The width of the black disc tray is around half the size of the console. Using that as a guide, this thing looks only a little smaller than the current XBox. Unless of course that is a laserdisc tray...
But pictures are never a good indication of size -- I was amazed the first time I saw a tiny PSTwo with my own eyes.
I agree, and I know it's cliche to say it now, but we're talking about the company that made Virtual Boy here. Check out this 1995 press release:
"[Virtual Boy] will
transport game players into a 'virtual utopia' with sights and sounds unlike
anything they've ever experienced..."
It's all sounding the same, isn't it?
I agree with Nintendo that having 3 systems with nearly the same capabilities and control scheme is stupid. Console choice today depends on brand name and first-party titles; the casual gamer can own any system and still get a good crop of games. However, I can't shake the feeling that Nintendo's ideas are more innovative than practical. Their big secret to Mario Party 6 was a microphone. Yes, it works, but yelling "Lasers!" or "Move Left!" into a microphone is only fun the first couple times. Likewise, I personally find using a standard controller to be easier and more comfortable (therefore funner) than any new control scheme that has been hinted to.
Of course, I could be wrong. Hell -- as long as I get a new Smash Brothers out of the deal, I'll be happy.
To add, everybody knows how to look at a TV, but not everybody knows how to play a video game. Iwata has stated time and time again that one of Revolution's goals is to expand the target market -- to get the casual- and non-players playing more. Some sort of 3D projection system/put these glasses on your face way of playing video games isn't going to fly with casual gamers. Nope, Nintendo's next system will be much simplier than everyone is predicting.
I'm saying that Revolution will be a sleek, non-Gamecube-looking box that hooks up to your TV. It will accept the same media as the Gamecube (to insure backwards compatibility). And what's the big "revolution"? A simple, ergonomic controller that's not controlled by sticks and buttons, but by a touch screen and a gyro. Instead of pushing "A", you push "Jump". What supports this claim? If you look at first party games like Wind Waker or Super Mario Sunshine, you'll notice that in a corner they always have the controller buttons attached to images, letting you know what to press to perform that image's action. But when Mom plays the game, she has to SEE that the X button changes the water cannon, and then she has to FIND X before she can press it. With that information on the touch-screen, alls Mom has to do is press the image of the cannon and see it turn into the water-backpack*.
And as for the gyro: Ever see Mom play a racing game? Yeah, this idea should have been implimented years ago!
* denotes that I don't know the official terminology of Super Mario Sunshine because that game was really bad.
I've always wanted Diablo OS. I mean, think about it, in both Diablo and in an OS' GUI you're moving the mouse and clicking -- but it's so much funner in Diablo!
Imagine! A new quest appears: "Retrieve your new email message." But the chest containing your new forum password is deep in the swamp, surrounded by those little sons of bitches with masks on.
But wasn't it confirmed long ago that Revolution would hook up to a computer monitor? I can't find the original source, but here's a snippet from IGN's Revolution FAQ:
Q: Will Revolution hook up to a television?
A: Yes. It will also be able to interface with a computer monitor. In June 2004 Nintendo engineer Genyo Takeda said: "You'll be able to play [Revolution] not just by linking up to a television but to a computer monitor as well."
I honestly don't think Nintendo's new idea will be in how you look at the games, but rather how you play them.
I for one usually know what I will be doing, and carry my gadgets accordingly: iPod for walking/shopping and PSP/GBA (depending on what I'm in the mood to play) for road/plane trips.
Aside from that, I have yet to see an all-in-one device that isn't a "jack of all trades, master of none". With the PSP, I have the ability to watch movies and listen to music, but I have to purchase my movies again with less features for a similar price, and I have to store a small amount of music on an expensive Memory Stick Duo.
In short, yes, I would much rather carry seperate, quality items than a single all-in-one device that has spread its features too thin. But that's just me; the added features of the PSP are great for some people. Mainly suckers.
Call me crazy, but I want to play games on my PSP.
I have an iPod for music (something that can actually fit in my pocket), and should I ever want to watch a movie on-the-go, I'll buy a portable DVD player instead of re-buying movies on another format. (I'll save that for Blu-Ray, thankyouverymuch.)
"The Universal Media Disc (UMD) is an optical disc medium developed by Sony for use on the PlayStation Portable. It can hold 1.8 gigabytes of data, which can include games, movies, or music."
Why do companies insist on making a round D-pad? I find it to be a stupid design -- you can never press the direction you want without going slightly diagonal.
Sony's got it dead-on, and I hope they don't change a thing for PS3. Just wait for the day where something like this comes out for XBox360-420-69 -- whatever the hell it's called.
Did anyone actually think it wasn't going to be wireless?
The width of the black disc tray is around half the size of the console. Using that as a guide, this thing looks only a little smaller than the current XBox. Unless of course that is a laserdisc tray...
But pictures are never a good indication of size -- I was amazed the first time I saw a tiny PSTwo with my own eyes.
Bill didn't get the memo.
I agree, and I know it's cliche to say it now, but we're talking about the company that made Virtual Boy here. Check out this 1995 press release:
"[Virtual Boy] will transport game players into a 'virtual utopia' with sights and sounds unlike anything they've ever experienced..."
It's all sounding the same, isn't it?
I agree with Nintendo that having 3 systems with nearly the same capabilities and control scheme is stupid. Console choice today depends on brand name and first-party titles; the casual gamer can own any system and still get a good crop of games. However, I can't shake the feeling that Nintendo's ideas are more innovative than practical. Their big secret to Mario Party 6 was a microphone. Yes, it works, but yelling "Lasers!" or "Move Left!" into a microphone is only fun the first couple times. Likewise, I personally find using a standard controller to be easier and more comfortable (therefore funner) than any new control scheme that has been hinted to.
Of course, I could be wrong. Hell -- as long as I get a new Smash Brothers out of the deal, I'll be happy.
To add, everybody knows how to look at a TV, but not everybody knows how to play a video game. Iwata has stated time and time again that one of Revolution's goals is to expand the target market -- to get the casual- and non-players playing more. Some sort of 3D projection system/put these glasses on your face way of playing video games isn't going to fly with casual gamers. Nope, Nintendo's next system will be much simplier than everyone is predicting.
I'm saying that Revolution will be a sleek, non-Gamecube-looking box that hooks up to your TV. It will accept the same media as the Gamecube (to insure backwards compatibility). And what's the big "revolution"? A simple, ergonomic controller that's not controlled by sticks and buttons, but by a touch screen and a gyro. Instead of pushing "A", you push "Jump". What supports this claim? If you look at first party games like Wind Waker or Super Mario Sunshine, you'll notice that in a corner they always have the controller buttons attached to images, letting you know what to press to perform that image's action. But when Mom plays the game, she has to SEE that the X button changes the water cannon, and then she has to FIND X before she can press it. With that information on the touch-screen, alls Mom has to do is press the image of the cannon and see it turn into the water-backpack*.
And as for the gyro: Ever see Mom play a racing game? Yeah, this idea should have been implimented years ago!
* denotes that I don't know the official terminology of Super Mario Sunshine because that game was really bad.
I've always wanted Diablo OS. I mean, think about it, in both Diablo and in an OS' GUI you're moving the mouse and clicking -- but it's so much funner in Diablo!
Imagine! A new quest appears: "Retrieve your new email message." But the chest containing your new forum password is deep in the swamp, surrounded by those little sons of bitches with masks on.
Oh man, solitaire would be obsolete!!!
But wasn't it confirmed long ago that Revolution would hook up to a computer monitor? I can't find the original source, but here's a snippet from IGN's Revolution FAQ:
Q: Will Revolution hook up to a television?
A: Yes. It will also be able to interface with a computer monitor. In June 2004 Nintendo engineer Genyo Takeda said: "You'll be able to play [Revolution] not just by linking up to a television but to a computer monitor as well."
I honestly don't think Nintendo's new idea will be in how you look at the games, but rather how you play them.
I for one usually know what I will be doing, and carry my gadgets accordingly: iPod for walking/shopping and PSP/GBA (depending on what I'm in the mood to play) for road/plane trips.
Aside from that, I have yet to see an all-in-one device that isn't a "jack of all trades, master of none". With the PSP, I have the ability to watch movies and listen to music, but I have to purchase my movies again with less features for a similar price, and I have to store a small amount of music on an expensive Memory Stick Duo.
In short, yes, I would much rather carry seperate, quality items than a single all-in-one device that has spread its features too thin. But that's just me; the added features of the PSP are great for some people. Mainly suckers.
Call me crazy, but I want to play games on my PSP.
I have an iPod for music (something that can actually fit in my pocket), and should I ever want to watch a movie on-the-go, I'll buy a portable DVD player instead of re-buying movies on another format. (I'll save that for Blu-Ray, thankyouverymuch.)
From the Wikipedia entry:
"The Universal Media Disc (UMD) is an optical disc medium developed by Sony for use on the PlayStation Portable. It can hold 1.8 gigabytes of data, which can include games, movies, or music."
Why do companies insist on making a round D-pad? I find it to be a stupid design -- you can never press the direction you want without going slightly diagonal.
Sony's got it dead-on, and I hope they don't change a thing for PS3. Just wait for the day where something like this comes out for XBox360-420-69 -- whatever the hell it's called.
Where do all the people who bought Donkey Konga fit into all of this?
Oh wait a minute... nobody bought Donkey Konga.