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Google To Drop Support For H.264 In Chrome

Steve writes "Google just made a bold move in the HTML5 video tag battle: even though H.264 is widely used and WebM is not, the search giant has announced it will drop support for the former in Chrome. The company has not done so yet, but it has promised it will in the next couple of months. Google wants to give content publishers and developers using the HTML5 video tag an opportunity to make any necessary changes to their websites."

765 comments

  1. Pretty soon... by jnpcl · · Score: 3, Insightful

    ... we will need to have every browser installed, because every other website on the intertubes will be using different technologies that are only supported by one browser.

    1. Re:Pretty soon... by hedwards · · Score: 4, Insightful

      Or back to the era of having to install a huge number of plug ins. I'm personally, not happy with this move. H.264 is not a free codec and consequently, you have to pay if you wish to encode content in it or decode content encoded with it. They just are gracious enough not to charge you for streaming it.

      Consequently, it's not supported by Firefox natively nor in any other browser that cares about being sued and can't or won't pay.

    2. Re:Pretty soon... by biryokumaru · · Score: 1

      Too bad there isn't a fully compatible free alternative eliminating that single drawback...

      --
      When you're afraid to download music illegally in your own home, then the terrorists have won!
    3. Re:Pretty soon... by Anonymous Coward · · Score: 0

      What makes this decision even more annoying is that Google are part of the H264 patent pool. They have more to lose by removing support for it.

    4. Re:Pretty soon... by Galestar · · Score: 1

      Showing my ignorance here, but how does x264 get around the patent scheme of H.264? Would it be possible to do the same to write a decoder that isn't patent in-cumbered?

      --
      AccountKiller
    5. Re:Pretty soon... by tweak13 · · Score: 5, Informative

      It doesn't get around it. Unless you live somewhere enlightened enough to not allow software patents, it probably isn't legal to use without a license for the patented tech.

    6. Re:Pretty soon... by Anonymous Coward · · Score: 1

      I think they are going something like:
      - Lookout! An H264 patent scheme!
      - What?! Well, fuck patents. Let's just go ahead anyway!

    7. Re:Pretty soon... by Anonymous Coward · · Score: 2, Interesting

      No. We will stay in the current era, where flash is preinstalled. All of your normal h264 sites will continue to work, in flash. This is a genius move on Google's part. All they are forcing to be in WebM are html5 sites. They won't really drop h264 (flash) until html(4?*) dies (or until h264 patent holders decide to start charging out the ass for it, and everybody starts to worship Google for WebM). By attaching h264 to html4/flash, they are ensuring that they both die at the same time.

      Have a device that only supports h264 like an iPhone or older Android device? That's no problem! Almost all web sites are still compatible with your outdated device. If you have one that supports WebM though, you have one that fully supports html5!

      Sew where this is going? Google can't hope to control video codecs as video codecs, but they can reasonably hope to control html5, and by extension video codecs which are a part of it.

      * I think the web is idiotic in general, so I'm not sure if we call it html4 or xhtml or what. Maybe this codec issue is easier for me to understand because I don't give a shit about any of it.

    8. Re:Pretty soon... by Yvanhoe · · Score: 3, Interesting

      As long as the browser allows to save any file it can't read, I have no problem with that. Reading a video is not a browser's job anyway.

      --
      The Wise adapts himself to the world. The Fool adapts the world to himself. Therefore, all progress depends on the Fool.
    9. Re:Pretty soon... by nitehawk214 · · Score: 1

      ... we will need to have every browser installed, because every other website on the intertubes will be using different technologies that are only supported by one browser.

      So pretty soon it will be like 1998 again. Except this time around there are a lot more browsers to choose from / break compatibility with.

      --
      I'm a good cook. I'm a fantastic eater. - Steven Brust
    10. Re:Pretty soon... by _xeno_ · · Score: 4, Interesting

      Back? Have you ever tried using HTML5 video? It's completely fucking useless.

      No, really, it is. OK, first off, we have the codec issue. If you want to support all browsers, you need to encode to the following formats: H.264+AAC, VP8+Vorbis, and Theora+Vorbis. You're stuck with all three if you want to hit all browsers.

      Then there's the part where the HTML5 spec forbids allowing JavaScript to fullscreen the video. Which means that you're stuck with either using the lousy solution YouTube uses (blow up the video to screen size, and assume the user can figure out how to fullscreen their browser on their own), or just dropping the feature all together.

      Both suck. Users are used to being able to fullscreen the video, and they do NOT want to jump through the two-step hoop just to get fullscreen video.

      Of course, most browsers allow the user to fullscreen the video on the context menu. But that's still really a two-step process: right click on the video, and then click on "Full screen." And to add insult to injury, most HTML5 video toolkits manage to block this option anyway by the way they generate their UI. (Including YouTube, in fact.)

      So instead, you just use H.264 and a Flash-based player. Now you hit every major browser including IE, you don't have to encode your video three fucking times, and you don't have to have continuously explain the hoops required to fullscreen the video.

      But what all this also means is that by ditching H.264, Google really doesn't lose anything anyway: if you were trying to support more than just Chrome and Safari with HTML5, you were already encoding to at least Theora anyway. So all this does is mean that Chrome will now be stuck with the same crappy, blurry Theora video you already had to encode to anyway to support Firefox. Or maybe, if they're lucky, they'll get the WebM video, which while worse than H.264 at the same bitrates, is still better than Theora.

      --
      You are in a maze of twisty little relative jumps, all alike.
    11. Re:Pretty soon... by Kitkoan · · Score: 4, Informative

      Sorry, but Google doesn't have any patents in h.264. They had been a solid backer of it, but never had any patents involved in it.

      For those curious, the companies that do have patents involved in h.264 are: * Apple Inc. * DAEWOO * Dolby Laboratories Licensing Corporation * Electronics and Telecommunications Research Institute * France Télécom, société anonyme * Fraunhofer-Gesellschaft zur Förderung der angewandten Forschung e.V. * Fujitsu Limited * Hitachi, Ltd. * Koninklijke Philips Electronics N.V. * LG Electronics Inc. * Microsoft Corporation * Mitsubishi Electric Corporation * NTT docomo * Nippon Telegraph and Telephone Corporation * Panasonic Corporation * Robert Bosch GmbH * Samsung Electronics Co., Ltd. * Scientific-Atlanta Vancouver Company * Sedna Patent Services, LLC * Sharp Corporation * Siemens AG * Sony Corporation * Ericsson * The Trustees of Columbia University in the City of New York * Toshiba Corporation * Victor Company of Japan, Limited

      --
      Attention... all grammer nazi"s! Is they're anything; wrong with: my post,
    12. Re:Pretty soon... by PenguSven · · Score: 2, Insightful

      If you just want to play the video back (as opposed to those who insist they have to use their own very specific player) , and you're relying on the Browser's native controls, a decent browser will have a full screen option.

      if that isn't the case maybe you should blame your browser maker, or get a better browser.

      --
      What is...?
    13. Re:Pretty soon... by KingSkippus · · Score: 5, Interesting

      What makes this decision even more annoying is that Google are part of the H264 patent pool. They have more to lose by removing support for it.

      No, they don't. Can you imagine how much better life would have been had PNG been established early as the de facto image standard on the Internet instead of GIF, and later, JPG? Aside from the superior feature set, there never would have been any of the silly threats of massive lawsuits, no need to pay someone royalties to implement an editor, etc.

      Google isn't just smart, it is freakin' brilliant with this move. If they can help to establish WebM as the de facto standard for Internet video, they don't have to be part of the H.264 patent pool. Also, people can write video editors and other utilities galore for Chrome with no viable threat of being sued.

    14. Re:Pretty soon... by biryokumaru · · Score: 0

      The only problem is that there are no good, free video editors that support WebM. Why? Because they all use freakin' h264!

      --
      When you're afraid to download music illegally in your own home, then the terrorists have won!
    15. Re:Pretty soon... by Anonymous Coward · · Score: 2, Insightful

      And what is now forever shall be, correct?

    16. Re:Pretty soon... by Anonymous Coward · · Score: 0

      ... we will need to have every browser installed, because every other website on the intertubes will be using different technologies that are only supported by one browser.

      I don't get it. Every browser either supports WebM natively (Firefox 4, Chrome, Opera) or can play WebM if the codec is installed on the system (IE9, Safari). It seems like pretty soon all browsers will support WebM so every other website on the intertubes will be using the same technology.

    17. Re:Pretty soon... by biryokumaru · · Score: 1

      If something comes out for WebM as good as Handbrake before Chrome drops h264 support, then I'll eat my hat.

      --
      When you're afraid to download music illegally in your own home, then the terrorists have won!
    18. Re:Pretty soon... by Divebus · · Score: 1

      Goodbye Chrome. You had such great promise.

      --

      Most of the stuff on /. won't survive first contact with facts.
    19. Re:Pretty soon... by Desler · · Score: 3, Informative

      Because they only distribute source code. MPEG-LA has allowed source code exception for implementing their patent pool for ages.

    20. Re:Pretty soon... by angus77 · · Score: 2, Informative

      I thought PNG and JPG served different purposes---PNG for graphics, JPG for photos.

    21. Re:Pretty soon... by Goaway · · Score: 1

      PNG is not at all a replacement for JPG. It has nowhere near the same feature set. PNG is a replacement for non-animated GIF only.

      Also, your analogy falters: h.264 is already the standard format for video on the web. It's what Flash uses. Pretty much every single video you see uses h.264. WebM is in the same position as PNG was in replacing the widely-used GIF. And PNG was actually better than GIF, while WebM's only real advantage is that it is free.

    22. Re:Pretty soon... by denshao2 · · Score: 1

      Just like in the old days.

    23. Re:Pretty soon... by icebike · · Score: 4, Informative

      PNG is a replacement for non-animated GIF only.

      Really?

      http://www.bradfordsherrill.com/images/animated.png

      Might depend on your browser.

      --
      Sig Battery depleted. Reverting to safe mode.
    24. Re:Pretty soon... by mysidia · · Score: 1

      If they can help to establish WebM as the de facto standard for Internet video, they don't have to be part of the H.264 patent pool.

      Except MPEG-LA is already working on assembling a WebM/VP8 patent pool

      Because WebM is apparently not free of patent encumberance, but they got to dig a bit to figure out which patents they are going to say are essential for implementation of VP8.

    25. Re:Pretty soon... by node+3 · · Score: 4, Interesting

      No, they don't. Can you imagine how much better life would have been had PNG been established early as the de facto image standard on the Internet instead of GIF, and later, JPG? Aside from the superior feature set, there never would have been any of the silly threats of massive lawsuits, no need to pay someone royalties to implement an editor, etc.

      Except H.264 is superior to WebM.

      Google isn't just smart, it is freakin' brilliant with this move. If they can help to establish WebM as the de facto standard for Internet video, they don't have to be part of the H.264 patent pool. Also, people can write video editors and other utilities galore for Chrome with no viable threat of being sued.

      Or, people can just use the hardware and software they already paid for which supports H.264. There are plenty of programs which use QuickTime to encode and decode H.264 with absolutely no fear of being sued by MPEG-LA. And they get the benefit of using a superior codec, all at no additional cost.

      I get the reason behind liking something for being open source, but WebM objectively inferior to H.264. Please tell my why I should use it when I have a superior option available at a reasonable price? As it seems to me, to do so would be entirely irrational.

    26. Re:Pretty soon... by mug+funky · · Score: 1

      well. they kinda developed mp3... i wouldn't call them patent trolls considering they didn't just acquire patents and sue left, right and centre.

      and for ages their encoder was the only decent one out there - until LAME got really good.

    27. Re:Pretty soon... by Gruturo · · Score: 1

      Derailing this a little, but, speaking of JPEG: Given that the 2nd stage (Huffman coding) is not really the best the world has to offer, even with optimized tables, how come a simple alternative, simply plugging a better compressor (bzip2, lzma, you name it) hasn't surfaced ? we're talking double digit % improvement which can even be applied to preexisting JPEGs with no generation loss. Is the very idea of a different 2nd stage patented by the Stuffit people or what? (only thing a quick google found)

      It'd be dead simple to implement (just combine existing pieces, pretty much) in cameras, browsers, viewers, servers (transparently serving this to those who declare in HTTP headers they understand it) and it'd yield a relevant saving in both storage and bandwidth (which isn't necessarily free / cheap when you consider cell links).

      P.S.
      In case someone reads this and decides to implement it, let me know, and make it F/OSS or Karma's gonna be a bitch.

      --

      Vacuum cleaners suck. Kings rule.
    28. Re:Pretty soon... by mug+funky · · Score: 1

      as soon as webm gets any kind of market share whatsoever, MPEG-LA will make good on their statement (threat) that no video codec can be developed without infringing one of their patents.

      if this happens, google's lawyers might well prevail over MPEG-LA's, but who can tell?

      also, MPEG-LA have granted the world license to use their patents for h.264 for web video. we'll see what their move is now.

    29. Re:Pretty soon... by node+3 · · Score: 1

      Sites are not going to require users to install yet another plugin just to watch video when there are already pre-installed solutions to this. Also, sites are not going to give up on H.264 because H.264 is vastly superior for mobile devices. At the most, they will add WebM in order to provide options for those so inclined, and really, I don't expect much more than YouTube and Wikipedia/Wikimedia to do this.

      After all, why support WebM (or Theora, for that matter) when you can cover the vast majority of users with H.264 and Flash?

      This is just open source fanboys promoting an inferior solution to solve a problem that is far more imaginary than real.

    30. Re:Pretty soon... by mysidia · · Score: 1

      PNG is not at all a replacement for JPG. It has nowhere near the same feature set. PNG is a replacement for non-animated GIF only.

      Have you seriously never heard of animated PNG? There is a capability for .PNG files to be animated; your browser might not support it for some reason, but that would probable be due to having an ancient/outdated implementation of PNG

      In most cases PNG IS indeed a replacement for JPG; there is exactly one meaningful feature that PNG lacks, lossy compression. However, there will be cases where JPG is more suitable, primarily with photographic data.

      The major issue with using PNG for such files is file size due to lossless compression of PNG. The only real way to perform lossy compression with PNG is to have fewer pixels by shrinking the image dimensions and scale the image size (through stretching), while displaying.

      PNG is a replacement for GIF, and is a bit more advanced than GIF, in regards to support for transparency. As with GIF, the compression is lossless.

    31. Re:Pretty soon... by Pentium100 · · Score: 1

      Might depend on your browser.

      That's why it's only a replacement for non-animated GIF. If you want everyone to see the animation, you would have to have both GIF and PNG or just GIF since it's supported in any browser.

    32. Re:Pretty soon... by PopeRatzo · · Score: 4, Interesting

      If something comes out for WebM as good as Handbrake before Chrome drops h264 support, then I'll eat my hat.

      And if something comes out as good as Handbrake after Chrome drops h264, I will gladly use it and compliment Google on their foresight.

      --
      You are welcome on my lawn.
    33. Re:Pretty soon... by hairyfeet · · Score: 0

      Not to mention this is gonna do exactly Jack and Squat. Frankly I have never seen a site that just uses H.264 as they all wrap it in flash so unless Google is gonna can flash support as well (which would be suicide and I'm sure make MSFT and Mozilla happy as usage of Chrome would nosedive) then I honestly don't see this little maneuver having much or well any effect on the web at large.

      And does anybody know how possible it would be to just fork Chrome away from Google? I know webkit is also supported by Apple who sure as hell isn't gonna lose H.264 not with the way Steve talked it up, and there are many Chromium based out there already thanks to those that didn't like all the "phone home" features (I'm typing this in Comodo Dragon which is Chromium based quite nice BTW) so what are the odds that someone just takes Chromium and forks away from Google's changes? Because I'm betting it wouldn't be hard to base future versions of Chromium on the Apple webkit base instead of the Google base

      And has anybody seen whether or not WebM violates any of MPEG-LA's patents? Last I checked MPEG-LA had so damned many patents there was disagreement on whether or not it would be possible to make ANY codec that didn't trip over a couple of dozen of them. In either case it sounds like we are gonna be seeing a repeat of the bad old days of Netscape VS IE, where every other website had code that one or the other browser wouldn't support. Anybody old enough to remember the evil "blink" tag?

      --
      ACs don't waste your time replying, your posts are never seen by me.
    34. Re:Pretty soon... by Darkness404 · · Score: 1

      ...Which is why we have free and open standards that web browsers should use. Its really silly that some web browsers don't implement all of the easy to-implement free/open standards out there.

      --
      Taxation is legalized theft, no more, no less.
    35. Re:Pretty soon... by Goaway · · Score: 3, Interesting

      APNG is a recent extension to the PNG format, which was not accepted by libpng, and is not widely supported.

      One day PNG may be a replacement for animated GIF too, but that day is not today.

    36. Re:Pretty soon... by Goaway · · Score: 1

      Have you seriously never heard of animated PNG?

      Of course I have. It is not an accepted standard yet, and it is supported in a single browser, as far as I know. The reference implementation of PNG does not support it. What I wrote stands as written.

      In most cases PNG IS indeed a replacement for JPG; there is exactly one meaningful feature that PNG lacks, lossy compression.

      Which is, you know, the entire point of the JPEG format.

    37. Re:Pretty soon... by Anonymous Coward · · Score: 1

      Sites are not going to require users to install yet another plugin just to watch video when there are already pre-installed solutions to this.

      They won't have to. Why would Google want to encode to both H.264 and WebM on YouTube? They'll transition YouTube to WebM just as they're now transitioning Chrome to WebM. As part of that transition, they will doubtless work with Adobe to add WebM support to Flash.

      Game, set, and match. I do believe they've sunk your battleship.

      This is just open source fanboys promoting an inferior solution to solve a problem that is far more imaginary than real.

      Given the choice between H.264 fanboys and open source fanboys, I'll choose the open source fanboys every time. But thanks for playing.

    38. Re:Pretty soon... by Anonymous Coward · · Score: 0

      It's even more silly to make up some format, declare it a "standard" and expect everyone to adopt it.

    39. Re:Pretty soon... by astern · · Score: 2

      Please mod parent DOWN with a capital D!!! If you've ever followed the history of audio compression in software codecs AND hardware ASIC's it's pretty obvious Fraunhofer was -directly responsible- for the most significant developments of the past decade! Original layer 2 and layer 3 methods and patents, spectral band replication, low delay, high efficency, etc. See also; AAC. Trolls??? Uh, not so much dude!

      --
      If the world isn't beating a path to your door you're doing something wrong.
    40. Re:Pretty soon... by JoeMerchant · · Score: 0

      AFAIK, the H.264 decoder in FFmpeg is LGPL licensed... not sure when the underlying license for the codec patents kicks in, but I think it's in 10K unit quantities, would affect Google, but not most independent software developers.

    41. Re:Pretty soon... by commodore64_love · · Score: 1, Redundant

      Thanks for the link. AND I think this is incredibly stupid of Google. Dropping H.264/MPEG4 is a bit like dropping MPEG2 or MPEG1 or MP3 support. It makes no logical sense to not support the standard codecs used by nearly everyone.

      Furthermore if a certain other company tried this stunt (cough;Microsoft) with their favorite codec (drop all support except WMV) everybody would be up in arms, saying they are trying to gain a monopolistic advantage over competition. I have ZERO desire to use this WebM stuff, especially since it's been shown inferior to MPEG4/H.264. It would be like stepping back to a 32-bit processor rather than using the current & better 64 bit. Or 64000 colors instead of 16 million.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    42. Re:Pretty soon... by arose · · Score: 1

      as soon as webm gets any kind of market share whatsoever, MPEG-LA will make good on their statement (threat) that no video codec can be developed without infringing one of their patents.

      Just as they followed through with their FUD on vorbis. But hey, video games are still fringe, right?

      --
      Analogies don't equal equalities, they are merely somewhat analogous.
    43. Re:Pretty soon... by Randle_Revar · · Score: 1

      >H.264+AAC, VP8+Vorbis, and Theora+Vorbis.

      Nope. h.264/AAC and WebM cover everything - and h.264 is only needed for one browser.

      Opera, Chrome, and all Mozilla browsers support WebM, and IE9 will if it is installed as a system codec. Safari is the only one that is h.264 only.

    44. Re:Pretty soon... by commodore64_love · · Score: 5, Insightful

      >>>a decent browser will have a full screen option.

      Way to completely-and-totally miss his point. Yes the browser has a FS option, but it requires users to take a two-step option (first blow video to fill the browser; then make the browser full screen). The Grandparent poster said that's a pain in the ass, and he would be correct. Especially since many of us users don't know how to do full screen in our browsers. The old way was better (a single click via javascript).

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    45. Re:Pretty soon... by victorhooi · · Score: 2

      heya,

      Oh please. Google Chrome is a *fantastic* browser. It's quick, snappy, secure and is constantly being improved. You compare that to the development pace of other browser's currently. Sure, IE9 may blow our socks of when it comes out, but the only reason Microsoft's finally picking up the slack on it's stagnating piece-of-junk browser tech is because of Chrome. Chrome's V8 JS engine alone would have been enough for me to convert.

      Most people, once they've converted, don't go back. Even Firefox gets rings run around it by Chrome. I still use Firefox from time to time, but I switched when I got sick of it's memory leak problems, and Mozilla's constant denials about the issue.

      Do you seriously expect people to give up Chrome just because Google removed a proprietary codec from it? Especially considering that since Google owns YouTube, they're transitioning that across to WebM as well? And that Google is probably working with Adobe to get WebM support into their entire product lineup (both video producing and the Flash suite). Fact of the matter is, pretty much nobody is using the HTML5 tag to view H264 video - most people are wrapping it in Flash. And if the Flash ecosystem transitions to WebM as well....lol...(much as I may detest Flash/Adobe for other reasons).

      Cheers,
      Victor

    46. Re:Pretty soon... by commodore64_love · · Score: 1

      >>>allowing H.264 to effectively tax all internet-video devices

      Only for a few more years. Then MPEG4 and the H.264 subsection will be public domain. i.e. FREE (the world all open sourcers love)
      .
      >>>Can you imagine how much better life would have been had PNG been established early as the de facto image standard on the Internet instead of GIF, and later, JPG? Aside from the superior feature set, there never would have been any of the silly threats of massive lawsuits, no need to pay someone royalties to implement an editor, etc.
      >>>

      There's none of that NOW. GIF is public domain and JPG is only 1-2 years away from being Free/open too. So the end result is exactly the same as if PNG were standard.

      BTW it's doubtful the 7/14/33/66 megahertz computers in 1993 could have handled PNG. Too computationally-intensive.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    47. Re:Pretty soon... by commodore64_love · · Score: 1

      >>>And does anybody know how possible it would be to just fork Chrome away from Google?

      Already done. It's called Chromium. Actually it would be more accurate to say Chromium came first, and Chrome second..... but whatever. The point is you don't have to use a Google browser. You can use the open source non-google Chromium instead, like I do.

      You could also try Opera which is one of the better browsers. Or Firefox. Or Mozilla/SeaMonkey.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    48. Re:Pretty soon... by commodore64_love · · Score: 0

      Anim-PNG works in Mozilla SeaMonkey.

      Bottom Line: I now officially hate Google. First because they were censoring alexjones.com from their Google News search engine (thereby making that site worthless). Next by yanking videos off youtube.com because they criticized the president. And now for failure to support the MPEG4 standard. What's next? Refusal to support MPEG2 or MP3?

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    49. Re:Pretty soon... by modecx · · Score: 1

      Tiff could handle that task, being a container format, and quite easily... If only you could get *everyone* behind it.

      If you don't care so much about generational losses, the lossy compression mode makes some astonishingly small, yet high quality files. I routinely compress ~300MB RGB tiff files down to 5-10 MB (depending on content, obviously) with 95% quality setting for my particular encoder. I use it for archiving files I don't want to lose--but when you generate a thousand or so of that kind of file every quarter, it adds up!

      Might not be a good idea to compress something like scientific images which are to be analyzed in some fashion--but it works *freaking great* the images I use. I can only see the change in a difference-map, (or by studying both images pixel by pixel), where the only significant change is that the image is slightly less noisy. Pretty awesome.

      --
      Constitutional rights may be respected, repealed, or modified; but they must never be ignored.
    50. Re:Pretty soon... by modecx · · Score: 1

      That's pretty weird, I swear that I said I was using JPEG2000 in the beginning of that paragraph. I'm too young for senior moments :(

      --
      Constitutional rights may be respected, repealed, or modified; but they must never be ignored.
    51. Re:Pretty soon... by icebraining · · Score: 4, Informative

      Furthermore if a certain other company tried this stunt (cough;Microsoft) with their favorite codec (drop all support except WMV) everybody would be up in arms, saying they are trying to gain a monopolistic advantage over competition.

      First, to gain a monopolistic advantage, you actually need a monopoly, and Chrome - unlike Windows or IE - is far from it.
      Secondly, is kind of hard to gain a monopolistic advantage by distributing an OSS library that you can embed in proprietary software. What advantage?

      Monopoly is what the MPEG-LA has over the H.264, using software patents and preventing competing implementations from being distributed without paying them.

    52. Re:Pretty soon... by node+3 · · Score: 1

      How unexpected. The usual AC with the usual ad hominem.

      H.264 is superior to WebM, it's already licensed to 99+% of computer and similar device users, costs nothing to stream your home movies, nothing extra to encode or decode your home movies, costs nothing to stream online for free, costs a little bit to stream if you sell the streams.

      The *only* things WebM has are that it's open source and is slightly cheaper in *some* circumstances, and absolutely nothing else of note.

      Slashdot is full of people, like yourself, who promote the inferior solution for nothing more than ideological reasons, yet somehow *I'm* the fanboy. Astounding.

      What you see as me defending Apple (I'm defending H.264, btw, not Apple. You're the one tying it to Apple, betraying your bias), is me actually opposing idiocy. Were you to read through my comment history, you'd also know that I post on other topics as well. That a large amount of them regard Apple is due to the fact that Apple is a large technology company, and there's a lot of idiocy about them here on Slashdot.

    53. Re:Pretty soon... by _xeno_ · · Score: 1

      I must have edited it out, but at one point I had mentioned that only Firefox 4 supports WebM. Current non-beta versions of Firefox only support Theora.

      Plus I'm fairly certain that some of the smaller open source browsers (Konqueror, for example) only support Theora. But it's Firefox 3.6 that really kills WebM. Technically all you need is H.264/Theora in order to cover all browsers, but if you're already encoding multiple times you might as well throw WebM in there anyway, since it looks much better than Theora.

      --
      You are in a maze of twisty little relative jumps, all alike.
    54. Re:Pretty soon... by node+3 · · Score: 1

      Sites are not going to require users to install yet another plugin just to watch video when there are already pre-installed solutions to this.

      They won't have to. Why would Google want to encode to both H.264 and WebM on YouTube? They'll transition YouTube to WebM just as they're now transitioning Chrome to WebM. As part of that transition, they will doubtless work with Adobe to add WebM support to Flash.

      Google is not going to drop support for H.264 unless they've completely lost their marbles. They will not lock YouTube out of the over 100 million iOS devices, or at best create a battery-draining, performance dropping alternative.

      Game, set, and match. I do believe they've sunk your battleship.

      The only battleship that would sink in such a scenario is YouTube.

      Not. Gonna. Happen.

      This is just open source fanboys promoting an inferior solution to solve a problem that is far more imaginary than real.

      Given the choice between H.264 fanboys and open source fanboys, I'll choose the open source fanboys every time. But thanks for playing.

      I'll take quality over ideology every time, myself. It's silly to play a game, but back the inferior side.

    55. Re:Pretty soon... by thegarbz · · Score: 1

      You need to break the spec. .... IE9?

    56. Re:Pretty soon... by icebraining · · Score: 3, Informative

      No, parent is saying that browsers will have an option to "fullscreen the video" specifically, not the whole page. Firefox already has it, just right-click the video and click fullscreen. No need to fill the browser.

    57. Re:Pretty soon... by Kagetsuki · · Score: 1

      The Firefox build I'm running (a build of 4 beta) supports h.264, theora, webm, and if it doesn't support something native it just embeds my default video player and leaves it up to that. You can install the 4 beta now and just use one browser.

    58. Re:Pretty soon... by Kagetsuki · · Score: 1

      As someone pointed out below h.264 is not supported natively, I just checked and Firefox is embedding a native player for h.264 content - my comment above is inaccurate.

    59. Re:Pretty soon... by KingSkippus · · Score: 1

      The only problem is that there are no good, free image editors that support PNG. Why? Because they all use freakin' JPG!

      See how silly it sounds?

    60. Re:Pretty soon... by Anonymous Coward · · Score: 0

      >H.264+AAC, VP8+Vorbis, and Theora+Vorbis.

      Nope. h.264/AAC and WebM cover everything - and h.264 is only needed for one browser.

      Opera, Chrome, and all Mozilla browsers support WebM, and IE9 will if it is installed as a system codec. Safari is the only one that is h.264 only.

      So why does Safari display HTML5 Theora videos then, shithead?

    61. Re:Pretty soon... by SanityInAnarchy · · Score: 3, Informative

      Have you ever tried using HTML5 video? It's completely fucking useless.

      Impressive fucking hyperbole.

      OK, first off, we have the codec issue. If you want to support all browsers, you need to encode to the following formats: H.264+AAC, VP8+Vorbis, and Theora+Vorbis. You're stuck with all three if you want to hit all browsers.

      Bullshit. Chrome has always supported Theora, as far as I can tell, and Firefox is about to support WebM. In fact, IE is going to support WebM soon, which means by this time next year, Safari will be the only HTML5-compliant browser without H.264.

      How did you get to +5 with that blatant of a factual error? Did you bother to Google it?

      Then there's the part where the HTML5 spec forbids allowing JavaScript to fullscreen the video.

      Hey, guess what? Flash forbids allowing ActionScript to fullscreen, either. Of course, it'd be nice if there could be a fullscreen control somewhere...

      Which means that you're stuck with either using the lousy solution YouTube uses (blow up the video to screen size, and assume the user can figure out how to fullscreen their browser on their own), or just dropping the feature all together.

      Or right-click + fullscreen.

      Of course, most browsers allow the user to fullscreen the video on the context menu. But that's still really a two-step process: right click on the video, and then click on "Full screen."

      So, um, how many steps would you count the other one as? I realize it's click+F11 for you and me, but it's likely to be many clicks for an ordinary user, and at least three once they figure it out.

      Really, it's a one-step process.

      And to add insult to injury, most HTML5 video toolkits manage to block this option anyway by the way they generate their UI. (Including YouTube, in fact.)

      Which is their fault, not the spec's. I'm used to being able to download videos and play them when I want, in an external player if I want. Speaking of H.264, I've got an H.264 decoder in hardware, in my fucking video card. Where is that feature in Flash?

      To be fair, most browsers don't use hardware H.264 decoders, but the fact that it's an open standard means we can fix this. In Flash, we can't.

      So all this does is mean that Chrome will now be stuck with the same crappy, blurry Theora video you already had to encode to anyway to support Firefox.

      So what you're saying is you suck at encoding?

      --
      Don't thank God, thank a doctor!
    62. Re:Pretty soon... by SanityInAnarchy · · Score: 2

      Yes the browser has a FS option, but it requires users to take a two-step option (first blow video to fill the browser; then make the browser full screen).

      Right-click the video, fullscreen. Exactly the way several standalone, native players do it.

      The old way was better (a single click via javascript).

      That has never been the case, and if it were, it'd be a massive security bug. No, it was a single click on a Flash control which scripts weren't allowed to touch, because scripts aren't allowed to make things go fullscreen, for very obvious reasons. (If you thought popup ads were bad...)

      --
      Don't thank God, thank a doctor!
    63. Re:Pretty soon... by SanityInAnarchy · · Score: 1

      Hang on, doesn't Safari support anything you install as a QuickTime codec?

      By that measure, all major browsers support it.

      --
      Don't thank God, thank a doctor!
    64. Re:Pretty soon... by bill_mcgonigle · · Score: 1

      So all this does is mean that Chrome will now be stuck with the same crappy, blurry Theora video you already had to encode to anyway to support Firefox.

      Chromium, maybe, but Google is still shipping embedded Flash in Chrome, so they'll just get the Flash-wrapped h.264. It seems that rather than promote WebM, this will cause people to coalesce more around Flash.

      --
      My God, it's Full of Source!
      OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    65. Re:Pretty soon... by PenguSven · · Score: 2

      If you actually read what I wrote, the browser native controls for the <video> tag should have a way to make it full screen - Safari for instance puts a full-screen button to the right of the scrubber, just as in Quicktime X.

      --
      What is...?
    66. Re:Pretty soon... by shmlco · · Score: 1

      Is it just me, or is this a clear double-standard? Google states that they're dropping H.264 in order to support more "open" technologies. Okay, fine. But why, then, are they supporting a proprietary technology (Flash) on their Android devices?

      There, and I quote, they say it's because people should be "free to choose".

      Sorry, but Google needs to do a dictionary search on their own web site. The word is "hypocrite".

      --
      Any sect, cult, or religion will legislate its creed into law if it acquires the political power to do so.
    67. Re:Pretty soon... by KingSkippus · · Score: 4, Interesting

      Except H.264 is superior to WebM.

      No, it's not. I've seen both in action, and they're perceptually identical. I see this argument a lot, and the people who make it are simply pulling it out of their ass.

      I get the reason behind liking something for being open source. <bogus claim snipped!> Please tell my why I should use it when I have a superior option available at a reasonable price?

      What if you want to upgrade that software? And then upgrade it again? And again? That all cost $$$, and as someone who uses both FOSS and commercial software, I can tell you that the difference isn't so "reasonable." What if you are a design studio and you need 100 copies of the software? That price isn't so "reasonable" either.

      It strikes me that a lot of people made the same stupid arguments you just did about Linux--especially Microsoft, which stands to have the most to lose if people switch to Linux. "You have this expensive infrastructure that you can't get rid of!" And a lot of stupid companies buy into it, too. To save the $500 thousand it would cost to switch over and maintain the environment after doing so, they spend millions over the course of three to five years.

      There's a better way. I know it. Google knows it. Most laypeople don't, and Apple, as the company who sells a lot of legacy H.264 hardware software and who earns royalties from other people who make such things, has a high financial stake in doing their damned best to make sure people don't act in their own long-term financial interest or freedom.

    68. Re:Pretty soon... by KingSkippus · · Score: 2

      Only for a few more years. Then MPEG4 and the H.264 subsection will be public domain. i.e. FREE (the world all open sourcers love)

      You do realize that the H.264 patent expires in 2023, right? In technology, that's around three generations, WAAAAAY more than just "a few more years."

      Can you imagine how much better life would have been had PNG been established early as the de facto image standard on the Internet instead of GIF, and later, JPG?

      There's none of that NOW.

      Which is why I specifically said early. Yes, there isn't much of a possibility of being sued for violating a GIF or JPG patent now (although in some countries in which the patents weren't filed until much later, some developers still face that risk). But there were millions of dollars wasted in the 1990s and early 2000s on such lawsuits.

      Have you learned nothing from the past?

    69. Re:Pretty soon... by Divebus · · Score: 0

      Oh, great - everyone is working hard to support WebM, a crudely inferior codec, and they're going to harm Chrome in the process.

      I just compressed a 45 second slice of Monsters Inc (Sully with all the hair and, yes, I work with The Mouse occasionally). The video source is 10-bit uncompressed made from DPX files compressed into both H.264 and WebM. 1920x1080, 23.98fps and chose 4Mbits/sec which should be challenging.

      H.264 blew WebM away. WebM showed macroblocking, I-frames popping, muddy details in low contrast areas and a few other things that make me frown. H.264 had a few macroblock issues in rapid motion but nothing like WebM. I had to cut the H.264 data rate in half to get a picture approaching something as poor as WebM and it was still better.

      This decision is all political, not technical.

      --

      Most of the stuff on /. won't survive first contact with facts.
    70. Re:Pretty soon... by KingSkippus · · Score: 1

      as soon as webm gets any kind of market share whatsoever, MPEG-LA will make good on their statement (threat) that no video codec can be developed without infringing one of their patents.

      As the other poster above pointed out, this is FUD in the worst kind of way. Personally, I would love it if MPEG LA sued Google. I'm extremely confident that Google would win, and once everyone found out that The Almighty MPEG LA is full of shit, their patent portfolio would take a huge hit as everyone has definitive proof that their FUD is exactly that--FUD.

      So yeah, I'll be waiting on that lawsuit, and I expect it right around the time that hell freezes over. Bring it on, MPEG LA!

      also, MPEG-LA have granted the world license to use their patents for h.264 for web video. we'll see what their move is now.

      The MPEG LA has granted royalty-free license to view video. It most certainly has NOT granted royalty-free license to encode video. That's a huge deal, and such licenses are where MPEG LA makes the vast majority of its money.

    71. Re:Pretty soon... by Daniel+Phillips · · Score: 0

      If you've ever followed the history of audio compression in software codecs AND hardware ASIC's...

      You should consider taking your own advice.

      it's pretty obvious Fraunhofer was -directly responsible- for the most significant developments of the past decade!

      That is a wild exaggeration. And what about the decade before, and the decade before that? As I see it, Fraunhofer hired a researcher how had been working at a University on audio compression since 1977, and patented his work. Patent troll.

      Original layer 2 and layer 3 methods and patents,

      I will grant that they are responsible for a number of patents. Building on the work of others. The fundamental research was not done by Fraunhofer. More importantly, if they had charged royalties for MP3 before it became a standard, nobody would have used MP3 since it is not terribly difficult to devise a discrete cosign transformation method that performs just as well and for which one does not need to pay money to a... patent troll.

      Trolls??? Uh, not so much dude!

      Your rhetoric does not make Fraunhofer any less of a patent troll, though I suppose it might play well to the gullible.

      --
      Have you got your LWN subscription yet?
    72. Re:Pretty soon... by cgenman · · Score: 1

      I think he means embedded streaming video, like the tag in HTML5. Not the media player controls for playing back linked video files from within a browser.

    73. Re:Pretty soon... by cgenman · · Score: 1

      While I know what you mean, JPG compresses photographic imagery far, far smaller than PNG. And GIF handles solid sheets of single colors or vertical gradients far smaller and better than PNG. While I'd kill to have PNG's alpha transparency as a universal web standard in 2002, I can't imagine trying to whittle down a web page into 50k (like we did in 1997) without GIF.

    74. Re:Pretty soon... by Draek · · Score: 1

      Look at it this way: Flash is DVDs and Google is trying to set WebM up to be the BluRay to h.264's HD-DVD. It doesn't matter which one is more popular right *now*, only which one ends up succeeding it in case Flash ever bites the dust.

      And has anybody seen whether or not WebM violates any of MPEG-LA's patents?

      You can't prove a given software *doesn't* infringe on a given patent pool, not one as large as MPEG LA's, but given their silence lawsuit-wise so far it'll probably come down to the same end as Microsoft's Linux allegations of a while back: absolutely fucking nothing.

      --
      No problem is insoluble in all conceivable circumstances.
    75. Re:Pretty soon... by Adam+Jorgensen · · Score: 1

      Woah, so every transcode something into x264 using handbrake I shoudl be paying?

    76. Re:Pretty soon... by Anonymous Coward · · Score: 0

      What is irrational is your refusal to see that any price is too high a cost.

    77. Re:Pretty soon... by Anonymous Coward · · Score: 0

      Not. Gonna. Happen.

      Bookmarked. For when it happens.

    78. Re:Pretty soon... by Anonymous Coward · · Score: 0

      You still don't get it? They are saying html4 is flawed, and requires shitty things like flash/h264, and the superior html5 needs neither. No reason to clutter html5 with proprietary shit.

      flash/h264 belong to the past, WebM belongs to the future.

    79. Re:Pretty soon... by Confusador · · Score: 1

      Please tell my why I should use it when I have a superior option available at a reasonable price?

      The same reason people developed sites that would work on IE6 for so long: on the web, eyeballs are money. If this move works, you're going to have to implement it in WebM anyway, just to get it in front of Chrome users. (It's worth noting that the "reasonable price" is only for content creators, not browser creators, so their interests differ from yours.)

    80. Re:Pretty soon... by Rockoon · · Score: 1

      hat is a wild exaggeration. And what about the decade before, and the decade before that? As I see it, Fraunhofer hired a researcher how had been working at a University on audio compression since 1977, and patented his work. Patent troll.

      If you hire experts in the field and then patent what they come up with, thats not being a patent troll.

      To believe that it is, you've gotta be drinking some seriously fucking strong reality distortion kool-aid.

      Did you expect them to hire janitors and plumbers to work on audio compression?

      --
      "His name was James Damore."
    81. Re:Pretty soon... by c0lo · · Score: 1

      ... we will need to have every browser installed, because every other website on the intertubes will be using different technologies that are only supported by one browser.

      Step 1. Name the biggest collection of the video clips on the intertubes

      Step 2. Imagine a "nuke attack" in which the owner of that collection don't distribute them anymore in H.264 encoding

      --
      Questions raise, answers kill. Raise questions to stay alive.
    82. Re:Pretty soon... by c0lo · · Score: 0, Troll

      Furthermore if a certain other company tried this stunt (cough;Microsoft) with their favorite codec (drop all support except WMV) everybody would be up in arms, saying they are trying to gain a monopolistic advantage over competition.

      First, to gain a monopolistic advantage, you actually need a monopoly, and Chrome - unlike Windows or IE - is far from it.

      Oh yeah? Even not a monopoly, YouTube seems to be significant enough.
      Wanna bet Google is going to drift away from h264 encoding in the near future?

      --
      Questions raise, answers kill. Raise questions to stay alive.
    83. Re:Pretty soon... by Anonymous Coward · · Score: 0

      Is QuickTime available on Linux/BSD ??

      Ohhh right..... you loooove Win 7.

    84. Re:Pretty soon... by c0lo · · Score: 1

      h.264 is already the standard format for video on the web. It's what Flash uses.

      Wait until YouTube distribute the clips in V8/WebM only (the owner of the site can do it).

      --
      Questions raise, answers kill. Raise questions to stay alive.
    85. Re:Pretty soon... by silentcoder · · Score: 1

      Dropping support for all patent encumbered protocols in favor of free protocols is in fact almost the exact opposite of what it would be if Microsoft dropped all support except WMV.

      For google to push for html5 to use a protocol that is free-for-all, patent-unencumbered and open-source is a good thing(tm) - and REDUCES their own market control (and everybody else's as well) in favor of an open-standard that really can be implemented by anybody.

      Since it really is just about the exact opposite in effect, it deserves the exact opposite in response (i.e. it deserves applause)

      --
      Unicode killed the ASCII-art *
    86. Re:Pretty soon... by jhol13 · · Score: 1

      It most likely is legal to use for personal purposes, it is "just" illegal to sell or distribute, etc.

    87. Re:Pretty soon... by silentcoder · · Score: 1

      Actually JPEG2000 tried to do exactly that. It was a format developed by photographers to use the best features of JPG but in a more powerful lossless compression that would be ideal for their purposes. Most advanced image editors (gimp, photoshop etc.) support it... as far as I know, no browser does. Result: even photographers barely use it, despite it being developed by photographers, for photographers.

      More-over print-shops/magazines all demand old JPG (though with additional requirements that it be 300dpi and pre-cropped/scaled to page-sizes) so if you want to do an A3 blow-up or you get published in a magazine... well good-luck to you with JPG2000.

      It was a very sweet format - and got killed by lack of browser support. PNG is horrible for photos (much as I love it's openness) - it's a great format except that a PNG of the same quality tends to be about 40% larger than the jpg.

      So where did we end up ? Photographers make 800x600 jpg's at 70% quality 75DPI to put on the web - deliberately too bad to print, and show of their work, while selling the print-quality versions of their pictures (most of us save those as bzip2 compressed tiffs as that lets us save our post-processed images at full quality with a lossless compression that's at least a little smaller than things like DNG).

      --
      Unicode killed the ASCII-art *
    88. Re:Pretty soon... by zzatz · · Score: 1

      A patent troll is a company that does not sell any products using its own patents.

      Companies that make things often need patents from other companies. Company A and Company B each hold patents. Both companies make products that use patents from both companies. Neither can charge absurd royalties, because the other company can retaliate by withholding their own patents. They need each other, so they must come to agreement on reasonable royalties.

      A company that doesn't make and sell any products doesn't need anyone else's patents for those products that they don't make. Such a company is called a patent troll. They don't need anyone else's patents, so no one has leverage to negotiate reasonable royalties. The troll can charge extortionate royalties without fearing retaliation.

      Patent troll does not address issues of patent validity or merit. It refers to companies whose sole income is royalties and not the sale of products. Hiring experts has nothing to do with being a patent troll, the quality of the research has nothing to do with being a patent troll. The only issue is whether the company sells anything that uses patents from other people.

    89. Re:Pretty soon... by Rennt · · Score: 1

      h.264 is already the standard format for video on the web.

      It might [currently] be the most popular format, but W3C rules prohibit it from being a standard.

      It's what Flash uses.

      Flash is not a standard either.

      WebM's only real advantage is that it is free.

      That's one hell of an advantage. Unless you are a h.264 patent holder.

    90. Re:Pretty soon... by Anonymous Coward · · Score: 0

      WebM is an IDCT-based codec. Google will not win if they are sued. MPEG LA basically has all IDCT-related patents on their pool (used in MPEG, MPEG2, MPEG4 ASP, MPEG4 AVC and MPEG4 MVC) and they will win easily.

      Unless of course if you have proof that WebM isn't IDCT-based, and I guess you don't have it.

    91. Re:Pretty soon... by DerPflanz · · Score: 1

      So, basically, what you are saying here, is that HTML5 isn't done yet?

      --
      -- The Internet is a too slow way of doing things, you'd never do without it.
    92. Re:Pretty soon... by profplump · · Score: 2

      Patents cover use in addition to distribution/etc. If you built a copy of a patented washing machine motor and used it in your own home purely for entertainment purposes, you'd still be in violation of the patent. It would be difficult to detect that you'd done such a thing, but it's a violation nonetheless.

    93. Re:Pretty soon... by Xarius · · Score: 1

      Is there any technological reason at all that pressing the video "full screen" button cannot trigger the browser's full-screen mode?

      I don't think there is...

      --
      C17H21NO4
    94. Re:Pretty soon... by Skywolfblue · · Score: 2

      No, it's not. I've seen both in action, and they're perceptually identical. I see this argument a lot, and the people who make it are simply pulling it out of their ass.

      http://x264dev.multimedia.cx/archives/377 Take a look at the images at the end. There is a very distinct blockyness in the v8 images compared to that of H.264. Every v8 video i've seen is inferior to it's H.264 counterpart. Now if you want to argue that the difference is pretty small in the long run, I'd agree. But as it stands now, H.264 is superior.

    95. Re:Pretty soon... by Anonymous Coward · · Score: 0

      Then there's the part where the HTML5 spec forbids allowing JavaScript to fullscreen the video.

      FWIW,
      No JavaScript API for fullscreen video is a design feature, not a flaw.
      It's considered a security issue, as well crafted videos could fill the screen and present the user with a fake UI, with no limitations.

    96. Re:Pretty soon... by Anonymous Coward · · Score: 0

      Except H.264 is superior to WebM

      According to what criteria? WebM is Free, which makes it superior according to my criteria. Or maybe you are comparing video quality at comparable bitrates? In that case you can only prove that the current H264 encoder is superior to the WebM encoder, which is not surprising because the latter is younger and hence has received less optimization. Or maybe you are comparing the processing power required to decode a typical stream? The gate count for a typical hardware decoder? The streaming capabilities of the container?

      I have not read the format specifications for either, so I can't say which format is superior. But neither would I accept such a statement without qualification.

    97. Re:Pretty soon... by XDirtypunkX · · Score: 1

      The compressors you list are dictionary compressors, which would not work well on the kind of data that the entropy encoder deals with in JPEG, as there are not many commonly repeating sequences of symbols; zeros are already run length encoded and these are the only symbols that repeat in such a fashion. There are however individual symbols that repeat with a high frequency, making this an ideal job for arithmetic or Huffman codes of which JPEG supports both, but mainly only the latter are used due to patent concerns in earlier years.

    98. Re:Pretty soon... by Anonymous Coward · · Score: 0

      I think the reasons for not allowing a web app to take control of the screen are fairly obvious...

    99. Re:Pretty soon... by juasko · · Score: 1

      Well MPEG sertanily has it's drawbacks on not being free. But it's the only standard out there for delivering media content.

      Googles decission on canning MPEG4 support especially MPEG4 part 10 that is h.264. Is just a sick and utter bad move. Expect me to can chorme.

      Unless WebM will become governed by a standardisation comitee as ISO/IEC organisation MPEG is it's just a drawback from the former where they supported open standards.

      Yes, h.264 is an open standard, anyone can obtain it's specifications at ISO.org. While MPEG4 has licensing fees, it's fully open and the specifications are govend by an independant standardisation organisation. Anything less than that will not cut it. And I hope, but doubt, that the general public will be smart enough to opt for those products that support open standards.

      WebM is maybe open and maybe free, but it's not an open standard. It's highly propriatery. This move was a shitty dirty move by google that is all but "not evil". This is an evil move.

      If google will give away WebM to a standardisation comitea to govern the specifications. I wouldn't had any objections. But I doubt that would be a successful strategy for google. As there is allready a much more competent standard out there regulated by ISO/IEC Moving Picture Expert Group. Which has specified MPEG1, MPEG2 and MPEG4.

      By the way all your mp3 are according to the MPEG1 part 3 specification. Hech that is what mp3 is an abrivation of. m(PEG)p(ART)3.

      In similar way AAC is Mpeg4 part 3. And h.264 is Mpeg4 part 10.

      I do understan the frustration of the licensing costs. But the fact that it's a standard just makes it so much more important.

      As far as I know there is no other standardised format out there that even nearly provides what all the MPEG variations does.

      WebM fails in this regard, and I'm very trouble with that OSS douchebags don't seem to have this insight.

    100. Re:Pretty soon... by Anonymous Coward · · Score: 0

      Could you tell me where I can buy this reasonably priced software for Linux?

    101. Re:Pretty soon... by ocularsinister · · Score: 2, Insightful

      And with good reason too: Google is being charged (probably a lot of cash) by MPEG-LA to use h264: h264 is *not* free for content providers. It is Google's right, and a duty to their shareholders, to find a cheaper alternative, and they have. At risk of re-iterating the grand-parent: MPEG-LA is using its monopoly in video codecs to charge content providers large lumps of cash because no viable alternative was available - until just about now.

    102. Re:Pretty soon... by DrXym · · Score: 1
      Or back to the era of having to install a huge number of plug ins.

      A video tag is a specialized plugin that serves video content and has an interface to do stuff like trickplay, register event listeners etc. i.e. it's a glorified plugin.

      Most browsers support NPAPI so I do not understand why Opera, Firefox & Google can't just formalise the interface for a video plugins (being NPAPI + some extensions) and be done with it. It shouldn't be hard. That doesn't prevent Firefox or Google from just supporting WebM or Theora or whatever out of the box. But it does allow users to conveniently and easily augment the default with plugins that play H264 or handle different container formats.

      FFS, it's so obvious a solution I wonder what the hell is going on with these people. Open up the bloody video tag and the DIVX's, VLCs of this world will do the rest.

    103. Re:Pretty soon... by Anonymous Coward · · Score: 0

      That's fine for those who actually have QuickTime or a system it even supports. The web does not revolve around any single vendor and nor should it ever do so. H.264 is indeed superior to WebM but doesn't bide well for net neutrality which is a big score against it.

    104. Re:Pretty soon... by DrXym · · Score: 4, Insightful
      It doesn't get around it. Unless you live somewhere enlightened enough to not allow software patents, it probably isn't legal to use without a license for the patented tech.

      Besides which, even if you do live somewhere with software patents then the liklihood is you already have an H264 licence with your OS. It's certainly the case for Windows & OS X users. In fact they have an entire media framework ready and at the disposal of any browser to invoke for content it doesn't handle natively.

      The whole situation is absurd. If Firefox / Opera / Chrome don't support H264 out of the box for legal / patent reasons then fine, don't ship it out of the box. Instead open up the video api so it's extensible. Better yet, invoke whatever media framework is on the OS and let that decide if the content is playable or not.

      Not providing any convenient way to support other video formats is just stupid. It won't drive people to the open standards, instead it will drive them the other way, using Flash plugins and other hacks to workaround the issue.

    105. Re:Pretty soon... by ocularsinister · · Score: 2

      Isn't the guy who did that comparison involved with the open source h.264 codec? You could argue that he has some interest in h.264 being the dominant standard, and as such chose worst case video clips. Also, consider that improvements are still being made to vp8 (and h.264, I imagine). Is there a more recent test, preferably by someone with no vested interests in either codec?

    106. Re:Pretty soon... by Anonymous Coward · · Score: 0

      You thought wrong.

    107. Re:Pretty soon... by juasko · · Score: 1

      So what, what is says is the truth, but some fanboys don't like to hear it.

      Quicktime does a superb job on MPEG. And it's free for all to use. Corporations like Avid uses quictime. But your fanboyism has probably missed the fact that Quicktime is an API or library as you probably call it, not a media player. It does include a media player though.

      At the company I work for, which is a fully windows based company. Our how to videos, on maintenace of huge diesel engines used by ships and powerplants, uses Quicktime Sorenson encoding.

      Why, becaus it's the most compatible format out there independent on what OS platfrom it's run on. From Windows95 to Win7. Even microsofts own WM gives much more compatibility issues for us. Quicktime has been showing it self superior to any other. And we have investigated what to use instead, as it's not trouble free to use Quicktime. Biggest problem is to get it installed in various organisations. But that is the only problem with it. VM don't have that problem, it's usually installed but instead provides a web of different compatibility issues between versions and os versions. It's unusabel for our purposes.

      So while you think the quicktime player sux, i partly agree, Quicktime is the only that really works in real world situations.

    108. Re:Pretty soon... by Mystra_x64 · · Score: 1

      I thought Firefox + Opera is more than 1.

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    109. Re:Pretty soon... by DrXym · · Score: 1
      Which is, you know, the entire point of the JPEG format.

      Quite. PNG is probably the perfect solution for a site layout since it offers bit perfect 24-bit graphics and alpha channel. You probably want your site to look as great as possible and then ensure the images are static and persistent so they stay in the browser cache.

      JPEG is perfect for content that changes in the site, (as in pictures, thumbnails etc.) since it's faster to load and more transient.

      GIF is a waste of time for anything but animation and legacy uses, i.e. where some crappy old browser is a supported browser.

    110. Re:Pretty soon... by TheRaven64 · · Score: 1

      They're not supporting Flash on Android. Adobe is supporting Flash on Android, and Google is not preventing them from doing so.

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    111. Re:Pretty soon... by c0lo · · Score: 0

      Agreed.

      --
      Questions raise, answers kill. Raise questions to stay alive.
    112. Re:Pretty soon... by TheRaven64 · · Score: 1

      By your definition, ARM is also a patent troll. You should be aware in the future that you will have problems communicating with other people if you decide to use different definitions of words to everyone else.

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    113. Re:Pretty soon... by m50d · · Score: 1

      Yes, really. There is no animated PNG. There is MNG for that purpose, but it never caught on - to the extent that IIRC Mozilla removed their code for it, because there was no-one to maintain it.

      --
      I am trolling
    114. Re:Pretty soon... by TheRaven64 · · Score: 1

      That announcement is over six months old, and there's still not been an announcement that they've found someone who has a patent on VP8. In contrast, there was an article on Slashdot in the intervening period about a company that did have patents covering H.264 and wasn't covered by the pool (they've since joined, but they could have sued everyone implementing H.264 instead) - the MPEG-LA provides no indemnity against patents not in the pool.

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    115. Re:Pretty soon... by TheRaven64 · · Score: 1

      Okay, we'll watch WebM video now, you wait until 2023 and use H.264. Well, if you can find any H.264 video on the web then - 13 years ago MPEG-1 and RealVideo were state of the art in web video, I doubt H.264 will still be competitive in 13 more years.

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    116. Re:Pretty soon... by juasko · · Score: 1

      Well that is the reason behind Google has married Adobe, and this is their evil act.

      Flash will prevail with this move not die.

    117. Re:Pretty soon... by TheRaven64 · · Score: 1

      They will not lock YouTube out of the over 100 million iOS devices, or at best create a battery-draining, performance dropping alternative.

      Note that iOS devices don't actually have hardware H.264 decoders, they have DSPs that are optimised for the most computationally expensive steps in decoding H.264. Given the similarity between VP8 and H.264 decoders[1], it should be possible to use the same support for WebM. If Google added support for the DSPs in the iPhone to play back VP8 and dropped the code in the WebKit repository, I'd be quite surprised if Apple didn't ship it.

      [1] See the FFMPEG implementation of VP8. It's under 1500 lines of new code, most of the implementation reuses existing stuff in FFMPEG.

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    118. Re:Pretty soon... by _xeno_ · · Score: 4, Informative

      This got modded up? This is just completely wrong on all levels.

      Bullshit. Chrome has always supported Theora, as far as I can tell, and Firefox is about to support WebM. In fact, IE is going to support WebM soon, which means by this time next year, Safari will be the only HTML5-compliant browser without H.264.

      You obviously mean without WebM, and that's all nice, but like you say yourself, that's next year. My post is about right now, and right now, if you want to use HTML5 video, you need to do three encodes. Two if you're willing to put up with Theora, but Theora looks like ass.

      Flash forbids allowing ActionScript to fullscreen, either.

      But it doesn't forbid fullscreen entirely. Since there are half a million Flash apps that do fullscreen right now and telling people to just fullscreen their browser when they're used to just clicking the little button below the video is a nonstarter. And F11 doesn't work for all browsers on all OSes.

      Speaking of H.264, I've got an H.264 decoder in hardware, in my fucking video card. Where is that feature in Flash?

      Standard as of Flash 10 for Windows, and Flash 10.1 for Mac OS X. Since hardware decoding in Linux is a complete mess, who knows when it'll be available under Linux. Wait, didn't you just claim I didn't bother looking up simple facts? This isn't exactly unknown.

      So what you're saying is you suck at encoding?

      Unless there's a hidden "--suck=no" option in ffmpeg2theora, creating a Theora file at equivalent bitrate from the same source to either WebM or H.264 looks horrid. And, yes, ffmpeg2theora is just a frontend to libtheora, so it's not just a random crappy Theora implementation, it uses the official implementation. As far as I can tell, there are no quality options to trade off encoding time for a better encode. Note that the "video quality" flag in ffmpeg2theora is actually a shortcut to predefined bitrates, as far as I can tell.

      I'm not sure, because as I've also mentioned somewhere, the Theora tools are completely horrible, and Xiph apparently has no interest in improving the situation.

      So if there's some magic way to make Theora not look like crap, I'm all ears. As far as I can tell, WebM is miles ahead in terms of both tools to create them and in quality.

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    119. Re:Pretty soon... by jo_ham · · Score: 1

      Safari will play anything that is installed as a Quicktime Component - that includes vorbis/theora/WebM/x264

    120. Re:Pretty soon... by Caetel · · Score: 1

      Because technical superiority isn't the only factor? Obviously, you can use anything you want. As can Google, and they've obviously decided not to support H.264 any more, at least in their browser.

      The obvious reason for moving away from H.264 is financial cost. Somebody has to pay for the H.264 patent licences, and Google can't rely on the user having Quicktime installed. Users such as, for instance, a Linux user. Or an Android or Chrome OS user. So Google foots the cost of the patent licence. Obviously by supporting H.264 in their software, they are encouraging the proliferation of a patent encumbered algorithm. And what if MPEG-LA decides to change the licencing conditions or substantially increases the cost of licencing at some time in the future? And of course they need to pay the licence fee because of the threat of litigation, and it'll be a lot more painful to remove support when H.264 is de-facto standard for HTML5 video. Software patents are enforceable in the US, and bear in mind that the H.264 patent holders include Microsoft and Apple, who don't exactly have many reasons to go lightly on Google. Even if they win the suit, it can be dragged out for many years and cost them potentially hundreds of millions.

      There is also an ideological aspect to it, and just general common sense. Why support a patent-encumbered format when there is an almost as good open source, patent-free format owned by them?

    121. Re:Pretty soon... by Anonymous Coward · · Score: 0

      Animated PNG was a proposed extension to PNG that has never been accepted. Some people went ahead and implemented it anyway, but the resulting PNGs are non-standard. So it's only supported in browsers that implemented the extension, AFAIK that's just Firefox and Opera.

    122. Re:Pretty soon... by jhol13 · · Score: 1

      Not so where I live.

    123. Re:Pretty soon... by kangsterizer · · Score: 1

      XHTML and HTML4 are different, but, it does not matter in your argumentation anyway.
      XHTML: XML
      HTML4: SGML

      XHTML and HTML4 are also very close, except XHTML is more strict and easier to parse due to it's XML markup compliance.

    124. Re:Pretty soon... by kangsterizer · · Score: 1

      Flash H264 is hardware accelerated on many plaftorms (and probably all major ones soon).
      In fact, Flash's H264 videos usually play faster/use less CPU than their HTML5 counterparts as many lack hardware acceleration (it will be fixed eventually, too).

    125. Re:Pretty soon... by Anonymous Coward · · Score: 0

      This got modded up? This is just completely wrong on all levels.

      Right back atcha.

      You obviously mean without WebM, and that's all nice, but like you say yourself, that's next year. My post is about right now, and right now, if you want to use HTML5 video, you need to do three encodes. Two if you're willing to put up with Theora, but Theora looks like ass.

      Firefox supports WebM, RIGHT NOW. Chrome supports WebM, RIGHT NOW. Safari supports WebM, RIGHT NOW. You were saying?

      And F11 doesn't work for all browsers on all OSes.

      Name one. We'll wait.

      Flash 10.1 for Mac OS X

      Only at some random patch level with Mac OS X, not all versions, because Apple forbids it. And who knows how long Apple will allow that to last, since it, again, is only for certain versions of Mac OS X.

      Also, if you can see a difference between WebM and Theora at the same bitrate, you're lying, because they're literally different versions of the same codec.

    126. Re:Pretty soon... by Fahrvergnuugen · · Score: 1

      It's that line of thinking that made Flash Video so prevalent on the web. Think about how difficult it is to view video compared to static images.

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    127. Re:Pretty soon... by Anonymous Coward · · Score: 0

      He's not AC and WebM is not inferior to H264. H264 also does COST EXTRA for every camcorder, etc you'll use.

      So, you're full of s***.

    128. Re:Pretty soon... by kangsterizer · · Score: 1

      Firefox memory management beats chrome by a large margin. Funny that this argument is still being brought up.
      Chrome has faster JS in *some cases* and much faster startup time in all cases.
      That's all. Firefox has more extensible framework, faster HTML rendering, better compatibility (that's why you still use it, if you did not know) and even faster JS in *some cases*. Slow startup indeed. Major perceived slowness issue. (and major issue on mobile platforms)

    129. Re:Pretty soon... by Kitsune+Inari · · Score: 1

      The *only* things WebM has are that it's open source [...]

      Sir, you seem to talk like you thought that isn't a humongous, overwhelming advantage itself. Sure, it'll take a while until Intel, AMD and ARM have replaced all their hardware without WebM support with the new models they are currently working on, but once they have, the only real advantage H.264 will have will be Apple's refusal of open standards.

    130. Re:Pretty soon... by bickerdyke · · Score: 1

      x264? I thought the royality-free alternative was named WebM?

      --
      bickerdyke
    131. Re:Pretty soon... by Joce640k · · Score: 1

      Agreed, it's bet to nip this in the bud as early as possible - avoid all the crap we had with GIF.

      --
      No sig today...
    132. Re:Pretty soon... by marcosdumay · · Score: 1

      Well, another problem that will go away with (very little) time. Just like the full screen one.

    133. Re:Pretty soon... by Kitsune+Inari · · Score: 1

      Also, sites are not going to give up on H.264 because H.264 is vastly superior for mobile devices.

      Sites won't give up on H.264 yet because it has already acquired a situational advantage (hardware support) that WebM still doesn't have. But AMD, ARM and Broadcam are working on it, and Intel has announced that they consider doing the same, so it's a matter of time.

      This is just open source fanboys promoting an inferior solution to solve a problem that is far more imaginary than real.

      The problem is more complex than you think. (Ba-dum, zing)

    134. Re:Pretty soon... by Goaway · · Score: 1

      Bzip2 and LZMA are not really replacements for the Huffman stage of JPEG. They are algorithms for compressing regular files, while Huffman compresses symbol streams.

      However, there are better algorithms, yes, like arithmetic coding. The JPEG format even supports one kind of arithmetic coder, but hardly any software supports this. You could probably come up with even better methods than the one JPEG defines.

      However, since nothing supports this, it would be a huge undertaking to get it accepted and implemented everywhere. If you could pull that off, then it would be stupid to just update one stage of the JPEG algorithm. All the other parts of JPEG are showing their age too, and we could do much, much better now if we started from scratch.

      Actually, though, we wouldn't need to and shouldn't start from scratch. JPEG is approximately the same as the MPEG-1 keyframe format. Just taking the keyframe format from a more modern codec, like h.264 or VP8 would give a huge gain over JPEG. In fact, Google is trying to do exactly that with their WebP image format. Microsoft also has done the same with their JPEG XR format which I think is based on VC-1. We'll see how that works out in practice, though. So far they haven't exactly caught on, but these things take time.

    135. Re:Pretty soon... by Goaway · · Score: 1

      You are a bit confused about JPEG2000. It does not really use any features of JPEG, it is an entirely different kind of compression. It adds an optional lossless mode. Also, it definitely isn't "developed by photographers".

      In the end, it also didn't really end up any better than JPEG. Sometimes it is even worse.

    136. Re:Pretty soon... by Goaway · · Score: 1

      1.04, then, perhaps.

    137. Re:Pretty soon... by Goaway · · Score: 1

      It might [currently] be the most popular format, but W3C rules prohibit it from being a standard.

      No matter what the W3C says, it is the video format used on the web. Standards are not merely dictated by standards bodies. De facto standards are just as important, or more so.

      That's one hell of an advantage.

      Not really. h.264 is cheap if you are making money off it, and it saves you money by having the best compression ratios. Using something else might very well end up costing you more, even if the format is free.

    138. Re:Pretty soon... by Tobenisstinky · · Score: 1

      Either you're trolling, or you truly are a coward. Why post anonymously? Afraid that we could look at your posts and label you an "Apple hater"?

      --
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    139. Re:Pretty soon... by Anonymous Coward · · Score: 0

      Not sure that "objectively inferior" is a fair thing to say.
      There's one important feature that WebM has that MP4 (standard h.264 container) doesn't: true streaming support. Well, there's FLV, but FLV is a disconnect for device support.
      In h.264 vs VP8, h.264 wins. On paper. Not enough to make WebM less useful. eg: MP3 is known to be inferior to other formats
      And, there's also AAC vs Vorbis to consider.

      Yes, people who are already entrenched in h.264 usage will continue to use it. It's more practical for them.
      But this provides another choice for those who can perhaps sacrifice a little to use WebM, or can afford to early adopt WebM.

      Also important to remember is that Google will be actively using WebM. Improvements to the spec, encoders/decoders, bug fixes, mind share, etc will be available just due to this. Many of those big deficiencies in WebM have the potential to be improved to h.264's level. Who knows, maybe if we are lucky some of the things that make WebM "inferior" may end up being "superior" in practical usage, or when improvements and maturity come to WebM.

    140. Re:Pretty soon... by maxume · · Score: 1

      There is no royalty involved in deploying a flash client. So Google can argue that they don't feel justified in paying to distribute h264 support in Chrome, but the distribution of flash doesn't cost them anything (not beyond any development costs anyway).

      --
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    141. Re:Pretty soon... by lysdexia · · Score: 1

      There has been some discussion of this on the handbrake forum.

      Nothing decided one way or the other, but the handbrake devs seem to be a pretty motivated bunch.

    142. Re:Pretty soon... by silentcoder · · Score: 1

      >"It does not really use any features of JPEG, it is an entirely different kind of compression."
      I'm aware the compression type is different, but there is a lot more to an image format than it's compression layer. Still I'm not expert in image compression algorithms, my field of specialty as a programmer was operating system development so I won't argue - I could easily have misunderstood a detail there.

      >Also, it definitely isn't "developed by photographers"."

      Okay let me rephrase - it was developed by programmers most of whom were also photographers specifically to address the shortcomings of the jpg standard for digital photography.

      Better ?In this case I base that assertion on the description in Gimp for photographers, if I'm wrong then the book is wrong too (not that this would be a first of course :P )

      "It adds an optional lossless mode"
      This is a good thing - lossy compression is good for some things (web publication for example) so making it optional would make the format more usable, not less.

      "In the end, it also didn't really end up any better than JPEG. Sometimes it is even worse."

      This is an entirely subjective statement - and not even a good one at that. You use a step of comparison "better" without giving anything to compare with - or any grounds on which to make the comparison. Or simply put: better at what ?

      Either way the core point of my post stands: web browser support prevented it from ever even being a serious contender for use.

      --
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    143. Re:Pretty soon... by commodore64_love · · Score: 1

      Anim-PNG works in Mozilla SeaMonkey.

      Bottom Line: I now officially hate Google (as much as I hate Microsoft and Sony). First because they were censoring alexjones.com, glennbeck.com, thedrugereport.com, and other conservative/liberal newssites from their Google News search engine (but still carrying liberal sites like Huffington post).

      Next Google was caught yanking videos off youtube.com because they criticized the president (the "Bush/Obama Deception" and other documentaries). And now Google is failing to support the MPEG4 standard everyone else uses (even adobe flash). What's next? Refusal to support MPEG2 or MP3?

      Google's "do no evil" is being ignored by its management.
      .

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    144. Re:Pretty soon... by biryokumaru · · Score: 1

      I don't know how much of that you've read, but I've seen that before, and the general attitude there is that the present developers have no interest at all in adding VP8 support.

      --
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    145. Re:Pretty soon... by KingSkippus · · Score: 1

      Okay, we'll watch WebM video now, you wait until 2023 and use H.264. Well, if you can find any H.264 video on the web then - 13 years ago MPEG-1 and RealVideo were state of the art in web video, I doubt H.264 will still be competitive in 13 more years.

      Okay, meanwhile, you explain to companies why somewhere in the neighborhood of 30%--and growing!--of their customers can't watch their video content without downloading some type of plug-in in a "Just Works" world. While you're at it, ask them if they'd prefer to lose only Safari users instead (<5% market share and shrinking), especially when it would be trivially easy for Apple to join the rest of the free world. Let me know when you hear back from them.

    146. Re:Pretty soon... by Creepy · · Score: 1

      WebM is a container - specifically a Matroska container, hence the name - but in this case it refers to specific contents of a VP8 (Google bought the company that owned the patents and released the codec royalty free) video codec and a Vorbis audio codec rather than the variety of formats the container supports.

    147. Re:Pretty soon... by bickerdyke · · Score: 1

      Sorry, yes. I stand corrected.

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      bickerdyke
    148. Re:Pretty soon... by petteyg359 · · Score: 0

      Your mission, should you choose to accept it: Locate where it has been shown inferior, where the device that is limited to the given resolution and bitrate has a screen of high enough quality to discern the difference.

    149. Re:Pretty soon... by Daniel+Phillips · · Score: 1

      Did you actually check the definition yourself? From Wikipedia:

      Patent troll is a pejorative term used for a person or company that enforces its patents against one or more alleged infringers in a manner considered unduly aggressive or opportunistic, often with no intention to manufacture or market the patented invention.

      Fraunhofer is a patent troll.

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    150. Re:Pretty soon... by Anonymous Coward · · Score: 0

      Bottom Line: I now officially hate Google.

      That is certainly your prerogative, but I feel I must point out the flaws in your stated reasoning for doing so.

      First because they were censoring alexjones.com from their Google News search engine (thereby making that site worthless).

      It was said before, and it will be said again. Google News not including stuff that isn't news on their News site is not censorship. Is it censorship if Fox fails to mention what some nobody in the middle of no where ate for breakfast? Of course not!

      Next by yanking videos off youtube.com because they criticized the president.

      You failed you prove your claim last time, therefore, by your own logic, you are lying.

    151. Re:Pretty soon... by Anonymous Coward · · Score: 0

      The word you need to worry about is reality.

      Hml5 is not getting anywhere because no one really needs or wants it. Apart that is from a small group of neckbeards (permanently attached to one or another lost cause).

    152. Re:Pretty soon... by icebike · · Score: 1

      In this case your sig is very appropriate.

      Click the link above with Mozilla.

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      Sig Battery depleted. Reverting to safe mode.
    153. Re:Pretty soon... by Anonymous Coward · · Score: 0

      Bottom Line: I now officially hate Google (as much as I hate Microsoft and Sony). First because they were censoring alexjones.com, glennbeck.com, thedrugereport.com, [...] Next Google was caught yanking videos off youtube.com because they criticized the president [...]

      Citations needed, otherwise we must conclude that you are lying.

      And now Google is failing to support the MPEG4 standard [...] Google's "do no evil" is being ignored by its management.

      You really need to lay off the crack when posting to /., not supporting a codec is pretty neutral.

    154. Re:Pretty soon... by Anonymous Coward · · Score: 0

      Well, as Fraunhoffer did indeed market the MP3 format, and I doubt anyone would describe them as any more aggressive (let alone opportunistic) as any other company enforcing patents, I think it's safe to say you're full of crap.

    155. Re:Pretty soon... by amorsen · · Score: 1

      Either way the core point of my post stands: web browser support prevented it from ever even being a serious contender for use.

      Actually JPEG2000 failed because the patent trolls made the mistake of disclosing their patents BEFORE the format was in wide use. This is strangely not always a losing strategy (notice e.g. Microsoft with SDXC), but in the case of JPEG2000 it failed.

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    156. Re:Pretty soon... by Anonymous Coward · · Score: 0

      Wait, what?

      I'm recompressing a blu-ray right now into H.264 using Handbrake. Pretty sure that it's free software:

      "HandBrake is an open-source, GPL-licensed, multiplatform, multithreaded video transcoder, available for MacOS X, Linux and Windows."

      I sense ulterior motives...

    157. Re:Pretty soon... by Daniel+Phillips · · Score: 1

      Then please inform us, dear Coward, about all the MP3 products Fraunhofer sells besides patent license.

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    158. Re:Pretty soon... by SanityInAnarchy · · Score: 1

      This got modded up? This is just completely wrong on all levels.

      Well, sure, when you strawman it.

      Two if you're willing to put up with Theora, but Theora looks like ass.

      So I'm right -- only two encodes are required. I never claimed they'd look good.

      What's more, Firefox and Chrome both support Theora, and Safari does with a plugin, if you're insisting on what's available right now -- so it's possible to do exactly one encode. Sure, "it looks like ass" according to you, but so did Flash video when it first emerged -- I remember FLV being much worse than Theora.

      Flash forbids allowing ActionScript to fullscreen, either.

      But it doesn't forbid fullscreen entirely.

      But it doesn't allow scriptable fullscreen -- in other words, my post was still correct, and yours wasn't, again. What HTML5 clearly needs is a fullscreen button which can't be activated by a script, but which maybe can be styled with CSS.

      That is a shortcoming, but you suggested the problem is that you can't do it with JavaScript. If we're going to bitch about mods, I don't know how you got to +4 with a post containing that suggestion.

      And F11 doesn't work for all browsers on all OSes.

      Where doesn't it work?

      Since hardware decoding in Linux is a complete mess, who knows when it'll be available under Linux.

      If by "complete mess" you mean "usable today", sure. Exactly which part of it is a mess?

      Unless there's a hidden "--suck=no" option in ffmpeg2theora, creating a Theora file at equivalent bitrate from the same source to either WebM or H.264 looks horrid.

      And which source would that be? Is it actually a raw source?

      It also seems very likely that there are many options which could be applied to improve things. Professional encoding still involves some amount of human tuning, per-scene, though it seems this is becoming less relevant.

      Regardless, from the comparisons I've seen, Theora is worse than H.264, but not significantly, certainly not enough to justify "crappy, blurry" as a description.

      In fact, the only way in which your reply seems to be correct is pointing out that hardware acceleration exists in Flash 10 (except for Linux, of course), although it doesn't seem to be entirely reliable for everyone. The "except for Linux" part is another reason Flash is so obnoxious...

      --
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    159. Re:Pretty soon... by petermgreen · · Score: 1

      I wonder what the situation is with VP8 on flash, adobe have said they will support it but I haven't found any evidence they actually have followed through and if so whether they support the VP8+vorbis+matroska combination google is pushing.

      Support for webm in flash would give it VERY good overall coverage and afaict would leave the idevices as the only sigificant reason to continue offering h.264.

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    160. Re:Pretty soon... by petermgreen · · Score: 1

      Might depend on your browser.
      The PNG guys decided to make PNG static image format only and refused to endorse APNG prefering to push the incompatible and overcomplicated MNG format instead. Afaict no browser supports MNG and only firefox supports APNG (even iceweasel doesn't support APNG because they use the system libpng rather than mozilla's patched version).

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    161. Re:Pretty soon... by astern · · Score: 1

      They sold the best software mechanism (software codec) -directly- to DAW vendors for general purpose computers for at least a decade (up until the 3.96 branch of LAME). Through Telos Corp. they sold the best hardware codec for remote audio ISDN transmission in the layer-3 equipped Telos Zephyr. The gold standard (still to this day) in remote audio transmission for broadcast and production studios.

      Methinks YOU are more of a troll than Fraunhofer ever will be!

      --
      If the world isn't beating a path to your door you're doing something wrong.
    162. Re:Pretty soon... by Randle_Revar · · Score: 1

      So it does. Did I forget that or did they change it at some point? Still not sure about iOS browser.

    163. Re:Pretty soon... by SanityInAnarchy · · Score: 1

      Not likely, given it's unlikely you're able to install plugins on iOS without Apple's blessing. Apple tends not to like things which suck battery. H.264 has a hardware implementation on iDevices, while WebM does not, so H.264 is going to use less battery -- so it seems very unlikely Apple would allow WebM there.

      I could be wrong. I don't generally keep tabs on what is and isn't allowed on iOS anymore. When something's allowed, great, iOS has temporarily (for as long as Apple allows it) acquired a feature open OSes always had.

      --
      Don't thank God, thank a doctor!
    164. Re:Pretty soon... by Yvanhoe · · Score: 1

      No. What made flash prevalent was that :
      1) Microsoft was never able to give a decent video player under windows
      2) Flash made a better job at packaging/installing a video player than any video player developper

      Actually, if vlc had been the default video player under windows, I am sure that youtube would give links to avi/wmv/ogm files instead of going through a flash player.

      --
      The Wise adapts himself to the world. The Fool adapts the world to himself. Therefore, all progress depends on the Fool.
    165. Re:Pretty soon... by _xeno_ · · Score: 1

      What HTML5 clearly needs is a fullscreen button which can't be activated by a script, but which maybe can be styled with CSS.

      It needs some form of fullscreen function. I think that the popup blocking rules that Firefox uses are adequate to prevent abuses: only allow fullscreen on a user-initiated event that's intended to enable functionality, specifically "mouse click or key press," and do something to make it clear the browser has transitioned to fullscreen mode. I've posted that before, just not here, because it's not really related to my main point.

      I suppose I should have known better to say "JavaScript" instead of just "embeddable control" or something on Slashdot, I just don't really want to talk about why implementing a fullscreen button should be possible without really any security holes.

      Where doesn't it work?

      Safari (at all, as far as I can tell), and Mac OS X, where it's Shift-Command-F in Chrome and Firefox. F11 under Mac OS X is the hotkey for the Dashboard.

      If by "complete mess" you mean "usable today", sure. Exactly which part of it is a mess?

      As I understand it, there are multiple APIs that can be used depending on which graphics driver you're using. Specifically I think it's nVidia being as asshole and doing it a different way than everyone else, but I'm not sure, since I've never tried. I just know that someone explained it somewhere and there was a good reason that Adobe didn't bother supporting hardware acceleration under Linux.

      And which source would that be? Is it actually a raw source?

      Sort of: it's a FRAPS recording, which means it first has to be converted to YUV and is ever-so-slightly lossy. But it's the same original lossless source for all three encodes. And Theora always comes out looking horrid (relatively speaking) at identical bitrates.

      The important thing is that it's not a transcode from an original H.264 source, which a lot of people wind up doing and then comparing the results, and discover that amazingly enough encoding something twice looks worse than encoding it once.

      --
      You are in a maze of twisty little relative jumps, all alike.
    166. Re:Pretty soon... by SanityInAnarchy · · Score: 1

      Mac OS X, where it's Shift-Command-F in Chrome and Firefox.

      And also VLC, if I recall.

      As I understand it, there are multiple APIs that can be used depending on which graphics driver you're using.

      Hmm. I think I should look into this more.

      Right now, I know there's some commandline flags I can use to enable it in mplayer, and I can even make it the default (with an appropriate fallback in case it's not available or it's not h264 content), but it is nvidia-specific. However, if ATI does anything remotely similar, it should be trivial to just configure mplayer to default to whichever accelerated codec is available.

      What I'm wondering is how difficult this would be to do with something like GStreamer. Is it something you'd have to do in the application, or could you trivially configure it, system-wide?

      But it's the same original lossless source for all three encodes.

      Hmm. I guess you have a point, then.

      --
      Don't thank God, thank a doctor!
    167. Re:Pretty soon... by Daniel+Phillips · · Score: 1

      From franhofer's site: "If you are an end user and would like to use the Fraunhofer mp3 encoder or decoder, please use Apple iTunes or Windows Media which integrate the Fraunhofer mp3 software. Please note, that although mp3 was developed at Fraunhofer IIS, we do not sell any mp3 products to end users and do not provide end user support for mp3 devices and software."

      Here is what I think of Fraunhofer's behavior in this matter: they subverted publicly funded research and became a patent troll on the internet using a submarine patent (look it up, exactly what Fraunhofer did). Did the Royal Society ever do anything remotely like that? Suppose Newton had done it with his newly discovered differential calculus? Whatever good Fraunhofer has done, they have besmirched their reputation as a learned society and descended to the level of a lowly patent troll. Sorry, but it's true. I'm sorry if some people find it uncomfortable to think of it in those terms, but Fraunhofer has done a disservice to society in this matter.

      --
      Have you got your LWN subscription yet?
    168. Re:Pretty soon... by Anonymous Coward · · Score: 0

      we do not sell any mp3 products to end users

      That doesn't mean they don't sell products to anyone at all. Learn how to read.

    169. Re:Pretty soon... by bandmassa · · Score: 1

      Yep, precisely. So much for convergence...

      --
      "I hope you like Guinness, Sir. I find it a refreshing substitute for, er... food." Col. Jack O'Neil, SG-1
  2. Great! Less choice! by bennomatic · · Score: 2, Insightful

    Less choice is so much more convenient for me. I love being forced to use Quicktime/Flash/Silverlight to view online video content.

    --
    The CB App. What's your 20?
  3. Market Share? by JohnG · · Score: 5, Insightful

    Does Chrome really have the market share required for this move to have any effect on the decisions of web designers?

    1. Re:Market Share? by Kenja · · Score: 1

      Given how many existing pages and systems dont work with Chrome, I'm gona say "no".

      --

      "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
    2. Re:Market Share? by morgan_greywolf · · Score: 3, Interesting

      I use Chrome. I haven't found many sites on the public Internet that don't work with Chrome; mainly a few niche sites that still require IE or ActiveX. Chrome benefits from the fact that it uses the same rendering engine as Apple's Safari.

    3. Re:Market Share? by Anonymous Coward · · Score: 1, Informative

      Not being able to paste into a text field with a quote tag in it on Slashdot of all places is a pretty good sign that, no.
      I'm not blaming the browser, maybe it's /.s fault, but if /. of all places doesn't care, why would anyone else?

    4. Re:Market Share? by icebike · · Score: 2

      Not being able to paste into a text field with a quote tag in it on Slashdot of all places is a pretty good sign that, no.

      What the hell are you talking about?

      All I use is Chrome, and it works great for Slash Dot, and every other site I use. Pasting isn't a problem.

      --
      Sig Battery depleted. Reverting to safe mode.
    5. Re:Market Share? by diegocg · · Score: 5, Informative

      Yes, note that firefox doen't ship H.264 either. In Europe, Firefox + Chrome share is 52.69%, IE 37.52%.

      Also, Google owns Youtube and is working to make every video available in VP8.

    6. Re:Market Share? by vbraga · · Score: 1
      • Write something in the reply box
      • Try pasting something in the box

      It wasn't working for a long, long time. I don't have Chrome right here to test if it was corrected.

      --
      English is not my first language. Corrections and suggestions are welcome.
    7. Re:Market Share? by badboy_tw2002 · · Score: 1

      Fuck you, it works!
      Fuck you, it works!
      Fuck you, it works!

      Hey, I only wrote that once! It works!

    8. Re:Market Share? by suv4x4 · · Score: 5, Insightful

      Does Chrome really have the market share required for this move to have any effect on the decisions of web designers?

      Yes. Chrome is rapidly eating market share: in just about 2 years since launch, it's at 13.5%. This is twice the share of Opera and Safari combined. But the decision to drop H.264 doesn't put Chrome "versus the world", as they already had Firefox and Opera in their camp (which also lack H.264). Opera + Safari + Chrome make over 50% of the browsers used today, in market share.

      This is substantially different than the previous situation, where Google, Microsoft and Apple all had a H.264 browser, and Firefox looked like the odd one out, while Opera was quietly awaiting the market to decide (they'd have no choice but support H.264, if Firefox did it).

      However, the battle is still not over for H.264. The common wisdom is that Google is pushing their WebM standard and that's why they drop H.264. If they really think it's that simple, they have not done their math right.

      The growth is with mobile devices. The leaders among them is Apple with iOS, and Google with Android, both of which come with hardware support for H.264, and no WebM hardware support (future support in... theory, but I can say, count Apple out). So what are web content owners left to do? Maybe encode all content twice: WebM and then H.264. Imagine the hassle of, ironically Google's very own, YouTube, having YET another version of every single video they have in their library: FLV, H.264 and now WebM.

      No, actually web authors will opt for the simplest choice, that's least amount of work: the same H.264 video everywhere, making use of hardware support for H.264 in mobiles, exposed via HTML5, and ... Flash on the desktop, which also support exactly the same H.264 videos.

      So, in attempt to push WebM, Google may end up accidentally (or not..?) cementing Flash's position on the desktop as the video player for the foreseeable future.

      I used to think Flash will considerably fade away once IE9 becomes mainstream (which comes with GPU accelerated renderer and H264 support), but now things are suddenly interesting again for Adobe.

    9. Re:Market Share? by Anonymous Coward · · Score: 0

      Fuck you, it works!
      Fuck you, it works!
      Fuck you, it works!

      Hey, I only wrote that once! It works!

      Does Chrome really have the market share required for this move to have any effect on the decisions of web designers?

      Done with Chrome 8.0.55 on a Mac

    10. Re:Market Share? by binary+paladin · · Score: 1

      I have the latest version of Chrome and this is a problem. Any chance you're on a Mac though? (I haven't tested this on the PC.)

    11. Re:Market Share? by tnk1 · · Score: 1

      When I used Chrome, that was a pretty big deal, at least for Slashdot.

      I also got annoyed by the fact that my tabs would keep getting swapped out if they weren't used for a certain amount of time. I know that is "works as designed", since swapping out separate processes that are inactive is supposed to happen and each tab was a process. Still... irritating.

      Unfortunately, this looks like another reason I may not bother to install Chrome again. I don't think its market share is enough to move the big players and if I am going to bother looking at a video, I want the thing to work the first time I try and use it.

      Its really too bad, because I did try Chrome with an aim to move to something better and faster. There is plenty to dislike about the bloated beast that Firefox has become, but it's not quite the flaming pile of crap that IE is, so I am able to deal with it until something overwhelmingly better comes along.

      Or maybe Google and company will win, and it won't matter. Here's hoping.

    12. Re:Market Share? by Anonymous Coward · · Score: 0

      I will simply mark my websites "Best viewed with Microsoft Internet Explorer or Firefox" and provide download links like in the "old days", and be done with it. And what user cares about native support or is afraid of a plug-in anyway? Or even understands what that means? They'll click on anything if they want to view your content. Chrome was nearly up to 10 percent user share at the end of 2010.

    13. Re:Market Share? by Yez70 · · Score: 1

      Even PayPal doesn't support Chrome. You can't print PayPal shipping labels at all with that browser - very annoying (to me at least).

    14. Re:Market Share? by suv4x4 · · Score: 1

      Opera + Safari + Chrome make over 50% of the browsers used today, in market share.

      Clarification, I meant: Opera + Firefox + Chrome here

    15. Re:Market Share? by biryokumaru · · Score: 1

      Write something in the reply box
      Try pasting something in the box

      I have done exactly that for quotes since before Chrome even existed, and switched to Chrome quite a while back. I have never, not even once, had that problem. Ever.

      Maybe, just maybe, the problem is you.

      --
      When you're afraid to download music illegally in your own home, then the terrorists have won!
    16. Re:Market Share? by Anonymous Coward · · Score: 0

      "Um, seems to work 'here'" and "here", and "here"..oh did I mention "here too"

    17. Re:Market Share? by WrongSizeGlass · · Score: 1

      This isn't a Chrome issue ... but it appears to be a Mac (or Mac/Webkit) issue. Safari has the same problem as Chrome - no pasting or spell check corrections once something is in the reply box. I only encounter this on /.

    18. Re:Market Share? by Anonymous Coward · · Score: 0

      Yes; As the second-biggest alternative browser, Chrome just gave WebM a fighting chance. Now 3 of the 5 biggest web browsers (Firefox, Opera, Chrome) are WebM-only. Together they hold 35% of the market. On the H.264 side, Safari holds 6%, and IE9 isn't even out yet. (IE8 is currently at 33%, nearly 2 years after its release.) Depending on how much website/hardware support WebM amasses over the next year or two, this could go either way.

      http://arstechnica.com/microsoft/news/2011/01/windows-7-passes-20-percent-chrome-nears-double-digits.ars

    19. Re:Market Share? by Anonymous Coward · · Score: 0

      You cannot print Paypal shipping labels on any browser EXCEPT Internet Explorer.

    20. Re:Market Share? by Kitkoan · · Score: 1

      For a while, that never worked. I remember that being a major issue in like December. Made trying to created links to other sites a major problem. While it seems that it now has been fixed, you can't ignore the fact that it was at one time a problem.

      --
      Attention... all grammer nazi"s! Is they're anything; wrong with: my post,
    21. Re:Market Share? by corrie · · Score: 1

      Not to mention editing a comment in Facebook that extends beyond one line.

    22. Re:Market Share? by Curupira · · Score: 1

      The growth is with mobile devices. The leaders among them is Apple with iOS, and Google with Android, both of which come with hardware support for H.264, and no WebM hardware support (future support in... theory, but I can say, count Apple out).

      Wrong, Android 2.3 Gingerbread (already avaliable in Nexus S) already supports WebM.

    23. Re:Market Share? by vbraga · · Score: 1

      I did not write the original comment. It was also cited by other people here in Slashdot, a few other times. Google it if you don't believe. I particularly don't care, since I most read than write here - but the bug does exists or, at least, used to.

      It may have other requisites for reproducing which I may not know. I used to run Chrome in a Windows 7, 64 bits, environment.

      --
      English is not my first language. Corrections and suggestions are welcome.
    24. Re:Market Share? by Anonymous Coward · · Score: 0

      Fixed for Chrome 10:
      http://code.google.com/p/chromium/issues/detail?id=60057

      But Chrome 9 isn't quite out yet.

      Incidentally, the whole episode has convinced me Slashdot is all talk. Only 22 votes, from this ostensibly giant techie audience? Seriously? It's the first effing result when you search "chrome slashdot paste"!

    25. Re:Market Share? by TD-Linux · · Score: 1

      In software. Sloooooooooooooooowwwwwwwwwly.

    26. Re:Market Share? by Anonymous Coward · · Score: 0

      And if x264 would be dropped, FFMPEG and others from encoding H.264 videos. I bet the H.264 would drop to such that only blu-ray and other commercical devices would only use it but not web.

    27. Re:Market Share? by biryokumaru · · Score: 1

      How does a software update add hardware decoding support?

      --
      When you're afraid to download music illegally in your own home, then the terrorists have won!
    28. Re:Market Share? by Anonymous Coward · · Score: 0

      Does Chrome really have the market share required for this move to have any effect on the decisions of web designers?

      lz,thank you very much!!!

    29. Re:Market Share? by Junta · · Score: 1

      I've had that problem too. Sometimes I can't even click to position the text cursor beyond a certain threshold.

      I had that problem in Linux, and just now checked in this very comment that happens to be chrome on a Windows box and it won't paste etiher.

      It's peculiar, because it seemed spotty.

      --
      XML is like violence. If it doesn't solve the problem, use more.
    30. Re:Market Share? by Junta · · Score: 1

      Not just Mac, Linux and Windows too.

      --
      XML is like violence. If it doesn't solve the problem, use more.
    31. Re:Market Share? by Daniel+Phillips · · Score: 1

      You cannot print Paypal shipping labels on any browser EXCEPT Internet Explorer.

      Just another of the many ways in which Paypal is evil.

      --
      Have you got your LWN subscription yet?
    32. Re:Market Share? by sexconker · · Score: 1

      You cannot print Paypal shipping labels on any browser EXCEPT Internet Explorer.

      Works fine in FF and Opera for me.

    33. Re:Market Share? by NemoinSpace · · Score: 1

      Yes, but not the way you think. Most developers I know will simply change their site to display a message that says. Your browser is no longer supported. Please upgrade to a modern browser. Sounds like a Lose-Lose situation for everyone.

    34. Re:Market Share? by Anonymous Coward · · Score: 0

      No it does not, OP was right. Latest chromium stable from repositories on Ubuntu 10.10. At least it saved you a fuck you ;)

    35. Re:Market Share? by bigstrat2003 · · Score: 1

      It wasn't working for some people, perhaps, but it has never stopped working for me, and I've been using Chrome as my only browser for a long time now.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    36. Re:Market Share? by Omestes · · Score: 1

      I've used Firefox since it was Phoenix, and I really couldn't list the full amount of bugs I've encountered over the years. IE probably has a longer list. I'm not too experienced with Opera, but I'm guessing, if it is like any other bit of software, it also has a very long history of bugs.

      I've been using Chrome for around a year now, and have no real complaints. Now that the /. posting bug is fixed (on Windows, at least, I think it is still in Chromium on Linux) (it was /.'s fault probably, as pasting into forms worked on other sites).

      --
      A patriot must always be ready to defend his country against his government. -edward abbey
    37. Re:Market Share? by Omestes · · Score: 1

      Maybe, just maybe, the problem is you.

      No, it wasn't. I've been using Chrome on Windows, and Chromium on Linux (on separate computers, and across multiple installs) for some time, and this problem was real. Reading this thread shows that other people have also experienced this, checking various forums also show that this is a known bug. Oddly, it only really hit Slashdot, though.

      --
      A patriot must always be ready to defend his country against his government. -edward abbey
    38. Re:Market Share? by Anonymous Coward · · Score: 0

      In software. Sloooooooooooooo

      Your battery just died.

    39. Re:Market Share? by harmonise · · Score: 3, Insightful

      Also, Google owns Youtube and is working to make every video available in VP8.

      I suspect that YouTube will fully support HTML5 and WebM before Chrome drops H.264. Google isn't going to make two of their big properties incompatible with each other.

      --
      Cory Doctorow talking about cloud computing makes as much sense as George W Bush talking about electrical engineering.
    40. Re:Market Share? by biryokumaru · · Score: 1

      Oh, you know what it is? I use the classic comment system instead of the craptastic Slashdot 2.0 system. Looks like just another reason for Slashdot to roll back to the days when the ui didn't suck.

      --
      When you're afraid to download music illegally in your own home, then the terrorists have won!
    41. Re:Market Share? by Anonymous Coward · · Score: 0

      I used to think Flash will considerably fade away once IE9 becomes mainstream (which comes with GPU accelerated renderer and H264 support), but now things are suddenly interesting again for Adobe.

      And there you have it.

    42. Re:Market Share? by SteveFoerster · · Score: 3, Insightful

      You say "Even PayPal" as though it were surprising that PayPal sucks in yet another way.

      --
      Space game using normal deck of cards: http://BattleCards.org
    43. Re:Market Share? by omfgnosis · · Score: 1

      I do not have this problem in Safari/Mac.

    44. Re:Market Share? by LordLimecat · · Score: 1

      Thats only the dev version, IIRC. They have a bug open, it was introduced into WebKit back in August, looks like effort to fix it is ramping up (lotsa activity in december).

      This doesnt, I dont believe, affect anything except for dev and maybe beta chrome.

    45. Re:Market Share? by LordLimecat · · Score: 1

      FLV is a container, not a codec. The 2 decisions would be, "FLV vs HTML5", and "H264 vs WebM".

    46. Re:Market Share? by LordLimecat · · Score: 1

      Actually, technically WebM appears to be a container format too.... whoops

    47. Re:Market Share? by badboy_tw2002 · · Score: 1

      Windows version does - latest Chrome 8.0.552.224.
      Windows version does - latest Chrome 8.0.552.224.
      Windows version does - latest Chrome 8.0.552.224.

      Unless I'm misunderstanding the problem - cutting and pasting seems to work in this box with any text.

    48. Re:Market Share? by moria · · Score: 1

      If what video format works in the most browser is the metric to determine what format content providers will use, then I guess everybody would be using Flash, which has a 90%+ installation base. If you want to also target mobile devices and internet-aware TVs or media centers, you might as well just use H.264, since it works just fine in Flash. IMHO, Google's move disrupts this slow but precious momentum of migrating away from Flash to HTML5 with H.264, mainly driven by the new user agents such as mobile browsers. It's sad to see again the big G might change the course of history in a bad way despite potentially good will.

    49. Re:Market Share? by NoSleepDemon · · Score: 1

      I remember that, it was excruciating.

    50. Re:Market Share? by Bing+Tsher+E · · Score: 1

      The 'new improved' Slashdot comment systems are like a weird demented Uncle who slip into the living room every once in awhile. You have to beat him with a broom to get him outta there and back into his 'room' and slam the door. And exclaim 'whew' and go back to reading Slashdot.

    51. Re:Market Share? by shutdown+-p+now · · Score: 1

      Are you using a beta or a dev build, perhaps? I've been using Chrome for the last several months, and I post a lot on Slashdot, and I haven't ever seen anything like what you describe (mostly on Windows, though I do use Linux and Mac versions occasionally, as well).

      Oddly, it only really hit Slashdot, though.

      Nothing odd about it. Slashdot's "web 2.0 rewrite" is probably one of the most bug-ridden attempts to use the new HTML/CSS/JS stuff anywhere on the web. It's somewhat better now than it used to be, but if you use any browser other than Firefox or IE for long enough to read it, you'll notice various breakage appearing here and there as things get added (or changed for no reason).

    52. Re:Market Share? by Anonymous Coward · · Score: 0

      It's still not working for me in Safari. However, I don't really expect very high quality from slashdot's interface. Their lack of transparent version control from the user's end is somewhat indicative of an inherent sloppiness on their part.

      That said, I have Ad Block installed as well as Flash Block. It's possible that there's some kind of conflict going on there (not that I suspect them inherently, but my install isn't pristine).

    53. Re:Market Share? by nilbog · · Score: 1

      They do if they decide to convert youtube.

      --
      or else!
    54. Re:Market Share? by Omestes · · Score: 1

      That probably is the answer. I would keep using classic, but I got somewhat used to inline replies. When they work, it probably is the only good thing Slashdot has done to it's interface since 2000. When it works.

      Its a bit better better than when the floating comments sidebar widget decided to shoot rays of pure hate at Firefox, though. I had to hop on using IE (it was the only other browser installed) to adjust my threshold every time I opened a story.

      Of all the places you'd think would be immune to the "Web 2.0" nonsense, you'd think it would be Slashdot. I don't think I've ever seen a positive comment on here about anything 2.0, ever. The social features... Really, who thought that Slashdot, the hive of unwashed, antisocial nerds that we are, wanted social features?

      Do you want to friend me... Hee, Hee... Grumble.

      --
      A patriot must always be ready to defend his country against his government. -edward abbey
    55. Re:Market Share? by Anonymous Coward · · Score: 0

      Daltek Time and Expense with ESS does not work in chrome. Works in FF and Minefield

    56. Re:Market Share? by AmericanInKiev · · Score: 1

      Oh dearie me. Someone forgot who bought YouTube 3 years ago.

    57. Re:Market Share? by L4t3r4lu5 · · Score: 1

      I can tell you it affects

      Well, I just tried to paste the version of Chromium in there. Suck.

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    58. Re:Market Share? by CharlyFoxtrot · · Score: 1

      Google don't have the stones to wager one of their major properties on this. Someone like Jobs would be stubborn and brazen enough to make such a move (and have the clout in his organization to do so), but Google ?

      --
      If all else fails, immortality can always be assured by spectacular error.
    59. Re:Market Share? by TheRaven64 · · Score: 1

      It's a WebKit incompatibility with something that Slashdot's done (it also breaks in the latest point release of Safari, so it probably requires a very recent Chrome too). However, it appears to depend on the domain name that you use (which determines which CSS and JavaScript you get), so in the same article you can have two people getting different results if they are accessing the page from different domains. Sometimes it works, sometimes it doesn't. If it doesn't, you can usually make it work by removing the subdomain from in front of slashdot.org.

      --
      I am TheRaven on Soylent News
    60. Re:Market Share? by baptiste · · Score: 1

      It absolutely works. The PayPal shipping stuff is all written in Java - it's browser independent. The problem is it also uses popups which Chrome and FF block. Once you set an exception for PayPal and the other external domains it uses (pitneybowes or something), you'll get the shipping windows and everything will popup and load the Java applets like it is supposed to.

    61. Re:Market Share? by jo_ham · · Score: 1

      It's something to do with Webkit, since this is a problem with the latest version of Safari too. Not being able to paste into slashdot text boxes that you have already typed into is very annoying.

    62. Re:Market Share? by jo_ham · · Score: 1

      This is broken on Safari on OS X too. You can't paste into boxes you have already typed into. It used to work, then slashdot changed something (around the time this god awful new system arrived). It's obviously something in Webkit itself that is tripping it up.

    63. Re:Market Share? by DaVince21 · · Score: 1

      The amount of existing pages that don't work with Chrome is approximately equal to the amount of existing pages that don't work with Firefox.

      --
      I am not devoid of humor.
    64. Re:Market Share? by morgan_greywolf · · Score: 1

      According to their website, Safari is supported, so Chrome is likely to work. If the site refuses to let you in, just use one of the extensions for changing the user agent string.

    65. Re:Market Share? by Leon+Buijs · · Score: 1

      I'm sorry but I live in Europe and these fugures seem quite optimistic, to put it mildly. Do you have data to back this up?

    66. Re:Market Share? by icebike · · Score: 1

      It would be annoying if it were true.

      But it's not true.

      So.....

      --
      Sig Battery depleted. Reverting to safe mode.
    67. Re:Market Share? by LordLimecat · · Score: 1

      I imagine chromium is basically "dev chrome" minus the google bits. It still obviously pulls from webkit, so it would be affected.

      Point is, I do not believe it affects Chrome stable, or chromium older than August.

    68. Re:Market Share? by Anonymous Coward · · Score: 0

      Chrome is rapidly eating market share: in just about 2 years since launch, it's at 13.5%

      OK

      This is twice the share of Opera and Safari combined.
      OK. So Opera and Safari combined have a market share of 6.75%. And therefore Opera + Safari + Chrome have a market share of 20.25%

      Opera + Safari + Chrome make over 50% of the browsers used today, in market share.
      LOLWUT?????

    69. Re:Market Share? by jo_ham · · Score: 1

      It is true. As someone earlier in the thread noted, if the domain is slashdot.org then it works and you can paste. If the domain is tech.slashdot.org, or yro.slashdot.org etc etc, ie any of the subdomains, then you cannot paste into the box once you have typed into it.

      It means that you can't reply in-line if you want to paste, but you can click on the post ID and load it in a new page and reply that way. It's just annoying.

    70. Re:Market Share? by icebike · · Score: 1

      Just stepped away and tested your assertion while making this post over on hardware.slashdot.org and found no problem pasting into the box before or after I typed into it.

      First I typed new text. Then, I pasted a url, then added more text and pasted a quote from wiki.

      All using Chrome. Simply no problem.

      I just don't know what to tell you. It works for me, and has always worked for me.

      --
      Sig Battery depleted. Reverting to safe mode.
    71. Re:Market Share? by jo_ham · · Score: 1

      Then there is something else at play, since there are a number of people, both Chrome and Safari users reporting this bug. I can replicate it here on OS X with the latest version of Safari (5.0.3). Perhaps it requires some other software interaction to also be present (or missing) like javascript or something.

    72. Re:Market Share? by JohnG · · Score: 1

      So, what you are saying is that at least one website will bend to the will of Google? Youtube might be huge, but it is still just one website.

    73. Re:Market Share? by qmaqdk · · Score: 1

      ...once IE9 becomes mainstream...

      How long are you willing to wait for that? *

      * as noted elsewhere IE's share is 37.52%.

      --
      My UID is prime. Hah!
    74. Re:Market Share? by nilbog · · Score: 1

      Google started re-encoding everything to WebM last year and is probably done by now.

      --
      or else!
    75. Re:Market Share? by CharlyFoxtrot · · Score: 1

      Yeah but will they drop html5/h264 support (eg. for iPad/iPhone) and go WebM only on a major property ? Doubtful. It's OK for Chrome, which I think is more a by-product of needing to have webkit expertise in house for Android than a core Google product.

      --
      If all else fails, immortality can always be assured by spectacular error.
  4. Exaggerated Marketing From A Marketing Company by Anonymous Coward · · Score: 1

    Google wants to give content publishers and developers using the HTML5 video tag an opportunity to make any necessary changes to their websites.

    In other words.. Google pretends like Chrome has more than a tiny percentage of browser marketshare. Thus they pretend like what they support or don't support is going to control what websites will offer.. How nice of them.

    1. Re:Exaggerated Marketing From A Marketing Company by Galestar · · Score: 4, Informative

      Either you're trolling, or just ignorant.

      Browser market share

      Chrome has 13.5%, which is more than Safari, Opera and all mobile browsers combined.
      The big 3 browsers are IE, FF, and Chrome, so yes, this is significant.

      --
      AccountKiller
    2. Re:Exaggerated Marketing From A Marketing Company by Anonymous Coward · · Score: 1

      Not to mention that Firefox and Opera also lack H.264. Between them, that's pretty darn significant.

    3. Re:Exaggerated Marketing From A Marketing Company by smash · · Score: 1

      I read that as google wants to give google more time to port youtube

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    4. Re:Exaggerated Marketing From A Marketing Company by mysidia · · Score: 1

      Chrome has 13.5%, which is more than Safari, Opera and all mobile browsers combined. The big 3 browsers are IE, FF, and Chrome, so yes, this is significant.

      After people hear more about this move, the big 3 browsers might be IE, FF, and Opera, again. People will not be happy when bunches of websites stop working for them because they are using chrome.

    5. Re:Exaggerated Marketing From A Marketing Company by Nemyst · · Score: 1

      Opera doesn't use H.264 either?

    6. Re:Exaggerated Marketing From A Marketing Company by mysidia · · Score: 1

      Sorry. I said Opera, but I meant Safari.

      After people hear more about this move, the big 3 browsers might be IE, FF, and Safari, again.

    7. Re:Exaggerated Marketing From A Marketing Company by CritterNYC · · Score: 2

      Nope. They officially came out against it and for WebM. WebM support has been in Opera since the 10.50 release.

    8. Re:Exaggerated Marketing From A Marketing Company by huzur79 · · Score: 1

      Had... I am dropping Chrome from my 3 PCs and work computer as of today. Already removed it from my home computers. I will be telling every one of my clients to drop Chrome. I will be telling co-workers to drop Chrome. I will be writing a script tomorrow to remove Chrome from all 350 PCs I manage at work which recently replaced FireFox as our second choice browser. Give it a few months as geeks in positions of power drop it and tell people to drop it. I will also be changing everything from Google to Bing, dropping all other Google services. They didn't have to drop support for it. They could have promoted it with out being a Microsoft. Google has become to arrogent as its become larger. Now they will suffer.

    9. Re:Exaggerated Marketing From A Marketing Company by Anonymous Coward · · Score: 0

      Yeah, you show 'em by switching another browser which also doesn't support the closed, proprietary and inferior H.264.

    10. Re:Exaggerated Marketing From A Marketing Company by Soukosa · · Score: 1
      If people drop Chrome because it drops H.264 support wouldn't they also drop Firefox as well?

      People will not be happy when bunches of websites stop working for them because they are using chrome.

      You make it sound like most of the web uses the video tag already. Last I checked, that wasn't the case nor would most of the web ever use it.

    11. Re:Exaggerated Marketing From A Marketing Company by huzur79 · · Score: 1

      Any one that calls H.264 inferior is absolutly clueless and is almost not worth replying to. And last time I checked Safari and Internet Explorer supported it so I don't know where you get this switching to a nother browser which dosen't support it from. H.264 has good picture quality, for a decent size and hardware support on majoirty of devices. It plays on PS3, Xbox, iDevices, Windows, OS X, Linux and majority of other not worth mentioning MP3 players. It plays on tablets Blackberry and majority of phones. How is it inferior again?

    12. Re:Exaggerated Marketing From A Marketing Company by Anonymous Coward · · Score: 0

      That's sounds a bit irrational, even bordering on insane. You are sounding a bit stressed. I'm afraid drifting all of MPEG's IT network is getting to be too much for you.

    13. Re:Exaggerated Marketing From A Marketing Company by nibbles2004 · · Score: 1

      those figures are misleading i have Chrome installed but i hardly use it as it's video playback has always been inferior to IE, Firefox. Not the quality but the stuttering

    14. Re:Exaggerated Marketing From A Marketing Company by Galestar · · Score: 1

      geeks in positions of power

      You are acting quite irrationally. You are deciding the policy of your organization based upon this move by Google. The support, or lack thereof, will most likely not impact your users in one bit on their PCs at work - especially on their "2nd choice browser".

      So it doesn't seem as though you are doing what's best for your organization. For the sake of your company, I truly hope you are not "in power" for much longer.

      --
      AccountKiller
    15. Re:Exaggerated Marketing From A Marketing Company by Trogre · · Score: 1

      Google to Bing? Bing?

      I'm not sure how well this plan was thought through.

      --
      "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
  5. Open standards by philj · · Score: 3, Insightful

    I love how they harp on about doing this because they support open standards - They bundle Flash with Chrome!

    Double standards or what?

    1. Re:Open standards by msauve · · Score: 5, Insightful

      And the open alternative to Flash is....? (Other than the subset provided by HTML5/WebM)

      --
      "National Security is the chief cause of national insecurity." - Celine's First Law
    2. Re:Open standards by biryokumaru · · Score: 3, Informative

      I think that's the purpose of Gnash, but I understand that it is woefully inadequate.

      --
      When you're afraid to download music illegally in your own home, then the terrorists have won!
    3. Re:Open standards by BenoitRen · · Score: 1

      Double standards or what?

      No, different situations. Use that head of yours.

    4. Re:Open standards by Jason+Earl · · Score: 4, Insightful

      Google would almost certainly like to stop doing this, but they are practical enough to know that this isn't feasible quite yet. However, if WebM became the de-facto standard for web video then Google would be much closer to being able to realistically ditch Flash. In short, this is clearly a step in the right direction. Unless, of course, you happen to believe that we'd all be better off using H.264 to stream video.

    5. Re:Open standards by pohl · · Score: 1

      ...the absence of Flash.

      --

      The "cue the foo posts in 3, 2, 1..." posts will commence with no subsequent foo posts in 3, 2, 1...

    6. Re:Open standards by Anonymous Coward · · Score: 0

      No.

    7. Re:Open standards by PRMan · · Score: 1

      Google should make their own OpenFlash. Flash might actually be fast, clean and secure for once.

      --
      Peter predicted that you would "deliberately forget" creation 2000 years ago...
    8. Re:Open standards by Sloppy · · Score: 4, Insightful

      Adobe claims it is a DMCA violation to make software that is interoperable with Flash video. There might be some parts of Flash that are open, but playing video sure isn't one of them.

      And as for the other parts, haven't you ever wondered why there is still only one full implementation of this supposedly open "standard"? Either the Gnash guys are incompetent (they aren't), Adobe's implementation is fucking awesome in everyone's opinion and all users are delighted with how great it works and the wide variety of platforms it has been ported to (they aren't), or the claim that it's open is bullshit.

      --
      As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
    9. Re:Open standards by Anonymous Coward · · Score: 0

      lol, "gnash" is a slang we use for "pussy".

    10. Re:Open standards by Anonymous Coward · · Score: 0

      This is great as I'm not gone be bothered with WebM to be honest and I think that I can speak for a lot of my clients. So on my sites Chrome will just fall-back on flash. Really I like Google but this has nothing to do with "open standards" because I want to bet that in the end WebM will be so patent free as VC-1.... . This is just a pissing contest with Apple.

    11. Re:Open standards by SilenceBE · · Score: 1

      I think a lot of sites will not bother with WebM and will fall-back on flash for those devices/browsers that doesn't support h264. Really h264 and flash and you can support a wide spectrum of devices. Chrome without support for at least would be death in the water... .

      It seems that for streaming h264 will be free for life and with regards of paying for license for encoding material, those costs are already calculated in the price we pay for commercial video software anyway... . I can't really see why any of my clients for example would change to WebM... . The benefits for them are zero.

    12. Re:Open standards by tepples · · Score: 1

      How do you recommend that one author animations for The Absence Of Flash?

    13. Re:Open standards by Korin43 · · Score: 1

      JavaScript? Aren't they pretty much the same anyway?

    14. Re:Open standards by Anonymous Coward · · Score: 0

      "They bundle flash with Chrome!"... in windows land and maybe leopard land but in the penguin world flash does not come with Chrome. Imagine that. This is not a double standard, this is a reasonable choice based on the available technology and more then available the most adopted technology currently. Moving forward they want to get rid of flash and I agree.

    15. Re:Open standards by Anonymous Coward · · Score: 0

      I love how they harp on about doing this because they support open standards - They bundle Flash with Chrome!

      Double standards or what?

      They are being practical. The goal is to build a tool that users find valuable. Supporting open standards is one way to achieve this. Supporting flash (and fixing its security issues) is another.

      You seem to believe that openness should come before usefulness. Some projects are run this way. You have never heard of most of them for a good reason.

    16. Re:Open standards by LordLimecat · · Score: 1

      Bundling flash is free, and everyone is free to do so. H264 requires a license.

    17. Re:Open standards by Blakey+Rat · · Score: 0

      As long as Chrome ships with Flash, and all other browsers have a Flash plug-in available, there's absolutely zero reason for any video streaming service to switch away from Flash. That includes YouTube, which uses Flash to layer ads over sponsored videos.

      So the net change from this move is going to be... nothing happens. Then a decade from now, we collectively look back and think, "what were we thinking?" and dismantle all the code like we did when VRML.

    18. Re:Open standards by Kagetsuki · · Score: 1

      Oh god no, JS is garbage compared to AS3. ActionScript3 is a fully capable, very nice language AND instead of having to match things to ever browser on the planet you only need to worry about one target player. If you are a JS developer and you have never tried AS3 - try it. The compiler is free and runs on just about everything (I'm coding AS3 with makefiles on 64bit Linux!), there's guides and even an IDE called FlashDevelop.

    19. Re:Open standards by tepples · · Score: 1

      How do you recommend that one author animations for The Absence Of Flash?

      JavaScript?

      I've written an article about specific SWF advantages over JavaScript + HTML5 DOM, and I'd appreciate your rebuttal on the talk page.

    20. Re:Open standards by gcerullo · · Score: 0

      And "pussy' is a slang for cat. So is "gnash" is a slang for cat.

      I've never heard anyone call a cat a gnash.

    21. Re:Open standards by Anonymous Coward · · Score: 0

      Woefully inadequate? You just described Ogg Theora and WebM!

    22. Re:Open standards by Anonymous Coward · · Score: 0

      Flash is royalty free and has an open specification, just like what Adobe has done with PDF. Google "openscreen project". See above comment regarding "gnash".

      Explain to me how is this a double standard? Or have you just been brainwashed?

    23. Re:Open standards by Anonymous Coward · · Score: 0

      or another option you didn't think about since your head's stuck up in the clouds, thinking everyone has the same resources of a multibillion dollar company...

      Is it possible that, despite Gnash's talent and desire, they don't have the same resources to implement (practically) an entire OS in a reasonable amount of time?

      You have, however, pointed out a problem with 264. Adobe can't open the specs of the patents it had/has licensed from a different company because it didn't start as an open spec. Same problem will arise if everyone uses 264. It's free / cheap NOW, but...

    24. Re:Open standards by AmericanInKiev · · Score: 1

      DeviantArt.com

    25. Re:Open standards by Anonymous Coward · · Score: 0

      Err, the Adobe's Flash player *incorporates* H.264. How do you think that Flash video works?

    26. Re:Open standards by Anonymous Coward · · Score: 0

      Gnash itself sure is well-named in a most ironic sense, due entirely to those woeful inadequacies of which friend biryokumaru speaks. A fine Breaker of Dental Plan Accounts, that one! ;(

      Products of such quality(sic) as Gnash, however, actually do tend to drive savvy-and-adventurous Anonymous(fnord) Cowards(fnord_again) to such obscure and mysterious places as the 'Penguin Liberation Front' non-free (and yet, /mirabile/ /dictu,/ Zero Dollar Option) repositories at http://www.plf.zarb.org . Therein (with a little help from our friends) we savvily, quasi-stealthily and with corporate-patently terrorized fear and trembling (for that is the Law) at last get exactly what we need, want and are entirely, quietly satisfied with (and thank you very much!).

        No more - and no less. And that is all! :)

    27. Re:Open standards by m50d · · Score: 1

      Silverlight/Moonlight. Hilarious but true.

      --
      I am trolling
    28. Re:Open standards by Leon+Buijs · · Score: 1

      Flash is not that 'closed'. Anyone may generated .swf files without paying Adobe. They are not very popular but alternatives exist. I remember a certain Ming project http://www.libming.org/

    29. Re:Open standards by Anonymous Coward · · Score: 0

      "Adobe claims it is a DMCA violation [wikipedia.org] to make software that is interoperable with Flash video." include the full context. If the video has drm then the open source solution would need to license the DRM solution. That has nothing to do with standard video being decoded. Also areas like h.264 that flash has in it are not open due to Adobe not having the right to make it open. Gnash needs to go get a license from mpeg-la and then add it to their player.

      If you don't like the DMCA drm issue talk to your congressman and get the law changed.

      Why the lack of other flash players-maybe it's got to do with the fact that the flash player is really complex to recreate? I know Apple thinks Adobe is lazy but the aren't.

    30. Re:Open standards by omfgnosis · · Score: 1

      It depends what you're trying to do. In terms of just straight vector animations, either canvas+JavaScript or SVG. In terms of interaction with vector animations and raster graphics or video, canvas+JavaScript. CSS3 where supported may improve this in some ways. If you just want to animate some page components, a simple DOM animation engine like that in jQuery might suffice.

      You might think that the browser vendors (and third-party JavaScript library developers) haven't been trying to address that question, but they really have. Everyone is on board, but (at least for decent performance with vector graphics, where current IE releases lag significantly) it's going to take a lot of time until the proper browsers have enough usage share to justify it.

      As it stands, in my professional work I've only ever worked on one site that "needed" Flash, and it could have been replaced with pure JS + DOM given enough budget to replace a single Flash component. We chose not to do this over budget. But all of the rest of the web animation we've done has been accommodated with standard jQuery animations or at worst with an easing plugin for greater control over animation easing. Granted, my employer doesn't focus too heavily on animation, but there's a lot that can be done without browser add-ons.

    31. Re:Open standards by Korin43 · · Score: 1

      I don't really see a serious problem. HTML5's issues seem to be primarily that it's new, and that'll go away as it becomes more common (like when IE9 comes out). The lack of a agreement on things in browsers is an issue, but Flash already deals with completely different operating systems. Eventually, there will be popular SDL-like libraries to abstract all of that away in JavaScript too.

      And don't take my comment to mean I think Flash should die now, I just don't see a big difference between the two besides one is already established and the other is just getting started.

    32. Re:Open standards by Jason+Earl · · Score: 1

      Video streaming services are going to have to stick with flash for the near term, no matter what Google does. Google could drop flash support in their browser, but that won't kill flash, it would simply kill Google's browser.

      That does not change the fact that promoting WebM over H.264 for HTML5 video streaming represents a definite step in the right direction. Right now the HTML5 video tag is completely broken because there are two competing standards, neither of which is supported by all browsers. With Google's current browser market share supporting both standards simply makes things worse.

      Throwing its weight behind WebM, on the other hand, increases the chances of WebM beating H.264 significantly. Between Firefox and Chrome it is even possible that the WebM format can gain enough momentum that Microsoft will forced to jump on board as well. Especially since Google looks poised to push WebM heavily at Youtube.com. At that point H.264 will be doomed, and one of the biggest advantages to flash disappears completely.

    33. Re:Open standards by snadrus · · Score: 1

      LightSpark is coming along though nicely (for Linux).

      --
      Science & open-source build trust from peer review. Learn systems you can trust.
    34. Re:Open standards by josath · · Score: 1

      The official Flash compiler (known as the Flex SDK), written by Adobe, is free, open source, and you can even download nightly updates to the compiler from their SVN repository.

      It's crossplatform, you can compile under anything that runs Java pretty much.

      http://opensource.adobe.com/wiki/display/flexsdk/Flex+SDK

      --
      sig? uhh, umm, ok
    35. Re:Open standards by josath · · Score: 1

      They only claim that for the specific tool that 'interoperates' with DRM protected/encrypted Flash video, in order to save the video stream to disk, specifically against the terms of service of the people offering that video for viewing.

      There are many many open source software products out there that can produce or play Flash Video, and none of them have been threatened by Adobe, because none of them are designed to circumvent copyright protection measures (eg, the specific thing that the DMCA was written for).

      --
      sig? uhh, umm, ok
    36. Re:Open standards by Skuld-Chan · · Score: 1

      Video is covered in ch 14 of the spec. I really don't know the details about that dmca claim, so know knows.

      I read gnash only has 6 developers because they'll only take people who haven't accepted the flash player eula.

      I agree its a legal mine field :)

  6. Chrome+Firefox by mrsam · · Score: 5, Interesting

    Google is obviously betting that WebM in Chrome and Firefox can carry enough weight to compete against H.264 in MSIE, Opera, and Safari.

    Google, obviously, has enough web-surfing based data to factor into this judgement call. Whether or not Google is right on this call, one thing is certain: Google wouldn't do this unless they were fairly confident in WebM's chances against the looming patent trolls.

    This, I think, is the noteworthy aspect of this bit of news. A patent troll going after WebM will now have to expect to have to deal with Google's well-funded lawyers.

    1. Re:Chrome+Firefox by rahvin112 · · Score: 2

      They might be throwing down the gauntlet so to speak in the attempt to get the patent cartels to stop the FUD and either sue them or shut up. With all the talk 6 month ago it's very likely that patent cartels decided the risks of suing Google over WebM far outweighed any potential benefit. Afterall if they do litigate it and it's decided it doesn't violate the H264 cartel then the cartel is out of business.

    2. Re:Chrome+Firefox by synnack · · Score: 5, Informative

      Actually, Opera also supports WebM, so using VP8 only will get you Firefox, Chrome and Opera, wich is over 60% of the market.

    3. Re:Chrome+Firefox by gsnedders · · Score: 3, Insightful

      Opera doesn't support H.264, and was the first browser to ship a stable release with WebM support (and, heck, the original browser to ship an experimental video element, with Ogg/Theora/Vorbis).

    4. Re:Chrome+Firefox by citizenr · · Score: 3, Insightful

      against H.264 in MSIE, Opera

      Opera never supported h.264, they are against software patents, shame as I likecd h.264 more than webMsomething :(

      --
      Who logs in to gdm? Not I, said the duck.
    5. Re:Chrome+Firefox by Jahava · · Score: 1

      Google is obviously betting that WebM in Chrome and Firefox can carry enough weight to compete against H.264 in MSIE, Opera, and Safari.

      Google, obviously, has enough web-surfing based data to factor into this judgement call. Whether or not Google is right on this call, one thing is certain: Google wouldn't do this unless they were fairly confident in WebM's chances against the looming patent trolls.

      This, I think, is the noteworthy aspect of this bit of news. A patent troll going after WebM will now have to expect to have to deal with Google's well-funded lawyers.

      It also helps that Google runs one of the (if not the) largest video streaming site. They control a sizable portion of the consuming application, as well as the majority of the supply.

    6. Re:Chrome+Firefox by Anonymous Coward · · Score: 0

      Still not getting to the market that matters.

      Chrome/Android still support Flash. they'll just fall back on Flash for any device running Google OS.

      the only market HTML5 video matters is iOS devices. Since they support H264, most sites will stick with H264.

    7. Re:Chrome+Firefox by moria · · Score: 1

      Just like they were fairly confident in Delvik's chances against patent trolls.

    8. Re:Chrome+Firefox by Anonymous Coward · · Score: 0

      Err I think MS said they would support WebM as well? Apple are the only hold outs.

      http://www.zdnet.com/blog/microsoft/microsoft-to-support-vp8-video-codec-with-internet-explorer-9-after-all/6264

    9. Re:Chrome+Firefox by nilbog · · Score: 1

      IE will support WebM in IE9.

      --
      or else!
    10. Re:Chrome+Firefox by Anonymous Coward · · Score: 0

      Since Firefox on Windows 7 supports H.264 using a plugin from MS, you can put like 90% of firefox uses in both camps, so it basically remains Chrome v everyone else.

    11. Re:Chrome+Firefox by Anonymous Coward · · Score: 0

      IE9 is slated to also support WebM; so you can add even more to that market share of browsers which are WebM compatible.

  7. WebM and Google = Fail by Kenichi+Tanaka · · Score: 0

    This is the dumbest idea ever. I find it hilarious that Google is dropping support for it in their own web browser for a video format that is also sponsored by Google, which they are trying to favor over other formats. I currently run an anime and manga website and I have no plans on converting my video content. Google is taking a big risk because they're risking other website owners to completely abandoning support for this format. I don't have worries about Google switching to WebM and I just don't trust the new format, especially from a company who's making a blatant attempt to monopolize everyone's online experience. The members on my site and my forums continue to support my site and while I do still use the current video formats, I won't be wasting my time with WebM. It's a new format and it's not supported on my DVD and Blu-ray player.

    1. Re:WebM and Google = Fail by Ash-Fox · · Score: 0

      I find it hilarious that Google is dropping support for it in their own web browser for a video format that is also sponsored by Google

      I don't recall Google ever claiming to be a sponsor of H.264. I do recall them licensing the technology, that's about it.

      currently run an anime and manga website and I have no plans on converting my video content.

      You're not anyone major like youtube, hulu, netflix or iplayer, right?

      I don't have worries about Google switching to WebM and I just don't trust the new format, especially from a company who's making a blatant attempt to monopolize everyone's online experience.

      Who are you again?

      The members on my site and my forums continue to support my site and while I do still use the current video formats

      k?

      I won't be wasting my time with WebM.

      Do you want a cookie?

      It's a new format and it's not supported on my DVD and Blu-ray player.

      Holy shit, a new format came out doesn't work with your legacy hardware and it doesn't work!? How did you ever handle blu-ray if you couldn't play it in your DVD player!?

      Seriously, who are you?

      --
      Change is certain; progress is not obligatory.
    2. Re:WebM and Google = Fail by Anonymous Coward · · Score: 0

      I don't know who the other guy is, but I'm responsible for web delivery of video content for a very large organization that you've heard of.

      In short, Google seems to be doing no one a service in this area. Like Microsoft, Google istrying to sink particular standards and grow others based on their own business goals. Google is completely ignoring their customers and the general landscape.

      Interestingly enough, my organization was also considering deploying Chrome as the standard browser for our desktop. That seems less likely now, given Chrome's newly artificial limitations. It's one thing to remove a problematic feature; it's another to dick around with customers.

    3. Re:WebM and Google = Fail by selven · · Score: 1

      It's a new format and it's not supported on my DVD and Blu-ray player.

      Why do you care about DVD and Blu-ray players? This is't about movies, it's about videos you stream while browsing the World Wide Web.

    4. Re:WebM and Google = Fail by Korin43 · · Score: 1

      So.. which browsers did you support before, just Chrome? Opera and Firefox don't do h.264 and IE 7 and 8 don't do <video> at all. If you're using Flash to serve up videos, then this change makes no difference to you at all. If your site only worked in Chrome, then you have more serious issues than this change.

  8. Will they drop Flash, too? by FunnyStrange · · Score: 4, Interesting

    John Gruber over at Daring Fireball asks some very relevant questions about this. The most interesting is: if Google is so concerned about open standards, will they also be dropping the embedded Flash player from Chrome?

    1. Re:Will they drop Flash, too? by Anonymous Coward · · Score: 0

      John Gruber is a stupid asshat whose cluelessness is matched by no one save for John C. Dvorak.

    2. Re:Will they drop Flash, too? by BenoitRen · · Score: 2

      if Google is so concerned about open standards, will they also be dropping the embedded Flash player from Chrome?

      I'm sure that if you think about this, you know the answer and why. Of course they won't, as Flash is in quite a different ballpark. Flash is widespread on the web, and the user needs it for quite a lot of sites.

      The video element, on the other hand, hasn't seen wide adoption yet.

    3. Re:Will they drop Flash, too? by FunnyStrange · · Score: 1

      it's true that HTML5 is not universal, but the H.264 codec is very widely used. In fact, it's the codec used by most (if not all) Flash video. Google will have to reencode the entire back catalog of YouTube, for example. That shouldn't take long.

    4. Re:Will they drop Flash, too? by tapo · · Score: 4, Informative

      The reason Chrome has Flash integrated is because a significant number of security exploits today are of Adobe products, specifically Flash Player and Adobe Reader. By integrating Flash, Google has managed to integrate it with their silent update system and the Chrome sandbox (sandboxed Flash is in the beta channel). As for PDF viewing, Google wrote their own simple, sandboxed PDF viewer with none of Adobe's issues and shipped it in Chrome 8.
      Honestly, this is a lot better than users getting both of these manually and having vulnerable versions lying around.

      --
      "Joy is contagious," he said, peering into the microscope.
    5. Re:Will they drop Flash, too? by Divebus · · Score: 2

      You know nothing about John Gruber.
      You know a great deal about John C. Dvorak.

      --

      Most of the stuff on /. won't survive first contact with facts.
    6. Re:Will they drop Flash, too? by mjwx · · Score: 2

      John Gruber over at Daring Fireball asks some very relevant questions about this.

      You mean John Gruber the Mac fanboy who's too much of a zealot for other fanboys has an issue with a Google product.

      Colour me unsurprised (and unconvinced).

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    7. Re:Will they drop Flash, too? by wygit · · Score: 1

      Gruber's ranting about Flash again? Surprise surprise.

      I think Google's just doing it to screw Apple. Apple decided to screw Adobe and not allow Flash on iOS, so Google's doing something similar to Apple.

      Good for them.

    8. Re:Will they drop Flash, too? by creativeHavoc · · Score: 1

      This is what makes sense to me. They are for open solutions. They are also for solutions that make everyone's life easier. Right now, flash is a solution that works on essentially every browser and platform, and it is trivial for developers to set up websites using flash to serve videos. If in the future, we have an opportunity to move forward, why not move forward in an open fashion which will ensure that lives are easy for users (cross browser/platform) and developers (no worries about patents, easy to implement) again.

      --
      insight through the mind
    9. Re:Will they drop Flash, too? by Anonymous Coward · · Score: 0

      Well, to offer some simple answers to John Gruber's simple questions:

      1. Maybe.
      2. Both yes and no. Android will be customised by device makers. Some may include H.264, some may not.
      3. Transcoding of YouTube's library to WebM is already well underway. Look, here's one: http://www.youtube.com/watch?v=WMKmQmkJ9gg&html5=1&webm=1. Join the HTML5 beta (http://www.youtube.com/html5) and it will play in WebM automatically if you use, for example, Firefox 4. You can also do as I've done in the link and tack "&html5=1&webm=1" on the end of the URL.
      4. Other companies can make their own choices. Vimeo, for one, is open to the idea of adding WebM support in time: http://vimeo.com/forums/topic:25295. DailyMotion using Theora presently: http://www.dailymotion.com/html5
      5. Me, I am.

      Personally, I don't have Flash installed anymore. Usage of open, royalty-free video and, even though there's still a lot of video that isn't in an open format, for me it's already grown enough to be practical.

    10. Re:Will they drop Flash, too? by FunnyStrange · · Score: 1
      I read the essay you linked. He cites one line out of a long post, without really addressing the main arguments. In any case, I provided a link to a piece that asked some questions about this decision. Are the questions less salient because they came from Gruber? Dismissing the point of view because of the author is pure ad hominem.

      Google is not in this for the good of humankind, nor is Apple. They're a public company, looking to make a profit. So is Apple.

      But we're talking about one specific issue: if Google is more "open" than every other for-profit enterprise out there, why keep Flash while dropping H.264?

      Address the substance. Flash is pervasive, but distinctly not open. Same with H.264. What's the difference?

    11. Re:Will they drop Flash, too? by imunfair · · Score: 1

      In an Apple vs Google fight it isn't surprising that a heavily Apple-biased blogger like Gruber would ask those questions. Aside from 2 and 3 - which are (rhetorical?) company intention questions that only Google can answer - the rest are fairly easy.

      1. Flash is already established, it isn't relevant to 'innovation' - the direction browsers are moving. Removing it would serve no purpose.

      4. Netflix uses Microsoft's DRM, but the other large players he list easily have the resources to use whatever the current standard is. If all browsers support WebM and only half support H264 then why would they dual-encode - all they would need to do is re-encode current content in WebM and drop H264 support completely (which might also save some license fees - bonus)

      5. Apple supporters are probably the group that's unhappy with this - since they're the company that's been pushing H264 for a long time. It will cost Apple money to re-encode all their video content and add new open codecs to their products - or they get left behind the curve. Pragmatic people just want a solution that works with all the browsers, and so do end users.

      In the end I think this could turn out very well for Google. They can cost Apple development money, and help create a free universal standard at the same time. All it costs them is server time to re-encode some youtube videos, and they come out looking like a forward thinking company and puts the spotlight on Apple's walled garden approach to technology.

    12. Re:Will they drop Flash, too? by Anonymous Coward · · Score: 0

      I have another question: will they put their money where their empty rhetoric is, and abandon support for MP3?

    13. Re:Will they drop Flash, too? by Anonymous Coward · · Score: 0

      First off, Flash is a royalty free, open spec (as much as they can, excluding patents held by other companies that are unwilling to join). See "Openscreen Project".

      Second, Flash isn't a standard. It's a plug-in to a product made by Adobe (but can be replicated by any company if they so choose.). It doesn't HAVE to be added to any browser to maintain web standards. See safari. It only serves to extend the functionality of a browser; functionality, I might add, that still isn't there.

    14. Re:Will they drop Flash, too? by mjwx · · Score: 1

      Address the substance. Flash is pervasive, but distinctly not open. Same with H.264. What's the difference?

      Google can distribute Flash without paying a license fee. Adobe wont change that in the near future as it keeps copies of CS selling.

      It's about maintaining usability whilst moving towards a more open environment. Only a fool or zealot thinks that can be done overnight. Dropping H.264 is a massive step in the right direction.

      This is the point Gruber missed, he couldn't have missed it more if he was facing the completely wrong direction and the point was in another country all together. His questions are either self evident or blatant attacks on google. I'll answer them here.

      1. Answered above.

      2. The handset makers pay the license fees, not Google. Take that up with Samsung, Motorola and HTC.

      3. Already started John.

      4. Netflix et al. already use flash. But wait, John wants flash removed. It's as if John were living in a world where Flash did not exist?

      5. Pointless really, translates as "Waaaaah, I hate Google"

      If you think any of his questions are relevant or insightful you are retarded, especially if you gave any credence to number 5. The fifth "question" was really filler to try and make his list bigger and gain more credence. It's the packing foam of questions that serves no useful purpose.

      Google is not in this for the good of humankind, nor is Apple. They're a public company, looking to make a profit.

      The two are not mutually exclusive goals. Google has a track record of doing good things with the tech community and people in general. Apple does not, in fact Apple is openly hostile to the community and even it's own customers.

      Dismissing the point of view because of the author is pure ad hominem.

      Understanding the bias and mindset of the writer is not important? What colour is the sky in your world

      Right, Gruber has been on the attack against Android from the word go. Does this not colour how objective his writings are on this subject?

      Also nice try to get it marked as ad hominem, but in order for it to be ad hominem it would need to be untrue in this context, which it isn't. You'd have a point if I compared Gruber to Hitler but I didn't (because that would be something Hitler would do).

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    15. Re:Will they drop Flash, too? by MrvFD · · Score: 2

      One can make a free, non patent-encumbered implementation of Flash player, and the specifications can be nowadays freely be used to do that. So the de-facto implementation is not open, but it's not restricted like H.264.

    16. Re:Will they drop Flash, too? by dangitman · · Score: 2

      Google can distribute Flash without paying a license fee. Adobe wont change that in the near future as it keeps copies of CS selling.

      In other words, Google doesn't care about the principles of Open Source, only about getting something for free?

      Geee, I wonder why people accuse them of hypocrisy. They do this kind of thing all the time - "Oh, we're all about openness and freedom, except for when we did this deal to run proprietary software for our benefit."

      --
      ... and then they built the supercollider.
    17. Re:Will they drop Flash, too? by Anonymous Coward · · Score: 0

      The 100 Mio $ question is: Why Google fall in love with Adobe? Some years ago Flash was the enemy of Google, because their search engine was blind for this kind of content, but now they seem to be best friends. They even integrate Flash player in their browser to protect it from deleting. What happened in the meantime? Work the new flash player like glasses for Google, because Flash with an installed base of around 98 % on desktop would offer the perfect spy platform in disguise? What is the deal behind this this partnership?

    18. Re:Will they drop Flash, too? by wygit · · Score: 1

      Let's see, what was Gruber's response when Apple made the big deal about not allowing Flash on Apple mobile devices?

      Something like "If you don't like it, use something else. Nobody's forcing you to use our product."

      My proposed answers to his questions (since he's asking questions on a site that doesn't allow comments)

      1. ... will Flash Player support be dropped as well? If not, why?
      - Because we can. Bite me.
      2. Android currently supports H.264. Will this support be removed from Android? If not, why not?
      - Because we can. Bite me
      3. YouTube uses H.264 to encode video. Presumably, YouTube will be re-encoding its entire library using WebM. When this happens, will YouTube’s support for H.264 be dropped, to "enable open innovation"? If not, why not?
      - Because we can. Bite me.
      4. Do you expect companies like Netflix, Amazon, Vimeo, Major League Baseball, and anyone else who currently streams H.264 to dual-encode all of their video using WebM? If not, how will Chrome users watch this content other than by resorting to Flash Player’s support for H.264 playback?
      - Apple expected half the web to reencode their video to suit Apple's demands... what's the difference? ...Oh... right... also, because we can. Bite me.
      5. Who is happy about this?
      - Not Apple or Gruber... Bite me.

      The whole "enable open innovation" thing is no different than Apple's Facetime "Open Standard" that, amazingly, still hasn't been released. What ever happened to that?

      Everybody talks open standards when they're trying to convince you to do it their way.

    19. Re:Will they drop Flash, too? by Anonymous Coward · · Score: 0

      Nobody is seriously suggesting that Flash should become the HTML5 standard for the tag like they are suggesting with H.264 and WebM. It's an irrelevant straw man.

    20. Re:Will they drop Flash, too? by FunnyStrange · · Score: 1

      If you think any of his questions are relevant or insightful you are retarded,...

      This is ad hominem. Call the argument "retarded", if you must, but not me. I'll cop to fat and lazy, but I haven't been called "retarded" since I was 9.

      Google is not in this for the good of humankind, nor is Apple. They're a public company, looking to make a profit.

      The two are not mutually exclusive goals. Google has a track record of doing good things with the tech community and people in general. Apple does not, in fact Apple is openly hostile to the community and even it's own customers.

      Never said they were mutually exclusive. "Hostility to customers" is, of course, in the eye of the beholder. I assume all their customers, deprived of acceptable alternative products, are masochists, considering Apple's revenue growth over the past decade. Apple and Google have different revenue models and different ecosystems. I personally prefer Apple hardware and iOS over Android, but I take no position on which model is better, in some objective way. Preferences are, by nature, subjective. And I use lots of Google tools on a daily basis, so I think they're a great company, too. One can enjoy oysters and snails, as it were.

      Dismissing the point of view because of the author is pure ad hominem.

      Understanding the bias and mindset of the writer is not important? What colour is the sky in your world

      Right, Gruber has been on the attack against Android from the word go. Does this not colour how objective his writings are on this subject?

      Also nice try to get it marked as ad hominem, but in order for it to be ad hominem it would need to be untrue in this context, which it isn't. You'd have a point if I compared Gruber to Hitler but I didn't (because that would be something Hitler would do).

      I live in Boulder, where the sky is normally a crystalline blue. Pretty much paradise.

      There are multiple forms of ad hominem. You didn't use the "abuse" form of the fallacy, but you did use the "circumstantial" form. You can use that to reduce the weight of the other's argument, but it's not a proof. Even assuming bias, which I'm certainly willing to concede, you still have to address the substance, which you did not in your original comment.

      Now you have. -o-

  9. More accurate title? by 3.1415926535 · · Score: 2

    Google To Cede Web Video Market To Adobe

    1. Re:More accurate title? by icebike · · Score: 1

      Nothing could be further from the truth.

      --
      Sig Battery depleted. Reverting to safe mode.
    2. Re:More accurate title? by Anonymous Coward · · Score: 0

      How so? Put yourself in the shoes of a website developer. You can either use H.264 with Flash and have it work everywhere except on the iPhone, or use WebM with HTML5 and have it work everywhere except on the majority of browsers.

    3. Re:More accurate title? by Anonymous Coward · · Score: 0

      Flash will support WebM.

    4. Re:More accurate title? by snookiex · · Score: 1

      Even if Flash didn't support WebM, the question the developers/streaming providers must be asking themselves is how long will it take for the other browsers to support HTML 5 and WebM properly.

      --
      Open Source Network Inventory for the masses! Kuwaiba
    5. Re:More accurate title? by Anonymous Coward · · Score: 0

      Or you can use H.265 in HTML5 and fall back to flash for sites that don't support it and cover 100%.

    6. Re:More accurate title? by Anonymous Coward · · Score: 0

      Um...WebM uses VP8 for video, which was developed by On2 Technologies, which is owned by Google.
      Where are they ceding anything to Adobe?

    7. Re:More accurate title? by aaron552 · · Score: 1

      As stated by previous posters, WebM in HTML5 video elements is supported by over 60% of the browser market (Firefox + Chrome + Opera)

      The "rest" of the browsers likely either won't support it (Safari) or may or may not depending on whether it's driving adoption of other browsers (IE)

      --
      I had a sig once. It was lost in the great storm of '09.
    8. Re:More accurate title? by Divebus · · Score: 1

      Maybe that's actually the evil plan - a poison pill which will drive people to use Flash. It's a conspiracy!

      Or, it could be exactly what it looks like; a land grab which might blow up in their faces. It would work if two things happened; 1) WebM looked at least as good as H.264 at the same data rate, which it doesn't and 2) everyone else drops H.264 support for HTML5, which they won't.

      The differentiator will be better looking video which is only available on competing browsers which allow the "full Internet" as opposed to the sawed off Internet. Sound familiar? H.264 will live on and thrive, plus the competitors can (will) also support WebM.

      --

      Most of the stuff on /. won't survive first contact with facts.
    9. Re:More accurate title? by gcerullo · · Score: 0

      Oh Shit! Now we have to support H.265 as well. When will it end?

    10. Re:More accurate title? by snookiex · · Score: 1

      60% is not enough yet for the providers to switch. Probably after IE begins to support it.

      --
      Open Source Network Inventory for the masses! Kuwaiba
    11. Re:More accurate title? by Jonner · · Score: 1

      Since when did Adobe run the most popular video site on the web? This is one more move to break YouTube's dependence on Adobe, which is great AFAICT.

  10. Is Google turning into Microsoft? by Required+Snark · · Score: 0

    This is the kind of crap that Microsoft is famous for: nonsupport of common web standards and substituting their own idiosyncratic replacements. For example, IE had no support for SVG, while it was in all other browsers. Supposedly SVG will be in the next major release of IE, but that is because Sivlerlight has not taken over the world like they planned. I expect that the same thing will happen with Chrome/WebM vs. H.264/everyone else. Meanwhile, all web users and content providers suffer because big arrogant players pretend that they can dictate how the Internet works to try and increase their market share.

    --
    Why is Snark Required?
    1. Re:Is Google turning into Microsoft? by Galestar · · Score: 1

      Every other browser picked a single standard. Up until now, Chrome was the only one that had both (AFAIK). They've decided to put their foot down, put their money where their mouth its, and finally back WebM exclusively like they should have done from the start.

      I applaud this move.

      --
      AccountKiller
    2. Re:Is Google turning into Microsoft? by BenoitRen · · Score: 2

      Except that H.264 is not a web standard at all.

    3. Re:Is Google turning into Microsoft? by Anonymous Coward · · Score: 0

      H.264 is NOT a standard, nothing has been finalised so there is NO video standard.

      So far Apple Safari + MSIE uses H.264 coz they want ppl to pay for it.
      Firefox + Chrome + Opera uses WebM coz they want good & free alternative.

      In terms of market share, Firefox + Chrome + Opera make up to more than 50%

    4. Re:Is Google turning into Microsoft? by Anonymous Coward · · Score: 0

      You seem to be missing something here. Firstly, H.264 is licensed by a large pool of patent holders, including MS and Apple. It's not free for content producers, or decoders, and it's only tentatively free for consumers. Secondly, as much as they'd like this not to be the case, there is little to no raw H.264 video on the web. Finally, when you say "Chrome/WebM vs H.264/everyone else", what you mean is "MS and Apple/H.264 vs. Chrome, Firefox, Opera, and everyone else/WebM".

      And isn't it just amazing how the only ones left supporting H.264 are the ones who wouldn't have to pay if it suddenly increased in price, but instead would suddenly profit from everyone who used it?

    5. Re:Is Google turning into Microsoft? by zeroshade · · Score: 1

      Considering that h.264 is not a "common web standard" I don't see your point. Also you are wrong:

      Chrome/WebM vs H.264/everyone else

      It's actually Chrome+Opera+Firefox/WebM vs Safari+IE/H.264 Which means that more than half the market will be WebM.

    6. Re:Is Google turning into Microsoft? by Anonymous Coward · · Score: 0

      This is the kind of crap that Microsoft is famous for: nonsupport of common web standards...

      If H.264 was a part of any web standard, I might agree with you... but it isn't.

    7. Re:Is Google turning into Microsoft? by Anonymous Coward · · Score: 0

      Nether is WebM

    8. Re:Is Google turning into Microsoft? by wygit · · Score: 1

      Wow... sounds like something Steve Jobs would do.

    9. Re:Is Google turning into Microsoft? by thegarbz · · Score: 1

      You would actually need a standard before you can break it. The video tag is not unlike the img tag in that the standards only define how the content is handled, and not what format the content is to be read in. JPEG, GIF, PNG, none of these are "standards", they just happen to be what the market has settled on. H.264 and the rest of the video tag is the same only that in this case the market itself hasn't settled yet.

      SVG is similar. The SVG standard was developed by the W3C and listed as recommended, but support for the SVG format is not implicitly required in any of the HTML standards.

    10. Re:Is Google turning into Microsoft? by Anonymous Coward · · Score: 0

      What do you expect? All the money chasers left MS for Google and are now heading toward Facebook.

    11. Re:Is Google turning into Microsoft? by Anonymous Coward · · Score: 0

      > Considering that h.264 is not a "common web standard"

      Except for every single Flash video on the web.

      What, did you think they used magic inside?

    12. Re:Is Google turning into Microsoft? by Jonner · · Score: 1

      This is exactly right: choice is not always a good thing when it comes to standards.

  11. Doing it now by Anonymous Coward · · Score: 3, Insightful

    Maybe it's better to weed out all the half-free proprietary stuff now before they have a chance to go all Unisys on you.

    1. Re:Doing it now by Randle_Revar · · Score: 1

      It never fails to amaze me how many people don't think of this, or do (or have it pointed out), but think it doesn't matter somehow.

  12. A really nasty trick by znu · · Score: 3, Interesting

    This serves two strategic purposes for Google. First, it advances a codec that's de facto controlled by Google at the expense of a codec that is a legitimate open standard controlled by a multi-vendor governance process managed by reputable international standards bodies. ("Open source" != "open standard".) And second, it will slow the transition to HTML5 and away from Flash by creating more confusion about which codec to use for HTML5 video, which benefits Google by hurting Apple (since Apple doesn't want to support Flash), but also sucks for users.

    It is, in other words, a thoroughly nasty bit of work. It's not quite as bad as selling consumers down the river to Verizon on 'net neutrality, but it's close. And if Google is actually successful in making WebM, not H.264, the standard codec for web video, they're literally going to render hundreds of billions of dollars worth of tablets, smartphones, set-top boxes, etc. with H.264 hardware support obsolete.

    "But wait!", the OSS fans are saying. "Isn't Google really standing up for freedom and justice, because H.264 requires evil patent licensing?"

    No. Expert opinion is that WebM infringes on numerous patents in the H.264 pool, and will need a licensing pool of its own to be set up, just like Microsoft's VC-1 did. So the patents are a wash. This is Google manipulating the market entirely for selfish advantage here, and it's all the worse because they're pretending otherwise. And it's going to be really frustrating watching people fall for it.

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    This space unintentionally left unblank.
    1. Re:A really nasty trick by Anonymous Coward · · Score: 1

      fuck it. i wonder how many software "patents" the standard "hello world" program violates.

    2. Re:A really nasty trick by pizzach · · Score: 1

      And if Google is actually successful in making WebM, not H.264, the standard codec for web video, they're literally going to render hundreds of billions of dollars worth of tablets, smartphones, set-top boxes, etc. with H.264 hardware support obsolete.

      Silly hyperbole. People change their devices every 2-5 years anyway. With the growing strength of Android OS and the similarities in the Webm and H264 codecs, I don't see hardware manufacturers having major issues with the transition either.

      I do not see that much of an issue here. It's not like H264 is going to drop off the face of the planet any time soon either.

      --
      Once you start despising the jerks, you become one.
    3. Re:A really nasty trick by Anonymous Coward · · Score: 5, Insightful

      Will people please stop citing an x264 developer's rant as an "expert opinion" on the video quality or patent risks of WebM? Next thing we'll indulge the musings of a Coca-Cola Company executive on health issues related to PepsiCo products.

    4. Re:A really nasty trick by jrumney · · Score: 2, Insightful

      And if Google is actually successful in making WebM, not H.264, the standard codec for web video, they're literally going to render hundreds of billions of dollars worth of tablets, smartphones, set-top boxes, etc. with H.264 hardware support obsolete.

      WebM can use many of the same acceleration blocks as H.264, it is a matter of writing the codecs that use the hardware.

    5. Re:A really nasty trick by Junior+J.+Junior+III · · Score: 1

      So, OK, I'll buy most of that argument. But how is Google going to control the market using Chrome, which has 10% marketshare?

      Why wouldn't h.264-using chrome fans simply install a chrome extension that brings back the h.264?

      Why wouldn't the open-source chrome get forked to keep h.264 intact for those who want it?

      --
      You see? You see? Your stupid minds! Stupid! Stupid!
    6. Re:A really nasty trick by Anonymous Coward · · Score: 1

      Expert opinion is that WebM infringes on numerous patents in the H.264 pool, and will need a licensing pool of its own to be set up, just like Microsoft's VC-1 did.

      Sorry, but an x264 developer is not a lawyer. Citing him as an "expert" on whether or not WebM infringes patents is frankly rather silly.

    7. Re:A really nasty trick by znu · · Score: 4, Informative

      Huh? You seem to be under the impression that "x264" is some for-profit organization that owns the rights to H.264 or something. That's now how these standards work; H.264 was developed by standards committee, not by some particular organization.

      x264 is an open source GPL-licensed H.264 encoder. I'm posting the opinion of an open source developer familiar with the technical and legal issues surrounding video codecs.

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    8. Re:A really nasty trick by znu · · Score: 2, Insightful

      That's nice in theory, but in practice a lot of devices are going to get left behind. Consumer electronics device vendors aren't always great with updates.

      And then, of course, there are all of the devices that don't connect directly to the web, but still stream/play video. Vendors of many of those devices probably won't feel especially compelled to implement WebM at all... but of course it will be a big hassle for content providers if they have to encode everything once for web sites, and then a second time for non-web-enabled devices.

      Look, no matter how you slice it, this is bad. The world was finally settling down on a next-generation standard for digital video after more than a decade of proprietary nonsense and terrible cross-device compatability... and now Google has thrown a wrench into the works.

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      This space unintentionally left unblank.
    9. Re:A really nasty trick by Anonymous Coward · · Score: 2, Insightful

      I am all for nasty work that promotes free (as in from cost, copyright, patent, IP - forever) standards any day. If Verizon promoted a free (as in from cost, copyright, patent, IP - forever) technology, I am all for it. In fact, if promoted a free technology, I would be all for it. I cannot see the evil here, but maybe because I'm looking at the freedom, and not just trying to make a buck at all costs. Bring on the nasty!

    10. Re:A really nasty trick by znu · · Score: 2

      The answer to all of these is that web developers generally won't start using technologies until there's very wide support for them. Dropping out of the box support in Chrome, even if a plugin is available, will do significant damage to the momentum HTML5/H.264 was finally staring to build up. Some web developers will figure they should probably just stick with Flash until this all settles out.

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      This space unintentionally left unblank.
    11. Re:A really nasty trick by Anonymous Coward · · Score: 0

      No, but he's an expert on video codecs, and pointed out that parts of it are identical to things that are patented. I don't think you need to be a lawyer to conclude that B is patented given the assumptions "A is patented" and "B = A".

    12. Re:A really nasty trick by TD-Linux · · Score: 2

      WebM can use many of the same acceleration blocks as H.264, it is a matter of writing the codecs that use the hardware.

      Hence why it also is likely to run afoul of some H.264 patents. It's a pretty unoriginal ripoff of H.264.

    13. Re:A really nasty trick by eggnoglatte · · Score: 1

      In that case, WebM definitely violates H.264 patents. I am bringing out the popcorn - this is going to be fun!

    14. Re:A really nasty trick by Anonymous Coward · · Score: 3, Insightful

      Yeah, x264 is an open-source project. And we all know open-source projects never attract egomaniacs, and major contributors wouldn't derive significant value from their importance, which would be lost if their project was replaced by a competitor, right?

      Oh, wait.

    15. Re:A really nasty trick by Anonymous Coward · · Score: 0

      Yeah right. Next you'll be asking us not to say "I remember reading somewhere on slashdot . . ." And we should be ENCOURAGING that behavior.

    16. Re:A really nasty trick by AKMask · · Score: 1, Insightful

      No, you're citing the understandably angry postings of a developer who im sure is quite talented and recognizes if WebM goes anywhere then he just flushed some amount of years of his life away.

    17. Re:A really nasty trick by Anonymous Coward · · Score: 0

      And we all know open-source projects never attract egomaniacs, and major contributors wouldn't derive significant value from their importance [...], right?

      *cough*Reiser*cough*

      I dont want to imply equal levels of asshole here, so i wont use the same gag for the non-murderer, but word on the street is Theo is a dick as well. And RMS, that jerk berated a dev on a mailing list for having a child and contributing to over population instead of spending more time writing GNU code.

      It's actually quite common.

    18. Re:A really nasty trick by voiceofworldcontrol · · Score: 3, Insightful

      This serves two strategic purposes for Google. First, it advances a codec that's de facto controlled by Google at the expense of a codec that is a legitimate open standard controlled by a multi-vendor governance process managed by reputable international standards bodies. ("Open source" != "open standard".) And second, it will slow the transition to HTML5 and away from Flash by creating more confusion about which codec to use for HTML5 video, which benefits Google by hurting Apple (since Apple doesn't want to support Flash), but also sucks for users.

      "Isn't Google really standing up for freedom and justice, because H.264 requires evil patent licensing?"

      You say "patent licensing" as if it was just signing a legal agreement. Their license requires significant royalties to be paid and which we must all pay. We all pay a MPEG LA tax when we buy any of the devices or software that has to decode H.264.

      While those that despise Adobe Flash are desperate to see it replaced all I know is I've never had to pay a penny to use the Flash plugin.

      I have no problem with the standard being controlled by Google since they are making it available gratis. Apple / Microsoft and the big players could have paid off the smaller vendors in the patent pool and made H.264 available for free as well, but they want their share of the tax and are pushing this very expensive "Open Standard" to shut out smaller competitors.

      I imagine Google will eventually be sued over the codec but I think this would takes years to resolve and possibly this would be a way to break the MPEG LA tax.

    19. Re:A really nasty trick by harmonise · · Score: 2

      Expert opinion is that WebM infringes on numerous patents in the H.264 pool

      It's not an expert option because he's not a lawyer.

      --
      Cory Doctorow talking about cloud computing makes as much sense as George W Bush talking about electrical engineering.
    20. Re:A really nasty trick by EricJ2190 · · Score: 3, Insightful

      I agree. He is an expert in video compression, not patent law. I think his argument as to VP8's patent status is flawed. He claims that VP8 is likely covered by patents because it shares many features with H.264. However, I suspect that these common features are those that are covered by known patents. A list of all known H.264 patents is available on MPEG-LA's website; therefore, it is public knowledge what features of H.264 are protected by known patents. However, nobody has been able to name a specific patent that VP8 violates. On2 surely must have reviewed this list when designing VP8, and borrowed all those features of H.264 that are not covered by known patents.

    21. Re:A really nasty trick by DarkOx · · Score: 1

      There is much contention as to if WebM/VP8 violates those patents or not and Google has DEEP pockets DEEP enough to litigate the issue until the technology is obsolete, so I don't see the need for the patent pool.

      --
      Repeal the 17th Amendment TODAY! Also Please Read http://www.gnu.org/philosophy/right-to-read.html
    22. Re:A really nasty trick by Nemyst · · Score: 2

      Or, you know, you can't reinvent the wheel thirty times without eventually falling back on the same basic concepts and H.264 and WebM share unpatented portions? You can't seriously believe every single thing H.264 does is patented, can you?

    23. Re:A really nasty trick by roca · · Score: 2

      WebM is a multi-vendor standard: multiple independent implementations exist, and people outside Google have contributed to both the libvpx implementation and the evolution of the codec. Work is ongoing to publish a spec through an official standards organization.

      Dark Shikari's inferences about patents are FUD. Notice that despite being an expert, he could not identify any specific patents VP8 is alleged to infringe. No-one else has either.

    24. Re:A really nasty trick by Anonymous Coward · · Score: 0

      you want us to click a link to a .cx domain? lol no

    25. Re:A really nasty trick by lennier · · Score: 4, Insightful

      You say "patent licensing" as if it was just signing a legal agreement. Their license requires significant royalties to be paid and which we must all pay.

      And more importantly, if a patented piece of software requires payment of any royalties whatsoever, it instantly violates the "no further encumbrances" section of the GPL. If that software derives from or includes any GPL components, poof, it instantly loses the right to be distributed.

      So if you want video on a Free Software system at the moment you must choose one of the following four options:

      1. Abandon the GPL and any dreams of having a fully free desktop system. Just bow, accept that The Market Has Spoken And Freedom Is Dead.

      2. Abandon the USA as a market for a regime which doesn't recognise software patents, and hope international treaties don't impose US-like silliness on the world.

      3. Abandon the law. Resign yourself to breaking the law and either living like a fugitive, accepting the penalties or trying to make a test case out of your lawsuit.

      4. Abandon the known patent-tainted H.264 for a (hopefully) non-patented alternative like WebM, or one for which the patent imposes non GPL-violating encumbrances.

      (or, as a temporary solution, sequester the video-rendering component in third-party "dirty" code, like a Flash plugin, written using no GPL libraries, while you initiate a proper project to replace it).

      --
      You are not a brain: http://books.google.com/books?id=2oV61CeDx-YC
    26. Re:A really nasty trick by Asdanf · · Score: 2

      Well said. I know that "expert" personally; he's an undergrad.

    27. Re:A really nasty trick by Isauq · · Score: 1, Insightful

      ...which is absolutely meaningless in the real world. He has the knowledge and he has the skills. And gets paid for it. What do you do? Oh, right, you post on slashdot. Believe it or not, when it comes to software, an expert can be pretty much any age.

      --
      RTFM
    28. Re:A really nasty trick by rrohbeck · · Score: 1

      Consumer electronics device vendors aren't always great with updates.

      But Android devices are generally pretty good. Google wins again.

    29. Re:A really nasty trick by Rockoon · · Score: 1

      Oh come on.. if you want a lawyers opinion then the first thing he asks is "which side do you want me to support?"

      --
      "His name was James Damore."
    30. Re:A really nasty trick by Humm · · Score: 1

      You know, "hundreds of billions of dollars worth of tablets, smartphones, set-top boxes, etc. with H.264 hardware support" will be rendered obsolete regardless.

      That said, I do think this move will hurt users more than anyone else. needs to be as neutral as , i.e. support the common formats out there.

      Web developers are a lazy breed. They'll most likely serve the same h.264 in a flash fallback.

    31. Re:A really nasty trick by geggo98 · · Score: 0

      Will people please stop citing an x264 developer's rant as an "expert opinion" on the video quality or patent risks of WebM?

      Could we please stay on the arguments and not argue about the person presenting them? The article The first in-depth technical analysis of VP8 presents several arguments why WebM could be affected by patents held by MPEGLA. Personally I don't care if these arguments were made by an x264 developer, the pope or Jeffrey Dahmer. I am only interested in the facts.

      You are free to disagree with the arguments presented in that article. Even better when you can present some reasonabel doubts or even some qualified counter arguments. But please don't argue ad hominem.

    32. Re:A really nasty trick by drfireman · · Score: 1

      Anything that slows or halts the transition to a standard that depends on commercialized patents is good for users. If MPEG LA has its way, everyone who uses firefox (for example) will have to buy a proprietary plug-in to use youtube. If Google has its way (which I don't like either, but for different reasons), we won't. We shouldn't allow web video to be held hostage for the next 18 years by large corporations, whether it's a single corporation or a coalition. If WebM turns out to have patent troubles, that's a separate issue -- you can't fault Google because other parties want to prevent them from making it available for free. I really don't think the phrase "open standard" has any useful meaning here. H.264 is not open in any way that helps anyone.

      As an aside, I really don't care if it advances Google's agenda, unless you can describe how that agenda hurts me. My devices are going to become slightly less spiffy (not obsolete) about ten minutes faster? Who cares? Google wants to delay the transition away from flash to hurt Apple? That's fine with me -- protecting Apple is not a good reason to rush to adopt an expensive commercial product as a web standard.

    33. Re:A really nasty trick by Anonymous Coward · · Score: 0

      >literally going to render hundreds of billions of dollars worth of tablets, smartphones, set-top boxes, etc. with H.264 hardware support obsolete.

      Oh yes, short-term thinking is alive and well.

      >No. Expert opinion [multimedia.cx] is blahblahblah.

      Talk is cheap. FUD.

    34. Re:A really nasty trick by Anonymous Coward · · Score: 0

      WebM can use many of the same acceleration blocks as H.264, it is a matter of writing the codecs that use the hardware.

      First a disclaimer: I don't know enough about writing hardware acceleration to know one way or the other, this is an actual question.

      It's comments like yours that make me really nervous about WebM. If you can actually repurpose a hardware H.264 decoder to work with VP8 then doesn't that pretty much affirm that Google is going to lose the lawsuits and have to license the patents anyways? Again that's an honest question, it just seems to me that if your codec is so similar to H.264 that it can use the same hardware that you are *clearly* infringing on IP.

    35. Re:A really nasty trick by Anonymous Coward · · Score: 0

      Of course you've never paid a cent to use Flash, even though Flash video also uses a patented codec (I believe it supports H.264, for instance). It's because Flash Player is subsidied by Adobe's professional Flash apps. Just because you don't pay a fee doesn't mean a price hasn't been paid, or for that matter that the price is paid with cash, ie advertising.

    36. Re:A really nasty trick by Anonymous Coward · · Score: 1

      I highly doubt that On2 looked through the patents. I've heard of major companies telling their employees not to look through patents, that way they can claim some sort of plausible deniability should someone claim they violate a patent. Even if the H.264 patents are public knowledge, companies like On2 are disencentivized to look at them, due to the current mess our patent litigation system is in.

    37. Re:A really nasty trick by znu · · Score: 4, Insightful

      Anything that slows or halts the transition to a standard that depends on commercialized patents is good for users. If MPEG LA has its way, everyone who uses firefox (for example) will have to buy a proprietary plug-in to use youtube.

      Pure FUD. The per-decoder license fee for H.264 is $0.20, capped at (IIRC) $4M/year. Firefox could simply pay out of the pool of cash it collects from search engine referrals, or, even more sensibly, avoid the entire problem by using operating system libraries to decode H.264.

      And, once again, why are you arguing as if WebM is actually unencumbered? This is extremely unlikely to be the case.

      Incidentally, by damaging the prospects of HTML5/H.264, Google is effectively promoting Flash/H.264. All the same patents, except with a proprietary closed source browser plugin thrown into the mix as well. Not exactly a victory for freedom.

      --
      This space unintentionally left unblank.
    38. Re:A really nasty trick by akatsukix · · Score: 1

      You say "patent licensing" as if it was just signing a legal agreement. Their license requires significant royalties to be paid and which we must all pay.

      And more importantly, if a patented piece of software requires payment of any royalties whatsoever, it instantly violates the "no further encumbrances" section of the GPL. If that software derives from or includes any GPL components, poof, it instantly loses the right to be distributed.

      So if you want video on a Free Software system at the moment you must choose one of the following four options:

      1. Abandon the GPL and any dreams of having a fully free desktop system. Just bow, accept that The Market Has Spoken And Freedom Is Dead.

      2. Abandon the USA as a market for a regime which doesn't recognise software patents, and hope international treaties don't impose US-like silliness on the world.

      3. Abandon the law. Resign yourself to breaking the law and either living like a fugitive, accepting the penalties or trying to make a test case out of your lawsuit.

      4. Abandon the known patent-tainted H.264 for a (hopefully) non-patented alternative like WebM, or one for which the patent imposes non GPL-violating encumbrances.

      (or, as a temporary solution, sequester the video-rendering component in third-party "dirty" code, like a Flash plugin, written using no GPL libraries, while you initiate a proper project to replace it).

      Or you could develop a superior codec, get hardware manufacturers to support it in hardware, and then enjoy your ideological purity. Of course, that would take a significant amount of time and effort and a full time team of people working on it, people who would require pay. Plus you'd need a war chest to fight off patent trolls, etc. Probably need to market it too since you would want people to come to your movie store and your video streaming site.

    39. Re:A really nasty trick by drfireman · · Score: 1

      If you're saying it's FUD that firefox users will heave to pay for a decoder, then please explain how we can legally obtain a free one.

      Using OS libraries doesn't address the problem, it just means you're using a commercial OS, or a free OS with a commercial decoder installed. $.20 is indeed very reasonable, but unless they're legally compelled to maintain that price level through the 2028, I'm skeptical. Drug dealers offer an even better deal -- first one's free.

      The fact that mozilla has enough cash to deal with this is irrelevant. Not everyone who might want to write software to support web standards has that kind of money. Right now, I can write a free, functional web browser if I want, and distribute it for free to whomever I like. If H.264 is adopted, I won't be able to. No one without massive capital will be able to, not for at least 17 years.

      As an aside, I'm not arguing as if WebM is unencumbered. When that turns out to be a problem, I'll fault Google for failing to dodge patent potholes then. But for now, I'm willing to believe that if they say it will be BSD-licensed (or whatever), it will be.

    40. Re:A really nasty trick by ergo98 · · Score: 0

      Hey look, it's all of the "I wave the Apple flag and therefore adopt all of the same positions" talking points conveniently collected into one post. That is mighty helpful of you.

      Whatever my opinion on this (though your post is absolutely dripping with stunning ignorance and outright lies), what really makes me laugh is the continual references to a x264 developer -- who has a very strong incentive to defend the knowledge he has -- as an "expert" on patents. That really is the delightful cherry on the top of the cake.

    41. Re:A really nasty trick by Anonymous Coward · · Score: 0

      Obvious advanced-fee fraud going on right here...don't send the money.

    42. Re:A really nasty trick by Anonymous Coward · · Score: 0

      ...meaning that his days of good coding are far, far behind him?

    43. Re:A really nasty trick by Anonymous Coward · · Score: 0

      This logic does not hold by clear historic example. Microsoft made the same claims with WMV10/VC-1. Surely, Microsoft was smart enough to review the patents and made sure... oh wait, they didn't and as soon as VC-1 was up for standardization and patent reviewed it became blatantly obvious that, if there was any review of the patents, it was to rip them off.

      The path is quite simple: if Google wants WebM to be a standard, submit it to a standards body and there will be mandatory patent review without years and millions wasted in a court.

      Remember how WMV was going to threaten, not just h264, but all of mpeg a few years ago? Notice how that threat immediately disappeared once it was accepted as a standard?

    44. Re:A really nasty trick by Anonymous Coward · · Score: 0

      Seriously?

      There are many many devices sold not even a year ago that are still on v1.x (mostly 1.6) with no intention of moving forward.

    45. Re:A really nasty trick by Anonymous Coward · · Score: 0

      or:

      5. Realize that the GPL isn't the only path to a truly free desktop platform and drop the GPL in favor of a more free license which doesn't impose its own philosophical encumberances upon your platform.

    46. Re:A really nasty trick by Anonymous Coward · · Score: 0

      If short term thinking is so bad, then why is Google shipping Flash (proprietary, totally controlled by Adobe) with Chrome !? just wondering...

    47. Re:A really nasty trick by Anonymous Coward · · Score: 0

      Look, no matter how you slice it, this is bad. The world was finally settling down on a next-generation standard for digital video after more than a decade of proprietary nonsense and terrible cross-device compatability... and now Google has thrown a wrench into the works.

      Huh. I never saw a world where we were "finally settling down".

      IE (#1 used browser but falling) doesn't support HTML5 video at all. It will support H.264, in IE9. Considering half of IE users haven't upgraded to IE8 (almost 2 years old), and a quarter are still on IE6 (over 9 years old), it's going to be a long time. How long is this "next-generation standard" going to last? Another 10 years, which is what it'll take for a significant percentage of IE users to be able to view it?

      Firefox (#2 used browser and still slowly climbing) doesn't support H.264 at all, and quite possibly never will.

      So what's left? The world was "settling down on a next-gen standard for digital video", because it's what Flash Player uses behind the scenes, and Chrome supported it, and IE9 (when it's released, probably sometime in the next year) will support it? Seems pretty weak to me.

      As bad as Flash Player is, if you want to reach 9 out of 10 users, that's the easiest way to do it, and will be for quite some time. Or you could use something common but older, like MPEG. You could even use WMV! 9 out of 10 desktop users are still on Windows -- this would reach far more people than H.264.

      Online digital video is fucked up. This news doesn't make it any more fucked up. That needle was already pegged at 10. Before this announcement, you couldn't be sure your HTML5 video would play on any given browser, and after this announcement you can't be sure your HTML5 video will play on any given browser. Spinning this as some kind of disaster scenario is about as realistic as spinning the new Ubuntu release as "Linux on the desktop is finally here!". I appreciate that there are technical implications to this, but for 90% of people it does not matter.

    48. Re:A really nasty trick by Anonymous Coward · · Score: 0

      I'm going to take that as sarcasm. If so, amen to that! Android updates are terrible (unless you own Nexus 1 or Nexus S that is).

    49. Re:A really nasty trick by Anonymous Coward · · Score: 0

      > Firefox could simply pay out of the pool of cash it collects from search engine referrals, or, even more sensibly, avoid the entire problem by using operating system libraries to decode H.264.

      So who pays for the OS? Linus Torvald? ;)

      > And, once again, why are you arguing as if WebM is actually unencumbered? This is extremely unlikely to be the case.

      One may say it is extremely unlikely for WebM to be encumbered by a patent that would really survive a thorough reexamination...

    50. Re:A really nasty trick by znu · · Score: 1

      So who pays for the OS? Linus Torvald? ;)

      To be frank, Apple and Microsoft are already paying for OS X and Windows, and that's 98% of the desktop market right there.

      Linux users are up the creek without a legal paddle again, but a) they're used to it -- the same thing happened with MPEG-2/DVD and MP3, and b) MPEG-LA tends to turn a blind eye to open source implementations of codecs when there's no plausible entity they could collect from anyway. In practice, there are already GPL-licensed H.264 decoders for Linux that Firefox could use via GStreamer, and they're not likely to go away.

      --
      This space unintentionally left unblank.
    51. Re:A really nasty trick by ergo98 · · Score: 1

      http://developer.android.com/resources/dashboard/platform-versions.html

      Humorously the uptake rate of new Android versions exceeds the rate that Apple has gotten updates adopted.

    52. Re:A really nasty trick by Anonymous Coward · · Score: 0

      If you're saying it's FUD that firefox users will heave to pay for a decoder, then please explain how we can legally obtain a free one.

      Using OS libraries doesn't address the problem, it just means you're using a commercial OS, or a free OS with a commercial decoder installed. $.20 is indeed very reasonable, but unless they're legally compelled to maintain that price level through the 2028, I'm skeptical. Drug dealers offer an even better deal -- first one's free.

      The fact that mozilla has enough cash to deal with this is irrelevant. Not everyone who might want to write software to support web standards has that kind of money. Right now, I can write a free, functional web browser if I want, and distribute it for free to whomever I like. If H.264 is adopted, I won't be able to. No one without massive capital will be able to, not for at least 17 years.

      As an aside, I'm not arguing as if WebM is unencumbered. When that turns out to be a problem, I'll fault Google for failing to dodge patent potholes then. But for now, I'm willing to believe that if they say it will be BSD-licensed (or whatever), it will be.

      "Right now, I can write a free, functional web browser if I want, and distribute it for free to whomever I like. If H.264 is adopted, I won't be able to."

      No, your previous paragraph addressed it; you can write a free, functional web browser, and use the OS libraries to do it. You dismissed this as "not addressing the problem" because it doesn't address the problem if you're using a free OS, but 99% of the market is using Windows, Mac OS X, iOS, or Android.

      So, your statement is only true if you're writing a free web browser on an open source Linux distribution, and even then only if you ignore the fact that you can just use GStreamer or VLC.

    53. Re:A really nasty trick by Swift2001 · · Score: 1

      And your expertise is...? A codec is a very hard bit of programming to optimize for all uses. H.264 is a damned good job, that exists on Blu-ray down to cellphones, giving the best possible image in each case. The world is full of hardware that is compatible with it, and hardware encoding and decoding is in a lot of programs and hardware throughout the industry. Yes, the consortium controls the patents. Big movie studios pay the most, and companies that distribute the codecs, like Apple, Google (yes!), and Microsoft, pay about a million a year. If you want to distribute your own movie on discs, you have to pay a modest bit of royalty with exemptions for charities and non-profits. Let's see: Google Chrome, rightfully, has grown very popular over the past year. I had adopted it as my default because it's so damn fast. If they carry through with this, that's the end of it for me. Firefox I find has become unusable too. I know the problems with Safari and speed, memory leaks, etc. -- but this is intolerable. It is unfair practice, and if Chrome was any bigger, it would get the attention of the Justice Department. If Google also dropped h.264 from YouTube, you bet they'd be investigated. (Apple, by the way, has now relented and allowed Flash Builder apps to be run on the iPhone. The Justice Department may have influenced that, too.)

    54. Re:A really nasty trick by Swift2001 · · Score: 1

      Why doesn't Google suggest a standard to the body that allows a browser to give people the choice of codec? Something in Preferences? Or alternately, allow the browser to recognize them both? During the whole Flash debate, Google came out in favor of "consumer choice" for Flash on mobile phones. Flash is closed. But they're not in favor of an open standard there, HTML 5, but here they're against the open standard administered by a consortium, H.264. Could it be because the megacorp, Google, in both cases chose whatever would hurt its competitor the most, and screw open/closed? And is their distaste for paying royalties mean they're champions of open, or just another junk merchant that provokes religious frenzy by saying it's "open," except when it isn't?

    55. Re:A really nasty trick by Swift2001 · · Score: 1

      Sez you. I don't know. Are YOU a lawyer, or just another ideologue? Maybe you're right. Then why should Google not support both codecs? The latest GPL license is a kamikaze attack on software, and a plea for crap written in mother's basement.

    56. Re:A really nasty trick by Swift2001 · · Score: 1

      Maybe, then, the free (as in beer) software movement has its limitations, much as I like some of it. Firefox can certainly pay the codec out of referrals from Big Brother Google. Or Google could very easily fork over a few pennies from its Scrooge McDuck-sized treasury to bail out Firefox.

    57. Re:A really nasty trick by Swift2001 · · Score: 1

      I think he qualifies as an expert on codecs. More than me, and probably more than you.

    58. Re:A really nasty trick by ergo98 · · Score: 1

      An expert on codecs is not an expert on patents. The mere idea is ludicrous. His analysis in no way was based upon the specific claims of the patents, but instead was just broadly claiming that they do similar things.

      A lot of very smart people have looked at the patents and completely disagree with him. Further, Google is available for all of their lawsuit target needs, yet the silence is deafening.

      The best part is that licensing h.264 in no way protects you from patents either -- at any point in the future anyone can come forward and sue every user of h.264, and there is no protection offered by the consortium: They simply protect you from their own patents.

    59. Re:A really nasty trick by Jonner · · Score: 1

      No software is currently safe from patent trolls. That is, any complex piece of software could probably be found to be infringing on some patent if someone looked hard enough. Google is taking a stance of protecting WebM from such trolls, while H.264 is explicitly patent encumbered (and therefore ineligible for use in any W3C standard) regardless of what ISO says. It really comes down to money and other resources and that's why I think WebM has a chance of being a useful open format regardless of what one "expert" with a vested interest in H.264 thinks. Or are you saying you expect Google to start charging people to use it?

    60. Re:A really nasty trick by Phleg · · Score: 1

      4. Abandon the known patent-tainted H.264 for a (hopefully) non-patented alternative like WebM, or one for which the patent imposes non GPL-violating encumbrances.

      That's the sad misconception here. WebM is likely just as patent-encumbered as MPEG-4. We just don't know what the patents are, who controls them, or whether or not the owners intend to enforce them.

      --
      No comment.
    61. Re:A really nasty trick by Anonymous Coward · · Score: 0

      You do realize that Flash *does* decode H.264, and Adobe is paying that 'tax' for you? They make the profit back through vendor-lockin by being the only ones who can sell Flash development tools.

      And Microsoft DID try to do effectively that, with VC-1. They opened it up and tried to make it a standard, and in the process wound up facing over a hundred patent claims. Those smaller vendors with patents aren't as small as you think, and Microsoft ended up with a MPEG-LA patent pool, just like H.264.

      In fact, Microsoft and Apple both actually pay more INTO the H.264 patent pool than they get out of it.

    62. Re:A really nasty trick by Anonymous Coward · · Score: 0

      You do realize that libavcodec, and thus ffmpeg and VLC, has a very good H.264 decoder?

      Google is not offering any sort of indemnification from patent claims, should they arise. If and when that turns out to be a problem, it's not just Google that will be liable.

    63. Re:A really nasty trick by Anonymous Coward · · Score: 0

      Google has taken no such stance.

      They THINK it's free from other patents, and what intellectual property they do hold in it is being offered no rights reserved -- Google cannot start charging people to use it -- but they have offered users of WebM no legal protection against possible future patent claims from third-parties.

      In fact, no one EVER offers such protection, because the liabilities they'd face could be enormous.

    64. Re:A really nasty trick by jrumney · · Score: 1

      Most video acceleration is just accelerating common unpatentable operations like vector arithmetic, interpolation, block copies, frame expansion, interpolation etc. This is made available to developers through the OpenMAX API by almost all hardware accelerators. More specialised acceleration exists for MP4 and H.264 video, but even some of that is unpatented and identical to the blocks used by WebM.

    65. Re:A really nasty trick by Anonymous Coward · · Score: 0

      Can't bother to register..

      I dont' really see this as any problem.. Flash is going to be here for a while.. so accept that..

      The ONLY one who is going to be hurt by this is APPLE and I can't be happier.. they've decided to dump flash, play sleazeball tactics with Adobe and now they are going to suck it.

      I feel sorry for Apple users and those who use ipads and iphones and so on.. webM is the best solution for internet video from the perspective of noone paying licensing.. it's freakin FREE..

      And no.. "expert opinion" means shit here.. it's fear mongering tactic by MPEG-LA supporters.. they can't sue anyone.. if they can they would have done it already.. They've been doing the same crap with Theora and nothing.. it's laughable really..

      We want webM to be the standard because it's free and it's open source.. it's simple as taht..

      Yes, Google is bullish on this.. but they SHOULD be.. that's how you screw Apple.

      Plus it's great that Flash will cement even more as the standard because it's light years of that crap JS/HTML5 and HTML5 video.. you can't do shit with it.. no mic support, no camera support nothing..fuck that.. It's great for very basic embedding of simple videos for your mom and dad but let's face it.. it's super basic and that's really not going to replace Flash ever. If you need this basic, universal video you use FREE WebM as it should be... you want to do commercial stuff or need absolute best quality, pay MPEG-LA and stream that stuff through Flash.

      Now Chrome and Firefox don't support h.264 and really it just shows why Flash is the best tool for anything really. it's the only TRUE cross-browser solution that supports Sorenson, VP6, VP8 and h.264 codecs so it will play any kind of video..

      Fuck Apple and fuck MPEG-LA.. they are getting what they are deserving.. all good by me.

      And here's why:

      http://www.streamingmedia.com/Articles/ReadArticle.aspx?ArticleID=65357&PageNum=3

    66. Re:A really nasty trick by JAlexoi · · Score: 1
      "open standard" != good. See OOXML.

      also sucks for users

      Yeah... HTML5 video is sooooooo numerous these days, that you can't even find Flash based video content delivery these days. Right?

      No. Expert opinion [multimedia.cx] is that WebM infringes on numerous patents in the H.264 pool

      He's a technical expert. Or did the title stating that he's evaluation is a technical one throw you off.
      He does not state that VP8 infringes on any H.264 patents.(Pulling pineapples like that out of your ass must hurt, right?) And in fact, he invalidates one H.264 related patent due to prior art...(Reread the damn text) He does state that it's done in a similar way, but similar != same.
      It's been over half a year, that the VP8 sources and specs are out there. Admittedly, the specs are crap, but not a single patent holder has filed a single complaint against VP8 and Google. And VP8 isn't something that was developed 9 months ago by Google, it's a tech from the former On2 technologies.

    67. Re:A really nasty trick by JAlexoi · · Score: 1

      When an AC has a higher rating than your posts, you failed!

    68. Re:A really nasty trick by JAlexoi · · Score: 1

      Oh, no! The x264 developer is good, it's you who puts words into his mouth and derives different conclusions than he summarises himself.

    69. Re:A really nasty trick by JAlexoi · · Score: 1

      Google actually did. They claimed it publicly, therefore they did. I.e they can't hide behind "We didn't know we were infringing", therefore there is no incentive not to look.

    70. Re:A really nasty trick by JAlexoi · · Score: 1

      will be a big hassle for content providers if they have to encode everything once for web sites, and then a second time for non-web-enabled devices.

      It already is. And has been for quite a while. Apple not being the heroes here with requirements for video used in iOS based devices.

      finally settling down on a next-generation standard for digital video after more than a decade of proprietary nonsense and terrible cross-device compatability

      No it's not. We got past the audio stuff. Yet some issues still remain - there is no lossless audio format standard widely used.

    71. Re:A really nasty trick by JAlexoi · · Score: 1

      Your genes are likely to be patented, under the current patent system in US. There is a lot $$$ to be gained from suing Google. Why hasn't anyone done it?

    72. Re:A really nasty trick by JAlexoi · · Score: 1

      There are also legal scholars. That rarely take sides.

    73. Re:A really nasty trick by Anonymous Coward · · Score: 0

      Pure FUD. The per-decoder license fee for H.264 is $0.20, capped at (IIRC) $4M/year. Firefox could simply pay out of the pool of cash it collects from search engine referrals, or, even more sensibly, avoid the entire problem by using operating system libraries to decode H.264.

      Your own argument is FUD because:

      1. Even if they licensed the decoder, they would not be able to sublicense the patents to anyone who modifies and distributes the Firefox code. So they'd have to burn Ice Weasel right off the bat.
      2. Such a deal with the MPEG-LA may violate one or more of the licenses used by Mozilla for its code.
      3. Using OS-based codecs isn't practical for a cross-platform project. It would require special case code for every platform and a library for those platforms that don't support H.246, and would result in an inconsistent user experience and platform-specific bugs that are out of their control.
      4. Why pay money for a restrictive license if you have a viable alternative?
    74. Re:A really nasty trick by Andy+Dodd · · Score: 1

      Not really. In the past, hardware acceleration of video was done partially, with a few semi-general-purpose blocks.

      However, most modern H.264 hardware acceleration is full bitstream decoding - feed it a bitstream and it displays. It's not partitioned into easily "gluable" blocks like it used to be.

      --
      retrorocket.o not found, launch anyway?
    75. Re:A really nasty trick by Andy+Dodd · · Score: 1

      Ever heard of a "submarine patent"?

      The value of a patent goes up with the difficulty of circumventing it.

      If someone asserts now, it's not too late for Google to say, "Whoops, WebM is actually covered with patents, we'll switch to H.264."

      If someone asserts after WebM takes off, it is a LOT harder to switch.

      Hence the term "submarine patent" - It's out there, the holder knows it is applicable, but they wait for a high-value target. ("High-value" meaning people are using the patent widely.)

      --
      retrorocket.o not found, launch anyway?
    76. Re:A really nasty trick by Anonymous Coward · · Score: 0

      No. Expert opinion is that WebM infringes on numerous patents in the H.264 pool, and will need a licensing pool of its own to be set up, just like Microsoft's VC-1 did. So the patents are a wash. This is Google manipulating the market entirely for selfish advantage here, and it's all the worse because they're pretending otherwise. And it's going to be really frustrating watching people fall for it.

      First of all, Jason Garrett-Glaser (aka Dark Shikari) does not make a single specific claim of patent infringement in the article you cite. He merely claims that there is a probability of infringement without any legal background in patent law to support it.

      Secondly, some people have suggested that VP8 was designed not to infringe on H.264. The idea is that VP8 is essentially H.264 with all the patented bits deliberately replaced or removed. Dark Shikari's description of his own implementation of VP8, ffvp9, seems to support this theory. If this is the case, WebM infringes on none of the MPEG-LA patents, while any patent outside their portfolio would represent an equal threat to both codecs. In fact, since VP8 uses some older techniques for which patents have already expired, it's entirely possible that it's safer than H.264.

    77. Re:A really nasty trick by Anonymous Coward · · Score: 0

      Sez you. I don't know. Are YOU a lawyer, or just another ideologue?

      He's not giving a legal opinion. Everything he says is a statement of fact. WebM is multi-vendor (thanks specifically to Dark Shikari, who was congratulated by the WebM Project for his implementation). Dark Shikari never cited a single patent which he believes WebM infringes upon, so he is in fact spreading Fear, Uncertainty and Doubt.

      Maybe you're right. Then why should Google not support both codecs?

      1. Inability to sublicense the H.264 patents, (which means they can't include it in Chromium).
      2. Greater attack surface for Chrome.
      3. They already own the patents for WebM.

      The latest GPL license is a kamikaze attack on software, and a plea for crap written in mother's basement.

      I have no idea why the parent isn't -1 Troll.

    78. Re:A really nasty trick by Anonymous Coward · · Score: 0

      Will people please stop citing an x264 developer's rant as an "expert opinion" on the video quality or patent risks of WebM? Next thing we'll indulge the musings of a Coca-Cola Company executive on health issues related to PepsiCo products.

      Interesting that you point out he's an x264 developer but not the fact he's also the developer of ffmpeg's VP8 decoder.

      Your analogy would only work if this Coca-Cola executive was simultaneously on the board of directors at PepsiCo.

    79. Re:A really nasty trick by jrumney · · Score: 1

      Not on the processors I have experience with.

    80. Re:A really nasty trick by sdiz · · Score: 1

      x264 is an open source GPL-licensed H.264 encoder.

      dual licened

    81. Re:A really nasty trick by sdiz · · Score: 1

      > x264 is an open source GPL-licensed H.264 encoder.

      dual licensed by x264 LLC.

      http://mailman.videolan.org/pipermail/x264-devel/2010-July/007508.html

    82. Re:A really nasty trick by Anonymous Coward · · Score: 0

      That's apple fanboy bullshit youe are talking about. Apple is the only one that does not (nor plans to) support webm.

    83. Re:A really nasty trick by Vexorian · · Score: 1
      You are right, "open standard" != "open source". It seems anyone and his cat seems to be able to turn any proprietary, royalty-requiring thing an open standard. But note that the H.264 "open standard" is one for how to reproduce H.264 video. Most mainstream formats have been standardized in how to open them. And just because something is an open standard, it has no relation with it having a legitimate right to becoming a web standard. Because the web, demands more than just being an open standard. By that logic, websites should all move from HTML markup to PDF, because PDF is an open standard.

      So, Stop it with the "open standard" giberish. Neither webm or H.264 are web standards. H.264 is proprietary and requires royalties for implementation. That disqualifies it completely for the job of being a web standard. So we are in a standards war.

      literally going to render hundreds of billions of dollars worth of tablets, smartphones, set-top boxes, etc. with H.264 hardware support obsolete.

      Oh come on, that's an incredibly silly argument. Those tablets will still be able to play H.264, even in the web with a plugin, it just won't be usable with video, which means that you won't have to pay royalties to support HTML5, and that's great, isn't it?. The idea itself is also pretty bonkers. Why should those "millions" of tablets be immune to obsolescence? Technology marches on, and they are not entitled not to become obsolete.

      The accusation that this "sucks for users " is ridiculous. It seems that they (all browser makers) are just taking a position in a war to see what format becomes the HTML5 standard. For some reason, google is being accused of being the devil for giving less choice where : a) Apple and Microsoft both support H.264 and NOT WebM in their browsers and b) Firefox and opera support WebM and not H.264.

      You seem concerned that this will slow down transition from flash. Well, I got news , we do not want to transition from flash just for transition's sake. If we transition from flash, it better be to something better, and that includes concerns about royalties. It is clear that we all obediently adopting MS and Apple's defacto standard will benefit them, but making developers required to pay royalties to implement support for standard HTML5 is just lame. It is also incompatible with the GPL.

      Your 'expert opinion' also misses the whole point. All software is probably patent-encumbered in one way or another. And that WebM may or may not be patent encumbered does not instantly turn it into an as undesirable candidate for web as H.264 already is. Case in point is, that WebM is royalty free and H.264 isn't.

      Google may be manipulating the market for selfish reasons, but you are foolish to think that's not exactly what Apple and Microsoft are doing. And overall, Google's intentions with this are irrelevant in comparison to what this will accomplish. If Apple and Microsoft don't get away with H.264 it will make the web more open by default. WebM is an open source project and soon will be an open standard. And anyway, a triumvirate of the three best browsers is standing for it. Unlike the other two guys - known software patent bullies, with a story of liking closedness and ruining the web with defacto standards.

      --

      Copyright infringement is "piracy" in the same way DRM is "consumer rape"
  13. Re:Great! Less choice! by Paralizer · · Score: 2
  14. Google is fucking stupid. by Jackie_Chan_Fan · · Score: 0, Flamebait

    Sure, why support THE video standard?

    Google, you're fucking dumb.

  15. I guess I'll drop Chrome by Manfre · · Score: 1, Insightful

    The only reason I currently use Chrome is due to Chrome to phone. I can do without.

    1. Re:I guess I'll drop Chrome by Anonymous Coward · · Score: 0

      Even though I'm a fan of Chrome, you can do Chrome to Phone from Firefox with this extension. https://addons.mozilla.org/en-US/firefox/addon/161941/

    2. Re:I guess I'll drop Chrome by Anonymous Coward · · Score: 0

      I guess I'll drop Chrome

      I agree. Use Firefox instead.

    3. Re:I guess I'll drop Chrome by Anonymous Coward · · Score: 0

      http://www.foxtophone.com/

      problem solved

    4. Re:I guess I'll drop Chrome by Randle_Revar · · Score: 1

      So you will be using Safari, I guess? Or IE9 Beta (is video even turned on yet in the beta)?

  16. Missing the open part by sourcerror · · Score: 4, Informative

    WebM is opensource (and grants use of its patents for free), so there's a bit of difference here. They're not pushing proprietary technology.

    1. Re:Missing the open part by snookiex · · Score: 1

      Not to troll, but technically WebM can't be opensource since it's not software. Decoders of the contained elements can.

      --
      Open Source Network Inventory for the masses! Kuwaiba
    2. Re:Missing the open part by Anonymous Coward · · Score: 0

      Grants use of the patents ONLY if you use Google's implementation, not any competing implementation of the same standard like ffmpeg's.

      See http://www.webmproject.org/license/additional/ and note the license only covers "this implementation".

    3. Re:Missing the open part by roca · · Score: 3, Informative

      There is a different license that gives you access to all Google patents necessary for implementing WebM, whether you use their implementation or not. It's here:
      http://www.webmproject.org/license/bitstream/

    4. Re:Missing the open part by Anonymous Coward · · Score: 0

      They are pushing a technology, the cost is consumer choice, not the other technology.

    5. Re:Missing the open part by Anonymous Coward · · Score: 0

      There are tens of millions of patents out there. No on will truly know if WebM does not infringe on one until you wait 20 years for them all to expire.

      In the professional video space we THOUGHT that all the patents on MPEG-2 were known long ago, but then recently a troll dug up several submarine patents that no one knew about and started asking for money from deep pockets.

      Of course patents outside MPEG-LA could come out for H.264, but at least we've already made that a worldwide standard of the highest compression quality, with years of use of the compression tools under our belts.

    6. Re:Missing the open part by Celarent+Darii · · Score: 1

      WebM is controlled by one company.

      H.264 is a standards body.

      Proprietary means that it is the property of a single individual. No one owns the spec to h264 except the standards body, WebM is entirely in the hands of Google. IT is just as proprietary, if not more so. The only difference is you don't pay for the tech unless Google should decide someday to force an <ad> tag in your video stream.

    7. Re:Missing the open part by Anonymous Coward · · Score: 0

      WebM doesn't actually grant any patents, read it's license. It specifically says that the user assumes all liability for any patents. Google is basically pushing any legal liability (which is strongly rumored to exist) onto the user.

  17. WebP by MrEricSir · · Score: 1

    What next, will Google drop JPEG, GIF and PNG in favor of WebP?

    --
    There's no -1 for "I don't get it."
    1. Re:WebP by zeroshade · · Score: 1

      Hmm....PNG was originally introduced as a replacement for GIF because it was higher quality and did not require a patent license.....

    2. Re:WebP by Jonner · · Score: 1

      JPEG, GIF, and PNG are not patent-encumbered and nobody requires royalties to use them.

  18. Re:Great! Less choice! by Galestar · · Score: 4, Insightful

    The move is an attempt to force other browsers to adopt WebM. If you want to complain about "Less choice", than you would have the same complaints against MS and Apple browsers.

    The thing is, if Google doesn't do this, and allows both formats, they are contributing to the success of H.264, and detracting from the possibilities of success of their WebM.

    You, the consumer are caught in yet another standards-war. Which side will you be on?

    --
    AccountKiller
  19. Also look at Youtube and Firefox by Anonymous Coward · · Score: 0

    Firefox and Chrome will probably not support H264. So this is probably a move to back up Firefox. And the move gives a very strong hint about the future of Youtube.

  20. Re:Great! Less choice! by poetmatt · · Score: 5, Insightful

    or the reality of "We've decided to stop supporting formats for things that aren't free", would be a more simple answer.

  21. A classic-era Microsoft move by Gadget_Guy · · Score: 3, Interesting

    Wow, that is exactly the kind of thing that Microsoft would do before it finally got the idea that standards are good. Like the way Windows Movie Maker would only save in WMV format. Although MS used to ignore the standards, only to add them in later rather than blatently removing support in an existing product.

    But I can understand why Google might do this. It is annoying that we have the situation (yet again) where you have to choose between one standard that is more commonly used with better device support, and a more open standard (without patents) that is not quite as good (mostly because it doesn't get accelerated). It is the MP3/OGG situation again. And Google's solution is the same that open source audio software did - they will rely on plug-ins like LAME to add support.

    Also the similar thing happened when the GIF format patent became a problem. It got dropped from a lot of programs where they didn't want to have to pay for a licence.

    I'm not sure why TFA said that it was controversial that Microsoft added H.264 support to Firefox. It seemed quite reasonable to allow Microsoft's patent licence to be used in software installed on their operating system.

    1. Re:A classic-era Microsoft move by znu · · Score: 2, Insightful

      The idea that WebM is a "more open standard" is effectively Google propaganda. H.264 was developed by the Moving Picture Experts Group (MPEG) and the Video Coding Experts Group (VCEG), which are standards committees that draw members from industry and academia under the umbrella of the International Organization for Standardization (ISO) and International Telecommunication Union (ITU), which are (in practice) intergovernmental public/private partnerships. It's is governed by a multi-party governance process representing many different stakeholders.

      It's a real open standard. Does it require patent licensing? Yes. But that's not because (as some people seem to think) it was developed by some company that licenses it out to make money. Rather, it requires patent licensing because it turns out that a lot of the techniques you'd want to use in a modern video codec are patented, so the standard that MPEG/VCEG created ended up infringing on a bunch of them -- about 1000 of them, in fact. As is common with such things, a patent licensing pool was set up to make licensing all of those patents easy for implementors.

      It is extremely unlikely that WebM does not infringe on some of those very same patents. It's a very similar codec to H.264. Moreover, this has happened before. Microsoft's VC-1 codec was supposed to be a patent-free alternative to H.264, and guess what? It ended up requiring a patent license pool as well.

      So, with H.264 you get a codec that's an actual open standard, with a formal multi-party governance process and with easy patent licensing. With WebM, you get a codec that's not formally standardized, has no formal governance process (and is de facto controlled by Google, because they employ most of the developers), and that has huge 'submarine' patent risk.

      And Google has managed to convince people the latter is a "more open standard".

      --
      This space unintentionally left unblank.
    2. Re:A classic-era Microsoft move by sgunhouse · · Score: 0

      "... Microsoft would do before it finally got the idea that standards are good"

      Since it isn't clear MS got that idea yet, I must conclude you're a time traveler from the distant future.

      So who wins this year's Superbowl? (Or is the game going to be that forgettable?)

    3. Re:A classic-era Microsoft move by Gadget_Guy · · Score: 2

      Since it isn't clear MS got that idea yet, I must conclude you're a time traveler from the distant future.

      Or someone who has used their latest products. Off the top of my head, Windows 7 has built in support for MPEG1, MPEG2, MPEG4 part 2 (DivX), MPEG4 part 10 (H.264), MJPEG, MP3 and AAC. A far cry from the old days of just AVI, WMV, WMA and WAV.

    4. Re:A classic-era Microsoft move by Dynedain · · Score: 1

      Also the similar thing happened when the GIF format patent became a problem. It got dropped from a lot of programs where they didn't want to have to pay for a licence.

      That's a bit of a false analogy. I am sure that if you tallied up the combined total user base of *ALL* the programs that actually dropped GIF support over the issue, it wouldn't even come close to the size of Photoshop's install base, let alone all the other *major* pieces of software that didn't drop GIF support (Windows, MacOS, IE, Netscape, list continues ad naseum.....)

      The GIF patent issue and the "burn GIF day" affected an incredibly tiny (and surprisingly vocal) minority of people and any comparisons to the Chrome situation are only marginally useful. The user numbers and market penetration Chrome has are many orders of magnitude larger than the entire GIF situation, and Chrome is only one of the many major players in this issue.

      --
      I'm out of my mind right now, but feel free to leave a message.....
    5. Re:A classic-era Microsoft move by Gadget_Guy · · Score: 1

      How does the number of users make it a false analogy? I didn't say that a lot of users were affected, just that a lot of programs did try to avoid patent problems (or perhaps wanted to boycott the format in protest). And so what if big companies didn't drop the support? It was more of a problem for the smaller players and open source community. Microsoft and Apple have both licenced H.264 anyway, so the fact that they also licenced GIF does nothing to invalidate my claim.

      Besides, if you want to you can just ignore that one paragraph about GIF and my original post still stands correct. You are making a mountain out of a molehill here.

    6. Re:A classic-era Microsoft move by Sir+Homer · · Score: 2

      Don't forget Google owns a lot of patents on video compression since they bought On2, and they have no intention of licensing them out for H.264. If MPEG LA wants to start a patent war with Google, they might find themselves counter-sued with the potential of their H.264 format getting recalled off the market.

    7. Re:A classic-era Microsoft move by lennier · · Score: 4, Insightful

      It's a real open standard. Does it require patent licensing? Yes.

      And therefore, by doing so, instantly it violates the GPL. Because of the GPL's "no further encumbrances" clause, it becomes illegal to distribute any software which both implements H.264 and derives from GPL code. The "ease" of patent licencing doesn't matter. It is flatly illegal at that point.

      It takes a very strange cast of mind to translate "illegal to be distributed as free software" as "open".

      Of course, if you don't care about freedom of software or even, pragmatically, about using any GPL code - then sure, "open but nonfree/illegal" is close enough, if you squint a bit and don't look closely and also happen to be in the proprietary software or device manufacturing game - anyone but a hobbyist with a Linux box.

      However, some of us want to be both Free and Legal, and H.264 has simply taken itself completely out of the running in that game.

      --
      You are not a brain: http://books.google.com/books?id=2oV61CeDx-YC
    8. Re:A classic-era Microsoft move by znu · · Score: 1

      What you say about patents is true in theory. In practice, however, MPEG-LA (and the companies that own the underlying patents) have been turning a blind eye to open source implementations of MPEG-family codecs for well over a decade. I suspect if some major organization with the means to pay started distributing, say, x264, MPEG-LA would try to collect from them, but there seems to be no interest in going after developers.

      And not to belabor the point, but you're arguing as if there's some non-encumbered alternative to H.264. That's probably wrong. Again, it's extremely unlikely that WebM has managed to avoid all patent liability.

      --
      This space unintentionally left unblank.
    9. Re:A classic-era Microsoft move by m50d · · Score: 2
      It takes a very strange cast of mind to translate "illegal to be distributed as free software" as "open".

      It's a published standard, from a real standards body. The insanities of patent law are problems with patent law, not problems with H264, and the standards body did everything they reasonably could to work around them.

      Contrast VP8. It's not even a published standard, it's a case of "this dump of convoluted C code is the standard"; it's not practical to implement it independently from the spec because there is no spec (or rather, when google's implementation differs from the spec, it's the spec that they change). It's not been standardized by a standards body outside of google. It may turn out to have fewer patent worries, and if so I can see the merit of that, but considered in isolation it's far less open, and frankly I doubt they've really managed to avoid all the patents.

      --
      I am trolling
    10. Re:A classic-era Microsoft move by Anonymous Coward · · Score: 0

      the standards body did everything they reasonably could to work around them

      Except rejecting the patent-encumbered "standard".

    11. Re:A classic-era Microsoft move by m50d · · Score: 1

      That wouldn't have been reasonable.

      --
      I am trolling
  22. Google plan by Anonymous Coward · · Score: 0

    1) Draw gun
    2) Cock gun
    3) Place gun against foot
    4) Pull trigger

    1. Re:Google plan by gall0ws · · Score: 1

      1) Draw gun
      2) Cock gun
      3) Place gun against foot
      4) Pull trigger

      5) ???
      6) Profit!

      --
      | (ceci n'est pas une pipe)
  23. I dropped Chrome and went back to Firefox 4 by Jackie_Chan_Fan · · Score: 0

    I was using Chrome for a while and was fairly happy with it, but Firefox 4 is faster. I run it on newer and older Pcs and Firefox 4 performs a lot better on both newer and older hardware.

    1. Re:I dropped Chrome and went back to Firefox 4 by geniusj · · Score: 1

      Assuming your comment is intended to be relevant to the subject at hand, I have news for you. Firefox does not support H.264 either. Safari or IE should work for you though.

    2. Re:I dropped Chrome and went back to Firefox 4 by Jackie_Chan_Fan · · Score: 1

      BOOOO firefox then. I thought they were supporting both.

  24. Re:Great! Less choice! by ErikJson · · Score: 4, Funny

    What? That page says "Click here to download plugin".

  25. Choose your country wisely by tepples · · Score: 2, Insightful

    how does x264 get around the patent scheme of H.264?

    By recommending that users emigrate from the United States, South Korea, and other countries whose courts enforce software patents, I presume.

    1. Re:Choose your country wisely by Creepy · · Score: 1

      Or by the bizarre licensing - you can't legally encode or decode H.264 without paying a royalty in the US, but if it is internet video, they will never go after the end user for encoding or decoding it. Isn't that a lot like saying you can't grow, buy, or sell pot without committing a felony, but you can smoke any you happen to have in public without consequence?

  26. So What? by crhylove · · Score: 1, Interesting

    Really, nobody should be using Chrome anyway. Firefox has a much, much better spec on nearly every level, is open source, has the adblock extension available....

    I tell all of my clients to use Firefox exclusively. That way you KNOW the code is truly open, secure, and up to date. There is no way to know this with a closed source browser, and I can't for security purposes ever recommend using one.

    Even if it's better than Internet Explorer.

    Firefox for the win! Boycott closed source software!

    --
    I hold very few opinions. I hold information based on observation and fact. If you wish to disagree, please use facts.
    1. Re:So What? by aaron552 · · Score: 2

      Really, nobody should be using Chrome anyway. Firefox has a much, much better spec on nearly every level, is open source, has the adblock extension available....

      Last I checked, Chrome has a working adblock extension and has equal or better support for web standards compared to Firefox.

      I tell all of my clients to use Firefox exclusively. That way you KNOW the code is truly open, secure, and up to date. There is no way to know this with a closed source browser, and I can't for security purposes ever recommend using one.

      ProTip: Chrome is also open-source.

      --
      I had a sig once. It was lost in the great storm of '09.
    2. Re:So What? by CaseyRM13 · · Score: 2

      If I recall correctly, chrome isn't open source, chromium is. For all we know chrome has some addictions chromium does not. However, I agree with where you're coming from.

    3. Re:So What? by Trouvist · · Score: 1

      http://www.chromium.org/

      just thought you should know, as well as relevant plugins and extensions for chrome, which does now have an ad-blocker

    4. Re:So What? by asserted · · Score: 1

      > Firefox has a much, much better spec on nearly every level, is open source, has the adblock extension available....

      one thing it does not have, though, is H.264 support so this move actually brings Chrome on the same level Firefox is.

    5. Re:So What? by Anonymous Coward · · Score: 0

      Chrome is completely open source! Essentially: high performance, multiprocess webkit-based browser with a crazy good autoupdate system running its own diff algorithm, and sandboxing everywhere to keep users secure. Its a much better architecture than Firefox, which has so much legacy code dating back to when they though Netscape 6 was a good idea.

      http://www.chromium.org/developers/design-documents

      There's a variety of licenses, since they use Webkit (GPL) and some Mozilla stuff (MPL), but most of the Google-authored stuff is BSD.

      Also, Mozilla never supported h.264 because they were financially unable to do so. Google dropping support and switching to WebM - the free format, is doing nothing but helping them. The losers here are Apple and Microsoft.

    6. Re:So What? by Seq · · Score: 1

      Which is why I use chromium + adblock...

      --
      -- Seq
    7. Re:So What? by Anonymous Coward · · Score: 0

      Just to point out: Chromium is open source.

    8. Re:So What? by VortexCortex · · Score: 1

      http://www.chromium.org/

      just thought you should know, as well as relevant plugins and extensions for chrome, which does now have an ad-blocker

      Chrome != Chromium; Just thought you should know, Google's proprietary executable that is based on Chromium has extra unreleased source code added, and only Google knows what it does.

      If I sold you a car with a lock on the hood, would that be okay with you? Come on, when I was developing the prototype I let you peek under the hood! I promise that I didn't install any secret remote kill switches, tracking or recording devices. Trust me!

      What? No, you can still not look under the hood of this car, but you should buy it because I'm Google! You can trust me to "not be evil" because that used to be our company motto (well, more of a recommendation...) -- Besides, If you have nothing to hide, you have nothing to fear!

      Chrome == Chromium + proprietary Google juice == DO NOT WANT.

      Chromium is OK I guess, but as a developer I contribute to Firefox because they don't just adopt and/or drop support for things that they are committed to without at least consulting the (dev) community... ::cough:: H.264 ::cough::

    9. Re:So What? by VortexCortex · · Score: 1

      > Firefox has a much, much better spec on nearly every level, is open source, has the adblock extension available....

      one thing it does not have, though, is H.264 support so this move actually brings Chrome on the same level Firefox is.

      The Firefox VLC plugin works just fine for playing H.264 in Firefox.

      Personally, I like being able to choose which program handles the <VIDEO> tag.

      In short: Meh, what's all the fuss about?

    10. Re:So What? by Nemyst · · Score: 2

      You can fairly easily do a side-by-side comparison and notice that overall there is nothing but branding and data mining that's missing, really. I personally use Firefox but Chrome would be the only alternative I'd seriously consider, thanks to Chromium. If you want to go in some mad conspiracy theory whereby Google is hiding optimizations and features in a separate Chrome build, have fun.

    11. Re:So What? by aaron552 · · Score: 1

      That's almost the same as the difference between Firefox and Iceweasel (now known as IceCat, apparently), right?

      The difference being branding and, in Chrome's case, datamining

      --
      I had a sig once. It was lost in the great storm of '09.
    12. Re:So What? by boxwood · · Score: 1

      I prefer chromium. Not sure what chrome gives you over chromium, but I have never seen a difference.

      I just prefer the UI of chromium over firefox and it starts up a lot faster.

    13. Re:So What? by Anonymous Coward · · Score: 0

      Wow, are you dumb or what?

      In which way does Firefox have a better spec? And FYI firefox is more insecure than IE based on the number of critical vulnerabilities found.

      Its sad that someone with as little knowledge as you is in a position to advise others.

    14. Re:So What? by m50d · · Score: 1
      Really, nobody should be using Chrome anyway. Firefox has a much, much better spec on nearly every level, is open source, has the adblock extension available....

      Firefox performance is terrible, it uses oodles of memory, and extensions are a terrible idea (didn't we realise this back when they were called ActiveX?). If you're on windows you're on a closed OS (that could have any number of fundamental vulnerabilities) anyway, so insisting on an open browser is a bit backwards. On Linux, if you're going to insist on non-chrome there are much better alternatives (konqueror is the best browser out there IMO. Even one of the wrappers around gecko - epiphany, or whatever it's called - will get you much better performance than firefox. Heck, mozilla seamonkey performs a lot better than firefox.)

      --
      I am trolling
    15. Re:So What? by Jonner · · Score: 1

      Actually, neither Firefox nor Chrome is completely Free Software. However, both are based on a majority of Free code, so you can use a build of Chromium or IceCat if you want to use 100% Free Software. I mostly use Firefox, but I'm not opposed to using Chromium or Chrome. While choice among standards is not always a good thing, choice among implementations of standards is.

  27. Workaround: Open comment in new tab by tepples · · Score: 2

    On my copy of Chromium on Ubuntu, pasting into a text field works fine on "/comments.pl" pages, just not on "/story/" pages. Try opening the comment ID (e.g. #34842318) in a new tab before clicking Reply to This. If you still can't get it to work, such as if you're trying to post a top-level comment instead of a reply, try writing your reply in Notepad or Gedit.

  28. Partner videos are still Flash by tepples · · Score: 2

    Google owns Youtube and is working to make every video available in VP8.

    Except for the ones that need the Flash-only ad engine because they either are posted by Partners or make fair use of music.

  29. You = Fail by Galestar · · Score: 2

    You are the dumbest commented ever. I find it hilarious that you are dropping support for WebM in your own website for a video format that isn't free, which you are trying to favor over other formats. You currently run an anime and manga website, but probably won't for long because you have no plans on getting off your ass and converting your video content. You are taking a big risk because you're risking your website visitors completely abandoning your piece of shit site. I don't have worries about Google switching to WebM and I trust the new format, especially from a company who has done more to push open standards and open source than any other company. The members on your site and forums will not continue to support your site, and while you loaf around in your parent's basement, you'll have no idea why you're losing traffic. It's a new format and since it's not supported on your DVD and Blu-ray player, so it baffles your tiny brain and you don't understand it.

    --
    AccountKiller
    1. Re:You = Fail by Chryana · · Score: 1

      Whoa there. The OP may have worded his opinion poorly, but there is no need to take his comments personally. He did not insult you. And he is not dropping support for WebM, as he probably never had any for it in the first place. How about you tell us instead how you're going to spend the next week ripping again all the videos hosted onto your super popular website to make sure it's ready when WebM will be widely supported?

  30. Re:Great! Less choice! by pete_p · · Score: 3, Insightful

    I'll be on the side of "screw your video, gimmie the transcript"

    'course, I'd be on that side regardless of what format the video is encoded in.

    --
    Insert wit here.
  31. Fttttttp. This is born from corporatized specs by pizzach · · Score: 1

    This is what people got for not supporting Theora. This is may or may not be your cup of tea, but the open web still pushes, regardless of corporate interests. Independant people will still be able to make a free web browser legally. This will either a: force the h264 codec to open up more, or b: force a more open HTML5 spec.

    --
    Once you start despising the jerks, you become one.
  32. Re:Great! Less choice! by PRMan · · Score: 2

    But then they'd be liars since they're still supporting Flash.

    --
    Peter predicted that you would "deliberately forget" creation 2000 years ago...
  33. Re:Great! Less choice! by Galestar · · Score: 2

    It is a double standard, but it looks like they took a dose of pragmatism with their idealism on Flash. They support and promote open standards where it is practical (not necessarily not controversial), and use proprietary work when it isn't.

    --
    AccountKiller
  34. Re:Market Share? Numbers dont add up by Anonymous Coward · · Score: 0

    Chrome is rapidly eating market share: in just about 2 years since launch, it's at 13.5%. This is twice the share of Opera and Safari combined.

    Using your data, Opera + Safari is about 6.75% of market share. But then you pull numbers out of your ass and say...

    Opera + Safari + Chrome make over 50% of the browsers used today, in market share.

    Using your original figures 13.5 + 6.75 = 20.25% marketshare. WTF dude!?!

  35. You lost me by KingSkippus · · Score: 5, Insightful

    H.264 is not a free codec and consequently, you have to pay if you wish to encode content in it or decode content encoded with it. They just are gracious enough not to charge you for streaming it. Consequently, it's not supported by Firefox natively nor in any other browser that cares about being sued and can't or won't pay.

    Google's motivation is obviously to try to establish an open source, free (as in speech) codec as the web standard for video. That way, we won't have the silly issues you mention above. So why are you not happy with this move?

    Keep in mind that browsers like Firefox, Konquerer, Seamonkey, etc., because they are open source, cannot legally integrate H.264 into its browser. On the other hand, there is nothing stopping Microsoft, Apple, Opera, and Google, and anyone else who wants to from integrating WebM into their browsers. It simply boils down to an administrative decision to do so.

    So if you want your web-based video to "Just Work," you absolutely must support WebM. Or more precisely, you absolutely must not support H.264 unless MPEG releases it to the public domain or under a free (as in speech) license, which I think there's exactly zero chance of happening.

    1. Re:You lost me by sexconker · · Score: 3, Insightful

      Horse shit.
      If the Mozilla foundation wanted to support H.264, they'd release a plug-in that ties into codecs installed on the system.

      MS did exactly this.

      The plug-in can be open or closed source, and the codec can be open or closed source. Whether or not the codec the end user has is open, closed, or legal doesn't matter, and has no bearing on the openness or legality of Firefox itself.

    2. Re:You lost me by Anonymous Coward · · Score: 0

      WebM isn't a video format, it's a container format.

      Personally, I don't give a crap about how free VP8 is because it's inferior to h.264. I want quality videos and the browser makers should all either pay up to directly include h.264 support in their browser or allow their browser to use an installed system h.264 codec for videos.

    3. Re:You lost me by angus77 · · Score: 2

      I've seen the side-by-side comparisons. Where VP8 is inferior, it's only slightly so, and in a few cases actually produced better results.

      In short, if you don't put them side-by-side for an in-depth comparison, you won't even notice the difference.

    4. Re:You lost me by Goaway · · Score: 1

      No, WebM is a video format. It specifies a container, a video codec and an audio codec.

    5. Re:You lost me by Goaway · · Score: 1

      If you want your web-based video to "Just Work", you use h.264 and Flash. Just like everyone is already doing.

    6. Re:You lost me by node+3 · · Score: 0

      You're probably thinking of WebM compared with Theora.

    7. Re:You lost me by DJRumpy · · Score: 2, Insightful

      Add to that that they will continue to bundle the proprietary Flash support, and claims of an 'open' internet smell more like bullshit. Had they truly been motivated by an open and free internet, they would have removed flash support as well.

    8. Re:You lost me by angus77 · · Score: 3, Informative

      Nope, I was referring to this page that I saw last Spring.

    9. Re:You lost me by Anonymous Coward · · Score: 0

      No, it isn't. A video format does not specify anything more than the video stream. If it does, then it's not a video format.

    10. Re:You lost me by Goaway · · Score: 1

      That is a video codec, not a video format.

    11. Re:You lost me by monkyyy · · Score: 0

      excellent link, finally something here that isnt basic hate for whoever owns h264 or a 1% lost in quality

      --
      warning pointless sig
    12. Re:You lost me by Rockoon · · Score: 1

      Google's motivation is obviously to try to establish an open source, free (as in speech) codec as the web standard for video.

      Why would a corporation have that motivation?

      Google is motivated by its own balance sheets, and absolutely nothing else. Google is not fighting the good fight for you. If they are fighting on your side then it is merely a coincidental side-effect of their greed, and you should be very worried that Google will co-opt whatever credibility your side has only to shit all over it later.

      Remember when Google wasn't trying to track your every move on the internet?

      They took the credibility and support for those that hated obtrusive advertising, and used it to shit all over everyone with that unprecedented level of tracking we now "enjoy."

      Thats Google. Thats what they do, and its for the bottom line of their balance sheets.

      --
      "His name was James Damore."
    13. Re:You lost me by arose · · Score: 1

      I want quality videos and the browser makers should all either pay up to directly include h.264 support in their browser or allow their browser to use an installed system h.264 codec for videos.

      That's the spirit! Vote with your wallet, buy a browser that fulfills your needs!

      --
      Analogies don't equal equalities, they are merely somewhat analogous.
    14. Re:You lost me by commodore64_love · · Score: 1

      >>>So why are you not happy with this move?

      WebM is inferior shit compared to MPEG4 video. WebM is almost as ugly as MPEG2 video. Furthermore it's not necessary to adopt WebM since MPEG4 is only a few years from being public domain/open source itself. I'd sooner use the superior Codec (which also happens to be the standard used by TV and cable).

      I don't have a website but if I did, I would no longer support Chrome..... at least not for video. Everything would be encoded as either Flash or H264/MPEG4, and Chrome would just have to display a broken link. Users would need to go get themselves a REAL browser (such as Mozilla Firefox, Mozilla/Seamonkey, or Opera) that doesn't ignore the MPEG4 standard virtually everyone else in the world uses.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    15. Re:You lost me by Bogtha · · Score: 5, Insightful

      If the Mozilla foundation wanted to support H.264, they'd release a plug-in that ties into codecs installed on the system.

      MS did exactly this.

      Of course Microsoft did that. That's exactly what they want. If Firefox did that too, then you'd end up with the situation where Firefox users running on Windows would be able to view H.264 and Firefox users on a Free operating system would not. And all the websites with "Firefox" as a tick box on their compatibility checklist would happily tick it and be on their merry way. Meanwhile, bye-bye cross-platform web. Can't possibly think why Microsoft would like that and Mozilla wouldn't.

      --
      Bogtha Bogtha Bogtha
    16. Re:You lost me by Anonymous Coward · · Score: 0

      Horse shit.
      If the Mozilla foundation wanted to support H.264, they'd release a plug-in that ties into codecs installed on the system.

      You have that backwards. Mozilla doesn't want to support H.264 precisely because its not legal for them to ship - if there weren't any alternatives, then you might have a point. But there are alternatives. Alternatives that mean they can guarantee functional equality on all supported platforms. That consistent user experience is what Mozilla cares about, the licensing issues for h264 make it impossible.

      MS did exactly this.

      MS doesn't give a damn about anything other than than the payware world of Windows - and in the world of payware, its entirely natural to be nickle-and-dimed to death. MS is happy to facilitate it too because proprietary lock in is their business model.

    17. Re:You lost me by pseudonomous · · Score: 1

      Firefox doesn't bundle flash, do you mean chrome?

    18. Re:You lost me by pseudonomous · · Score: 1

      I think if the issue is that, even if there are no royalties paid, h.264 isn't really "free" in that it takes developer time away from other projects that they might work on, nobody at Mozilla is interested enough in h.264 to develop a playback plugin; besides, h.264 plugins sort of defeat the point of , since the idea was to enable video playback WITHOUT plugins. Also, note that Opera, which is a proprietary project doesn't want to support h.264 either. presumably because of malaise regarding royalties (Opera's creators aren't exactly rolling in dough). I think that Microsoft, Opera, and Firefox are all sort-of waiting for the dust to settle in the codec dispute. If it becomes clear that h.264 is the future, Opera and Firefox will have to find some way to support it; if vp8 or, less likely, theora, goes somewhere Microsoft will support it in new versions of IE. Apple, to some degree has a vested interest in opposing anything but h.264, so they might hold out even if it's clear the tide is changing toward another codec.

    19. Re:You lost me by icebraining · · Score: 1

      They can't remove support for Flash without removing support for any other plugin, including FOSS ones.

    20. Re:You lost me by icebraining · · Score: 1

      Why would a corporation have that motivation?

      Because an open source codec means not having to pay to encode Youtube videos.

    21. Re:You lost me by icebraining · · Score: 1

      MPEG4 is only a few years from being public domain/open source itself

      [citation needed]. Some patents in the MPEG-LA pool have been granted in 2009, they're hardly "only a few years from being public domain".

      Besides, "MPEG4" isn't that clear. MPEG4 part 2 might even be close to expiration date, but personally I prefer WebM to DivX or Xvid. MPEG4 part 10 has plenty of brand new patents that will last for another 18+ years.

    22. Re:You lost me by SanityInAnarchy · · Score: 1, Interesting

      If Firefox did that too, then you'd end up with the situation where Firefox users running on Windows would be able to view H.264 and Firefox users on a Free operating system would not.

      If by "Free" you mean "Absolutely pure and also legal", sure.

      I have at least one copy of x264 on my system, as well as a hardware decoder in my video card. While x264 may not be legal in the US, the hardware decoder certainly is, and the native Linux nVidia drivers support it.

      In fact, I don't know of a modern OS on which I'd want a modern web browser for which I don't pretty much get a legal H.264 decoder for free, and illegal-but-Free ones if I want them.

      And all the websites with "Firefox" as a tick box on their compatibility checklist would happily tick it and be on their merry way.

      They already do this with Flash, and worse, Silverlight. I currently have to boot Windows because Moonlight won't run a presentation I am required to watch for a class, three times a week.

      I don't like this any more than you do, but I would very much rather have to install an x264 decoder and be able to watch this presentation on Linux, than have to fuck with Moonlight for over an hour before giving up and booting Windows just to watch a fifteen minute webcam + powerpoint.

      The h.264 patents will eventually die, and we'll eventually have a select few codecs which are supported everywhere, and the video tag will thus become like the img tag, and all of these debates will become as irrelevant as the "Don't use GIFs" debates back when the FSF was using JPEGs for everything (since PNG hadn't been invented).

      But if we miss this opportunity, if people continue to back away from HTML5 video because they have the (correct or not) impression that you need to encode things three times just to make sure they play in every browser -- you realize we're already at a disadvantage even if h.264 was Free tomorrow, right? -- then we're stuck with what we've got now, which is Flash for everything but iOS, and H.264 for iOS, with browser detection to choose which.

      --
      Don't thank God, thank a doctor!
    23. Re:You lost me by SanityInAnarchy · · Score: 1

      I think if the issue is that, even if there are no royalties paid, h.264 isn't really "free" in that it takes developer time away from other projects that they might work on,

      Even if H.264 were Free tomorrow, even if there were no problem with bundling everything in Firefox, that's still the dumbest thing I've ever heard, and it's still far better to use the native video system.

      besides, h.264 plugins sort of defeat the point of , since the idea was to enable video playback WITHOUT plugins.

      I have no idea why people are selling it as that.

      No, the idea is to enable the sort of video playback people have now with Flash. It's not just that the browser is ready to play right away, it's that you can do all sorts of things with a Flash video that you can't with a QuickTime-ish embed/object tag -- not to mention that QuickTime and such include a lot of baggage you don't need.

      The idea is to be able to integrate videos into your page as easily as you currently integrate images. Note that the img tag doesn't specify which image formats are supported, and there's no good reason for the browser to implement them itself when it can call out to native image libraries. The idea is that anyone can implement the standard any way they like. For example, an H.264 decoder plugin could potentially use the H.264 decoder hardware in most video cards (supported under Linux, too), whereas with Flash, we'd have to wait for Adobe to do that.

      The point isn't that plugins are bad. It's that Flash is bad, and a nonstandard Internet is bad. A plugin architecture is in general a Good Thing, so long as it isn't abused.

      Also, note that Opera, which is a proprietary project doesn't want to support h.264 either. presumably because of malaise regarding royalties (Opera's creators aren't exactly rolling in dough).

      And they're making exactly the same mistake. How much would it cost them to simply wire up to the same stuff IE does, the same video playback API that any Windows program can?

      I think that Microsoft, Opera, and Firefox are all sort-of waiting for the dust to settle in the codec dispute.

      Maybe Microsoft and Opera are, but Firefox is right there in the dispute. I've spoken to more than one Firefox developer who is actively opposed to the idea on near-religious grounds. "I don't want a proprietary codec to become a defacto Internet standard." As if a proprietary plugin (Flash) is better.

      --
      Don't thank God, thank a doctor!
    24. Re:You lost me by SanityInAnarchy · · Score: 3, Informative

      Are you trolling, or are you actually this ignorant of the topic at hand?

      WebM is inferior shit compared to MPEG4 video. WebM is almost as ugly as MPEG2 video.

      Really?

      Furthermore it's not necessary to adopt WebM since MPEG4 is only a few years from being public domain/open source itself.

      How many years?

      I don't have a website but if I did, I would no longer support Chrome..... at least not for video. Everything would be encoded as either Flash or H264/MPEG4, and Chrome would just have to display a broken link.

      Despite Chrome supporting Flash? And despite you using Flash? Do you just enjoy antagonizing your users?

      I mean, I'd provide a similar link for IE users, or at least users of older versions of IE, but I wouldn't deliberately break the site, I'd just gently remind them that stuff might be broken.

      Users would need to go get themselves a REAL browser (such as Mozilla Firefox, Mozilla/Seamonkey, or Opera) that doesn't ignore the MPEG4 standard virtually everyone else in the world uses.

      Not a single browser you mentioned currently supports H.264 in HTML5 video. They only support it in Flash, just as Chrome does.

      Is there a single true thing you said here? Maybe H.264 will actually expire in a few years...

      --
      Don't thank God, thank a doctor!
    25. Re:You lost me by Rockoon · · Score: 1

      Because an open source codec means not having to pay to encode Youtube videos.

      Sure, but having to buy out some IP and then spend money on development and maintenance isnt a 'good deal' compared to those trivial licensing costs that Google has already paid.

      You can bet your ass there is more to it, because your theorycraft doesnt make any fucking financial sense.

      --
      "His name was James Damore."
    26. Re:You lost me by Anonymous Coward · · Score: 0

      Except that XP is a majority of Firefox's users and XP doesn't have h264— and that firefox wants uniform features everwhere and not just most places, because you're lucky if web authors test in multiple browsers much less multiple platforms and platform versions.

    27. Re:You lost me by Anonymous Coward · · Score: 0

      To me VP8 still looks noticeably worse in most of those comparisons. Also Mainconcept is good, but x264 is better.

    28. Re:You lost me by Rennt · · Score: 1

      "Just Works" implies an out-of-the-box experience. Flash merely "Works".

    29. Re:You lost me by timbo234 · · Score: 0

      If Firefox did that too, then you'd end up with the situation where Firefox users running on Windows would be able to view H.264 and Firefox users on a Free operating system would not.

      My Linux OS plays H.264 videos, DVDs, wmv, wma and a host of other formats that are patent-encumbered or otherwise not 'free'. While I'd rather see the patent-free WebM win this battle Firefox should still support whatever the system has codecs installed for - almost every Linux system used as a desktop is going to have the x264 codec, among others, installed.

      The number of purists who actually have a pure Free software Linux desktop system is very low as such a system wouldn't be able to do many of the most common desktop tasks such as use Wifi, play Flash videos, play DVDs or indeed play any videos.

      --
      Pre-canned Evolution Links for all those Slashdot holy wars.
    30. Re:You lost me by Anonymous Coward · · Score: 0

      WebM isn't a video format, it's a container format

      Fuck you. If you're going to be pedantic, then at least be factually correct. WebM isn't a container format either. WebM is a media format definition: it specifies which container to use (Matroska 1.0 + some extensions from the 2.0 spec), which video codec to use (VP8), and which audio codec to use (Ogg Vorbis).

    31. Re:You lost me by PeterBrett · · Score: 1

      The h.264 patents will eventually die, and we'll eventually have a select few codecs which are supported everywhere, and the video tag will thus become like the img tag, and all of these debates will become as irrelevant as the "Don't use GIFs" debates back when the FSF was using JPEGs for everything (since PNG hadn't been invented).

      The "Don't use GIFs" debate became irrelevant when the relevant patents lapsed. But I for one am not willing to wait 20 years to be able to assume that the codecs I need for viewing video on the web are available in my Linux distribution's default repositories. Trying to move towards having a patent-unencumbered video standard as the lowest-common-denominator choice for web video seems to be an option that makes good sense. Maybe we can make the "Don't use h.264 debate" irrelevant while the patents are still out there?

    32. Re:You lost me by Anonymous Coward · · Score: 0

      Except when it doesn't work. Like say i am on hardware that doesn't support the exact feture set of h264 that was used. Or if its not apple compatible encode... etc.

    33. Re:You lost me by Anonymous Coward · · Score: 0

      > Even if H.264 were Free tomorrow, even if there were no problem with bundling everything in Firefox, that's still the dumbest thing I've ever heard, and it's still far better to use the native video system.

      Yes, sure, what could go wrong with directly passing data out of the internet directly into a system where the average user has code that was updated 5 years ago the last time, and things like Intel Indeo codecs with a copyright of (I think) 1996?
      It's not like there's any risk in that, nobody ever did do anything evil through the internet, right? We've all been imagining exploits, viruses etc.

    34. Re:You lost me by Anonymous Coward · · Score: 0

      Hello? Flash IS an open format.

    35. Re:You lost me by Anonymous Coward · · Score: 0

      Flash was bundled in after the fact. It could be removed just as easily.

    36. Re:You lost me by Anonymous Coward · · Score: 0

      Personally, I don't give a crap about how good h.264 is because it's inferior to raw 1080p YUV12. I want quality videos and the browser makers should all pay up to directly connect my computer to the Internet at multi-gigabit speeds.

    37. Re:You lost me by uglyduckling · · Score: 1

      What on earth are you drivelling about?!

    38. Re:You lost me by moonbender · · Score: 1

      Flash is well on its way out: there is an established strategy for moving away from it, and people are taking it. Google is clearly one of the companies behind the push towards richer HTML web apps which are replacing Flash. At some point in the not-too-distance future, I fully expect them to stop bundling it, until then it's a convenient way of making sure users are updated to the version with the least amount of security holes. Furthermore, Flash isn't the result of an open standards process like HTML5 is, so the comparison doesn't work very well. It's a good idea to keep HTML5 not only open but also free.

      --
      Switch back to Slashdot's D1 system.
    39. Re:You lost me by Anonymous Coward · · Score: 0

      Well thats not my experience - most deveIopers i know saw through the html5 thing to begin with - like a lot of others they don't want a return to the "best viewed with xxxxxxx browser" scenario and they won't have it.

      So in the red corner we have Flash...

        98% of Internet connected PCs have Flash Player
        85% of the top 100 websites use Flash Player (Alexa)
        75% of web video is viewed using Flash Player (Comscore)
        98% of enterprises rely on Flash Player (Forrester)
        70% of web games are delivered using Flash Player (Evans Data Corp.)
        3.5 million developers use the Flash Platform
        19 of the top 20 device manufacturers worldwide have committed to shipping Flash technology on their devices

      and in the blue corner we have Html5 - another lost cause to distract neckbeards from their looming diabetes. no wonder it isn't taking off.

    40. Re:You lost me by Anonymous Coward · · Score: 0

      Really? [streamingmedia.com]

      You could kindly notice, that the comparison is between some useless proprietary encoders, not between libvpx and the state-of-the-art x264.
      VP8 wouldn't suck half as much as it does if it had a proper psychovisual encoder, but it doesn't and I haven't seen one being worked on.

    41. Re:You lost me by Thundersnatch · · Score: 1

      Nope, I was referring to this page that I saw last Spring.

      Using still images to compare video codec quality makes as much sense as using 0.03-second samples of a song to compare audio quality.

      How about this test, which clearly shows VP8 requiring 50% more bitrate to achieve the same objective quality metric.

      As far as subjective quality goes, I manage video for an online training site, and we have been evaluating WebM extensively. Even with the most recent 0.9.5 releases, quality at normal web bitrates (say 750kbps for SD) is very inferior to the best H.264 encoders (x264 and Ateme). We did an internal subjective quality survey with our non-technical staff (secretaries, salespeople, etc.) and H.264 won hands-down. We're not interested in increasing our bandwidth bills by 50% to achieve the same quality as H.264, as the licensing fees are very small. Not to mention the browser and device support hassles that currently exist. Oh, and the current WebM toolchain sucks compared with the H.264 ecosystem, but that should improve over time.

      By the way, those of you who comare WebM to H.264 using video encoded by Apple's or Adobe's H.264 encoders and say "WebM is almost as good as H.264!" are fooling themselves. The Aplle and Adobe encoders are two of the worst-looking H.264 encoders available.

    42. Re:You lost me by Anonymous Coward · · Score: 0

      That using the native video system means using a system full of security holes? (Which you can work around with sufficient effort, like Microsoft does for IE 9, though their solution includes a whole new native video system and, AFAICT, some hacks and it's still unproven security-wise).
      And no, I don't consider the situation on Linux or Mac OS X that much better.

    43. Re:You lost me by Guspaz · · Score: 1

      Google's motivation is obviously to try to establish an open source, free (as in speech) codec as the web standard for video.

      Then Google picked the wrong codec to buy/push. WebM is likely to be just as patent-encumbered as h.264, since large parts of the VP8 spec were poorly ripped from h.264's spec, or are at least similar enough to be covered by many of the same patents.

      A good examination on a technical level (including some thoughts on the likeliness of patent-encumbrance) can be seen here. He's admittedly a tad biased by being one of x264's lead developers, but he's also one of the authors of ffvp8, and it's an interesting read.

      Of particular worry is the flawed nature of the VP8 spec; the reference implementation *is* the spec, bugs and all. Google didn't allow for any time to try to correct/improve the spec before declaring it final, so now we're all stuck with .

    44. Re:You lost me by MikeBabcock · · Score: 1

      If you're producing large amounts of video and you're not using a good encoder, that's your fault. The usefulness of the algorithm has nothing to do with how good your encoder is.

      --
      - Michael T. Babcock (Yes, I blog)
    45. Re:You lost me by Anonymous Coward · · Score: 0

      ...except *no* browser supports Adobe Flash - that requires a plugin.

    46. Re:You lost me by KingSkippus · · Score: 1

      Then Google picked the wrong codec to buy/push. WebM is likely to be just as patent-encumbered as h.264, since large parts of the VP8 spec were poorly ripped from h.264's spec, or are at least similar enough to be covered by many of the same patents.

      FUD, FUD, and more FUD. Worse yet, it's the same damn FUD that Microsoft repeatedly trots out to try to turn people off of Linux. "Well, we could sue everyone any time we wanted to, so you'd better not use it!"

      There have been repeated calls in the community for MPEG to sue the developers of these codecs, yet MPEG has remained tellingly silent. They're not doing so because their entire business model is built around the threat of a lawsuit. Once that threat is actually executed and proven meaningless, and people realized that there is indeed a totally free and patent-unencumbered solution, they would lose so much money that it makes the actual threat of a lawsuit an exercise in their own self-destruction.

      So yeah, keep FUDding away, but there's a mathematically zero chance that MPEG will sue Theora, VP8, or anyone else that they keep making vague threats against.

    47. Re:You lost me by icebraining · · Score: 1

      Firefox does not, nor it will bundle Flash with Firefox. Firefox has support for the Netscape Plugin API, which enables Flash but also Java, Gnash, etc. to render certain content in-browser.

    48. Re:You lost me by Anonymous Coward · · Score: 0

      if google were truly interest in open source and open protocals, they would open up the google search engine, google adword, google analytics, etc. now that would truly benefit the end users and the web in general.

      instead they have arguably the largest propriety software system ever on the internet while claiming to be open by dumping merely mediocre copied code and ideas of their competitors products where they have no control to push users to their ads and privacy pullers.

      they have become the epitome of hypocrisy... what a joke.

    49. Re:You lost me by Anonymous Coward · · Score: 0

      Google's motivation is obviously to try to establish an open source, free (as in speech) codec as the web standard for video.

      Why would a corporation have that motivation?

      Google is motivated by its own balance sheets, and absolutely nothing else.

      Now that's a bit of a detached and naive view, isn't it? Corporations consist of people, and Larry and Sergey are idealists. Completely unlike, say, Steve Ballmer or Steve Jobs (for whom your assessment would fit perfectly).

      [...] and you should be very worried that Google will co-opt whatever credibility your side has only to shit all over it later.

      Why should I be worried? I'm not aware that Google has done anything like that so far.

      [...] and used it to shit all over everyone with that unprecedented level of tracking we now "enjoy."

      I don't have any Google accounts (docs, gmail or such), but I use google.com as my primary search engine. Pretty much anything with "*google*" is filtered by my NoScript, and AdBlock takes care of the rest (even those text ads, with Element Hiding Helper).
      True, they can link my search queries to my user agent, but that's not really tragic IMO.
      All that, and I think Google is an awesome corporate citizen!

    50. Re:You lost me by Anonymous Coward · · Score: 0

      We put up with JPEG as a common denominator image format on the web, despite there being better compressed image formats. Why not the same with video formats?

    51. Re:You lost me by Anonymous Coward · · Score: 0

      forget ios - it's flash all the way. apart from a small band of media dicks who don't know jack about technology or what is actually happening in the marketplace that was never a story in the first place.

      looking ahead, the one big selling point that all the new tablets have is that they do flash - indeed the blackberry offering uses flash for large parts of its front end.

      anyhow, the desktop browser is king and will remain so for a long time to come.

      you're right about html5 - devs don't want the mess of encoding stuff for each browser - thats why flash took off in the first place ***REMEMBER...?
      and the users want something that just works.

      when will people tire of spouting html5 hype...? isn't it obvious that its all over, already?

      lets move on to html6 and get things properly moving on that front ;)

      in a way its great that html5's weaknesses are being brought out into the open now; the small but vocal band of supporters need to realize that it aint gonna happen. if you know anything about the history of the web you will know that it never was.

    52. Re:You lost me by Anonymous Coward · · Score: 0

      You are a fucking idiot.

      A video format is the method in which the video is written/stored. A video codec (codec is a portmanteau of compressor/decompressor) is the software used to generate and uncompress a file in that video format.

      Let me guess, you probably also think that a zip file is an archive codec and not an archive format.

    53. Re:You lost me by Guspaz · · Score: 1

      Even if nobody is ever sued for VP8, and it turns out to be patent free in effect, that doesn't change the fact that there are major issues with it. All the patent-avoidance necessitated a rather steep decrease in efficiency (since most techniques that could improve efficiency are patented, unfortunately), and the VP8 spec is still rather buggy.

      Google's biggest mistake was not bothering to write a proper spec, making the encoder the spec. The problem we're saddled with now is that the encoder is always behaving per-spec since it *is* the spec. Bugs in the encoder can't be fixed, and Google has already rejected valid bug fixes for the decoder because the encoder's broken behaviour is per-spec.

    54. Re:You lost me by Anonymous Coward · · Score: 0

      almost every Linux system used as a desktop is going to have the x264 codec, among others, installed.

      No. Wrong. False.

    55. Re:You lost me by SanityInAnarchy · · Score: 1

      The "Don't use GIFs" debate became irrelevant when the relevant patents lapsed.

      Precisely.

      But I for one am not willing to wait 20 years to be able to assume that the codecs I need for viewing video on the web are available in my Linux distribution's default repositories.

      20 years from when? How much life is left in these patents? My impression was less than ten. At the rate HTML5 standardization is going, it'll take that long before we get people to use a standard format and to migrate people to HTML5 -- except it moves so slowly that people will use Flash instead, or even Silverlight.

      Trying to move towards having a patent-unencumbered video standard as the lowest-common-denominator choice for web video seems to be an option that makes good sense.

      Indeed -- and most people do have hardware H.264 decoders, and free-as-in-beer decoders that came with their OS. There's a robust open-source implementation (x264). The only reason this is an issue is because we're impatient. Understandably so, but I would hate to see Flash win because we couldn't wait a few years.

      --
      Don't thank God, thank a doctor!
    56. Re:You lost me by SanityInAnarchy · · Score: 1

      you're right about html5 - devs don't want the mess of encoding stuff for each browser - thats why flash took off in the first place ***REMEMBER...?

      Apparently, you don't. It wasn't "each browser" that was the problem, it was the third-party media plugins. It wasn't encoding that was the issue, it was support -- you can do stuff with both Flash and HTML5 that you can't do with a QuickTime plugin, and even what you can, you'll need different code to do the same thing in Windows Media Player.

      To everyone whining about codecs: Storage is cheap. Software development is expensive.

      when will people tire of spouting html5 hype...?

      When HTML5 is actually used.

      isn't it obvious that its all over, already?

      It's neither obvious nor desirable. Why on earth would you want Flash to win this?

      in a way its great that html5's weaknesses are being brought out into the open now...

      So they can be fixed?

      if you know anything about the history of the web you will know that it never was.

      Clearly you don't. The Web was born and lived as a free and open spec, open to anyone to implement. Everyone uses HTML4 at least as a base, if not XHTML or HTML5. Everyone uses CSS as a base, at least CSS2 if not CSS3. Everyone uses JavaScript as a base, which is standardized as EcmaScript.

      Unless you code your entire site in Flash, you use these technologies -- and if you do use Flash "all the way", your site is going to suck -- everything from middle-click-to-open-in-a-new-tab to bookmarking is going to be broken by default, and it's likely to take a significant amount of HTML/JavaScript/CSS work to fix it.

      In other words, the free and open Web has won pretty much everywhere other than media (video) and a few niche apps, which get away with it by calling themselves "RIAs" and pretending that Flash adds something that wasn't there in a dozen actual standards already. I currently use a website which uses Flash for such trivial things as an equation editor and a drag-and-drop.

      Even if you do use purely Flash, you're also going to use HTTP, TCP, IP, and DNS -- all open standards -- and chances are, your TCP stack is based on the one in BSD, so it's even using code borrowed from an open source project.

      And even in video, Flash is losing ground, partly because people won't just "forget ios".

      Now, will HTML5 happen? I don't know, I hope so. But to claim that there's historical precedent for Flash just winning is just factually wrong. The only precedent you could appeal to is Flash itself, and the only reason it took off is because of how fragmented, broken, and unstandardized video was at the time. Guess what HTML5 does?

      --
      Don't thank God, thank a doctor!
    57. Re:You lost me by SanityInAnarchy · · Score: 1

      Yes, sure, what could go wrong with directly passing data out of the internet directly into a system where the average user has code that was updated 5 years ago the last time,

      Then it's the average user's fault. Why should the browser be responsible for duplicating code already in the OS just so the browser can do its own audit? Why are we assuming users update their browsers more frequently than they apply OS updates?

      By that logic, the only secure way to ship Firefox is as its own bootable OS.

      Never mind that this is just as exploitable through the inevitable Windows Media Player plugin, or QuickTime plugin -- if they know how to exploit a specific codec, surely exploiting a plugin will be trivial! Never mind that it would be trivial to provide options for the more paranoid among you to disable any codecs you don't trust, just as you must currently be frantically disabling Windows Media Player as you read this. Never mind that OS-provided patches to those codecs would instantly apply to all browsers, so it may actually be more secure.

      Never mind that it'd dramatically speed up video playback, instantly resolve the H.264 codec debate, and be a technically better architecture in every way.

      No, clearly ChromeOS is only the secure browser...

      --
      Don't thank God, thank a doctor!
    58. Re:You lost me by SanityInAnarchy · · Score: 1

      And no, I don't consider the situation on Linux or Mac OS X that much better.

      Citation needed, especially seeing as all three platforms use native codecs to stream video to standalone players -- why is a browser less secure than a standalone player? Why hasn't this been an issue for Safari, which does exactly what I suggest here?

      --
      Don't thank God, thank a doctor!
    59. Re:You lost me by Anonymous Coward · · Score: 0
      Why would I pay for a browser with cash? The browser makers already generate more than enough money to license h.264 whether it's by selling me an OS (Microsoft and Apple), through advertising to me (Google and Mozilla) or through other means (Opera).

      Also, learn how to read.

      or allow their browser to use an installed system h.264 codec for videos.

      Which would cost them nothing but the cost of implementation or, in the case of Chrome/Chromium and Firefox, nothing at all since they are open source and there are many developers who would do the heavy lifting for them.

    60. Re:You lost me by Anonymous Coward · · Score: 0

      almost every Linux system used as a desktop is going to have the x264 codec, among others, installed.

      Since we are talking about playback and x264 is an encoder only, its clear you have only a tenuous grasp on the topic and no one should take what you write seriously.

    61. Re:You lost me by petermgreen · · Score: 1

      20 years from when? How much life is left in these patents?
      ARS claims "roughly 2025".

      --
      note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
    62. Re:You lost me by arose · · Score: 1

      Why would I pay for a browser with cash?

      Because you are telling them what they should do.

      Also, learn how to read.

      You are making demands without paying for the product, their precise scope is outside of that argument. It's not your wishlist that I was criticizing in this particular case. It's the *you have to do this* tone.

      --
      Analogies don't equal equalities, they are merely somewhat analogous.
    63. Re:You lost me by Anonymous Coward · · Score: 0

      Because you are telling them what they should do.

      Users are allowed that luxury. After all, without users they'd have no beta testers and more importantly, without users, their browsers become absolutely nothing. A browser without a significant userbase is a browser that is dead.

      You are making demands without paying for the product, their precise scope is outside of that argument. It's not your wishlist that I was criticizing in this particular case. It's the *you have to do this* tone.

      Really? I paid for Windows and I see Google ads everywhere. I advertise for them by word of mouth and I even submit detailed bug reports. How is that not paying?

    64. Re:You lost me by Anonymous Coward · · Score: 0

      A standalone player isn't really attacked (and thus "more secure" in a security-by-obscurity way) for the same reason that they aren't actually used on the internet: the install base is too small. Browsers still would be "protected" that way to a degree because the install base of an individual vulnerable codec is going to be small too.
      Unfortunately I don't have a way to verify but I have been told that Safari does not allow 3rd-party codecs to be used (otherwise it should be trivial to add WebM support to it?).
      Also what you say just isn't true: Safari does _not_ use native platform codec support it uses _Apple's_ (witness Safari on Windows), meaning fixing any issues with it is still fully within Apple's control.

    65. Re:You lost me by SanityInAnarchy · · Score: 1

      Unfortunately I don't have a way to verify but I have been told that Safari does not allow 3rd-party codecs to be used (otherwise it should be trivial to add WebM support to it?).

      Things may have changed since I last heard, but yes, that's the implication -- it should be trivial to provide a WebM plugin for Safari, which would provide exactly as much WebM as Microsoft is promising IE will support.

      Also what you say just isn't true: Safari does _not_ use native platform codec support it uses _Apple's_ (witness Safari on Windows), meaning fixing any issues with it is still fully within Apple's control.

      I don't think anyone ever really claimed Safari on Windows was a good thing. But since QuickTime has a plugin system, Apple is limited to fixing vulnerabilities in the codecs they ship.

      Also, it is the native platform on OS X. If you want to play video, that's what you use. So if I were to write a browser, I'd do exactly what Safari does on OS X, and I'd probably do something similar to what IE does on Windows, and I'd plug into something like GStreamer on Linux.

      --
      Don't thank God, thank a doctor!
    66. Re:You lost me by Anonymous Coward · · Score: 0

      > Why are we assuming users update their browsers more frequently than they apply OS updates?

      Not all codecs are part of the OS and will be updated with it. H.264 except for Windows 7 definitely will _not_ be updated with the OS.
      And since Microsoft e.g. on XP doesn't use any of even the system codecs in their browser there is a risk they would consider exploitable bugs in them non-critical.

      > Never mind that this is just as exploitable through the inevitable Windows Media Player plugin, or QuickTime plugin

      Probably, but they have a smaller install base, they run in a separate address space (higher chance of e.g. multiple plug-ins "conspiring" to allow an exploit, particularly with ASLR). Running plugins separately will help quite a bit here though.
      To my knowledge Firefox does not run Windows Media Player automatically in any case.

      > it would be trivial to provide options for the more paranoid among you to disable any codecs you don't trust

      To my knowledge on Windows doing this on a per-application basis requires building a render graph manually, which is non-trivial code and risks compatibility issues.

      > Never mind that it'd dramatically speed up video playback

      Why do you think that? The biggest speed costs are due to the browser trying to rendering the video fancy inside the web page instead of "dumping it somewhere on the screen", and that won't go away that way, it might even become worse due to using a framework in a way it was never intended to. (I am ignoring serious messups on the browser side like disabling assembler optimizations for the codec they use, to my knowledge that is no longer the case).

    67. Re:You lost me by Anonymous Coward · · Score: 0

      Ok, maybe I should reconsider my stance, but if you look at the codecs that come preinstalled with Windows XP you will find things like:
      Cinepak Codec, Copyright 1992-1992 Radius Inc (no longer exists?)
      Intel Indeo R3.2, Copyright Intel Corp. 1992-1995
      (and various other Indeo variants).

      The idea of exposing such ancient and (almost certainly?) unmaintained codecs to the Internet is an absolutely scary thought to me.
      Will these have been recompiled to use ASLR on Vista or later? If not, just loading them even if they are otherwise safe would be a security issue.
      I can't help but feeling uncomfortable with using such huge frameworks from a browser (and yes, I do feel even worse about WebGL, particularly considering NVidias track record of not caring about security issues).

    68. Re:You lost me by arose · · Score: 1

      You aren't paying for the product in question, you have the luxury to ask, your tone is of a demand.

      --
      Analogies don't equal equalities, they are merely somewhat analogous.
    69. Re:You lost me by SanityInAnarchy · · Score: 1

      Not all codecs are part of the OS and will be updated with it. H.264 except for Windows 7 definitely will _not_ be updated with the OS.

      ...and OS X.

      On other platforms, then, if H.264 doesn't come with XP, wouldn't it then become the problem of whoever's distributing codecs to make them updatable? It doesn't seem to be a problem for plugin or addon developers, which are arguably a much higher risk.

      Probably, but they have a smaller install base,

      Not by terribly much. If you're going to exploit Flash, you're probably targeting a specific OS anyway -- probably Windows -- meaning Windows Media Player is also going to be available.

      To my knowledge Firefox does not run Windows Media Player automatically in any case.

      I'm not sure, but it does seem like there are a number of things which automatically get installed to Firefox -- for instance, if you install Silverlight on Windows, it'll probably end up on Firefox. I would be surprised if Media Player didn't do this.

      Never mind that it'd dramatically speed up video playback

      Why do you think that?

      Hardware acceleration, unless the browser implements that independently for each OS -- which is even more redundant code, as an accelerated implementation is likely already installed. I'm not sure how Windows does it, but on Linux, the nVidia drivers include an accelerated decoder.

      The biggest speed costs are due to the browser trying to rendering the video fancy inside the web page instead of "dumping it somewhere on the screen", and that won't go away that way...

      True, that'll only really be addressed by browsers using the video card to do more compositing, and I think that's happening anyway. But try playing a full 1080p H.264 video in software mode, even outside a browser. Modern machines can do it, but it sucks a lot of CPU. Try again with acceleration enabled, and it drops to only a few percent.

      And that's in dedicated media players. Stuff like mplayer -- I seriously doubt they haven't enabled the appropriate optimizations. A browser could certainly screw stuff up in addition to that, but when you start with most or all of a core just decoding the video, there's a limit to how much you can do.

      --
      Don't thank God, thank a doctor!
    70. Re:You lost me by Anonymous Coward · · Score: 0

      You aren't paying for the product in question

      Contrary to what you believe, payment does not always involve the exchange of currency.

      you have the luxury to ask, your tone is of a demand.

      Oh, just shut the fuck up. You look ridiculous.

    71. Re:You lost me by Anonymous Coward · · Score: 0

      In other words, exactly what a container specifies. Thanks for owning yourself, dumb shit.

  36. Motive? by AndyJ · · Score: 1

    The easy inability to stick ad's in ?
    The H.264 2015 deadline?
    Kicking Apple on Adobe's behalf?

    I'm not sure of the motive here. Taking away support for anything is surely a bad idea?

    --
    Never be afraid to ask. Wisdom must be gathered before it can be given.
    1. Re:Motive? by Anonymous Coward · · Score: 0

      my guess is that they are looking ahead to html6.

      the preliminary specs are just that - preliminary - but as it stands what they represent is absolutely incredible. its strength is that being based around whatever the latest ecma is, it cannot be out of date. and at last we should get native and gpu support for svg overlay, css3 and fullscreen support for any video in whatever format happens to be delivered! Hows that for sidestepping the whole 'what codec should they use' debate?

  37. YES!!! by KingSkippus · · Score: 1

    I wish I could mod this +5 Brilliant. Finally, someone who understands 1) why Google is doing this, and 2) how important the stakes are!

    Can you imagine how much easier life would have been if PNG had been established early on as the de facto standard image format? You would have thought that people would have learned that lesson well. None of those stupid ass lawsuits, and a hell of a lot of very early patent trolls would have been preemptively defanged.

    The web need to operate on free and open standards, period, end of story. Anything else is asking for a lot of trouble, trouble which is avoided relatively easily, trouble for which there is well-established precedent.

    1. Re:YES!!! by node+3 · · Score: 0

      The web need to operate on free and open standards, period, end of story. Anything else is asking for a lot of trouble, trouble which is avoided relatively easily, trouble for which there is well-established precedent.

      That's a nice theory, but how is H.264 "a lot of trouble"? There is no trouble here. It's free or cheap to license, pretty much every computer and device user received an H.264 license with their computer/smartphone/tablet. Content distributers don't have to pay if they don't charge for the video, and if they do, the price is small enough as to be a small operating cost. Content producers can either use the built-in H.264 support they got with their OS for consumer-grade solutions, or receive their non-consumer licenses as a few cents portion of their many hundred, if not many thousand, dollar production software.

      This is a non-issue. It's just a theory, and that theory is 100% contradicted by reality. Why do people here seem so prone to promote theory over reality, simply because the words "open source" are involved? And how do you maintain in your mind a cogent theory that is so completely contradicted by a simple observation of the outside world?

    2. Re:YES!!! by eiiiI'monslashdot · · Score: 1

      lol on the other hand if u don't use H.264 u have nothing to pay for and it is an open source codec. "Why do people here seem so prone to promote theory over reality?" you are the one that brought theorys into the conversation. the other guy was just giving his opinion, and it is wayyys better than yours. better as in more logical, and down to earth.

    3. Re:YES!!! by Draek · · Score: 1

      And how do you maintain in your mind a cogent theory that is so completely contradicted by a simple observation of the outside world?

      Perhaps because they look further than their own high-income, hipster-filled LA suburb and their own tecnophile sensitivities.

      Don't delude yourself, the WebM vs h.264 is at best a remake of the BluRay vs HD-DVD wars of a few years ago, and at worst a remake of JPEG2000 vs Microsoft's whatever-its-name. They're only fighting to see who will take over Flash if it ever dies, and that's a pretty big if to start with.

      --
      No problem is insoluble in all conceivable circumstances.
    4. Re:YES!!! by petermgreen · · Score: 1

      An interesting side story here is that apparently adobe will be supporting VP8 in flash. Whether they will actually get arround to it (afaict they haven't done so yet) and whether they will support all of webm remains unclear though.

      --
      note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
    5. Re:YES!!! by KingSkippus · · Score: 1

      That's a nice theory, but how is H.264 "a lot of trouble"? There is no trouble here. It's free or cheap to license, pretty much every computer and device user received an H.264 license with their computer/smartphone/tablet. Content distributers don't have to pay if they don't charge for the video, and if they do, the price is small enough as to be a small operating cost. Content producers can either use the built-in H.264 support they got with their OS for consumer-grade solutions, or receive their non-consumer licenses as a few cents portion of their many hundred, if not many thousand, dollar production software.

      Of course, you're completely neglecting two huge segments out there: 1) open source developers, who cannot legally distribute software they develop that implements the patented H.264 specifications, and 2) hobbyists who don't have the money to go out and spend hundreds or thousands of dollars on commercial software that includes these licenses.

      Keep on believing the whole "but it's so inexpensive!" tripe, I'm sure the major corporations who don't want any competition or threats to their business models appreciate it.

  38. Re:Great! Less choice! by bennomatic · · Score: 1

    I do have the same complaints against MS and Apple browsers. I'm typing this in Chrome right now. If they want to set the bar high, they should retain support for H.264 and add WebM, but instead they're trying to use the popularity of Chrome to push a new standard. I just hope this doesn't mean that Flash is going to spin up twice as often.

    --
    The CB App. What's your 20?
  39. Re:Great! Less choice! by bennomatic · · Score: 1

    Wow. You are a poet.

    --
    The CB App. What's your 20?
  40. h.264 free until 2014... by macentric · · Score: 3, Interesting
    Does anybody really think that there won't be a new next-generation video codec to supersede both h.264 and WebM by the time the royalty free licenses expire in 2014? The reality of the situation is that Google is continuing to assert their strong position in the marketplace to potentially negatively affect the consumer, and all of their existing devices, to potentially positively affect their bottom line and that of their shareholders. To all of those who believe that Google is a "good" company, please remember that they are a publicly traded company that is really only beholden to benefit of their shareholders.

    Open Source != (Open) Standard

    Whether a tool is open source or not doesn't make it a standard, open or otherwise. What makes something a standard is when a group of people, companies, etc... (IEEE, ISO, ITU,etc...) get together propose and ratify a standard. In the case of h.264 the MPEG-LA and its members contributed their technologies and processes to the pool to build many of the wonderful products we like today. The only way that all of these different products by different manufacturers work is if they all support the standard. All of these companies built these technologies to make money.

    What Google did with WebM was buy a company and provide one of their newly purchased products as open-source. This product may, or may not, come under scrutiny for various IP issues. Many have stated in the past that a number of WebM's algorithms are very similar to those of h.264 and its "freeness" may come in to question.

    Googles actions today are not for you or for me. They are for the positive gain of Google as well as the negative impact on all of Google's competitors. This would not be a bad thing if this did not take into account the fact that millions, if not billions, of people already own products that make use of h.264 and therefore negatively affects consumers if they are forced to buy new products.

    In the long run, will it matter? Won't there be something new by 2014 anyways? I doubt the MPEG-LA members are resting on their laurels and not working on h.265 or MPEG-5 or whatever is next anyways.

    I wish people would wake up and stop believing the "don't be evil" mantra when Google is as bad as Adobe, Apple, Microsoft, and/or Oracle.

    1. Re:h.264 free until 2014... by Anonymous Coward · · Score: 0

      Does anybody really think that there won't be a new next-generation video codec to supersede both h.264 and WebM by the time the royalty free licenses expire in 2014?

      Perhaps in 2014 WebM will include VP9, a successor to the current VP8. There is, however, a lot of image quality improvement to be had through the continued development of VP8. Codecs tend to freeze the bitstream early and then go through long periods of encoder optimisation to improve quality while at the same time maintaining compatibility with all existing decoder implementations.

      The reality of the situation is that Google is continuing to assert their strong position in the marketplace to potentially negatively affect the consumer, and all of their existing devices, to potentially positively affect their bottom line and that of their shareholders.

      My phone, my browser, and my operating system all support WebM already. I don't think I'll be much inconvenienced.

    2. Re:h.264 free until 2014... by macentric · · Score: 1

      Perhaps in 2014 WebM will include VP9, a successor to the current VP8.

      I hope that Google does build on WebM with a second generation and more. Competition in the marketplace is a good thing and leads to innovation

      The reality of the situation is that Google is continuing to assert their strong position in the marketplace to potentially negatively affect the consumer, and all of their existing devices, to potentially positively affect their bottom line and that of their shareholders.

      My phone, my browser, and my operating system all support WebM already. I don't think I'll be much inconvenienced.

      You simply are proving my point that Google is in a position to assert itself in the market. Google is on its way to becoming like Microsoft from the 90's and Apple of the 2000's. They are asserting their influence in sometimes anti-competitive manners while claiming that they "do no evil." They are in business to make money, plain and simple. They will operate in such a manner as be as efficient as possible in an effort to make more money for their shareholders. They are not doing this for the sake of open source or open standards. They are doing it for the sake of making more money, that comes through selling advertising, or by giving away operating systems to device makers that ostensibly provide additional screens for Google to advertise on.

      FYI... I don't have a problem with any of this. I just wish they would be honest about it.

    3. Re:h.264 free until 2014... by Anonymous Coward · · Score: 0

      You simply are proving my point that Google is in a position to assert itself in the market.

      I don't see how. None of the software I use on any platform comes directly from Google. The software I use has chosen to use some open source components that Google has released. And when it comes to WebM specifically, they could chose to get behind ffmpeg's independent implementation if they felt like it:

      http://x264dev.multimedia.cx/archives/499

      They are not doing this for the sake of open source or open standards. They are doing it for the sake of making more money

      You seem to be suggesting that supporting open source and open standards is incompatible with or somehow contrary to making money. It isn't. Red Hat does it. Google does it. Many companies do it because it works.

    4. Re:h.264 free until 2014... by Arker · · Score: 1

      Open Source != (Open) Standard

      They arent the same thing, but that doesnt mean they are unrelated. The one makes an excellent test of the other. If for instance your "standard" is encumbered so as to disadvantage/discourage/prevent an open source implementation of it, then it is definitely not an open standard in any meaningful sense of the phrase, and probably doesnt deserve to be called a "standard" period.

      In the case of h.264 the MPEG-LA and its members contributed their technologies and processes to the pool to build many of the wonderful products we like today.

      Uhh no. If they had "contributed" these things that would imply waiving their patent privileges, which they explicitly and intentionally did not do. They didnt contribute squat. They seeded the purported standard with bits to maintain an abusive position over the market instead. And as for the rest, speak for yourself, "we" do not like them one bit.

      Many have stated in the past that a number of WebM's algorithms are very similar to those of h.264

      All codecs use algorithms that are very similar to other codecs. No matter how many times you reïnvent the wheel, it will still be round.

      Googles actions today are not for you or for me. They are for the positive gain of Google as well as the negative impact on all of Google's competitors.

      Certainly they take action for their own interests. But a negative impact on all their competitors? No, that isnt accurate at all. It's a negative impact only on those competitors that are using h.264 patents to prevent competition. There is a big world out there full of competitors that are empowered by any move which weakens the cartel's position, regardless of motivation.

      --
      =-=-=-=-=-=-=-=-=-=-=-=-=-=-
      Friends don't let friends enable ecmascript.
    5. Re:h.264 free until 2014... by FellowConspirator · · Score: 1

      To be fair, the patents covering h.264 expire after 20 years after they were granted, and the technology existed when the MPEG4 standard (of which h.264 is a subsection) was ratified in 1998. So h.264 will be free and clear at least by 2018, but I believe major pieces of it expire in 2014 (hence the termination date for the license).

      Also, h.264 refers to a section of the MPEG4 standard. There's already and h.265, and it's the next chapter in the standard. A new format would carry the designation MPEG5.

  41. Re:Market Share? Numbers dont add up by Anonymous Coward · · Score: 0

    Using your original figures 13.5 + 6.75 = 20.25% marketshare. WTF dude!?!

    I was summing up WebM browsers, so I meant Opera + Firefox + Chrome. Safari was a "typo".

  42. Re:Fttttttp. This is born from corporatized specs by Ash-Fox · · Score: 1

    b: force a more open HTML5 spec.

    Care to explain this?

    --
    Change is certain; progress is not obligatory.
  43. Which side will you be on? by djdavetrouble · · Score: 1

    You, the consumer are caught in yet another standards-war. Which side will you be on?

    The receiving side, getting craploads of ads shoved down my eyeholes as usual.

    --
    music lover since 1969
  44. Re: Hardware is a key factor by T0wner · · Score: 1

    The growth is with mobile devices. The leaders among them is Apple with iOS, and Google with Android, both of which come with hardware support for H.264, and no WebM hardware support (future support in... theory, but I can say, count Apple out).

    This is a good point but check out what those WebM guys are also heavily pushing http://blog.webmproject.org/2011/01/availability-of-webm-vp8-video-hardware.html. Yes VP8 is rapidly catching up h.264 when it comes to hardware support on mobile devices. Fullscreen 1080p VP8 decoding on several chips due to go into Android devices. This is just another shot across the bows however. What everyone is really waiting for are the major online video content providers to flip to WebM when it is supported by enough devices. With youtube being the biggest of them all making loud steps in that direction, it seems only a matter of time before they aim the guns at the main sail. Then we get fireworks :)

  45. Re:Great! Less choice! by f0dder · · Score: 2

    But then they'd be liars since they're still supporting Flash.

    They support flash plug-ins that come from Adobe. I don't remember getting an install for h.264

  46. Android support by alvinrod · · Score: 1

    Does this mean that they'll be dropping h.264 support from Android as well?

  47. Re:Great! Less choice! by psy0rz · · Score: 1

    Can't view that video on my android: *Your mobile device may not support H.264 video playback*

  48. Re:Great! Less choice! by sexconker · · Score: 1, Insightful

    The thing is, if Google doesn't do this, and allows both formats, they are contributing to the success of H.264, and detracting from the possibilities of success of their WebM.

    You, the consumer are caught in yet another standards-war. Which side will you be on?

    H.264 already is a success, a resounding one. It has been for nearly a decade.

    WebM is shit. Theora is shit. Why? Because H.264 is the superior codec, hands down. As someone who uses the codecs, all I give a shit about is the resulting quality/speed/size.

    If you don't like it because it isn't free, that's your problem. Me? I like having superior picture quality. If that means some asshat down the line pays for a license, or that 2 cents of every Windows License goes to the MPEG group, so be it.

    If that means I can't decode shit with an officially sanctioned codec in Linux because I care more about "free as in speech" than "kittens and boxes on youtube", then so be it.
    If that means I can't decode shit at all using a "free" alternative such as x264 (which violates countless MPEG patents) because I ACTUALLY care about "free as in speech", and prefer principles to silly videos, then so be it.

    The patent system sucks ass. No question about it.
    But if you want to rail against it, you're on your own in this case, fosshats. H.264 is fanfuckingtastic. It's leaps and bounds above basic MPEG-4 ASP, and is well ahead of the "free" alternatives that are Theora, WebM, etc.

    The bottom line is that we wouldn't have shit if it weren't for the work of the MPEG group. X.264, WebM, Theora, XviD, DivX, and countless others all have their roots in the hacking and reverse engineering an MS MPEG codec ages ago.
    I have no problems with the morality of this - the state of the art was advanced as a result, and to do so legally would have been far too burdensome.
    But to trumpet for the "free" options in this case is naive because it turns a blind eye to the origins of the "free" options. To trumpet the "free" options as well as shit on anyone who would dare support both, at their own cost, is ludicrous.

    Let's be clear, this is not a war consumers have any say in. Sites will be forced to transcode and keep multiple versions of streams for compatibility with all browsers. And until they're ready with all that, they'll continue to server shit up via Flash.
    The browser vendors will have no incentive to change their position, and we'll end up with IE and Safari on one side, and Chrome, FF, and Opera on the other. The end result is that users get their videos, tons of storage and processing time is wasted, and the CEOs will find another topic to get all preachy about.

    You won't see a large migration of users to or from any browser in response to this move. This is no different than when Steve Jobs went on a crusade against Flash (which is still around and isn't going anywhere soon).

  49. Re: Hardware is a key factor by suv4x4 · · Score: 1

    What everyone is really waiting for are the major online video content providers to flip to WebM when it is supported by enough devices. With youtube being the biggest of them all making loud steps in that direction, it seems only a matter of time before they aim the guns at the main sail. Then we get fireworks :)

    Is the fireworks when MPEG LA starts suing Google for WebM infringing on their patents?

    There is absolutely zero convincing review or proof that WebM isn't infringing on existing MPEG LA patents, and in fact if I remember they have hinted at the opposite few months ago.

  50. lol pwnt by Alex+Belits · · Score: 1

    MPEG-LA, that is.

    --
    Contrary to the popular belief, there indeed is no God.
  51. Re:Chrome was nice.. by Anonymous Coward · · Score: 0

    Which never supported h.264 to begin with and Mozilla refused to support it?

    I don't get your point.

  52. Good news for Adobe by 93+Escort+Wagon · · Score: 2

    Bottom line: This gives Flash (Player, at least) a shot in the arm.

    Up to date versions of Flash player can handle h.264/mp4 video just fine - no Flash wrapper necessary. So you encode an mp4/m4v file, then add a softlink that ends in ".flv". Just one encode and your bases are covered - no Flash encode, no WebM either.

    --
    #DeleteChrome
    1. Re:Good news for Adobe by slaingod · · Score: 1

      You dont need an flv extension. mp4 works fine.

      --
      http://blog.slaingod.com
    2. Re:Good news for Adobe by 93+Escort+Wagon · · Score: 1

      You dont need an flv extension. mp4 works fine.

      I didn't realize they'd resolved that shortcoming - thanks for the heads up.

      --
      #DeleteChrome
    3. Re:Good news for Adobe by slaingod · · Score: 1

      Yea, it was supposed to work from the beginning, but there was a bug in Flash 9.0.48 or whichever one it was that was resolved in 9.0.115 or some such non-sense. I do remember having to do your workaround like 3 years ago, for sure.

      --
      http://blog.slaingod.com
    4. Re:Good news for Adobe by Thundersnatch · · Score: 1

      So you encode an mp4/m4v file, then add a softlink that ends in ".flv".

      You don't even need to do that. Flash 9.0.3 and newer, which covers more than 95% of my visitors, handles H.264 video in the MP4 container just fine. Even if it has a ".mp4" or ".m4v" file extension. Adobe recommneds using an ".F4V" file extension, but that's non-standard and stupid if you want to support non-flash uses of the same video file (HTML5 video with MP4 in IE9, Safari, or current versions of Chrome).

      If you need to alias .MP4 files to .FLV to make them play properly in Flash, I suspect you need to adjust the mime-types settings on your web server.

    5. Re:Good news for Adobe by badkarmadayaccount · · Score: 1

      Flash supports WebM as well. And there are HTML5 JS libs that can fallback to Flash from the video tag.

      --
      I know tobacco is bad for you, so I smoke weed with crack.
  53. Re:Great! Less choice! by Galestar · · Score: 2

    Your post is far tl;dr. All I get out of the first half of it is that you like H.264. Good for you, you're entitled to your opinion. So is Google, so is MS, so is Apple, so is FF. Every browser maker has chosen a side - may the best codec/browser win.

    --
    AccountKiller
  54. Re: Hardware is a key factor by T0wner · · Score: 1

    The question you need to ask yourself, other than a widely read analysis made by a h.264 encoder developer and the MPEG-LA vaguely announcing they were compiling a patent pool for VP8. Is there any convincing review or proof that WebM is infringing existing patents? The fact is, it hasn't been tested in court by actual patent lawyers, as no case has been filed. Google are betting they are right, MPEG LA think they are. Everyone else is sitting on the fence and supporting both.

  55. Prepare for web fragmentation by iamacat · · Score: 2

    In between IE specific sites and Apple boycotting flash it's already hard to access information on the web with a device one happens to have at hand. Now with this, Android users will be locked out of content owned by anyone who managed to kick dependence on both Adobe and Microsoft. All that remains if for Apple and Microsoft to block Google search and Internet will go to good old walled garden days of CompuServe and AOL.

  56. No by Anonymous Coward · · Score: 0

    No, it's because hardware people hate implementing nearly the same thing over and over. Many of the acceleration blocks are fairly generic and already support several codecs (MPEG-1, WMV, etc). Even Theora can use the motion compensation accelerators on some chips.

  57. H.264 is dirt cheap. H.264 is everywhere. by westlake · · Score: 4, Informative

    H.264 is not a free codec and consequently, you have to pay if you wish to encode content in it or decode content encoded with it. They just are gracious enough not to charge you for streaming it.

    For...branded encoder and decoder products sold both to End Users and on an OEM basis for incorporation into personal computers but not part of a personal computer operating system (a decoder, encoder, or product consisting of one decoder and one
    encoder = "unit"), royalties (beginning January 1, 2005) per Legal Entity are 0 - 100,000 units per year = no royalty

    The maximum bite for an encoder/decoder is 20 cents a unit.

    MPEG LA is geared for licensing production and distribution of H.264 video on a commercial scale. They don't give a damn about your wedding videos until you become a national franchise.

    They don't give a damn about the geek's freely distributed Star Trek fan-flick.

    For..where an End User pays directly for video services on a Title-by-Title basis (e.g., where viewer determines Titles to be viewed or number of viewable Titles is otherwise limited), royalties for video greater than 12 minutes (there is no royalty for a Title 12 minutes or less) are...the lower of 2% of the price paid to the Licensee (on first Arms Length Sale of the video) or $0.02 per Title (categories of Licensees include Legal Entities that are (i) replicators of physical media,
    and (ii) service/content providers (e.g., cable, satellite, video DSL, Internet and mobile) of VOD, PPV and electronic downloads to End Users).

    Where an End User pays directly for video services on a Subscription-basis (not ordered or limited Title-by-Title), the applicable royalties per Legal Entity payable by the service or content provider are 100,000 or fewer Subscribers during the year = no royalty

    For...where remuneration is from other sources, in the case of Free Television(television broadcasting which is sent by an over-the-air, satellite and/or cable Transmission, and which is not paid for by an End User), the Licensee (broadcaster...) pays...according to one of two royalty options: (i) a one-time payment of $2,500 per AVC transmission encoder..or...annual fee per Broadcast Market starting at $2,500 per calendar year per Broadcast Markets of at least 100,000 but no more than 499,999 television households

    The Enterprise Cap for H.264 in 2011 is $6.5 million a year. H.264 is deeply entrenched in theatrical production. Broadcast, cable and satellite distribution. Industrial and military applications. Home video.

    There are over 900 H.264 licensees and collectively they dwarf Google.SUMMARY OF AVC/H.264 LICENSE TERMS

    1. Re:H.264 is dirt cheap. H.264 is everywhere. by 10101001+10101001 · · Score: 5, Interesting

      The maximum bite for an encoder/decoder is 20 cents a unit.

      And with a maximal of 6 billion units, that works out to around 1.2 billion (ignoring things like having multiple units (one on the computer, one on the smart phone, one on the game system, etc)). Care to pay that for everyone?

      MPEG LA is geared for licensing production and distribution of H.264 video on a commercial scale. They don't give a damn about your wedding videos until you become a national franchise.

      Ie, if I put my wedding video on youtube in H.264 and it becomes popular and gets 2 million page views, I'll risk having to pay $40,000? Golly, I wonder why anyone would have a problem with that.

      They don't give a damn about the geek's freely distributed Star Trek fan-flick.

      Unless the website hosting it has ads of any sort; then it's commercial.

      The Enterprise Cap for H.264 in 2011 is $6.5 million a year. H.264 is deeply entrenched in theatrical production. Broadcast, cable and satellite distribution. Industrial and military applications. Home video.

      Which begs the question, why isn't licensing such that Google, Firefox, etc don't have to pay? It's certainly not like MPEG LA is getting insufficient money. The simple point is, MPEG LA wants the chance to spread into the online world to make even more money. I can appreciate this. But, when you start counting the possibly millions or even billions of units to be sold in the future, that "dirt cheap" is no longer dirt cheap--why else would the per unit rate be so low, anyways?

      The simple truth is, allowing H.264 to effectively tax all internet-video devices is one of those anti-free market things that will only slow down innovation and growth. It's no different than any other pervasive fee in a system.

      --
      Eurohacker European paranoia, gun rights, and h
    2. Re:H.264 is dirt cheap. H.264 is everywhere. by Anonymous Coward · · Score: 0

      But when you post your video on vimeo, youtube, etc. it falls under hose larer terms.. most end users on't ave their own web server, and hosting environments will come under target.

    3. Re:H.264 is dirt cheap. H.264 is everywhere. by Anonymous Coward · · Score: 1

      Not your first "fact-filled" shill for h.264 today, I see... we thank you.

      Hollywood can not bend the web to use it's codec - although for more than one reason it would like to bend the web, because they would like to remove the interactivity of it and make it more like a TV or consumption experience.

      In the end, Hollywood is going to be changed by the web just like print media and music -- it knows this, and the line in the sand for it is codec control. It's not a coincidence that Hollywood is trying to make alliances with Internet Service Providers, because throttling applications is another means to control content.

        It doesn't matter how many outfits license h.264. They can continue using it, and no one is taking it from them. IF providers choose to use another codec, they simply have another choice, and hardware support for codecs can be upgraded with new firmware in the field.

      Once hollywood loses the battle to control transmission of video on the web, it will suffer the same fate as Adobe Flash. On the web/delivery side, it's over... open standards are going to win. Again. Ain't freedom wonderful? :-)

      And I post anonymously because I've worked for the content providers, and will likely do so again. Cheers.

    4. Re:H.264 is dirt cheap. H.264 is everywhere. by lennier · · Score: 2

      The maximum bite for an encoder/decoder is 20 cents a unit

      Which is 20 cents more than can legally be charged any encoder/decoder implementation built using GPL source code.

      --
      You are not a brain: http://books.google.com/books?id=2oV61CeDx-YC
    5. Re:H.264 is dirt cheap. H.264 is everywhere. by sjames · · Score: 1

      Proportionally, it is INFINITELY more expensive than the browser that would show it or the server that provides it.

      The real problem is that it would turn the distribution on it's head. It would be a huge setback if the installer suddenly came packed with DRM to make sure the install base of the codec was correctly counted. It's just plain ugly.

    6. Re:H.264 is dirt cheap. H.264 is everywhere. by Anonymous Coward · · Score: 0

      The maximum bite for an encoder/decoder is 20 cents a unit

      Which is 20 cents more than can legally be charged any encoder/decoder implementation built using GPL source code.

      Which may be banned for breaking a patent.

    7. Re:H.264 is dirt cheap. H.264 is everywhere. by Draek · · Score: 4, Insightful

      Thanks for proving the GP's point but, just so you know, "cheap" isn't "free" and it most certainly isn't "Free".

      But hey, if you like paying through your nose for watching and uploading videos just so you can feel "popular" go right ahead, I'm sure MPEG LA will be happy to sell you a license. Or prosecute you for breaking the law.

      --
      No problem is insoluble in all conceivable circumstances.
    8. Re:H.264 is dirt cheap. H.264 is everywhere. by Rockoon · · Score: 0

      What the hell are you talking about?

      GPL does not stop people from charging for software.

      For someone with a 5-digit ID, you are very sadly misinformed. Have you been sleeping for a decade?

      --
      "His name was James Damore."
    9. Re:H.264 is dirt cheap. H.264 is everywhere. by Anonymous Coward · · Score: 0

      "They don't give damn about my videos" - it's very nice of you to promise this. The fact still remains that buying a camcorder and making a intro video for my small company is illegal without a license -- and this is fucked up.

       

    10. Re:H.264 is dirt cheap. H.264 is everywhere. by Anonymous Coward · · Score: 0

      It doesn't stop people from charging for the download, but it definitely stops them from charging per copy. The GPL is basically a license for an infinite number of copies, you can't charge 20 cents per copy under those conditions.

    11. Re:H.264 is dirt cheap. H.264 is everywhere. by Anonymous Coward · · Score: 0

      Or prosecute you for breaking the law.

      Engage with you on the legal issues, negotiate, settle and sue if necessary. Fixed that for you in the spirit of all things positive, like invisible pink unicorns, lolcats and Natalie Portman, naked and petrified and covered in hot grits.

    12. Re:H.264 is dirt cheap. H.264 is everywhere. by RichiH · · Score: 1

      > The maximum bite for an encoder/decoder is 20 cents a unit.
      > MPEG LA is geared for licensing production and distribution of H.264 video on a commercial scale. They don't give a damn about your wedding videos until you become a national franchise.

      So? It's still not a Free codec which makes it impossible/highly undesirable to support.
      The fact that you are too small to bother them today does not mean that they can't/won't change the rules tomorrow. How hard can it possibly be to grasp this concept?

    13. Re:H.264 is dirt cheap. H.264 is everywhere. by Lisandro · · Score: 1

      MPEG LA is geared for licensing production and distribution of H.264 video on a commercial scale. They don't give a damn about your wedding videos until you become a national franchise.
      ...for now, which is the whole point. You can't depend on the good will of the H.264 patent holders to push what will become a defacto standard on the web.

    14. Re:H.264 is dirt cheap. H.264 is everywhere. by Kitsune+Inari · · Score: 1

      Proportionally, it is INFINITELY more expensive than the browser that would show it or the server that provides it.

      True, because $0.20 divided by $0 equals... OH SHI-

    15. Re:H.264 is dirt cheap. H.264 is everywhere. by Draek · · Score: 1

      The GPL does not stop people from optionally charging for software, but it does prevent making the fee mandatory for redistribution to third parties. Put it simply, you can't prevent me from giving GPL'd software away.

      --
      No problem is insoluble in all conceivable circumstances.
  58. Re:Great! Less choice! by Goaway · · Score: 2

    Chrome ships with Flash, you know.

  59. This is called Hubris by hervegirod · · Score: 2

    Very well, but now they must remove the proprietary Flash technology. Oh they won't ? OK, they are a bunch of hypocrites and liars, but you should already know that by now. BTW, H264 is not Apple, it's a standard developed by the MPEG and the VCEG experts groups together, a lot of companies, but WebM is... Google. Always Google against the whole word. This is called Hubris, and they will end badly burned if they think that they can do whatever they ant because they are so big and cool.

    1. Re:This is called Hubris by Anonymous Coward · · Score: 0

      hahahahah - all the html5 followers are going to gang up and savage google for not helping the world to realize the evil of flash and for using it in their code...?

      don't you ever wonder why crap like html5 doesn't ever get anywhere? well here's you answer - you are a complete idiot and a laughing stock and so are most of the html5 evangelists (those that are left.)

      i wish you could realize for just one second how stupid you look!!!

  60. Re: Hardware is a key factor by suv4x4 · · Score: 1

    The question you need to ask yourself, other than a widely read analysis made by a h.264 encoder developer and the MPEG-LA vaguely announcing they were compiling a patent pool for VP8. Is there any convincing review or proof that WebM is infringing existing patents?

    Let's think like MPEG LA does.

    Google, which is using H.264 on YouTube and has included support for H.264 in their browser, suddenly buys On2, a company with a souped up codec that has many similarities to MPEG4. You shrug it off, H.264 has the quality, the hardware support on a ton of devices and it's the broadcasting standard. Next, Google starts pushing this WebM initiative to "replace H.264", then starts compiling VP8 videos for YouTube, then pushes for hardware support in devices, and as the last drop it REMOVES loudly H.264 support from their Chrome browser.

    Now, if I was MPEG LA, I wouldn't sue or reveal my cards now. I'd wait. I'd wait for the hardware spec to be in stone and hardware supporting WebM to be produced, and used for phones. I'd wait YouTube to start using WebM for more than a little experiment. I'd wait web site owners to start publishing WebM videos.

    And THEN I'd hit them with a lawsuit. If they called out the patents early, Google would try to change the codec to avoid infringing. Later on however VP8 is in stone, it's in hardware, it's in browsers, it's on sites. It can't be changed to work around any patents. And MPEG LA wins.

  61. Re:Great! Less choice! by Anonymous Coward · · Score: 0

    I'll be on the side of "screw your video, gimmie the transcript"

    'course, I'd be on that side regardless of what format the video is encoded in.

    I find the transcripts of porn to be less than entertaining....

  62. Re:Great! Less choice! by Anonymous Coward · · Score: 1

    So much for "getting the whole internet" on your android. Works great on my iPhone.

  63. Re:Great! Less choice! by Anonymous Coward · · Score: 1

    If you actually care about yadda-yadda, PROVIDE THE DAMN COMPARISON. The ones I've seen make it almost impossible for me to distinguish between X.264 and theora with the same file size, so give us a reason to believe you advertisement or shut the hell up.

  64. Re: Hardware is a key factor by BZ · · Score: 1

    The reason VP8 is so similar to H.264 is that this makes it easier to avoid patent issues. The parents that read on the H.264 standard are listed as part of the standardization process. So you start with H.264 as a base and then modify it slightly in the areas the parents cover to make sure you avoid those exact patents.

  65. Re: Hardware is a key factor by T0wner · · Score: 1

    Yeah I agree with you it's how patent trolls do business, and from recent high profile cases, very successfully.

    But you're assuming VP8 will be found to be infringing. I'm not saying it won't for that matter. There's about 100 comments on that topic between a lot of nerds, fan boys whoever. Frankly I am not sure any of them have any idea whatsoever, whether they are or aren't infringing. I certainly don't as I am not a U.S patent lawyer which specialises in algorithms. I doubt you are qualified either really :)

    All I said was this move pushes us closer to fireworks. Place your bets gentlemen, place your bets.

  66. Nice, just a few questions... by Anonymous Coward · · Score: 0

    In addition to supporting H.264, Chrome currently bundles an embedded version of Adobe’s closed source and proprietary Flash Player plugin. If H.264 support is being removed to “enable open innovation”, will Flash Player support be dropped as well? If not, why?

    Android currently supports H.264. Will this support be removed from Android? If not, why not?

    YouTube uses H.264 to encode video. Presumably, YouTube will be re-encoding its entire library using WebM. When this happens, will YouTube’s support for H.264 be dropped, to “enable open innovation”? If not, why not?

    Do Google expect companies like Netflix, Amazon, Vimeo, Major League Baseball, and anyone else who currently streams H.264 to dual-encode all of their video using WebM? If not, how will Chrome users watch this content other than by resorting to Flash Player’s support for H.264 playback?

    Who is happy about this?

  67. Re:Great! Less choice! by DJRumpy · · Score: 1, Troll

    Pragmatism my ass. They are shipping WebM because they own it. It's a new standards war that Google wants to win. Not because it's 'free', but because it has Google's name on it. To claim this yet continue to ship proprietary flash support in the same browser just looks bad, and makes the entire premise hypocritical.

    It's bullshit.

  68. Hasn't hurt Flash a bit. by westlake · · Score: 0

    Yes, note that firefox doen't ship H.264 either. In Europe, Firefox + Chrome share is 52.69%, IE 37.52%.

    Worldwide Ubiquity of Adobe Flash Player by Version - December 2010

    Europe

    v9 and below 99.7%
    v10 99.5%
    v10.1 86.2% [up 10% from September]

    The other regional - and global - numbers are - for all practical purposes - the same.

    The fundamental problem is that the independent - proprietary - developer like Adobe doesn't have to wait for the global standards committee to get its act together.

    It doesn't have to give way to anyone's notion of ideological purity or political correctness.

    Flash Player Version Penetration

  69. Re:Great! Less choice! by node+3 · · Score: 1, Insightful

    Except H.264 is the best codec. Google didn't choose WebM because it's better, they chose it because they own it and (purportedly) because it's open. They did not choose it for being a high-quality codec, they chose it for entirely meta and political/ideological reasons.

  70. Who cares? by Eskarel · · Score: 1

    HTML5 video is not a replacement for flash video. It provides a limited subset of the functionality flash currently provides, and that's all it will ever provide. Most importantly for most producers of online video it has absolutely zero capabilities for DRM. I know everyone on slashdot hates DRM, but content providers don't. Youtube may get rid of Flash entirely some day, but it won't be replaced by HTML5. Despite the prognostications of Lord Steve, HTML5 video(and for that matter HTML5 as a whole) isn't really going to have any kind of significant impact on the web, and so it doesn't really matter what codecs the browsers bitch and moan about. Hell Firefox is already using the OS for 3d rendering in Firefox 4, so there's no reason to suspect they won't cave on using OS codecs for playback anyway.

  71. Re:Great! Less choice! by Anonymous Coward · · Score: 0

    oh oh oh I'm so buying one like nao!

    I'd love Apple if they deliver teh whole intarwebs that I'm missing already! OMG! I found MY intertubes are not the coolest tubes yet! /end off satirical anti-delusionalturfer rant/

    ps. The video above works on an ADAM tablet and unlike some toy tablets I can stream it to my 42" LED TV. So much for the magic? Node3?

  72. Flash is the legacy way by DarkOx · · Score: 2

    Flash wrappers are the legacy way to put video on a web page. If you wrap the h.264 decode up in flash than the licenses for the decoding support are Adobe's problem. Flash works in pretty much any browser anywhere the user is willing to install the plug in. I don't see Google as having any issue with that. What is pretty clear is that the HTML 5 video tag WILL replace those flash objects for sites with simple needs at least, sites like Hulu, netflix, et al will continue to use other tech.

    Open browsers can't for license the software they'd need to implement native decoding of h.264 to handle the video tag, yes plugs and external handlers could be uses as kludgy workarounds but that would tilt the table in favor of the mainstream commercial browsers. Google has a vested interest in getting content encoded in their format, and its open so anyone else can use it as well, it is also the technical equal of h.264. Even though Google will gain leverage in the content industry in general through this they can never really hit anyone to hard over the head with it because of the openness, I for one hope they enjoy success in pushing WebM as the way to do video going forward. I don't use chrome but this means I am going to have a better experience in my browser of choice, Seamonkey, and Google is not trying to take that choice away from me unlike the folks pushing the h.264 browsers.

    --
    Repeal the 17th Amendment TODAY! Also Please Read http://www.gnu.org/philosophy/right-to-read.html
    1. Re:Flash is the legacy way by hairyfeet · · Score: 1

      Wow, notice how I got modded down for saying it won't work? it won't make 1+1=3, or change reality because you know what? It still won't work and furthermore allow me to expand on why it won't work and why I believe you are wrong as well. Here goes...

      1.-WebM is solving a problem the majority doesn't have because the majority of sites are in flash, and the ones that aren't are H.264 which works fine in Windows, either native or with a simple codec download. 2.-MSFT wrote a plugin for FF on Win 7 and XP will be dying off pretty rapidly, so that leaves just Chrome without H.264 support(since I believe Opera can use OS codecs) and of course Safari will support H.264 but is doubtful on WebM. 3.- Between Windows and iDevices you are looking at around 97% of the web, Windows 7 has H.264, XP can have it with a simple codec download, Apple has H.264, of course the hot thing is the iDevices which support H.264 and NOT WebM. 4.-Finally while bleeding edge web developers may get a stiffie about HTML V5, most of the web is NOT designed by bleeding edge developers. And frankly my mom could design with flash. developers know flash, they use flash, dropping video into flash is second nature and having to add a video multiple times because different browsers support different codecs will mean those HTML V5 developers are gonna see their worst nightmare come true...everyone will just stick with flash, which already works. Oh they'll add H.264 so they can play on iPhone, but that's it.

      So while it is a nice thought that the web would be free with regards to video, I predict WebM will be a giant bust. I doubt seriously MSFT and Apple are gonna jump on the WebM bandwagon, and Google can't afford to lose all IE and iDevice users, so if they refuse to support H.264 that means they'll have to have something to fall back to and that means flash on Windows and probably some low res H.264 on iDevices just to piss off Apple. If it was just Google VS MSFT I'd agree with you, but the elephant in the room is named Steve and he does NOT switch gears or just change his mind. Jobs has said "It will be H.264" and MSFT will go "Me Too!" because...well it has worked so far, hasn't it? And while Google likes to think Youtube is the end all of video the simple fact is there are a bazillion video sites out there and if all the iDevice users split others WILL follow. So I predict that unless Google changes its mind they will simply torpedo Chrome. Since there are plenty of Chromium based browsers out there (I'm using one of them to type this and its nice) the users will just migrate away from the problem. Sorry FOSS guys, but like Vorbis it is a little too little a little too late.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    2. Re:Flash is the legacy way by Anonymous Coward · · Score: 0

      Jobs has said "It will be H.264" and MSFT will go "Me Too!" because...well it has worked so far, hasn't it? And while Google likes to think Youtube is the end all of video the simple fact is there are a bazillion video sites out there and if all the iDevice users split others WILL follow.

      That would have been true even a year ago, but it's far from clear it's true now. Android's success gives Google a prybar to crack that nut open.

    3. Re:Flash is the legacy way by hairyfeet · · Score: 1

      Hi MR AC! While I wish that were true, because even as a Windows guy I like having options, the problem with Android, and it is a BIG problem despite how many here go "ohh poo poo" when anybody brings it up, is this: Android is fragmented as hell which makes it a royal PITA for developers, and people buying Android don't spend money like iUsers do, which makes it more expensive AND less profitable.

      Here, let me give an example: I was stuck going into the hell that is Walmart, because one of the relatives gave the boys some gift cards for Xmas. While there I did my usual "Come get me in electronics" spiel and did some looking around. Know what I saw? Just on the shelves of that local Wally World there was Android 1.5, 1.6, 1.8, and 2.0, and this isn't even a really tech heavy place, just your average Supercenter. After dropping them off I stopped in the local Walgreen's because I forgot to get some sinus pills, and there was Android 1.5 and 1.8 on tablets. The big problem? They were all advertised as "Android" with the little green droid and all.

      So I have a feeling Android is gonna implode, and implode pretty badly. The average Joe knows fuck all about "versions" or "hardware specs" all he is gonna know is "I got one of those Android things and it sucks ass!" meanwhile both Apple and MSFT have kept pretty strict controls on the hardware so it "just works" with WinPhone 7 and iOS. Expecting people to look at hardware specs is just ridiculous when all they look at when buying computers is big numbers equal better!

      So I have a feeling Android is gonna be relegated to CCC (Cheapo Chinese Crap) while all those that got burnt on Droid will go running to WinPhone and iOS. The problem with Android is they are thinking too geeky, and the majority of the public don't know shit when it comes to geek crap. I should know, I sell to them 6 days a week. I have already had the first rumblings from customers that took cheap Droid smartphones with a new plan and are bitching that it don't work worth a crap compared to their friend's iPhone, so I smell a backlash coming, and it is gonna be nasty.

      Maybe I'm wrong, like I said in the past I would have preferred it if the HTML bunch would have just set Theora as a minimum and been done with it, but I think flash and H.264 is here to stay, whether the geeks and Google like it or not.

      --
      ACs don't waste your time replying, your posts are never seen by me.
  73. Re:Great! Less choice! by Anonymous Coward · · Score: 1

    Prove it. Give us a side-by-side with the latest version of Theora and let us decide. I've seen this:

    https://people.xiph.org/~greg/video/ytcompare/comparison.html

    This was done a year ago, and I really can't decide which is better. You are just full of shit, aren't you?

  74. Not at all by Rich0 · · Score: 1

    In between IE specific sites and Apple boycotting flash it's already hard to access information on the web with a device one happens to have at hand.

    There should be no reason that it is hard to access INFORMATION using whatever device you have at hand, unless it is stored on some lame site that puts everything in a flash app. Just write your content using valid html and you're done.

    Sure, video may be tricky right now, but that's about it. I don't tend to be a media consumer on any platform, so this really is a non-issue for me. If anything, I prefer it when all the junk on websites doesn't render, and it makes it that much easier to find the aforementioned INFORMATION.

  75. Re:Great! Less choice! by lennier · · Score: 4, Insightful

    H.264 already is a success, a resounding one.

    And still an illegal one if you live in the USA and want to distribute an encoder/decoder built using GPL source code.

    Any media playing solution which requires getting arrested is not really a 'success'.

    --
    You are not a brain: http://books.google.com/books?id=2oV61CeDx-YC
  76. Re:Great! Less choice! by Anonymous Coward · · Score: 0

    Do you remember when you needed external plugins to view ANY graphics online? I do. How about SVG graphics? That works in the browser now also.

    The part you hate being forced to do is -exactly- what Google is trying to fix. You just are not learning from the past. The problem will fix itself as long as we don't give any entity ownership of the web formats.

    I also applaud Apple for their efforts to kill Flash.

  77. Re:Great! Less choice! by Sir+Homer · · Score: 1

    I remember On2 used to say VP8 (WebM) had far better quality than H.264.

  78. Re:Great! Less choice! by lennier · · Score: 5, Insightful

    Except H.264 is the best codec. Google didn't choose WebM because it's better, they chose it because they own it and (purportedly) because it's open. They did not choose it for being a high-quality codec, they chose it for entirely meta and political/ideological reasons.

    Yes. The chief of those meta issues being that distributing any Free Software implementation of H.264 in the United States of America is illegal due to software patent law.

    I don't know about you, but where I come from, not getting arrested is a pretty good driver of technology choices, and yes, does tend to trump 'quality' issues. A slightly higher-quality video codec, distribution of which breaks the law, is not even a starter. It simply cannot compete with WebM in the GPL-derived software market at all.

    It's certainly very sad that the makers of H.264 have deliierately put their product outside the realm of rational economic choice by using the big patent gun to make its distribution in GPL-compliant form flatly illegal, but, well. Destroying a whole class of potential users of their own product was their choice, even if it wasn't a sane one.

    Google, however, have only one economically rational law-abiding choice left open to them if they want to distribute a GPL-derived media player, and that's to use anything but H.264.

    I admit I find it rather strange that you consider legality to be a mere 'meta' issue. Do you regularly break the law in your daily business life, and expect others to?

    --
    You are not a brain: http://books.google.com/books?id=2oV61CeDx-YC
  79. Re:Great! Less choice! by Randle_Revar · · Score: 4, Informative

    >H.264 already is a success, a resounding one. It has been for nearly a decade.
    Technically good, and completely useless legally and morally to an open and free web

    >WebM is shit. Theora is shit.
    Technically, Theora is fairly bad (but still usable in a pinch), and VP8 is alright. Both are excellent for the health of the free and open web.

    That is all that matters.

  80. Re:Great! Less choice! by arose · · Score: 1

    I do have the same complaints against MS and Apple browsers

    So why don't you protest their lack of WebM? And that goes for all of you Mozilla (and now Google) critics, you don't seem to want choice, you seem to want to force H.264, but complain that Mozilla and Google are pushing right back. What is that I hear, its a business decision? It is for Mozilla, Opera and Google as well, fuck this attitude that only short term gains and CYA maximization are legitimate choices.

    --
    Analogies don't equal equalities, they are merely somewhat analogous.
  81. Re:Great! Less choice! by boxwood · · Score: 5, Insightful

    It's short term vs. long term thinking. We can have a slightly better codec thats got a thousand patents on it or we can have one that isn't patented. We are talking about a very slight difference in quality here.

    Yes the patented codec may be slightly better now, but if an open codec becomes the standard then in the long term we're better off as it will be easier for people to make improvements to it.

    With a patented codec we have to pay. Sure it may be cheap now, but further improvements to it will also be patented which means it will never be free. And over time the price will rise and it will become less likely anyone will be able to come up with a codec to compete with it, not because no one else has the skill to do so, but simply because it will be illegal because of the patents.

    We have an opportunity to get free of all of this. Yes we have to sacrifice a small amount of quality today. And it is a very small difference in quality we're talking about. But if WebM becomes the standard then you'll have a lot of companies working to improve it. if H.264 becomes the standard a lot of companies will work to improve it. The difference is that one will be patented and the other won't.

  82. I think not by Mr.+Underbridge · · Score: 1

    I'll be on the side of "screw your video, gimmie the transcript"

    'course, I'd be on that side regardless of what format the video is encoded in.

    OK, here you go:

    "In, out, in, out, in, out, in, out......OOOOhhh....aaaaaaah....(smokes cigarette)"

    Sure you don't want the video?

    Be mindful of certain industries that will cast significant weight in any online video format war. And their customers ain't settling for the transcript.

    1. Re:I think not by ArsenneLupin · · Score: 1
      How about "screw your video, gimmie the transcript (if it is just a news anchor reading from a transcript anyways), and gimmie a direct download link to an mp4 otherwise (for song videos, porn, news that contains actual worthwhile video footage, etc.)"

      And how about if youtube led by example here? Isn't it weird that google wants to force open standards in Chrome, yet they cling to proprietary flash in their own video serving platform?

    2. Re:I think not by tlhIngan · · Score: 1

      And how about if youtube led by example here? Isn't it weird that google wants to force open standards in Chrome, yet they cling to proprietary flash in their own video serving platform?

      YouTube is available in HTML5 as well. It works so well, even embedded YouTube plays on the iPhone and iPad. And the HTML5 version works in Chrome and Safari, and probably Opera as well. The default is the Flash player though you can change it.

      Anyhow, we're getting back to Flash because it's the one thing that seems to differentiate iDevice from Everyone Else. Want to show your support for Android and hatred for iOS? Use Flash only on your web site! Whether this will reverse the gains HTML5 makes and bring Flash back with a vengence, only time will tell.

    3. Re:I think not by ArsenneLupin · · Score: 1

      YouTube is available in HTML5 as well.

      Didn't know that. Is about time :-)

      And the HTML5 version works in Chrome and Safari, and probably Opera as well.

      And what about Firefox?

      The default is the Flash player

      Why?

      though you can change it.

      How?

      Want to show your support for Android and hatred for iOS? Use Flash only on your web site!

      Actually I hate Flash more than I hate iOS... , so don't count on me :-)

      And I'm sure that there are certainly other less intrusive means to put the worm into the apple :-)

  83. Re:Great! Less choice! by Anonymous Coward · · Score: 0

    The problem is that h.264 is the standard on all video hardware equipment and BR players, and the manufacturers are not going to change that. Even if you transcode your video, you must pay the royalties for h.264 because you used it in your camera. It is a method patent for encoding/decoding video. Google has no say in the hardware business. These patents make using professional video equipment very, very expensive, like over $100,000 for equipment little better than you have in a camcorder in terms of digital resolution. It was designed to keep the price of such equipment as high as it was in the film days.

  84. Re:Great! Less choice! by commodore64_love · · Score: 1

    >>>if Google doesn't do this they are contributing to the success of H.264

    So??? H.264/MPEG4 is the best video codec ever developed. Not supporting it is as illogical (and stupid) as not supporting MPEG 2 or MPEG 1 or MP3 in the browser.

    --
    "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
  85. Re:Great! Less choice! by konohitowa · · Score: 0

    Amazing. I got about 1/2-way through your comment and had to scroll back up because I assumed I was only seeing it due to my +6 troll/flamebait filters and was wondering which it was (although more vindictive moderators will toss in the occasional offtopic). Sometimes I forget that /. is first, and foremost, a FOSS-at-all-costs site. Perhaps that's slowly changing.

    Anyway, excellent rant. I liked it, even if it didn't get rated troll. If only I could have sent this to you privately since it actually is incredibly offtopic.

  86. oh yeah! by ushere · · Score: 1

    and i've just dropped support for chrome.....

    1. Re:oh yeah! by Anonymous Coward · · Score: 0

      omfg - how will the internets ever recover from this staggering and heartbreaking news...?

      it raises an intersting question though, if the idiots that attach themselves to stupid lost causes (like you & html5) could see how little their grand statements actually mean then would they support the crappy causes in the first place. its a chicken an egg situation.

  87. Re:Great! Less choice! by node+3 · · Score: 0

    Yes. The chief of those meta issues being that distributing any Free Software implementation of H.264 in the United States of America is illegal due to software patent law.

    Nobody gives a shit. Not even MPEG-LA.

    I don't know about you, but where I come from, not getting arrested is a pretty good driver of technology choices, and yes, does tend to trump 'quality' issues.

    Who has gone to jail, or has been threatened with jail? Certainly, jail time is not likely to be preferable just for a higher quality video format, but your argument is a bullshit, imaginary strawman.

    I admit I find it rather strange that you consider legality to be a mere 'meta' issue. Do you regularly break the law in your daily business life, and expect others to?

    The "meta" part of your particular argument is the open source caveat. Nobody (relatively speaking) gives a shit if their media player is open source.

    Every human on Earth can use H.264 legally. Every human on Earth can even use H.264 in conjunction with open source software legally. Every human on Earth can even tightly integrate H.264 with open source software.

    The only thing that can't be done is tightly integrating H.264 with *some* open source licenses (primarily, GPLv3).

    Your argument is not relevant to most people, however video quality, battery life, and performance are universally relevant to everyone who desires viewing video.

  88. Re:Great! Less choice! by thegarbz · · Score: 2

    I remember a time when we did our own checks rather than swallowing the marketing bullshit from the creator of a product.

  89. Anyone else notice the timing vis-a-vis Chrome OS? by daboochmeister · · Score: 1

    Websites have a couple of months to update ... Chrome OS gets released not long after that deadline. Perhaps Google didn't want to tell netbook makers they had to add the cost of an MPEG-LA genuflect to every Chrome OS device?

    --
    "Ahh! I see you're in that indeterminate Schrodinger state where - oh, uh ... never mind." Dave Bucci
  90. Combined, Heck Yes by CritterNYC · · Score: 1

    As Mozilla, Opera and now Google have committed to not shipping H.264 support, any website not factoring that into their decisions isn't being very smart. Firefox is over 1/2 of net users in some countries. Worldwide, Firefox is at 23%, Chrome is at 10% and Opera is a bit over 2%.

  91. Oh well, one less browser by Ffakr · · Score: 1

    Meh. I never really saw the point of Chrome anyway. Safari works just fine for me.
    I have it installed, but I only launch it when I need yet another browser so I can have one logged into my Drupal engine as admin and another as anon or a user.

    No big deal.. I just won't use chrome.

    It's not like we're starving for web browser options. God forbid I only have access to Safari, Firefox, Flock [firefox core], and IE through Parallels. What ever am I doing to do without you Google Chrome??

    --

    I'm not feeling witty so bite me

  92. With all respect by rubypossum · · Score: 4, Insightful

    I'm one of your fans on here. Here's why I don't like H.264, for starters I run Linux on a few of my systems and there's no Quicktime available on it. On my Windows systems I don't install Quicktime because it's bloated. It tries to run ALL the time by default, seriously what a ridiculous thing for a media player. Not to mention that it installs a bunch of unrelated junk - like Bonjour.

    I've used H.264 for quite a while. I was thrilled when it became available as a streaming format under Flash.The superiority of H.264 is debatable however, just like the debate between Ogg/Vorbis and MP3. End users can't tell the difference anyway. Google has a huge monetary cost associated with using an inefficient codec - YouTube. That cost would dwarf licensing costs by a long shot.

    I think we're literally seeing intelligent people at Google advocating a technological change which ultimately is in the public interest. You can't support open source software while proprietary systems like H.264 are in use. It creates an artificial barrier into entry in the market to free software by causing unwitting users to entrust their personal information to a format they must pay to use. There's no positive for ordinary people with H.264, none. Google has just gained a lot of points in my book.

    --
    I have a theory that the truth is never told during the nine-to-five hours. - Hunter S. Thompson
    1. Re:With all respect by Anonymous Coward · · Score: 0

      I think we're literally seeing intelligent people at Google

      I find it hard to believe you are not only in the physical vicinity of Google but you can actually identify the intelligence of these individuals by their appearance alone. What gave them away? Are they wearing pocket protectors and tape on their glasses? Either way, you are overstepping your boundaries with "we" as I think it's a safe assumption that most of us are nowhere near any google employees.

  93. Apple's angle by Sureshot324 · · Score: 1

    Why is Apple against WebM? I know they've been pushing H.264, but do they actually have anything to gain by H.264 becoming the defacto standard instead of WebM? Wouldn't they prefer not paying royalties?

    1. Re:Apple's angle by LynnwoodRooster · · Score: 1

      Apple gets those royalties. They benefit financially from people using H.264...

      --
      Browsing at +1 - no ACs, I ignore their posts. So refreshing!
    2. Re:Apple's angle by Cochonou · · Score: 1

      Because their mobiles devices already support hardware decoding of h264.

  94. Re:Great! Less choice! by Anonymous Coward · · Score: 0

    IE9 supports WebM if (and only if) the codec is installed on the system, which is as choicy as choice gets. Safari says no, though.

  95. Re:Great! Less choice! by Anonymous Coward · · Score: 0

    Less choice is so much more convenient for me. I love being forced to use Quicktime/Flash/Silverlight to view online video content.

    And to have only one operating system and application maker. MS is de facto monopoly in OS. With that monopoly it is so easy to kill markets for applications also. Which we are seeing in corporate networks.
    To my eye, Google is liberating the IT-market by open source. Of course, any company is bad if given a monopoly.

  96. Interesting, perhaps, but wrong by Anonymous Coward · · Score: 0

    Chrome, Opera and Firefox are the only browsers that currently do Theora. They are also the only ones that do WEBM.

    Sounds like you don't know what the @#$@ you're talking about. Using Theora alone is enough to support all the WEBM browsers in all versions— in fact it's enough to support all the HTML5 browsers _except_ the apple products. (I could say the same with WEBM, except that it's only supported in the latest/prerelease versions)

    The prohibition against script initiated fullscreen has been removed from the HTML5 spec— too bad from a security perspective, since a rogue page can take over your screen and totally give you a trojan UI— but your full screen complaint will be addressed once the browser vendors catch up to the latest version of the spec.

    Theora might not be amazing, but it's perfectly reasonable compared to codecs of a similar vintage. It usually beats xvid at the same rates. And yet most of the movies on pirate bay seem to be still coming out as xvid without the world ending. I think you're exaggerating Theora's suckage.

    1. Re:Interesting, perhaps, but wrong by _xeno_ · · Score: 1

      Using Theora alone is enough to support all the WEBM browsers in all versions

      So what? WebM is better, if you have to encode to H.264 and Theora anyway (and you do, since despite what someone else said basically no one is going to have a Theora codec installed for Safari), you might as well throw WebM in as well, since it produces much better results than Theora.

      The prohibition against script initiated fullscreen has been removed from the HTML5 spec-- too bad from a security perspective, since a rogue page can take over your screen and totally give you a trojan UI

      Bullshit. While that's theoretically true, I challenge anyone to pull that off in a way that isn't immediately obvious. Plus, Flash has had full screen support for ages, and no one's managed to pull of any sort of trojan UI using Flash.

      Theora might not be amazing, but it's perfectly reasonable compared to codecs of a similar vintage. It usually beats xvid at the same rates.

      Too bad Theora is up against H.264 in the HTML5 battle and not Xvid, then.

      And since I've encoded multiple videos in all three formats from a single original source and compared the results, it's fairly safe to say the H.264 looks best, followed by VP8, followed (way behind) by Theora. Also, Theora's other major issue is the lack of tools to encode to it. I wound up having to encode to lossless and then use ffmpeg2theora to get a Theora video, rather than going straight from source, although that's because I'm using AviSynth to create the videos in the first place.

      I will say that WebM produces results that are good enough. Once Firefox 4 gets released, I intend to limit my encodes to only H.264 and WebM, since while H.264 is better, WebM is good enough for streaming web video.

      --
      You are in a maze of twisty little relative jumps, all alike.
  97. Re:Great! Less choice! by mbone · · Score: 1

    In the long term, they are all patent free codecs. All you have to do is wait.

  98. Re:Great! Less choice! by Anonymous Coward · · Score: 0

    I don't know any of the technical merits of these standards, but FFS calling it something nondescript like H.264 is not the way to gain popular mindshare.

    Joe Sixpack might be using it right now, but he has no idea that he's using it, so he has no reason to care if it's dropped.

    Give it a catchy name, then put out some demos. Soon Joe Sixpack will start demanding it by name.

  99. Re:Great! Less choice! by Anonymous Coward · · Score: 0

    Not only this but 90% of the H264 development came from companies whos business is computers and A/V electronics, not codecs. They contributed to H.264 because that was the thing to do and, hey, some patent income is nice too.

    If the public says "we won't use that licensed crap" then most of the developers won't contribute to the licensed crap— they'll contribute their efforts to royalty free initiatives instead.

  100. Am I the only one? by Bensam123 · · Score: 1

    This is the first move I've read about that Google has done to use their power to strong arm the industry into doing what it thinks best. Considering it normally just tries to heavily sway people in a direction without forcing a choice on them (Chrome or no Chrome) I'm finding this really disheartening. Microsoft also likes doing this by simply building whatever they want into their OS and people just eat it up cause they have little to no choice. Google should know better then to start treading down the same path as Microsoft. I can understand that they're trying to help the open source community, but they really aren't putting what they're doing into perspective as many posts on here have indicated for numerous reasons, putting aside taking away choice from their users.

  101. Re:Great! Less choice! by jhol13 · · Score: 0

    When people get the choice of either seeing the latest funny video flick or obeying to the principles of GPL, well, we both know which one wins, by a huge margin.

    Therefore maybe the problem is not H.264, but GPL?

  102. Re:Great! Less choice! by Anonymous Coward · · Score: 1

    H.264/MPEG4 is the best video codec ever developed.

    Horseshit. The well-known, 1 year old comparison with Theora convinced everyone that even at low bitrate, the end result looks almost the same. Provide a convincing side-by-side, or shut up.

    Not supporting it is as illogical (and stupid) as not supporting MPEG 2 or MPEG 1 or MP3 in the browser.

    Welcome to the real world, with its laws and regulations. Supporting H.264 amounts to supporting software patents. You don't want to rape chi... Er, support software patents, do you? Well, then, let this "superior" algorithm crash and burn, and let it be a lesson to anyone who tries to enforce a monopoly on abstract ideas, math even.

  103. Re:Great! Less choice! by jhol13 · · Score: 1

    Y.M. All your grand children have to do is wait.

    As the GP pointed out, every improvement will be patented. And the improvements will be incorporated into the spec. They will be in the spec just to keep it non-free. Otherwise the MPEG-LA would run out of business!

  104. Better to drop Chrome altogether by Anonymous Coward · · Score: 0

    What a joke. Wouldn't it be better to drop Chrome? After all, of 13 different web browsers that our team has evaluated, Chrome was the BIG LOSER. Instead of hacking Firefox and claiming that they have done anything more than botch things, why don't Google's "experts" try and fix their useless search algorithm?

  105. Re: Hardware is a key factor by Rockoon · · Score: 1

    Judging by the massive number of patents that MPEG-LA has in its 8 patent pools (of which H.264 is only one of the patent pools, with hundreds of patents in it), I'm pretty sure that Hello World infringes.. so VP8 has no shot.

    ..and on top of that, even if MPEG-LA doesnt happen to have patents in its pools that hit VP8, its members have hundreds if not thousands of patents for each one of the patents in those pools.

    Think about how many related patents Microsoft has that didnt end up in the pool, and then think about how many Dolby (whos business is digital audio) has.

    The only chance Google has is if they have acquired a patent that H.264 is infringing upon, in which case Google may possibly become a patent-holding member of MPEG-LA and would thus be free from lawsuits for any of the patents in MPEG-LA's pools.

    --
    "His name was James Damore."
  106. Mod parent retarded. by mjwx · · Score: 1

    Android users will be locked out of content owned by anyone who managed to kick dependence on both Adobe and Microsoft.

    Huh?

    You know the fees for H.264 are paid by the handset manufacturers and not Google. Android can continue to use H.264 and WebM. In fact someone can write a H.264 codec for Chrome in an extension if they wanted to, Google just want's to kick it's Apple dependency, which is far worse then an MS dependecny, MS only wants my money, Apple wants my money and my obedience.

    Google hasn't banned H.264, it's just removed it from the default config. Are you using a platform that gives the manufacturer total control over what you do? If so, I'd be more concerned about getting away from that then what Google is doing.

    --
    Calling someone a "hater" only means you can not rationally rebut their argument.
  107. Re:Great! Less choice! by Anonymous Coward · · Score: 0

    There is a difference between free and open.

  108. The Mozilla non-system codec argument by Sits · · Score: 1

    Firefox developer Robert O'Callahan writes about why Firefox doesn't use (DirectShow) system codecs. It is also worth noting that neither IE nor Safari use a codec system their vendor doesn't control.

  109. YouTube? by SeaFox · · Score: 2

    Call me crazy here, but wasn't YouTube converted to h264 years ago for compatibility with the Flash-less iPhone? What's Google going to do, release a browser that's incompatible one of their own websites?

    1. Re:YouTube? by Arrepiadd · · Score: 2

      How about reconverting the videos to WebM so that their website is compatible with several [other] browsers?
      The decision of encoding them with H264 was to avoid losing a key market. May make sense to do the same again, no?

    2. Re:YouTube? by SeaFox · · Score: 1

      Google must think mighty highly of their clout in browser share to believe they can dictate what the "key market" is with their whims. I see no demand for WebM video in the marketplace except from Google's boardroom.

  110. Emm by kikito · · Score: 1

    "even though H.264 is widely used and WebM is not"

    Citation Needed!

  111. Not quite MP3 vs Vorbis by Sits · · Score: 1

    In MP3 vs Vorbis nearly all agreed that Vorbis could produce superior sounding files at the same bitrate but there is nowhere near such a consensus with H264 vs WebM. Further, in the audio format wars there was also AAC which was considered better than MP3 and trades blows with Vorbis. MP3/AAC combined were too big too stop and had popularity/quality on their side. I agree the patent issue was pretty much the same though.

    One thing that is curious though is that the "WebM" browsers don't have people clamouring for them to support the MP3 codec...

  112. How does this affect gmail? by Anonymous Coward · · Score: 0

    At this point, google is beginning to struggle for relevance. After years of flirting with their new services, I primarily use the ones they are good at -- search, email, and maps.

    1) YouTube is neither here nor there. Sure it's got a great catalog but if youtube disappeared tomorrow, something else would reign.
    2) Chrome is a nice browser but it doesn't over a substantially different experience from Firefox or Safari. If Chrome disappeared tomorrow, I doubt I would really be bothered.
    3) Reader is a decent RSS browser but it's really only useful because I spent so much time setting up my NetNewsWire feeds in 2006 and exported that file. I still have the file and imagine there are others that can be used.
    4) Translate is fun however it's not really critical to anything I do, more it's a nicety.
    5) Checkout is an abomination and it would be brilliant if it just went away.

    Google is tremendous at search, mail, maps and video. The first three are 'mission-critical' to my life and if Google said tomorrow "that's going to be a £10 a month fee", I would happily pay.

    Everything else is nice free stuff where google has a presence but I wouldn't say either they are mission-critical or the best technology.

    In this codec battle, as a Mac user, I will say "goodbye" to any service changes google makes that requires me to get crazy with plug-ins or extra effort. I understand google's moves however I think their ego is a bit overinflated as to their relevance beyond search, email and maps.

    Honestly, I cannot really be bothered. If they make themselves irrelevant to me, so be it.

  113. What about android by Tomahawk · · Score: 1

    Android comes with support for H.264, which left hope that it would become the standard and be useful on android phones.
    Now it appears that Google are turning their back on it.

    pity.

  114. Flash by Stooshie · · Score: 1

    This is all a big fight against Apple, and rightly so. Adobe are supporting VP8 as well as H.264. Flash will play all formats, we won't need loads of plugins, just flash. Yet again, flash steps into the breach where a mess of formats are battling it out.

    --
    America, Home of the Brave. ... .and the Squaw.
  115. Excuse me? by Anonymous Coward · · Score: 0

    You can rely on gstreamer, which is perfectly capable to play h264 if you have x264 installed.

  116. Re:Great! Less choice! by m50d · · Score: 1
    I admit I find it rather strange that you consider legality to be a mere 'meta' issue. Do you regularly break the law in your daily business life, and expect others to?

    I do, and I bet you do too; pretty much any driver does, for starters. The law has grown beyond the point where any individual can even comprehend it, yet alone abide by it.

    --
    I am trolling
  117. Re:Great! Less choice! by m50d · · Score: 2
    Yes the patented codec may be slightly better now, but if an open codec becomes the standard then in the long term we're better off as it will be easier for people to make improvements to it.

    Except the "standard" has already been set in stone. There are outright bugs in VP8 that damage quality, but google refuses to fix them because that would break compatibility with existing bitstreams. Which reminds me of the story of make's creator refusing to change its stupid tabs/spaces handling because he already had ten users.

    --
    I am trolling
  118. Format Wars by Anonymous Coward · · Score: 0

    Sounds a bit like BETAMAX/VHS and Bluray/HD DVD days.

  119. Re:Great! Less choice! by pizzach · · Score: 1

    Pragmatism my ass. They are shipping WebM because they own it. It's a new standards war that Google wants to win. Not because it's 'free', but because it has Google's name on it. To claim this yet continue to ship proprietary flash support in the same browser just looks bad, and makes the entire premise hypocritical.

    If web browsers had chosen to uniformly support Theora, I strongly think WebM would have been less likely to appear. These are just old ghosts coming back to haunt people. Your karma people. :3

    --
    Once you start despising the jerks, you become one.
  120. No. by RichiH · · Score: 1

    This might be futuristic talk as of right now, but I can see a scenario where automagic interactive full screen video can be abused to show you a fully functional browser window. Especially nasty with a Chrome notebook or the rumored MacBook (light).

  121. -1 Insecure by RichiH · · Score: 1

    > Then there's the part where the HTML5 spec forbids allowing JavaScript to fullscreen the video.

    Which is a Good Thing (tm). I for one don't want a "video" emulating my browser and grabbing passwords and the like. Sure, I would figure it out sooner or later. You might, as well. Will your mom?

    Thankfully, _some_ people care more about security than about bling.

  122. ideals vs. functionality by Anonymous Coward · · Score: 0

    Just about half of the occasions I chose the idealistic route and opted for a open and free solution/standard, I got stuck with an inferior product compared to the "evil" "closed" product on offer.
    This usually meant giving up some luxury or some polish. What mattered in the end is that it got the job done.
    This is not an option in this case. I can be as idealistic and hell-bend on being "open" as I wish but WebM simply does not give me the end result I need and is therefore useless for what I want to do with it.

    Even more differentiation will hurt HTML5 not to mention companies that want offer solution based on such standards.
    We can not un-see what possibilities are there with h.264 and HTML5. I tried implementing WebM along side it, but is is jerky and slow. It does not respond well at all.
    I can not sell a solution that works in one browser and sucks in another.

    I think I'll better stop my support for chrome. seems fair enough.

  123. Indeed, horse shit. by RichiH · · Score: 1

    > Horse shit.

    It's customary to mark titles specifically, but at least you were kind enough to qualify your own statements.

    Mozilla would not solve anything, it would just shift the problem. And what if the underlying OS does not have any way to decode H.264 for exactly the reasons GP pointed out?

    So yes, "horse shit" is the correct description for your statement.

  124. And the hardware will accellerate WebM by Anonymous Coward · · Score: 0

    And the hardware will accellerate WebM. There's a lot of acceleration that is common to all high-compression video codecs. So it won't kill lots of current mobile phones in any significant way. All they'll have to do is change the firmware to allow WebM as well as H264.

    1. Re:And the hardware will accellerate WebM by Anonymous Coward · · Score: 0

      All they'll have to do is changet he firmware to allow WebM as well as H264

      LOL GOOD LUCK ANDROID OWNERS!

      Let us know how that works out for you.

  125. A question for you.... by RichiH · · Score: 1

    > Or, people can just use the hardware and software they already paid for which supports H.264.

    How long will it take for hardware vendors to include a Free codec when they see market demand for it? Other than the natural life-cycle it takes to introduce new silicon. And yes, I am aware that those vendors might need to shell out for the VHDL/similar. But that's still less than with H.264.

  126. Re:Great! Less choice! by pinkushun · · Score: 2

    I vote open standards!

    Google is risking criticism for the greater good, forcing change and encouraging the adoption of an open standard.

    Nobody said doing the right thing will be easy. There will be hiccups, but it will be worth it.

  127. Funny... by DaVince21 · · Score: 1

    I thought Mozilla was going to support H.264 in their FF4.0. So why would Google do the opposite and REMOVE the functionality?

    I made a little userscript that more or less depends on Chrome's H.264 support so I can properly watch video on Gametrailers. Guess that deal's off unless I simply don't update Chrome.

    --
    I am not devoid of humor.
  128. Chrome no longer our standard browser by Anonymous Coward · · Score: 0

    ... and with that decision, we'll be uninstalling Chrome from all 184,000 of our corporate PCs and laptops. Our intranet depends heavily on H.264 and believe me we won't be retooling any time soon.

  129. Re:Great! Less choice! by m50d · · Score: 1

    Um, if you can't distinguish between x264 and theora then you're in no position to be making any judgements on x264 vs vp8 - in fact, I'm surprised if you can tell the difference between any video codecs from the last ten years or so, theora vs x264 is not subtle. Which probably puts you in with most of the population in not caring about video quality - but accept that there are people who do.

    --
    I am trolling
  130. Re:Great! Less choice! by slim · · Score: 1

    Except H.264 is the best codec. Google didn't choose WebM because it's better, they chose it because they own it and (purportedly) because it's open. They did not choose it for being a high-quality codec, they chose it for entirely meta and political/ideological reasons.

    When deciding which software is "best" for any particular purpose, the price and the license terms are a factor.

  131. Dumb by Anonymous Coward · · Score: 0

    This is a dumb move! Adobe will be very happy with this.

    This will kill video tag and not H264. Content providers will just ignore video tag and use Flash.
    Do you think Youtube will provide only WebM videos? Off course they can ignore half of market ;)

  132. And Apple is using their position by Anonymous Coward · · Score: 0

    And Apple is using their position to negatively affect the CUSTOMER.

    How does another patent format make WebM (or ANY patent free format) a detriment to the customers? After all, you would STILL have to patent the new format if you paid for H264, so I feel you haven't made a case as to why not paying for H264 is a detriment.

    And, just maybe, WebM will mean that the next format won't be patented, since the content industry have a need to get better video out to customers cheaper, which, since the biggest cost of video is the size of the bitstream, means better compression pays for itself in reduced costs, and who needs patent protection on the algorithm to make money then?

  133. Re:Great! Less choice! by arose · · Score: 1

    And Chromium and Firefox support H.264 if you hack it in, that's even choicyer... Defaults is what matters. (Safari uses system codecs as well).

    --
    Analogies don't equal equalities, they are merely somewhat analogous.
  134. Re:Great! Less choice! by Anonymous Coward · · Score: 0

    Safari "supports WebM if (and only if) the codec is installed on the system". Not in some future version, but today.

    http://developer.apple.com/library/safari/#documentation/AudioVideo/Conceptual/Using_HTML5_Audio_Video/Device-SpecificConsiderations/Device-SpecificConsiderations.html#//apple_ref/doc/uid/TP40009523-CH5-DontLinkElementID_13

  135. Re:Great! Less choice! by radish · · Score: 1

    I've never heard of anyone going to jail for infringing a patent.

    --

    ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

  136. Re:Great! Less choice! by Anonymous Coward · · Score: 0

    That's up to the carrier to pay royalties for inclusion. Most Android phones have the codex. Some don't. Basically, you made a choice and seemingly a poor one in this particular aspect. Seems the paradox of choice is extremely apropos in your case.

  137. You mean H.264 is everywhere TODAY. by gr8_phk · · Score: 1

    Tomorrow it will be H.265 or something. It will have fresh patents. They will make it available for free while jacking up the licensing on H.264 so everyone will switch. So we can go with Googles efforts to get us to switch to free - permanently. Or we can wait for the next round of pay-or-upgrade from the patent codec folks. Either way things are going to change. Oh, and H.264 will probably be removed from the worlds most popular video site real soon now so "everywhere" is temporary. Oh, and by permanently I mean that if Google wanted to force the web to change codecs again, they could not motivate people by jacking up the licensing fees on WebM - you can (and should) get it today under perpetual royalty-free terms.

  138. Re:Great! Less choice! by murray_420 · · Score: 2

    Or maybe the problem is the software patents?

  139. Re:HA HA !! STUPID !! STUPID !! STUPIID !! by Anonymous Coward · · Score: 0

    Say it, don't SPRAY it.

    And who gives a fuck? Please, let me know. Brown paper bag is optional.

  140. Which is bigger, porn or YouTube? by gseidman · · Score: 1

    Sure, YouTube is the 900-pound gorilla of web video, but pornography has been an underground driver of video formats since 8mm film. Until the iPhone, Flash was the de facto standard for web video, including porn. iOS devices, however, offer only one avenue for porn (the web, since porn apps are not allowed in the App Store), and only one supported video format (H.264). You can bet that porn sites want to capture mobile porn customers (don't look so shocked, of course people want to watch porn on the go, and don't forget iPads). There has been plenty of time for petabytes of pornographic video to be delivered to iOS devices, probably starting mere minutes after the release of the original 2G iPhone.

    Will porn sites start delivering WebM video? They tend to be run with an eye toward keeping costs down, so hosting multiple versions of the same video, and especially recoding existing video, probably isn't in the cards. The cost for MPEG-LA licensing may be prepaid (especially for whatever encoder they use), may be negligible, or they may simply ignore the licensing entirely and expect that any individual site is too small to be worth suing. I'd bet on porn video on the web quietly ignoring WebM and sticking with H.264 delivered directly or to a Flash player. Anyone savvy enough to insist on a Free/free codec is probably unwilling to pay for porn anyway, so they are hardly hurting their market.

    Ultimately, Google can't force WebM on anyone. The only weapon they have to wield in this is YouTube (Chrome really isn't much of a weapon in the market at this point in time), and they'd alienate everyone using iOS, not to mention everyone with an Android phone too slow or old to run Flash, if they stopped delivering H.264. Would it change anyone's mind, or would the YouTube app on the iPhone be replaced with a Vimeo app? Supporting less rather than more has worked for no one but Apple, they only pull it off by making it up in other ways (e.g. polish), and even then they alienate a segment of the market as a result; Apple's high margins allows them to concentrate on a smaller market, whereas Google's need for eyeballs for ad revenue means they can't afford to alienate large groups of people.

    Whether you believe that none of the (enforceable) MPEG-LA patents apply to WebM or not (I suspect some do), and whether you believe that there is something morally superior to WebM over H.264 (iffy), it's hard to believe that it has any chance of defeating H.264 in the market (I obviously don't). I'm prepared to be wrong, but I'm not holding my breath.

  141. The problem is the patent grant by snowwrestler · · Score: 1

    The problem with WebM is that no court has ruled that it does not infringe other video compression patents (of which there are many). Thus major businesses will be reluctant to build it into their products without full indemnification from Google--which I have not seen offered.

    A patent grant is only as good as the patent rights behind it. If WebM is found to be infringing after deployment (as GIF was), a patent grant from Google will not shield users of WebM from liability.

    --
    Build a man a fire, he's warm for one night. Set him on fire, and he's warm for the rest of his life.
  142. Re:Great! Less choice! by berndtj · · Score: 1

    So when are they going to drop mp3 support... talk about an entrenched format. Aside from the IT crowd, no one will care and just install another plugin and go on with their merry way. I don't think this move was one of principle ("don't be evil"), it was a calculated move in order to make google more money down the line.

  143. Heh by ThatsNotPudding · · Score: 1

    "For those curious, the companies that do have patents involved in h.264 are:...,Sedna Patent Services, LLC,... "

    I can only imagine the plethora of goods and services such an august, benevolent organization has showered down upon all of humanity.

  144. flash crashes with hardware acceleration by edxwelch · · Score: 1

    > Speaking of H.264, I've got an H.264 decoder in hardware, in my fucking video card. Where is that feature in Flash?

    > Standard as of Flash 10 for Windows, and Flash 10.1 for Mac OS X.

    The current version of Flash crashes for me when I play video. Search the adobe forums and you will see hunderds of posts "flash crashing browser". It's been like this ever since version 10.
    The only solution is to disable hardware acceleration: http://forums.adobe.com/message/2922923

  145. Patents Expire 2028 by HannethCom · · Score: 1

    A simple Wikipedia search shows that "The last US MPEG LA patents for H.264 may not expire until 2028."

    I don't know about you, but I consider 17 years a little more than a few years.

    --
    Microsoft, Apple, Google, Amazon what's the difference? All steal money from devs and control with walled gardens.
  146. Authoring canvas animations by tepples · · Score: 1

    In terms of just straight vector animations, either canvas+JavaScript or SVG. In terms of interaction with vector animations and raster graphics or video, canvas+JavaScript.

    What tool do you recommend for artists to create animations that are played back using a canvas+JavaScript engine? For example, what would someone use to make the next Badgers?

    Everyone is on board, but (at least for decent performance with vector graphics, where current IE releases lag significantly)

    Windows XP will never get IE 9, which depends on DirectX technologies introduced in Windows Vista (or introduced in Windows 7 and backported to Vista). The closest they'll ever get is the Google Chrome Frame plug-in, whose installation I predict corporate IT departments will be more reluctant to authorize than Adobe Flash Player.

  147. Re:Great! Less choice! by Anonymous Coward · · Score: 0

    Guys, be serious.
    imo, the only reason WebM is free is that nobody cared to assert patents on it. Microsoft has already tried creating a 'royalty-free' codec, and ran into patent problems pretty soon. I have a feeling we'll see the same thing happening in the WebM case.
    The reason for this is that video compression is (a) not trivial, and (b) heavily patented. Patents are slowly lapsing, but it'll take another couple of years even for MPEG-2 to become free. More modern techniques will be covered by patents for even longer.

  148. Re:Great! Less choice! by stephentyrone · · Score: 1

    Actually, thinking long term would be using the superior format, knowing that the patents will expire within 20 years (in fact, most of them will expire long before then).

  149. Encoding by Anonymous Coward · · Score: 0

    Not twice, but at least in 12 different formats and dimensions for mobile, that is what we do,
    unless you do not care about iPhone, iPad, BlackBerry, Android, LG, Nokia, Samsung, Windows Phone, Windows CE, etc.
    Plus at least a bunch of different desktop format in various quality settings from low to high bandwidth.

  150. Arrest Linus Torvalds by Anonymous Coward · · Score: 0

    Well, MPEG-LA right now is ignoring patent infringement by individuals, otherwise they might be suing Linus Torvalds for patent infringement. In this post, he clearly is using the unlicensed patent encumbered gstreamer ugly plugins:
    https://bugzilla.redhat.com/show_bug.cgi?id=439858#c19

  151. Re:Great! Less choice! by arose · · Score: 1

    Chrome supports H.264 out of the box now, not in some future version. Chromium will always support H.264 if you are willing to do the work. The choice remains, but only one side is slammed by a large number of hypocrites.

    --
    Analogies don't equal equalities, they are merely somewhat analogous.