming does present more of a piracy problem for manufacturers than does console gaming. Refusing to allow them to address such problems make the platform as a whole(pc gaming) much less attractive to the manufacturer. We are already at a stage in the game where the trend is towards high cost console gaming. Most of the new titles come out on consoles first. I feel grateful just to actually have a game available for the PC these days at the same time it is made available for the consoles, let alone made available beforehand. Ask yourself this question and try to be reasonable: If you invested forty million dollars of your money into a project, wouldn't you try to protect that investment? Wouldn't you expect a certain return on that investment? I hope this is not hard for people to understand. No one will make you go out and buy a new game. For anyone who feels so strongly about the "malicious" intent of the "evil" software company who is just trying to make a return on their investment, I recommend you do not buy the game. It is far too much fun for you anyhow...

      --
      Russian Russian Russian RussianDollSig DollSig DollSig DollSig
    2. Re:VALVe's target by Londovir · · Score: 1

      Although your statements are one of the most well-phrased ones I've read in this thread (which is a little sad, all things considered), I don't happen to agree with the logic behind them.

      You make the first point I was going to make for me: there's a difference between registering a product, and requiring activation. I've registered nearly everything I've ever bought, for the same reason you did, namely to have product support. Warranty protection flows from the same reasoning. But I've never liked being forced to "activate" something I've already purchased, and that's the crux of the problem here.

      Your point with respect to purchasing a car is a good one, but it's flawed in that it doesn't impact this situation. Needing to know personal information before purchasing a car is vital because of various unrelated issues, such as taxation, registration, license validation (ie, is your driver's license revoked), etc. These issues have no bearing when it comes to purchasing a computer game.

      The reason people feel like this system treats them like criminals is because you need to look at the reasoning for the issue itself. You pointed out the difference with your car example. Did you suggest that the reason they require your personal information when you buy a car is to make sure you didn't steal the car? No, of course not. The shear fact that you're buying the car at the dealership establishes that you didn't steal the car that you are driving home with. Now, consider the copy of HL2 at EBGames in the mall. Why shouldn't the shear fact that you're buying the package in the store establish that you didn't steal the game? Valve's purpose in using this system is because, by their admission of intent, they are trying to keep illegal copies from working. In other words, the a priori intent is to consider any copy to be illegal until proven otherwise. Thus, people feel like their being treated like criminals. (It's that whole "innocent until proven guilty" thing...the impetus should be on Valve to prove I warezed the copy I'm using rather than me proving I didn't.)

      I'm intrigued that you feel that we are at a stage where the trend is towards high cost console gaming? How is that substantiated? The reality (and I've worked in toy store retail for nearly 6 years) is just the opposite: console gaming has become very nearly monotonically decreasing. Seriously, consider it. The price tag on inital console units from 5+ years ago was well over $200, whereas new unit costs now are lower. New cost of cartridge based media (ie, N64) was easily $49.99-$59.99, whereas many new titles now debut at $39.99. Last, but not least, look at recent moves such as ESPN Sports' titles debuting at the $19.99 mark, and now EA Sports' titles coming in around $39.99. If anything, it seems consoles are becoming less expensive as time goes on.

      And to answer your question, if I invested $40mil on a project, I'd darn well want to protect my investment. Of course, I question why the frell ANY game needed to have $40mil invested to come to fruition. I mean, seriously folks, $40mil for 5 years of development literally boils down to paying 80 employees salaries of $100K/year. Do you really think every single poor sucker on that project was being paid $100K/yr?

      In any case, this is a means of "investment protection" that does nothing of the sort, and that's the point everyone has made. At the best, it holds off crackers and warez demons for maybe a handful of days; at the worse, it inconveniences the people who have already spent their money (and thus profitted Valve) to the point where they can't play until the authentication servers are not /.'d (basically) and let their copy get in to the server. This sort of authentication will always be cracked at some point, basically because there's always a copy of the game in a computer memory somewhere that's vulnerable to deep memory scans/comparisons/etc.

      And lastly, you echo a sentiment that is all too dangerous

      --
      Londovir
    3. Re:VALVe's target by daveman_1 · · Score: 1

      You make goods points, food for thought... I only wish to clarify the point I was making when I said "...high cost console gaming..." and that is based on the way we (my wife and myself) buy PC games. Almost all games for the PC come out at around the price you can get them for on the console. However if you wait even a month, most of these titles will sell for half of what their console counterpart sells for. Consoles games often take years to come down to the same price I can buy a PC game for after only a month or two, if ever. I have an entirely unscientific suspiscion as to the reason for this PC platform, game price reduction and that is piracy. Clearly these titles are still selling on the PC after a month or two. The original Half Life is one of the few titles which after several years on store shelves was still selling for around forty dollars retail. It is MUCH harder to pirate console games than it is to pirate PC games.

      I guess the cost effectiveness of console gaming comes down to this: Do you purchase MANY titles in the time you own your console or just a few? My PC hardware costs more for certain but as of late I find that I don't need to upgrade as often to play the latest games as most of the titles are simultaneously being released for slower console-based hardware. Yes, consoles are MUCH easier to use and less prone to the problems of PC games and that is definitely a mark in their favor. From the perspective of a PC gamer however, they stifle the market for new titles and new rendering methods after a couple of years. It is not in the best interest of the console manufacturer to release new hardware as long as the market for their competition has not dictated they need to compete.

      --
      Russian Russian Russian RussianDollSig DollSig DollSig DollSig
  174. Take a lesson-Cheaper is better. by Anonymous Coward · · Score: 0

    "I came to realize long ago that the best way to avoid mass pirating is to provide a reasonable cost. I think if a lot of these companies realized that 12-14 yr olds don't generally have $50-60 to blow, they'd sell a lot more games. "

    But the question is still unanswered. It took five years to create the game. Would a $30 price point allow for the creation of games like HL2? Are people willing to lower their standards so they can get a cheaper game?

  175. Take a stand with your wallet by Anonymous Coward · · Score: 0

    I'm not buying HL2, and I'm not pirating it either. I refuse to buy any product that requires product activation, especially a computer game. The people at Valve are too full of themselves. It's a GAME! In a year or two no one will give a damn. Take a stand with your wallet- if you disagree with their business practices, don't buy it. Hell, I hate Wal-mart, too, haven't shopped there in five years.

    Also I'm tired of all these fanboys who kept saying "oh HL2 is like Jesus with a laser gun with chili cheese fries!" "it doesnt matter if Valve is forcing us to join a cult and engage in ritual cannibalism so long as we can play HL2!!!" Quit justifying Valve's shameless grope for dollars.

  176. Re: Myth-TFL online play ceased to exist.. by necro2607 · · Score: 2, Informative

    This makes me think of Myth - The Fallen Lords

    You could play online on Bungie.net, and it was damn fun!

    But guess what? the Myth:TFL bungie.net server died in some big crash. They didn't replace it (they essentially said they didn't feel like it). So now you can't play the game online anymore!

    Of course it says right on the box you can play online on bungie.net

    So, for some reason it's okay for me to not get the functionality I paid for? I really question the legality of that, and the moral 'okay-ness' of it at the very least...

    Sure the game is old, but I've still wanted to play it numerous times (along with a bunch of friends) back on good ol' bungie.net in a big 16 player game or whatever, but no.... *sigh*

  177. Re:Take a lesson - my vote... by necro2607 · · Score: 1

    My vote says: "Stop using excessive 'copyright protection' that substantially inconveniences legitimate users and favors software pirates!" ...

  178. Re:Take a lesson... From Microsoft? by matts-reign · · Score: 2, Funny

    Wait a second: This isn't a borg collective? Since when? Why did nobody told me? I liked our borg overlords.

    --
    Waffles rock.
  179. internet connection required by Anonymous Coward · · Score: 0

    Geez everyone is bitching about halflife 2 and the required internet connection shit.

    First off, almost everyone who is an avid gamer has some sort of broadband connection. You can't play these new breed of games 56k anymore, sorry.

    Secondly,anyone who wants to run this game will need a fast computer. And fast computers and broadband come hand in hand. If you don't have broadband you probably don't even know what a fast computer is and visiting a website that tells you about the new computer technology won't load very well on 56k.

    56k = slow computers
    boadband = fast computers, informed people with knowledge of leading edge technology.

    and with any blockbuster game, you're going to have lines of people waiting to get online to play.

    I remember a game called Diablo 2...when it first came out people had to wait in line for hours to play, because the servers were overloaded.

  180. Re:Gabe never said Valve uploaded it by nuknuk · · Score: 0

    bah this wasn't worth modding down

    I think it's a valid point that Valve and co didn't actually upload the file themselves. They've simply devised a way to determine whether a copy being played (more likely easier to check through a CS:Source connection than Hl2 single player) is legit or not. Then they can keep track of said players (because my guess would be that these fake steam programs require a real steam "ticket" to start the process, thus showing who you are)

    --
    You can pick your nodes, and you can pick your friends, but you can't pick your friend's nodes
  181. Re: Myth-TFL online play ceased to exist.. by Anonymous Coward · · Score: 0

    There are a couple of free online servers for it now checkout: http://www.playmyth.net/

  182. mod parent up by themusicgod1 · · Score: 1
    Yea, what a strange thing to mod up, but it's *almost* true.
    • 3 nines is a stretch, but
    • this *is* a form of a collective mind, and we are all part of it.
    • if you aren't seeing dissenting opinions, you havent got your settings set right. which isn't surprising considerring you're AC. Get a goddamn account, find some smart people to grab as fans, and set your moderation adjustments accordingly; I don't have a problem.
    • And tell me, you out there who have your own mind, if you have ever changed your mind, or thought of contradicting ideas for a time without realizing it by pointing out inconsistencies you may very well make the hive mind more consistent. Personally, I try to be part of the 'completeness' crowd, myself. Anyway, changing your mind, and doublethink *is* what these inconsistent opinions of the slashdot mind are analogous to.
    • And it does look like Max is new. welcome, max, to the hive. We like you, keep thinking.
    --
    GENERATION 26: The first time you see this, copy it into your sig on any forum and add 1 to the generation.
  183. Take a lesson-Valve, Going out of Business. by Anonymous Coward · · Score: 0

    "I'll assume when you say proven system(s), you mean "something that will prevent piracy""

    Prevents piracy without "overload" (your word).

    Assuming there's no answer to the question, and that human nature will not change. There's only one answer. Closing up shop. The only winners are the valve developers. The only losers are everyone else(1).

    (1) If the complaint is that the few affect the many e.g. "overload" Then my conclusion is more of the same writ large.

  184. Re:Take a lesson... From Microsoft? by Snaller · · Score: 1

    Clue me in - When Microsoft used a similar form of copy protection for Windows XP, Slashdot couldn't have disagreed more. Yet when Valve takes a similar approach, they're applauded.

    Perhaps because the XP crack was out faster than the HL crack?

    --
    If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
  185. doh! by dougnaka · · Score: 1
    *tells friend to disconnect from all .torrents*

    --
    My Linux Command of the Day site : LCOD
  186. I just had a disturbing thought.. by kevb · · Score: 1

    What do you do when you're idly surfing the net (or gaming online) and your dsl/cable connection dies?

    Personally I reach for a single-player game...

    1. Re:I just had a disturbing thought.. by daveman_1 · · Score: 2, Interesting

      Hey kevb, you got me curious so I decided to perform an experiment for you... I disabled my internet connection and verified it didn't work. I then tried to open the game and play it. It worked... I already registered the game and stuff like that and have my CD in the drive, so I guess they figure I'm "ok"... Just thought you'd like to know. :-)

      --
      Russian Russian Russian RussianDollSig DollSig DollSig DollSig
    2. Re:I just had a disturbing thought.. by /dev/trash · · Score: 1

      I go outside.

  187. eh screw valve by panic911 · · Score: 1

    They have done a solid job and snuffing out pirating while managing to avoid pissing off their consumer base.

    Actually, they've pissed a lot of people off. If the fact that they've delayed the release of their game about 3000 times doesn't piss you off, what about the fact that they won't admit it's their fault? They would rather blame the late release of their game on a hacker, their publisher, or even their customers before they would blame it on themselves. They dealt with that hacker situation in a really poor way. After lying to their customers about what happened, they ask their customers to rat out the guy.

    I won't ever buy a valve game again.

    1. Re:eh screw valve by DaveCBio · · Score: 1

      Another gamer with an over-inflated sense of entitlement. Valve owes nothing to anyone. Don't like them, then don't buy their games as you said. However, don't bitch about release dates as everyone fucks that up and it's not like Valve is an exception.

  188. Re: Myth-TFL online play ceased to exist.. by necro2607 · · Score: 1

    I know about those.. such as Marius and whatnot... but the fact that there's no longer the official game server to play on really bugs me. Myth was one of the very very few games I actually bought, and I played it so damn much. It's still one of my favorite games ever. The Myth TFL bungie.net server was only running for a couple of years (2 or 3 'IIRC') before it crashed...

    I mean, since you have to add customized game files to get onto the game servers (plus they don't have identical bungie.net functionality), people who put in their CD to play after having not played for a long time will simply be unable to get onto bungie.net, and give up there... which sucks. :(

    Oh well...

  189. Re: Myth-TFL online play ceased to exist.. by Anonymous Coward · · Score: 0

    It's true that it sucks, but at least Bungie did the semi-right thing and released the metaserver code.

  190. copy right by Anonymous Coward · · Score: 0

    l3336 copxzzz

    good copy protection = reasonable price
    reasonable price = cheap production or great product for the price.
    great product for the price = magic

    Step 1. Collect underpants
    Step 2.
    Step 3. Big PROFIT!

  191. They should by Sleetan · · Score: 1

    Exactly. Cost is definitely an issue in people pirating software. Look at Serious Sam. It debuted at $20 with virtually noone I know ever hearing of it before hand. Just about 'all' of my friends bought it because it looked cool and it was only $20. If it sucked, it didn't matter, they only spent $20.

    As for everything else, if I bought a game, and took it home, and couldn't play it because of the developers lack of due diligence in making sure I would be able to even 'use' my product because of their method of "copyright protection", I would be back in the store shortly, throwing it at the poor retail associate, seeing their manager, and getting my money back while making sure they knew how I felt about the company they were doing business with. Then I'd go home and look for a cracked version that I could actually 'play'. This is the 'real' backfire on a company like Valve, when the retailer loses revenue and gains an unhappy customer. If a company has too much of this, they lose a distributor, piss off a publisher, and or alienate/piss off their client base.

    For the most part, this isn't going to be the case, in this instance, because obviously everybody wants to play HL2. I do know people who couldn't play the first day and were 'beyond' pissed though. If this was another game, this could almost irreparably damage a company.

    They should really think about that.

  192. Re:Take a lesson... From Microsoft? by Anonymous Coward · · Score: 0

    dude this is funny shit hehe, guys give youself a brake and stop using windows before it's too late for all of us, kapisz..

  193. The future is authenticated. by David+Rolfe · · Score: 1

    I guess we'll know how successful this argument is next year when the first round of retail sales numbers come back. And then the year after that, and the year after that. Until iD 'frees' Doom 3. Unless one or both go 'belly-up' as you prognosticate.

    I'll bet that after both titles have been shipping for a year that Valve will have moved more units. Whether it will be because of Steam and it's anti-piracy measures will be just as debatable then, but something will have to account for the difference. If Steam is so much harder to use and live with, imagine the discrepancies in sales if it didn't exist...

    The real deal is (sad or not) that these online activation schemes will become more pervasive as long as consumers of Windows and Consoles continue to get 'more wired.' Expect to see something like Steam or Xbox-Live from all big participants in the gaming space. The two separate architectures are going to converge in the future. The content delivery - activation service will become more and more like the content delivery - player matching service and vice versa. Imagine a world where chipped consoles don't matter, because they are all phoning home anyway.

    I guess the cool part about driving piracy out of the video game market is that market pressure will be more directly felt by publishers and prices will fall, or at least stagnate as production values increase.

    --
    Read Heinlein's 1953 Revolt in 2100, now more than ever.
  194. A Common Misunderstanding by Christopheles · · Score: 0

    It seems that everyone thinks that VALVe released the warez version and is then using that to track the people who make use of it, and banning them, with all sorts of possible legal implications. If we take it for granted that this article is true, VALVe has still said nothing about releasing the warez version. They said they were running an experiment, translation: instead of openly attacking the people using/distributing the warez, they quietly observe until the later point at which they ban all these people.

    I believe Blizzard has done similar things with its online services. They disallowed various cheats in Diablo 2, but didn't ban people until they had observed for awhile and determined for certain that the people were actually cheating, and they had a huge list of people to ban.

    1. Re:A Common Misunderstanding by sethstorm · · Score: 1

      That's why you keep a backup so that in case Valve pulls that, you arent banned permanently. If you have to go to that point to use less than legitimate versions, put them on their own accounts and when they get banned, rinse and repeat.

      --
      Twitter supports and protects racists - by smearing their critics with the "Hate Speech" label.
  195. Steam will suck at major launches because of money by Builder · · Score: 1

    Steam will always suck at launches of major new products because they won't have the capacity.

    From Valve's perspective, why pay for the amount of servers, bandwidth and admins needed to provide launch day capacity, and have those servers sitting idle, costing money afterwards. Rather, take the hit of customers having a problem signing up initially.

  196. Re:Take a lesson... From Microsoft? by Vellmont · · Score: 1

    No, I'm saying people don't RELY on games as much as they do on an OS. Stop putting words in my mouth. If you really insist on framing it in a "games don't matter" sense, I would say that games don't matter AS MUCH as an OS because the OS is more relied upon.

    As far as the trend, I think activation is a passing fad. It's not going to stop piracy one bit as there will ALWAYS be patched versions of non-online games, and there's nothing anyone can do to stop it. Games have gone through various stages of attempts to copy-protect them. In the 80s just about every computer game had lame-o copy protection on it to the point where they actually poked holes in a specific sector of the floppy drive so it couldn't be written too. (write to that sector, try to read it, if you can don't allow access). People got fed up with it, and it all vanished in the late 80s/early 90s. The same thing will happen again. DRM and copy protection is a losing battle because you can't control bits.

    --
    AccountKiller
  197. READ the quote, don't jump to conclusions! by Anonymous Coward · · Score: 0

    Recently, one of the HL2Files.com members here, alerted me of a pirated warez version of Half-Life 2, apparently released via the Bittorent network. I immediately, forwarded this to Gabe Newell of VALVe Software. [The great man, we should all be thanking for Half-Life 2 ].

    A couple of hours later, Gabe replied with the following:

    Quote:
    We're running a bit of an experiment. We're keeping track of the accounts that do this and will be shutting them off.

    Now, read that without the headline saying "Valve takes the offensive on Warez users"

    Do you see what I'm getting at?

    He didn't say he released a warezed HL2 to track piraters! He just says they're experimenting with ways to track accounts that do this to shut them off. Shut them off, I'm reading into that as keeping warezed versions from playing...why spread the thing out so they can play and then shut it down? Free giant demo? I don't think so.

    He means to say that he's trying to stop warezed versions from having an account. He did NOT say that he released the warezed versions...to close warezed accounts.

    This making sense to anyone?

  198. steamsteamlol by Anonymous Coward · · Score: 0

    I had a good experience with Steam. I pre-ordered the Silver Package of Half-Life 2, got immediate access to their back catalog, as well as CS:S and was able to pre-load Half-Life 2 so that at 3:00 am Tuesday morning, all I had to do was wait 10 minutes for the files to be decrypted. Now when I want to play Half-Life 2, I just launch Steam, I don't even have to put the CDs in.

    But if I had bought a hardcopy of Half-Life 2 and tried to install it only to find I had to install more software that constantly has to be checking in with hq, I would be pretty tempted to say "no thank you" and take the software back to eb. (Although once I realized it meant no cd validation or codes I would probably be okay with it)

    And I know it's scary to think about other companies following a similar path because then you'd have all the validation programs constantly running, but c'mon, I can't think of a good reason to be running Steam except only when you want to be playing a Valve game. My only fear is that there programs will be more of a hassle than Steam has NOT been for me.

    I'd like to think that Valve will release an offline mode update to Half-Life 2 in the future, but we'll see how that pans out. If they don't, yeah I'll feel ripped off, but I also won't have any moral hangups about downloaded a crack for it should it be necessary to play.

  199. Re:Take a lesson... From Microsoft? by nine-times · · Score: 1
    No, I'm saying people don't RELY on games as much as they do on an OS. Stop putting words in my mouth. If you really insist on framing it in a "games don't matter" sense, I would say that games don't matter AS MUCH as an OS because the OS is more relied upon.

    Well, the OS is the means by which you accomplish other things on your computer, but is not an end in itself. What I mean is, an OS with nothing else installed and running is useless. It's just the pre-existant condition necessary for the running of your programs, but running the programs is what you're after. If the OS is fine, but all the applications/games that I run are crippled, it's as bad as the OS being crippled. Therefore, if I keep a Windows PC for only the purpose of playing games, then games DO matter AS MUCH as the OS. In fact, if the game could run independant of the OS, then the OS would be completely irrelevant.

    However, I don't really want to argue whether the OS is more vital than a game, but rather I'm saying that it's beside the point. Activation is a bad thing in that it's a vendor purposefully crippling what he's selling. If what he's selling is important enough (to me) for me to spend money on it, than it's important enough to get upset about the vendor crippling it.

    If it really weren't important, no one here would be buying Half-Life anyway, and the vendors wouldn't be spending their time coming up with copy protection. Obviously it matters. Once you admit it matters, then whether it matters AS MUCH as the OS is irrelevant.

  200. Re:Take a lesson... From Microsoft? by danila · · Score: 1

    Here is an even bigger clue for you. Slashdot often has consensus and if not that, at least a popular opinion. And in the case of product activation the overwhelming majority of the posts condemn XP activation, while a very significant fraction (perhaps a majority) have nothing against Steam.

    The basis for comparision - 4-5 rated posts in those articles about XP activation and steam that I read.

    --
    Future Wiki -- If you don't think about the future, you cannot have one.
  201. Well, I showed up late but.. by the+angry+liberal · · Score: 1

    So, as you can see, VALVe Software have released a test "warez" version aimed at catching people out. These people will have their accounts deleted and will be banned from Steam.

    Therefore, I strongly suggest that you DO NOT participate in these illegal activities as it would only lead to your own harm.

    VALVe Software spent over $40 Million to develop Half-Life 2. Show them you appreciate their work. Buy the game!

    As the saying goes: BURN YOU WAREZ MONKEYS!


    If they have Steam installed and a legit, I doubt they are going to run a warezed copy of HL2. Also, so what if a warezed account gets banned? They can just go set up another one in like 5 minutes. What are they going to do if you made a previous transaction on the account with your credit card? I bet they won't blacklist the credit cards because what happens if they want to go legit and pay? They are going to refuse the money? I bet not.

    Why is some immature forum post front page news on Slashdot? This looks like something a 15 year old would write. Really. "BURN YOU WAREZ MONKEYS"? Credibility is gone right there. This is a game company fanboy who perceives Valve the same light some of us older guys may have felt about Carmack (I know, not the same, Carmack really is a god! lol) back in the day. We all know nothing of value comes out of these kids.

    Fanboyism does suck. I'll never forget posting to a BF 1942 support forum about my Radeon 9700 and getting 50 replies like "ATI SUCKS MAN YOU NEED TO GET AN NVIDIA D000D!!" and not a single suggestion about my particular error.

  202. same shit by Anonymous Coward · · Score: 0

    Just like any other company in america. they want the bucks from the game thats cool, but as stated what happens to the poor fucks who buy the game after its been released for 5-10 yrs later. And this company goes tits up???? I agree that protect your shit but seriously, no matter what is done to protect the stuff privateer's will have it cracked and distributed within 5-7 days. So unfortunately the game comps and such get fucked in the ass. Face it, illegal software and such will always be here. Until the internet is gone then illegal software will flourish. This issue is the same shit over and over again.

    By the way I will be one of those people who will have to wait to purchase this game because I am a poor fuck on dial up and have a 450mhz machine. I work hard for my money but I am poor.

    I wish I could play the new games but unless I get rich I wont ever be able to.