I'm managing one of the mirrors for the initial source release (yay second person to get the source;)). if you would like, I could recompress it in a different format in a matter of minutes... actually, here: http://twz.tsunade.net/source . keep in mind I just made this, and although it should be the same as the original, something could have happened
Not all of us on the forums are thinking like that, but I admit, it is a rather disturbing thing to see talked about. I for one am for a much less restrictive distribution of the source, assuming for the momemnt that it is even legally justifiable. I AM however for some sort of closed source, optional, client, designed to verify that people aren't cheating.
Warzone DOES have a user-modifiable scripting language that, although normally used for the AI and campaign events (yes, you can change the AI:)), can be used to do pretty much anything, including I suppose control your own units.
--Kevin, realtimestrategies.net member
Thanks for pointing that out, I didn't notice it was showing like that
I'm managing one of the mirrors for the initial source release (yay second person to get the source ;)). if you would like, I could recompress it in a different format in a matter of minutes... actually, here: http://twz.tsunade.net/source . keep in mind I just made this, and although it should be the same as the original, something could have happened
-Kevin, realtimestrategies.net member
Not all of us on the forums are thinking like that, but I admit, it is a rather disturbing thing to see talked about. I for one am for a much less restrictive distribution of the source, assuming for the momemnt that it is even legally justifiable. I AM however for some sort of closed source, optional, client, designed to verify that people aren't cheating.
-Kevin, realtimestrategies.net admin
Warzone DOES have a user-modifiable scripting language that, although normally used for the AI and campaign events (yes, you can change the AI :)), can be used to do pretty much anything, including I suppose control your own units.
--Kevin, realtimestrategies.net member