Someone should tell him that the new NFS actually has no cops and is about legal racing this time
Good point, but not that it matters whether what's on screen is legal or illegal in real life. The San Andreas hot coffee mod depicted an activity that's perfectly legal (in the United States anyway).
I find that PC video game music is nice to listen to while programming. No doubt because the score should be written to hold a mood while at the same time not be intrusive or distracting. It drowns out the office chatter quite nicely.
I personally wouldn't go buying it twice though. Many games have it in an ordinary directory in mp3 or ogg format, ripe for fair use. Others embed it into libraries or executables, which require some third party tool to extract (if at all). My feeling is that if I buy a game fair and square I should be able to pull the music out.
Speaking of tin foil, what's to prevent someone from wrapping their GPS receiver in a material that would prevent it from communicating with a GPS Satellite?
I could be mistaken, but according to Blizzard the Diablo II music was composed by Matt Uelmen. It's a fabulous soundtrack done with all manner of uncommon instruments.
I had one of these back in 1989. I could be wrong, but I seem to remember that there was a hand-held companion console, that would play the same credit-card sized games that the regular console did.
I ended up selling the thing about a year later and bought a Nintendo, because there weren't too many fun games besides "Bonk's Adventure".
I wish somebody would have the balls to start releasing these games on DVDs.
I remember Baldur's Gate was offered on DVD for special order. The original took up 5 CDs, and a full install was 2 gigs IIRC.
My guess is that distributors don't offer DVDs as often because more people spend their extra money on a CDRW than a DVD drive for their machine. Hybrid CDRW/DVD drives are still kinda new.
Vivid will have to be careful about designing a sound UI for this interactive 'media', since the user will only have at most one hand available for the contoller.
Good point, but not that it matters whether what's on screen is legal or illegal in real life. The San Andreas hot coffee mod depicted an activity that's perfectly legal (in the United States anyway).
I personally wouldn't go buying it twice though. Many games have it in an ordinary directory in mp3 or ogg format, ripe for fair use. Others embed it into libraries or executables, which require some third party tool to extract (if at all). My feeling is that if I buy a game fair and square I should be able to pull the music out.
A high-penalty tax evasion law.
I could be mistaken, but according to Blizzard the Diablo II music was composed by Matt Uelmen. It's a fabulous soundtrack done with all manner of uncommon instruments.
I ended up selling the thing about a year later and bought a Nintendo, because there weren't too many fun games besides "Bonk's Adventure".
I remember Baldur's Gate was offered on DVD for special order. The original took up 5 CDs, and a full install was 2 gigs IIRC.
My guess is that distributors don't offer DVDs as often because more people spend their extra money on a CDRW than a DVD drive for their machine. Hybrid CDRW/DVD drives are still kinda new.
The only thing we have to fear are software patents themselves.
Vivid will have to be careful about designing a sound UI for this interactive 'media', since the user will only have at most one hand available for the contoller.