Science fiction and fantasy do get celebrated for their literary value when they deserve it. A good recent example is Michael Chabon's The Amazing Adventures of Kavalier & Clay. It won a little award called the Pulitzer Prize in 2001. I don't know how you can get much more celebrated than that. There are plenty other examples of celebrated SF and fantasy. Frankenstein is usually regarded as a pretty important work of literature, for example.
Yes, there are literary snobs who look down on these two genres. But, truly great works of literature transcend their categories. People don't celebrate mainstream fiction just because it is that. It has to be good to get recognized for its literary value.
While this kind of online gaming magazine seems interesting, I suspect that many people will post completely unsubstantiated rumors as articles. On the Internet, lots of idiots post misleading info just for the fun of it.
At least most editor-controlled magazines try for accuracy. They don't always get it right, but at least a good editor will post a correction if it is wrong initially. Other than the occasional April Fool joke, the information is usually based on reality rather than just wishful thinking.
On the Wii Channels page, it lists "NES, SNES, N64, Sega Genesis and NEC TurboGrafx platforms" So I count 5, plus the Commodore 64 bringing it up to 6. If you count the backward compatibility with the GameCube, that is 7 older platforms they support. Not too bad in my opinion.
Easy is relative. In World of Warcraft, persistence is the key. It might take a few tries to kill a particular creature and may seem hard to some players. But if you keep trying, eventually you will manage to succeed (assuming appropriate level of your character, etc.).
By easy, I'm assuming you mean that it is eventually possible to do almost anything. This is different from easy meaning that anyone can do it on the first try.
I suppose my point is that even World of Warcraft has multiple failure points, sometimes tricky ones, but they can be overcome with a little bit of work by almost anyone.
Brettspielwelt supports both English and German, though German is the native language. It has been awhile since I used it, but I don't recall having much trouble using the software in English. There is documentation on the website explaining how to do this, if I remember correctly. If you see the website in German, just click the little British flag to change the language to English.
Is Nintendogs a game? Sure. Games don't necessarily have to have a winner or loser. Competitive games do, but some games aren't competitive. A game is just a structured playing experience, that is playing with rules governing what you do.
Also by your definition, someone who loves dogs, but doesn't own a Chihuahua wouldn't be too lazy if they raised one in Nintendogs. I might already own five dogs, but I'm not going to add a real Chihuahua to the mix. So Nintendogs is perfect.
Of course I currently travel too much to own a dog in real life, so Nintendogs is perfect for that situation as well when I just want to play around with a fake dog.;-)
And then what would I play my back-catalog of GBC and 4-color GB games on?
That is a good point and one that I forgot about. I forgot about it because I simply don't own any GBC games any more. I have replaced all of the older games with newer versions if I still want them, or I play them on my GBA SP which I still have for use with the GameCube.
I suppose that I simply feel that it isn't strictly necessary to be backward compatible forever. If a better system, such as I feel the DS is, requires sacrificing some backward compatibility, then I will generally go for it. I much prefer how the DS feels in my hands and the screen looks better to me than even the SP.
Now if Nintendo would just release some of the games that are already supposed to be out, I'd be really happy with the system.
They should have replaced the Game Boy Advance when they released the Nintendo DS. The DS is superior in feel and functionality with the one exception being that you can't use it as a controller connected to a GameCube. If they had build in that one capability, there would have been a clear replacement for the GBA rather than what Nintendo was saying was simply an complementary track of development.
Yes, there are literary snobs who look down on these two genres. But, truly great works of literature transcend their categories. People don't celebrate mainstream fiction just because it is that. It has to be good to get recognized for its literary value.
While this kind of online gaming magazine seems interesting, I suspect that many people will post completely unsubstantiated rumors as articles. On the Internet, lots of idiots post misleading info just for the fun of it.
At least most editor-controlled magazines try for accuracy. They don't always get it right, but at least a good editor will post a correction if it is wrong initially. Other than the occasional April Fool joke, the information is usually based on reality rather than just wishful thinking.
Actually, Akalabeth is a contemporary of Rogue. They both predate Hack by about 2 years.
On the Wii Channels page, it lists "NES, SNES, N64, Sega Genesis and NEC TurboGrafx platforms" So I count 5, plus the Commodore 64 bringing it up to 6. If you count the backward compatibility with the GameCube, that is 7 older platforms they support. Not too bad in my opinion.
By easy, I'm assuming you mean that it is eventually possible to do almost anything. This is different from easy meaning that anyone can do it on the first try.
I suppose my point is that even World of Warcraft has multiple failure points, sometimes tricky ones, but they can be overcome with a little bit of work by almost anyone.
Also, by visiting wikipedia, I found a link containing lots more info to help you out http://www.boardgamegeek.com/geeklist/3662/
Hopefully that will take care of everything for you.
Brettspielwelt supports both English and German, though German is the native language. It has been awhile since I used it, but I don't recall having much trouble using the software in English. There is documentation on the website explaining how to do this, if I remember correctly. If you see the website in German, just click the little British flag to change the language to English.
The good news part 1: In addition to Settlers of Catan, you can play 62 other games.
The good news part 2: There is a web client so that you can play on virtually any platform.
The good news part 3: There are platform specific clients for Windows, Mac, and Linux so that you can have a better UI than in the web client.
The good news part 4: It's all free.
Is Nintendogs a game? Sure. Games don't necessarily have to have a winner or loser. Competitive games do, but some games aren't competitive. A game is just a structured playing experience, that is playing with rules governing what you do.
;-)
Also by your definition, someone who loves dogs, but doesn't own a Chihuahua wouldn't be too lazy if they raised one in Nintendogs. I might already own five dogs, but I'm not going to add a real Chihuahua to the mix. So Nintendogs is perfect.
Of course I currently travel too much to own a dog in real life, so Nintendogs is perfect for that situation as well when I just want to play around with a fake dog.
And then what would I play my back-catalog of GBC and 4-color GB games on?
That is a good point and one that I forgot about. I forgot about it because I simply don't own any GBC games any more. I have replaced all of the older games with newer versions if I still want them, or I play them on my GBA SP which I still have for use with the GameCube.
I suppose that I simply feel that it isn't strictly necessary to be backward compatible forever. If a better system, such as I feel the DS is, requires sacrificing some backward compatibility, then I will generally go for it. I much prefer how the DS feels in my hands and the screen looks better to me than even the SP.
Now if Nintendo would just release some of the games that are already supposed to be out, I'd be really happy with the system.
They should have replaced the Game Boy Advance when they released the Nintendo DS. The DS is superior in feel and functionality with the one exception being that you can't use it as a controller connected to a GameCube. If they had build in that one capability, there would have been a clear replacement for the GBA rather than what Nintendo was saying was simply an complementary track of development.