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User: mpearce

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  1. Isn't this already standard practice? on Europol Describes Data Retention Desires · · Score: 2, Informative
    Every ISP I have ever worked with has kept logs of assigned IP for dialup, caller id (when available and not cost prohibitive), email and ftp server logs. These logs are referred to when following up complaints of abuse (mainly spammers). Even if an ISP were not interested in fielding abuse complaints, they would be insane not to keep this information in the face of subpeonas and requests for cooperation by law enforcement (and lately DMCA notices).

    Why is this a violation of privacy? While the information may be handled casually in many cases, it is not published publicly. Do users really think they have an expectation of privacy in this way? Do they really think they have a right to be untracable and unaccountable for their actions online?

    I know slashdotters seem to be always fighting a losing battle for privacy, but these logs seem to be common sense.

  2. Re:It's good for FPS games also on Strategic Commander Controller For RTS · · Score: 1

    I agree, the springs and the amount of movement necessary to control the thing were my biggest problem with quake. I spent all night last night trying to get used to it, and eventually got disgusted.

    What it really needs is a set of switches with a positive feedback and requiring almost no movement, kind of like those eight-way "hats" on joysticks.

    Maybe I should try taking mine apart and replacing the springs with something heavier.

  3. Re:Inertia creeps on Walking Around In Spherical VR · · Score: 1

    Inertia may be somewhat irrelevant. The sphere
    has an inertial lag reacting to your movements.
    In natural conditions, your body also has such a
    lag. However, the sphere's "visual" position
    would be relative to the user's position, and
    could easily compute a stopping distance for the
    user. If anything will be a problem, it will be
    the lack of force which the user has to apply
    with his or her legs to stop. And as someone
    pointed out below, this could be counteracted
    by using the sphere's inertia to provide a force
    against the user, more closely simulating the
    real inertial effects of someone walking around
    on the surface of the planet.