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User: Vengeance2001

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Comments · 7

  1. Re:Yes. on Graduate with Bad Grades or Repeat a Year? · · Score: 5, Interesting

    The ugly truth is that people right out of college don't know much about the real world. (They always think they do, though, so I'm sure the average /. reader will argue with me on this. :-) ) Retaking the year and "knowing the material better" is a waste of time. You will learn much more by working in a real job for that same year than studying the same stuff again. The GPA only matters in your first job search process--and that's only because no one can tell all of you recruits apart at that point. :-) Especially true at big companies that interview a lot of college kids at the same time. To me, hiring IT people at a steady but slow rate at a mid-size company, a very high GPA says you're brilliant, but all others from 3.5 on down basically all signify "not brilliant", which is fine. If you have mitigating factors like work exp or financial difficulties, you'll be able to explain your situation if anyone asks. Do not volunteer your GPA or attach your transcript to every letter. Once you have a job on your resume, I start to have things I can react to as a hiring manager looking for certain things. So think of this first job as "the job that will get you the job you want," not "the job you want" and it will help your mentality in the search a lot. Hope that helps...

  2. Re:This is Mother Fucking Free Speech on Blogging in Iran Takes Courage · · Score: 1

    The reason this all didn't just blow over with the Dixie Chicks is because they didn't let it. They posed on magazine covers wrapped in the flag as the new literal "poster girls" for free speech. The Left in America has embraced them like Cindy Sheehan, because like mothers of Marines, country music singers who agree with them are so rare. They like their celebrity and have escalated that one offhand remark into a whole new theme. Their whole new album is about how they believe what they believe and no one can shut them up, etc.

    I believe what I believe too. I agree that no one can shut them up and that they can say whatever they want. No one can make me buy their albums either though.

  3. Re:"Identity theft" is a meaningless term on 100 Million Victims of Data Theft · · Score: 1

    I work in the financial services industry and I totally agree with the parent post. Banks and credit reporting agencies are doing what is most financially efficient for themselves, which is not reducing errors to zero, but reducing them to a number they can absorb the risk on, while foisting some of that risk on to consumers as well.

    In reality though, 99% of that risk is still on the banks. Most credit card fraud isn't using your personal info to get a mortgage in another state, but simply making some charges for tennis shoes or trades of gasoline for cash at a truck stop. The issuing bank of your credit card eats this cost when you call them and dispute the charges. It is off your bill in seconds. The reason they can eat the cost is because they are getting half of all the interchange charged on your card, which is usually 1.5% to 2% of your charges. Trust me, they make a fortune. They can afford to eat the fraudulent charges.

    What they have done now is brilliant marketing. They have convinced a large portion of the general public, including much of /. it seems, that this large scale mortage/loan fraud which ruins your credit is a very likely occurrence. Of the 100 million+ victims of identity theft, how many actually had enough happen to hit their credit report, or had additional loans and foreclosures happen? I bet less than 1000. Perhaps less than 100.

    But instead, the banks hype this as a huge issue and get you to what... pay a monthly fee to "protect yourself". Now instead of them offsetting their lost transactions from fraud with interchange from your purchases, they are making $120/yr off of you for THEIR failure to authenticate you properly, selling you on the "service" to outsource to YOU their job in detecting the .01% case someone takes out a loan in your name.

    This is a huge scam and I'm surprised /. people haven't seen through this by now.

  4. Re:Proof that a group on Planeshift Enters Open Testing · · Score: 1

    Actually GeorgeD is the music/sound leader now, and has been for about 3 months or so. He and several others have about 80MB of their music in the CB release and most people think it is quite good. I know you're pretty picky though. :-)

    They did all the sfx also.

  5. Re:leading country on Planeshift Enters Open Testing · · Score: 1

    I think he meant leading country for Open Source development...

    As far as that goes, I'd say Sweden is the country I see most with gfx stuff. University doesn't seem to be very difficult there ;-) or perhaps it is all the spare time from the cold weather and dark nights.

    This url is somewhat obsolete but is indicative: http://www.planeshift.it/psworldmap.php

    Also, it should be pointed out that PS actually consists of 4 seperate code projects. The guys who wrote Cal3d skeletal anim library (thanks Maxun, Jahare, Loic), the guys who wrote Crystal Space (Jorrit, Eric, thebolt, Dentoid, res2k among others), and the guys who wrote CEL (well, mostly Jorrit actually) should also get props for helping to make PlaneShift what it is.

    Keith Fulton
    Server Team Leader
    PlaneShift

  6. Re:Proof that a group on Planeshift Enters Open Testing · · Score: 2, Interesting

    This is the 'top-notch programmer from Houston' here. :-) Thanks for the compliments.

    I don't think any of the PS team expects 100% of people to like our licenses or be willing to abide by our contribution rules. It is very ok if you want to retain your own music, etc. Judging by how many projects are out there with sucky art, I'm sure MANY other projects would be eager to accept your contribution terms.

    The point is, not everyone has to contribute to PlaneShift. Contribute to something, though! There are a ton of talented people out there--coders and artists--who aren't working together and a lot of stuff is getting totally wasted because of lack of teamwork and pride of "being the guy who started" something.

    I've been working for >3 yrs on this project and as a coder, 100% of my stuff is GPL and out there for the public to see (including server code). That is not going to change. If you don't like PS licensing, please contribute to something else.

    Keith Fulton
    aka "Vengeance"
    Server Team Leader
    PlaneShift

  7. Re:License problems: No kidding! on Planeshift Enters Open Testing · · Score: 1

    You can talk about what problems our team will have getting art contributors to agree to this licensing arrangement but in fact it was made at their request.

    Artists want to know that their work will be used in the way it was intended and conceived and not modified and bastardized by unrelated projects. This is a very different mentality from that of most coders, like me.

    Not allowing art that predates the game into the game and not allowing art in the game from being used in other games seems like a very basic uniqueness objective that almost any game in existence would have. I don't see what is so sneaky about it.

    Oh yeah, and we have 200MB+ of art contributed like this, so something must be ok about it. :-)

    Keith Fulton
    Server Team Leader
    PlaneShift