This is one of the manny reasons why weapons labled "non-leathal" are being re-labled "less-than-lethal," especially since that one girl was killed when a pepperball hit her in the eye and killed her.
For those of us unaware of the Osborne effect, let me explain.
Osborne Computer Company started up and released what is called the first portable computer (in the sense it ran full CP/M and had an optional battery), the Osborne 1. It was a huge hit, since it came with software that purchased alone nearly cost as much as the whole package. They updated the line with the Osborne 1a, which included a few minor improvements (a system which I own).
Eventually, they announced the Osborne 1a Executive and a MS-DOS system called the Vixen. Unfortunately, they did the announcement before the systems were ready to ship, and people stopped buying the current version and instead waited for the much better new versions. They quickly ran out of money and folded a year later.
Thus, the "Osborne effect" was dubbed.
Since the tests were only on one core, each core running twice as fast as the previous generation should be more than enough.
The XBOX processor was a special one-off by Intel. It's closely based off the Pentium 3 Coppermine core, except with only 128KB of L2 cache (In that respect its like the Coppermine-based Celeron, who's name I forget. However, the processor uses a full 133MHz FSB for some extra kick.) There is no socket, either, with the proc soldered to the motherboard. Must of been interesting getting those 1.4GHz Tualatins soldered on there in those special Super-X Hyper Platinum!! EXTREME modded XBOX's.
The problem with new consoles is usually an entirely new development setup for them. The programmers this time around not only have to deal with a new development kit, but also a new instruction set and trying to figure out large-parallel programming. I pity those poor guys. Usually, however, things only start to really get interesting towards the end of a consoles lifetime, when the developers have fully mastered the console. Just a recent example is Halo 2 on XBOX and how it compares to Halo 1. This is far more apparent on a more "different" (i.e. less like a PC) console like the PS2.
BTW, this article doesn't surprise me one bit. Sony over-hyped the PS2 to oblivion, and they did the same with the PS3. Simply, there's not enough silicon in there to be a super-computer in a box.
Roughly 100m long, weighing 540 metric tons fully loaded, and flying at 2m above the water at 400km/h. Its tail section was 5 stories high.
It's a ground-effect vechile, where the stubby wings trap a pocket of air that allow the vechile to "hover" of sorts. They built a few of them before the collapse, mostly intended as fast, below radar troop transports and as naval destroyers.
I guess that "pirate tax" on all recordable media is redundant and can be removed now? It was there to "protect the artists," but now the lawyers on the hunt trying to "protect the artists."
Quite right. The Austin plant hasn't done CPUs since the aluminium Athlon days (think Thunderbird core).
But we are talking about the Dresden Fab 30, which was for a long time considered the most advanced fab in the world.
"In May 2001, Fab 30 was awarded the coveted "Fab of the Year" title by Semiconductor International. The magazine recognized Fab 30 as the first facility in the world specifically designed to produce microprocessors with copper interconnects." http://www.amdboard.com/amdfab30.html
With over 150,000 square feet of clean-room, it could, and does, handle the load.
Same here. Although, I find that even more problems come from bad power supplies, which can result in failing RAM. For these two components (and more or less the motherboard), buying cheap isn't the way to go. You'll more than likely end up buying them again when they decided to go.
(Just recently I had a friends power supply start to give 13+V on the 12V rail. It killed an older hard drive, and he's now forced to buy a newer, top quality PS.)
In a bid to corner the ever growing market of OSS desktops, Microsoft has thrown its hat into the market. Today, Steve Ballmer announced "We have come to realize the power of open source. With our desire to provide the Microsoft Experience (tm) to everyone, Microsoft is proud to announce MINIX(tm), the Microsoft Linux." When told the name, Andrew Tanenbaum responded with a loud scream, followed by weeping and mumbling of "No way, it's mine!" Ballmer responded quickly to the accusation that their trademark isn't valid, insisting they own all rights to MINIX. "Hey, just look at SCO. Clearly, we own MINX," he said.
MINIX is slated for release in April 2006.
How long have we gone without DRM on our computers? Our music? Our movies?
We've all become accoustomed to being able to sell our CDs when we want to, sell our computer games when we no longer play them.
Enter DRM.
I can't sell my copy of Half-Life 2. The CD-key is tied to my Steam account, which is tied to my email. Valve locked me into it.
Now we accept that nearly every game made has a form of anti-copying, and now more and more CDs are creeping in with it.
Pallidum scared the hell out of everyone when Microsoft first named it in their Trusted Computing initative. They backed down, saying it was mearly optional to turn on.
But it's there, and software will start to require it's use. Windows Media Player will probably be among the first. Since so many people just use it by default, they'll turn on Pallidum and forget about it. A few more programs will require it, and soon after Pallidum will be turned on by default to make it less of a hassle for the user.
At that point, what's to stop them from just removing the option to turn it off?
Here's another slogan: Give an inch and they'll take a mile.
Accepting DRM in any form is a win for the corporations. Just like the tale of the boiling frog, once we become use to mild DRM, the strict stuff will be right around the corner, of course, when we all forget about the no-DRM days.
This is one of the manny reasons why weapons labled "non-leathal" are being re-labled "less-than-lethal," especially since that one girl was killed when a pepperball hit her in the eye and killed her.
For those of us unaware of the Osborne effect, let me explain. Osborne Computer Company started up and released what is called the first portable computer (in the sense it ran full CP/M and had an optional battery), the Osborne 1. It was a huge hit, since it came with software that purchased alone nearly cost as much as the whole package. They updated the line with the Osborne 1a, which included a few minor improvements (a system which I own). Eventually, they announced the Osborne 1a Executive and a MS-DOS system called the Vixen. Unfortunately, they did the announcement before the systems were ready to ship, and people stopped buying the current version and instead waited for the much better new versions. They quickly ran out of money and folded a year later. Thus, the "Osborne effect" was dubbed.
Since the tests were only on one core, each core running twice as fast as the previous generation should be more than enough.
The XBOX processor was a special one-off by Intel. It's closely based off the Pentium 3 Coppermine core, except with only 128KB of L2 cache (In that respect its like the Coppermine-based Celeron, who's name I forget. However, the processor uses a full 133MHz FSB for some extra kick.) There is no socket, either, with the proc soldered to the motherboard. Must of been interesting getting those 1.4GHz Tualatins soldered on there in those special Super-X Hyper Platinum!! EXTREME modded XBOX's.
The problem with new consoles is usually an entirely new development setup for them. The programmers this time around not only have to deal with a new development kit, but also a new instruction set and trying to figure out large-parallel programming. I pity those poor guys.
Usually, however, things only start to really get interesting towards the end of a consoles lifetime, when the developers have fully mastered the console. Just a recent example is Halo 2 on XBOX and how it compares to Halo 1. This is far more apparent on a more "different" (i.e. less like a PC) console like the PS2.
BTW, this article doesn't surprise me one bit. Sony over-hyped the PS2 to oblivion, and they did the same with the PS3. Simply, there's not enough silicon in there to be a super-computer in a box.
Roughly 100m long, weighing 540 metric tons fully loaded, and flying at 2m above the water at 400km/h. Its tail section was 5 stories high.
It's a ground-effect vechile, where the stubby wings trap a pocket of air that allow the vechile to "hover" of sorts. They built a few of them before the collapse, mostly intended as fast, below radar troop transports and as naval destroyers.
Here's a video of it in action (in German): http://www.ingopagehome.de/franz/MOV_Ekrano_Lun.mp g
Interesting note: the man helping push the throttles is the lead designer, Rostislav Alexeev.
I guess that "pirate tax" on all recordable media is redundant and can be removed now? It was there to "protect the artists," but now the lawyers on the hunt trying to "protect the artists."
But we are talking about the Dresden Fab 30, which was for a long time considered the most advanced fab in the world.
"In May 2001, Fab 30 was awarded the coveted "Fab of the Year" title by Semiconductor International. The magazine recognized Fab 30 as the first facility in the world specifically designed to produce microprocessors with copper interconnects." http://www.amdboard.com/amdfab30.html
With over 150,000 square feet of clean-room, it could, and does, handle the load.
As a side note, here's AnandTech's tour of Fab 30: http://www.anandtech.com/cpuchipsets/showdoc.html? i=1773
Same here.
Although, I find that even more problems come from bad power supplies, which can result in failing RAM. For these two components (and more or less the motherboard), buying cheap isn't the way to go. You'll more than likely end up buying them again when they decided to go.
(Just recently I had a friends power supply start to give 13+V on the 12V rail. It killed an older hard drive, and he's now forced to buy a newer, top quality PS.)
In a bid to corner the ever growing market of OSS desktops, Microsoft has thrown its hat into the market. Today, Steve Ballmer announced "We have come to realize the power of open source. With our desire to provide the Microsoft Experience (tm) to everyone, Microsoft is proud to announce MINIX(tm), the Microsoft Linux." When told the name, Andrew Tanenbaum responded with a loud scream, followed by weeping and mumbling of "No way, it's mine!" Ballmer responded quickly to the accusation that their trademark isn't valid, insisting they own all rights to MINIX. "Hey, just look at SCO. Clearly, we own MINX," he said. MINIX is slated for release in April 2006.
But, Microsoft, actually being illogical, will patent doors instead.
How long have we gone without DRM on our computers? Our music? Our movies? We've all become accoustomed to being able to sell our CDs when we want to, sell our computer games when we no longer play them. Enter DRM. I can't sell my copy of Half-Life 2. The CD-key is tied to my Steam account, which is tied to my email. Valve locked me into it. Now we accept that nearly every game made has a form of anti-copying, and now more and more CDs are creeping in with it. Pallidum scared the hell out of everyone when Microsoft first named it in their Trusted Computing initative. They backed down, saying it was mearly optional to turn on. But it's there, and software will start to require it's use. Windows Media Player will probably be among the first. Since so many people just use it by default, they'll turn on Pallidum and forget about it. A few more programs will require it, and soon after Pallidum will be turned on by default to make it less of a hassle for the user. At that point, what's to stop them from just removing the option to turn it off? Here's another slogan: Give an inch and they'll take a mile.
Accepting DRM in any form is a win for the corporations. Just like the tale of the boiling frog, once we become use to mild DRM, the strict stuff will be right around the corner, of course, when we all forget about the no-DRM days.