I agree with the Citizen comment. Having fallen victim to one of these letters just a few minutes ago, I think I will now act upon the fact that I am a "Citizen" of the United States...
The MPAA sent a letter to my ISP a few months ago and my ISP sent a letter to me stating that I had better stop sharing copyrighted materials. I ignored the letter from the ISP because I had not to my knowledge been sharing copyrighted materials. Today my ISP calls and says they received another letter from the MPAA. Since this is the second letter within a year they have now shut my service off. What did this accomplish?
As soon as I get home I will cancel my ISP service. I will no longer purchase movies for home viewing, and I will no longer go to a theater to watch movies. I will definitely adjust my taxes so that the government gets as little as possible.
Did this hurt me? Not really, it actually may make me a little more active. Did it hurt the MPAA, most likely not. Did it help the MPAA/ISP/Government? I can't see how, as now they just turned me into a pissed off "Citizen"!
NSS is way better than a lot of file systems out there (64 bit, Journaled, Data Shredding, Compression, Snapshot, Quota support on a Volume/Directory/User level, Versioning, Encryption,...), but no one seems to look at it because Novell/Netware is dead, right?
Hopefully Novell fully ports the NSS file system to Linux and doesn't mess it up.
Just because something is released under GNU/Linux doesn't mean it has to be free. I pre-purchased (Yes that is purchased as in bought, paid money, etc.) my copy of NWN for Linux and am pissed because I have not been able to play the game! Bioware, et. al. promised that the Linux and Mac versions would be shipped with the Windows versions, but didn't keep their end of the bargain.
The original poster is mad because this seems to be a trend with companies lately. They say they are going to support Linux and MAC OS's just to get people to buy the game, then put off the release until months after the Windows version comes out. I had to wait two months to get Return to Castle Wolfenstein! (Which I also paid for btw!) These companies are promising not-free versions will be shipped at the same time as the Windows versions and then just blowing off the non-Windows clients.
This trend which has been happening for years irritates the hell out of me, almost as much as people thinking Linux users don't want to pay for anything!!!
Point well taken. If you split each process off, then are you not running similar to Apache and take a performance hit there also?
I completely agree that the process can be killed, (albiet by adding a Unix command), however, just this morning I had an IIS box that was completely brain-dead, and did have to be rebooted. However, it was a developer problem (one that should not have been on a production server!) and had more to do with ODBC and transaction server than IIS, but that was the train of thought I was in when writing the response.:)
I would still take a performance hit in place of stability and reliability.
Definitely interesting, loadable modules do rule, I was not aware that Apache was moving to a multithreaded architecture, and thank you for an informative response.
I have found that IIS is faster than Apache. However, IIS runs, for the most part, as a single multi-threaded process (inetinfo.exe) running in kernel space. Therefore when something goes wrong -- The entire process goes down, which kills everything. Ever try stopping the web publishing service on an NT box that is having a problem? It usually comes back with a message saying can't respond to control function, and you have to reboot.
With Apache everything is running in user space as multiple processes - Speed Hit Here? - However, it is much more stable and reliable because if one process fails, it can be corrected without taking the entire server down.
IMHO - I would take a speed hit as a trade off for uptime and reliability anyday.
If you find any good answers in here let me know.
I live in Ames, IA and have the exact same problem. However, the only two broadband providers that I know I could possibly get, besides some type of satellite service, are AT&T@Home or UsWest DSL services. I lived on the west side of town and was very happy with my DSL service from UsWest. I purchased a house and moved to the South East side of town and it is like I am in a different world. AT&T says @home will be available sometime in the next couple of months, and have been saying the exact same thing for the last six months!
UsWest, now Qwest, won't even talk to me anymore. All I wanted to know was why my line didn't qualify. I feel people should be entitled to more information. Like, is it a length problem, a DLC, a load coil? Not just - "I get a red ball, therefore your line doesn't qualify." I could find that out from the web site!
So here I sit with my Cisco 675 as a reminder of my high speed access days, and log on with my 56k modem that I can usually only get a 33.6k connection with. Once you have had reliable high speed access it is really hard to go back to dial-up.
No I don't get it! And I also don't have long hair so I guess I am not a Linux "guru", only a wannabe and therefore all opinions expressed in this rant are just that, opinions, no facts just personal observations and opinions.
Therefore, since I bought the DVD ROM with a decoder card that supports CSS decryption, I have no right to play my purchased DVD's under any OS that I happen to have running? I can only play it under the OS that the manufacturer intended.
I think I will go read the CSS licensing that came with my DVD ROM and decoder card and see if it says anything about operating systems. Or maybe, just maybe, I actually have a license to use CSS, if only I could figure out a way to decrypt it using my long-haired hippie operating system!
Or perhaps I should have purchased those extra licenses for CSS on top of paying for the player, the decoder, and the media. Yeah, that is probably what I really needed to do.
Anyone know where I can buy a license for CSS so I don't feel bad about purchasing all of the hardware and media just to have it sit in a useless computer.
Sarcasm aside, I am not going to argue with anyone that a company needs to make money to survive, however, wasn't the hard work that went into CSS licensed to the companies that produced the DVD players and decoders? Since those companies probably stand to make more money from the long-haired Linux "gurus" out there, because they will now buy the players knowing they are not limited to one or two operating systems, how is this insidiously criminal? They are not buying decoders because they now have DeCSS, so that may be losing some money, but they are buying media and players. Ok maybe the money isn't going directly to the people who did all the hard work, but does it ever?
Most gamers? I can't attest for others, but I do give a shit, and I think (Maybe I am high), that there actually is a demand for games under Linux.
If a lot of gamers are like me they were really looking forward to XFree86 4 and DRI, so that we could actually play decent 3D games under our OS of choice. The only reason I don't play games under Linux is the fact that I have an original TNT card and the X drivers are not adequate. Now, unfortunately, they don't look to get any better.
As far as Loki releasing another game, I find it sad that we have to wait for a 3rd party to port a game after it has been released for another platform. Maybe the pathetic situation you gleen from the fact that only a few titles are ported would be different if developers would develop the games for all platforms. I know a few MAC people who would agree with me.
To me gaming is all a part of the huge marketing ploy that all other technologies fall under. He who markets the best wins. It doesn't matter if one technology is technically superior, all that matters is - Can I sell it? Right now there are millions of people out there willing to buy games for the Windows platform, because that is all they know, and that is the way the marketing giants want it. I think Linux gaming isn't as much of an issue as it could be because companies are afraid that no one will buy their products, and unlike Microsoft, a company that can afford to have half of their products pirated, most gaming companies need to sell their games.
I am now about to start rambling and getting off topic so I will just end with a note about how disappointed I am in NVIDIA and I don't care if it doesn't change their bottom line, I won't be recommending their products anymore.
I agree with the Citizen comment. Having fallen victim to one of these letters just a few minutes ago, I think I will now act upon the fact that I am a "Citizen" of the United States ...
The MPAA sent a letter to my ISP a few months ago and my ISP sent a letter to me stating that I had better stop sharing copyrighted materials. I ignored the letter from the ISP because I had not to my knowledge been sharing copyrighted materials. Today my ISP calls and says they received another letter from the MPAA. Since this is the second letter within a year they have now shut my service off. What did this accomplish?
As soon as I get home I will cancel my ISP service. I will no longer purchase movies for home viewing, and I will no longer go to a theater to watch movies. I will definitely adjust my taxes so that the government gets as little as possible.
Did this hurt me? Not really, it actually may make me a little more active. Did it hurt the MPAA, most likely not. Did it help the MPAA/ISP/Government? I can't see how, as now they just turned me into a pissed off "Citizen"!
Thank you!
...), but no one seems to look at it because Novell/Netware is dead, right?
NSS is way better than a lot of file systems out there (64 bit, Journaled, Data Shredding, Compression, Snapshot, Quota support on a Volume/Directory/User level, Versioning, Encryption,
Hopefully Novell fully ports the NSS file system to Linux and doesn't mess it up.
Huh? I think someone doesn't have all the facts.
Just because something is released under GNU/Linux doesn't mean it has to be free. I pre-purchased (Yes that is purchased as in bought, paid money, etc.) my copy of NWN for Linux and am pissed because I have not been able to play the game! Bioware, et. al. promised that the Linux and Mac versions would be shipped with the Windows versions, but didn't keep their end of the bargain.
The original poster is mad because this seems to be a trend with companies lately. They say they are going to support Linux and MAC OS's just to get people to buy the game, then put off the release until months after the Windows version comes out. I had to wait two months to get Return to Castle Wolfenstein! (Which I also paid for btw!) These companies are promising not-free versions will be shipped at the same time as the Windows versions and then just blowing off the non-Windows clients.
This trend which has been happening for years irritates the hell out of me, almost as much as people thinking Linux users don't want to pay for anything!!!
Point well taken. If you split each process off, then are you not running similar to Apache and take a performance hit there also?
:)
I completely agree that the process can be killed, (albiet by adding a Unix command), however, just this morning I had an IIS box that was completely brain-dead, and did have to be rebooted. However, it was a developer problem (one that should not have been on a production server!) and had more to do with ODBC and transaction server than IIS, but that was the train of thought I was in when writing the response.
I would still take a performance hit in place of stability and reliability.
Definitely interesting, loadable modules do rule, I was not aware that Apache was moving to a multithreaded architecture, and thank you for an informative response.
I have found that IIS is faster than Apache. However, IIS runs, for the most part, as a single multi-threaded process (inetinfo.exe) running in kernel space. Therefore when something goes wrong -- The entire process goes down, which kills everything. Ever try stopping the web publishing service on an NT box that is having a problem? It usually comes back with a message saying can't respond to control function, and you have to reboot. With Apache everything is running in user space as multiple processes - Speed Hit Here? - However, it is much more stable and reliable because if one process fails, it can be corrected without taking the entire server down. IMHO - I would take a speed hit as a trade off for uptime and reliability anyday.
If you find any good answers in here let me know. I live in Ames, IA and have the exact same problem. However, the only two broadband providers that I know I could possibly get, besides some type of satellite service, are AT&T@Home or UsWest DSL services. I lived on the west side of town and was very happy with my DSL service from UsWest. I purchased a house and moved to the South East side of town and it is like I am in a different world. AT&T says @home will be available sometime in the next couple of months, and have been saying the exact same thing for the last six months! UsWest, now Qwest, won't even talk to me anymore. All I wanted to know was why my line didn't qualify. I feel people should be entitled to more information. Like, is it a length problem, a DLC, a load coil? Not just - "I get a red ball, therefore your line doesn't qualify." I could find that out from the web site! So here I sit with my Cisco 675 as a reminder of my high speed access days, and log on with my 56k modem that I can usually only get a 33.6k connection with. Once you have had reliable high speed access it is really hard to go back to dial-up.
Seems like someone at Micros$ft took this guy seriously. Reads like the whitepaper for .NET
No I don't get it! And I also don't have long hair so I guess I am not a Linux "guru", only a wannabe and therefore all opinions expressed in this rant are just that, opinions, no facts just personal observations and opinions.
Therefore, since I bought the DVD ROM with a decoder card that supports CSS decryption, I have no right to play my purchased DVD's under any OS that I happen to have running? I can only play it under the OS that the manufacturer intended.
I think I will go read the CSS licensing that came with my DVD ROM and decoder card and see if it says anything about operating systems. Or maybe, just maybe, I actually have a license to use CSS, if only I could figure out a way to decrypt it using my long-haired hippie operating system!
Or perhaps I should have purchased those extra licenses for CSS on top of paying for the player, the decoder, and the media. Yeah, that is probably what I really needed to do.
Anyone know where I can buy a license for CSS so I don't feel bad about purchasing all of the hardware and media just to have it sit in a useless computer.
Sarcasm aside, I am not going to argue with anyone that a company needs to make money to survive, however, wasn't the hard work that went into CSS licensed to the companies that produced the DVD players and decoders? Since those companies probably stand to make more money from the long-haired Linux "gurus" out there, because they will now buy the players knowing they are not limited to one or two operating systems, how is this insidiously criminal? They are not buying decoders because they now have DeCSS, so that may be losing some money, but they are buying media and players. Ok maybe the money isn't going directly to the people who did all the hard work, but does it ever?
Most gamers? I can't attest for others, but I do give a shit, and I think (Maybe I am high), that there actually is a demand for games under Linux.
If a lot of gamers are like me they were really looking forward to XFree86 4 and DRI, so that we could actually play decent 3D games under our OS of choice. The only reason I don't play games under Linux is the fact that I have an original TNT card and the X drivers are not adequate. Now, unfortunately, they don't look to get any better.
As far as Loki releasing another game, I find it sad that we have to wait for a 3rd party to port a game after it has been released for another platform. Maybe the pathetic situation you gleen from the fact that only a few titles are ported would be different if developers would develop the games for all platforms. I know a few MAC people who would agree with me.
To me gaming is all a part of the huge marketing ploy that all other technologies fall under. He who markets the best wins. It doesn't matter if one technology is technically superior, all that matters is - Can I sell it? Right now there are millions of people out there willing to buy games for the Windows platform, because that is all they know, and that is the way the marketing giants want it. I think Linux gaming isn't as much of an issue as it could be because companies are afraid that no one will buy their products, and unlike Microsoft, a company that can afford to have half of their products pirated, most gaming companies need to sell their games.
I am now about to start rambling and getting off topic so I will just end with a note about how disappointed I am in NVIDIA and I don't care if it doesn't change their bottom line, I won't be recommending their products anymore.