The word "also" shouldn't be in the above response. Typo. The N64 uses something like a R4300. The difference in graphics quality had more to do with storage. CD-ROM verses "64 Megabit" (8 MB) cartridges - with 32MB cartridges coming out later on it's lifespan.
Some of the technology in their SDK is likely licensed from other venders and Sega wouldn't have the rights to release it publicly.
There is an interesting message on the NetBSD Dreamcast port mailing list however.
It will be on a game-by-game basis in the sense that the driver software is located on the game GD-ROM. Quake 3 does support NAT and i'd imagine that Sega-developed TCP/IP stack it uses would be available to other developers as well.
From the dc-dev mailing list by one of the TCP/IP stack developers:
Q3A supports static IP, DHCP, and PPPoE (in that order) via the Ethernet peripheral. It also works over NAT.
Just a minor nitpick. Mario started in the arcade. He was the little guy on Donkey Kong and later Nintendo released "Mario Brothers" for the arcade. Donkey Kong was ported to the Colecovision and then later the Atari 2600 and Intellivision. Just a bit of pointless early 80's trivia for you.
Good looking fonts is one of the goals of Munjoy Linux.
The word "also" shouldn't be in the above response. Typo. The N64 uses something like a R4300. The difference in graphics quality had more to do with storage. CD-ROM verses "64 Megabit" (8 MB) cartridges - with 32MB cartridges coming out later on it's lifespan.
The Playstation also used a R3000A MIPS processor. You really don't know what you're talking about.
Ruscico has two versions available. Region 5 - PAL I believe - and Region 1 NTSC.
Released by a company called Ruscico
You can purchase it here.
Some of the technology in their SDK is likely licensed from other venders and Sega wouldn't have the rights to release it publicly. There is an interesting message on the NetBSD Dreamcast port mailing list however.
From the dc-dev mailing list by one of the TCP/IP stack developers:
Nitpicking, i know but 1 kg = ~2.2 lbs.
// These are C style comments because // the new C standard was approved // last december. // How uniformed.
Just a minor nitpick. Mario started in the arcade. He was the little guy on Donkey Kong and later Nintendo released "Mario Brothers" for the arcade. Donkey Kong was ported to the Colecovision and then later the Atari 2600 and Intellivision. Just a bit of pointless early 80's trivia for you.