No, the difference in performance is all it takes to explain it. The 1075T is roughly as fast as a Core i5 760, which is about $40 cheeper than it.
And the i5 760 is just a little faster than the Phenom II X4 965 which is $40 cheaper than the i5... See what I did there?
The problem is that most benchmarks do not take advantage of six cores, right now you'd only get a six core CPU if your applications are heavily multithreaded.
The Core i7-860 spanks everything AMD has at $280 @ newegg, there's only a few odd benchmarks AMDs $300 top six-core CPU wins.
Except that:
1- The top AMD six core is actually $275, not $300. 2- The AMD motherboards are cheaper, you can easily save at least $100 on that. 3- The AMD motherboards are more likely to work with future CPUs (Intel has already changed sockets between Nehalem and Sandy Bridge... again). 3- A 6 core CPU is probably more future proof than a 4 core one (even if those Intel cores are more powerful individually than the AMD ones, not arguing that).
I agree with you that the AMD advantage is smaller at this price point than at the $100-$200 one, but the advantage is still real.
I could be wrong but one of the things that many-core CPUs can be used for is to generate this type of content on the fly, to decrease storage requirements. Especially on consoles, which usually don't have as much RAM as PCs and where secondary storage is usually slow optical media rather than a HDD like on PCs.
It's not something that is used today, but it could be in the next few generations.
RAM comsumption isn't bigger than for other games. With more CPU power it should be possible to generate more things on the fly as opposed to precomputing them, reducing RAM comsumption.
As for voices, I guess we just have to wait for better text-to-voice synthesis algorithms.
If the photos are in that format, yes. In the worst case I can use an x86 emulator for whatever architecture we use at that time, run windows and view my JPGs.
Given the popularity of x86, I'm sure there will be plenty of emulators.
Why do you think Sony will win? They just have a prototype now, with yet a lot of time to go until the product and software come out. Then Sony has an uphill battle to get the userbase to adopt motion controls (with no guarantee the userbase will be interested).
Nintendo already has the peripheral available at retail, some developed games launched and some waiting to be launched, a willing userbase, and a killer app to sell their motion controls with (Wii Sports Resort).
Anything could happen, but most likely Nintendo's WM+ will be much more successful than Natal or Sony's wand.
The Wii Balance board is well supported by developers, and Wii MotionPlus already has more announced games from 3rd party developers than from Nintendo.
The Wii has changed a lot of things in the gaming industry. The mantra that peripherals always fail is no longer true.
True, I was thinking about the 1366 socket motherboards (but even the older motherboards are still more expensive than the Intel ones).
> A bulldozer chip will NOT work in AM3, only AM3+.
Has this been confirmed? Not as far as I've seen. The point still stands that Intel changes sockets more often.
> Tests that blast the hell out of all cores (both physical and virtual) on both chips often show the i7 coming out ahead.
It seems to me that they don't. Link. This at a time where most applications are probably optimized for dual/quad cores.
I was actually thinking about the i7 9XX motherboards (I forget what socket that is), my bad.
And a cheaper 4-core CPU from AMD will be at par with the i5 760 while being cheaper...
The core i7 860 is more expensive than the 1075t and it requires a more expensive motherboard to boot.
Not really a fair benchmark if what you care about is performance per dollar.
And the i5 760 is just a little faster than the Phenom II X4 965 which is $40 cheaper than the i5... See what I did there?
The problem is that most benchmarks do not take advantage of six cores, right now you'd only get a six core CPU if your applications are heavily multithreaded.
Except that:
1- The top AMD six core is actually $275, not $300.
2- The AMD motherboards are cheaper, you can easily save at least $100 on that.
3- The AMD motherboards are more likely to work with future CPUs (Intel has already changed sockets between Nehalem and Sandy Bridge... again).
3- A 6 core CPU is probably more future proof than a 4 core one (even if those Intel cores are more powerful individually than the AMD ones, not arguing that).
I agree with you that the AMD advantage is smaller at this price point than at the $100-$200 one, but the advantage is still real.
It is not as good as the GPU in the Xbox 360.
http://www.tomshardware.com/reviews/gaming-graphics-card-geforce-gtx-480,2598-6.html
In this chart, the Xbox 360's GPU is about the same as the X1900.
It's about time the phone companies recognized that phone calls are just data passing through their networks.
I know they don't want to be seen as purely "bit carriers" which don't add much value, but that's what they are.
> of all people, the Germans
What do you mean? Germany is one of the best countries in terms of privacy protection.
Will the bailed out banks get an exemption?
... the real investors won't fund something, and they're expecting to sucker gamers into doing it?
Haha. Good luck.
I could be wrong but one of the things that many-core CPUs can be used for is to generate this type of content on the fly, to decrease storage requirements. Especially on consoles, which usually don't have as much RAM as PCs and where secondary storage is usually slow optical media rather than a HDD like on PCs.
It's not something that is used today, but it could be in the next few generations.
RAM comsumption isn't bigger than for other games. With more CPU power it should be possible to generate more things on the fly as opposed to precomputing them, reducing RAM comsumption.
As for voices, I guess we just have to wait for better text-to-voice synthesis algorithms.
That reminds me of this story:
http://en.wikipedia.org/wiki/Millennium_Challenge_2002
If the photos are in that format, yes. In the worst case I can use an x86 emulator for whatever architecture we use at that time, run windows and view my JPGs.
Given the popularity of x86, I'm sure there will be plenty of emulators.
In many cases, yes. Why wouldn't I want to see the photos from today in thirty years?
Not true. The financial crisis (the reality of it, not just the optimism parts) has been much better covered by blogs than by traditional media.
Can the Veyron ride at those speeds on bumpy roads?
The Top Gear video said the wheels of the Veyron would last 15 minutes at top speed.
Yes, I mean... who the hell wouldn't expect their new phone to quickly turn pink?
Then good luck to them with that strategy, if they're planning to buy and destroy every torrent site.
That was because the buying company went bankrupt if I understood correctly... not a willful destruction of the assets which got bought.
I understand that it's possible this will destroy The Pirate Bay... it's just not a likely result until someone proves otherwise.
What makes you think some company is wasting $8 million and then destroy what they bought?
This is probably just for non-sensitive information.
Presumably CIA employees know about things like watermarking, so they'd be stupid to copy and spread information.
Why do you think Sony will win? They just have a prototype now, with yet a lot of time to go until the product and software come out. Then Sony has an uphill battle to get the userbase to adopt motion controls (with no guarantee the userbase will be interested).
Nintendo already has the peripheral available at retail, some developed games launched and some waiting to be launched, a willing userbase, and a killer app to sell their motion controls with (Wii Sports Resort).
Anything could happen, but most likely Nintendo's WM+ will be much more successful than Natal or Sony's wand.
The Wii Balance board is well supported by developers, and Wii MotionPlus already has more announced games from 3rd party developers than from Nintendo.
The Wii has changed a lot of things in the gaming industry. The mantra that peripherals always fail is no longer true.