No developer should have to go through putting together an application only to have it rejected arbitrarily.
Not an Apple zealot here... but from what I hear it's not arbitrary rejection. The biggest reason I hear people get rejected for is UI.
Apple is anal about conformity... and rightfully so. If you have all these different applications reusing and twisting similar UI's into different work flows... the iPhone becomes confusing. Note... its not the application that gets branded as confusing, but the iPhone itself. Now, how would that impact sales?
iPhone developers care about their individual apps, their own sandbox. They could care less about matching workflow of the app next door. Apple has to care about the platform as a whole.
Btw... just released my first iPhone app this past weekend ("Wordsy"). Took only 7 days to get approved by Apple.
No developer should have to go through putting together an application only to have it rejected arbitrarily.
Not an Apple zealot here... but from what I hear it's not arbitrary rejection. The biggest reason I hear people get rejected for is UI.
Apple is anal about conformity... and rightfully so. If you have all these different applications reusing and twisting similar UI's into different work flows... the iPhone becomes confusing. Note... its not the application that gets branded as confusing, but the iPhone itself. Now, how would that impact sales?
iPhone developers care about their individual apps, their own sandbox. They could care less about matching workflow of the app next door. Apple has to care about the platform as a whole.
Btw... just released my first iPhone app this past weekend ("Wordsy"). Took only 7 days to get approved by Apple.
Licensing costs += $$$