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UT 2003 Client For Linux?

Thomas A. Anderson writes "Although not officially supported, there is a very interesting post here from Mark Rein (VP of Marketing for Epic Games) that says UT 2003 client *already* runs on linux, and that it *might* be released close after the windows client. Let's all support Epic on this... Background: Back in April, on an IRC chat, Mark Rein stated that a linux server will happen, but the chance of linux and mac clients were a qualified "likely". He stated something similar in a chat in August. All the chat logs are interesting reads..."

178 comments

  1. Does? by Anonymous Coward · · Score: 0

    Does it run on BSD?

    1. Re:Does? by soapvox · · Score: 2, Insightful

      Well Mac OS X is a version of BSD so I would assume that all thier work to get it to run on a mac will make it a lot easier to port to BSD than from starting from scratch so lets hope so. Now that Mac is BSD based I would think this would lend itself to more titles that get ported over to the mac to be ported to other *nix types, not guaranteed but I hope more likely. I was actually in Fry's this weekend and blown away by how many Mac OS X games there are out there, the problem for the first gen ones were they were mostly carbon ports but as more are more Cocoa ports I think we will see more *nix commercial games, or this could all be wishful thinking.

  2. One Less Reason by 1stflight · · Score: 1

    .. To keep my Windows partition, Yahhooo!!!

    1. Re:One Less Reason by mbogosian · · Score: 1

      .. To keep my Windows partition....

      What windows partition? :)

  3. Cutting Edge by digitaltroglodyte · · Score: 3, Interesting

    Funny how linux on the desktop was supposed to be a dead horse? Way to go Epic, put me down for a copy of UT2003! Check's on the way.

    Digit

    --
    "Well hello there Charlie Brown, you blockhead." -- Lucy Van Pelt
    1. Re:Cutting Edge by mirko · · Score: 2

      Please, wait until it *has* come, we've seen far too many announcements such as this one and far to few concretisations...
      In the mean time, you may contact them to tell them how much you'd like them to support your OS :-)

      --
      Trolling using another account since 2005.
    2. Re:Cutting Edge by octover · · Score: 3, Informative
      IIRC, back when Quake 3 came out I could only get it to run on my computer in Linux. Because I wanted to best FPS I could get, I started X and had it only run Quake. Today my computer is a lot faster and such, but I would probably still run the UT client the same way. The point I'm trying to make is that a game or a couple of games doesn't make the desktop. The word type applications and such, those are the things that the desktop is made of. Unfortunally after playing with Jaguar (Mac OS X.2) I agree with the Apple kids. Linux can't touch Jaguar when it comes to being my workstation. I got the cool/stable *nix under the hood, but my window manager and all my apps run the same way.


      I'm more interested in seeing the Mac version personally.

  4. Cool! If they pull this off.. by Anonymous Coward · · Score: 0

    If they DO create a UT2003 client for Linux, I'll be one very, very happy camper...

    1. Re:Cool! If they pull this off.. by Repugnant_Shit · · Score: 0, Offtopic

      Camper! :)

  5. why wait? by garcia · · Score: 5, Insightful

    if the Linux client is already working why should the users have to wait for it to be released? Don't they understand that is just an unnecessary hassle for Linux users who want to play their game?

    Release the Windows client on CD, make the Linux client available on the www/FTP, and be done w/it. Most people are going to buy the CD for Windows anyway, the Linux people are quite familiar w/downloading their own clients from the web.

    Just do it.

    1. Re:why wait? by Squarewav · · Score: 2, Insightful

      just couse its running doesnt meen its running well, it could have all sorta of problems, mostly with sound and input I would think(ie moving from directsound&input) also could be crashing like mad, who knows, least they are working on it as we speak insted of waiting untill release

    2. Re:why wait? by Repugnant_Shit · · Score: 3, Interesting

      I'd like a Linux-only CD with the option of downloading a Windows client too. That way I can to go Electronics Boutique and buy Linux software. Wouldn't it be better for it to count as a Linux sale?

    3. Re:why wait? by ybmug · · Score: 2, Informative

      From the IRC log:

      ScHlAuChi OpenGL in UT was much faster on some cards, and what about Linux Gamers?

      MarkRein[Epic] That was UT, this is UT2003. UT was designed around software rendering and Glide. We have designed this particular game (and hence the latest versions of the engine) around Direct3D and they work really, really well together. This time around we would have to work really hard to get OpenGL to be as fast as D3D. We are doing OpenGL (needed for Linux client and Mac down the road if we do it) but it is not a priority and probably won't be ready and debugged well enough in time for retail release.

    4. Re:why wait? by OrangeSpyderMan · · Score: 1

      I quite agree. I don't use windows at all at home, and wood gladly but a linux game. For this reason I even paid thru the nose for the linux box version of Q3 instead of buying the cheaper windows version and downloading. I wanted to give them some way of knowing it was worth their while producing the linux port, which it is harder to do if everyone buys the windows version..

      --
      Try NetBSD... safe,straightforward,useful.
    5. Re:why wait? by liquidsin · · Score: 2

      I did the same with Q3, but couldn't they do something like make you give your win version's cd key when you download the linux client to keep track? Or just put both clients on the cd, but that wouldn't help track the linux purchases. It would be nice if they could get some actual numbers on how many people got the linux version, if it would help other developers realize that it's a viable decision to release for "other" systems.

      --
      do not read this line twice.
    6. Re:why wait? by broody · · Score: 1

      I'd like a CD with both clients and a registration card asking me which one is my primary gaming platform. Of course, being a cheapskate for internet access leads me to want CDs with everything but the kitchen sink.

      --
      ~~ What's stopping you?
    7. Re:why wait? by Anonymous Coward · · Score: 0

      I wanted to give them some way of knowing it was worth their while producing the linux port

      [Sarcasm]Obviously your efforst paid off[/Sarcasm]

    8. Re:why wait? by BMonger · · Score: 3, Interesting

      There are two groups that learn about your OS preference. By purchasing a non-Windows version of a game the publisher realizes that somebody has bought this and is using it. To me, this is something that the publisher could gather when you create and connect to the servers possibly. So the publisher might have this information regardless of the version that you buy.

      The other group that recieves this information is the store you purchase it from. Lets just say you're buying from EB. Initially they order 300 copies of Unreal for Windows and 3 of Unreal for Linux. All the copies for both platforms may very well sell. But they are only going to reorder for the Windows platform most likely. Most of their employees probably won't know that they sell the Linux version either. Then you're stuck buying the Windows version because you yourself might not even know that they sell the Linux version. If you know a Linux version is available you should have them order it for you. The downside to that is that you have to wait but it is one more sale for the Linux version. If they won't order you the Linux version order it online. Don't just settle for the Windows version. Unless it's an emergency LAN party situation. Then you can of course. :)

      At least you have a shelvable version. I went to EB and asked if they had any Mac software and almost got laughed out of the store. Hopefully that will all change in a few years.

    9. Re:why wait? by Anonymous Coward · · Score: 0

      I'm sure their game servers register what operating system you are connecting from. That would be the most accurate way of detecting the number of linux gamers out there and measuring your future sales to them.

    10. Re:why wait? by Cruciform · · Score: 2

      more clarification from Mark Rein here.

  6. This is indeed great news. by cioxx · · Score: 4, Funny

    Because now players won't use the lame excuse when they're losing the deathmatch:

    "Sorry my game froze, I had to reboot"

    1. Re:This is indeed great news. by Squarewav · · Score: 1

      I wish I had your luck with 3d and linux, I get all sorts of strange lock ups and reboots and every once in a while every 3d game I run is so choppy it unplayable I even tried killing X and everything that wont kill the system and it will still do it takes a reboot to fix it, its not a bad card ether works perfict in windows, Its a geforce4 ti 4200, useing the driver that my distro supplies (suse8.0 supposeably its an offical nvidia driver) I dont know maybe i'll figure it out someday

    2. Re:This is indeed great news. by gazbo · · Score: 0
      Oh, stop spouting FUD. X and Linux are both open source. There are thousands of eyes looking over the source code, if there were any bugs that required a reboot then they'd have been found by now, as they say "many eyes make all bugs shallow".

      As a personal example, when my parents went away for a weekend I booted the family computer into Linux and left it running over the entire weekend that they were away, and there was not a single error. I think you must have faulty hardware if it crashes like you said.

    3. Re:This is indeed great news. by Anonymous Coward · · Score: 0

      "Sorry my game froze, I had to reboot"

      Yeah ... now they'll just have to use the excuse "Sorry I couldn't get the game working but after fixing a series of broken dependencies, installing a host of new libraries, running out and buying a 'more compatible' video card, and recompiling my kernel for the umpteenth time, I still couldn't get it to load."

    4. Re:This is indeed great news. by Anonymous Coward · · Score: 0

      There are thousands of eyes looking over the source code

      A dollar says your eyes aren't among the thousands.

      when my parents went away for a weekend I booted the family computer into Linux and left it running over the entire weekend that they were away, and there was not a single error.

      Computers that sit around doing nothing will run without "a single error" with no problem.

    5. Re:This is indeed great news. by thesadmac · · Score: 1

      You tried upgrading the drivers? There is a Linux section at nvidia's site. They even provide RPMs for those who don't like to compile stuff.

    6. Re:This is indeed great news. by Dacobi · · Score: 1
      The Nvidia driver in suse 8.0 very old.
      Just get the latest driver from nvidias website.

      http://download.nvidia.com/XFree86_40/1.0-2960/NVI DIA_GLX-1.0-2960.suse80.i386.rpm
      http://download.nvidia.com/XFree86_40/1.0-2960/NVI DIA_kernel-1.0-2960.suse80.i386.rpm

      --
      .NOT
    7. Re:This is indeed great news. by miffo.swe · · Score: 1

      I blame it all on lag!

      Everytime i point at something and pulls the trigger and that something doesnt die its because of lag.

      Come see me at fraggelonia =)
      Ill kill you!

      --
      HTTP/1.1 400
    8. Re:This is indeed great news. by MoneyT · · Score: 2

      If I left any machine just sitting idle botted into the system, it would run all weekend without errors too. The parent was talking about playing 3d FPSs and getting errors. That's very believable.

      --
      T Money
      World Domination with a plastic spoon since 1984
    9. Re:This is indeed great news. by _xeno_ · · Score: 2
      Hah. UT for me was solid as a rock under Win2k and flakey as all hell under Linux. Because it had a truely Unreal memory leak in the Linux version, causing it to - eventually - crash and burn, but not after causing my box to swap like mad.

      My other favorite "dumb UT" moment was after trying to start a Linux UT server and failing because of a segfault, I found (eventually) that UT was trying to load "core" before the actual "Core" library file ("Core.ut"?). Needless to say, it really couldn't get any usable code off of it's own core dump, which could cause it to - core dump. Of course.

      Bottom line: Crappy software is crappy software. None of this was Linux's fault. UT leaked memory like a sieve on my machine, becoming unplayable after 40 minutes on my 640MB(!) machine. Just because the underlying OS is far less likely to be strange doesn't mean the software you're running can't run amuck.

      --
      You are in a maze of twisty little relative jumps, all alike.
  7. Dual Crank option. by Neck_of_the_Woods · · Score: 2

    Great, now I have crank on linux and windows. Home life is now gone, along with all work productivity.

    --
    Neck_of_the_Woods
    #/usr/local/surf/glassy/overhead
    1. Re:Dual Crank option. by soapvox · · Score: 0

      DAMN!!! You're right, I am going to lose my wife, my house, my job, DAMN YOU EPIC!!!!! Hey but atleast I'll have UT2003 to keep me company!

  8. Now all we need... by dwcasey · · Score: 5, Interesting

    Is to make sure we have driver support for our ATI 9700's so that we can actually play it.

    1. Re:Now all we need... by Anonymous Coward · · Score: 0

      Don't even dream about this. ATI released just recently Linux drivers for Radeon 8500 which was released over a year ago.

      If history repeats itself ATI will release their next generation product before Radeon 9700 will get proper Linux support.

    2. Re:Now all we need... by Sp4c3+C4d3t · · Score: 1

      Solution: Buy nvidia cards. Then you're guaranteed to have Linux support. Hell, Carmack himself said Doom 3 under Linux would be an nvidia version. :p

      --
      Happy New Year, it's 1984!
    3. Re:Now all we need... by fyonn · · Score: 1

      only good if you're running linux. I play ut under freebsd using the linux client and an nvidia card is damn all good to me there. I use an ati radeon instead because I can get HW accelerated 3d in that. besides, we want competition as that gives us better hardware remember :)

      dave

    4. Re:Now all we need... by fwankypoo · · Score: 2, Interesting

      ATI released just recently Linux drivers for Radeon 8500 which was released over a year ago.

      This is incorrect. This comes up every time someone mentions ATI cards ... ATI does not release *nix drivers for their products. What they do do is release the specs for their hardware so that a developer who chooses to do so can write a driver for the card, under any OS.

      This is both good and bad, although I think the good outwieghs the bad. The good is that the linux driver will be open sourced (hopefully). This means that the card can potentially be improved un in software long after it has ceased to be viable in the retail market.

      On the other hand, ATi does not and will not support linux drivers for their cards. If you want help, you have to go straight to the developer, who is most likely a volunteer with other things to do. It also means that there is a delay between the release of a card and the drivers for it because any developer has to read through the docs and understand them before he/she can even begin work on the driver.

      That said, I prefer the ATI policy of "release the specs so anyone can write a driver" over NVidia's "we'll only provide drivers for MSWindows/Linux/Mac(maybe)" where those using BSD or any other OS are SOL.

      --
      The time of day is 29:33.
    5. Re:Now all we need... by Zathrus · · Score: 2

      Wow, you utterly missed the real "bad" that for most people outweighs the "good" by leaps and bounds -- by releasing only the specs and not having any direct support the time lag between card release and usable driver availability is so long that by the time you get drivers the card will have ceased being viable in the retail market.

      Or, at least, that's true currently. If ATI incrementally improves the cards then, in theory, you can reuse large chunks of code and the gap will become smaller. Of course, ATI can't even do this for it's own Windows drivers, so it may not be viable for the Open Source community either (but it may, since the OSS developers are not be hamstrung by management here).

      Realize that nVidia cannot release specs or driver code (at least to the extent desired). They are prohibited by law from doing so. nVidia has cross-licensing agreements with SGI that are related to the hardware, the firmware, the drivers, and the interfacing between all of them. So while it's nice to sit and whine about nVidia being evil, the fact of the matter is that nVidia has no decision in the matter.

      Whether or not nVidia would release the info if they weren't beholden to SGI is another matter, but it's purely speculation, and all the pondering in the world won't change the fact that they can't.

    6. Re:Now all we need... by (startx) · · Score: 2

      from what I read of it, it will be nvidia only, because ATI's opengl implimentation under linux is missing a few key features.

    7. Re:Now all we need... by Tepic++ · · Score: 2, Informative

      ATI does not release *nix drivers for their products.

      ATI does release accelerated 3D XFree86 DRI drivers for some of their products. Specifically for the Radeon 8500 and FireGL product lines.

      URLS:
      Radeon 8500 Driver
      Linux Driver Policy (mentions their own drivers in a table half way down the page)

      My theory:

      If the...

      • ...Radeon 8500 driver is just a rebranded FireGL driver.
      • ...future FireGL cards are based on similar chipsets to their high end consumer level cards.

      ATI might regularly release drivers for their high end consumer cards from now on since it would be seem to be little work for them.

      The drivers would probably be optimised for correctness instead of speed.

    8. Re:Now all we need... by Fnord · · Score: 2

      The 8500 driver *is* just a rebranded fireGL driver, and it wasn't even rebranded until just a month ago. Not only that, it doesn't really work all that well. The fireGL and the 8500 may have the same chip, but they're tuned completely differently. The firegl driver is written to work the way the firegl does (its a professional card, optimized to work with high poly counts and little to no texturing) and so 8500s crawl with that driver. The weather channel is developing better drivers but since they're doing it with no help from ATI it takes a while.

  9. There's only one suitable reaction for this by back@slash · · Score: 0

    "Oh Yeah!" - [Jumps up and does pelvic thrust taunt]

    --
    This comment was generated by a Squadron of Ultra Ninjas
  10. This is good news!! by Dri · · Score: 0

    I love UT and hate Windows. No reason rebooting if this baby runs smooth.

    --
    Girls are strange. They don't come with a man page.
    -- Michael Mattsson
    1. Re:This is good news!! by esper_child · · Score: 1

      There is a Linux client for UT you know. Granted I am not sure how well it works as I don't run linux here anymore, nor did I try UT when I did have it running here. Maybe this time around they won't make it so that you have to download the linux client and put it on the CD instead to make it easier for you guys who hate being in windows all the time.

    2. Re:This is good news!! by Pius+II. · · Score: 1

      The Linux client works (better than the windows one on my PC), but it's not the latest version. That doesn't matter much, since it's _almost_ the latest; the sourcecode(openut.sf.net) however is just version 4.02 or something.
      UT 2003 looks really portable (not that I had seen that leaked beta or something), it uses OpenAL (which Epic even had certified for some surround sound) and probably has portable code (due to the Linux server version). The only problem with porting is Direct3D->OpenGL, but that will probably happen anyway, since I guess they will want to support Mac OS X.
      Oh well, I'll buy it, no matter what, and I'll be happy to be able to play it under Linux.

    3. Re:This is good news!! by Tim+C · · Score: 2

      /The only problem with porting is Direct3D->OpenGL/

      I'd imagine that, like the original, there'll be an OpenGL option as well as a Direct3D one (iirc, the original shipped with software, Glide, OGL and D3D support, and an early update added HotMetal support (or whatever the S3 one was called...)).

      I thought that the Linux client was the latest version - I'm running 4.36 under Linux, isn't that the latest? Anyway, I agree with you - performance, at least with an NVidia card, is comparable with that under Windows.

      I too will buy UT2003, probably shortly after it's released, whether there's a Linux version or not. I'd love for there to be one, and I'd love to be able to go into a retailer and buy the Linux version specifically, but failing that, I'll be happy to play it under Windows.

      Cheers,

      Tim

    4. Re:This is good news!! by Anonymous Coward · · Score: 0

      Why do ppl code in d3d anyways?? Personally i think its less stable, and neither does it run as smothly as opengl.... So why?

  11. Not So Fast... by LordYUK · · Score: 1

    Not trying to troll here, but I seem to recall another eagerly anticipated game (neverwitner nights) being "available" for linux... not saying this wont take happen, but...

    --
    This is my sig. Its pathetic.
    1. Re:Not So Fast... by SkankhodBeeblebrox · · Score: 1
      Have some faith... They said the game would rock, and it does...
      They've said it'll be out, it'll be out...

      From Bioware's Linux Client page:
      What we can't give you right now:
      - an exact completion date

      All we can estimate is that we expect the Linux Client to be available for download in Fall 2002.

      What we can give you:
      - Linux client screenshots
      - an assurance that the Linux client will be released
      - a web page for the Linux Client where all updates will take place
    2. Re:Not So Fast... by Anonymous Coward · · Score: 0

      Yes, faith, and money in my purse to buy the game when the Linux client will be released.

      I won't buy it unless I have the client for my penguin.
      Nevertheless, the screenshot looks very promising.

    3. Re:Not So Fast... by Anonymous Coward · · Score: 0

      The game rocked? You must be easily satisfied, or be into multiplayer gaming ... the single player campaign was decidedly mediocre, the whole PC with sidekick idea was stupid. Especially since the sidekick cant level to 20 (not that they would have been a worthy alternative to a party otherwise). It basically made all the support classes useless, so they added the greater belts of cheese (the various damage resist belts) to make it possible for even the weakest character to walk through the game.

      The whole rule set is built around having a party, yes some classes are suited to solo'ing it ... but keeping the others in meant making the solo game ridiculously simple combat wise, and on top of that without party tactics and large groups of enemies with good AI the combat is simplistic too of course.

    4. Re:Not So Fast... by gdrobson · · Score: 1

      I am having no problems at all runing NWN on my RH 7.3 box using wine 20020710.

      Everything is smooth except for the movies, which are a bit choppy...but its worth it.

      My comp is only an amd1.4, 256 DDR, 64 AGP...

    5. Re:Not So Fast... by Anonymous Coward · · Score: 0

      Good for you! You want a hero biscuit?

      The guy said that NWN was supposed to be PORTED, not emulated.

      You can use Wine if you want, but it's pretty pathetic that Linux users need to emulate other OSes to run software...

    6. Re:Not So Fast... by LordYUK · · Score: 1

      They said what game would rock, NWN or UT2k3? UT, I have no doubts, but as for NWN, I prefer my Diablo more, well, Diabloish... not DnD in Diablo clothing... the battles were boring, the plot lame, and the characters were "blah"... mainly because its very difficult to "role play" without being able to talk (game voice ran like crap behind NWN's). Also, my DnD sessions never crashed in the middle of an attack (and I run 1.7 p4 w/1024 megs of RAM a 64 meg G4 Ti on Win XP, and dont go saying its XP's fault, because that is a very stable OS, regardless of what you might say).

      --
      This is my sig. Its pathetic.
    7. Re:Not So Fast... by SkankhodBeeblebrox · · Score: 1

      You can have your diablo...

      I know it must be shocking, but NWN *has* a plot, and characters... The characters in NWN actually have back-stories... Not just "Barbarian", "Amazon", "Hotdog Vendor"

      NWN has a well written, engaging story, with plot twists, betrayal, intrigue, mystery... Diablo's story? "Kill Diablo"

      Gamevoice ran fine for me and my friends (one of who was even on dialup) while playing NWN

      I play NWN @ 1280x1024x32bpp w/ 4x FSAA on a p4 1.6@2.1 and ti4600 w/ 512mb under XP Pro... no crashes, no chop... The game runs flawlessly on my system, even before they released patches.

  12. Who to contact? by Repugnant_Shit · · Score: 1

    I'd like to alert Epic of my support for Linux UT 2003, but I can't find any email addresses except support on their page. Who do we talk to? On the other hand, maybe they don't want to be bombarded by those crazy Linux weirdos.

    1. Re:Who to contact? by Anonymous Coward · · Score: 0

      Yes indeed no wants to hear from the linux crazies, what a bunch of freaks, losers, and jackasses. Linux is for little sissy men.

    2. Re:Who to contact? by Anonymous Coward · · Score: 0

      there is an email on epic games site. Not the UT site. Just look there, I would give it to you but I am not at my comp and have little time to look it up.

  13. 2 bits. Shave and a haircut.... by Rahga · · Score: 3, Interesting

    Well, I am definitely looking forward to getting my hands on UT 2k3, if only to see how far I can mod it.... However, I fear that it will be completely overshadowed by Battlefield 1942 sales (which will go hand in hand with sales for new video cards to handle the hardware T&L requirements). Not that it's a bad thing, because Battlefield may wind up being a far superior game in most aspects.

    This news about the Linux client, however, is really surprising. Lately, I've heard much more about centering development around DirectX in order to save on a humongous chunck of development time for the X-Box on the Unreal Engine as a whole. Something along the lines of "Why bother with OpenGL, when DirectX does everything we need and more" seems very familiar to me....

    1. Re:2 bits. Shave and a haircut.... by Jim+Norton · · Score: 1
      Well, I am definitely looking forward to getting my hands on UT 2k3, if only to see how far I can mod it.... However, I fear that it will be completely overshadowed by Battlefield 1942 sales

      What makes you think this? Remember, the best games aren't necessarily the ones which end up selling the most (case in point: Deer Hunter)

      --
      -- Jim
  14. I'm not bitching, just curious: by Ieshan · · Score: 3, Interesting

    Will the Linux version cost less because they're not offering tech support with it. or will it just be community-support-based, like every other product? And, if it is going to be community based, are they going to "provide the space"?

    I can understand why no tech support - every user has 1239880198231 different configurations. But it seems that if they're not going to be providing a valuable source of information (just because you're a geek doesn't mean you've never called tech support, everyone has), they ought to do two things: A) Establish a community space for the Linux Gamers on their site to allow questions that pertain to the Linux Version(s) to be answered and/or B) provide source for some pieces of the program.

    Since most people use these types of games to play online anyway, if they have a secure system for validating keys (see battle.net), they shouldn't have to worry about open-sourcing parts of (or the entire) client.

    1. Re:I'm not bitching, just curious: by Anonymous Coward · · Score: 0

      They do provide some of the source.

      This is how people make mods.

      How does this help when your video is having drawing errors or if you're crashing?

      Beats me.

      I'm completely failing to see how providing parts of the code in any way helps with technical problems. Open source is not some magical thing that just fixes problems for you.

    2. Re:I'm not bitching, just curious: by Anonymous Coward · · Score: 0

      Will the Linux version cost less because they're not offering tech support with it

      If Epic is smart, they will charge more because Linux people have "principles" and when some company shows an ounce of interest in their world, they either flame them for being "jumping on the Linux bandwagon" or crawl out of their holes by the thousands wielding flags with Penguins on them and burning Windows OEM CDs. So all Epic needs to do is put up some website that has some highly intelligent comment on it such as "Bill Gates is a fucking faggot" and the little kiddies will drool all over it and pay $70 or $100 for the UT 2003 Box that has a penguin on it.

    3. Re:I'm not bitching, just curious: by PainKilleR-CE · · Score: 1

      Since most people use these types of games to play online anyway, if they have a secure system for validating keys (see battle.net), they shouldn't have to worry about open-sourcing parts of (or the entire) client.


      For reasons not to open-source the entire client see cheating, kindof like when id released the source code for Quake/QW under the GPL and killed off a great deal of the remaining post-Halif-life online community for that game.

      --
      -PainKilleR-[CE]
    4. Re:I'm not bitching, just curious: by Anonymous Coward · · Score: 0

      Uh-huh, and kinda like how cheating is practically non-existent anymore with Quakeforge servers and clients now that most of the flaws and predictability have been fixed (mainly by Bill Currie). That damn commie GPL at work again!

      And to counterpoint, UT has been closed source since day one, but it took third party support from CSHP and UTPure before the cheats and hacks were mostly eliminated. It doesn't take open source for cheaters to be a pain in the ass, it only takes popularity of a given game.

      In any case, you can never completely eliminate cheating in online games; cheating is a social problem, and we've found time and time again that technical solutions to social problems do not work.

    5. Re:I'm not bitching, just curious: by rhakka · · Score: 1

      As far as I can tell from the comments I've seen from Mark Rein, it looks like they are trying really hard to make it one box product that both windows and linux users can buy. He was dissapointed because this news is too late to get "Linux compatible" prominently featured on the box illustration I believe.

      Much like Warcraft 3 in which you can install on windows or a mac client off of the same CD. Very convenient.

  15. ATI Linux users are doomed by Powercntrl · · Score: 1

    (From the post on the linked page)
    Currently Linux will only work well with Nvidia cards - apparently ATI's OpenGL Linux and Mac drivers don't support texture compression. Hopefully this is something they will soon fix.

    ATI fix bugs in their drivers??? I'm running OLDER drivers as it is because the latest Radeon 8500 drivers are unstable, overlay doesn't work with my Divx movies and VB hangs while compiling (okay, building an .EXE, I know, I know). I e-mailed ATI's tech support and they sent me back a form letter. If this is the way ATI treats their main market (Windows users), I feel REALLY bad for Linux users. Isn't The Weather Channel developing an open source Radeon 8500 driver?

    --

    ---
    DRM is like antifreeze, to the MPAA/RIAA it's sweet, to the consumers it's poison.
    1. Re:ATI Linux users are doomed by stratjakt · · Score: 1

      I do all those things with my Radeon card with the latest drivers without a hitch.

      I'd imagine you just don't know how to operate your system correctly.

      It's a poor craftsman who blames his tools.

      --
      I don't need no instructions to know how to rock!!!!
    2. Re:ATI Linux users are doomed by Anonymous Coward · · Score: 0

      I do all those things with my Radeon card with the latest drivers
      without a hitch.
      I'd imagine you just don't know how to operate your system correctly


      (Posting Anon cause I know I've wandered into the realm of the offtopic post.)

      You can keep imagining, because the problem only manifests itself with the newer drivers. Maybe VB .NET doesn't have the problem, I don't have the money nor the desire to pirate a newer version of VB just to fix some kind of issue ATI created in their drivers. As for Divx, it's pretty easy for the overlay to be inactive without some people noticing it. Since I have an LCD display, the lack of interpolation rears a pretty ugly head. I've also been able to reproduce this problem on a Radeon 7000 and a Radeon 7200 in TWO other computers. It's simply a case of ATI not giving a shit.

    3. Re:ATI Linux users are doomed by mczak · · Score: 1

      ATI already has a linux/Xfree driver for the radeon 8500 / firegl 8700/8800 which supports compressed textures, however it's not yet released (check http://www.tommti-systems.de unfortunately links only work with session management on that site, so go to archive, and click the link for july - relevant message is on 23.07.2002.

      The Weather Channel funded driver is also nice and can be downloaded from http://dri.sourceforge.net - but no texture compression because of patent issues :-(.

      mczak

    4. Re:ATI Linux users are doomed by Anonymous Coward · · Score: 0

      Maybe he wasnt using Windows !?

    5. Re:ATI Linux users are doomed by Anonymous Coward · · Score: 0

      Were you whistling the same stupid tune in the windows 95 days? "System hangs, obviously it was the user's fault."

    6. Re:ATI Linux users are doomed by Anonymous Coward · · Score: 0

      If you have a screwdriver with no handle, it's pretty hard to use, no?

  16. how about unreal 2 by CaptnMArk · · Score: 1

    I am more interested in that one. But I will buy UT2003 when it has a linux client.

  17. Why abbreviate the key part of a headline??? by verch · · Score: 1

    I'm not much of a gamer. I didn't know what UT 2003 was and I'm sure I'm not the only one. Is it so hard to spell out the entire headline of a story?

    1. Re:Why abbreviate the key part of a headline??? by programmingart · · Score: 1

      UT2003= Unreal Tournament 2003. The orginal Unreal Tournament is probably the best game I ever played. You have weapons and are pitted against opponents basically. Guess another Shoot Them Up type game, but the graphics and playability are endless. I still play it and I warezed it 2 years ago. I should buy a copy because the developers work behind this game is obviously worth it. One game I feel bad about warezing.....I'll go out and buy the Orignal copy this week. They deserve the revenue. As for the new version(2003), I don't think my system can handle the truth(400 MHZ, 384 RAM, 32 MEG Video Card). I'm not going to blow about $700 to build a new system for a game, everything else works great, other than I run WIN XP(not warezed), my school has a kick ass agreement with MS, what can I say. I still have Linux running on my old box though, so I'm not a total lamer.

    2. Re:Why abbreviate the key part of a headline??? by Anonymous Coward · · Score: 0

      Well, aren't you just the generous one? Warez a game, play it for two years, then buy it out of a bargain bin to "support the developers." Give me a break.

    3. Re:Why abbreviate the key part of a headline??? by Cruciform · · Score: 2

      And we read Slashdot.
      You're busted warezmonkey! :P

    4. Re:Why abbreviate the key part of a headline??? by MoneyT · · Score: 2

      LOL RTFA AFAIK UT2k3 == Unreal Tournament 2003 ..... Oh wait, you didn't want abrv. guess u'll have to look someplace other than /. for that, :(

      [to moderators, the above was a joke, no persons or things were intened to be offended]

      --
      T Money
      World Domination with a plastic spoon since 1984
    5. Re:Why abbreviate the key part of a headline??? by Artemis · · Score: 1
      I still have Linux running on my old box though, so I'm not a total lamer.

      What does running Linux have to do with your be a "lamer"? Come on, anybody that thinks a person running Windows is "lame" is pretty pathetic themselves, so why would you care?

  18. NWN Redux? by davehaas · · Score: 1

    Let's hope this doesn't turn into another Foobarco Systems All-Clients-in-the-Box(TM) thing like NWN turned out to be.

    I'm beginning to think that sort of thing is becoming the game industry standard - clients for Mac and Linux turn up months after the Windows release does, as the company tries to find other ways to eek out the maximum revenue of a product whose sales are dwindling,

    --
    Dave Haas
    Chief Operating Officer
    PopCap Games
    1. Re:NWN Redux? by thesadmac · · Score: 1

      That's exactly what I was thinking.

      You forgot to mention that the Mac/Linux ports are of inferior quality though without editing tools and never up to date with the latest Windows version; I wouldn't be quite so bothered by this if these companies didn't actually say they'd be released at the same time and wouldn't be feature complete.

      I guess that's why I run all 3 major OSs though.

    2. Re:NWN Redux? by MoneyT · · Score: 2

      Most of my mac games that have PC counterparts are better than the PC versions of games. Lots of bugs in the sound a graphics are often fixed. The features that get added after the windows version is shipped that windows users have to download ususaly come on the disk. I haven't toyed arround with Linux ports, but I would immagine it should be the same. It only makes sense

      --
      T Money
      World Domination with a plastic spoon since 1984
    3. Re:NWN Redux? by Anonymous Coward · · Score: 0

      If Linux game sales were actually high enough (like, at least over 10000 copes per game) then maybe, JUST MAYBE, more developers would spend more time and money on more games for Linux.

      But until Linux users start actually BUYING games, you can bet your ass that you will get "inferior" ports - or nothing at all.

  19. epic rox! by sideone · · Score: 1

    way to go epic!! now that we have a lin* client, ill take the next year of my life and port it to bsd )

    --


    sideone
    ITBitch.com Your reason for leaving work!
    1. Re:epic rox! by MoneyT · · Score: 2

      It's *NIX not Lin *

      --
      T Money
      World Domination with a plastic spoon since 1984
    2. Re:epic rox! by Moloch666 · · Score: 1

      I think he intented Lin*, if it were a *NIX client then he would not have to spend the next year of his life to port it to *BSD.

      --
      Understanding is a three-edged sword. -- Kosh Naranek
  20. MaxOSX and you've got my $$$.... by Eric_Cartman_South_P · · Score: 2
    The credit card comes out when OSX is supported...

    And please, don't bother replying with, "And it'll also come out when I root your boxen."

    :)

    1. Re:MaxOSX and you've got my $$$.... by Isle · · Score: 1

      Am I the only one thinking that we need a "Qt 3D/Game Technology"?

      Using this they would not even need to announce Mac and Linux versions, they would just be a natural byproduct of the Windows version.

    2. Re:MaxOSX and you've got my $$$.... by MoneyT · · Score: 2

      Isn't that what qickdraw was supposed to be?

      --
      T Money
      World Domination with a plastic spoon since 1984
  21. NWN? by jmu1 · · Score: 1, Troll

    I'm fucking sick of hearing from game makers that they will release their title on GNU/Linux... shortly after the Windows release. Bullshit. Utter bullshit. They will either _not_ release it, or wait a few fucking months after the Windows release... that way, noone is playing it anymore and is interested in the next game. I'm sick of it and I'm not going to deal with it any more. I'll just buy a GameCube game instead of doing this stupid "Hey, this company is pretty cool because they support GNU/Linux... This company is shit because they lied about supporting GNU/Linux! Fuck them all!

    1. Re:NWN? by Anonymous+Custard · · Score: 1

      Don't be such a crybaby! They've gotta make money somehow, it's their job to make and sell games. You want it for free under GNU/Linux, then you wait while they make money off the initial popularity. You want it right away, then you buy the not-free version on release day.

      Best of both worlds would be for them to release a not-free linux version (as someone previously posted), at the same time as the windows version, even if it's only for-sale online (since many computer stores might be reluctant to use up shelf space for a niche linux version).

    2. Re:NWN? by jmu1 · · Score: 2

      Hey, screw you pal. I never for once said I wanted it for free so fuck off. I'm fully willing to pay for games... Unless you didn't read the whole post, you would have noticed that I said I would _BUY_ GameCube games. That takes money... I'm not the only person out there that is willing to shell out the bucks for a Linux version of a game. Get your shit straight or don't bother saying anything.

    3. Re:NWN? by Anonymous Coward · · Score: 0

      I'll just buy a GameCube

      Agreed. That's what I did. A console system for games and Windows on the Desktop... for now. I'd really like to get a Mac so I can run OS X but prices of the the hardware are ridiculous for what you get. Mac hardware needs an AMD competitor. I have ZERO interest in running Linux on a PC as a Desktop machine. I'm extremely familiar with Linux as I've been using it as a server machine for years. Works alright as a Sys. Admin environment where you have a bunch of shells open to watch log files and such. But as a Desktop environment I have to say, it totally blows. What is a Desktop environment? Well, that depends on who you ask. But for me it's a computer that just works. I have my Linux servers to play with when I want to get down and dirty. But on the Desktop, I just want to plug in my digital camera and get the pictures off it without mounting it and unmounting it, I want to print (imagine that), I want to put a CD and burn/copy it, etc... Yes all these things can be done in Linux but it's never as easy. And that list is extremely condensed. I could give you many examples of things that CAN'T be done with a regular Linux Desktop without a huge amount of headache.

    4. Re:NWN? by psailor · · Score: 1

      Huh? I think someone doesn't have all the facts.

      Just because something is released under GNU/Linux doesn't mean it has to be free. I pre-purchased (Yes that is purchased as in bought, paid money, etc.) my copy of NWN for Linux and am pissed because I have not been able to play the game! Bioware, et. al. promised that the Linux and Mac versions would be shipped with the Windows versions, but didn't keep their end of the bargain.

      The original poster is mad because this seems to be a trend with companies lately. They say they are going to support Linux and MAC OS's just to get people to buy the game, then put off the release until months after the Windows version comes out. I had to wait two months to get Return to Castle Wolfenstein! (Which I also paid for btw!) These companies are promising not-free versions will be shipped at the same time as the Windows versions and then just blowing off the non-Windows clients.

      This trend which has been happening for years irritates the hell out of me, almost as much as people thinking Linux users don't want to pay for anything!!!

    5. Re:NWN? by 13Echo · · Score: 2

      I agree... And even then, it is still rediculous that they can't package the game with a fully-functional install script. It takes 15 minutes to write one. It is crazy to require an installation of WINE (or better yet, Windows) to install a game. Scratch that- It is downright idiotic.

      They think that they are doing us some favor by releasing this game. I know that someone is going to say "Well, they don't owe you Linux users anything!"... Maybe so... But the least that these guys could do is not mislead people into buying their stuff. I might sound angry about this whole thing. I am angry, because I am sick of excuses.

      So, Epic. I appreciate the fact that you are claiming that you will release these binaries. Maybe all of those posts on happypenguin about disgruntled gamers claiming that they wouldn't run your servers if you didn't release a client program made some sense. But don't try to get us to buy the game and then turn around and release it 6 months later (Ahem... BioWare, no excuses can make your customers any happier about it).

      Perhaps if developers would start *designing multiplatform games from the ground up* then they could increase profits and help make alternative OS's (e.g. non-Windows) viable platforms for gaming.

      "It's really easy to support all 3 OSes if you start from the beginning with that in mind." -Raybondo of Guild Software.

      Check out screenshot of their *multi-platform* demo for a space MMORPG called "Vendetta" at Guild Software's Vendetta Page.

      Another great game that is available on all three platforms is Space Tripper. Developers; Take a note from this 2 man development team on how to make *excellent* multi-platform OpenGL games. I played the demo, and within 10 minutes I was ordering the full version from them.

    6. Re:NWN? by Anonymous+Custard · · Score: 1

      Wow, take it easy. No need for foul language with me. Equally, I retract the crybaby comment, it was uncalled for.

      Costs for all the testing and fixing that goes on between a software's initial release and its first few patches can be very expensive, and it's even more expensive to do it for two different platforms at once, unless you've written in some highly portable language. I can't see how a company could afford to spend lots of resources on simultaneously supporting a second OS, until after a few months have gone by, the basic bugs and design flaws have been weeded out, and their builders are freed up.

      Have any games (or other types of software?) proven that there's a significant, and potentially profitable Linux market that deserves to take resources away from other projects within the company, or to justify hiring more developers, testers, etc.?

  22. If it's true.... by Lumpy · · Score: 1

    I will pre-buy 2 copies Right now without question.

    Gimmie gimmie gimmie!

    UT is still my absolute favorite game of all time... it is better than all the quake series to me (Gotta love sniper rifles! although Q3 with Urban Terror really rocks) and is still played heavily at most of the lan parties I go to (next to Half life... Cripes! HL get's alot of play!)

    --
    Do not look at laser with remaining good eye.
  23. Excellent! by Anonymous Coward · · Score: 0

    I'm not much of a gamer, I've only purchased two games in my life, Unreal Tournament and Medal of Honor: AA, Unreal Tourny 2003 will be my third, Especially since a Linux client is on the way. Great Job Epic! Keep this up and hopefully I can purchase a fourth!!! :)

  24. Question the source by Anonymous Coward · · Score: 0

    Mark Rein was also the one who said we could expect Quakeworld quality multiplayer out of the box from Unreal. Anyway, Mark Rein is just PR and this just seems to reek of a PR stunt. The Linux gaming community is very small, but one cannot deny that giving the small community games enhances the general image of the company.

  25. my take on it by Vodak · · Score: 3

    EPIC is going to release a Linux client for the next version of Unreal Tournament, why should we care? It's pointless to get overjoyed by this semi announcement. I mean it's not officially supported. It only works with NVidia cards and it won't show other companies that people want Linux games.

    Linux needs applications that can be purchased directly as Linux apps.

    In order for Linux to goto the next level we need UT2003 to be supported and sold in a Linux version. Just being able to download the Linux binaries will not bring Linux to the next level. Software companies don't care how many times epic had the Linux binaries downloaded they care how many copies Linux UT2003 sold in the market And yes I do understand that when Quake3Arena had a Linux version it wasn't all that successful but that had to do with a couple of reasons. Unless companies see that Linux apps and Linux games sell Linux will just be a webserver or hacker toy.

    I love using Linux, BSD and the like but just being able to download the binaries gets us no where. id has been releasing the quake binaries for a while as was the first version of UT able to be played on Linux. Being happy that a company is releasing semi working Linux binaries for download it nothing to cheer about, you should be pissed that epic doesn't trust the game enough to release it to Linux.

    1. Re:my take on it by Darren+Winsper · · Score: 2

      The reason it'll only work on NVIDIA cards is because the drivers for other cards simply aren't up to it. They don't support the appropriate extensions, such as texture compression.

    2. Re:my take on it by Anonymous Coward · · Score: 0

      In order for Linux to goto the next level

      I swear to god, on more fucking "If linux is to make it on the desktop" type comment and I'm gonna pull my hair out.

      Look, what Epic is doing is very cool and something linux gamers should be excited about.
      Epic and Id are two the main reasons we even have hardware 3d support on Linux.

      Of course most Linux users look forward to the day that we can go into Best Buy and see a wall full of commercial linux software and games, but guess what? Loki tried and few people put their money where their mouth is.
      Personally, I feel that they were just ahead of their time(regardless of their scoundrel of a leader)though they really helped forge the way.

      KDE and Gnome are looking and working better everyday and already make great desktops. Open office has proven itself, and the distros are getting more powerful and simpler to install. Now that we know the three biggest games (Doom3,UT2003,and Neverwinter Nights) are coming out for Linux, things aren't looking too bad.

    3. Re:my take on it by 13Echo · · Score: 2

      The Kyro series of cards has fully functional drivers in Linux. They are beta drivers, but are fast and stable. In AnandTech's comparison, it favored well with similar results as the GeForce 2 cards of last year. It isn't a high-end card by any means, but looks like it works well in a game that was designed around nVidia GPUs.

      I use a Kyro 2 in my Linux box and have no complaints. RTCW flies in 1024x768x32- max details. It looks pretty and runs fast. All of my other Linux OpenGL apps work great too, as does XV accelleration for Video playback with MPlayer.

      There are alternatives. It might not be viable to buy one now, but when the card game out a year ago, it was a perfect substitute to the GeForce 2 (all models).

    4. Re:my take on it by JFMulder · · Score: 2

      you should be pissed that epic doesn't trust the game enough to release it to Linux.
      It's not a question of trusting the game, it's a question of trusting Linux users. Most Linux users want their stuff stable, but also, FREE, so it's more likely they won't buy a game.

  26. Don't forget about the full game size! by AFCArchvile · · Score: 2, Informative
    Remember, UT2K3 is slated to take up over 3GB of hard drive space. Hopefully they're not going to require a CD present in the drive since they're implementing a cd key system (IIRC), but that's still a huge chunk for an MP-only game.

    Don't waste your money unnecessarily; I plan on sticking with the demo unless I find a really good reason to buy it.

    --
    "Ancillary does not mean you get to rule the world." --U.S. Circuit Judge Harry Edwards, speaking to the FCC's lawyer
    1. Re:Don't forget about the full game size! by thesadmac · · Score: 1

      You're reccomending against buying this game because it takes up a lot of hard disk space? That's not the most convincing argument I've ever heard.

      The reason I may not buy this game (who am I kidding, course I am) is because it doesn't do anything that UT + q3 didn't do. Can't beat q3 DM and can't beat UT other stuff.

    2. Re:Don't forget about the full game size! by Anonymous Coward · · Score: 0

      The translocator is a damn lot better. You have a space operated energy platform that will kill targets you paint with a laser. There is a new game you play by throwing a ball around and scoring on 'nets'. Support for MUCH bigger maps and better scenery.

      My one gripe is that they got rid of the sniper rifle and made it a slow firing lightning gun (has a scope, but still!).

      On another topic, how would one tactfully tell a co-worker that s/he smells sickening and that s/he should bathe more frequently and wear deodorant?

    3. Re:Don't forget about the full game size! by Anonymous+Cow+herd · · Score: 1

      Can't beat q3 DM and can't beat UT other stuff.

      But it's so perty!

      --
      Ita erat quando hic adveni.
    4. Re:Don't forget about the full game size! by MoneyT · · Score: 2

      Actualy, this is a gripe I've had with a lot of games. The space requirements are getting outrageous. Does it really absolutely require 1.5 gigs (the size of my OS) to insall a good game? I think more often then not, game programmers are focusing on getting more blood pixels in than keeping the space reasonable.

      --
      T Money
      World Domination with a plastic spoon since 1984
  27. Troll Alert by Anonymous Coward · · Score: 0

    You wood, you FUCKING MORON.

    This guy is a troll, please moderate accordingly.

  28. Linux Games has this news last week by Chris+Croome · · Score: 1

    The article and discussion on the Linux Games site can be found here.

    I only noticed it because I have Linux Games as a slashbox on the front page of slashdot...

    --
    Check out MKDoc a mod_perl CMS
  29. this sucks by Anonymous Coward · · Score: 0

    i'm talking about slashdot

    1. Re:this sucks by Anonymous Coward · · Score: 0

      I thought you were talking about me, big boy. I love to suck... Gosh, I'm getting a raging hard on right this very moment picturing your cute geek self, naked on an office chair ready for me to put my hot wet lips on your throbbing member. Ooooh I think I'm gonna cream myself.

  30. Re: $_ by brsmith4 · · Score: 1

    Not to be an ass, but I would like to know why people choose to run BSD when there are more apps and better driver support under linux? Yes, I know that you can run most linux apps flawlessly under emulation, but can you cite one good reason why you run BSD on your DESKTOP computer when Linux is available? BSD makes an excellent server OS, but the only reason I can see to run BSD on my desktop workstation is simply for additional elitism. It doesn't do anything that linux doesn't already do.

    Please know that I am not bashing BSD. I think its a great OS. I simply want to know why people run it as opposed to linux on their desktop PC when linux has far greater support for new apps and hardware.

  31. Just because it's running... by Svartalf · · Score: 2

    ...doesn't mean it's ready for release. It means that they have a source tree that compiles and largely executes under multiple platforms.

    There's quirks, etc. from the Windows side that invariably slip into the mix that render code written to be cross-platform unstable. Those bits of code have to be found out (unless you're coding 100% for all the target platforms...) and fixed before release or you have something buggy as hell out there.

    --
    I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
  32. Lin* by Anonymous Coward · · Score: 0

    WTF is Lin*? Do you mean Linux? Christ you people, get it together...

  33. Server to be released too. by arestivo · · Score: 1

    I've been told that we should be able to release the Linux client and server executables around the same time as the windows version ships.--Mark Rein

    It seems that the Linux version of the server will also be released around the same time.

  34. Who Here Hates Yuropeens? by Anonymous Coward · · Score: 0

    I know I do.

  35. Release the linux client already! by miffo.swe · · Score: 2

    I play UT every single day and have the windows version because i wanted it pronto, not a couple of months after it was released. I wont be buying the windows version this time cause i havent a single windows disc or installation (except a couple of beer coasters, pretty stained they are).

    If there are a linux client avaliable what keeps them from releasing it. A popular game like UT should give a pretty good picture of how much interest there is in linux and gaming if they realese them at the same time.

    If they realese windows version first many ppl will buy the windows version just so they can play the darn game. Thus linux user copies showing up as windows copies.

    --
    HTTP/1.1 400
    1. Re:Release the linux client already! by doobman · · Score: 1

      uhm, the linux binary *is* on the retail box of the UT cd.

      and the linux binary patches are online w/ the win32 patches.

      doof

    2. Re:Release the linux client already! by MoneyT · · Score: 2

      just because they have a working version does not make it ready for prime time. Case in point Mac OS X. Apple released the Beta to the public becasue people were screaming for a release. It was working and functional, but it was in no way shape or form ready for prime time.

      You're next argument might be, well if they release this as a beta, people will understand that there will be bugs. Sorry, that's just not true, check out any of the discussion forums for OS X Beta. There are always people bitching about how certain things don't work right and what a rip off and how Apple was so evil for distributing a broken OS. All of that despite the box saying BETA

      --
      T Money
      World Domination with a plastic spoon since 1984
    3. Re:Release the linux client already! by miffo.swe · · Score: 2

      I was barking about UT 2003, i have UT already.

      --
      HTTP/1.1 400
  36. Great . . . by Ezubaric · · Score: 3, Funny

    There goes all hope of saying that converting to Linux will help productivity.

    --

    ----------
    I am an expert in electricity. My father held the chair of applied electricity at the state prision.
  37. Battlefield 1942 rocks! by Manic+Miner · · Score: 1

    It really does.. I play a LOT of fps games. I am a great fan of the delta force series of games, although their on-line play sucks. I really like operation flashpoint etc. but the realism goes a little bit too far and makes them frequently un-playable / too frustrating... Counterstrike is great but if you make a mistake and get killed in the first 30 seconds of a round it can get a bit tedious.

    Battlefield 1942 is incredible, you have the die and re-spawn of quake et al. with some believeable real world physics (if you blow up a jeep while it's moving you can watch the arc of the jeep as it flies through the air and bounces), not acurate but fun and not stupidly un-realistic.

    The range of vehicles and the way they respawn is great being able to pilot an aircraft carrier, then jump into a bomber, do a few bombing runs before bailing out, getting into a tank charging forward with another player operating the machine gun on top, then jump out crawl up a hill and snipe people, then use an AA gun to shoot down planes - fantastic fun! Add to this is ability to ride on a tank by jumping onto it.. or even ride an airplane wing and do some wing-walking, it is one very imersive and fun game.

    To become an expert requires practice and good control, but anyone can pick up and play very quickly. I will definately be buying battlefield when it comes out. I've never really got on the with Unreal games, though I must admit they look pretty.

    --
    If you ever drop your keys into a river of molten lava, let'em go, because, man, they're gone.
  38. Quake 3 already tried this... by dave-fu · · Score: 2

    ...and there's a reason that iD isn't releasing a *nix version of Doom 3: the market just isn't there. It's nice to cater to a niche audience, but these are big companies with a lot of outlay to recoup and they're not losing anything but not releasing a *nux version of their games as everyone dual-boots.
    The game's pretty and it runs almost as fast as Unreal Tournament while being noticably prettier (at least the alpha leak does on my computer or so I might say if I had gotten a copy of it). I can't wait to get my hands on a real copy of it.

    --
    Easy does it!
    This comment has been submitted already, 276865 hours , 59 minutes ago. No need to try again.
    1. Re:Quake 3 already tried this... by Rune69 · · Score: 1

      Actually, there will be a Doom 3 for Linux.

      Take a look here, or go hereto preorder a copy.

      --

      When faced with a problem, many web developers say "I know, I'll use JavaScript!".
      Now they have two problems.
    2. Re:Quake 3 already tried this... by Carlos+Laviola · · Score: 2

      Oh, so iD won't be releasing it for Linux? Interesting...

    3. Re:Quake 3 already tried this... by jfedor · · Score: 2

      Actually, what you're preordering at Tux Games is the Windows version - they might include an additional CD with the Linux binaries if they're available at the time (or perhaps the binaries will be on the main game CD, who knows). The whole point of this is that they (Tux Games) report the copies they sell to id Software as Linux sales - so that id knows that there is a market for Linux games (even though it will probably only show how small the market is).

      But of course you're right when you say that there will be a Linux version of Doom III - John Carmack has stated that on several occasions. But it won't be a separate box on the shelf - just downloadable binaries (or in an 'unsupported' directory on the CD if they're ready on time).

      -jfedor

    4. Re:Quake 3 already tried this... by Anonymous Coward · · Score: 0

      Past performance doesn't always predict the future of the market. What happens if 20% of the old windows players are now using Linux. The market percentages always change, and you have to predict where they will be at when you sell your product. If they could move 5,000 more units, would it be cost effective, what about 50,000?

      Linux is much easier to install and use now than when Quake 3 came out. Plus getting the 3D stuff to work isn't as hard. Linux still has to work on some standards, but they are improving.

  39. Re: $_ by Sp4c3+C4d3t · · Score: 1

    I like running BSD on my desktop simply because it's a lot faster than Linux is. Even after optimizing my system to the max, Linux can never touch FreeBSD's speed.

    --
    Happy New Year, it's 1984!
  40. Re: $_ by Captain+Pedantic · · Score: 2, Funny

    Not to be an ass, but I would like to know why people choose to run Linux when there are more apps and better driver support under Windows? Yes, I know that you can run some Windows apps flawlessly under emulation, but can you cite one good reason why you run Linux on your DESKTOP computer when Windows is available? Linux makes an excellent server OS, but the only reason I can see to run Linux on my desktop workstation is simply for additional elitism. It doesn't do anything that Windows doesn't already do.

    Please know that I am not bashing Linux. I think its a great OS. I simply want to know why people run it as opposed to Windows on their desktop PC when Windows has far greater support for new apps and hardware.

    --

    None are more hopelessly enslaved than those who falsely believe they are free. Johann Wolfgang von Goethe.
  41. UT? by Lazarus_Bitmap · · Score: 1

    Okay, I know it's Unreal Tournament. And most gamers probably know the acronym as well. But could slashdot editors at least spell out acronyms once in a story description? Geez...

    --
    -Laz .:change is inevitable -- growth is optional:.
  42. CD with game data and both client binaries. by Christopher+Thomas · · Score: 2

    I'd like a CD with both clients and a registration card asking me which one is my primary gaming platform.

    Hear, hear.

    This would guarantee that all versions were widely stocked, at no extra charge to the gaming stores, and the registration card (or an "OS ID" string transmitted by the binary) would tell the company how popular each OS choice was with their gamers.

    The only problem being that, as per a previous post, the OpenGL (read: non-Windows) versions are still buggy. Oh well.

  43. I'll be watching this closely, I haven't forgotten by unorthod0x · · Score: 1

    I was one of many burned with the first Unreal.. One full year of broken promises to the key of; "We're all exhausted from developing, the patches are coming soon", and the patches that did eventually come out were weak, breaking functionality left right and centre.. "We're still working hard on the patches, please don't e-mail us anymore!", it went on and on when all of a sudden boom out comes Unreal Tournament, the original Unreal was still in beta.. I ended up dropping it around then because I was fed up of the whole scenario, looking around today there seems to be a "final" patch for Unreal, but the game's back in it's box and gathering dust. I'm curious as to how their Linux initiative will unravel, but my past experience with them was lacklustre to say the least and you can bet that I won't be rushing out to the stores to buy my copy, I'm going to sit tight and wait to see what happens with all this first..

  44. Re: $_ by fyonn · · Score: 1

    well, for me it's because linux has little foibles that annoy me. I like the way freebsd works. the way of updating the base system, the cleanness of the /etc directory. it's a matter of personal preference really. I never really liked compiling kernels on linux and the spraying of user installed apps all over the filesystem. I find freebsd to be "neater" and I know it better than I know linux.

    most of the things I use are available in source form and compile wonderfully on freebsd. other apps I run under linux emulation (including, I might add, unreal tournament with full 3d hardware acceleration, I'm hoping to get simcity 3ku linux working this week (after it arrives that is).

    dave

  45. Re: $_ by brsmith4 · · Score: 1

    hehehe. One word: stability

  46. Question about linux gaming by Winterblink · · Score: 1

    And this is just me having not run Linux on a decent machine for a long long time. :) How is Linux for handling games that are heavy on the 3D? I've never bothered using it for 3D gaming at all, so if anyone could enlighten me on this it would be great.

    --
    "I'm a leaf on the wind. Watch how I soar."
    -Hoban Washburn
    1. Re:Question about linux gaming by Tim+C · · Score: 2

      A few of us play Unreal Tournament after work sometimes, and even on our old machines (P3 450, TNT2Ultra, 376meg of RAM) it ran fine. Now that we have P4 1.9GHz machines with GeForce 2s and 3/4gig of RAM, it absolutely flies.

      Perhaps a tad more realistically, I've run both UT and Q3 on my home machine, which at that time was a P3 700 with 96meg of RAM and the previously-mentioned TNT2Ultra (my card, once I bought a GeForce 3 for home I put the TNT2 in my work machine). Qualatively, performance of both games was identical under both Linux and Windows 98. That's using the NVidia drivers, of course; I'm not sure how good the XFree ones are, as I stopped using them after NVidia started releasing theirs.

      Cheers,

      Tim

    2. Re:Question about linux gaming by adb · · Score: 1

      The company I work for writes 3D human simulation software. The PCs we write and test software on are basically high-end gaming machines, centered around the nVidia GeForce card of the week (rarely anything else, though we may get around to trying out the latest Radeons soon). In general, the OpenGL versions of our programs get about the same frame rates on Windows and Linux+XFree86.

    3. Re:Question about linux gaming by Winterblink · · Score: 1

      Thanks! Is there much a difference in the look of a game rendered by OpenGL as opposed to DirectX? Or does that basically not make any difference due to the fact that the card's doing all the work?

      --
      "I'm a leaf on the wind. Watch how I soar."
      -Hoban Washburn
    4. Re:Question about linux gaming by adb · · Score: 1

      I'm not aware of any games that support both OpenGL and Direct3D, but then I'm not much of a gamer; I just play a little Quake 3 now and then, and my own software uses only OpenGL because I don't want to bother with a Windows-only API. My employer's software generally looks about the same under OpenGL and Direct3D, since we use almost all the same code (just with different API calls, texture formats, and so on) in both versions.

    5. Re:Question about linux gaming by SCHecklerX · · Score: 2
      Linux r00x with 3d games. I'm personally running an Athlon 900 with a GeForce 2Ti. Runs quake 3, UT, and return to castle wolfenstein beautifully at 1024x768. Of course quake 2 is very fast on this machine as well.

      With enough memory (I'm running 512MB), you can even run the games on a separate X11 session so you can flip back to your 'desktop' x session to check up with IRC, Gaim, etc.

    6. Re:Question about linux gaming by Jim+Norton · · Score: 1

      That will probably depend on the implementation (bugginess) of the OpenGL renderer. In UT Linux I noticed some artifacts and lighting strangeness but other than that it ran great.

      --
      -- Jim
    7. Re:Question about linux gaming by Anonymous Coward · · Score: 1, Informative

      I tried RTCW on my linux box, it actually ran more smothly than on windows. :)

  47. Re:Calling all Patriots! by Anonymous Coward · · Score: 0

    Gotta say, I love your sense of humor, Mr. AC Troll. If there's one thing a true patriot hates, it's cold, unemotional logic.

  48. Re:Calling all Patriots! by Anonymous Coward · · Score: 0

    "true patriot", that is... If only there were a way to get this read by more people; how many of us are there that purposely read troll postings?

  49. bitch, bitch, moan, moan by Anonymous Coward · · Score: 0

    Beggars can't be choosers, and Rome wasn't burnt in a day.

    The fact that major companies are even discussing releasing major titles for what has only recently (in the public eye) become a major OS is a serious victory.

    Or should we all just play XBill instead?

    Change takes time, and histrionics and kneejerk melodrama don't help anyone or anything.

    You wanna help? Take what you're given, stand up tall and speak wisely, and play and write linux games.

    This all or nothing bullshit is exactly the reason I get sick of reading Slashdot.

    But don't mod^H^Hind me, I'm just an anonymous coward.

  50. How about an OS X version??? by blakespot · · Score: 2

    Hopefully Epic spent some of the effort in getting it running on Linux to get it working under Mac OS X. That would be far more appealing than kicking the PC code to Westlake Interactive and letting Mark / Glenda Adams (he / she, think Dan Bunten revisited) work a semifunctional port.

    blakespot

    --
    -- Heisenberg may have slept here.
    iPod Hacks.com
  51. Why play a closed source game? by Jagasian · · Score: 1, Flamebait

    Why play a closed source game, when you can play a great opensource (GPL) game like Quake? The gameplay in Quake is just as good (some say it is even better) than the latest and greatest first person shooter. Not only that, but Quake runs nicely on 4 year old PCs. You can already play Quake on Linux starting today, so why wait for a closed course, expensive rehashing of the same thing thats already here?

    1. Re:Why play a closed source game? by Moonshadow · · Score: 2

      Why play any new game that comes out? NWN? Just go play a tabletop campaign. Any FPS? It's basically rehashed Quake. RTS? They're all Command and Conquer clones, anyway.

      The point is that there are changes in the genres as they mature. Yeah, UT2003 will basically be pretty Quake, but it's the gameplay experience that will really drive it. From what I've seen, it's gonna blow everything else away, from both a a gameplay and a graphic standpoint. UT2003 is gonna be much more expandable and replayable than Quake ever was. Heck, its predecessor, UT, is still one of the most widely played games out there today. Reason? It's a better game than Quake, period. Quake may have revolutionized the genre, but UT took an already good idea and made it better. UT2003 is gonna do the same.

    2. Re:Why play a closed source game? by Jim+Norton · · Score: 1

      Because some people (like myself) think that Quake can't even hold a candle to UT in the gameplay department.

      --
      -- Jim
    3. Re:Why play a closed source game? by merz · · Score: 2, Insightful

      Why buy new computer when you get probably get someone's Commodore 64 for free?

      UT 2003 will have better graphics, sound, and gameplay features than Quake I. Quake I was a great game, but gamers are always looking for the latest and greatest. And I'm sure most gamers are well aware of Quake I, and don't need to be reminded of its existance.

    4. Re:Why play a closed source game? by Anonymous Coward · · Score: 0
  52. Re: $_ by chill · · Score: 2

    1. Stability.

    I've had Win2K freeze up on me a couple of time -- taking down the entire system. Vanilla Win2K installs, too. Nothing by Windows and Office 2K.

    I've only had Linux take down a system once, and that was due to faulty hardware (fan on CPU died).

    I *HAVE* had KDE and Gnome hang, but I can always SSH in an kill the task.

    2. Cost

    Win2K or WinXP costs quite a bit of $$. So do many of the apps. Granted, I *DO* use OpenOffice on both Windows and Linux most other OpenSource apps require Cygwin or some other destabilizing hack to work on Windows.

    For example, PostgreSQL is free and combined with the small fee to The Kompany for Rekall, it can save a company THOUSANDS over MS Access, or even MS SQL Server.

    Kivio is another example. It is a wonderful tool for diagramming. Priced Visio lately? Ouch! All Kivio needs is Visio import/export and I'll be happy. However, since Visio isn't as pervasive as Word/Excel/Powerpoint, most diagrams I get are PDFs anyway so import/export is a minor issue.

    --
    Learning HOW to think is more important than learning WHAT to think.
  53. Unsupported by terracon · · Score: 1

    This release is and will be "UNSUPPORTED" if you read the Rein comments. So there will be no cd release or hybrid cd because they would than have to support it.

  54. Advice by DunbarTheInept · · Score: 2

    Next time try actually describing what on earth you're talking about in the summary when posting an article. "UT" is not descriptive enough to figure out you meant "unreal tournament". I shouldn't have to read the article to figure out whether or not I want to read the article.

    --

    Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

  55. Re: $_ by Moloch666 · · Score: 1

    I have to completetly agree. I had first started with an early version of Redhat, 5.x I think. After a good while I tried Mandrake 8. Worked ok, After I got Half-life to run it hosed my ext2 partition. I messed with Debian some, that left me the best impression of linux. I then tried FreeBSD on my old 233 to build a webserver. It truly felt as though a box had been lifted over my head in terms of understanding the *NIX enviroment. It's clean and easy to use.

    I have not tried as a desktop system yet. I still use windows for games. I love games and win2k is a pretty damn good version of windows.

    --
    Understanding is a three-edged sword. -- Kosh Naranek
  56. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  57. No prob, UT 1 used to only work well on *Glide*. by smcv · · Score: 1

    If I remember correctly, the original Unreal Tournament release (or possibly it was just the demo) was fairly glitchy on everything except Glide; it was obvious what sort of video cards the staff at Epic had :-)

    The later patches upgraded it to good Glide and D3D, and reputed-to-be-slightly-wobbly OpenGL (which wasn't officially supported); once Loki Games made progress with the Linux port, Epic released an improved GL driver heavily based on Loki's work! (obviously, non-3dfx cards on Linux don't have the option of D3D, so Loki had a rather large incentive to make a decent OpenGL driver.)

    If UT2003's anything like UT, the graphics drivers will work as a swappable plugin system. UT has software, "pure" OpenGL, Glide, D3D and S3 Metal on Windows; software, Glide, "pure" OpenGL and SDL OpenGL on Linux; and presumably much the same options as Linux on MacOS, although possibly without the SDL GL driver.

    Incidentally, SDL is the default choice of renderer for new Linux UT installs, and all you open-source game hackers have Loki Games (they of the Linux UT port) to thank for SDL - they developed it specifically to make Windows to Linux ports easier.

    Back on topic, this is great news for the state of Linux gaming, and Linux mass-marketness in general; and purely from my own point of view, I was wondering whether to bother with UT2003 before, and I probably will now. ++EpicSales :-)

    -- Psychic_313, Unreal Tournament mod programmer

  58. Sweet. by Nailer · · Score: 2

    Sweet. UT was always the gameplay king over Q3 - a wider variety of weapons (and weapon secrets, with various right/left combos) excellent level design (remember that monastery on top of an insanely steep mountain, or the assault level on the train?), good taunting `die, bitch' and lots of bonus goodies (Epic released 4 major bonus packs for Unreal Tournamenent). I'll definitely play UT 2003 because all my useful applications are in Linux and frankly I can't be bothered running 2 OSs and rebooting to play the Windows version.

    If you're into UT, and you purchased the original Linux UT, then you should definitely check out Return to Na Pali, a single player sequel to the original Unreal that plays using the UT Engine. There's also a patch to allow you to play the original Unreal under UT too. Google is your friend.

    This is where I'm glad the company I buy my video hardware from actually pays people to develop drivers for their current hardware that give the same or better performance than Win32 - sorry, as a technical person, performance and OS support matters more to me than a sense of ethics I don't share.

    Yes, I'm talking about NVIDIA.

    1. Re:Sweet. by Ramadog · · Score: 1
      To play unreal using the ut engine is more of making a few changes to the ini file for ut.

      It is worth it. Using verison 436 of the engine instead of 226 make unreal a lot smoother. If you also use the ut weapons the monster don't stand a chance.

  59. D3D by Anonymous Coward · · Score: 0

    It may just be me, but isn't UT2003 suppose to be 99% DirectX (D3D) based? If so, how would they make it run on *nix? Convert all direct3d function calls to their appropriate openGl? Or make use of wineX and get away with 1/2 the fps?

  60. Re:Calling all Patriots! by Anonymous Coward · · Score: 0

    I'm afraid it is you who are mistaken about a great many things.

  61. Further Information from Mark Rein by OneNonly · · Score: 1

    In a follow up from Mark Rein he says that they should be shipping the Linux client on the CD with the Windows one.. And the Linux client should also be released for the demo!!! Very exciting stuff!

  62. I'm Free by Anonymous Coward · · Score: 0

    I'm windows free. Weeeeeeeeeee

    God I love Linux

  63. Now available at Tux Games by michaelsimms · · Score: 2

    Tux Games is now listing the game here. We will, as always, report the sales of any game from our store as a Linux sale, to try and encourage further porting of Linux products.

    --

    Tux Games. Your complete source for native Linux games.
  64. evil by Anonymous Coward · · Score: 0

    Epic are a bunch of bast4rds employing people like Straylight Studios who continually rip-off independant musicians. Fook them and fook you too for buying their shiV.

    RTCW looks better than UT2k3 anyhow :p

  65. Linux support on UT original... by Smid · · Score: 1

    >Will the Linux version cost less because they're
    >not offering tech support with it. or will it
    >just be community-support-based, like every other
    >product?

    Well, if it goes anything like the loki games port of UT, there will be no tech support and 10,000 unanswered forum posts saying "I can't get this to run"...

    You could say "yeah, but loki's gone", but from the looks of the archives, it was no less likely to run when they were around...

    Its a case of "I'd love to have it". If UT worked in linux, I'd have no reason to boot windows unless to play an occasional new game for a while... UT2003 "warez demo" has not been hugely received by my friends (I avoid all unofficial demos and "tech demos" since the days of Q1).

    But what the hell, better than nothing. Or as they might say "a dodge in the right direction".

  66. This is how much I'd support a UT2003 Linux Client by captainclever · · Score: 1

    Ordinarily i'd simply pirate a windows game, such as UT2003. However, if UT2003 (Linux) becomes available to buy, i would fork out for a legit copy. That's dedication for you...

    --
    Last.fm - join the social music revolution
  67. Unofficial Linux support for UT2003 by Anonymous Coward · · Score: 0

    They've made a further update, and it looks like the linux client will be available with the demo!

    http://ina-community.com/forums/showthread.php?s =& threadid=201170

  68. Re: $_ by elphkotm · · Score: 1

    Only because you haven't patched the Linux kernel to not have sleep(1) in the main loop...

    --

    <Amanda`> I just went out to the parking lot in my bathrobe to exchange warez CDs.
  69. Re:This is how much I'd support a UT2003 Linux Cli by SuperNova2001 · · Score: 1

    Spose so but im not sure where to buy it in Australia, we live in a very Linux Deprived Country. Any one got any ideas on where to buy it? Thanks, SuperNova

    --
    Fellow Slashdot' ers, the day will come...