I know that DreamWeaver has very strong "Site Management" features but I don't know if it can check for dead files/broken link and do mass renames (I tend not to use dreamweaver when I can avoid it). It also has a very good (PC)RE support, and you can build "extensions" to the software by using CSS & the DOM to manipulate your documents.
WTF? Not a single one of these is gone in either XHTML or HTML 4.01... TT is still in, I is still in, B is still in, BIG is still in and SMALL is still in, the only elements that have been deprecated from HTML3 are STRIKE, S and U... And "<br>" is now not "<br/>", BR is an element, <br> is a self-closing empty HTML tag and <br/> is an empty XML tag. The former is semantics, the latters are grammar.
if you're a power typer, you will find yourself quickly losing focus from your working window as the heel of your hand exerts force on the trackpad and emulates a double-click.
If you're a power typer with a trackpad, you've desactivated that bloody hellish feature.
That's the first thing I do everytime I start using a new laptop.
I have buttons, they're more than enough, and they never do something I didn't ask for.
And you, sir, did well not to read it. The article started with "Squee Thinkpads are the best things since sliced bread and have always been, let's see that the x60s is the bestest bestest thing since hot water!"
AND you had to go through 6 pages to be told repeatedly that the x60s is the best thing ever, without any objective comparison against the competition though, because that may have required actual work.>/p>
IE7 isn't compatible with Windows 2000, and I'm not even sure you can install it on Windows XP SP1.
Remember, IE5.5 still isn't completely dead, and we're nearly 6 years after IE6 was released.
Sorry, Henry Ford did not invent the assembly line or mass production.
Sorry? Ford's engineers perfected the concept created by Marc Isambard Brunel and he was the first ever to build whole working factories around it (starting 1913). He didn't create the assembly line per se, he did modify it enough to be introduced and efficient in large-scale manufacture.
Sure, Henry paid them a decent wage, [...], but he wasn't the first to do that either.
Yeah that's probably why a combination of "high wages and high efficiency" is called Fordism
probably more than their skills would have dictated
You words, not his, and it looks like he was right and you were wrong.
Also, his employees were able to buy his cars because efficient mass production brought the price down (using market forces) to an affordable level.
Wrong, that would never have been enough. Because if the worker's wages are low (and they were, at the time) the workers don't have enough money left enough for non-essential stuff, especially when it's worth more than a year of pay. In fact, at several points he did make the choice of raising the wages instead of getting more profits or lowering the price of the T. Oh, and he was sued for it by shareholders.
And wages at Ford Motor Companies were so high for the time that he was litteraly branded a "traitor to his class" by other industrialists.
Ford did believe that high wages would help workers deal with the assembly line's dull work, be loyal, and buy his cars.
Just for the record, Ford Motor Company's minimum wages at the time were more than twice above industry standard ($5 versus $2.34).
The point was allowing the workers to have money left for non-essential things once the essentials (food, housing,...) had been catered for. And therefore buy themselves cars.
particularly when consoles have not been this powerful before
Which doesn't matter if you're talking about innovation (especially in a general sense)
You've been using the cell processor and Blu-Ray drives for years now have you?
Sorry, but neither is innovative. Well, the cell may be somewhat innovative, but even then it's doubtful, multiple core and multiple threads per core have been existing for quite some time. Anyway having innovative components in your stuff does not make the stuff itself innovative, because as far as the "public interface" of the machine is concerned, there is no innovation.
the ability to make HD video games from disc to screen
Would you be new to this spankin' new field called computer gaming?
By your logic, Henry Ford was not innovative because the Automobile had already been invented.
Gosh... Henry Ford was innovative in his approach of manufacture, of handling employees (e.g., in paying them enough that they have a chance to buy the cars they're building), in putting a strong focus in efficiency and manufacturing speed. Henry Ford more or less invented the assembly line and mass production.
Ford WAS innovative. Even the Ford-T was innovative (steering wheel on the left, enclosed engine and transmission, semi-elliptic strings suspension, simple to drive and easy to repair)
A console with that much power has not been done before.
That's still not innovation. Innovation is the act of introducing something new, introducing "the same, but more powerful" is _not_ innovation.
Considering that there aren't any console video game systems with equal power, YES. Some people prefer the simplicity of a console over a computer system.
Damn, at least you don't have too many expectations to label something as "innovative", must be a bliss living at you in a world of permanent and unending innovation. (hey, our processors are now clocked 10% higher, how's that for an innovation!; Innovate in your dining room, overclock your GPU!)
When that goes beyond rampant speculation, and when more developers than EA and SNK are cited, especially developers like Square, Capcom, and Konami, let me know, OK?
A Resident Evil has been officially annouced from Capcom, and Square will have a Dragon Quest and an FF:Crystal Chronicles (as crappy as CC may be). No word from Konami
I mean, it's EA. They port everything.
And yet it's the first time they release games on a Nintendo platform since the N64. And they start with 6 games right out of the bat... using Wii controls (not going the easier path of the classic controller)
Anyway, the point that you missed is that the PS3 is in the same position that the DS was
Uh. No?
the Wii and the PSP were hyped up as giant-killers
That widely varies with the people you poll, the Wii is either extremely liked or extremely disliked (due to debatable and nearly not shown graphic abilities)
And they didn't consider it viable because they couldn't do it. They even proved that they couldn't do it with the Gamecube.
By your declaration, the GC should've been less powerful that the PS2. And it wasn't. Even though Nintendo sold it with an alledged poly count 10 times lower than the PS2 or the Xbox (difference being that the GC poly count was for fully textured ones).
They failed to attract 3rd party titles the medium was crap and it was hard to juice out the maximum perfs out of the console, but saying that the GC was less powerful than the concurrence is not even misleading, it's downright wrong.
Why not just keep your Gamecube?
Don't have one in the first place?
Which Nintendo will certainly discourage the use of for new games, since the whole system is based around the Wiimote.
True that!... wait... Super Smash Bros Brawl for Wii is a Nintendo game and it will use the classic controller because the dev team considered it was fitter to SSBB's gameplay than the Wiimote... There goes your shiny theory...
If all Nintendo can provide to the fanboys are a few first-party franchises, with the rest of the system being designed for non-gamers, how is that not dismissive of the fanboys?
Let's see. The following have been comfirmed for Wii at or within 6 months of release:
From Ubi Soft
Rayman Raving Rabbids
Red Steel
Monster 4X4 : World Circuit
Open Season
Far Cry Instincts
Blazing Angels : Squadrons Of WWII
GT Pro Series
Prince Of Persia
Beyond Good & Evil 2
EA (no I don't like them either, but... oh well...)
Madden
NFS Carbon
Tiger Woods PGA Tour
SSX
Harry Potter
The Godfather
And EA has announced that they have a team working exclusively on the Wii, and that more games are in the pipe (and that all of the Wii titles should be sold for $49.99 versus $60 to $70 for other platforms)
Capcom
has announced that the Biohazard serie (Resident Evil) will have a Wii episode. It won't be RE5, but will be a Wii-specific iteration.
Bah, it's just annoying to create that kind of lists, so i'll just write them inline. Not necessarily a good thing but THQ is in (Avatar, Barnyard, Spongebob, Cars) as well as Midway (Blitz: the league, Happy Feet, MK: Armageddon, Rampage: Total Destruction), Kuju will release Batallion Wars II, Sega will have Bleach, Nights, Super Monkey Ball and a Sonic episode, Gnosis' Broken Saints will be on the Wii as well as Activision's CoD3, Square Enix will start with a Dragon Quest and FF: Crystal Chronicles, Bandai/Atari will have a Dragon Ball game, Namco will have Final Furlong, a Gundam game and Digimon and Tamagotchi franchise games, NTREEV's Pangya is in, a One Piece game is in the making, and of course a bunch of Nintendo titles (AC, Excite Trucks, Obstacle Course, Project H.A.M.M.E.R., Super Mario Galaxy, SSBB, The Legend of Zelda: Twilight Princess, a WarioWare, Wii Music, Wii Sports).
And quite a few other devs/publishers have said that they had Wii games in production or that they were planning Wii games.
But yeah, I guess all of these are for non-gamers exclusively.
Yes, sort of like how the PS3 is being called a giant waste of money while the Wii is coming out cheaper and with a unique controller.
Do you see my point now?
Unless you're point is that the PS3 will get it's ass severely kicked, i fear not.
Nintendo simply can't compete directly with either Sony or Microsoft as is,
More like they opted out, they didn't consider it viable. Nintendo sits of a huge pile of cash and could have tried to compete on the pixels and so on offering. Iwata and Miyamoto just decided it wasn't worth it. And it's not in Nintendo's philosophy to lose money on hardware sales either, which both Microsoft and Sony are doing for the next generation.
The funny thing about all of this is that Nintendo is basically saying "screw you" to its current fanboy base, and said base still doesn't realize it.
Are they? Dammit, I didn't realize that full GC compatibility + virtual console + GC pad slots + "classic" controller + Good ol' mario and link meant that they were saying "screw you" to their current fanboy base.
You know what? I don't think they're saying that, just as they didn't say "screw you" to their GBA user base when they launched the DS. They're just trying to expand their audience above and beyond their usual reach.
Not that speculation's that useful anyway, let's agree to disagree and meet again in March to see who'll have won the first round.
Have you ever stopped to think that just maybe some gamers might want a game machine that will take full advantage of their expensive HD systems?
Not for a second.
What was Sony going to do, put a regular DVD player in their system?
If it drops the prices of the console by a third? How about yes?
Is that called innovation?
Uh... you lost me there. You're not trying to imply that higher resolution + more storage = innovation are you? Cause if you were I've got bad news for you: my computer has 4 500Gb hard drives, and I can play in 2560*1600... I guess my currently available computer is somehow more innovative than your currently-non-existant PS3 isn't it?
I'm sure Sony has learned their lesson from the MiniDisc fiasco.
Yep, just as well as they learned their lesson from the Betamax fiasco before launching the minidisc and the memory stick.
Besides, Nintendo has always had their own disc or cartridge format, so what's the difference?
Mmmm let me guess... The N64 got beaten by the PS1, the GC got annihilated by the PS2 and the Wii uses perfectly standard DVDs?
There already has been a lot of disapointment when people found out that RedSteel didn't have real sword fighting and turning the character around seems to be problematic in many games.
Which is why the controls were fully redone and "real" sword system was implemented post-E3 due to popular request.
And lets not forget the callibrarition, what if the Wii will be a hell to setup to work correctly?
Hello? We're talking about Nintendo here, the gameplay freaks that will fine-tune everything until they're sure the player'll have the best experience available.
Or what about online, there doesn't seem to be any online for third parties this years, meaning Nintendo yet again, nothing will support online right from start nor its third parties.
It was published that third-parties wouldn't get network access till the beginning of next year. No one knows why, but that's pretty much a fact
Nobody knows about Nintendo though
The DS didn't have any online game for the whole beginning of it's life, BTW
And finally the Xbox only went "Live" a year after the console's release (North American release: 15 Nov 2001, Xbox Live launch 15 Nov 2002)
You shouldn't pronounce the Wii dead over that just yet.
And lets not forget the lack of power of the Wii
Have you seen the leaked Madden demo video? Me sez that the Wii has more than enough power to please the eye.
The point GP was trying to make wasn't that a company was somehow less evil than the others, but that one of the company focused solely on games while the others had hidden/parallel agendas and didn't gear their hardware towards pure gaming.
So what? The DS' stylus was still called a useless gimmick, the PSP was coming with a better screen, a higher resolution and much better 3D processing (no batteries though).
As soon as the PSP was released people started shouting that Nintendo was deadn that the DS was ugly, bulky, and had awful graphics.
Want to see the result? Here are the top 10 japanese game sales for Aug 21 - Aug 27:
NDS FF3 - 503.051
NDS NEW SMB - 65.556
NDS Rune Factory - 42.210
NDS Brain Age 2 - 41.784
NDS Cooking Navi - 37.326
NDS Tamagotch 2 - 30.504
NDS Mario Basketball 3on3 - 30.355
NDS Animal Crossing WW - 30.023
NDS Brain Age - 22.866
NDS English Training - 17.465
My my my, 10 out of 10 for the DS, for a total of 318089 games if you leave out the Final Fantasy III sales (would be cheating to include them, after all Square Enix managed to sell 330000 games in the first 24h, and the whole japan was out of stock on the initial 500k units batch after 4 days)
The DS and it's touchpad were "gimmicky controllers" in "an attempt to tap the non-gamer market"... and they filled their role perfectly, the japanese release of the DS Lites in January was the first time I saw sizeable numbers of women and "elderly" (50+ people) queuing for the release of a gaming system.
I don't think the Wii is a bad product name, it's less frightening and much funnier than "Revolution" and appeals to a much wider audience, plus the minimalistic logo is downright beautiful in an Apple way.
I don't think the controller is gimmicky either, nor do I think that they were somehow "forced" to do it, Iwata and Miyamoto just don't work that way. They wanted to create something different, to go back to the core of their business (having fun playing your games) and if my DS Lite (and the endless praises of UbiSoft in general and Michel Ancel in particular) are any hint, they'll win their bet beautifully.
if Clinton did exactly this, Clinton would be bashed just as badly.
No, he would've been downright raped, because he'd have the whole far-right think-tanks and religions nutjobs against him, which are much more virulent and annoying than the regular citizen.
Ah yeah, as in "burning books is ok, because we had books in the first place, look at these 3rd world countries that don't even HAVE books in the first place"
no it's not HTML is still SGML, and still alive and well.
I know that DreamWeaver has very strong "Site Management" features but I don't know if it can check for dead files/broken link and do mass renames (I tend not to use dreamweaver when I can avoid it). It also has a very good (PC)RE support, and you can build "extensions" to the software by using CSS & the DOM to manipulate your documents.
WTF? Not a single one of these is gone in either XHTML or HTML 4.01... TT is still in, I is still in, B is still in, BIG is still in and SMALL is still in, the only elements that have been deprecated from HTML3 are STRIKE, S and U... And "<br>" is now not "<br/>", BR is an element, <br> is a self-closing empty HTML tag and <br/> is an empty XML tag. The former is semantics, the latters are grammar.
This is worse than image spacer, please go die in a fire
Wikipedia sez Brian Kernighan is 64 and Dennis Ritchie is 65. Ken Thompson on the other hand is a youngster, barely 63.
If you're a power typer with a trackpad, you've desactivated that bloody hellish feature.
That's the first thing I do everytime I start using a new laptop.
I have buttons, they're more than enough, and they never do something I didn't ask for.
They still have it, and that model only has that horrible little thing (some other models also have a regular trackpad)
And you, sir, did well not to read it. The article started with "Squee Thinkpads are the best things since sliced bread and have always been, let's see that the x60s is the bestest bestest thing since hot water!"
AND you had to go through 6 pages to be told repeatedly that the x60s is the best thing ever, without any objective comparison against the competition though, because that may have required actual work.>/p>
I know that the installer refuses to run it, didn't go any further.
Didn't know about Orca though, is it the Windows Installer table editor bundled in the Software SDK (just find it via googling, so I want to be sure)
IE7 isn't compatible with Windows 2000, and I'm not even sure you can install it on Windows XP SP1. Remember, IE5.5 still isn't completely dead, and we're nearly 6 years after IE6 was released.
Yes they can, but the universe will fire back by creating bigger morons next generation.
The issue here is that humanity has separated itself from the good ol' natural selection, thus morons don't get booted out of the gene pool anymore.
Worse, so few morons die that we actually have to give them awards to try and get other morons to follow suit!
Sorry? Ford's engineers perfected the concept created by Marc Isambard Brunel and he was the first ever to build whole working factories around it (starting 1913). He didn't create the assembly line per se, he did modify it enough to be introduced and efficient in large-scale manufacture.
Yeah that's probably why a combination of "high wages and high efficiency" is called Fordism
You words, not his, and it looks like he was right and you were wrong.
Wrong, that would never have been enough. Because if the worker's wages are low (and they were, at the time) the workers don't have enough money left enough for non-essential stuff, especially when it's worth more than a year of pay. In fact, at several points he did make the choice of raising the wages instead of getting more profits or lowering the price of the T. Oh, and he was sued for it by shareholders.
And wages at Ford Motor Companies were so high for the time that he was litteraly branded a "traitor to his class" by other industrialists.
Ford did believe that high wages would help workers deal with the assembly line's dull work, be loyal, and buy his cars.
Just for the record, Ford Motor Company's minimum wages at the time were more than twice above industry standard ($5 versus $2.34).
The point was allowing the workers to have money left for non-essential things once the essentials (food, housing, ...) had been catered for. And therefore buy themselves cars.
Which doesn't matter if you're talking about innovation (especially in a general sense)
Sorry, but neither is innovative. Well, the cell may be somewhat innovative, but even then it's doubtful, multiple core and multiple threads per core have been existing for quite some time. Anyway having innovative components in your stuff does not make the stuff itself innovative, because as far as the "public interface" of the machine is concerned, there is no innovation.
Would you be new to this spankin' new field called computer gaming?
Gosh... Henry Ford was innovative in his approach of manufacture, of handling employees (e.g., in paying them enough that they have a chance to buy the cars they're building), in putting a strong focus in efficiency and manufacturing speed. Henry Ford more or less invented the assembly line and mass production.
Ford WAS innovative. Even the Ford-T was innovative (steering wheel on the left, enclosed engine and transmission, semi-elliptic strings suspension, simple to drive and easy to repair)
That's still not innovation. Innovation is the act of introducing something new, introducing "the same, but more powerful" is _not_ innovation.
The PS3 still isn't innovative.
Damn, at least you don't have too many expectations to label something as "innovative", must be a bliss living at you in a world of permanent and unending innovation. (hey, our processors are now clocked 10% higher, how's that for an innovation!; Innovate in your dining room, overclock your GPU!)
A Resident Evil has been officially annouced from Capcom, and Square will have a Dragon Quest and an FF:Crystal Chronicles (as crappy as CC may be). No word from Konami
And yet it's the first time they release games on a Nintendo platform since the N64. And they start with 6 games right out of the bat... using Wii controls (not going the easier path of the classic controller)
Uh. No?
That widely varies with the people you poll, the Wii is either extremely liked or extremely disliked (due to debatable and nearly not shown graphic abilities)
By your declaration, the GC should've been less powerful that the PS2. And it wasn't. Even though Nintendo sold it with an alledged poly count 10 times lower than the PS2 or the Xbox (difference being that the GC poly count was for fully textured ones).
They failed to attract 3rd party titles the medium was crap and it was hard to juice out the maximum perfs out of the console, but saying that the GC was less powerful than the concurrence is not even misleading, it's downright wrong.
Don't have one in the first place?
True that!... wait... Super Smash Bros Brawl for Wii is a Nintendo game and it will use the classic controller because the dev team considered it was fitter to SSBB's gameplay than the Wiimote... There goes your shiny theory...
Let's see. The following have been comfirmed for Wii at or within 6 months of release:
Bah, it's just annoying to create that kind of lists, so i'll just write them inline. Not necessarily a good thing but THQ is in (Avatar, Barnyard, Spongebob, Cars) as well as Midway (Blitz: the league, Happy Feet, MK: Armageddon, Rampage: Total Destruction), Kuju will release Batallion Wars II, Sega will have Bleach, Nights, Super Monkey Ball and a Sonic episode, Gnosis' Broken Saints will be on the Wii as well as Activision's CoD3, Square Enix will start with a Dragon Quest and FF: Crystal Chronicles, Bandai/Atari will have a Dragon Ball game, Namco will have Final Furlong, a Gundam game and Digimon and Tamagotchi franchise games, NTREEV's Pangya is in, a One Piece game is in the making, and of course a bunch of Nintendo titles (AC, Excite Trucks, Obstacle Course, Project H.A.M.M.E.R., Super Mario Galaxy, SSBB, The Legend of Zelda: Twilight Princess, a WarioWare, Wii Music, Wii Sports).
And quite a few other devs/publishers have said that they had Wii games in production or that they were planning Wii games.
But yeah, I guess all of these are for non-gamers exclusively.
Unless you're point is that the PS3 will get it's ass severely kicked, i fear not.
More like they opted out, they didn't consider it viable. Nintendo sits of a huge pile of cash and could have tried to compete on the pixels and so on offering. Iwata and Miyamoto just decided it wasn't worth it. And it's not in Nintendo's philosophy to lose money on hardware sales either, which both Microsoft and Sony are doing for the next generation.
Are they? Dammit, I didn't realize that full GC compatibility + virtual console + GC pad slots + "classic" controller + Good ol' mario and link meant that they were saying "screw you" to their current fanboy base.
You know what? I don't think they're saying that, just as they didn't say "screw you" to their GBA user base when they launched the DS. They're just trying to expand their audience above and beyond their usual reach.
Not that speculation's that useful anyway, let's agree to disagree and meet again in March to see who'll have won the first round.
Not for a second.
If it drops the prices of the console by a third? How about yes?
Uh... you lost me there. You're not trying to imply that higher resolution + more storage = innovation are you? Cause if you were I've got bad news for you: my computer has 4 500Gb hard drives, and I can play in 2560*1600... I guess my currently available computer is somehow more innovative than your currently-non-existant PS3 isn't it?
Yep, just as well as they learned their lesson from the Betamax fiasco before launching the minidisc and the memory stick.
Mmmm let me guess... The N64 got beaten by the PS1, the GC got annihilated by the PS2 and the Wii uses perfectly standard DVDs?
Which is why the controls were fully redone and "real" sword system was implemented post-E3 due to popular request.
Hello? We're talking about Nintendo here, the gameplay freaks that will fine-tune everything until they're sure the player'll have the best experience available.
You shouldn't pronounce the Wii dead over that just yet.
Have you seen the leaked Madden demo video? Me sez that the Wii has more than enough power to please the eye.
They weren't. During the respective lifespans of the consoles, 21 million GameCubes were sold versus 24 million Xbox.
Now benefit-wise, Microsoft lost $2b while Nintendo once again racked in profits.
The point GP was trying to make wasn't that a company was somehow less evil than the others, but that one of the company focused solely on games while the others had hidden/parallel agendas and didn't gear their hardware towards pure gaming.
So what? The DS' stylus was still called a useless gimmick, the PSP was coming with a better screen, a higher resolution and much better 3D processing (no batteries though).
As soon as the PSP was released people started shouting that Nintendo was deadn that the DS was ugly, bulky, and had awful graphics.
Want to see the result? Here are the top 10 japanese game sales for Aug 21 - Aug 27:
My my my, 10 out of 10 for the DS, for a total of 318089 games if you leave out the Final Fantasy III sales (would be cheating to include them, after all Square Enix managed to sell 330000 games in the first 24h, and the whole japan was out of stock on the initial 500k units batch after 4 days)
The DS and it's touchpad were "gimmicky controllers" in "an attempt to tap the non-gamer market"... and they filled their role perfectly, the japanese release of the DS Lites in January was the first time I saw sizeable numbers of women and "elderly" (50+ people) queuing for the release of a gaming system.
I don't think the Wii is a bad product name, it's less frightening and much funnier than "Revolution" and appeals to a much wider audience, plus the minimalistic logo is downright beautiful in an Apple way.
I don't think the controller is gimmicky either, nor do I think that they were somehow "forced" to do it, Iwata and Miyamoto just don't work that way. They wanted to create something different, to go back to the core of their business (having fun playing your games) and if my DS Lite (and the endless praises of UbiSoft in general and Michel Ancel in particular) are any hint, they'll win their bet beautifully.
No, he would've been downright raped, because he'd have the whole far-right think-tanks and religions nutjobs against him, which are much more virulent and annoying than the regular citizen.
Ah yeah, as in "burning books is ok, because we had books in the first place, look at these 3rd world countries that don't even HAVE books in the first place"