Another example, if we followed your logic, would mean that if some large media disc was developed, say 200gigs, games would suddenly incorporate amazingly detailed maps, overall better graphics simply because they can now fit it onto a portable disc
This is absolutely correct, and a good example to boot. It wouldn't be sudden, it would take a few months, because the devlelopers would have to actually produce the content, but as soon as said medium became the standard, it would be taken advantage of instantaneously.
Very few games have needed more than a DVD because a DVD was the largest form of cheap disposable removable storage available. Even so, all the newer computer games use multiple DVD's (Fear, Battlefield2,etc). With the advent of Blu-Ray and HD-DVD, a single disk can hold more, and so more will be created in order to fill a single disk.
Games are still released on CD as well, but for compatibility's sake. Both of the games I mentioned have CD versions, but they take 4-5 CD's each (an inconvenience), and FEAR has extra content on the DVD version. Personally, I always buy the cd version when I can, so I can install it on an older system, but DVD's are quickly becoming the standard for games.
Removable storage is just like processing power. Even though there are games that you could play on a slower processor, games are now a lot more complex, because the newer, faster processors allow it. The more powerful hardware becomes, the more people tend to take advantage of it.
You have it backwards. Capacity doesn't adapt to games, games adapt to capacity. When CD's were the only form of media, games were small enough to fit onto one or two cd's. When DVD's came out, developers realized that they could use those instead, and made more detailed maps and more gameplay, frankly because they were no longer limited to the capacity allowed by cd's. DVD's allowed more storage, and the game makers took advantage of it.
When Windows Live comes in, we will see further integration between the server and online technical support areas, thereby making the troubleshooting process easier for in-house administrators and reducing overhead costs for the company.
Yeah, right. If microsoft support is 30 bucks a call (and it is, no exaggeration), I shudder to think how much windows live will cost. Not to mention you'll no doubt have to wait in line an hour. I sure hope windows live has a hold function.
That sure is a funny way of saying I'm right. Stop going off topic please, just because your analogy was inherently flawed doesn't mean you need to resort to personal insults. Dell has a lot more promise as a company than Apple, who spends more and makes less. If dell's quality is declining, explain to me why apple hasn't overtaken them in terms of profits? Surely it isn't name association, as apple is more well known than dell, and markets their products more. Dell's stock is miles ahead of apple in terms of value, and its not because apple "makes better quality products" as some fanboys may have you believe. It's because they're charging 4 times the price for computers than dell (comparable computers mind you) for nothing more than design. If you favor design over functionality, then by all means, buy an apple, but my computer is a computer, not a sculpture, and as such, I paid the price of a computer for it.
I think the more accurate way to put that would be "Would you rather have a grape on your table, or a watermelon vine, since a watermelon vine will last a long time (because you can upgrade a pc), but the only way for an apple to grow is to throw more money (a lot more) at it.
Then why is my CPU at 100% when I scan with an antivirus app? This holds true for norton, mcaffee, kapersky, trend micro, and nod32 antivirus, so it sure isn't bad programming.
Smart playlists can be achieved without itunes. In fact, both amarok(linux) and moodlogic(windows) provided smart playlist functions long before apple did.
In addition to this, how often do you remove 8,000 songs from your ipod and put 8,000 more? The whole idea of getting a hard drive based ipod is that it can fit all your songs. Do you actually listen to all 8,000 of them in a row and then replace them on a daily basis?
the Maybach, which has an electronic lcd sunroof, two plasma televisions, two cordless telephones, solar panels, champagne cooler, leather reclining massage chairs, surround sound headphones, wireless internet, and pretty much everything else.
So rather than dragging and dropping files into a folder, you drag and drop the same files into itunes?
How does this save you hours?
Personally, my music files are organized (in the filesystem, rather than itunes, having the added benefit of my music being organized whether itunes is running or not), so I have no trouble picking out what songs I want.
The idiot approach obviously being the approach idiots can understand, rather than traversing the filesystem (which is easy work on a pc, I can't really comment on the practicality of doing so on a mac. If clicking folders and files is that much work on a macintosh, please tell me, so I may retract my words).
1. Stylish design attracted influential people and people with money to spend on it 2. Said people informed other people about how cool the ipod is 3. Second tier of people admired the design and bought it 4. Third tier of people bought it because they didn't know any other mp3 players 5. Final tier of people bought it because everybody else had one 6. Profit!
If I could make a mistake that netted me millions (if not billions) of dollars profit with no negative consequences whatsoever, then I'd be all for it.
No, you can just buy from the itunes store and transfer it to whatever mp3 player you use, because Apple made the store compatible with other peoples products.
If it shows up as a drive, and they expect me to "manage" my music or video by copying over music out from underneath my music management software manually, I'm sorry, but it loses.
Some people prefer this level of control and granularity instead of the idiot approach. Plus if it shows up as a drive you can drag and drop your latest powerpoint presentation to it and tote it around easily.
With a Linux install (at least through my experiences with Fedora and RedHat), they ask you all the pertinent questions up front.
Pertinent questions like "Which of these 10,000 applications do you want", "what are the specific models and specs for every single component and piece of hardware you own", and "what permissions, groups, files, folders, and applications do you want each user to have". Sorry, but the linux install process is the most intimidating part of linux in it's entirety, even for experienced users.
California, along with the rest of the U.S. already has a system like this in place. It's called the ESRB ratings system. M (mature)-rated games can only be sold to people 17 and older, and AO (adults only)-rated games can only be sold to 18 and older.
They need simpler design, I look at a standard application like this, and I think, "WTF" I have one that looks just like the shutdown button in windows, a blue arrow pointing right, and a bunch of other stuff that I'd have to look at a tooltip to just try and figure out what all those things do!
You could right click it and select "customize toolbar", and tell it to put the button meanings in text beside them (something that is standard in almost all kde applications).
Everything seems bulky with big boarders too, I like Win2k where everything was thin and space efficient.
This is customizable in window decorations.
The taskbar at the bottom sucks too, why do you need so many buttons there, a launcher menu and a clock will suffice, and why is it so tall with big square buttons? Why can't it have have one row of applications, and be less intrusive?
You can add or remove buttons, as well as any applets in the taskbar. You can also adjust the size of the taskbar (both width and height) and the number of rows of applications in it.
Re:A couple of other interesting points..
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P2P Now and Then
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· Score: 1
This is completely irrelevent. DivX isn't a file format, it's a codec. As long as DivX encoded files end in a microsoft extension, the file will be classified as a microsoft file, because p2p doesn't check codecs, only extensions. It's the same with quicken. A p2p app wouldn't analyze every dll to find what program it is (such as quicken), because the quicken app doesnt end in.quicken, it ends in a microsoft file extension.
Re:A couple of other interesting points..
on
P2P Now and Then
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· Score: 1
Microsoft didn't make quicken. Microsoft DID make AVI.
http://en.wikipedia.org/wiki/AVI
As you can see, AVI was invented by Microsoft, and so classified (albeit sometimes incorrectly) as Microsoft Avi by many ed2k clients. Filtering by individual codecs is something that's integrated into neither the ed2k network or most of it's clients.
Yours has zeroes? I once wrote a word processor with just 1's.
Another example, if we followed your logic, would mean that if some large media disc was developed, say 200gigs, games would suddenly incorporate amazingly detailed maps, overall better graphics simply because they can now fit it onto a portable disc
This is absolutely correct, and a good example to boot. It wouldn't be sudden, it would take a few months, because the devlelopers would have to actually produce the content, but as soon as said medium became the standard, it would be taken advantage of instantaneously.
Very few games have needed more than a DVD because a DVD was the largest form of cheap disposable removable storage available. Even so, all the newer computer games use multiple DVD's (Fear, Battlefield2,etc). With the advent of Blu-Ray and HD-DVD, a single disk can hold more, and so more will be created in order to fill a single disk.
Games are still released on CD as well, but for compatibility's sake. Both of the games I mentioned have CD versions, but they take 4-5 CD's each (an inconvenience), and FEAR has extra content on the DVD version. Personally, I always buy the cd version when I can, so I can install it on an older system, but DVD's are quickly becoming the standard for games. Removable storage is just like processing power. Even though there are games that you could play on a slower processor, games are now a lot more complex, because the newer, faster processors allow it. The more powerful hardware becomes, the more people tend to take advantage of it.
$99?
First of all, when was this price announced?
Second of all, what about the cost of the original console? A minimum of $300 for the console and $100 for the drive gives you a $400 hd-dvd player.
You have it backwards. Capacity doesn't adapt to games, games adapt to capacity. When CD's were the only form of media, games were small enough to fit onto one or two cd's. When DVD's came out, developers realized that they could use those instead, and made more detailed maps and more gameplay, frankly because they were no longer limited to the capacity allowed by cd's. DVD's allowed more storage, and the game makers took advantage of it.
When Windows Live comes in, we will see further integration between the server and online technical support areas, thereby making the troubleshooting process easier for in-house administrators and reducing overhead costs for the company.
Yeah, right. If microsoft support is 30 bucks a call (and it is, no exaggeration), I shudder to think how much windows live will cost. Not to mention you'll no doubt have to wait in line an hour. I sure hope windows live has a hold function.
That sure is a funny way of saying I'm right.
Stop going off topic please, just because your analogy was inherently flawed doesn't mean you need to resort to personal insults.
Dell has a lot more promise as a company than Apple, who spends more and makes less. If dell's quality is declining, explain to me why apple hasn't overtaken them in terms of profits? Surely it isn't name association, as apple is more well known than dell, and markets their products more. Dell's stock is miles ahead of apple in terms of value, and its not because apple "makes better quality products" as some fanboys may have you believe. It's because they're charging 4 times the price for computers than dell (comparable computers mind you) for nothing more than design. If you favor design over functionality, then by all means, buy an apple, but my computer is a computer, not a sculpture, and as such, I paid the price of a computer for it.
I think the more accurate way to put that would be "Would you rather have a grape on your table, or a watermelon vine, since a watermelon vine will last a long time (because you can upgrade a pc), but the only way for an apple to grow is to throw more money (a lot more) at it.
Then why is my CPU at 100% when I scan with an antivirus app?
This holds true for norton, mcaffee, kapersky, trend micro, and nod32 antivirus, so it sure isn't bad programming.
Smart playlists can be achieved without itunes. In fact, both amarok(linux) and moodlogic(windows) provided smart playlist functions long before apple did. In addition to this, how often do you remove 8,000 songs from your ipod and put 8,000 more? The whole idea of getting a hard drive based ipod is that it can fit all your songs. Do you actually listen to all 8,000 of them in a row and then replace them on a daily basis?
the Maybach, which has an electronic lcd sunroof, two plasma televisions, two cordless telephones, solar panels, champagne cooler, leather reclining massage chairs, surround sound headphones, wireless internet, and pretty much everything else.
:)
European made
So rather than dragging and dropping files into a folder, you drag and drop the same files into itunes?
How does this save you hours?
Personally, my music files are organized (in the filesystem, rather than itunes, having the added benefit of my music being organized whether itunes is running or not), so I have no trouble picking out what songs I want.
At which point did I claim that most people preferred granular control?
The idiot approach obviously being the approach idiots can understand, rather than traversing the filesystem (which is easy work on a pc, I can't really comment on the practicality of doing so on a mac. If clicking folders and files is that much work on a macintosh, please tell me, so I may retract my words).
Why did it succeed?
1. Stylish design attracted influential people and people with money to spend on it
2. Said people informed other people about how cool the ipod is
3. Second tier of people admired the design and bought it
4. Third tier of people bought it because they didn't know any other mp3 players
5. Final tier of people bought it because everybody else had one
6. Profit!
If I could make a mistake that netted me millions (if not billions) of dollars profit with no negative consequences whatsoever, then I'd be all for it.
No, you can just buy from the itunes store and transfer it to whatever mp3 player you use, because Apple made the store compatible with other peoples products.
Oh wait...
If it shows up as a drive, and they expect me to "manage" my music or video by copying over music out from underneath my music management software manually, I'm sorry, but it loses.
Some people prefer this level of control and granularity instead of the idiot approach. Plus if it shows up as a drive you can drag and drop your latest powerpoint presentation to it and tote it around easily.
With a Linux install (at least through my experiences with Fedora and RedHat), they ask you all the pertinent questions up front.
Pertinent questions like "Which of these 10,000 applications do you want", "what are the specific models and specs for every single component and piece of hardware you own", and "what permissions, groups, files, folders, and applications do you want each user to have". Sorry, but the linux install process is the most intimidating part of linux in it's entirety, even for experienced users.
California, along with the rest of the U.S. already has a system like this in place. It's called the ESRB ratings system. M (mature)-rated games can only be sold to people 17 and older, and AO (adults only)-rated games can only be sold to 18 and older.
http://www.esrb.org/
The company is asetek. http://www.asetek.com/
They need simpler design, I look at a standard application like this, and I think, "WTF" I have one that looks just like the shutdown button in windows, a blue arrow pointing right, and a bunch of other stuff that I'd have to look at a tooltip to just try and figure out what all those things do!
You could right click it and select "customize toolbar", and tell it to put the button meanings in text beside them (something that is standard in almost all kde applications).
Everything seems bulky with big boarders too, I like Win2k where everything was thin and space efficient.
This is customizable in window decorations.
The taskbar at the bottom sucks too, why do you need so many buttons there, a launcher menu and a clock will suffice, and why is it so tall with big square buttons? Why can't it have have one row of applications, and be less intrusive?
You can add or remove buttons, as well as any applets in the taskbar. You can also adjust the size of the taskbar (both width and height) and the number of rows of applications in it.
This is completely irrelevent. DivX isn't a file format, it's a codec. As long as DivX encoded files end in a microsoft extension, the file will be classified as a microsoft file, because p2p doesn't check codecs, only extensions. It's the same with quicken. A p2p app wouldn't analyze every dll to find what program it is (such as quicken), because the quicken app doesnt end in .quicken, it ends in a microsoft file extension.
Microsoft didn't make quicken. Microsoft DID make AVI.
http://en.wikipedia.org/wiki/AVI
As you can see, AVI was invented by Microsoft, and so classified (albeit sometimes incorrectly) as Microsoft Avi by many ed2k clients. Filtering by individual codecs is something that's integrated into neither the ed2k network or most of it's clients.