The game isn't geographically incorrect. Hong Kong and Macau have their own football (soccer) teams that compete on the international stage. It's the same deal with Scotland, England, and Wales each having their own 'national' team that plays in international tournaments separately. They are in fact Great Britain, but they play football separately.
At first I thought, this is gonna be hell for all those sports game manufacturers that still have Taiwan listed with its flag before it was seemingly banned from the Olympics. I mean, there's an ENORMOUS customer base for sports games (especially related to soccer) in China. But then I realized, wait...most software in China is pirated anyway! So really, no big loss here folks.
pooling a group of brains together into a grid computing type environment, where people share resources that aren't currently being used. Like, if I'm taking a test, and I need more cognitive power to enhance my score, I can wire myself into the grid of brain power, take the resources I need, and ace the test. Of course, then there would be issues of trust, as some brains hooked up to the grid could provide me with false results.:(
What this guy seems to be talking about is a greedy algorithm to optimizing traffic flow. That is, each local intersection does what is in its best interest, and hopefully this will lead to optimization in the whole system. It's called 'greedy' because each local case doesn't cooperate with others to find an optimal solution for the whole network of intersections, just its own. Greedy algorithms definitely have some merit, as many computer scientists will tell you. However, I'd place my money on a centralized system that's running a non-greedy optimization algorithm for the whole network of traffic, even if it is more expensive, for large cities with extreme volumes of traffic.
How about they keep a database of college students who don't contribute to their friggin' group projects? That'd benefit students a lot. I, for one, got sick and tired of doing the work of 2 or 3 people all by myself during college. It even happens in grad school!
In America, e-mail is more widely used because it has a longer history. It's been around since the beginning of the Internet, and e-mail was a much better method of communication during the dial-up era. If you're getting charged by the minute (which is what used to happen on dial-up), you want to download your e-mail, read it offline, compose replies (still offline), then connect to send them so that you're not getting charged for nothing. Even after broadband became more popular (and dial-up cheaper), e-mail remained popular because it was well established.
In Korea, Internet access exploded onto the scene with broadband access almost from the start. Imagine a situation where barely anybody uses the Internet, and then one day everybody's on a DSL or cable connection. Also imagine that these users have never been exposed to e-mail. Sure, some of them will use e-mail (especially in the academic circle), but most of the users will be drawn to the communications applications that are more interactive, less boring(?), and require more bandwidth. E-mail just has that much less of an established reputation in such a situation.
Another eason may be cultural. E-mail is time consuming (compared to cell phones or IM), and it is a much more private medium. Koreans are very impatient, and they are also a very community-oriented nation of people. E-mail just doesn't cut it for these types of people, since you never know how long it'll take to get a reply back. Message boards, blogs, IM, and cell phone conversations do, however, satisfy the need for instant communication and community-oriented communication.
When I first heard Nintendo was going to make a dual screen handheld, I laughed (and cried). It's looking really good, though, from what I've seen. You gotta give it to Nintendo...they know the handheld market. Sony's PSP looks great too, but the short battery life makes me wonder whether it'll be useful as a handheld and not a 'console replacement (TM)'.
The game isn't geographically incorrect. Hong Kong and Macau have their own football (soccer) teams that compete on the international stage. It's the same deal with Scotland, England, and Wales each having their own 'national' team that plays in international tournaments separately. They are in fact Great Britain, but they play football separately.
At first I thought, this is gonna be hell for all those sports game manufacturers that still have Taiwan listed with its flag before it was seemingly banned from the Olympics. I mean, there's an ENORMOUS customer base for sports games (especially related to soccer) in China. But then I realized, wait...most software in China is pirated anyway! So really, no big loss here folks.
pooling a group of brains together into a grid computing type environment, where people share resources that aren't currently being used. Like, if I'm taking a test, and I need more cognitive power to enhance my score, I can wire myself into the grid of brain power, take the resources I need, and ace the test. Of course, then there would be issues of trust, as some brains hooked up to the grid could provide me with false results. :(
What this guy seems to be talking about is a greedy algorithm to optimizing traffic flow. That is, each local intersection does what is in its best interest, and hopefully this will lead to optimization in the whole system. It's called 'greedy' because each local case doesn't cooperate with others to find an optimal solution for the whole network of intersections, just its own. Greedy algorithms definitely have some merit, as many computer scientists will tell you. However, I'd place my money on a centralized system that's running a non-greedy optimization algorithm for the whole network of traffic, even if it is more expensive, for large cities with extreme volumes of traffic.
Sorry, I just had to do it. Once again... "In Korea, only old people watch Indiana Jones!"
How about they keep a database of college students who don't contribute to their friggin' group projects? That'd benefit students a lot. I, for one, got sick and tired of doing the work of 2 or 3 people all by myself during college. It even happens in grad school!
In America, e-mail is more widely used because it has a longer history. It's been around since the beginning of the Internet, and e-mail was a much better method of communication during the dial-up era. If you're getting charged by the minute (which is what used to happen on dial-up), you want to download your e-mail, read it offline, compose replies (still offline), then connect to send them so that you're not getting charged for nothing. Even after broadband became more popular (and dial-up cheaper), e-mail remained popular because it was well established.
In Korea, Internet access exploded onto the scene with broadband access almost from the start. Imagine a situation where barely anybody uses the Internet, and then one day everybody's on a DSL or cable connection. Also imagine that these users have never been exposed to e-mail. Sure, some of them will use e-mail (especially in the academic circle), but most of the users will be drawn to the communications applications that are more interactive, less boring(?), and require more bandwidth. E-mail just has that much less of an established reputation in such a situation.
Another eason may be cultural. E-mail is time consuming (compared to cell phones or IM), and it is a much more private medium. Koreans are very impatient, and they are also a very community-oriented nation of people. E-mail just doesn't cut it for these types of people, since you never know how long it'll take to get a reply back. Message boards, blogs, IM, and cell phone conversations do, however, satisfy the need for instant communication and community-oriented communication.
Just my $0.02 (or roughly 20 won)When I first heard Nintendo was going to make a dual screen handheld, I laughed (and cried). It's looking really good, though, from what I've seen. You gotta give it to Nintendo...they know the handheld market. Sony's PSP looks great too, but the short battery life makes me wonder whether it'll be useful as a handheld and not a 'console replacement (TM)'.