Slashdot Mirror


User: Goaway

Goaway's activity in the archive.

Stories
0
Comments
4,507
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 4,507

  1. Re:A Few Logical Problems on The Fall of Wintel and the Rise of Armdroid · · Score: 2

    PCs used to be a niche product. They used to be for people who would do things like "copy a few cells in their favourite spreadsheet program". Most people never did that, or understood what meant.

    Then, computers started doing things that were useful to regular people. That's when they really took off, and soon everyone had one. Now, all those people are starting to move on to mobile devices and tablets that can do everything they care about.

    And that means the PC is going back to what it once was: A niche product for people who care about spreadsheets.

  2. Re:So let's see: on VP8 Decoder Implemented In Flash Using Alchemy · · Score: 1

    "WebM" is not really the container, it's an overall name for VP8 and Vorbis in a container that is a subset of the MKV format.

    Also, they probably did not choose Ogg because it is a bit of a horrible mess and programmers in general don't like it at all.

  3. If I wanted consequences on Balancing Choice With Irreversible Consequences In Games · · Score: 3, Insightful

    Look, if I wanted my actions to have consequences, I'd be living real life, not playing video games!

    Just give me a good, linear narrative with lots of explosions.

  4. Re:Pretty soon... on Google To Drop Support For H.264 In Chrome · · Score: 1

    It might [currently] be the most popular format, but W3C rules prohibit it from being a standard.

    No matter what the W3C says, it is the video format used on the web. Standards are not merely dictated by standards bodies. De facto standards are just as important, or more so.

    That's one hell of an advantage.

    Not really. h.264 is cheap if you are making money off it, and it saves you money by having the best compression ratios. Using something else might very well end up costing you more, even if the format is free.

  5. Re:Pretty soon... on Google To Drop Support For H.264 In Chrome · · Score: 1

    1.04, then, perhaps.

  6. Re:Pretty soon... on Google To Drop Support For H.264 In Chrome · · Score: 1

    You are a bit confused about JPEG2000. It does not really use any features of JPEG, it is an entirely different kind of compression. It adds an optional lossless mode. Also, it definitely isn't "developed by photographers".

    In the end, it also didn't really end up any better than JPEG. Sometimes it is even worse.

  7. Re:Pretty soon... on Google To Drop Support For H.264 In Chrome · · Score: 1

    Bzip2 and LZMA are not really replacements for the Huffman stage of JPEG. They are algorithms for compressing regular files, while Huffman compresses symbol streams.

    However, there are better algorithms, yes, like arithmetic coding. The JPEG format even supports one kind of arithmetic coder, but hardly any software supports this. You could probably come up with even better methods than the one JPEG defines.

    However, since nothing supports this, it would be a huge undertaking to get it accepted and implemented everywhere. If you could pull that off, then it would be stupid to just update one stage of the JPEG algorithm. All the other parts of JPEG are showing their age too, and we could do much, much better now if we started from scratch.

    Actually, though, we wouldn't need to and shouldn't start from scratch. JPEG is approximately the same as the MPEG-1 keyframe format. Just taking the keyframe format from a more modern codec, like h.264 or VP8 would give a huge gain over JPEG. In fact, Google is trying to do exactly that with their WebP image format. Microsoft also has done the same with their JPEG XR format which I think is based on VC-1. We'll see how that works out in practice, though. So far they haven't exactly caught on, but these things take time.

  8. Re:You lost me on Google To Drop Support For H.264 In Chrome · · Score: 1

    That is a video codec, not a video format.

  9. Re:Pretty soon... on Google To Drop Support For H.264 In Chrome · · Score: 1

    Have you seriously never heard of animated PNG?

    Of course I have. It is not an accepted standard yet, and it is supported in a single browser, as far as I know. The reference implementation of PNG does not support it. What I wrote stands as written.

    In most cases PNG IS indeed a replacement for JPG; there is exactly one meaningful feature that PNG lacks, lossy compression.

    Which is, you know, the entire point of the JPEG format.

  10. Re:Pretty soon... on Google To Drop Support For H.264 In Chrome · · Score: 3, Interesting

    APNG is a recent extension to the PNG format, which was not accepted by libpng, and is not widely supported.

    One day PNG may be a replacement for animated GIF too, but that day is not today.

  11. Re:Great! Less choice! on Google To Drop Support For H.264 In Chrome · · Score: 2

    Chrome ships with Flash, you know.

  12. Re:You lost me on Google To Drop Support For H.264 In Chrome · · Score: 1

    If you want your web-based video to "Just Work", you use h.264 and Flash. Just like everyone is already doing.

  13. Re:You lost me on Google To Drop Support For H.264 In Chrome · · Score: 1

    No, WebM is a video format. It specifies a container, a video codec and an audio codec.

  14. Re:Pretty soon... on Google To Drop Support For H.264 In Chrome · · Score: 1

    PNG is not at all a replacement for JPG. It has nowhere near the same feature set. PNG is a replacement for non-animated GIF only.

    Also, your analogy falters: h.264 is already the standard format for video on the web. It's what Flash uses. Pretty much every single video you see uses h.264. WebM is in the same position as PNG was in replacing the widely-used GIF. And PNG was actually better than GIF, while WebM's only real advantage is that it is free.

  15. Re:To hell with Apple! on Apple Pulls VLC Media Player From AppStore · · Score: 1

    Yes. Yes, it is. A VLC developer requested it be pulled, and Apple pulled it.

  16. Re:This is why I refuse to buy apple products. on Apple Pulls VLC Media Player From AppStore · · Score: 1

    Apple changed the agreement once already to appease the GPL crowd. But apparently it was not enough for this guy.

    He could have tried to work with Apple constructively to figure out what changes he needed. But he didn't, he just stirred up drama on the internet instead, so Apple just pulled the app.

  17. Re:To hell with Apple! on Apple Pulls VLC Media Player From AppStore · · Score: 5, Insightful

    What the hell do Apple think they are anyway?

    People who respect software licenses when the license holders request software be removed from their store?

  18. Re:more anti-compeditive practices? on Apple Pulls VLC Media Player From AppStore · · Score: 1

    I hate to point this out to you, but you get an Apple-provided movie player for free with the device, and you always have.

  19. Re:Won't be missed on Apple Pulls VLC Media Player From AppStore · · Score: 1

    Obviously, free software does not achieve success by making money.

    It does, however, succeed by having people actually use it.

  20. Re:This is why I refuse to buy apple products. on Apple Pulls VLC Media Player From AppStore · · Score: 5, Insightful

    You know the creators of VLC were calling for it to be removed, yes?

  21. Re:Sweet on Mac App Store Apps Already Hacked · · Score: 1

    And neither have you.

  22. Re:Sweet on Mac App Store Apps Already Hacked · · Score: 2

    Providing a service to sell applications and games in a convenient way?

  23. Re:1 day turn-around on PHP Floating Point Bug Crashes Servers · · Score: 1

    That really sounds like a questionable strategy on the part of the compiler. That doesn't seem like it should be kosher with the C spec.

  24. Re:1 day turn-around on PHP Floating Point Bug Crashes Servers · · Score: 1

    If you need to add volatiles to your code to get it to run right, then either code is doing low-level hardware accesses, is multithreaded (and some say you shouldn't be using volatile even for that), or else it is completely broken. That, or the compiler is broken.

    I have a really hard time thinking up a scenario where adding a volatile like that would actually be the correct fix, and not just a change that makes the code work by random chance. It sure seems like the actual problem should be elsewhere.

  25. Re:1 day turn-around on PHP Floating Point Bug Crashes Servers · · Score: 1

    They... added a volatile?

    What the hell is that function doing, if it requires that?