We ARE trying to test it, it's just that relativity isn't and easy thing to test. Creating an perfect spacetime reference system isn't something that you can whip up in a weekend, you know... Stanford and NASA has been working on it for over 40 years.
All of this is subjective, of course, and maybe you still find all these things overly simple, but, IMHO, most gamers will agree that the games listed above are quite a bit more complex that what was popular 10-15 years ago.
I find it telling that almost every game you mentioned has a II, 3, 4 or "2005" after the title. You know what games were popular 10-15 years ago? The originals of those! IMO, back then the PC game market was much more diverse and filled with fun and innovation and creativity. Syberia II, probably the last major pure adventure game on the market, is really a sad shadow of what the genre used to be. I admittedly haven't played that much Rome:Total War or WoW, but are these games really bringing anything new to the table, innovation-wise? I had more fun playing "old school" computer strategy games, and text-based MUDs.
...except that the GF4MX is not really more powerful for most games than my trusty Geforce2 GTS...
From an old article at http://techreport.com/reviews/2002q4/gf4-8x/index. x?pg=1:
"The GeForce4 MX 440 is more like a GeForce2 hopped up on a cocktail of steroids, Xanax, caffeine, Metabolife, and some sort of fish paralyzer."
You have it backwards. In refraction, the light bends becuase it is slowed down by travelling through different mediums. Wavelength will increase or decrease, while frequency stays the same.
From Wikipedia: 'In a sense, any light travelling through a medium other than a vacuum travels below c as a result of refraction. However, certain materials have an exceptionally high refractive index: in particular, the optical density of a Bose-Einstein condensate can be very high. In 1999, a team of scientists led by Lene Hau were able to slow the speed of a light beam to about 17 metres per second, and, in 2001, they were able to momentarily stop a beam.'
Slowing light down is nothing new, it happens every time light travels through a medium other than the vacuum of space. Atmosphere, glass window, diamond, etc. It just so happens that we can now create in a laboratory these BEC's, a so-called "superfluid" which is basically a substance cooled to the point where nearly every atom collapses to the lowest quantum state (like, close to absolute zero). This gives it some interesting properties, like zero viscosity and an extremely high optical density. Hope that helps.
We ARE trying to test it, it's just that relativity isn't and easy thing to test. Creating an perfect spacetime reference system isn't something that you can whip up in a weekend, you know... Stanford and NASA has been working on it for over 40 years.
All of this is subjective, of course, and maybe you still find all these things overly simple, but, IMHO, most gamers will agree that the games listed above are quite a bit more complex that what was popular 10-15 years ago.
I find it telling that almost every game you mentioned has a II, 3, 4 or "2005" after the title. You know what games were popular 10-15 years ago? The originals of those! IMO, back then the PC game market was much more diverse and filled with fun and innovation and creativity. Syberia II, probably the last major pure adventure game on the market, is really a sad shadow of what the genre used to be.
I admittedly haven't played that much Rome:Total War or WoW, but are these games really bringing anything new to the table, innovation-wise? I had more fun playing "old school" computer strategy games, and text-based MUDs.
...except that the GF4MX is not really more powerful for most games than my trusty Geforce2 GTS... From an old article at http://techreport.com/reviews/2002q4/gf4-8x/index. x?pg=1:
"The GeForce4 MX 440 is more like a GeForce2 hopped up on a cocktail of steroids, Xanax, caffeine, Metabolife, and some sort of fish paralyzer."
Good call. Papillon is the only film to date that has caused me to shed a real tear. Haven't seen it for almost 10 years now though...
You have it backwards. In refraction, the light bends becuase it is slowed down by travelling through different mediums. Wavelength will increase or decrease, while frequency stays the same.
From Wikipedia: 'In a sense, any light travelling through a medium other than a vacuum travels below c as a result of refraction. However, certain materials have an exceptionally high refractive index: in particular, the optical density of a Bose-Einstein condensate can be very high. In 1999, a team of scientists led by Lene Hau were able to slow the speed of a light beam to about 17 metres per second, and, in 2001, they were able to momentarily stop a beam.' Slowing light down is nothing new, it happens every time light travels through a medium other than the vacuum of space. Atmosphere, glass window, diamond, etc. It just so happens that we can now create in a laboratory these BEC's, a so-called "superfluid" which is basically a substance cooled to the point where nearly every atom collapses to the lowest quantum state (like, close to absolute zero). This gives it some interesting properties, like zero viscosity and an extremely high optical density. Hope that helps.