Doesn't matter how good the graphics are.
If the controls are awful (most games I've played for some reason or other) then the game will just be back to annoying and frustrating.
I picked up an old copy of Riddick for the Xbox last weekend and found myself getting into it.
Well, that was until I had to use a ladder, or jump on a box, or try to get up on a step that is only knee high, but unable too.
The more photo-real the game is, the more fluid the controls need to be.
I'm off to make a cup of tea. -
Hold on - I can't grab the cup, closes cupboard, Reopens cupboard,
Takes 1 step back, "game reloads hall area." - oh no.
Turns around, re-enters kitchen area.
"Camera angle changes, flips how legs work."
Tries to walk forward; but steps back, "game reloads hall area." - Oh for fuck sake.
Pushes the off button on the universe.
I don't want this level of shitness in photo real games or in 5 poly per person games.
I like games that have a camera which helps you see what going on.
Platform games should be banded. Jumping from platform to platform should not be part of a game formula or even an obstacle.
How about controls that I can set up myself. I like all my PC FPS games set up the same so why can't I do this with a console?
How about not having to unlock every item, just to be able to even see it. There must be years of work put into games which I will never see.
Here are some more points for corporate people.
More graphics does not = fun
More sound does not = fun
More physics does not = fun
Being able to interact with other people does not = fun
*Other peoples work does not = fun.
Doing what marketing people say does not = fun.
Ideas and implementation of that idea is where the fun is. Items 1-6 can't fix a bad or a badly implemented idea. *(Point 5 becomes fun because the modders put better ideas in, which some middle manager didn't change at a whim)
This might not help answer the question, after all, I'm sure its people just like me and you who love to play bad games. I know I enjoy maddening "quirks" and substandard set out controls.
And lastly. Take the designer of Return of the King out and shooting him dead.
Then get the person from marketing who decided that we would not be able to skip cut sences and torture him to death. I've never played such a frustrating game.
Gauntlet had less graphics and sound; but it was more fun than this game.
Crack and herion are not big money makers.
Drug earning has very little tax. Stolen goods bought with drug money are seldom taxed. Employees paid in drugs are, also not taxed. They are also very motivated and expect little benefits, which is a plus for a business.
As soon as the government make drugs a taxable thing, you'll see the money go right out of the business and prices "sore".
Crack and herion are not big money makers.
They only seem that way because there is no tax on them. Most of the items bought with the drug money is stolen. Stolen goods also have no tax on them.
Paying your work force in drugs is also not taxed.
I think you'll find Drug dealers make very little money; but it is not taxed and none of the money they spend is taxed.
If none of the money you made or spent was taxed you seem very very rich too.
I hate ipod people. There is nothing worse than being on the London Underground, full stop, Unless you are stood 2 meters away from a person and able to hear their music.
I've also had the joy of being able to over hear their music over my own.
9 time out of 10 you when you look up to find who it is, they'll have the little white ear buds half hanging out.
If you love music so much, why use the crap cheap earphone that comes with the thing? Go buy a decent pair, ones that other people don't have to listen to.
Last year when I went to Japan it had become socially unacceptable to listen to music which was audible to other people. This came about as a result of the offending people being smacked in the face. I'm all for this remedy.
Be a have-a-go hero and smack an ipod user in the face. You'll be able to hear them coming and they have no social awareness so they won't notice you at all.
Doesn't matter how good the graphics are.
If the controls are awful (most games I've played for some reason or other) then the game will just be back to annoying and frustrating.
I picked up an old copy of Riddick for the Xbox last weekend and found myself getting into it.
Well, that was until I had to use a ladder, or jump on a box, or try to get up on a step that is only knee high, but unable too.
The more photo-real the game is, the more fluid the controls need to be.
I'm off to make a cup of tea. -
Hold on - I can't grab the cup, closes cupboard, Reopens cupboard,
Takes 1 step back, "game reloads hall area." - oh no.
Turns around, re-enters kitchen area.
"Camera angle changes, flips how legs work."
Tries to walk forward; but steps back, "game reloads hall area." - Oh for fuck sake.
Pushes the off button on the universe.
I don't want this level of shitness in photo real games or in 5 poly per person games.
Platform games should be banded. Jumping from platform to platform should not be part of a game formula or even an obstacle.
How about controls that I can set up myself. I like all my PC FPS games set up the same so why can't I do this with a console? How about not having to unlock every item, just to be able to even see it.
There must be years of work put into games which I will never see.
Here are some more points for corporate people.
Ideas and implementation of that idea is where the fun is. Items 1-6 can't fix a bad or a badly implemented idea. *(Point 5 becomes fun because the modders put better ideas in, which some middle manager didn't change at a whim)
This might not help answer the question, after all, I'm sure its people just like me and you who love to play bad games. I know I enjoy maddening "quirks" and substandard set out controls.
And lastly. Take the designer of Return of the King out and shooting him dead. Then get the person from marketing who decided that we would not be able to skip cut sences and torture him to death. I've never played such a frustrating game.
Gauntlet had less graphics and sound; but it was more fun than this game.
Crack and herion are not big money makers. Drug earning has very little tax.
Stolen goods bought with drug money are seldom taxed. Employees paid in drugs are, also not taxed.
They are also very motivated and expect little benefits, which is a plus for a business.
As soon as the government make drugs a taxable thing, you'll see the money go right out of the business and prices "sore".
Crack and herion are not big money makers.
They only seem that way because there is no tax on them.
Most of the items bought with the drug money is stolen. Stolen goods also have no tax on them.
Paying your work force in drugs is also not taxed.
I think you'll find Drug dealers make very little money; but it is not taxed and none of the money they spend is taxed.
If none of the money you made or spent was taxed you seem very very rich too.
I hate ipod people. There is nothing worse than being on the London Underground, full stop, Unless you are stood 2 meters away from a person and able to hear their music.
I've also had the joy of being able to over hear their music over my own.
9 time out of 10 you when you look up to find who it is, they'll have the little white ear buds half hanging out.
If you love music so much, why use the crap cheap earphone that comes with the thing?
Go buy a decent pair, ones that other people don't have to listen to.
Last year when I went to Japan it had become socially unacceptable to listen to music which was audible to other people.
This came about as a result of the offending people being smacked in the face. I'm all for this remedy.
Be a have-a-go hero and smack an ipod user in the face. You'll be able to hear them coming and they have no social awareness so they won't notice you at all.
Your headphones are crap and I hate you!